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  • Network is not working anymore - Ubuntu 12.04

    - by Jonathan
    Network is not working anymore - Ubuntu 12.04 Hello, I have a problem with my network connection. I have been using the same laptop with Ubuntu and the same connection for more than a year, and suddenly yesterday the connection stopped working (both wireless and wired). I've tested with another computer and the connection is fine (both wireless and wired). I've been reading similar posts but I haven't found a solution yet. I tried a few commands that I'm posting here (my system is in spanish, so I have traslated it to english, maybe the terms are not accurate): grep -i eth /var/log/syslog | tail Jun 3 18:45:40 vanesa-pc NetworkManager[3584]: (eth0): now managed Jun 3 18:45:40 vanesa-pc NetworkManager[3584]: (eth0): device state change: unmanaged - unavailable (reason 'managed') [10 20 2] Jun 3 18:45:40 vanesa-pc NetworkManager[3584]: (eth0): bringing up device. Jun 3 18:45:40 vanesa-pc NetworkManager[3584]: (eth0): preparing device. Jun 3 18:45:40 vanesa-pc kernel: [ 7351.845743] forcedeth 0000:00:0a.0: irq 41 for MSI/MSI-X Jun 3 18:45:40 vanesa-pc kernel: [ 7351.845984] forcedeth 0000:00:0a.0: eth0: no link during initialization Jun 3 18:45:40 vanesa-pc kernel: [ 7351.847103] ADDRCONF(NETDEV_UP): eth0: link is not ready Jun 3 18:45:40 vanesa-pc NetworkManager[3584]: (eth0): deactivating device (reason 'managed') [2] Jun 3 18:45:40 vanesa-pc NetworkManager[3584]: Added default wired connection 'Wired connection 1' for /sys/devices/pci0000:00/0000:00:0a.0/net/eth0 Jun 3 18:45:40 vanesa-pc kernel: [ 7351.848817] ADDRCONF(NETDEV_UP): eth0: link is not ready ifconfig -a eth0 Link encap:Ethernet addressHW 00:1b:24:fc:a8:d1 ACTIVE BROADCAST MULTICAST MTU:1500 Metric:1 Packages RX:0 errors:16 lost:0 overruns:0 frame:16 Packages TX:123 errors:0 lost:0 overruns:0 carrier:0 colissions:0 length.tailTX:1000 Bytes RX:0 (0.0 B) TX bytes:26335 (26.3 KB) Interruption:41 Base address: 0x2000 lo Link encap:Local loop Inet address:127.0.0.1 Mask:255.0.0.0 Inet6 address: ::1/128 Scope:Host ACTIVE LOOP WORKING MTU:16436 Metrics:1 Packages RX:1550 errors:0 lost:0 overruns:0 frame:0 Packages TX:1550 errors:0 lost:0 overruns:0 carrier:0 colissions:0 long.tailTX:0 Bytes RX:125312 (125.3 KB) TX bytes:125312 (125.3 KB) iwconfig lo no wireless extensions. eth0 no wireless extensions. sudo lshw -C network *-network description: Ethernet interface product: MCP67 Ethernet manufacturer: NVIDIA Corporation Physical id: a bus information: pci@0000:00:0a.0 logical name: eth0 version: a2 series: 00:1b:24:fc:a8:d1 capacity: 100Mbit/s width: 32 bits clock: 66MHz capacities: pm msi ht bus_master cap_list ethernet physical mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=forcedeth driverversion=0.64 latency=0 link=no maxlatency=20 mingnt=1 multicast=yes port=MII resources: irq:41 memoria:f6288000-f6288fff ioport:30f8(size=8) memoria:f6289c00-f6289cff memoria:f6289800-f628980f lsmod Module Size Used by usbhid 41906 0 hid 77367 1 usbhid rfcomm 38139 0 parport_pc 32114 0 ppdev 12849 0 bnep 17830 2 bluetooth 158438 10 rfcomm,bnep binfmt_misc 17292 1 joydev 17393 0 hp_wmi 13652 0 sparse_keymap 13658 1 hp_wmi nouveau 708198 3 ttm 65344 1 nouveau drm_kms_helper 45466 1 nouveau drm 197692 5 nouveau,ttm,drm_kms_helper i2c_algo_bit 13199 1 nouveau psmouse 87213 0 mxm_wmi 12859 1 nouveau serio_raw 13027 0 k8temp 12905 0 i2c_nforce2 12906 0 wmi 18744 2 hp_wmi,mxm_wmi video 19068 1 nouveau mac_hid 13077 0 lp 17455 0 parport 40930 3 parport_pc,ppdev,lp forcedeth 58096 0 Let me know if I can give you more information. Thank you very much in advance, Jonathan

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  • Silverlight Cream for April 26, 2010 -- #848

    - by Dave Campbell
    In this Issue: Viktor Larsson, Mike Snow(-2-), Jeff Brand, Marlon Grech(-2-, -3-), Jonathan van de Veen, Phil Middlemiss. Shoutout: Justin Angel wants everyone to know he is Joining the Vertigo Team!... congratulations, Justin! From SilverlightCream.com: Learning Silverlight – Advanced Color Animations Viktor Larsson is demonstrating small pieces of Silverlight he's picked upon in the course of his work project. This first one is on ColorAnimations using KeyFrames Silverlight Tip of the Day #4 – Enabling Out of Browser Applications Mike Snow has Tip #4 up and it's all about OOB... from what you have to do to what your user sees, including how to check to see if you're running OOB... source project included. Silverlight Tip of the Day #5 – Debugging Out of Browser Applications Following a fine tradition he started with his first series, Mike Snow is putting out more than one Tip per day :) ... Number 5 is up and is all about debugging OOB apps. Simplifying Page Transitions in Windows Phone 7 Silverlight Applications Jeff Brand has a WP7 post up discussing Page Transitions. He first discusses the most common brute-force method, then moves into the TransitioningContentControl from the Toolkit. An introduction to MEFedMVVM – PART 1 Marlon Grech, Peter O’Hanlon, and Glenn Block worked together to produce an MEF and MVVM library that works for WPF and Silverlight and allows Design-time goodness and a loosely-coupled bridge between the View and ViewModel ... and it's on CodePlex ... they're also looking for comments/additions, so check it out. Leveraging MEFedMVVM ExportViewModel – MEFedMVVM Part 2 In Part 2, Marlon Grech demonstrates using MEFedMVVM and shows off some of the basics such as Importing services, Design-Time data and DataContextAware ViewModels IContextAware services to bridge the gap between the View and the ViewModel – MEFedMVVM Part 3 Marlon Grech's 3rd post about MEFedMVVM is about IContextAwareService -- bridging the gap betwen the View and ViewModel -- a service that knows about it's context. Building a Web Setup that configures your Silverlight application Jonathan van de Veen has a post up at SilverlightShow on using a Web Setup Project to configure your Silverlight when things startup... if you're not familiar with doing this... take note! A Chrome and Glass Theme - Part 4 Phil Middlemiss has part 4 of his great tutorial series up on creating a theme in Expression Blend ... this time tackling the listbox. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Am I experienced enough to learn and develop immediately using Ruby on Rails?

    - by acheong87
    General Question I understand that discussions revolving around questions of this form run the risk of becoming too specific to help others. So, perhaps a better, general question would be: What kind of experience, if any, translates easily to Ruby on Rails; and if none, then what's the learning curve like, in comparison to other popular languages? Background I have the opportunity to build a website using whatever technologies I wish to use. It's a fairly simple website, for listing products, taking payments, managing customer data, providing a back-end portal for employees to manage data, possibly hooking in flight information (the products are travel related), possibly integrating a blog and all the social-networking goodies. Specific Problem I have to let the client know by tonight whether I'm interested in taking up this project, before he talks to other potential developers, but I'm on the fence. I already work a full-time C++ development job, so the money doesn't do it for me. It's the opportunity to (be paid to) learn some new technologies and to have a real, running product in the end. I've heard and read great things about Ruby, and am really intrigued. I zipped through some introductory Ruby tutorials, no sweat. However I found the Rails tutorials a little overwhelming, especially not being able to try it out anywhere. And researching Rails hosts like Heroku and EngineYard makes me think that maybe I don't know what I'm getting myself into. The ship's leaving port! I wish I had more time to learn, better yet play with the language, but I have to decide soon! Should I venture or pass? Additional Details My experiences are in C/C++/Tcl/Perl/PHP/jQuery, and basic knowledge of Java/C#. I didn't study C.S. formally so I wasn't exposed to design principles, programming paradigms, etc., which is my greatest concern. Will my lack of understanding in this realm make RoR frustrating to learn? Will it be so incompatible with a C++ "way" of thinking that I'll wish I never started? Am I putting my client at risk by attempting this? If it helps, I'm quick to learn new things (self-taught so far) and care a great deal about correctness, using things for their intended purposes, and so on. I've read numerous recommendations of Agile Development with Rails and would love to read it (though perhaps, while developing in parallel, for shortness of time). Worse comes to worst, I'd give up and do the standard LAMP gig, of course, not charging the client for wasted time. But I'm hoping to avoid the project altogether if it's gonna come down to that! Thanks in advance for any tips, insights, votes of confidence, votes of discouragement (for the better), and such.

