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  • Texturize a shape of multiple triangles in 2D

    - by Deukalion
    This is an example of a shape consisting of multiple points, triangles and eventually a shape: Red Dots = Vector3 (X, Y, Z) or Vector2 (X, Y) If I have a Texture of a certain size, how do I texturize this area in the best way so that the texture inside the shape matches the shape and does not overlap anywhere? Perhaps also with a chance to scale the texture in case it's too small or to big for the shape, but still so that it gets rendered correctly. Do I treat the shape as a rectangle? Figure out it's 4 corners? Or do I calculate the distance between Center - (Texture Width / 2) and Point (to see how "many" times the texture can fit between on that axis to estimate at what Coordinates the Texture should be at that certain point? I've looked at Texture Mapping but haven't found any concrete examples that it explains it well, it's also confusing with 0.0-1.0 values for Texture Coordinates.

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  • Intel Centrino Wireless-N 1000 Again ! Ubuntu 13.04 x64

    - by vafa
    First I have to say that I tried everything written about this concept. The problem is that it stops working randomly in 3 main forms : 1 - sometimes it disconnect from wireless network and reconnect automatically 2 - sometimes it disconnect and wont connect no matter what (needs reboot) 3 - some times it's still connected but cannot ping or surf or whatever. I already tried disabling N mod using these commands : sudo modprobe -r iwlwifi modprobe iwlwifi 11n_disable=1 (or 0, whatever) it didn't help . these are the results of lspci, sudo lshw -C network, ifconfig, iwconfig, rfkill list when it disconnected and didn't connect till reboot : ifconfig : eth0 Link encap:Ethernet HWaddr c8:0a:a9:34:65:77 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:1563213476557380 errors:9379306629148050 dropped:3126435543049350 overruns:1563217771524675 frame:7816088857623375 TX packets:1563217771524675 errors:6252871086098700 dropped:0 overruns:1563217771524675 carrier:3126435543049350 collisions:7816088857623375 txqueuelen:1000 RX bytes:1563217771524675 (1.5 PB) TX bytes:1563217771524675 (1.5 PB) ham0 Link encap:Ethernet HWaddr 7a:79:19:a5:e4:93 inet addr:25.165.228.147 Bcast:25.255.255.255 Mask:255.0.0.0 inet6 addr: fe80::7879:19ff:fea5:e493/64 Scope:Link inet6 addr: 2620:9b::19a5:e493/96 Scope:Global UP BROADCAST RUNNING MULTICAST MTU:1404 Metric:1 RX packets:7743 errors:0 dropped:0 overruns:0 frame:0 TX packets:1250 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:500 RX bytes:665642 (665.6 KB) TX bytes:204056 (204.0 KB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:41138 errors:0 dropped:0 overruns:0 frame:0 TX packets:41138 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:6420962 (6.4 MB) TX bytes:6420962 (6.4 MB) wlan0 Link encap:Ethernet HWaddr 00:1e:64:45:fb:70 inet6 addr: fe80::21e:64ff:fe45:fb70/64 Scope:Link UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:286999 errors:0 dropped:0 overruns:0 frame:0 TX packets:226966 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:324386887 (324.3 MB) TX bytes:30674804 (30.6 MB) iwconfig : ham0 no wireless extensions. eth0 no wireless extensions. lo no wireless extensions. wlan0 IEEE 802.11bg ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=14 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off sudo lshw -C network: *-network description: Wireless interface product: Centrino Wireless-N 1000 [Condor Peak] vendor: Intel Corporation physical id: 0 bus info: pci@0000:07:00.0 logical name: wlan0 version: 00 serial: 00:1e:64:45:fb:70 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=iwlwifi driverversion=3.8.0-30-generic firmware=39.31.5.1 build 35138 latency=0 link=no multicast=yes wireless=IEEE 802.11bg resources: irq:46 memory:c0400000-c0401fff *-network description: Ethernet interface product: AR8131 Gigabit Ethernet vendor: Qualcomm Atheros physical id: 0 bus info: pci@0000:09:00.0 logical name: eth0 version: c0 serial: c8:0a:a9:34:65:77 capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vpd cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=atl1c driverversion=1.0.1.1-NAPI latency=0 link=no multicast=yes port=twisted pair resources: irq:47 memory:c0900000-c093ffff ioport:5000(size=128) *-network description: Ethernet interface physical id: 2 logical name: ham0 serial: 7a:79:19:a5:e4:93 size: 10Mbit/s capabilities: ethernet physical configuration: autonegotiation=off broadcast=yes driver=tun driverversion=1.6 duplex=full ip=25.165.228.147 link=yes multicast=yes port=twisted pair speed=10Mbit/s lspci: 00:00.0 Host bridge: Intel Corporation Mobile 4 Series Chipset Memory Controller Hub (rev 07) 00:01.0 PCI bridge: Intel Corporation Mobile 4 Series Chipset PCI Express Graphics Port (rev 07) 00:1a.0 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #4 (rev 03) 00:1a.1 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #5 (rev 03) 00:1a.7 USB controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #2 (rev 03) 00:1b.0 Audio device: Intel Corporation 82801I (ICH9 Family) HD Audio Controller (rev 03) 00:1c.0 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 1 (rev 03) 00:1c.3 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 4 (rev 03) 00:1c.5 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 6 (rev 03) 00:1d.0 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #1 (rev 03) 00:1d.1 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 03) 00:1d.2 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 03) 00:1d.3 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #6 (rev 03) 00:1d.7 USB controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 03) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev 93) 00:1f.0 ISA bridge: Intel Corporation ICH9M LPC Interface Controller (rev 03) 00:1f.2 SATA controller: Intel Corporation 82801IBM/IEM (ICH9M/ICH9M-E) 4 port SATA Controller [AHCI mode] (rev 03) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 03) 01:00.0 VGA compatible controller: NVIDIA Corporation G98M [GeForce G 105M] (rev a1) 07:00.0 Network controller: Intel Corporation Centrino Wireless-N 1000 [Condor Peak] 09:00.0 Ethernet controller: Qualcomm Atheros AR8131 Gigabit Ethernet (rev c0) rfkill list : 1: acer-wireless: Wireless LAN Soft blocked: no Hard blocked: no 2: acer-bluetooth: Bluetooth Soft blocked: yes Hard blocked: no 9: phy0: Wireless LAN Soft blocked: no Hard blocked: no any help will be REALLLYYYY appreciated

