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  • How does one rein in the complexities of web development ?

    - by Rahul
    I have been a server-side programmer for most of my career and have only recently started spending more time on web development. I am amazed at the number of things I need to master in order to write a decent web application. Just to list down a few tools/technologies I need to learn, Server side programming language (Java/JSP, ASP, PHP, Ruby or something else) A decent web framework (for any medium to big size application). HTML & CSS Javascript Javascript library (JQuery/ExtJS etc. primarily for AJAX). Good to know even if not necessary. At least a basic knowledge of web design - layouts, colors, fonts etc. A good understanding of web security. A good understanding of Performance/scalability issues. Testing, browser compatibility issues etc. The list goes on. So, my question to seasoned web developers is - How do you guys manage to learn and keep yourself updated on so many things? While developing a web application, how do you handle the complexities involved in these areas and yet manage to write an application that is well designed, user friendly, secure, performant and scalable. As a web developer, does one have to be a jack of all trades or should one specialize in one or two areas and leave the rest to other members of the team ?

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  • Refactoring and Open / Closed principle

    - by Giorgio
    I have recently being reading a web site about clean code development (I do not put a link here because it is not in English). One of the principles advertised by this site is the Open Closed Principle: each software component should be open for extension and closed for modification. E.g., when we have implemented and tested a class, we should only modify it to fix bugs or to add new functionality (e.g. new methods that do not influence the existing ones). The existing functionality and implementation should not be changed. I normally apply this principle by defining an interface I and a corresponding implementation class A. When class A has become stable (implemented and tested), I normally do not modify it too much (possibly, not at all), i.e. If new requirements arrive (e.g. performance, or a totally new implementation of the interface) that require big changes to the code, I write a new implementation B, and keep using A as long as B is not mature. When B is mature, all that is needed is to change how I is instantiated. If the new requirements suggest a change to the interface as well, I define a new interface I' and a new implementation A'. So I, A are frozen and remain the implementation for the production system as long as I' and A' are not stable enough to replace them. So, in view of these observation, I was a bit surprised that the web page then suggested the use of complex refactorings, "... because it is not possible to write code directly in its final form." Isn't there a contradiction / conflict between enforcing the Open / Closed Principle and suggesting the use of complex refactorings as a best practice? Or the idea here is that one can use complex refactorings during the development of a class A, but when that class has been tested successfully it should be frozen?

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  • chrome memory and cpu footprint

    - by nmizar
    I've searched the forums for an answer but I couldn't find quite the answer I was looking for [1] , so I thought I it could as well be of interest to more people around here. I carry out a big part of my job on the browser (or for the browser, if you want to put it that way). I tend to use Chrome, because it's got natively many of the newest features that I need (DevTools stuff, mainly but not only). BTW, I'm usually running the last available Chrome version/build on a desktop Vaio with 4GB RAM and dual core CPU and Ubuntu 12.04 as distro and Gnome as window manager. So, I was curious about a) why does Chrome spawn so many threads even opening only three of four tabs and b) is there any way to allocate more memory to Chrome to prevent its performance from degrading? Thanks in advance, Nacho PS [1] I found threads about Chrome freezing or running out of memory but not about the reasons for this being so or for avoiding it to happen. PPS Of course, I could always buy a newer and more capable machine and that is exactly what I'm trying to evaluate: is this a question of outdated hardware or the problem will keep appearing on any (decently but not hugely sized) machine?

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  • Good 2D Platformer Physics

