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  • Best practices for App Idea ownership and shares

    - by JOG
    I am developing apps on my sparetime. I am the sole developer, and two non-programmer friends of mine provide vision, content, algorithms and ideas. We always agree happily on all the features, todos and prioritizations. But naturally, coding it is the biggest part. When selling, we agree on splitting profit equally, that is 33% each. But version 1.0 naturally does not sell much. And I go on to try to make the app more viral. This includes tons of stuff where the others are of little help. Examples: Adding support for sharing, facebook connect, gameifying, letting users add content, home page, support, maintenance, server services to make it easier for to update content. The list is long. Suddenly I will be doing 100% of a lot of work but only "own" a third of the income. My friends may either "fade out" of the project after 1.0, or they continue to contribute, but with less value and I would rather exchange them for more programmers or graphic designers. The effort they made to version 1.0 is worth a lot to the app and I realize I would have never done it without them. But I am doing all the work in the end. It is hard to negotiate about splitting 90, 5, 5 instead of 33% each, because the idea is still theirs. How to solve this? What are the best practices to regard the ownership of the app? What kind of agreements could I make that make it beneficial and motivational for me to continue developing the app?

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  • CodePlex Daily Summary for Friday, November 23, 2012

    CodePlex Daily Summary for Friday, November 23, 2012Popular ReleasesLiberty: v3.4.3.0 Release 23rd November 2012: Change Log -Added -H4 A dialog which gives further instructions when attempting to open a "Halo 4 Data" file -H4 Added a short note to the weapon editor stating that dropping your weapons will cap their ammo -Reach Edit the world's gravity -Reach Fine invincibility controls in the object editor -Reach Edit object velocity -Reach Change the teams of AI bipeds and vehicles -Reach Enable/disable fall damage on the biped editor screen -Reach Make AIs deaf and/or blind in the objec...Umbraco CMS: Umbraco 4.11.0: NugetNuGet BlogRead the release blog post for 4.11.0. Whats new50 bugfixes (see the issue tracker for a complete list) Read the documentation for the MVC bits. Breaking changesNone since 4.10.0 NoteIf you need Courier use the release candidate (as of build 26). The code editor has been greatly improved, but is sometimes problematic in Internet Explorer 9 and lower. Previously it was just disabled for IE and we recommend you disable it in umbracoSettings.config (scriptDisableEditor) if y...VidCoder: 1.4.8 Beta: Fixed encode failures when including chapter markers (Regression in 1.4.7).Audio Pitch & Shift: Audio Pitch And Shift 5.1.0.3: Fixed supported files list on open dialog (added .pls and .m3u) Impulse Media Player splash message (can be disabled anyway)LiveChat Starter Kit: LCSK 2.0 alpha: This is an early preview of the LiveChat Starter Kit version 2 using SignalR as the core communication mechanism. To add LCSK to an existing ASP.NET app do the following: Copy the LCSK folder to your ASP.NET project Install SignalR form your package manager window Install-Package SignalR Include the following javascript tags where you want the visitor to see the chat box: <script src="/Scripts/jquery.signalR-0.5.3.min.js" type="text/javascript"></script> <script src="/signalr/hubs" typ...Impulse Media Player: Impulse Media Player 1.0.0.0: Impulse Media Player is born !!!patterns & practices - HiloJS: a Windows Store app using JavaScript: Source with Unit Tests: This source is also available under the _Source Code tab. See the folder Hilo.Specifications.Rackspace Cloud Files Manager: Rackspace Cloud Files Manager v1: Rackspace Cloud Files Manager v1MJPEG Decoder: MJPEG Decoder v1.2: Added support for WinRT (ARM and x86/x64) Added support for Windows Phone 8 Added Error event to catch connection exceptions (thanks to Mirek Czerwinski for the idea) Note that the XNA and WP7 assemblies remain at v1.1 and do not contain this addition Samples for WinRT in C#/XAML and HTML/JavaScript (in source code repository) Sample for Windows Phone 8 in C#/XAML (in source code repository)ServiceMon - Extensible Real-time, Service Monitoring Utility for Windows: ServiceMon Release 1.2.0.58: Auto-uploaded from build serverImapX 2: ImapX 2.0.0.6: An updated release of the ImapX 2 library, containing many bugfixes for both, the library and the sample application.WiX Toolset: WiX v3.7 RC: WiX v3.7 RC (3.7.1119.0) provides feature complete Bundle update and reference tracking plus several bug fixes. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/11/20/WiX-v3.7-Release-Candidate-availablePicturethrill: Version 2.11.20.0: Fixed up Bing image provider on Windows 8Excel AddIn to reset the last worksheet cell: XSFormatCleaner.xla: Modified the commandbar code to use CommandBar IDs instead of English names.Json.NET: Json.NET 4.5 Release 11: New feature - Added ITraceWriter, MemoryTraceWriter, DiagnosticsTraceWriter New feature - Added StringEscapeHandling with options to escape HTML and non-ASCII characters New feature - Added non-generic JToken.ToObject methods New feature - Deserialize ISet<T> properties as HashSet<T> New feature - Added implicit conversions for Uri, TimeSpan, Guid New feature - Missing byte, char, Guid, TimeSpan and Uri explicit conversion operators added to JToken New feature - Special case...EntitiesToDTOs - Entity Framework DTO Generator: EntitiesToDTOs.v3.0: DTOs and Assemblers can be generated inside project folders! Choose the types you want to generate! Support for Visual Studio 2012 !!! Support for new Entity Framework EDMX (format used by VS2012) ! Support for Enum Types! Optional automatic check for updates! Added the following methods to Assemblers! IEnumerable<DTO>.ToEntities() : ICollection<Entity> IEnumerable<Entity>.ToDTOs() : ICollection<DTO> Indicate class identifier for DTOs and Assemblers! Cleaner Assemblers code....mojoPortal: 2.3.9.4: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2394-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0, but we recommend you to use .NET 4, we will probably drop support for .NET 3.5 once .NET 4.5 is available The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code and are not intended for use in Visual Studio. To download the source code see getting the lates...DotNetNuke® Store: 03.01.07: What's New in this release? IMPORTANT: this version requires DotNetNuke 04.06.02 or higher! DO NOT REPORT BUGS HERE IN THE ISSUE TRACKER, INSTEAD USE THE DotNetNuke Store Forum! Bugs corrected: - Replaced some hard coded references to the default address provider classes by the corresponding interfaces to allow the creation of another address provider with a different name. New Features: - Added the 'pickup' delivery option at checkout. - Added the 'no delivery' option in the Store Admin ...ExtJS based ASP.NET 2.0 Controls: FineUI v3.2.0: +2012-11-18 v3.2.0 -?????????????????SelectedValueArray????????(◇?◆:)。 -???????????????????RecoverPropertiesFromJObject????(〓?〓、????、??、Vian_Pan)。 -????????????,?????????????,???SelectedValueArray???????(sam.chang)。 -??Alert.Show???????????(swtseaman)。 -???????????????,??Icon??IconUrl????(swtseaman)。 -?????????TimePicker(??)。 -?????????,??/res.axd?css=blue.css&v=1。 -????????,?????????????,???????。 -????MenuCheckBox(???????)。 -?RadioButton??AutoPostBack??。 -???????FCKEditor?????????...BugNET Issue Tracker: BugNET 1.2: Please read our release notes for BugNET 1.2: http://blog.bugnetproject.com/bugnet-1-2-has-been-released Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you will pollute the rating, and you won't get an answer.New Projects1123case1325: Face everything you enccounting bravely and optimistically1123case1327: blessbestgifts4us1: Gift registry v2CPE-in: A LinkedIn like for CPE Lyon engineering schoolcsanid_cs_db: mvc db operatedurrrguffy: Example project in C# This project has a wide scope and will cover the basics of the dot net framework as it applies to office environment (including sharepoint). At the end of this project, you will be able to call yourself a sharepoint developer. Epic Life: Achievements: An attempt to adapt the achievement system from games to the real life. Something between a to-do manager and a "done-in-this-year"-list. NOT A TO-DO MANAGERGeoVIP: ??????? ??? ?????????????? ?????????? ??????? ???????? ????? ?????????GTcfla KM: ??????????????????????????.??????Oracle????Java????Harlinn Windows: A C++ library targeting Windows 7 and aboveIdentityModel.Tools: Tools to support WIF with .NET 4.5jean1123-1326: rLOLSimulator: AMacroprocesos: Gestión de los procesos existentes en una empresa, así como del control de su ocumentaciónMakeQuestionaryProject: Projeto de geração de questionários dinâmicosMrCMS - ASP.NET MVC Open source CMS: MrCMS is an open source ASP.NET MVC content management system. MyWebApplication: WebApplication Next Code Generator: Next.CodeGen project is a simple application generator that offers a command line interface in order to help developers create WPF applications.Orchard backend additions: Proof of concept for combining translated contenitems and version in the backend content item listProgrammer's Color Picker for C# and WPF: Wybór koloru dla programisty C# i WPFProjet Flux RSS EPSI W: It's a project for windows 8 applicationSpander: Spander ist ein Open-Source VOS (Virtual Operating System).SQLServer Database Browser: It's a simple SQLServer Database Browser for simple query .TemplateCodeGenerator: ????????。???????。Vector Rumble WP7: navmesh navigation demo running on wp7VSDBM - Viral Sequence Data Base Manager: VSDBM - Viral Sequence Database ManagerWebApp2013: Please develop HTML5 mobile web apps rater than native mobile apps! This project is used in my training as MCT for microsoft certified WebApp Developer 70-480.Windows Phone Streaming Media: HTTP Live Streaming (HLS) for Windows Phone.WixDeploymentExtension: Extension support Biztalk Application deployment, Business Activity Monitor (BAM) Deployment and VSDBCMD based SQL deployment and SQLCMD script execution.

