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  • When Clearing an ObservableCollection, There are No Items in e.OldItems

    - by cplotts
    I have something here that is really catching me off guard. I have an ObservableCollection of T that is filled with items. I also have an event handler attached to the CollectionChanged event. When you Clear the collection it causes an CollectionChanged event with e.Action set to NotifyCollectionChangedAction.Reset. Ok, that's normal. But what is weird is that neither e.OldItems or e.NewItems has anything in it. I would expect e.OldItems to be filled with all items that were removed from the collection. Has anyone else seen this? And if so, how have they gotten around it? Some background: I am using the CollectionChanged event to attach and detach from another event and thus if I don't get any items in e.OldItems ... I won't be able to detach from that event. CLARIFICATION: I do know that the documentation doesn't outright state that it has to behave this way. But for every other action, it is notifying me of what it has done. So, my assumption is that it would tell me ... in the case of Clear/Reset as well. Below is the sample code if you wish to reproduce it yourself. First off the xaml: <Window x:Class="ObservableCollection.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300" > <StackPanel> <Button x:Name="addButton" Content="Add" Width="100" Height="25" Margin="10" Click="addButton_Click"/> <Button x:Name="moveButton" Content="Move" Width="100" Height="25" Margin="10" Click="moveButton_Click"/> <Button x:Name="removeButton" Content="Remove" Width="100" Height="25" Margin="10" Click="removeButton_Click"/> <Button x:Name="replaceButton" Content="Replace" Width="100" Height="25" Margin="10" Click="replaceButton_Click"/> <Button x:Name="resetButton" Content="Reset" Width="100" Height="25" Margin="10" Click="resetButton_Click"/> </StackPanel> </Window> Next, the code behind: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Collections.ObjectModel; namespace ObservableCollection { /// <summary> /// Interaction logic for Window1.xaml /// </summary> public partial class Window1 : Window { public Window1() { InitializeComponent(); _integerObservableCollection.CollectionChanged += new System.Collections.Specialized.NotifyCollectionChangedEventHandler(_integerObservableCollection_CollectionChanged); } private void _integerObservableCollection_CollectionChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e) { switch (e.Action) { case System.Collections.Specialized.NotifyCollectionChangedAction.Add: break; case System.Collections.Specialized.NotifyCollectionChangedAction.Move: break; case System.Collections.Specialized.NotifyCollectionChangedAction.Remove: break; case System.Collections.Specialized.NotifyCollectionChangedAction.Replace: break; case System.Collections.Specialized.NotifyCollectionChangedAction.Reset: break; default: break; } } private void addButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection.Add(25); } private void moveButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection.Move(0, 19); } private void removeButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection.RemoveAt(0); } private void replaceButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection[0] = 50; } private void resetButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection.Clear(); } private ObservableCollection<int> _integerObservableCollection = new ObservableCollection<int> { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 }; } }

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  • PHP hooks information and help needed