    - by Joe Wreschnig
    I have a basic character controller set up for a 2D platformer with Box2D, and I'm starting to tweak it to try to make it feel good. Physics engines have a lot of knobs to tweak, and it's not clear to me, writing with a physics engine for the first time, which ones I should use. Should jumping apply a force for several ticks? An impulse? Directly set velocity? How do I stop the avatar from sticking to walls without taking away all its friction (or do I take away all the friction, but only in the air)? Should I model the character as a capsule? A box with rounded corners? A box with two wheels? Just one big wheel? I feel like someone must have done this before! There seem to be very few resources available on the web that are not "baby's first physics", which all cut off where I'm hoping someone has already solved the issues. Most examples of physics engines for platformers have floaty-feeling controls, or in-air jumps, or easily exploitable behavior when temporary penetration is too high, etc. Some examples of what I mean: A short tap of jump jumps a short distance; a long tap jumps higher. Short skidding when stopping or reversing directions at high velocity. Standing stably on inclines (but maybe sliding down them when ducking). Analog speed when using an analog controller. All the other things that separate good platformers from bad platformers. Dare I suggest, stable moving platforms? I'm not really looking for "hey, do this." Obviously, the right thing to do is dependent on what I want in the game. But I'm hoping someone somewhere has gone through the possibilities and said "well technique A does feature X well, technique B does Y well, but that doesn't work with C", or has some worked examples beyond "if (key == space) character.impulse(0, 1)"

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  • IT Optimization Plan Pays Off For UK Retailer

    - by [email protected]
    I caught this article in ComputerworldUK yesterday. The headline talks about UK-based supermarket chain Morrisons is increasing their IT spend...OK, sounds good. Even nicer that Oracle is a big part of that. But what caught my eye were three things: 1) Morrison's truly has a long term strategy for IT. In this case, modernizing and optimizing how they use IT for business advantage. 2) Even in a tough economic climate, Morrison's views IT investments as contributing to and improving the bottom line. Specifically, "The investment in IT contributed to a 21 percent increase in Morrison's underlying profit.." 3) The phased, 3-year "Optimization Plan" took a holistic approach to their business--from CRM and Supply Chain systems to the underlying application infrastructure. On the infrastructure front, adopting a more flexible Service-Oriented Architecture enabled them to be more agile and adapt their business and Identity Management helped with sometimes mundane (but costly) issues like lost passwords and being able to document who has access to what. Things don't always turn out so rosy. And I know it was a long and difficult process...but it's nice to see a happy ending every once in a while.

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  • Python or Ruby in 2011.

    - by Sleeper Smith
    What I'm really asking is, in the current services and technologies provided, which is a more "useful" language? Which one has more opportunity? Some background info first. I'm a .net C# dev for 5 years. Having done a few projects on Amazon AWS, I'm looking to start a few projects of my own. But Azure's too expensive, and AWS has too much management overhead. My current choice is Google App Engine and Python. Logical enough. But what I want to ask here is this: In Linux world, which is more useful? Recently heard about Heroku for Ruby. How viable is this? Looking at the pricing model indicates that it's more expensive. Which one has more up-to-date and exciting open source projects? For instance Trac is just plain out dated compared to Redmine. One of the big reason pulling me for Ruby is Redmine. Implementations? IronPython/IronRuby/JRuby etc etc. Which one is more standardised and more implementation agnostic? Which one is easier to port between Windows/Linux? Anyway, your input and thoughts are greatly appreciated. thanks.

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  • Is there an alternative to HTML Web Sockets, now that Firefox 4 has disabled them?

    - by Pino
    I've been checking out some of the latest multiplayer engines in HTML all supporting multi-user games (Very nice) - I believe all these engines use Web Sockets for communication. That’s why we’ve decided to disable support for WebSocket in Firefox 4, starting with beta 8 due to a protocol-level security issue. Beta 7 of Firefox has support for the -76 version of the protocol, the same version that’s included with Chrome and Safari. Beta 8 of Firefox 4 will remove that support. Anne van Kesteren of Opera also announced that Opera are dropping Websocket support. We are confident that other browser developers will follow. Source: Websockets Disabled in FireFox 4 I've just come accross the above, so no sockets in Firefox 4 or Opera.... thats big. Is anyone aware of an alternate or is it Chrome or do we need to just sit and wait for the next release of the major browsers. More info : Rocket Engine appears to work with all browsers including IE8 (http://rocketpack.fi/engine/) what will it be using as a method of communication?