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  • We're Subversion Geeks and we want to know the benefits of Mercurial

    - by Matt
    Having read I'm a Subversion geek, why should I consider or not consider Mercurial or Git or any other DVCS. I have a related follow up question. I read that question and read the recommended links and videos and I see the benefits but I don't see the overall mindshift people are talking about. Our team is of 8-10 developers that work on one large code base consisting of 60 projects. We use Subversion and have a main trunk. When a developer starts a new Fogbugz case they create a svn branch, do the work on the branch and when they're done they merge back to the trunk. Occasionally they may stay on the branch for an extended time and merge the trunk to the branch to pick up the changes. When I watched Linus talk about people creating a branch and never doing it again, that's not us at all. We create probably 50-100 branches a week without issue. The biggest challenge is the merging but we've gotten pretty good at that as well. I tend to merge by fogbugz case & checkin rather than the entire root of the branch. We never work remotely and we never make branches off of branches. If you're the only one working in that section of the code base then the merge to the trunk goes smoothly. If someone else had modified the same section of code then the merge can get messy and you might need to do some surgery. Conflicts are conflicts, I don't see how any system could get it right most of the time unless if was smart enough to understand the code. After creating a branch the following checkout of 60k+ files takes some time but that would be an issue with any source control system we'd use. Is there some benefit of any DVCS that we're not seeing that would be of great help to us?