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  • Atheros AR9285 / Lenovo G560 wireless not working after installing 13.04

    - by teyi
    I had Ubuntu 12.04 initially installed on my laptop. I upgraded to 12.10 then 13.04. Everything worked fine, including wireless. After adding a new memory card ( I only had 2 gb and one memory slot free) my wireess stopped working. I backed up all my data and reinstallled Ubuntu 13.04. Everything works fine except wireess. I bought this laptop in 2010 from Japan. It has Intel Core i5 CPU M 450 @2.40 Ghz * 4 3,7 Gb RAM os type 64 bit The output of iwconfig: eth0 no wireless extensions. lo no wireless extensions. wlan0 IEEE 802.11bgn ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=15 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off The output of rfkill list all: 0: ideapad_wlan: Wireless LAN Soft blocked: no Hard blocked: no 1: phy0: Wireless LAN Soft blocked: no Hard blocked: no The output of lshw -C network: *-network description: Wireless interface product: AR9285 Wireless Network Adapter (PCI-Express) vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:05:00.0 logical name: wlan0 version: 01 serial: 78:e4:00:7d:fe:fa width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=ath9k driverversion=3.8.0-19-generic firmware=N/A latency=0 link=no multicast=yes wireless=IEEE 802.11bgn resources: irq:17 memory:d6400000-d640ffff *-network description: Ethernet interface product: RTL8101E/RTL8102E PCI Express Fast Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:06:00.0 logical name: eth0 version: 02 serial: 88:ae:1d:2b:36:ac size: 100Mbit/s capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=full ip=192.168.2.2 latency=0 link=yes multicast=yes port=MII speed=100Mbit/s resources: irq:41 ioport:2000(size=256) memory:d2410000-d2410fff memory:d2400000-d240ffff memory:d2420000-d243ffff The wi-fi network appears as disconnected ( it's greyed out) Strangely enough I see a wifi network ( not mine) but not mine or the rest. That network doesn't require a password . I click on it, try to connect and i get an error message: failed to connect to xxxxx ... 32) The access point/org/freedesktop/NetworkManager/AccessPoint/0 was not in the scan list. Someone help please

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  • Using commands with ApplicationBarMenuItem and ApplicationBarButton in Windows Phone 7

    - by Laurent Bugnion
    Unfortunately, in the current version of the Windows Phone 7 Silverlight framework, it is not possible to attach any command on the ApplicationBarMenuItem and ApplicationBarButton controls. These two controls appear in the Application Bar, for example with the following markup: <phoneNavigation:PhoneApplicationPage.ApplicationBar> <shell:ApplicationBar x:Name="MainPageApplicationBar"> <shell:ApplicationBar.MenuItems> <shell:ApplicationBarMenuItem Text="Add City" /> <shell:ApplicationBarMenuItem Text="Add Country" /> </shell:ApplicationBar.MenuItems> <shell:ApplicationBar.Buttons> <shell:ApplicationBarIconButton IconUri="/Resources/appbar.feature.video.rest.png" /> <shell:ApplicationBarIconButton IconUri="/Resources/appbar.feature.settings.rest.png" /> <shell:ApplicationBarIconButton IconUri="/Resources/appbar.refresh.rest.png" /> </shell:ApplicationBar.Buttons> </shell:ApplicationBar> </phoneNavigation:PhoneApplicationPage.ApplicationBar> This code will create the following UI: Application bar, collapsed Application bar, expanded ApplicationBarItems are not, however, controls. A quick look in MSDN shows the following hierarchy for ApplicationBarMenuItem, for example: Unfortunately, this prevents all the mechanisms that are normally used to attach a Command (for example a RelayCommand) to a control. For example, the attached behavior present in the class ButtonBaseExtension (from the Silverlight 3 version of the MVVM Light toolkit) can only be attached to a DependencyObject. Similarly, Blend behaviors (such as EventToCommand from the toolkit’s Extras library) needs a FrameworkElement to work. Using code behind The alternative is to use code behind. As I said in my MIX10 talk, the MVVM police will not take your family away if you use code behind (this quote was actually suggested to me by Glenn Block); the code behind is there for a reason. In our case, invoking a command in the ViewModel requires the following code: In MainPage.xaml: <shell:ApplicationBarMenuItem Text="My Menu 1" Click="ApplicationBarMenuItemClick"/> In MainPage.xaml.cs private void ApplicationBarMenuItemClick( object sender, System.EventArgs e) { var vm = DataContext as MainViewModel; if (vm != null) { vm.MyCommand.Execute(null); } } Conclusion Resorting to code behind to bridge the gap between the View and the ViewModel is less elegant than using attached behaviors, either through an attached property or through a Blend behavior. It does, however, work fine. I don’t have any information if future changes in the Windows Phone 7 Application Bar API will make this easier. In the mean time, I would recommend using code behind instead.   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • Cross-platform independent development

    - by Joe Wreschnig
    Some years ago, if you wrote in C and some subset of C++ and used a sufficient number of platform abstractions (via SDL or whatever), you could run on every platform an indie could get on - Linux, Windows, Mac OS of various versions, obscure stuff like BeOS, and the open consoles like the GP2X and post-death Dreamcast. If you got a contract for a closed platform at some point, you could port your game to that platform with "minimal" code changes as well. Today, indie developers must use XNA to get on the Xbox 360 (and upcoming Windows phone); must not use XNA to work anywhere else but Windows; until recently had to use Java on Android; Flash doesn't run on phones, HTML5 doesn't work on IE. Unlike e.g. DirectX vs. OpenGL or Windows vs. Unix, these are changes to the core language you write your code in and can't be papered over without, basically, writing a compiler. You can move some game logic into scripts and include an interpreter - except when you can't, because the iPhone SDK doesn't allow it, and performance suffers because no one allows JIT. So what can you do if you want a really cross-platform portable game, or even just a significant body of engine and logic code? Is this not a problem because the platforms have fundamentally diverged - it's just plain not worthwhile to try to target both an iPhone and the Xbox 360 with any shared code because such a game would be bad? (I find this very unlikely. I can easily see wanting to share a game between a Windows Mobile phone and an Android, or an Xbox 360 and an iPad.) Are interfaces so high-level now that porting time is negligible? (I might believe this for business applications, but not for games with strict performance requirements.) Is this going to become more pronounced in the future? Is the split going to be, somewhat scarily, still down vendor lines? Will we all rely on high-level middleware like Flash or Unity to get anything cross-platform done? tl;dr - Is porting a problem, is it going to be a bigger problem in the future, and if so how do we solve it?

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  • CodePlex Daily Summary for Saturday, October 29, 2011