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  • Virtually the fastest way to try Solaris 11 (and Solaris 10 zones)

    - by dminer
    If you're looking to try out Solaris 11, there are the standard ISO and USB image downloads on the main page.  Those are great if you're looking to install Solaris 11 on hardware, and we hope you will.  But if you take the time to look down the page, you'll find a link off to the Oracle Solaris 11 Virtual Machine downloads.  There are two downloads there:A pre-built Solaris 10 zoneA pre-built Solaris 11 VM for use with VirtualBoxIf you're looking to try Solaris 11 on x86, the second one is what you want.  Of course, this assumes you have VirtualBox already (and if you don't, now's the time to try it, it's a terrific free desktop virtualization product).  Once you complete the 1.8 GB download, it's a simple matter of unzipping the archive and a few quick clicks in VirtualBox to get a Solaris 11 desktop booted.  While it's booting, you'll get to run through the new system configuration tool (that'll be the subject of a future posting here) to configure networking, a user account, and so on.So what about that pre-built Solaris 10 zone download?  It's a really simple way to get yourself acquainted with the Solaris 10 zones feature, which you may well find indispensible in transitioning an existing Solaris 10 infrastructure to Solaris 11.  Once you've downloaded the file, it's a self-extracting executable that'll configure the zone for you, all you have to supply is an IP address for the zone.  It's really quite slick!I expect we'll do a lot more pre-built VM's and zones going forward, as that's a big part of being a cloud OS; if there's one that would be really useful for you, let us know.

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  • deep expertise in one technology or not so deep understanding of many technologies

    - by district
    Hello everyone. I started to feel a little bit confused recently about my career path as software developer, about what I do, what I know and do I need it. I am 21 years now and I have 3 years of experience. I've been dealing with java/C++ projects, Servlet/JSP/JSF, desktop QT, also some mobile development (Symbian, Android) I work for a quite a small company, around 20 developers with different projects. I'm also a student. The problem is that I'm not sure if I'm taking the right road here. I'm starting to work with new technology every few months. I don't have deep understanding in any of these and I'm not sure if this is what I need. I will probably not become an expert in any of these. The other path is maybe to start working for a big company which use one set of technologies and become an expert. What's your opinion on this topic ? What is more valuable ?

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  • We've Been Busy: World Tour 2010

    - by [email protected]
    By Brian Dayton on March 11, 2010 11:17 PM Right after Oracle OpenWorld 2009 we went right into planning for our 2010 World Tour. An ambitious 90+ city tour visiting cities on every continent. The Oracle Applications Strategy Update Tour started January 19th and is in full swing right now. We've put some heavy hitters on the road. If you didn't get a chance to see Steve Miranda, Senior Vice President of Oracle Application Development in Tokyo, Anthony Lye, Senior Vice President of Oracle CRM Development in New Delhi or Sonny Singh, Senior Vice President of Oracle Industries Business Unit in Stockholm don't worry...we're not done yet. The theme, Smart Strategies: Your Roadmap to the Future is a nod to the fact that everyone needs to be smart about what's going on in their business and industry right now. But just as important---how to make sure that you're on the course to where you need to be down the road. Get the big picture and key trends in "The New Normal" of today's business climate and drill down and find out about the latest and greatest innovations in Oracle Applications. Check out http://www.oracle.com/events/applicationstour/index.html for an upcoming tour date near you. Pictures, feedback, summaries and learnings from the tour to come soon.

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  • Scene graphs and spatial partitioning structures: What do you really need?

    - by tapirath
    I've been fiddling with 2D games for awhile and I'm trying to go into 3D game development. I thought I should get my basics right first. From what I read scene graphs hold your game objects/entities and their relation to each other like 'a tire' would be the child of 'a vehicle'. It's mainly used for frustum/occlusion culling and minimizing the collision checks between the objects. Spatial partitioning structures on the other hand are used to divide a big game object (like the map) to smaller parts so that you can gain performance by only drawing the relevant polygons and again minimizing the collision checks to those polygons only. Also a spatial partitioning data structure can be used as a node in a scene graph. But... I've been reading about both subjects and I've seen a lot of "scene graphs are useless" and "BSP performance gain is irrelevant with modern hardware" kind of articles. Also some of the game engines I've checked like gameplay3d and jmonkeyengine are only using a scene graph (That also may be because they don't want to limit the developers). Whereas games like Quake and Half-Life only use spatial partitioning. I'm aware that the usage of these structures very much depend on the type of the game you're developing so for the sake of clarity let's assume the game is a FPS like Counter-Strike with some better outdoor environment capabilities (like a terrain). The obvious question is which one is needed and why (considering the modern hardware capabilities). Thank you.