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  • Ubuntu doesn't give the intended screen resolution

    - by JMCF125
    I have recently created a Ubuntu 12.04.2 64 bit virtual machine on VirtualBox, and I am not very used to Linux (I used Linux Mint for a few weeks some time ago), so please refer the full name of stuff, not just "the what-not-command". The problem is I can't set the full resolution my computer supports (I think it is 1366 by 768), I have found similar questions and tried most of the respective solutions, thy did not work. If I type xrandr to the terminal I get: xrandr: Failed to get size of gamma for output default Screen 0: minimum 640 x 480, current 1024 x 768, maximum 1024 x 768 default connected 1024x768+0+0 0mm x 0mm 1024x768 61.0* 800x600 61.0 640x480 60.0 As you can see, the maximum is too low. And in the settings of the screen (I mean, with GUI) only 1024x768 and 800x600 appear. I don't remember exactly which answer of those questions, but it was one in the terminal (again, with xrandr) that made the resolution I wanted appear (although it gave an error when selected, not even changing to the 1366x768 resolution first and then back to 1024x768).

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  • High Usage of RAM by wxPython's GUI and need some advice to reduce it

    - by user67024
    I've recently developed a GUI in wxPython for windows platform. It contains a five tabs, 4 of them are just richTextCtrl boxes and the other one has controls for uploading files, buttons, textctrls, a slider etc.. As I was new to GUI development in Python, I used wxFormBuilder to generate some of the code using a good amount of sizers. So, now the problem is that the GUI starts off with a initial memory of around 40MB which is too much for such a simple application (Or so I think) . Also, when the functions handling the functions use huge lists as the program is for debugging large data logs and identifying the problems in'em implying that I can't afford memory for GUI. So, how can I reduce that start working memory size? Is it a general issue in wxPython? And currently trying use profilers but not sure if it's going to help.

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  • how can i give other drives and partitions short, meaningful names (in nautilus)?