    CodePlex Daily Summary for Saturday, October 29, 2011Popular Releasespatterns & practices: Enterprise Library Contrib: Enterprise Library Contrib - 5.0 (Oct 2011): This release of Enterprise Library Contrib is based on the Microsoft patterns & practices Enterprise Library 5.0 core and contains the following: Common extensionsTypeConfigurationElement<T> - A Polymorphic Configuration Element without having to be part of a PolymorphicConfigurationElementCollection. AnonymousConfigurationElement - A Configuration element that can be uniquely identified without having to define its name explicitly. Data Access Application Block extensionsMySql Provider - ...Network Monitor Open Source Parsers: Network Monitor Parsers 3.4.2748: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. NetworkMonitor_Parsers.msi is the base parser package which defines parsers for commonly used public protocols and protocols for Microsoft Windows. In this release, NetowrkMonitor_Parsers.msi continues to improve quality and fix bugs. It has included the fo...Duckworth Lewis Professional Edition Calculator: DLcalc 3.0: DLcalc 3.0 can perform Duckworth/Lewis Professional Edition calculations 100% accurately. It also produces over-by-over and ball-by-ball PAR score tables.Folder Bookmarks: Folder Bookmarks 2.2.0.1: In this version: Custom Icons - now you can change the icons of the bookmarks. By default, whenever an image is added, the icon is automatically changed to a thumbnail of the picture. This can be turned off in the settings (Options... > Settings) Ability to remove items from the 'Recent' category Bugfixes - 'Choose' button in 'Edit Bookmark' now works Another bug fix: another problem in the 'Edit Bookmark' windowMedia Companion: MC 3.420b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movies Fixed: Fanart and poster scraping issues TV Shows (Re)Added: Rebuild single show Fixed: Issue when shows are moved from original location Ability to handle " for actor nicknames Crash when episode name contains "<" (does not scrape yet) Clears fanart when switch...patterns & practices - Unity: Unity 3.0 for .NET4.5 Preview: The Unity 3.0.1026.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. The major changes include: Unity projects updated to target .NET 4.5. Dynamic build plans modified to use compiled lambda expressions instead of Reflection.Emit Converting reflection to use the new TypeInfo for reflection. Projects updated to work with the Microsoft Visual Studio 2011 Preview Notes/Known Issues: The Microsoft.Practices.Unity.UnityServiceLocator class cannot be use...Managed Extensibility Framework: MEF 2 Preview 4: Detailed information on this release is available on the BCL team blog.Image Converter: Image Converter 0.3: New Features: - English and German support Technical Improvements: - Microsoft All Rules using Code Analysis Planned Features for future release: 1. Unit testing 2. Command line interface 3. Automatic UpdatesAcDown????? - Anime&Comic Downloader: AcDown????? v3.6: ?? ● AcDown??????????、??????,??????????????????????,???????Acfun、Bilibili、???、???、???、Tucao.cc、SF???、?????80????,???????????、?????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ?? v3.6?? ??“????”...DotNetNuke® Events: 05.02.01: This release fixes any know bugs from any previous version. Events 05.02.01 will work for any DNN version 5.5.0 and up. Full details on the changes can be found at http://dnnevents.codeplex.com/workitem/list/basic Please review and rate this release... (stars are welcome)BUG FIXESAdded validation around category cookie RSS feed was missing an explicit close of the file when writing. Fixed. Added extra security into detail view .ICS Files did not include correct line folding. Fixed Cha...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.33: Add JSParser.ParseExpression method to parse JavaScript expressions rather than source-elements. Add -strict switch (CodeSettings.StrictMode) to force input code to ECMA5 Strict-mode (extra error-checking, "use strict" at top). Fixed bug when MinifyCode setting was set to false but RemoveUnneededCode was left it's default value of true.Path Copy Copy: 8.0: New version that mostly adds lots of requested features: 11340 11339 11338 11337 This version also features a more elaborate Settings UI that has several tabs. I tried to add some notes to better explain the use and purpose of the various options. The Path Copy Copy documentation is also on the way, both to explain how to develop custom plugins and to explain how to pre-configure options if you're a network admin. Stay tuned.MVC Controls Toolkit: Mvc Controls Toolkit 1.5.0: Added: The new Client Blocks feaure of Views A new "move" js method for the TreeViews The NewHtmlCreated js event to the DataGrid Improved the ChoiceList structure that now allows also the selection list of a dropdown to be chosen with a lambda expression Improved the AcceptViewHintAttribute controller filter. Now a client can specify not only the name of a View or Partial View it prefers, but also to receive just the rough data in Json format. Fixed: Issue with partial thrust Cl...Free SharePoint Master Pages: Buried Alive (Halloween) Theme: Release Notes *Created for Halloween, you will find theme file, custom css file and images. *Created by Al Roome @AlstarRoome Features: Custom styling for web part Custom background *Screenshot https://s3.amazonaws.com/kkhipple/post/sharepoint-showcase-halloween.pngDevForce Application Framework: DevForce AF 2.0.3 RTW: PrerequisitesWPF 4.0 Silverlight 4.0 DevForce 2010 6.1.3.1 Download ContentsDebug and Release Assemblies API Documentation Source code License.txt Requirements.txt Release HighlightsNew: EventAggregator event forwarding New: EntityManagerInterceptor<T> to intercept EntityManger events New: IHarnessAware to allow for ViewModel setup when executed inside of the Development Harness New: Improved design time stability New: Support for add-in development New: CoroutineFns.To...NicAudio: NicAudio 2.0.5: Minor change to accept special DTS stereo modes (LtRt, AB,...)NDepend TFS 2010 integration: version 0.5.0 beta 1: Only the activity and the VS plugin are avalaible right now. They basically work. Data types that are logged into tfs reports are subject to change. This is no big deal since data is not yet sent into the warehouse.Windows Azure Toolkit for Windows Phone: Windows Azure Toolkit for Windows Phone v1.3.1: Upgraded Windows Azure projects to Windows Azure Tools for Microsoft Visual Studio 2010 1.5 – September 2011 Upgraded the tools tools to support the Windows Phone Developer Tools RTW Update SQL Azure only scenarios to use ASP.NET Universal Providers (through the System.Web.Providers v1.0.1 NuGet package) Changed Shared Access Signature service interface to support more operations Refactored Blobs API to have a similar interface and usage to that provided by the Windows Azure SDK Stor...DotNetNuke® FAQ: 05.00.00: FAQ (Frequently Asked Questions) 05.00.00 will work for any DNN version 5.6.1 and up. It is the first version which is rewritten in C#. The scope of this update is to fix all known issues and improve user interface. Please review and rate this release... (stars are welcome)BUG FIXESManage Categories button text was not localized Edit/Add FAQ Entry: button text was not localized ENHANCEMENTSAdded an option to select the control for category display: Listbox with checkboxes (flat category ...SiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.0.921.340): Added CodePlex and PayPal links New iconNew ProjectsAsynk: Asynk is a framework/application that allows existing applications to easily be extended with an offloaded asynchronous worker layer. Asynk is developed using C#.Blob Tower Defense: 3D tower defense game for Windows Phone 7. School project for Brno University of Technology, computer graphics class.Booz: Booz is... An extended version of the boo shell (booish2 to be precise). Offers additional commands like cd, md, ls etc. I hope this shell can be used to take the position of/surpass the native windows shell in the near future.CIMS: a sanction infomation system for sencience and technology of hustCrystalDot - Icon Collection / Pack (LGPL): .Net / Mono freundliche Varainte der Crystal-Icons von Everaldo Icon collection / pack for .NET and Mono designed by Everaldo - KDE style http://www.everaldo.com/crystal/dotetes: dotetes adalah teka teki silang tool dikembangkan dengan bahasa c#Emoe': This Project is a Windows Phone 7.1 application.Equation Inversion: Visual Studion 2008 Add-in for equation inversions.Exploring VMR Features on WEC7: This is the sample application helps you to do alpha blending the bitmap on camera streaming in Windows Embedded Compact 7 using Directshow video Renderer (VMR). It is a VS2008 based smart device project developed on C++. I have explained the sample application in the following blog link. http://www.e-consystems.com/blog/windowsce/?p=759 EzValidation: Custom validation extensions for ASP.NET MVC 3. Includes server and client side model based validation attributes for: -- Equal To -- Not Equal To -- Greater Than -- Greater Than or Equal To -- Less Than -- Less Than or Equal To Supports validating against: -- Another Model Field -- A Specific Value -- Current Date/Yesterday/Tomorrow (for Dates and Strings) Download & Install via NuGet "package-install ezvalidation"Flu.net: Flu.net is a tool that helps you creating your own fluent syntax for .NET Framework applications in a declarative fashion. It is aimed for infrastructures and other open-source projects use.For Chess Endgames: King vs. King Opposition Calculator: You must input the locations of 2 kings on a chessboard, and whose turn it is to move. The calculator will display which king has the opposition, and how it can be used or maintained.GameTrakXNA: This project aims to create a simple library to use the unique GameTrak controller within XNA and Flash.Google Speech Recognition Example: Google Speech Recognition contains a working example of application that uses google speech recognition API. App contains all necessary dlls to record, decode and send your voice request to google service and recieve a text representation of what you've said. It's developed in C#Interval Mandelbrot Explorer: Explore the Mandelbrot set using interval arithmetic.ISD training tasks: ISD training examples and tasksiTunesControlBar: The iTunesControlBar helps user control their iTunes Application while it is minimized. iTunesControlBar resides at the top of the screen, invisible when not used, and allows playback and volume control, library searches and media information without the need to bring up iTunes.iTurtle: A bunch of Powerscripts to automate server management in AD environment.M26WC - Mono 2.6 Wizard Control: Wizard which runs under Mono2.6 A fork of: http://aerowizard.codeplex.com/Microsoft Help Viewer 2: Help Viewer 2 is the help runtime for both Visual Studio 11 help and Windows 8 help. The code in this project will help you use and understand the HV2 runtime API.MONTRASEC: Monitoring Trafficking in human beings and Sexual Exploitation of Children: benchmarking for member state and EU reporting, turning the SIAMSECT templates into a user-friendly interface and reporting tool. MTF.NET Runtime: Managed Task Framework .NET Runtime The MTF.NET runtime software and resulting assemblies are required to run applications built using the Managed Task Framework.NET Professional (Visual Studio 2010 extension) software design editor. The MTF.NET team are committed to continuously improving the core MTF.NET runtime and ensuring it is always available free and fully transparent. Pandoras Box: A greenfield inversion of control project utilising the power and flexibility of expressions and preferring convention over configuration.Pass the Puzzle: Pass the Puzzle is a frantic word-guessing party game. The game displays a few letters, and the players must come up with words containing those letters. But beware: if the timer goes off, you lose! It is based on the folk party game Pass the Parcel and is written in C#.PerCiGal: Percigal is a project for the development of applications for managing your personal media library. It consists in - a windows application to use at home to catalog movies, TV series, cast and books, with the support of the Internet for information retrieval; - a web interface for viewing and cataloging everywhere your media; - an application for smartphones. Project Flying Carpet: Este jogo é um projeto para a cadeira Projeto de Jogos: Motores Jogos do curso de Jogos Digitais da Unisinos.proxy browser: sed leo Latin's Butterfly....Python Multiple Dispatch: Multiple dispatch (AKA multimethods) for Python 3 via a metaclass and type annotations.reDune: ?????????? ???? ? ????? «????????? ? ???????? ???????». ???????? ?? Dune2000 ?? Westwood ? Electronic Arts.Rereadable: Keep page from internet for read it latter.ServStop: ServStop is a .NET application that makes it easy to stop several system services at once. Now you don't have to change startup types or stop them one at a time. It has a simple list-based interface with the ability to save and load lists of user services to stop. Written in C#.SharePoint 2010 Audience Membership Workflow Activity (Full Trust): A simple SharePoint 2010 workflow activity / workflow condition to check whether the user initiating the workflow is a member of a specified audience. Farm-level .wsp solution, written in C#. Once installed, the workflow activity can be used in SharePoint Designer 2010 declarative workflows.SQL Server® to Firebird DB converter: Converts Microsoft SQL Server® database into Firebird database including entire structure and datastegitest: test projectSystem.Threading.Joins: The Joins project provides asynchronous concurrency semantics based on join calculus and modeled after the Microsoft Research C? (C Omega) project.TestAndroidGame: try dev a TestAndroidGametetribricks: block game Topographic Explorer: A project to import, convert, explore, manipulate, and save topographical maps. Looking to use C# and WPF.Trading: Under construction!!!Trombone: Trombone makes it easier for Windows Mobile Professional users to automate status reply through SMS. It's developed in Visual C# 2008.Tulsa SharePoint Interest Group: Repository for source code for the Tulsa SharePoint Interest Group's web site. The Tulsa SharePoint Interest Group is using the Community Kit for SharePoint. This project will house any modifications that are specific to our user group.World of Tanks RU tiny stats collection utilty.: Tiny utility to load players stats for World of Tanks RU server. Results saved to comma separated file.WS-Discovery Proxy: Attempt at creating general purpose WS-Discovery Proxy.Yamaha Tu?n Tr?c: This application is used to manage information for Yamaha Tu?n Tr?c