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  • How to manage drawing loop when changing render targets

    - by George Duckett
    I'm managing my game state by having a base GameScreen class with a Draw method. I then have (basically) a stack of GameScreens that I render. I render the bottom one first, as screens above might not completely cover the ones below. I now have a problem where one GameScreen changes render targets while doing its rendering. Anything the previous screens have drawn to the backbuffer is lost (as XNA emulates what happens on the xbox). I don't want to just set the backbuffer to preserve its contents as I want this to work on the xbox as well as PC. How should I manage this problem? A few ideas I've had: Render every GameScreen to its own render target, then render them all to the backbuffer. Create some kind of RenderAction queue where a game screen (and anything else I guess) could queue something to be rendered to the back buffer. They'd render whatever they wanted to any render target as normal, but if they wanted to render to the backbuffer they'd stick that in a queue which would get processed once all rendertarget rendering was done. Abstract away from render targets and backbuffers and have some way of representing the way graphics flows and transforms between render targets and have something manage/work out the correct rendering order (and render targets) given what rendering process needs as input and what it produces as output. I think each of my ideas have pros and cons and there are probably several other ways of approaching this general problem so I'm interested in finding out what solutions are out there.

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  • Which is more important in a web application code promotion hierarchy? production environment to repo equivalence or unidirectional propagation?

    - by ghbarratt
    Lets say you have a code promotion hierarchy consisting of several environments, (the polar end) two of which are development (dev) and production (prod). Lets say you also have a web application where important (but not developer controlled) files are created (and perhaps altered) in the production environment. Lets say that you (or someone above you) decided that the files which are controlled/created/altered/deleted in the production environment needed to go into the repository. Which of the following two sets of practice / approaches do you find best: Committing these non-developed file modifications made in the production environment so that the repository reflects the production environment as closely and as often as possible. Generally ignoring the non-developed production environment alterations, placing confidence in backups to restore the production environment should it be harmed, and keeping a resolution to avoid pushing developments through the promotion hierarchy in the reverse direction (avoiding pushing from prod to dev), only committing the files found in the production environment if they were absolutely necessary in other environments for development. So, 1 or 2, and why? PS - I am currently slightly biased toward maintaining production environment to repository equivalence (option 1), but I keep an open mind and would accept an answer supporting either.

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  • Cross platform development query

    - by Ian
    I'm a Microsoft developer mainly, but there are a couple of small-ish projects I'd like to fiddle with which would benefit from being cross platform. The platforms I want to target are: Windows, Linux, Mac, Android and preferably iPhone, web (running in a browser). I need 3D (Around the level of support seen in something like Minecraft (I'm not writing Minecraft)), some networking. I'm pretty certain Java would work on all except iPhone. Looking at the "related questions" above it's offered up QT (no browser or phone afaik) and also HTML/CSS/Javascript (3D? package for desktop?) The other alternative is to have seperate versions for seperate platforms, developed with some common code where possible. That option isn't something I know anything about. Does anyone have experience of this sort of conundrum? I figured here was better than SO, because I imagine there are compromises which extend beyond technical choice. Finally, this is not a commercial operation, so some of the very expensive cross platform tools are out of the question unless they offer some sort of community edition. Thanks for your time.

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  • Changing State in PlayerControler from PlayerInput

    - by Jeremy Talus
    In my player input I wanna change the the "State" of my player controller but I have some trouble to do it my player input is declared like that : class ResistancePlayerInput extends PlayerInput within ResistancePlayerController config(ResistancePlayerInput); and in my playerControler I have that : class ResistancePlayerController extends GamePlayerController; var name PreviousState; DefaultProperties { CameraClass = class 'ResistanceCamera' //Telling the player controller to use your custom camera script InputClass = class'ResistanceGame.ResistancePlayerInput' DefaultFOV = 90.f //Telling the player controller what the default field of view (FOV) should be } simulated event PostBeginPlay() { Super.PostBeginPlay(); } auto state Walking { event BeginState(name PreviousStateName) { Pawn.GroundSpeed = 200; `log("Player Walking"); } } state Running extends Walking { event BeginState(name PreviousStateName) { Pawn.GroundSpeed = 350; `log("Player Running"); } } state Sprinting extends Walking { event BeginState(name PreviousStateName) { Pawn.GroundSpeed = 800; `log("Player Sprinting"); } } I have tried to use PCOwner.GotoState(); and ResistancePlayerController(PCOwner).GotoState(); but won't work. I have also tried a simple GotoState, and nothing happen how can I call GotoState for the PC Class from my player input ?

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  • Migration of PowerBuilder application to multiplatform

    - by Alex Bibiano
    I developed a client/server application with PowerBuilder in the past for medical clinics and done maintenance for it until now. Now, some clients are asking me to develop a release for Mac/Linux and need some advice about what programming language/technology is best suited for it and the learning curve. It’s not a very very big program but I’m the only developer and have done it in my spare time. PowerBuilder is very productive for this kind of projects (database centric), but it’s not multiplatform and it’s hard to sell PowerBuilder application now days (web, .NET, java sells a lot better with his marketing). My programming skills: - I studied C and C++ in the past (university) but never used it on real projects - Have some Java experience but not in desktop applications - Some experience with Ruby on Rails for web projects - Good skills with PowerBuilder and C# (.NET) (there are my main developing languages) My first dilemma is if I change the desktop application to a web interface, but I think the user will lose some user-experience, and some doctors don’t have a clinic (they are alone at home with my software). I think installing a web application (with webserver) for one user will be overwhelming. If I continue developing desktop application, what is at the moment a good framework/toolset to learn having my skills? Somebody has had similar experiences? A lot of thanks

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  • deep expertise in one technology or not so deep understanding of many technologies

    - by district
    Hello everyone. I started to feel a little bit confused recently about my career path as software developer, about what I do, what I know and do I need it. I am 21 years now and I have 3 years of experience. I've been dealing with java/C++ projects, Servlet/JSP/JSF, desktop QT, also some mobile development (Symbian, Android) I work for a quite a small company, around 20 developers with different projects. I'm also a student. The problem is that I'm not sure if I'm taking the right road here. I'm starting to work with new technology every few months. I don't have deep understanding in any of these and I'm not sure if this is what I need. I will probably not become an expert in any of these. The other path is maybe to start working for a big company which use one set of technologies and become an expert. What's your opinion on this topic ? What is more valuable ?