    - by sea_1987
    Background I am realtively new to hooks, and I have been asked to use a hook to populate a view with some data, currently the view gathers it data from a function that is in the model, and becuase the whole object is being passed to the view I can access the function. The function looks like this, public function numCVInSector($k) { $this->load->model('SYSector'); $sectorModel = new SYSector(); $cvs = $sectorModel->fetchRelatedCV($k); $cvs = $cvs[0]['count']; if($cvs == "0") { return false; } else { return $cvs; } } it call's a query in the model that looks like this, public function fetchRelatedCV($k) { $sql = "SELECT sector_id, COUNT(sector_id) as count FROM sy_user_sectors WHERE sector_id = $k"; //print_r($sql); $query = $this->db->query($sql); return $query->result_array(); } $k is the id of element that is in the view. The Problem I have been asked to use a hook that is in the parent of the model the hook is called post populate, now I have very little idea of what a hook is or how to use one to implement my function. Could some one give me some advice, the code where the hook is original made looks like this, public function populate($where = array()) { $results = array( "success" => false, "is_error" => false, "error_code" => "", "error_message" => "" ); if(empty($where) && empty($this->aliases['id'])){ $results['is_error'] = true; $results['error_message'] = 'No criteria.'; return $results; } // [hook] $this->prePopulate(); $where = count($where) > 0 ? $where : array('id' => $this->aliases['id']); $query = $this->db->get_where($this->tableName, $where, 1); if($query->num_rows() < 1){ $results['error_message'] = 'Empty results.'; return $results; } foreach($query->result_array() as $row){ foreach($this->aliases as $key => $val){ $this->aliases[$key] = $row[$key]; } } // [hook] $this->postPopulate(); // Presume success $results['success'] = true; return $results; } I have been asked to use the postPopulate hook. public function postPopulate() { $args = $this->getHookArgs('post_populate'); if(!is_array($args)){ // $this->fb->log($args, 'bad args'); return false; } // code here... // Convert dates to front end formats. foreach($this->frontEndDateFields as $fieldName => $dateFormat){ $dateRes = mlib_du_getFormattedMySQLDate($this->aliases[$fieldName], $dateFormat); if($dateRes != false){ $this->aliases[$fieldName] = $dateRes; } } return true; }

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  • Blackberry XML Parsing Application not working

    - by Nirmal
    Hello All... I found one sample application from the Blackberry knowledgebase. From that application I have put that sample application on my eclipse plugin, and the code is as follows : import javax.microedition.io.*; import net.rim.device.api.ui.*; import net.rim.device.api.ui.component.*; import net.rim.device.api.ui.container.*; import net.rim.device.api.system.*; import net.rim.device.api.xml.parsers.*; import org.w3c.dom.*; import org.xml.sax.*; class XML_Parsing_Sample extends UiApplication { // creating a member variable for the MainScreen MainScreen _screen = new MainScreen(); // string variables to store the values of the XML document String _node, _element; Connection _connectionthread; public static void main(String arg[]) { XML_Parsing_Sample application = new XML_Parsing_Sample(); // create a new instance of the application // and start the application on the event thread application.enterEventDispatcher(); } public XML_Parsing_Sample() { _screen.setTitle("XML Parsing");// setting title _screen.add(new RichTextField("Requesting.....")); _screen.add(new SeparatorField()); pushScreen(_screen); // creating a screen // creating a connection thread to run in the background _connectionthread = new Connection(); _connectionthread.start();// starting the thread operation } public void updateField(String node, String element) { // receiving the parsed node and its value from the thread // and updating it here // so it can be displayed on the screen String title = "My App"; _screen.add(new RichTextField(node + " : " + element)); if (node.equals(title)) { _screen.add(new SeparatorField()); } } private class Connection extends Thread { public Connection() { super(); } public void run() { // define variables later used for parsing Document doc; StreamConnection conn; try { // providing the location of the XML file, // your address might be different conn = (StreamConnection) Connector .open("http://www.sufalamtech.com/demo/moviewebservice/Test.xml"); // next few lines creates variables to open a // stream, parse it, collect XML data and // extract the data which is required. // In this case they are elements, // node and the values of an element DocumentBuilderFactory docBuilderFactory = DocumentBuilderFactory .newInstance(); DocumentBuilder docBuilder = docBuilderFactory .newDocumentBuilder(); docBuilder.isValidating(); doc = docBuilder.parse(conn.openInputStream()); doc.getDocumentElement().normalize(); NodeList list = doc.getElementsByTagName("*"); _node = new String(); _element = new String(); // this "for" loop is used to parse through the // XML document and extract all elements and their // value, so they can be displayed on the device for (int i = 0; i < list.getLength(); i++) { Node value = list.item(i).getChildNodes().item(0); _node = list.item(i).getNodeName(); _element = value.getNodeValue(); updateField(_node, _element); }// end for }// end try // will catch any exception thrown by the XML parser catch (Exception e) { Dialog.alert("exception = " + e); } }// end connection function }// end connection class }// end XML_Parsing_Sample But when I am running this application, the simulator just showing me a Blank screen with label Requesting... Anybody help me out for this ? Thanks in advance...