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  • Character Stats and Power

    - by Stephen Furlani
    I'm making an RPG game system and I'm having a hard time deciding on doing detailed or abstract character statistics. These statistics define the character's natural - not learned - abilities. For example: Mass Effect: 0 (None that I can see) X20 (Xtreme Dungeon Mastery): 1 "STAT" Diablo: 4 "Strength, Magic, Dexterity, Vitality" Pendragon: 5 "SIZ, STR, DEX, CON, APP" Dungeons & Dragons (3.x, 4e): 6 "Str, Dex, Con, Wis, Int, Cha" Fallout 3: 7 "S.P.E.C.I.A.L." RIFTS: 8 "IQ, ME, MA, PS, PP, PE, PB, Spd" Warhammer Fantasy Roleplay (1st ed?): 12-ish "WS, BS, S, T, Ag, Int, WP, Fel, A, Mag, IP, FP" HERO (5th ed): 14 "Str, Dex, Con, Body, Int, Ego, Pre, Com, PD, ED, Spd, Rec, END, STUN" The more stats, the more complex and detailed your character becomes. This comes with a trade-off however, because you usually only have limited resources to describe your character. D&D made this infamous with the whole min/max-ing thing where strong characters were typically not also smart. But also, a character with a high Str typically also has high Con, Defenses, Hit Points/Health. Without high numbers in all those other stats, they might as well not be strong since they wouldn't hold up well in hand-to-hand combat. So things like that force trade-offs within the category of strength. So my original (now rejected) idea was to force players into deciding between offensive and defensive stats: Might / Body Dexterity / Speed Wit / Wisdom Heart Soul But this left some stat's without "opposites" (or opposites that were easily defined). I'm leaning more towards the following: Body (Physical Prowess) Mind (Mental Prowess) Heart (Social Prowess) Soul (Spiritual Prowess) This will define a character with just 4 numbers. Everything else gets based off of these numbers, which means they're pretty important. There won't, however, be ways of describing characters who are fast, but not strong or smart, but absent minded. Instead of defining the character with these numbers, they'll be detailing their character by buying skills and powers like these: Quickness Add a +2 Bonus to Body Rolls when Dodging. for a character that wants to be faster, or the following for a big, tough character Body Building Add a +2 Bonus to Body Rolls when Lifting, Pushing, or Throwing objects. [EDIT - removed subjectiveness] So my actual questions is what are some pitfalls with a small stat list and a large amount of descriptive powers? Is this more difficult to port cross-platform (pen&paper, PC) for example? Are there examples of this being done well/poorly? Thanks,

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  • 13.04 Logitech bluetooth speaker adapter pairing but no mixer output

    - by user1455622
    I had to change [General] Enable = Socket in /etc/bluetooth/audio.conf to get it to pair. But now that they are I don't get an output in pavucontrol. D: [pulseaudio] bluetooth-util.c: Registering /MediaEndpoint/HFPAG on adapter /org/bluez/3855/hci0. D: [pulseaudio] bluetooth-util.c: Registering /MediaEndpoint/HFPHS on adapter /org/bluez/3855/hci0. D: [pulseaudio] bluetooth-util.c: Registering /MediaEndpoint/A2DPSource on adapter /org/bluez/3855/hci0. D: [pulseaudio] bluetooth-util.c: Registering /MediaEndpoint/A2DPSink on adapter /org/bluez/3855/hci0. E: [pulseaudio] bluetooth-util.c: org.bluez.Media.RegisterEndpoint() failed: org.bluez.Error.AlreadyExists: Already Exists E: [pulseaudio] bluetooth-util.c: org.bluez.Media.RegisterEndpoint() failed: org.bluez.Error.AlreadyExists: Already Exists E: [pulseaudio] bluetooth-util.c: org.bluez.Media.RegisterEndpoint() failed: org.bluez.Error.AlreadyExists: Already Exists E: [pulseaudio] bluetooth-util.c: org.bluez.Media.RegisterEndpoint() failed: org.bluez.Error.AlreadyExists: Already Exists D: [pulseaudio] bluetooth-util.c: dbus: property 'State' changed to value 'disconnected' D: [pulseaudio] bluetooth-util.c: dbus: property 'State' changed to value 'disconnected' D: [pulseaudio] bluetooth-util.c: dbus: property 'State' changed to value 'disconnected' D: [pulseaudio] bluetooth-util.c: dbus: property 'State' changed to value 'disconnected' D: [pulseaudio] bluetooth-util.c: dbus: property 'State' changed to value 'connected' D: [pulseaudio] bluetooth-util.c: dbus: property 'State' changed to value 'connected' D: [pulseaudio] bluetooth-util.c: Unknown Bluetooth minor device class 0 D: [pulseaudio] module-card-restore.c: Not restoring profile for card bluez_card.C8_84_47_15_B7_34, because already set. I: [pulseaudio] module-card-restore.c: Restoring port latency offsets for card bluez_card.C8_84_47_15_B7_34. I: [pulseaudio] card.c: Created 2 "bluez_card.C8_84_47_15_B7_34" W: [pulseaudio] module-bluetooth-device.c: Profile has no transport D: [pulseaudio] core-subscribe.c: Dropped redundant event due to change event. I: [pulseaudio] card.c: Changed profile of card 2 "bluez_card.C8_84_47_15_B7_34" to off I: [pulseaudio] module.c: Loaded "module-bluetooth-device" (index: #22; argument: "address=C8:84:47:15:B7:34 profile=a2dp"). I: [alsa-source] alsa-source.c: Scheduling delay of 10,06ms, you might want to investigate this to improve latency... I: [alsa-source] ratelimit.c: 5 events suppressed I: [alsa-source] alsa-source.c: Overrun! I: [alsa-source] alsa-source.c: Increasing minimal latency to 2,00 ms D: [alsa-source] alsa-source.c: latency set to 20,00ms D: [alsa-source] alsa-source.c: hwbuf_unused=62008 D: [alsa-source] alsa-source.c: setting avail_min=442 What can I do to get it working? Regards,

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  • How to Quickly Add Multiple IP Addresses to Windows Servers

    - by Sysadmin Geek
    If you have ever added multiple IP addresses to a single Windows server, going through the graphical interface is an incredible pain as each IP must be added manually, each in a new dialog box. Here’s a simple solution. Needless to say, this can be incredibly monotonous and time consuming if you are adding more than a few IP addresses. Thankfully, there is a much easier way which allows you to add an entire subnet (or more) in seconds. Adding an IP Address from the Command Line Windows includes the “netsh” command which allows you to configure just about any aspect of your network connections. If you view the accepted parameters using “netsh /?” you will be presented with a list of commands each which have their own list of commands (and so on). For the purpose of adding IP addresses, we are interested in this string of parameters: netsh interface ipv4 add address Note: For Windows Server 2003/XP and earlier, “ipv4″ should be replaced with just “ip” in the netsh command. If you view the help information, you can see the full list of accepted parameters but for the most part what you will be interested in is something like this: netsh interface ipv4 add address “Local Area Connection” 192.168.1.2 255.255.255.0 The above command adds the IP Address 192.168.1.2 (with Subnet Mask 255.255.255.0) to the connection titled “Local Area Network”. Adding Multiple IP Addresses at Once When we accompany a netsh command with the FOR /L loop, we can quickly add multiple IP addresses. The syntax for the FOR /L loop looks like this: FOR /L %variable IN (start,step,end) DO command So we could easily add every IP address from an entire subnet using this command: FOR /L %A IN (0,1,255) DO netsh interface ipv4 add address “Local Area Connection” 192.168.1.%A 255.255.255.0 This command takes about 20 seconds to run, where adding the same number of IP addresses manually would take significantly longer. A Quick Demonstration Here is the initial configuration on our network adapter: ipconfig /all Now run netsh from within a FOR /L loop to add IP’s 192.168.1.10-20 to this adapter: FOR /L %A IN (10,1,20) DO netsh interface ipv4 add address “Local Area Connection” 192.168.1.%A 255.255.255.0 After the above command is run, viewing the IP Configuration of the adapter now shows: Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper 10 Weird Gaming Records from the Guinness Book

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  • New Options for MySQL High Availability