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  • ArchBeat Link-o-Rama for 101/10/2011

    - by Bob Rhubart
    All day, all architecture. Oracle Technology Network Architect Day - Phoenix, AZ - Dec 14. Free registration. Spend the day with your peers learning from Oracle experts in Cloud Computing, Engineered Systems, Oracle WebLogic, Oracle Coherence, Application-Driven Virtualization, and more. Registration is free, but seating is limited. Register now! Data Integration - Bad data is really the monster | Bikram Sinha "Bad data can cause huge operational failure and cost millions of dollars in terms of time and resources to clean up and validate data across multiple participating systems," says Bikram Sinha. Changing a navigation model on a page in WebCenter | Edwin Biemond Another illustrated how-to from Oracle ACE Edwin Biemond. Why do I need an Authenticator when I have an Identity Asserter? | Chris Johnson Chris Johnson responds to a user question. OOW: The Most Important Thing | Floyd Teter Oracle ACE Director Floyd Teter explains why he sees "the inclusion of Fusion Applications CRM and HCM in the Oracle Public Cloud" as the most important news to come out of Oracle OpenWorld 2011. Oracle Releases Oracle Solaris 11 | Gokhan Atil Atil offers an overview of some of the "key points" of the new Solaris 11 release. SOA Development Virtual Developer Day (On Demand) You won't get the hands-on experience available in the live event, but if you will learn learn how a SOA approach can be implemented, whether starting afresh with new services or reusing existing services. Webcast: Maximum Availability on Private Clouds - Nov 10 - 10am PT/ 1pm ET Featuring Margaret Hamburger (Director, Product Marketing, Oracle) and Joe Meeks (Director, Product Management, Oracle). Should Enterprise Architecture Teams Be More Focused on Innovation? | Richard Seroter Richard Seroter looks answers among opinions offered by Forrester analyst Brian Hopkins and Jude Umeh of CapGemini.

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  • Dynamic libraries are not allowed on iOS but what about this?

    - by tapirath
    I'm currently using LuaJIT and its FFI interface to call C functions from LUA scripts. What FFI does is to look at dynamic libraries' exported symbols and let the developer use it directly form LUA. Kind of like Python ctypes. Obviously using dynamic libraries is not permitted in iOS for security reasons. So in order to come up with a solution I found the following snippet. /* (c) 2012 +++ Filip Stoklas, aka FipS, http://www.4FipS.com +++ THIS CODE IS FREE - LICENSED UNDER THE MIT LICENSE ARTICLE URL: http://forums.4fips.com/viewtopic.php?f=3&t=589 */ extern "C" { #include <lua.h> #include <lualib.h> #include <lauxlib.h> } // extern "C" #include <cassert> // Please note that despite the fact that we build this code as a regular // executable (exe), we still use __declspec(dllexport) to export // symbols. Without doing that FFI wouldn't be able to locate them! extern "C" __declspec(dllexport) void __cdecl hello_from_lua(const char *msg) { printf("A message from LUA: %s\n", msg); } const char *lua_code = "local ffi = require('ffi') \n" "ffi.cdef[[ \n" "const char * hello_from_lua(const char *); \n" // matches the C prototype "]] \n" "ffi.C.hello_from_lua('Hello from LUA!') \n" // do actual C call ; int main() { lua_State *lua = luaL_newstate(); assert(lua); luaL_openlibs(lua); const int status = luaL_dostring(lua, lua_code); if(status) printf("Couldn't execute LUA code: %s\n", lua_tostring(lua, -1)); lua_close(lua); return 0; } // output: // A message from LUA: Hello from LUA! Basically, instead of using a dynamic library, the symbols are exported directly inside the executable file. The question is: is this permitted by Apple? Thanks.

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  • Software development is (mostly) a trade, and what to do about it