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  • SurfaceView drawn on top of other elements after coming back from specific activity

    - by spirytus
    I have an activity with video preview displayed via SurfaceView and other views positioned over it. The problem is when user navigates to Settings activity (code below) and comes back then the surfaceview is drawn on top of everything else. This does not happen when user goes to another activity I have, neither when user navigates outside of app eg. to task manager. Now, you see in code below that I have setContentVIew() call wrapped in conditionals so it is not called every time when onStart() is executed. If its not wrapped in if statements then all works fine, but its causing loosing lots of memory (5MB+) each time onStart() is called. I tried various combinations and nothing seems to work so any help would be much appreciated. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Toast.makeText(this,"Create ", 2000).show(); // set 32 bit window (draw correctly transparent images) getWindow().getAttributes().format = android.graphics.PixelFormat.RGBA_8888; // set the layout of the screen based on preferences of the user sharedPref = PreferenceManager.getDefaultSharedPreferences(this); } public void onStart() { super.onStart(); String syncConnPref = null; syncConnPref = sharedPref.getString("screensLayouts", "default"); if(syncConnPref.contentEquals("default") && currentlLayout!="default") { setContentView(R.layout.fight_recorder_default); } else if(syncConnPref.contentEquals("simple") && currentlLayout!="simple") { setContentView(R.layout.fight_recorder_simple); } // I I uncomment line below so it will be called every time without conditionals above, it works fine but every time onStart() is called I'm losing 5+ MB memory (memory leak?). The preview however shows under the other elements exactly as I need memory leak makes it unusable after few times though // setContentView(R.layout.fight_recorder_default); if(getCamera()==null) { Toast.makeText(this,"Sorry, camera is not available and fight recording will not be permanently stored",2000).show(); // TODO also in here put some code replacing the background with something nice return; } // now we have camera ready and we need surface to display picture from camera on so // we instantiate CameraPreviw object which is simply surfaceView containing holder object. // holder object is the surface where the image will be drawn onto // this is where camera live cameraPreview will be displayed cameraPreviewLayout = (FrameLayout) findViewById(id.camera_preview); cameraPreview = new CameraPreview(this); // now we add surface view to layout cameraPreviewLayout.removeAllViews(); cameraPreviewLayout.addView(cameraPreview); // get layouts prepared for different elements (views) // this is whole recording screen, as big as screen available recordingScreenLayout=(FrameLayout) findViewById(R.id.recording_screen); // this is used to display sores as they are added, it displays like a path // each score added is a new text view simply and as user undos these are removed one by one allScoresLayout=(LinearLayout) findViewById(R.id.all_scores); // layout prepared for controls like record/stop buttons etc startStopLayout=(RelativeLayout) findViewById(R.id.start_stop_layout); // set up timer so it can be turned on when needed //fightTimer=new FightTimer(this); fightTimer = (FightTimer) findViewById(id.fight_timer); // get views for displaying scores score1=(TextView) findViewById(id.score1); score2=(TextView) findViewById(id.score2); advantages1=(TextView) findViewById(id.advantages1); advantages2=(TextView) findViewById(id.advantages2); penalties1=(TextView) findViewById(id.penalties1); penalties2=(TextView) findViewById(id.penalties2); RelativeLayout welcomeScreen=(RelativeLayout) findViewById(id.welcome_screen); Animation fadeIn = AnimationUtils.loadAnimation(this, R.anim.fade_in); welcomeScreen.startAnimation(fadeIn); Toast.makeText(this,"Start ", 2000).show(); animateViews(); } Settings activity is below, after coming back from this activity surfaceview is drawn on top of other elements. public class SettingsActivity extends PreferenceActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); if(MyFirstAppActivity.getCamera()==null) { Toast.makeText(this,"Sorry, camera is not available",2000).show(); return; } addPreferencesFromResource(R.xml.preferences); } }