    - by Mat Keep
    Data is the currency of today’s web, mobile, social, enterprise and cloud applications. Ensuring data is always available is a top priority for any organization – minutes of downtime will result in significant loss of revenue and reputation. There is not a “one size fits all” approach to delivering High Availability (HA). Unique application attributes, business requirements, operational capabilities and legacy infrastructure can all influence HA technology selection. And then technology is only one element in delivering HA – “People and Processes” are just as critical as the technology itself. For this reason, MySQL Enterprise Edition is available supporting a range of HA solutions, fully certified and supported by Oracle. MySQL Enterprise HA is not some expensive add-on, but included within the core Enterprise Edition offering, along with the management tools, consulting and 24x7 support needed to deliver true HA. At the recent MySQL Connect conference, we announced new HA options for MySQL users running on both Linux and Solaris: - DRBD for MySQL - Oracle Solaris Clustering for MySQL DRBD (Distributed Replicated Block Device) is an open source Linux kernel module which leverages synchronous replication to deliver high availability database applications across local storage. DRBD synchronizes database changes by mirroring data from an active node to a standby node and supports automatic failover and recovery. Linux, DRBD, Corosync and Pacemaker, provide an integrated stack of mature and proven open source technologies. DRBD Stack: Providing Synchronous Replication for the MySQL Database with InnoDB Download the DRBD for MySQL whitepaper to learn more, including step-by-step instructions to install, configure and provision DRBD with MySQL Oracle Solaris Cluster provides high availability and load balancing to mission-critical applications and services in physical or virtualized environments. With Oracle Solaris Cluster, organizations have a scalable and flexible solution that is suited equally to small clusters in local datacenters or larger multi-site, multi-cluster deployments that are part of enterprise disaster recovery implementations. The Oracle Solaris Cluster MySQL agent integrates seamlessly with MySQL offering a selection of configuration options in the various Oracle Solaris Cluster topologies. Putting it All Together When you add MySQL Replication and MySQL Cluster into the HA mix, along with 3rd party solutions, users have extensive choice (and decisions to make) to deliver HA services built on MySQL To make the decision process simpler, we have also published a new MySQL HA Solutions Guide. Exploring beyond just the technology, the guide presents a methodology to select the best HA solution for your new web, cloud and mobile services, while also discussing the importance of people and process in ensuring service continuity. This is subject recently presented at Oracle Open World, and the slides are available here. Whatever your uptime requirements, you can be sure MySQL has an HA solution for your needs Please don't hesitate to let us know of your HA requirements in the comments section of this blog. You can also contact MySQL consulting to learn more about their HA Jumpstart offering which will help you scope out your scaling and HA requirements.

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  • grub problem after grub-repair

    - by alireza
    I had two OS,win 7 and Ubuntu, I was working with win and went out of the room and when came back I saw Grub Rescue!!! I booted live and did grub_repaire and it still says multiple active partitions.operating system not found I feel that it can not find the ubuntu hard drive at all! ! ubuntu@ubuntu:/dev$ sudo fdisk -l Disk /dev/sda: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xde771741 Device Boot Start End Blocks Id System /dev/sda1 * 61 61 0 0 Empty /dev/sda2 2048 30146559 15072256 27 Hidden NTFS WinRE /dev/sda3 * 30146560 30351359 102400 7 HPFS/NTFS/exFAT /dev/sda4 30351360 334483299 152065970 7 HPFS/NTFS/exFAT ubuntu@ubuntu:/dev$ ls autofs dvdrw loop4 ppp ram5 shm tty15 tty29 tty42 tty56 ttyS10 ttyS24 uinput vcsa1 block ecryptfs loop5 psaux ram6 snapshot tty16 tty3 tty43 tty57 ttyS11 ttyS25 urandom vcsa2 bsg fb0 loop6 ptmx ram7 snd tty17 tty30 tty44 tty58 ttyS12 ttyS26 usbmon0 vcsa3 btrfs-control fd loop7 pts ram8 sr0 tty18 tty31 tty45 tty59 ttyS13 ttyS27 usbmon1 vcsa4 bus full loop-control ram0 ram9 stderr tty19 tty32 tty46 tty6 ttyS14 ttyS28 usbmon2 vcsa5 cdrom fuse mapper ram1 random stdin tty2 tty33 tty47 tty60 ttyS15 ttyS29 v4l vcsa6 cdrw fw0 mcelog ram10 rfkill stdout tty20 tty34 tty48 tty61 ttyS16 ttyS3 vcs vcsa7 char hpet mei ram11 rtc tty tty21 tty35 tty49 tty62 ttyS17 ttyS30 vcs1 vga_arbiter console input mem ram12 rtc0 tty0 tty22 tty36 tty5 tty63 ttyS18 ttyS31 vcs2 video0 core kmsg net ram13 sda tty1 tty23 tty37 tty50 tty7 ttyS19 ttyS4 vcs3 zero cpu log network_latency ram14 sda2 tty10 tty24 tty38 tty51 tty8 ttyS2 ttyS5 vcs4 cpu_dma_latency loop0 network_throughput ram15 sda3 tty11 tty25 tty39 tty52 tty9 ttyS20 ttyS6 vcs5 disk loop1 null ram2 sda4 tty12 tty26 tty4 tty53 ttyprintk ttyS21 ttyS7 vcs6 dri loop2 oldmem ram3 sg0 tty13 tty27 tty40 tty54 ttyS0 ttyS22 ttyS8 vcs7 dvd loop3 port ram4 sg1 tty14 tty28 tty41 tty55 ttyS1 ttyS23 ttyS9 vcsa ubuntu@ubuntu:/dev$ someone said { Remove the boot flag from sda1, by typing in a terminal: sudo fdisk /dev/sda1 Then press the 'a' key, and 'Enter'. Then press the '1' key, and 'Enter'. Then press the 'w' key, and 'Enter'. } but after grub-repair I got this log: http://paste.ubuntu.com/1371297/ then I try sudo fdisk /dev/sda1 and But It says unable to open /dev/sda1! which is right as sda1 is not in dev folder (look at the picture!) Can anybody help me? I need to work on my windows for the rest of the semester and don't care of my ubuntu. thank you

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  • Ubuntu boots to terminal on start up

    - by Jules
    For a long time I've been unable to get updates due to a "repositories not found" error. Yesterday someone fixed this for me but after installing 94 days worth of updates my system wanted to restart. It looks like it is booting normally but then it opens a terminal and asks for my login and password. I had tried Ctrl+ Alt +F7 and startx to no avail. Here is everything that appears on screen when I turn the computer on. Ubuntu 10.04.4 LTS box-o-doom tty1 box-o-doom login:julian password: last login: Sun Jul 8 10:28:02 BST tty1 Linux box-o-doom 2.6.32-41-generic-pae #91-Ubuntu SMP Wed Jun 13 12:00:09 UTC 20 12 i686 GNU/Linux Ubuntu 10.04.4 LTS Welcome to Ubuntu! *Documentation: http://help.ubuntu.com julian@box-o-doom:~$_ i then tried dmesg which produced hundreds of lines all very similar to the first line reproduced here [ 9.453119] type=1505 audit1341742405.022:10): operation="profile_replace" pid=743 name="/usr/lib/connman/scripts/dhclient-script" follwed by this at the end [ 9.475880] alloc irq_desc for 27 on node-1 [ 9.475883] alloc kstat_irqs on node-1 [ 9.475890]forcedeth 0000:00:07.0: irq27 for MSI/MSI-X [ 9.760031] hda_code:ALC662 rev1: BIOS auto-probing. [ 10.048095] input:HDA Digital PCBeep as /devices/pci 0000:00:05.o/inp ut/input6 [ 10.862278] ppdev: user-space parallel port driver [ 20.268018] eth0: no IPv6 routers present julian@box-o-doom:~$_ results of startx lots of text scrolls off the screen and i have no way of reading it. but everything i can see is reproduced below current version of pixman: 0.16.4 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version Markers: (--) probed, (**) from config file, (==) defult setting, (++) from command line, (!!) notice, (II) informational. (WW) Warning, (EE) error, (NI) not implemented, (??) unknown. (==) log file: "/var/log/Xorg.0.log", Time: SUn Jul 8 12:02:23 2012 (==) using config file: "/etc/X11/xorg.conf" (==)using config directory: "/usr/lib/X11/xorg.conf.d" FATAL: Module nvidia not found. (EE) NVIDIA: Failed to load the NVIDIA kernal module please check your (EE) NVIDIA: systems kernal log for aditional error messages. (EE) Failed to load module "nvidia" (module specific error, 0) (EE) No drivers available. Fatal server error: no screens found please consult the X.org foundation support at http://wiki.x.org for help please also check the log files at "/var/log/X.org.0.log" for aditional informati on ddxSigGiveUp: Closing log giving up xinit: No such file or directory (errno 2): unable to connect to X server xinit: No suck process (errno 3): server error julian@box-o-doom:~$_

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  • What is this JavaScript gibberish?