    - by Jeff
    (This is another cross-post from my personal blog. I don’t even remember when I first started to write it, but I feel like my opinion is well enough baked to share.) I've been sitting on this for a long time, particularly as my opinion has changed dramatically over the last few years. That I've encountered more crappy code than maintainable, quality code in my career as a software developer only reinforces what I'm about to say. Software development is just a trade for most, and not a huge academic endeavor. For those of you with computer science degrees readying your pitchforks and collecting your algorithm interview questions, let me explain. This is not an assault on your way of life, and if you've been around, you know I'm right about the quality problem. You also know the HR problem is very real, or we wouldn't be paying top dollar for mediocre developers and importing people from all over the world to fill the jobs we can't fill. I'm going to try and outline what I see as some of the problems, and hopefully offer my views on how to address them. The recruiting problem I think a lot of companies are doing it wrong. Over the years, I've had two kinds of interview experiences. The first, and right, kind of experience involves talking about real life achievements, followed by some variation on white boarding in pseudo-code, drafting some basic system architecture, or even sitting down at a comprooder and pecking out some basic code to tackle a real problem. I can honestly say that I've had a job offer for every interview like this, save for one, because the task was to debug something and they didn't like me asking where to look ("everyone else in the company died in a plane crash"). The other interview experience, the wrong one, involves the classic torture test designed to make the candidate feel stupid and do things they never have, and never will do in their job. First they will question you about obscure academic material you've never seen, or don't care to remember. Then they'll ask you to white board some ridiculous algorithm involving prime numbers or some kind of string manipulation no one would ever do. In fact, if you had to do something like this, you'd Google for a solution instead of waste time on a solved problem. Some will tell you that the academic gauntlet interview is useful to see how people respond to pressure, how they engage in complex logic, etc. That might be true, unless of course you have someone who brushed up on the solutions to the silly puzzles, and they're playing you. But here's the real reason why the second experience is wrong: You're evaluating for things that aren't the job. These might have been useful tactics when you had to hire people to write machine language or C++, but in a world dominated by managed code in C#, or Java, people aren't managing memory or trying to be smarter than the compilers. They're using well known design patterns and techniques to deliver software. More to the point, these puzzle gauntlets don't evaluate things that really matter. They don't get into code design, issues of loose coupling and testability, knowledge of the basics around HTTP, or anything else that relates to building supportable and maintainable software. The first situation, involving real life problems, gives you an immediate idea of how the candidate will work out. One of my favorite experiences as an interviewee was with a guy who literally brought his work from that day and asked me how to deal with his problem. I had to demonstrate how I would design a class, make sure the unit testing coverage was solid, etc. I worked at that company for two years. So stop looking for algorithm puzzle crunchers, because a guy who can crush a Fibonacci sequence might also be a guy who writes a class with 5,000 lines of untestable code. Fashion your interview process on ways to reveal a developer who can write supportable and maintainable code. I would even go so far as to let them use the Google. If they want to cut-and-paste code, pass on them, but if they're looking for context or straight class references, hire them, because they're going to be life-long learners. The contractor problem I doubt anyone has ever worked in a place where contractors weren't used. The use of contractors seems like an obvious way to control costs. You can hire someone for just as long as you need them and then let them go. You can even give them the work that no one else wants to do. In practice, most places I've worked have retained and budgeted for the contractor year-round, meaning that the $90+ per hour they're paying (of which half goes to the person) would have been better spent on a full-time person with a $100k salary and benefits. But it's not even the cost that is an issue. It's the quality of work delivered. The accountability of a contractor is totally transient. They only need to deliver for as long as you keep them around, and chances are they'll never again touch the code. There's no incentive for them to get things right, there's little incentive to understand your system or learn anything. At the risk of making an unfair generalization, craftsmanship doesn't matter to most contractors. The education problem I don't know what they teach in college CS courses. I've believed for most of my adult life that a college degree was an essential part of being successful. Of course I would hold that bias, since I did it, and have the paper to show for it in a box somewhere in the basement. My first clue that maybe this wasn't a fully qualified opinion comes from the fact that I double-majored in journalism and radio/TV, not computer science. Eventually I worked with people who skipped college entirely, many of them at Microsoft. Then I worked with people who had a masters degree who sucked at writing code, next to the high school diploma types that rock it every day. I still think there's a lot to be said for the social development of someone who has the on-campus experience, but for software developers, college might not matter. As I mentioned before, most of us are not writing compilers, and we never will. It's actually surprising to find how many people are self-taught in the art of software development, and that should reveal some interesting truths about how we learn. The first truth is that we learn largely out of necessity. There's something that we want to achieve, so we do what I call just-in-time learning to meet those goals. We acquire knowledge when we need it. So what about the gaps in our knowledge? That's where the most valuable education occurs, via our mentors. They're the people we work next to and the people who write blogs. They are critical to our professional development. They don't need to be an encyclopedia of jargon, but they understand the craft. Even at this stage of my career, I probably can't tell you what SOLID stands for, but you can bet that I practice the principles behind that acronym every day. That comes from experience, augmented by my peers. I'm hell bent on passing that experience to others. Process issues If you're a manager type and don't do much in the way of writing code these days (shame on you for not messing around at least), then your job is to isolate your tradespeople from nonsense, while bringing your business into the realm of modern software development. That doesn't mean you slap up a white board with sticky notes and start calling yourself agile, it means getting all of your stakeholders to understand that frequent delivery of quality software is the best way to deal with change and evolving expectations. It also means that you have to play technical overlord to make sure the education and quality issues are dealt with. That's why I make the crack about sticky notes, because without the right technique being practiced among your code monkeys, you're just a guy with sticky notes. You're asking your business to accept frequent and iterative delivery, now make sure that the folks writing the code can handle the same thing. This means unit testing, the right instrumentation, integration tests, automated builds and deployments... all of the stuff that makes it easy to see when change breaks stuff. The prognosis I strongly believe that education is the most important part of what we do. I'm encouraged by things like The Starter League, and it's the kind of thing I'd love to see more of. I would go as far as to say I'd love to start something like this internally at an existing company. Most of all though, I can't emphasize enough how important it is that we mentor each other and share our knowledge. If you have people on your staff who don't want to learn, fire them. Seriously, get rid of them. A few months working with someone really good, who understands the craftsmanship required to build supportable and maintainable code, will change that person forever and increase their value immeasurably.

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  • Dealing with institutionalized programmers.