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  • Using dynamic enum as type in a parameter of a method

    - by samar
    Hi Experts, What i am trying to achieve here is a bit tricky. Let me brief on a little background first before going ahead. I am aware that we can use a enum as a type to a parameter of a method. For example I can do something like this (a very basic example) namespace Test { class DefineEnums { public enum MyEnum { value1 = 0, value2 = 1 } } class UseEnums { public void UseDefinedEnums(DefineEnums.MyEnum _enum) { //Any code here. } public void Test() { // "value1" comes here with the intellisense. UseDefinedEnums(DefineEnums.MyEnum.value1); } } } What i need to do is create a dynamic Enum and use that as type in place of DefineEnums.MyEnum mentioned above. I tried the following. 1. Used a method which i got from the net to create a dynamic enum from a list of strings. And created a static class which i can use. using System; using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; namespace Test { public static class DynamicEnum { public static Enum finished; static List<string> _lst = new List<string>(); static DynamicEnum() { _lst.Add("value1"); _lst.Add("value2"); finished = CreateDynamicEnum(_lst); } public static Enum CreateDynamicEnum(List<string> _list) { // Get the current application domain for the current thread. AppDomain currentDomain = AppDomain.CurrentDomain; // Create a dynamic assembly in the current application domain, // and allow it to be executed and saved to disk. AssemblyName aName = new AssemblyName("TempAssembly"); AssemblyBuilder ab = currentDomain.DefineDynamicAssembly( aName, AssemblyBuilderAccess.RunAndSave); // Define a dynamic module in "TempAssembly" assembly. For a single- // module assembly, the module has the same name as the assembly. ModuleBuilder mb = ab.DefineDynamicModule(aName.Name, aName.Name + ".dll"); // Define a public enumeration with the name "Elevation" and an // underlying type of Integer. EnumBuilder eb = mb.DefineEnum("Elevation", TypeAttributes.Public, typeof(int)); // Define two members, "High" and "Low". //eb.DefineLiteral("Low", 0); //eb.DefineLiteral("High", 1); int i = 0; foreach (string item in _list) { eb.DefineLiteral(item, i); i++; } // Create the type and save the assembly. return (Enum)Activator.CreateInstance(eb.CreateType()); //ab.Save(aName.Name + ".dll"); } } } Tried using the class but i am unable to find the "finished" enum defined above. i.e. I am not able to do the following public static void TestDynEnum(Test.DynamicEnum.finished _finished) { // Do anything here with _finished. } I guess the post has become too long but i hope i have made it quite clear. Please help! Thanks in advance! Regards, Samar