    - by honestann
    I have 4 disk drives in my 64-bit ubuntu 12.04 LTS computer at the moment, plus one external USB drive. In nautilus and unity the external drive has a nice short descriptive name "mcat", but all partitions on the 4 internal drives are displayed as a size (834GB filesystem) or a huge 32-character string form of a GUID: I'm guessing the external drive is nice, short, sweet and readable because that drive may have no partitions (well, just one I guess) and that name may be the drive label, whereas partitions usually don't have names. That may explain my problem, but doesn't solve it. Is there some way to give reasonable names to these partitions in nautilus and unity?

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  • XNA: Huge Tile Map, long load times

    - by Zach
    Recently I built a tile map generator for a game project. What I am very proud of is that I finally got it to the point where I can have a GIANT 2D map build perfectly on my PC. About 120000pixels by 40000 pixels. I can go larger actually, but I have only 1 draw back. #1 ram, the map currently draws about 320MB of ram and I know the Xbox allows 512MB I think? #2 It takes 20 mins for the map to build then display on the Xbox, on my PC it take less then a few seconds. I need to bring that 20 minutes of generating from 20 mins to how ever little bit I can, and how can a lower the amount of RAM usage while still being able to generate my map. Right now everything is stored in Jagged Arrays, each piece generating in a size of 1280x720 (the mother piece). Up to the amount that I need, every block is exactly 40x40 pixels however the blocks get removed from a List or regenerated in a List depending how close the mother piece is to the player. Saving A LOT of CPU, so at all times its no more then looping through 5184 some blocks. Well at least I'm sure of this. But how can I lower my RAM usage without hurting the size of the map, and how can I lower these INSANE loading times? EDIT: Let me explain my self better. Also I'd like to let everyone know now that I'm inexperienced with many of these things. So here is an example of the arrays I'm using. Here is the overall in a shorter term: int[][] array = new int[30][]; array[0] = new int[] { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }; array[1] = new int[] { 1, 3, 3, 3, 3, 1, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }; that goes on for around 30 arrays downward. Now for every time it hits a 1, it goes and generates a tile map 1280x720 and it does that exactly the way it does it above. This is how I loop through those arrays: for (int i = 0; i < array.Length; i += 1) { for (int h = 0; h < array[i].Length; h += 1) { } { Now how the tiles are drawn and removed is something like this: public void Draw(SpriteBatch spriteBatch, Vector2 cam) { if (cam.X >= this.Position.X - 1280) { if (cam.X <= this.Position.X + 2560) { if (cam.Y >= this.Position.Y - 720) { if (cam.Y <= this.Position.Y + 1440) { if (visible) { if (once == 0) { once = 1; visible = false; regen(); } } for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles[i].Draw(spriteBatch, cam); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles[i].Draw(spriteBatch, cam); } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } } If you guys still need more information just ask in the comments.

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  • Isometric projection bad coordonate

    - by Christophe Debove
    I have a 2D map, for each element I apply this isometric projection to place my Sprite //Element e; float[] f= projection(e.getX(), e.getY() ,z); // x and y represent Sprite Coordonate (tile_width and height depend of my // camera size and the number of elements in x and in y float x = f[0]*tile_width; float y = f[1]*tile_height; public float[] projection(float x, float y, float z) { return new float[]{ (( x )-(y) ) , ((x/2) + (y/2) - z )}; } the sprite for one element : The result of my projection : The problem is I need to add an offset of tile_height/2 to the y and tile_width/2 to the x to have something like this (in the red rectangle I drawed with paint what I want) : Where did I make wrong? (I found the projection method in How should I sort images in an isometric game so that they appear in the correct order? )

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  • cPanel SSL installation

    - by Joe
    I've tried transferring SSL issued by GoDaddy to Linux based server. The website was originally hosted in Windows. After the installation is completed, I got a message like this in cPanel: Certificate ID: *********** Domains: xxxxsomethingxxxxx.com Issuer: GoDaddy.com, Inc. Key Size: 2,048 bits Expiration: Feb 10, 2015 10:05:10 PM Does that look fine? Does the Issuer still remain as GoDaddy? Now how do I test to see if this is in fact working? After installing the SSL in the Linux server, do I now need to do something in GoDaddy or in the previous Windows server to indicate that the SSL has now been transferred to the new server?

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  • How to stop gecko-mediaplayer from buffering endlessly?