    - by Singleton
    Some times programmers who work in a project for long time tend to get institutionalized. It is difficult to convince them with reasoning. Even if we manage to convince them they will be adamant to take suggestion on board. How do we handle the situation without developing friction in team? Institutionalized in terms of practices. I recently joined in a project where build &release process was made so complicated with unnecessary roadblocks. My suggestion was we can get rid of some of the development overheads(like filling few spreadsheets) just by integrating defect management and version controlling tools (both are IBM-Rational tools integration can be very easy and one-off effort). Also by using tools like Maven & Ant (project involves java and some COTS products) build & release can be simplified and reduce manual errors& intervention. I managed to convince and ready to put efforts for developing proof of concept. But the ‘Senior’ developer is not willing to take it on board. One reason could be the current process makes him valuable in team.

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  • Coda-like experience for Ubuntu

    - by Dillon Gilmore
    I'm a web developer who's going to transition from using Mac OS X to Ubuntu. I've been using Coda for some time, only because it makes web development easy. I know a full fledged app isn't available for Linux, but would like to know about apps that specialize in the same tasks that Coda offers. I plan on switching to Vim for code editing, I'm extremely proficient and will install the Janus plugin and be good to go for editing code. One thing that makes editing on Coda so amazing is its extremely good at SFTP, you can drag and drop files and/or folders from your local drive to the server. Also, you can edit code directly on the server. The problem here, is that using Vim I don't know of a way to edit code on a remote server, while using my own Vim settings and plugins. To solve this, I would like to know of a good SFTP client OR a good SFTP CLI. A CLI that could synchronize your files after a file has been modified would be perfect, but not necessary. Now, one of the biggest and best features of Coda is its ability to view your databases. You get to create a database, create tables, add stuff, delete stuff and view the contents of the table (all this without writing a single SQL statement). I will admit that databases are my weak point, but is a very important part of my job. If there is a tool that specializes in databases would be perfect. I wouldn't prefer to use the command line for database stuff, but if there is a CLI for databases that I'm missing could potentially be useful. So I guess I'm asking for two things. A tool that makes databases easier to visualize and a tool that assists in pushing my local code to a server.

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  • How to Enable User-Specific Wireless Networks in Windows 7

    - by The Geek
    Wireless network settings in Windows 7 are global across all users, but there’s a little-known option that lets you switch them to per-user, so each user has access to only the networks they are allowed to connect to. Here’s how it all works. How is this useful? Maybe you want to prevent a particular user from accessing the internet—if you don’t give them the wireless password, they won’t be able to get online. This could be very useful if you’ve got mini-people playing games on the family PC, but you don’t want them getting online Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware The Citroen GT – An Awesome Video Game Car Brought to Life [Video] Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates Give Chromium-Based Browser Desktop Notifications a Native System Look in Ubuntu Chrome Time Track Is a Simple Task Time Tracker Google Sky Map Turns Your Android Phone into a Digital Telescope Walking Through a Seaside Village Wallpaper

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  • MPlayer does not work

    - by Soham Pal
    Using the xubuntu desktop, on Ubuntu Raring updated from Quantal. MPlayer never really worked. No video, no audio, nothing. I really can't be any more helpful, so here's the log: petey@home-pc:~$ mplayer "/home/petey/Downloads/Polar Bear Cafe (480p)HorribleSubs]/[HorribleSubs] Polar Bear Cafe - 01 [480p].mkv" MPlayer SVN-r35984-4.7 (C) 2000-2013 MPlayer Team Playing /home/petey/Downloads/Polar Bear Cafe (480p)[HorribleSubs]/[HorribleSubs] Polar Bear Cafe - 01 [480p].mkv. libavformat version 55.0.100 (internal) libavformat file format detected. [lavf] stream 0: video (h264), -vid 0 [lavf] stream 1: audio (aac), -aid 0 [lavf] stream 2: subtitle (ass), -sid 0 VIDEO: [H264] 848x480 0bpp 23.810 fps 0.0 kbps ( 0.0 kbyte/s) Clip info: creation_time: 2012-04-05 21:36:10 Load subtitles in /home/petey/Downloads/Polar Bear Cafe (480p)[HorribleSubs]/ Can't open /dev/fb0: Permission denied [fbdev2] Can't open /dev/fb0: Permission denied VO: [v4l2] No such file or directory vo_cvidix: No vidix driver name provided, probing available ones (-v option for details)! [cyberblade] Error occurred during pci scan: Operation not permitted [mach64] Error occurred during pci scan: Operation not permitted [mga] Error occurred during pci scan: Operation not permitted [mga] Error occurred during pci scan: Operation not permitted [nvidia_vid] Error occurred during pci scan: Operation not permitted [pm3] Error occurred during pci scan: Operation not permitted [radeon] Error occurred during pci scan: Operation not permitted [rage128] Error occurred during pci scan: Operation not permitted [s3_vid] Error occurred during pci scan: Operation not permitted [SiS] Error occurred during pci scan: Operation not permitted [unichrome] Error occurred during pci scan: Operation not permitted [VO_SUB_VIDIX] Couldn't find working VIDIX driver. ========================================================================== Opening video decoder: [ffmpeg] FFmpeg's libavcodec codec family libavcodec version 55.0.100 (internal) Selected video codec: [ffh264] vfm: ffmpeg (FFmpeg H.264) ========================================================================== ========================================================================== Opening audio decoder: [ffmpeg] FFmpeg/libavcodec audio decoders AUDIO: 44100 Hz, 2 ch, floatle, 0.0 kbit/0.00% (ratio: 0->352800) Selected audio codec: [ffaac] afm: ffmpeg (FFmpeg AAC (MPEG-2/MPEG-4 Audio)) ========================================================================== [AO OSS] audio_setup: Can't open audio device /dev/dsp: No such file or directory DVB card number must be between 1 and 4 AO: [null] 44100Hz 2ch floatle (4 bytes per sample) Starting playback... Movie-Aspect is 1.78:1 - prescaling to correct movie aspect. VO: [null] 848x480 = 854x480 Planar YV12 A: 4.7 V: 4.7 A-V: 0.002 ct: 0.083 0/ 0 22% 0% 0.5% 0 0 MPlayer interrupted by signal 2 in module: sleep_timer A: 4.7 V: 4.7 A-V: 0.001 ct: 0.083 0/ 0 21% 0% 0.5% 0 0 Exiting... (Quit)

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  • How is the Ubuntu installation supposed to work?