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  • Slider Position

    - by RobinHood
    I had used this code for to create a slider. It's working fine. I want to place the slider next to my label control. Like this (Slidder : Slidder Bar) How to do that? <div> <tr> <td class="aln-rht"> <asp:Label ID="Literal4" runat="server" Text="Slidder :" Font-Bold="true" /> </td> <td> <%=Html.DropDownList("Scale", null, "--Select Scale--", new { id = "speed1" , Style = "display:none"})%> </td> </tr> </div> <script type="text/javascript"> $(function () { var abc = $('select#speed1').selectToUISlider().next(); fixToolTipColor(); }); function fixToolTipColor() { $('.ui-tooltip-pointer-down-inner').each(function () { var bWidth = $('.ui-tooltip-pointer-down-inner').css('borderTopWidth'); var bColor = $(this).parents('.ui-slider-tooltip').css('backgroundColor') $(this).css('border-top', bWidth + ' Solid ' + bColor); }); } </script> The ui.slider.extras.css, selectToUISlider.JQuery.js and ui.slider.js files I had used This is JQuery-ui-1.7.1.custom.css, which i am using... .ui-slider { position: relative; text-align: left; } .ui-slider .ui-slider-handle { position: absolute; z-index: 2; width: 1.2em; height: 1.2em; cursor: default; border-color: Maroon; background-color: Olive} .ui-slider .ui-slider-range { position: absolute; z-index: 1; font-size: .7em; display: block; border: 0; } .ui-slider-horizontal { height: .8em; border-color: Olive;} .ui-slider-horizontal .ui-slider-handle { top: -.3em; margin-left: -.6em; } .ui-slider-horizontal .ui-slider-range { top: 0; height: 100%; } .ui-slider-horizontal .ui-slider-range-min { left: 0; } .ui-slider-horizontal .ui-slider-range-max { right: 0; } .ui-slider-vertical { width: .8em; height: 100px; border-color: Olive; } .ui-slider-vertical .ui-slider-handle { left: -.3em; margin-left: 0; margin-bottom: -.6em; } .ui-slider-vertical .ui-slider-range { left: 0; width: 100%; } .ui-slider-vertical .ui-slider-range-min { bottom: 0; } .ui-slider-vertical .ui-slider-range-max { top: 0; }/* Tabs

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  • having trouble in mysql if statement

    - by user225269
    I just want to simplify what I am doing before, having multiple php files for all data to be listed. Here is my html form: <table border="0" align="center" cellpadding="0" cellspacing="1" bgcolor="#D3D3D3"> <tr> <form name="formcheck" method="post" action="list.php" onsubmit="return formCheck(this);"> <td> <table border="0" cellpadding="3" cellspacing="1" bgcolor=""> <tr> <td colspan="16" height="25" style="background:#5C915C; color:white; border:white 1px solid; text-align: left"><strong><font size="3">List Students</td> </tr> <tr> <td width="30" height="35"><font size="3">*List:</td> <td width="30"><input name="specific" type="text" id="specific" maxlength="25" value=""> </td> <td><font size="3">*By:</td> <td> <select name="general" id="general"> <font size="3"> <option>Year</option> <option>Address</option> </select></td></td> </tr> <tr> <td width="10"><input align="right" type="submit" name="Submit" value="Submit" > </td> </tr> </form> </table> And here's the form action: <?php $con = mysql_connect("localhost","root","nitoryolai123$%^"); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("school", $con); $gyear= $_POST['general']; if ("YEAR"==$_POST['general']) { $result = mysql_query("SELECT * FROM student WHERE YEAR='{$_POST["specific"]}'"); echo "<table border='1'> <tr> <th>IDNO</th> <th>YEAR</th> <th>LASTNAME</th> <th>FIRSTNAME</th> </tr>"; while($row = mysql_fetch_array($result)) { echo "<tr>"; echo "<td>" . $row['IDNO'] . "</td>"; echo "<td>" . $row['YEAR'] . "</td>"; echo "<td>" . $row['LASTNAME'] . "</td>"; echo "<td>" . $row['FIRSTNAME'] . "</td>"; echo "</tr>"; } echo "</table>"; } mysql_close($con); ?> Please help, how do I equate the YEAR(column in mysql database) and the option box(general). if ("YEAR"==$_POST['general']) please correct me if I'm wrong.

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  • log-back and thirdparty writing to stdout. How to stop them getting interleaved.