    - by mario
    I'm using the gecko-mediaplayer plugin (formerly "mplayerplug-in"). The totem plugin was not always working correctly with Opera, and I'm actually depending on the [Copy URL] feature of gecko-mediaplayer. However that plugin does some inept buffering of videos. It seems to default to 20% caching regardless of what you set in the preferences window. This is quite annoying for big video files. But appearantly it's by design http://groups.google.com/group/gecko-mediaplayer/browse_thread/thread/b7f0f5a3cedc8979 The Gentoo forums listed some workaround http://forums.gentoo.org/viewtopic-t-816690.html - but ~/.config/gecko-mediaplayer/gecko-mediaplayer.conf is not working in the Ubuntu version. Does anyone know the actual way to configure the cache= size. Which is the real configuration filename under Ubuntu?

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  • java.util.zip.ZipException: Error opening file When Deploying an Application to Weblogic Server

    - by lmestre
    The latest weeks we had a hard time trying to solve a deployment issue.* WebLogic Server 10.3.6* Target: WLS Cluster<21-10-2013 05:29:40 PM CLST> <Error> <Console> <BEA-240003> <Console encountered the following error weblogic.management.DeploymentException:        at weblogic.servlet.internal.WarDeploymentFactory.findOrCreateComponentMBeans(WarDeploymentFactory.java:69)        at weblogic.application.internal.MBeanFactoryImpl.findOrCreateComponentMBeans(MBeanFactoryImpl.java:48)        at weblogic.application.internal.MBeanFactoryImpl.createComponentMBeans(MBeanFactoryImpl.java:110)        at weblogic.application.internal.MBeanFactoryImpl.initializeMBeans(MBeanFactoryImpl.java:76)        at weblogic.management.deploy.internal.MBeanConverter.createApplicationMBean(MBeanConverter.java:89)        at weblogic.management.deploy.internal.MBeanConverter.createApplicationForAppDeployment(MBeanConverter.java:67)        at weblogic.management.deploy.internal.MBeanConverter.setupNew81MBean(MBeanConverter.java:315)        at weblogic.deploy.internal.targetserver.operations.ActivateOperation.compatibilityProcessor(ActivateOperation.java:81)        at weblogic.deploy.internal.targetserver.operations.AbstractOperation.setupPrepare(AbstractOperation.java:295)        at weblogic.deploy.internal.targetserver.operations.ActivateOperation.doPrepare(ActivateOperation.java:97)        at weblogic.deploy.internal.targetserver.operations.AbstractOperation.prepare(AbstractOperation.java:217)        at weblogic.deploy.internal.targetserver.DeploymentManager.handleDeploymentPrepare(DeploymentManager.java:747)        at weblogic.deploy.internal.targetserver.DeploymentManager.prepareDeploymentList(DeploymentManager.java:1216)        at weblogic.deploy.internal.targetserver.DeploymentManager.handlePrepare(DeploymentManager.java:250)        at weblogic.deploy.internal.targetserver.DeploymentServiceDispatcher.prepare(DeploymentServiceDispatcher.java:159)        at weblogic.deploy.service.internal.targetserver.DeploymentReceiverCallbackDeliverer.doPrepareCallback(DeploymentReceiverCallbackDeliverer.java:171)        at weblogic.deploy.service.internal.targetserver.DeploymentReceiverCallbackDeliverer.access$000(DeploymentReceiverCallbackDeliverer.java:13)        at weblogic.deploy.service.internal.targetserver.DeploymentReceiverCallbackDeliverer$1.run(DeploymentReceiverCallbackDeliverer.java:46)        at weblogic.work.SelfTuningWorkManagerImpl$WorkAdapterImpl.run(SelfTuningWorkManagerImpl.java:545)        at weblogic.work.ExecuteThread.execute(ExecuteThread.java:256)        at weblogic.work.ExecuteThread.run(ExecuteThread.java:221)Caused by: java.util.zip.ZipException: Error opening file - C:\Oracle\Middleware\user_projects\domains\MyDomain\servers\MyServer\stage\myapp\myapp.war Message - error in opening zip file        at weblogic.servlet.utils.WarUtils.existsInWar(WarUtils.java:87)        at weblogic.servlet.utils.WarUtils.isWebServices(WarUtils.java:76)        at weblogic.servlet.internal.WarDeploymentFactory.findOrCreateComponentMBeans(WarDeploymentFactory.java:61) So the first idea you have with that error is that the war file is corrupted or has incorrect privileges.        We tried:1. Unzipping the  war file, the file was perfect.2. Checking the size, same size as in other environments.3. Checking the ownership of the file, same as in other environments.4. Checking the permissions of the file, same as other applications.Then we accepted the file was fine, so we tried enabling some deployment debugs, but no clues.We also tried:1. Delete all contents of <MyDomain/servers/<MyServer>/tmp> a and <MyDomain/servers/<MyServer>/cache> folders, the issue persisted.2. When renaming the application the deployment was sucessful3. When targeting to the Admin Server, deployment was also working.4. Using 'Copy this application onto every target for me' didn't help either.Finally, my friend 'Test Case' solved the issue again.I saw this name in the config.xml<jdbc-system-resource>    <name>myapp</name>    <target></target>    <descriptor-file-name>jdbc/myapp-jdbc.xml</descriptor-file-name>  </jdbc-system-resource> So, it turned out that customer had created a DataSource with the same name as the application 'myapp' in the above example.By deleting the datasource and created another exact DataSource with a different name the issue was solved.At this point, Do you know Why 'java.util.zip.ZipException: Error opening file' was occurring?Because all names is WebLogic Server need to be unique.References: http://docs.oracle.com/cd/E23943_01/web.1111/e13709/setup.htm"Assigning Names to WebLogic Server ResourcesMake sure that each configurable resource in your WebLogic Server environment has a unique name. Each, domain, server, machine, cluster, JDBC data source, virtual host, or other resource must have a unique name." Enjoy!