    - by Bob D
    I have given up on installing Ubuntu 12.04.01 for the sixth time. I finally got Windows XP to work again. So I blitzted the Ubuntu partition and the swap partition and was about to install the sixth try when it occurred to me that ought to ask how is is "supposed" to go. My installer will install Ubuntu on the Linus ext4 partition I created by hand in Windows on my C drive. But the installer keeps insisting on installing the OS on my D drive unless I intervene. So if I choose "do something else" it will accept installing Ubuntu on the C drive in the partition I previously created, but it insists on putting the "Device for boot loader installation" on the D drive. I can select a different drive at this point (where I could not with the "along side windows choice) but what drive to I choose??? It lists sda, sda1, sda5, sdb and sdb1. The five times before this all ended in disaster letting the installer choose. So I need human intervention. Where is the safe place to do this. The results from the previous attempts left me with only the Ubuntu that would boot, the boot to windows from the grub menu failed every time. Is there a better version of Ubuntu I can use? Is V12.04.01 messed up? My goal is still to use Wine on it to run PC programs. I would like to find a shell or skin or something that makes it seem like windows but have the security and power of Linux under the good. I have seen this type of system and it worked very well. I know I am getting long winded but I have been though at least four of the seven rings of hell already, so I want this install to be the last.

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  • Installing Ubuntu 12.04 on a single GPT SSD which contains Windows 7

    - by Gary
    I recently bought a brand new 64 bit PC with a (ASUS) motherboard that supports UEFI and a GPT formatted 240Gb SSD, which contains Windows 7 in the first of 3 (80Gb) partitions. When the system arrived, it booted into Windows 7 like a dream, with no problems. I did not originally want Windows, but the manufacturer does not work with Linux (of any flavour), so I thought I would install Ubuntu into the second partition and dual boot. I downloaded the 12.04 64bit version and proceeded to install. Having selected to 'install', the screen became corrupted, with multicoloured garbage across the middle third of the screen !! So, I rebooted and --- MISSING OPERATING SYSTEM !!! The only way I can now get into Windows is via Super Grub2. First question - what went wrong ? 2nd - Will Ubuntu install on a GPT disk partition ? 3rd - Will it install alongside Windows 7 without screwing the boot mechanism ? 4th - How do I do it ? I have scoured the internet looking for appropriate answers and found NONE ! Please help.......

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  • Logging library for (c++) games

    - by Klaim
    I know a lot of logging libraries but didn't test a lot of them. (GoogleLog, Pantheios, the coming boost::log library...) In games, especially in remote multiplayer and multithreaded games, logging is vital to debugging, even if you remove all logs in the end. Let's say I'm making a PC game (not console) that needs logs (multiplayer and multithreaded and/or multiprocess) and I have good reasons for looking for a library for logging (like, I don't have time or I'm not confident in my ability to write one correctly for my case). Assuming that I need : performance ease of use (allow streaming or formating or something like that) reliable (don't leak or crash!) cross-platform (at least Windows, MacOSX, Linux/Ubuntu) Wich logging library would you recommand? Currently, I think that boost::log is the most flexible one (you can even log to remotely!), but have not good performance. Pantheios is often cited but I don't have comparison points on performance and usage. I've used my own lib for a long time but I know it don't manage multithreading so it's a big problem, even if it's fast enough. Google Log seems interesting, I just need to test it but if you already have compared those libs and more, your advice might be of good use. Games are often performance demanding while complex to debug so it would be good to know logging libraries that, in our specific case, have clear advantages.

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  • What You Said: Where Do You Find Your Next Game?

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your favorite places and tricks for finding new video games to play. It turns out the least of your problems was finding new games! From the comments it became apparent How-To Geek readers had absolutely no problem finding new games to add to their gaming stable. Buzz writes: I have quite an elaborate procedure in finding my next game:For free games i simply follow the feeds on a few websites like Freegamer, LinuxGames, HappyPenguin and Penguspy. Every now and them i browse Wikipedia articles on free/FOSS games. For commercial games the procedure depends on what i enjoyed the most in that game:- If i enjoyed the story or the general feel: i usually start with a game i like and look for sequels, prequels, mods or spinoffs. I even go out on a limb and give other platforms (than a PC) a try, even if it usually means emulation. If you really enjoy a game series/saga it’s usually worth the effort.- If i enjoy the producer/gaming company then i seek out more of their games.- If i enjoy the technical achievements that went into making the game or if i am concerned for the system requirements of my gear i try to play games that are built on the same engine(s) as one of the games i ran smooth and enjoyed.- If i feel like playing a particular genre i usually start with a title i enjoyed and look for alternatives or similar games- You can always try searching for Game of The Year winners for a particular time period or other similar accomplishments. They usually yield great results. How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

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  • Evolution of mainstream programming languages: simplicity versus complexity.