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  • What is the best way to track / record the current programming project you work on? [duplicate]

    - by user2424160
    This question already has an answer here: Methodology for Documenting Existing Code Base 6 answers When do you start documenting the code? 13 answers Where should a programmer explain the extended logic behind the code? 5 answers I have been in this problem for long time and I want to know how it's done in real / big companies project? Suppose I have the project to build a website. Now I divide the project into sub tasks and do it. But you know that suppose I have task1 in hand like export the page to pdf. Now I spend 3 days to do that , came across various problems, many Stack Overflow questions and in the end I solve it. Now 4 months after someone told me that there is some error in the code. Now by that I completely forgot about (60%) of how I did it and why I do this way. I document the code but I can't write the whole story of that in the code. Then I have to spend much time on code to find what was the problem so that I added this line etc. I want to know that is there any way that i can log steps in completing the project. So that I can see how I end up with code, what errors I got, what questions I asked on SO and etc. How people do it in real time? Which software to use? I know in our project management software called JIRA we have tasks but that does not cover what steps I took to solve that tasks. What is the best way so that when I look back at my 2 year old project, I know how I solve particular task?

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  • How should I safely send bulk mail? [closed]

    - by Jerry Dodge
    First of all, we have a large software system we've developed and have a number of clients using it in their own environment. Each of them is responsible for using their own equipment and resources, we don't provide any services to share with them. We have introduced an automated email system which sends emails automatically via SMTP. Usually, it only sends around 10-20 emails a day, but it's very possible to send bulk email up to thousands of people in a single day. This of course requires a big haul of work, which isn't necessarily the problem. The issue arises when it comes to the SMTP server we're using. An email server is issued a number of relays a day, which is paid for. This isn't really necessarily the issue either. The risk is getting the email server blacklisted. It's inevitable, and we need to carefully take all this into consideration. As far as I can see, the ideal setup would be to have at least 50 IP addresses on multiple servers, each of which hosts its own SMTP server. When sending bulk email, it will divide them up across these servers, and each one will process its own queue. If one of those IP's gets blacklisted, it will be decommissioned and a new IP will replace it. Is there a better way that doesn't require us to invest in a large handful of servers? Perhaps a third party service which is meant exactly for this?

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  • Career opportunities for mid-20 .Net developer

    - by Valera Kolupaev
    Recently, I have moved to Toronto and started exploring career opportunities here. My first impressions about .net developer/architect career are really controversial. Here options that comes to my mind right now: Grow as a developer, lead and solution architect in large and well-known company, like Logitech or IBM. Doing .net development medium size (10-30) software shops Joining some start-up guys First one, seems very bureaucratic with kills all programming fun, that is such valuable to me. And there is not a lot of start ups, that are based on MS technology stack. Good mid-size company seems like a best fit to me, since I can have a lot of fun, doing new projects. Previously I have been working at large (5000+) outsourcing provider as a .Net developer. I was kind of a 'vanilla' time, because our team were always doing massive scale projects from scratch, on latest .Net stack. I would really appreciate if you share pros and cons of path, that you have chosen and what you value most in your current project. I'll start: Pros for Mid-size You are really close to business and application consumers, without all bureaucratic papers Cons It seems, that career oportunities of vertical growth is rather limited, once I have to switch to my own company or join development team of some big players.

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  • Cost effective way to provide static media content

    - by james
    I'd like to be able to deliver around 50MB of static content, either in about 30 individual files up to 10MB or grouped into 3 compressed files, around 5k to 20k times a day. Ideally I'd like to put some sort of very basic security around providing the data to ensure that a request is from the expected source, but if tossing the security for a big reduction in price is possible then it's an option. Does anyone have any suggestions other than what I've found: Google AppEngine is $0.12/GB & I believe has a file size limit of 10MB so I'd have to break the data up a bit. So a rough calculation would seem to be that this would cost me about $30 to $120 a day. Or I've seen something like what seems to be just public static content delivery with no type of logic capabilities like Usenet.nl at what I think calculates to about $0.025/GB which would cost me about $6 to $25 a day. Any idea if I'm going about these calculations right & if there might be a better option for just static content on a decently high volume delivery? Again some basic security would be great but if cost is greatly reduced without it then I'm up for that.