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  • Creating a curved mesh on inside of sphere based on texture image coordinates

    - by user5025
    In Blender, I have created a sphere with a panoramic texture on the inside. I have also manually created a plane mesh (curved to match the size of the sphere) that sits on the inside wall where I can draw a different texture. This is great, but I really want to reduce the manual labor, and do some of this work in a script -- like having a variable for the panoramic image, and coordinates of the area in the photograph that I want to replace with a new mesh. The hardest part of doing this is going to be creating a curved mesh in code that can sit on the inside wall of a sphere. Can anyone point me in the right direction?

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  • eReaderLookup Catalogs and Compares Over 100 eBook Readers

    - by Jason Fitzpatrick
    Although the Kindle and Nook get the most press time, there’s a world of ebook readers out there; eReaderLookup helps you search by price, size, screen type, storage, and other parameters to find the perfect ebook reader for your needs. Whether you’re trying to find a reader with an SD card slot, a large screen, or native support for an less-than-popular file format, you can plug it into eReaderLookup and see if a reader exists that fits your needs. If there is more than one reader that matches your search parameters you can easily compare them in a side-by-side setup to quickly compare the stats. Hit up the link below to take it for a spin. eReaderLookup [via MakeUseOf] How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • How to retrieve packages from an ISO?

    - by Santosh Kumar
    I have an ISO image of BackTrack and I want to try it, but I don't want to mess up my bootloader with installing 2 Linuxes and a Windows. As BackTrack is Debian based I want to use its packages in my current Ubuntu. I tried mounting the ISO with Archive Mounter but whole operating system seems to be in casper/filesystem.squashfs file. I have seen this answer but none of those methods work, because I can't find any pool directory. The only file I suspect is filesystem.squashfs which is 3.3 GB in size. Please help me install tools from BackTrack's ISO.

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  • Grams to Pounds: A Domino Chain Reaction [Video]

    - by Jason Fitzpatrick
    Most of us have seen a domino knock down or two in our day, but this demonstration video shows how a series of increasingly larger dominoes allow a tiny domino to knock over a 100 pound domino. A domino can knock over another domino about 50% larger than itself. A chain of dominos of increasing size makes a kind of mechanical chain reaction that starts with a tiny push and knocks down an impressively large domino. The only question we have after watching the video is: where can we find 29 appropriately sized dominoes? [via Neatorama] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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  • Repacked proprietary software keeps updating the same deb