    - by W3Geek
    I am studying how to make a 2D game with JavaScript by reading open source JavaScript games and I came across this gibberish... aSpriteData = [ "}\"¹-º\"À+º\"À+º\"À+º\"¿¤À ~C_ +º\"À+º\"À+º\"À*P7²OK%¾+½u_\"À<¡a¡a¡bM@±@ª", // 0 ground "a ' ![± 7°³b£[mt<Nµ7z]~¨OR»[f_7l},tl},+}%XN²Sb[bl£[±%Y_¹ !@ $", // 1 qbox "!A % @,[] ±}°@;µn¦&X£ <$ §¤ 8}}@Prc'U#Z'H'@· ¶\"is ¤&08@£(", // 2 mario " ´!A.@H#q8¸»e-½n®@±oW:&X¢a<&bbX~# }LWP41}k¬#3¨q#1f RQ@@:4@$", // 3 mario jump " 40 q$!hWa-½n¦#_Y}a©,0#aaPw@=cmY<mq©GBagaq&@q#0§0t0¤ $", // 4 mario run "+hP_@", // 5 pipe left "¢,6< R¤", // 6 pipe right "@ & ,'+hP?>³®'©}[!»¹.¢_^¥y/pX¸#µ°=a¾½hP?>³®'©}[!»¹.¢_^ Ba a", // 7 pipe top left "@ , !] \"º £] , 8O #7a&+¢ §²!cº 9] P &O ,4 e", // 8 pipe top right " £ #! ,! P!!vawd/XO¤8¼'¤P½»¹²'9¨ \"P²Pa²(!¢5!N*(4´b!Gk(a", // 9 goomba " Xu X5 =ou!¯­¬a[Z¼q.°u#|xv ¸··@=~^H'WOJ!¯­¬a=Nu ²J <J a", // 10 coin // yui "@ & !MX ~L \"y %P *¢ 5a K w !L \"y %P *­a%¬¢ 4 a", // 11 ebox // yui "¢ ,\"²+aN!@ &7 }\"²+aN!XH # }\"²+aN!X% 8}\"²+aN!X%£@ (", // 12 bricks "} %¿¢!N° I¨²*<P%.8\"h,!Cg r¥ H³a4X¢*<P%.H#I¬ :a!u !q", // 13 block makeSpace(20) + "4a }@ }0 N( w$ }\" N! +aa", // 14 bush left " r \"²y!L%aN zPN NyN#²L}[/cy¾ N" + makeSpace(18) + "@", // 15 bush mid makeSpace(18) + "++ !R·a!x6 &+6 87L ¢6 P+ 8+ (", // 16 bush right " %©¦ +pq 7> \"³ s" + makeSpace(25) + "@", // 17 cloud bottom left "a/a_#².Q¥'¥b}8.£¨7!X\"K+5cqs%(" + makeSpace(18) + "0", // 18 cloud bottom mid "bP ¢L P+ 8%a,*a%§@ J" + makeSpace(22) + "(", // 19 cloud bottom right "", // 20 mushroom "", // koopa 16x24 "", // 22 star "", // 23 flagpole "", // 24 flag "", // 25 flagpole top " 6 ~ }a }@ }0 }( }$ }\" }! } a} @} 0} (} $} \"² $", // 26 hill slope "a } \"m %8 *P!MF 5la\"y %P" + makeSpace(18) + "(", // 27 hill mid makeSpace(30) + "%\" t!DK \"q", // 28 hill top "", // 29 castle bricks "", // 30 castle doorway bottom "", // 31 castle doorway top "", // 32 castle top "", // 33 castle top 2 "", // 34 castle window right "", // 35 castle window left "", // 36 castle flag makeSpace(19) + "8@# (9F*RSf.8 A¢$!¢040HD", // 37 goomba flat " *(!¬#q³¡[_´Yp~¡=<¥g=&'PaS²¿ Sbq*<I#*£Ld%Ryd%¼½e8H8bf#0a", // 38 mario dead " = ³ #b 'N¶ Z½Z Z½Z Z½Z Z½Z Z½Z Z½Z =[q ²@ ³ ¶ 0", // 39 coin step 1 " ?@ /q /e '¤ #³ !ºa }@ N0 ?( /e '¤ #³ ¿ _a \"", // 40 coin step 2 " / > ] º !² #¢ %a + > ] º !² #¢ 'a \"", // 41 coin step 3 " 7¢ +² *] %> \"p !Ga t¢ I² 4º *] %> \"p ¡ Oa \"" // 42 coin step 4 ], What does it do? If you want to look at the source file here it is: http://www.nihilogic.dk/labs/mario/mario.js Beware, there is more gibberish inside. I can't seem to make sense of any of it. Thank you.

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  • How to Format a USB Drive in Ubuntu Using GParted

    - by Trevor Bekolay
    If a USB hard drive or flash drive is not properly formatted, then it will not show up in the Ubuntu Places menu, making it hard to interact with. We’ll show you how to format a USB drive using the tool GParted. Note: Formatting a USB drive will destroy any data currently stored on it. If you think that your USB drive is already properly formatted, but Ubuntu just isn’t picking it up, try unplugging it and plugging it back in to a different USB slot, or restarting your machine with the device plugged in on start-up. Open a terminal by clicking on Applications in the top-left of the screen, then Accessories > Terminal. GParted should be installed by default, but we’ll make sure it’s installed by entering the following command in the terminal: sudo apt-get install gparted To open GParted, enter the following command in the terminal: sudo gparted Find your USB drive in the drop-down box at the top right of the GParted window. The drive should be unallocated – if it has a valid partition on it, then you may be looking at the wrong drive. Note: Make sure you’re on the correct drive, as making changes on the wrong hard drive with GParted can delete all data on a hard drive! Assuming you’re on the right drive, right-click on the unallocated grey block and click New. In the window that pops up, change the File System to fat32 for USB Flash Drives, NTFS for USB Hard Drives that will be used in Windows, or ext3/ext4 for USB Hard Drives that will be used exclusively in Linux. Add a label if you’d like, and then click Add. Click the green checkmark and then the Apply button to apply the changes. GParted will now format your drive. If you’re formatting a large USB Hard Drive, this can take some time. Once the process is done, you can close GParted, and the drive will now show up in the Places menu. Clicking on the drive will mount it and open it in a File Browser window. It will also add a shortcut to the drive on the Desktop by default. Your USB drive is now ready to store your files! Similar Articles Productive Geek Tips Using GParted to Resize Your Windows Vista PartitionInstall an RPM Package on Ubuntu LinuxCreate a Persistent Bootable Ubuntu USB Flash DriveShare Ubuntu Home Directories using SambaCreate a Samba User on Ubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Fun with 47 charts and graphs Tomorrow is Mother’s Day Check the Average Speed of YouTube Videos You’ve Watched OutlookStatView Scans and Displays General Usage Statistics How to Add Exceptions to the Windows Firewall Office 2010 reviewed in depth by Ed Bott

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  • How to load stacking chunks on the fly?

    - by Brettetete
    I'm currently working on an infinite world, mostly inspired by minecraft. A Chunk consists of 16x16x16 blocks. A block(cube) is 1x1x1. This runs very smoothly with a ViewRange of 12 Chunks (12x16) on my computer. Fine. When I change the Chunk height to 256 this becomes - obviously - incredible laggy. So what I basically want to do is stacking chunks. That means my world could be [8,16,8] Chunks large. The question is now how to generate chunks on the fly? At the moment I generate not existing chunks circular around my position (near to far). Since I don't stack chunks yet, this is not very complex. As important side note here: I also want to have biomes, with different min/max height. So in Biome Flatlands the highest layer with blocks would be 8 (8x16) - in Biome Mountains the highest layer with blocks would be 14 (14x16). Just as example. What I could do would be loading 1 Chunk above and below me for example. But here the problem would be, that transitions between different bioms could be larger than one chunk on y. My current chunk loading in action For the completeness here my current chunk loading "algorithm" private IEnumerator UpdateChunks(){ for (int i = 1; i < VIEW_RANGE; i += ChunkWidth) { float vr = i; for (float x = transform.position.x - vr; x < transform.position.x + vr; x += ChunkWidth) { for (float z = transform.position.z - vr; z < transform.position.z + vr; z += ChunkWidth) { _pos.Set(x, 0, z); // no y, yet _pos.x = Mathf.Floor(_pos.x/ChunkWidth)*ChunkWidth; _pos.z = Mathf.Floor(_pos.z/ChunkWidth)*ChunkWidth; Chunk chunk = Chunk.FindChunk(_pos); // If Chunk is already created, continue if (chunk != null) continue; // Create a new Chunk.. chunk = (Chunk) Instantiate(ChunkFab, _pos, Quaternion.identity); } } // Skip to next frame yield return 0; } }

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  • Extending the ADF Controller exception handler

    - by frank.nimphius
    The Oracle ADF controller provides a declarative option for developers to define a view activity, method activity or router activity to handle exceptions in bounded or unbounded task flows. Exception handling however is for exceptions only and not handling all types of Throwable. Furthermore, exceptions that occur during the JSF RENDER RESPONSE phase are not looked at either as it is considered too late in the cycle. For developers to try themselves to handle unhandled exceptions in ADF Controller, it is possible to extend the default exception handling, while still leveraging the declarative configuration. To add your own exception handler: · Create a Java class that extends ExceptionHandler · Create a textfile with the name “oracle.adf.view.rich.context.Exceptionhandler” (without the quotes) and store it in .adf\META-INF\services (you need to create the “services” folder) · In the file, add the absolute name of your custom exception handler class (package name and class name without the “.class” extension) For any exception you don't handle in your custom exception handler, just re-throw it for the default handler to give it a try … import oracle.adf.view.rich.context.ExceptionHandler; public class MyCustomExceptionHandler extends ExceptionHandler { public MyCustomExceptionHandler() {      super(); } public void handleException(FacesContext facesContext,                              Throwable throwable, PhaseId phaseId)                              throws Throwable {    String error_message;    error_message = throwable.getMessage();    //check error message and handle it if you can    if( … ){          //handle exception        …    }    else{       //delegate to the default ADFc exception handler        throw throwable;}    } } Note however, that it is recommended to first try and handle exceptions with the ADF Controller default exception handling mechanism. In the past, I've seen attempts on OTN to handle regular application use cases with custom exception handlers for where there was no need to override the exception handler. So don't go for this solution to quickly and always think of alternative solutions. Sometimes a try-catch-final block does it better than sophisticated web exception handling.