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  • Metaphor for task synchronization [closed]

    - by nkint
    I'm looking for a metaphor. A friend of mine taught me to use metaphors from nature, everyday life, math, and use them to design my projects. They can help in creating a better design or better understanding or the problem, and they are cool. Now I'm working on a project with hardware and micro-controllers in C. For convenience, I have decided to use multiple micro-controllers as co-processor units for real-time (the slaves) and a master. This has saved me a lot of headache: I can code the main logic in the master without paying too much attention to super optimizing everything; I don't care if I need some blocking-call; I don't worry about serial communication with the computer. I just send messages to the slaves and they are super fast super in real time. I like my design and it seems to work well. So here are the important concepts that I'm trying capture in the metaphor: hierarchy of processing Not using one big brain but rather several small, distributed brain units using distributed power or resources I'm looking for a good metaphor for this concept of having one unit synchronize the work of all the others. Preferably, the metaphor would come from nature, biology, or zoology.

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  • How to share code as open source?

    - by Ethel Evans
    I have a little program that I wrote for a local group to handle a somewhat complicated scheduling issue for scheduling multiple meetings in multiple locations that change weekly according to certain criteria. It's a niche need, but I wouldn't be surprised if there are other groups that could use software like this. In fact, we've had requests from others for directions on starting a group like this, and if their groups get as big, they might also want special software to help with scheduling. I plan to continue developing the program and eventually make it an online web app, but a very simple alpha version is completed as a console app. I'd like to make it available as open source, but I have no idea what kind of process I should go through first. Right now, all I have is Java code, not even unit-tested thoroughly. I haven't shown the code to anyone else. There is no documentation. I don't know where I would put the code so others could access it. I don't know anything about licensing it. I don't know what kind of support people will expect from me if I release it as open source. I have no idea what else I should worry about. Can someone outline for me (or post an article(s) that outlines) the process of taking open source software from "coded" to "completed / available"? I really don't want to embarrass myself by doing things weirdly.

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  • Migration of PowerBuilder application to multiplatform

    - by Alex Bibiano
    I developed a client/server application with PowerBuilder in the past for medical clinics and done maintenance for it until now. Now, some clients are asking me to develop a release for Mac/Linux and need some advice about what programming language/technology is best suited for it and the learning curve. It’s not a very very big program but I’m the only developer and have done it in my spare time. PowerBuilder is very productive for this kind of projects (database centric), but it’s not multiplatform and it’s hard to sell PowerBuilder application now days (web, .NET, java sells a lot better with his marketing). My programming skills: - I studied C and C++ in the past (university) but never used it on real projects - Have some Java experience but not in desktop applications - Some experience with Ruby on Rails for web projects - Good skills with PowerBuilder and C# (.NET) (there are my main developing languages) My first dilemma is if I change the desktop application to a web interface, but I think the user will lose some user-experience, and some doctors don’t have a clinic (they are alone at home with my software). I think installing a web application (with webserver) for one user will be overwhelming. If I continue developing desktop application, what is at the moment a good framework/toolset to learn having my skills? Somebody has had similar experiences? A lot of thanks

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  • Evolution of mainstream programming languages: simplicity versus complexity.

    - by Giorgio
    I had posted this question on http://stackoverflow.com but I was suggested that it may be more appropriate to post it on this forum. I did a quick search on this site and it seems to me that this question has not been asked yet. Please give me a hint if the topic has been raised already by someone else. Update I have rephrased this question, removed personal opinions and made it shorter. I hope in this way it is better suited for this forum. By looking at the recent development of Java (Java 7) and C++ (C++0x) I see that new features are added to these languages. For sure this makes it easier to use certain programming idioms, adding to the productivity of developers. On the other hand, there might be the following risks A language becomes too big, complex, and difficult to understand. It lacks coherence in the design, e.g. if it mixes different paradigms like object-orientation and functional programming, which might not fit well together. Questions: what is more important to you as a developer: to have a rich language that captures a large collection of programming idioms or to have a small language that aims at coherence and simplicity (of course, with a good deal of libraries and tools accompanying it)? Or is it possible to have both? With respect to these issues: How do you judge the current evolutions of main-stream programming languages like Java or C++? Are they becoming too complex, less intuitive? Do they have enough features? Do they need more? Are they still easy enough to understand and use?