    - by Johannes
    I repacked a proprietary program delivered as tar file to a deb file for having a company wide repository. I used reprepro to set up a repository and signed it. A unix timestamp is faking a versioning numbering, so I can have different (real) versions installed at the same time. Almost everything works as expected. The deb file looks like this: mysoft8.0v6_1366455181_amd64.deb Only problem on a client machine it tries to install the same deb file over and over again because it thinks its an update. What do I miss: control file in deb package looks like this: Package: mysoft8.0v6 Version: 1366455181 Section: base Priority: optional Architecture: amd64 Installed-Size: 1272572 Depends: Maintainer: me Description: mysoft 8.0v6 dpkg repackaging and the config in the repository: /mirror/mycompany.inc/conf/distributions: Origin: apt.mycompany.inc Label: apt repository Codename: precise Architectures: amd64 i386 Components: main Description: Mycompany debian/ubuntu package repo SignWith: yes Pull: precise Help much appreciated Added guide: This Is the guide I used to create the repository.

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  • How to download kde or gnome from synaptic for offline installation

    - by Arin Chakraborty
    I know how to install GNOME 3 and KDE using apt-get. But i want to know how to, only download, from synaptic package manager, these shells. When i search for kubuntu-desktop in synaptic then the download file shows nearly 4MB but i clearly remember the actual size was near 100 mb. Just for information both are already installed in my laptop. So the question is - How to download the actuall 100 mb KUbuNTU-DESKTOP so that i can just, without any hesitation install it in offline computer which is using ubuntu 12.04. Same for the GNOME 3. Please help me out !

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  • Render full-screen gradient or texture

    - by Filip Skakun
    What's the simplest way to fill the background of the screen with a gradient or a texture in Direct3D 10/11? I'm building a Windows 8 metro app in which the camera never moves and I render some content in D3D, but I need to fill the background with something else than a solid color. Do I need to figure out the size and position of a rectangle and position it in 3D space or can I have some simpler solution? I don't care about depth at all, I don't use any depth buffer since all my content is sorted back to front, so I could just start by drawing to the background.

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  • Program To Cascade/Tile Windows

    - by Richard
    I have perhaps ten or fifteen windows open. I'd like a program which automatically resizes all the windows and arranges them in columns and rows across the screen (a grid formation), automatically figuring out the largest size for the windows so that they still fit. This isn't an "Expose" type program - I want the windows to stay resized. I am using OpenBox to do my window management and am otherwise happy with it, I don't want to find a whole new window manager just to solve this problem. The program Tile is almost perfect, but it doesn't know how to lay the windows out in a grid formation. Any thoughts? Thanks!

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  • I have 20 Ubuntu 12.04 LTS machines Some are unable to network with other machines , they all have same workgroup viz. Ubuntu

    - by Gaurang Agrawal
    During installation I updated my workgroup to "Workgroup" , after installation I changed it to ubuntu as I was unable to access computers in network . What changes do I need to make in samba configuration ? I don't know if this is related , shared@shared:~$ testparm Load smb config files from /etc/samba/smb.conf rlimit_max: increasing rlimit_max (1024) to minimum Windows limit (16384) Processing section "[printers]" Processing section "[print$]" Loaded services file OK. Server role: ROLE_STANDALONE Press enter to see a dump of your service definitions [global] workgroup = UBUNTU server string = %h server (Samba, Ubuntu) encrypt passwords = No map to guest = Bad User obey pam restrictions = Yes pam password change = Yes passwd program = /usr/bin/passwd %u passwd chat = Enter\snew\s\spassword:* %n\n Retype\snew\s\spassword:* %n\n password\supdated\ssuccessfully . username map = /etc/samba/smbusers unix password sync = Yes syslog = 0 log file = /var/log/samba/log.%m max log size = 1000 name resolve order = bcast host dns proxy = No usershare allow guests = Yes panic action = /usr/share/samba/panic-action %d idmap config * : backend = tdb [printers] comment = All Printers path = /var/spool/samba create mask = 0700 printable = Yes print ok = Yes browseable = No [print$] comment = Printer Drivers path = /var/lib/samba/printers smbclient -L 192.168.1.108 Enter shared's password: Connection to 192.168.1.108 failed (Error NT_STATUS_HOST_UNREACHABLE)

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  • Tri-Boot Win 7 64+Ubuntu 12.04+BackTrack 5