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  • OpenWorld Day 1

    - by Antony Reynolds
    A Day in the Life of an OpenWorld Attendee Part I Lots of people are blogging insightfully about OpenWorld so I thought I would provide some non-insightful remarks to buck the trend! With 50,000 attendees I didn’t expect to bump into too many people I knew, boy was I wrong!  I walked into the registration area and immediately was hailed by a couple of customers I had worked with a few months ago.  Moving to the employee registration area in a different hall I bumped into a colleague from the UK who was also registering.  As soon as I got my badge I bumped into a friend from Ireland!  So maybe OpenWorld isn’t so big after all! First port of call was Larrys Keynote.  As always Larry was provocative and thought provoking.  His key points were announcing the Oracle cloud offering in IaaS, PaaS and SaaS, pointing out that Fusion Apps are cloud enabled and finally announcing the 12c Database, making a big play of its new multi-tenancy features.  His contention was that multi-tenancy will simplify cloud development and provide better security by providing DB level isolation for applications and customers. Next day, Monday, was my first full day at OpenWorld.  The first session I attended was on monitoring of OSB, very interesting presentation on the benefits achieved by an Illinois area telco – US Cellular.  Great discussion of why they bought the SOA Management Packs and the benefits they are already seeing from their investment in terms of improved provisioning and time to market, as well as better performance insight and assistance with capacity planning. Craig Blitz provided a nice walkthrough of where Coherence has been and where it is going. Last night I attended the BOF on Managed File Transfer where Dave Berry replayed Oracles thoughts on providing dedicated Managed File Transfer as part of the 12c SOA release.  Dave laid out the perceived requirements and solicited feedback from the audience on what if anything was missing.  He also demoed an early version of the functionality that would simplify setting up MFT in SOA Suite and make tracking activity much easier. So much for Day 1.  I also ran into scores of old friends and colleagues and had a pleasant dinner with my friend from Ireland where I caught up on the latest news from Oracle UK.  Not bad for Day 1!

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  • RealTek RTL8188CE WiFi adapter doesn't connect reliably

    - by ken.ganong
    I recently bought a new system76 laptop which came pre-installed with Ubuntu 11.10. I've been having trouble with my wireless connectivity. It seems that my connection with my wireless network keeps going in and out. It is not my network--I have seen the same problem on multiple WiFi networks and at different distances and reported link qualities. OS version: Ubuntu 11.10 oneiric kernel version: 3.0.0-14-generic lspci: lspci -nnk | grep -iA2 net 04:00.0 Network controller [0280]: Realtek Semiconductor Co., Ltd. RTL8188CE 802.11b/g/n WiFi Adapter [10ec:8176] (rev 01) Subsystem: Realtek Semiconductor Co., Ltd. Device [10ec:9196] Kernel driver in use: rtl8192ce -- 05:00.0 Ethernet controller [0200]: JMicron Technology Corp. JMC250 PCI Express Gigabit Ethernet Controller [197b:0250] (rev 05) Subsystem: CLEVO/KAPOK Computer Device [1558:2500] Kernel driver in use: jme iwconfig: iwconfig lo no wireless extensions. eth0 no wireless extensions. wlan0 IEEE 802.11bgn ESSID:"peppermintpatty" Mode:Managed Frequency:2.462 GHz Access Point: 98:FC:11:6C:E0:22 Bit Rate=72.2 Mb/s Tx-Power=20 dBm Retry long limit:7 RTS thr=2347 B Fragment thr:off Power Management:off Link Quality=49/70 Signal level=-61 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:1103 Missed beacon:0 lshw: sudo lshw -class network *-network description: Wireless interface product: RTL8188CE 802.11b/g/n WiFi Adapter vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:04:00.0 logical name: wlan0 version: 01 serial: 00:1c:7b:a1:95:04 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=rtl8192ce driverversion=3.0.0-14-generic firmware=N/A ip=192.168.1.106 latency=0 link=yes multicast=yes wireless=IEEE 802.11bgn resources: irq:18 ioport:e000(size=256) memory:f7d00000-f7d03fff *-network description: Ethernet interface product: JMC250 PCI Express Gigabit Ethernet Controller vendor: JMicron Technology Corp. physical id: 0 bus info: pci@0000:05:00.0 logical name: eth0 version: 05 serial: 00:90:f5:c0:42:b3 size: 10Mbit/s capacity: 1Gbit/s width: 32 bits clock: 33MHz capabilities: pm pciexpress msix msi bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=jme driverversion=1.0.8 duplex=half latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:56 memory:f7c20000-f7c23fff ioport:d100(size=128) ioport:d000(size=256) memory:f7c10000-f7c1ffff memory:f7c00000-f7c0ffff Any help would be appreciated. The last time I've dealt with wireless issues, the most given solution was NDIS wrapper and I seem sorely out-of-date.

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  • Best Ati Radeon x1200 drivers for 12.10

    - by Jaclyn
    [Long story short is at the bottom if you don't care about my ranting] Ok, well, I have the unfortunate distinction of having an Acer Extensa 4420 (Yes, the model with the faulty motherboard, and no, I do not know how it is still working either). Long story short I need the best drivers for my Ati Radeon x1200 integrated graphics card. The Ati Propriatary drivers for 12.10 no longer supports my video card. Currently when I try to play Minecraft, or any game really, the framerate is quite terrible despite the fact that my handy dandy system load monitor says that I have plenty of memory and CPU power (Mind you, this is when I'm not playing minecraft; that kind of uses up all of my resources unless it's on the worst graphical settings, and even then I have terrible framerate, but plenty of resources left over). I tried the fglrx through a workaround guide, and it completely killed my display and I had to uninstall it. I'm considering just trying to install fglrx through synaptic, but I am hesitant to do so since I don't want a repeat of the BSBDD!!! (Black Screen of Bad Drivers 'o DOOOM!!!), so I will wait until after I get some input from you fine ladies and gentlemen on to what your advice it. ok, so I'm running xubuntu 12.10 64 bit. I upgraded from 10.10 to 11.04. Then about a month ago I went from natty to quantal via the update option in the package updater, and then I decided that I was sick of gnome so I installed xfce. I did not install new drivers from natty to when I wound up at 12.10, so that shouldn't have changed, and they were indeed quite terrible back then, but now I'm using xubuntu as my main os, so I actually need good drivers. uuuugh. Anyway, long story short: I need to know what are the best drivers available for my card, and how to install them, because I am a linux novice, and I have tried everything that I can think of, including search google. Small edit: I forgot to note that since I upgraded to 12.10, my VGA out does not work (I haven't had a chance to try the s-video yet), and possibly related, the USB port on that side of my laptop does not work anymore either.

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  • Configure Jenkins and Tomcat using Puppet on Vagrant

    - by ex3v
    I'm playing with setting up my first Spring + jenkins + Tomcat CI dev environment. For now it's just a test/fun phase, but in the near future I'll be starting new project with my coworkers. That's the reason that I want development environment virtualized and exactly te same on every development machine, as well as on production server. I choosen to use Vagrant and to try to write puppet scripts that not only install everything, but also configure everything so each of us will have the same jenkins plugins, same jenkins and tomcat login and password, and literally after calling vagrant up we are ready to work. What I managed to do so far is installation of stuff needed and port forwarding. My vagrantfile looks like this (comments stripped): VAGRANTFILE_API_VERSION = "2" Vagrant.configure(VAGRANTFILE_API_VERSION) do |config| config.vm.box = "precise32" config.vm.box_url = "http://files.vagrantup.com/precise32.box" config.vm.network :forwarded_port, guest: 80, host: 8090 config.vm.network :forwarded_port, guest: 8080, host: 8091 config.vm.network :private_network, ip: "192.168.33.10" config.vm.provision :puppet do |puppet| puppet.manifests_path = "puppet/" puppet.manifest_file = "default.pp" puppet.options = ['--verbose'] end end And this is my puppet file: Exec { path => [ "/bin/", "/sbin/" , "/usr/bin/", "/usr/sbin/" ] } class system-update { exec { 'apt-get update': command => 'apt-get update', } $sysPackages = [ "build-essential" ] package { $sysPackages: ensure => "installed", require => Exec['apt-get update'], } } class tomcat { package { "tomcat": ensure => present, require => Class["system-update"], } service { "tomcat": ensure => "running", require => Package["tomcat"], } } class jenkins { package { "jenkins": ensure => present, require => Class["system-update"], } service { "jenkins": ensure => "running", require => Package["jenkins"], } } include system-update include tomcat include jenkins Now, when I hit vagrant provision and go to http://localhost:8091/ I can see jenkins running, so above script works good. Next step is configurating jenkins and tomcat by extending above puppet scripts. I'm pretty green when it comes to CI. After wandering around web I've found few tutorials about jenkins configuration (here's one of them). I really want to move configuration presented in this tutorial to puppet file, so when I spread my vagrantfile and puppet file between my coworkers, I will be sure that everyone has exactly te same setup. Unfortunately I'm also green about using puppet, I don't know how to do this. Any help will be apreciated.