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  • OOW content for Pattern Matching....

    - by KLaker
    If you missed my sessions at OpenWorld then don't worry - all the content we used for pattern matching (presentation and hands-on lab) is now available for download. My presentation "SQL: The Best Development Language for Big Data?" is available for download from the OOW Content Catalog, see here: https://oracleus.activeevents.com/2013/connect/sessionDetail.ww?SESSION_ID=9101 For the hands-on lab ("Pattern Matching at the Speed of Thought with Oracle Database 12c") we used the Oracle-By-Example content. The OOW hands-on lab uses Oracle Database 12c Release 1 (12.1) and uses the MATCH_RECOGNIZE clause to perform some basic pattern matching examples in SQL. This lab is broken down into four main steps: Logically partition and order the data that is used in the MATCH_RECOGNIZE clause with its PARTITION BY and ORDER BY clauses. Define patterns of rows to seek using the PATTERN clause of the MATCH_RECOGNIZE clause. These patterns use regular expressions syntax, a powerful and expressive feature, applied to the pattern variables you define. Specify the logical conditions required to map a row to a row pattern variable in the DEFINE clause. Define measures, which are expressions usable in the MEASURES clause of the SQL query. You can download the setup files to build the ticker schema and the student notes from the Oracle Learning Library. The direct link to the example on using pattern matching is here: http://apex.oracle.com/pls/apex/f?p=44785:24:0::NO:24:P24_CONTENT_ID,P24_PREV_PAGE:6781,2.

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  • Upgrading specific pieces of KDE 4.x

    - by Blind Fish
    So this is going to be one of those "is this even possible?" questions. I need to upgrade a piece of my KDE from 4.8.5 to 4.9. Specifically, I need to upgrade Gwenview from the 2.85 version in KDE 4.8.5 to 2.9 version in KDE 4.9. It seems trivial but it's actually a fairly big deal for me. I recently upgraded my Ubuntu to 12.04, and that upgraded my Gwenview to 2.8x. The issue is that the Gwenview 2.8 releases accidentally broke a feature that I rely upon very heavily. It's a known bug that was corrected in 2.9. Unfortunately, the only package available in Synaptic is 4.8.5, which contains Gwenview 2.85. To make matters worse I'm not sure that I can simply take my whole KDE to 4.9 as I am running an older Toshiba Satellite with the Intel 945GMA chipset that I was shocked managed to hold up under the weight of 12.04 as it is. Well, actually it didn't. I had to install Cairo Dock as Unity 2D was hopeless with this chipset. But anyway, I desperately need to get to Gwenview 2.9 without the potential system-wide implosion of upgrading KDE to 4.9. Possible?

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  • Logging library for (c++) games

    - by Klaim
    I know a lot of logging libraries but didn't test a lot of them. (GoogleLog, Pantheios, the coming boost::log library...) In games, especially in remote multiplayer and multithreaded games, logging is vital to debugging, even if you remove all logs in the end. Let's say I'm making a PC game (not console) that needs logs (multiplayer and multithreaded and/or multiprocess) and I have good reasons for looking for a library for logging (like, I don't have time or I'm not confident in my ability to write one correctly for my case). Assuming that I need : performance ease of use (allow streaming or formating or something like that) reliable (don't leak or crash!) cross-platform (at least Windows, MacOSX, Linux/Ubuntu) Wich logging library would you recommand? Currently, I think that boost::log is the most flexible one (you can even log to remotely!), but have not good performance. Pantheios is often cited but I don't have comparison points on performance and usage. I've used my own lib for a long time but I know it don't manage multithreading so it's a big problem, even if it's fast enough. Google Log seems interesting, I just need to test it but if you already have compared those libs and more, your advice might be of good use. Games are often performance demanding while complex to debug so it would be good to know logging libraries that, in our specific case, have clear advantages.