    - by Volchonoc
    I'd like to know what is the best procedure for doing a Tri-boot? I don't want to re-size windows partition I want to re-install it from scratch. I heard that it's better to install windows first, but will windows allow me to create the right partition structure? And what i the best structure? should I create a primary for windows and extended for everything else? If so what should my logicals be: 1)Ubuntu+2)SWAP(shared)+3)BackTrack root+4)BackTrack home, or should I just make 4 primary 1)win+2)Ubuntu+3)BackTrack+4)SWAP. And what are the formats I should choose for Linux partitions? I would appreciate any info on this topic Thank You

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  • Calculate gears rotation for a realtime simulation

    - by nkint
    Hi I'm trying to do a game with real time simulations of gears. There is a big Gear with inside a smaller gear. I managed to draw gears with different diameters but equal size teeth, but if i try to move the smaller one inside the bigger one the movement is odd. see the animated gif. the biggest gear is in center C1 and the small in the center C2. I calculate C2 position in this way: C2.x = C1.x + C1_RADIUS-C2_RADIUS) * cos(t); C2.y = C1.y - C1_RADIUS-C2_RADIUS) * sin(t); for t that goes from 0 to TWO_PI in n steps. I apply as rotation the angle t, but maybe it is wrong and i have to calculate another rotation for get a perfect joint

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  • sound stopped working after upgrade to 11.10 on Tuesday 20th March

    - by Hugh Barney
    My sound card stopped working after a set of updates were installed 2 days ago. The sound card is detected, the volume is not muted and the speakers work, I can make the speakers hum if I touch the jack plug lead that normally plugs into the card. hugh@lindisfarne:~$ lspci -v | grep -A7 -i "audio" 07:01.0 Multimedia audio controller: Creative Labs CA0106 Soundblaster Subsystem: Creative Labs SB0570 [SB Audigy SE] Flags: bus master, medium devsel, latency 32, IRQ 16 I/O ports at c000 [size=32] Capabilities: Kernel driver in use: CA0106 Kernel modules: snd-ca0106 I've tried reverting those upgraded packages that look like the could impact the kernal - but to no avail. alsamixer does not have anything muted, I've been though all the sound card debug/troubleshooting pages I can find. Kernal driver is attached. So whats gone pop ? I will boot from CD to check - but I am pretty sure this is a sw and not a hw problem.

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  • Recommended solutions for integrating iOS with .NET, at the service tier

    - by George
    I'm developing an application, in iOS, that is required to connect to my Windows Server to poll for new data, update, etc. As a seasoned C# developer, my first instinct is to start a new project in Visual Studio and select Web Service, letting my bias (and comfort level) dictate the service layer of my application. However, I don't want to be biased, and I don't base my decision on a service which I am very familiar with, at the cost of performance. I would like to know what other developers have had success using, and if there is a default standard for iOS service layer development? Are there protocols that are easier to consume than others within iOS? Better ones for the size and/or compression of data? Is there anything wrong with using SOAP? I know it's "big" in comparison to protocols like JSON.

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  • Hardware instancing for voxel engine

    - by Menno Gouw
    i just did the tutorial on Hardware Instancing from this source: http://www.float4x4.net/index.php/2011/07/hardware-instancing-for-pc-in-xna-4-with-textures/. Somewhere between 900.000 and 1.000.000 draw calls for the cube i get this error "XNA Framework HiDef profile supports a maximum VertexBuffer size of 67108863." while still running smoothly on 900k. That is slightly less then 100x100x100 which are a exactly a million. Now i have seen voxel engines with very "tiny" voxels, you easily get to 1.000.000 cubes in view with rough terrain and a decent far plane. Obviously i can optimize a lot in the geometry buffer method, like rendering only visible faces of a cube or using larger faces covering multiple cubes if the area is flat. But is a vertex buffer of roughly 67mb the max i can work with or can i create multiple?

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  • Spectacular Explosion On Sun [Video]

    - by Gopinath
    Yesterday seems to be it’s too hot inside the crust of Sun and it resulted in an big explosion!! An explosion that was spectacular to watch and the event was something like never seen before : a solar flare, a coronal wave, a filament eruption, a coronal mass ejection, coronal rain and a coronal mass ejection to name a few. Check the embedded video Did you notice the hole on the Sun when it exploded? It’s a really very big one and can accommodate many Earth’s into that (check this for size comparison) Image and story via Geeked On Goddard This article titled,Spectacular Explosion On Sun [Video], was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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