    - by Giorgio
    I had posted this question on http://stackoverflow.com but I was suggested that it may be more appropriate to post it on this forum. I did a quick search on this site and it seems to me that this question has not been asked yet. Please give me a hint if the topic has been raised already by someone else. Update I have rephrased this question, removed personal opinions and made it shorter. I hope in this way it is better suited for this forum. By looking at the recent development of Java (Java 7) and C++ (C++0x) I see that new features are added to these languages. For sure this makes it easier to use certain programming idioms, adding to the productivity of developers. On the other hand, there might be the following risks A language becomes too big, complex, and difficult to understand. It lacks coherence in the design, e.g. if it mixes different paradigms like object-orientation and functional programming, which might not fit well together. Questions: what is more important to you as a developer: to have a rich language that captures a large collection of programming idioms or to have a small language that aims at coherence and simplicity (of course, with a good deal of libraries and tools accompanying it)? Or is it possible to have both? With respect to these issues: How do you judge the current evolutions of main-stream programming languages like Java or C++? Are they becoming too complex, less intuitive? Do they have enough features? Do they need more? Are they still easy enough to understand and use?

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  • Use Your Android Phone to Comparison Shop: 4 Scanner Apps Reviewed

    - by Jason Fitzpatrick
    A smart phone in your pocket is great for on the go news, web browsing, and—of course—mobile gaming. It’s also fantastic for comparison shopping. Today we take a look at four Android scanners and price comparison engines. It’s quite a neat time to be a consumer. Historically if you wanted to do serious price comparisons you had to haul yourself around town, gather flyers from the newspapers, and otherwise invest way too much energy into potential savings that might not even break into double digits. Now you can comparison shop with an ease that borders on magic: by simply pulling out your smart phone and scanning the barcode or typing in the name of the item you wish to compare. Today we’re taking a look at some of the more popular and powerful barcode scanners and price comparison engines available for the Android platform. Before we get to that, a word on our methodology. To test the barcode scanners and the resulting search results we wandered around and rounded up some relatively random items from around the How-To Geek offices. This included a children’s graphic novel, a Wii game, a board game, a pack of razors, a box of tea, and a bottle of nail polish. It’s a decent spread of consumer items that covers several genres. For each application we scanned all the items, looked for the best price at the time, and noted any other relevant benefits of using one scanner over another. It’s worth noting that our primary focus was on the speed and ease of use. You may find that certain scanners have specific features that best suit your needs. What we focused on was how fast you could scan, compare prices, and purchase items if you desired. Since all the scanners are free-as-in-beer, feel free to download them all and run your own tests to confirm our conclusions. Use Your Android Phone to Comparison Shop: 4 Scanner Apps Reviewed How to Run Android Apps on Your Desktop the Easy Way HTG Explains: Do You Really Need to Defrag Your PC?

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  • How to explain why design choices are good?

    - by Telastyn
    As I've become a better developer, I find that much of my design skill comes more from intuition than mechanical analysis. This is great. It lets me read code and get a feel for it quicker. It lets me translate designs between languages and abstractions much easier. And it let's me get stuff done faster. The downside is that I find it harder to explain to teammates (and worse, management) why a particular design is advantageous; especially teammates that are behind the times on best practices. "This design is more testable!" or "You should favor composition over inheritance." go right over their heads, and lead into the rabbit hole of me trying to clue everyone in to the last decade of software engineering advances. I'll get better at it with practice of course, but in the mean time it involves a lot of wasted time and/or bad design (that will lead to wasted time fixing it later). How can I better explain why a certain design is superior, when the benefits aren't completely obvious to the audience?

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  • Can't change settings for Mobile Broadband Dongle - Button is greyed out

    - by Ross LIndsey
    I was with VirginBroadband.com.au (Australia). My huawai 3G Dongle was working great on Ubuntu, However I have changed ISP's. I unlocked the modem, and put in the new SIM. I have tested this in my Windows PC and it connects to the new (Optus) Network A-OK and it all works. When I put this dongle (the same one that was working fine in Ubuntu) into that same Ubuntu Netbook it simply won't connect. When I try to go into the dialog to try and add or change settings the button to change or update settings is greyed out, I can't select it. Apparently since this dongle was already recognized the Broadband Setup Wizard won't start, and I have no idea how to get it to start (presuming it has the ability to configure an already recognized dongle). What do I have to do to either enable the ability to change the configuration for this setup, or to blow away the one that is set up so the Broadband Wizard will re-start and let me configure a new one. Can anyone provide simple instructions for doing this? I'm using Ubuntu with the Cinnamon Desktop

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  • Planning milestones and time

    - by Ignas
    I was hired by a marketing company a year ago initially for link building / SEO stuff, but I'm actually a Web developer and took the job just in desperation to have one (I'm still quite young and just finished 2nd year of University). From the 3rd day my boss realised that I'm not into that stuff at all and since he had an idea of a web based app we started to plan it. I estimated that it shouldn't take me longer than two months to do it, but as I was making it we soon realised that we want to add more and more stuff to make it even better. So the development on my own lasted for about 4 months, but then it became an enterprise size app and we hired another programmer to work along me. The guy was awesome at what he did, but because I was assigned to be programmer/project manager I had to set up milestones with deadlines and we missed most of them, because most of the time it was too much work, and my lack of experience kept me setting really optimistic deadlines. We still kept adding features and had changed the architecture of the application twice. My boss is a great guy and he gets that when we add features it expands the time frame in which things should be done so he wasn't angry at me nor the other guy. But I was feeling bad (I still am) that I suck at planning. I gained loads of experience from the programming side, but I still lack the management/planning skills which make me go nuts. So over the last year I have dedicated probably about 8 months of work to this app (obviously my studies affected it) and we're launching as a closed beta this month. So my question is how do I get better at planning/managing a project, how do you estimate the times? What do you take into consideration when setting goals. I'm working alone again because the other guy moved from the city. But I'm sure we'll be hiring to help me maintain it so I need to get better at it. Any hints, points or anything on the topic are appreciated.

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