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  • Too much I/O in the morning ?

    - by steveh99999
    Interesting little improvement on a SQL 2005 system I encountered recently….. Some background - this system had a fairly ‘traditional OLTP’ workload ie  heavily used during day – till around 9pm, then had a batch window for several hours, then not much activity in the early hours of the day, until normal workload resumed the following morning. Using perfmon, I noticed that every morning, we would see a big spike in SQL Server I/O when the application started to be used... As it was 2005 I decided to look at what tables were in cache before and after the overnight batch processing ran… ( using DMV equivalent of dbcc memusage that I posted earlier). Here’s what I saw :-     So, contents of data cache split fairly evenly between my 'important/heavily used' tables.   After this:- some application batch processing,backups, DBCC checks and reindexes were run.  A fairly standard batch I'd suggest. Cache contents then looked like this :- Hmmmm – most of cache is now being used by a table I’ve described as ‘unimportant’. Why ? Well, that table was the last to be reindexed…. purely due to luck, as  the reindexing stored procedure performing a loop in alphabetical order through all application tables...  When the application starts to be used again – all this ‘unimportant’ data has to be replaced in cache by data that is heavily used… So, we changed the overnight reindex scripts –  the most heavily accessed tables are now the last to be reindexed. Obvious really, but we did see a significant reduction in early-morning I/O after changing the order of our reindexing.  

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  • NHibernate Tools: Visual NHibernate

    - by Ricardo Peres
    You probably know that I’m a big fan of Slyce Software’s Visual NHibernate. To me, it is the best tool for generating your entities and mappings from an existing database (it also allows you to go the other way, but I honestly have never used it that way). What I like most about it: Great support: folks at Slyce always listen to your suggestions, give you feedback in a timely manner, and I was even lucky enough to have some of my suggestions implemented! The templating engine, which is very powerful, and more user-friendly than, for example, MyGeneration’s; one of the included templates is Sharp Architecture; Advanced model validations: it even warns you about having lazy properties declared in non-lazy entities; Integration with NHibernate Validator and generation of validation rules automatically based on the database, or on user-defined model settings; The designer: they opted for not displaying all entities in a single screen, which I think was a good decision; has support for all inheritance strategies (table per class hierarchy, table per class, table per concrete class); Generation of FluentNHibernate mappings as well as hbm.xml. I could name others, but… why don’t you see for yourself? There is a demo version available for downloading. By the way, I am in no way related to Slyce, I just happen to like their software!

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  • Why is NDA so hard to understand?

    - by Dave Campbell
    Maybe this concept is simpler for me because of all the jobs I've been on over the years requiring security clearances. I've signed quite a few NDA forms. Some for big companies, some for small, but the meaning of "NDA" remains constant: Non-Disclosure Agreement. To me, that takes no further explanation, but apparently it's confusing to some people, and I don't understand how you can be confused. The papers I signed with the U.S. Army in 1970 read "10 years and $10,000" for a violation... can't imagine what it's up to now, but THAT is a strict NDA :) So those things I've been told, I cannot talk about, period. Even if the entire world knows about them, I cannot speak about them until the information goes off NDA. An example was a Silverlight release a while back. It might have been Silverlight 3, I don't remember. Everyone was anxiously awaiting the release so they could post their material. Of course the entire world knew it was coming out and imminently so. Some enterprising folks had even found the bits on a server before the official announcement. So then the situation became: everyone knew about it, some were even coding with it and blogging about it and yet we couldn't talk about it. Scott Guthrie's posting about it opened the flood gates and then it went off NDA, but up until that moment, we were locked. Sitting out on the edge you're uninstalling and re-installing all the time and you get frustrated when things that used to work don't, but hey... those bits were still warm when you got 'em, and that's the fun. But that fun comes at a price, and the price is the NDA. Awkward yes, confusing no... See you at MIX10, and Stay in the 'Light! MIX10

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