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  • Best practices for logging and tracing in .NET

    - by Levidad
    I've been reading a lot about tracing and logging, trying to find some golden rule for best practices in the matter, but there isn't any. People say that good programmers produce good tracing, but put it that way and it has to come from experience. I've also read similar questions in here and through the internet and they are not really the same thing I am asking or do not have a satisfying answer, maybe because the questions lack some detail. So, folks say that tracing should sort of replicate the experience of debugging the application in cases where you can't attach a debugger. It should provide enough context so that you can see which path is taken at each control point in the application. Going deeper, you can even distinguish between tracing and event logging, in that "event logging is different from tracing in that it captures major states rather than detailed flow of control". Now, say I want to do my tracing and logging using only the standard .NET classes, those in the System.Diagnostics namespace. I figured that the TraceSource class is better for the job than the static Trace class, because I want to differentiate among the trace levels and using the TraceSource class I can pass in a parameter informing the event type, while using the Trace class I must use Trace.WriteLineIf and then verify things like SourceSwitch.TraceInformation and SourceSwitch.TraceErrors, and it doesn't even have properties like TraceVerbose or TraceStart. With all that in mind, would you consider a good practice to do as follows: Trace a "Start" event when begining a method, which should represent a single logical operation or a pipeline, along with a string representation of the parameter values passed in to the method. Trace an "Information" event when inserting an item into the database. Trace an "Information" event when taking one path or another in an important if/else statement. Trace a "Critical" or "Error" in a catch block depending on weather this is a recoverable error. Trace a "Stop" event when finishing the execution of the method. And also, please clarify when best to trace Verbose and Warning event types. If you have examples of code with nice trace/logging and are willing to share, that would be excelent. Note: I've found some good information here, but still not what I am looking for: http://msdn.microsoft.com/en-us/magazine/ff714589.aspx Thanks in advance!

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  • Time passage arithmetic explanation

    - by Cyber Axe
    I ported this from http://www.effectgames.com/effect/article.psp.html/joe/Old_School_Color_Cycling_with_HTML5 some time ago. However i'm now wanting to modify it for the purpose of changing it from floating point to fixed point maths for enhanced efficiency (for those who are going to talk about premature optimization and what not, i want to have my entire engine in fixed point both as a learning process for me and so i can port code more easily to systems in the future that dont have native floating points such as arm cpus) My initial conversion to fixed points just resulted in the cycling stuck on either the first or last frame of cycling. Plus it would be nice to understand better how it works so i can add more options and so forth in the future, my maths however sucks and the comments are limited so i don't really know how the maths work for determining the frame it shoud use (cycleAmount) I was also a beginner when i ported it as i had no idea between floating points and integers and what not. So in summary my question is, can anyone give an explination of the arithmatic used for determining the cycleAmount (which determings the "frame" of the cycle) This is the working floating point maths version of the code: public final void cycle(Colour[] sourceColours, double timeNow, double speedAdjust) { // Cycle all animated colour ranges in palette based on timestamp. sourceColours = sourceColours.clone(); int cycleSize; double cycleRate; double cycleAmount; Cycle cycle; for (int i = 0, len = cycles.length; i < len; ++i) { cycle = cycles[i]; cycleSize = (cycle.HIGH - cycle.LOW) + 1; cycleRate = cycle.RATE / (int) (CYCLE_SPEED / speedAdjust); cycleAmount = 0; if (cycle.REVERSE < 3) { // Standard Cycle cycleAmount = DFLOAT_MOD((timeNow / (1000 / cycleRate)), cycleSize); if (cycle.REVERSE < 1) { cycleAmount = cycleSize - cycleAmount; // If below 1 make sure its not reversed. } } else if (cycle.REVERSE == 3) { // Ping-Pong cycleAmount = DFLOAT_MOD((timeNow / (1000 / cycleRate)), cycleSize << 1); if (cycleAmount >= cycleSize) { cycleAmount = (cycleSize * 2) - cycleAmount; } } else if (cycle.REVERSE < 6) { // Sine Wave cycleAmount = DFLOAT_MOD((timeNow / (1000 / cycleRate)), cycleSize); cycleAmount = Math.sin((cycleAmount * 3.1415926 * 2) / cycleSize) + 1; if (cycle.REVERSE == 4) { cycleAmount *= (cycleSize / 4); } else if (cycle.REVERSE == 5) { cycleAmount *= (cycleSize >> 1); } } if (cycle.REVERSE == 2) { reverseColours(sourceColours, cycle); } if (USE_BLEND_SHIFT) { blendShiftColours(sourceColours, cycle, cycleAmount); } else { shiftColours(sourceColours, cycle, cycleAmount); } if (cycle.REVERSE == 2) { reverseColours(sourceColours, cycle); } } colours = sourceColours; } // This utility function allows for variable precision floating point modulus. private double DFLOAT_MOD(final double d, final double b) { return (Math.floor(d * PRECISION) % Math.floor(b * PRECISION)) / PRECISION; }

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  • Producing a smooth mesh from density cloud and marching cubes

    - by Wardy
    Based on my results from this question I decided to build myself a 3D noise map containing float values in place of my existing boolean point values. The effect I'm trying to produce is something like this, rather than typical rolling hills; which should explain the "missing cubes" in the image below. If I render my density map in normal "minecraft mode" (1 block per point in the density map) varying the size of the cube based on the value in my density map (floats in the range 0 to 1) I get something like this: I'm now happy that I can produce a density map for the marching cubes algorithm (which will need a little tweaking) but for some reason when I run it through my implementation it's not producing what I expect. My problem is that I'm getting something like the first image in this answer to my previous question, when I want to achieve the effect in the second image. Upon further investigation I can't see how marching cubes does the "move vertex along the edge" type logic (i.e. the difference between the two images on my previous link). I see that it does do some interpolation, but I'm not convinced I have the correct understanding of what I think it should do, because the code in question appears to give the same result regardless of whether I use boolean or float values. I took the code from here which is a C# implementation of marching cubes, but instead of using the MarchingCubesPrimitive I modified it to accept an object of type IDrawable, containing lists for the various collections (vertices, normals, UVs, indices), the logic was otherwise untouched. My understanding is that given a very low isovalue the accuracy level of the surface being rendered should increase, so in short "less 45 degree slows more rolling hills" type mesh output. However this isn't what I'm seeing. Have I missed something or is the implementation flawed and need to be fixed? EDIT: A little more detail on what I am seeing when I "marching cube" the data. Ok so firstly, ignore the fact that the meshes created by the chunks don't "connect" (i'll probably raise another question about this later). Then look at the shaping of the island, it's too ... square, from the voxels rendered as boxes you get the impression there's a clean soft gradual hill and yet from the image there are sharp falling edges even in the most central areas where the gradient in the first image looks the most smooth. The data is "regenerated" each time I run this so no 2 islands come out the same, and it's purely random so not based on noise, but still, how can it look so smooth in 1 image and so not smooth in the other?

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  • Proxy settings do not promulgate to fat or thin clients

    - by solizin47
    I work in Hertfordshire schools, which use a proxy eg http://wf1.thegrid.org.uk on port 80 to allow graded access by all users, within the schools, to the Internet. I have Ubuntu 10.04LTS successfully running and I want to set up 12.04LTS to replace it. Many other replies to this question have answered questions about stand-alone computers and not addressed the LTSP server and its clients. I have come to a complete stop over the problem of the proxy server settings not promulgating over the local network to Ubuntu 12.04 thin or fat clients. When you input this setting (there are others for HTTPS and FTP) into the System Settings/Network Manager GUI on the server, then when a user logs into the server, both Firefox and Chrome can read the settings and will gain access to the Internet. HOWEVER, these settings are not promulgated to either thin or fat clients on the local network. Their System Settings/Network Manager GUI remains stubbornly blank. I have rebuilt the image after inputting the proxy settings, but it appears they are not part of the image. /etc/environment (on the server) already has: PATH="/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" http_proxy="http://wf1.thegrid.org.uk:80/" https_proxy="https://wf1.thegrid.org.uk:80/" ftp_proxy="ftp://proxy.intra.thegrid.org.uk:3128/" I have also tried this export http_proxy="http://wf1.thegrid.org.uk:80" export https_proxy="http://wf1.thegrid.org.uk:80" export ftp_proxy="http://proxy.intra.thegrid.org.uk:3128" within /etc/environment, and that had no effect, either. etc/apt/apt.conf also has: Acquire::http::proxy "http://wf1.thegrid.org.uk:80/"; Acquire::https::proxy "https://wf1.thegrid.org.uk:80/"; Acquire::ftp::proxy "ftp://proxy.intra.thegrid.org.uk:3128/"; The clients still have no proxy settings in their Network Manager, and no client user can access the Internet from Firefox or Chrome. Three questions: Why doesn't the “Apply system wide” button work? It does on 10.04, and every new user, and all existing users have access to the internet through the proxy without problem. How can I set up proxy settings that work for all the 12.04 clients? I noticed that if user West input the settings himself, they would follow him around the clients. However, this is not secure, because there are grades of settings which prevent visits to various sites, eg wf3 allows fewer sites than wf2 or wf1, so I can't allow users to input this setting themselves. Since the proxy setting followed the user around the clients, the setting must be somewhere in the user profile, since none of the other users have the proxy settings. Do you know where, and how I could fix the setting for users, or better, groups? The setting must then be unchangeable by the user, with no access to the Network Manager. If either 2. or 3. can't be done, then the Ubuntu 12.04LTS server is simply no use to us...

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