    - by David Roussel
    First some background. I have a batch-type java process run from a DOS batch script. All the java logging goes to stdout, and the batch script redirects the stdout to a file. (This is good for me because I can ECHO from the script and it gets into the log file, so I can see all the java JVM command line args, which is great for debugging.) I may not I use slf4j API, and for the backend I used to use log4j, but recently switched to logback-classic. Although all my application code uses slf4j, I have a third party library that does it's own logging (not using a standard API) which also gets written to stdout. The problem is that sometimes log lines get mixed up and don't cleanly appear on separate lines. Here is an example of some messed up output: 2010-05-28 18:00:44.783 [thread-1 ] INFO CreditCorrelationElementBuilderImpl - Bump parameters exist for scenario, now attempting bumping. [indexDisplayName=STANDARD_S1_v300] 2010-05-28 18:01:43.517 [thread-1 ] INFO CreditCorrelationElementBuilderImpl - Found adjusted point in data, now applying bump. [point=0.144040000000000] 2010-05-28 18:01:58.642 [thread-1 ] DEBUG com.company.request.Request - Generated request for [dealName=XXX_20050225_01[5],dealType=GENERIC_XXX,correlationType=2,copulaType=1] in 73.8 s, Simon Stopwatch: [sys1.batchpricer.reqgen.gen INHERIT] total 1049 s, counter 24, max 74.1 s, min 212 ms 2010-05-28 18:05/28/10 18:02:20.236 INFO: [ServiceEvent] SubmittedTask:BC-STRESS_04_FZBC-2010-05-21-545024448189310126-23 01:58.658 [req-writer-2b ] INFO .c.g.r.o.OptionalFileDocumentOutput - Writing request XML to \\filserver\dir\file1.xml - write time: 21.4 ms - Simon Stopwatch: [sys1.batchpricer.reqgen.writeinputfile INHERIT] total 905 ms, counter 24, max 109 ms, min 10.8 ms 2010-05-28 18:02:33.626 [ResponseCallbacks-1: DriverJobSpace$TakeJobRunner$1] ERROR c.c.s.s.D.CalculatorCallback - Id:23 no deal found !! 2010-0505/28/10 18:02:50.267 INFO: [ServiceEvent] CompletedTask:BC-STRESS_04_FZBC-2010-05-21-545024448189310126-23:Total:24 Now comparing back to older log files, it seems the problem didn't occur when using log4j as the logging backend. So logback must be doing something different. The problem seems to be that although PrintStream.write(byte buf[], int off, int len) is synchronized, however I can see in ch.qos.logback.core.joran.spi.ConsoleTarget that System.out.write(int b) is the only write method called. So inbetween logback outputting each byte, the thirdparty library is managing to write a whole string to the stdout. (Not only is this cause me a problem, but it must also be a little inefficient?) Is there any other fix to this interleaving problem than patching the code to ConsoleTarget so it implments the other write methods? Any nice work arounds. Or should I just file a bug report? Here is my logback.xml: <configuration> <appender name="STDOUT" class="ch.qos.logback.core.ConsoleAppender"> <encoder> <pattern>%d{yyyy-MM-dd HH:mm:ss.SSS} [%-16thread] %-5level %-35.35logger{30} - %msg%n</pattern> </encoder> </appender> <root level="DEBUG"> <appender-ref ref="STDOUT" /> </root> </configuration> I'm using logback 0.9.20 with java 1.6.0_07.

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  • texture colours opengl

    - by user1324894
    Hi I am making a simple 2D game in c++ and for the map I am doing texture mapping by using tiles and assigning textures to those tiles. However, when I run the programme the textures become black and white when I want them to be the colour they are in the .png image. This is my code: int worldMap[10][10] = { {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, }; void background() { glClearColor(0.0,0.0,0.0,0.0); /**********************************************************************************************/ // Texture loading object nv::Image img; // Return true on success if(img.loadImageFromFile("Image_Loading/field.png")) { glGenTextures(1, &myTexture); glBindTexture(GL_TEXTURE_2D, myTexture); glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); glTexImage2D(GL_TEXTURE_2D, 0, img.getInternalFormat(), img.getWidth(), img.getHeight(), 0, img.getFormat(), img.getType(), img.getLevel(0)); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 16.0f); } else MessageBox(NULL, "Failed to load texture", "End of the world", MB_OK | MB_ICONINFORMATION); /**********************************************************************************************/ } void drawTiles (void) { //our function to draw the tiles for (int i = 0; i < 10; i++) //loop through the height of the map { for (int j = 0; j < 10; j++) //loop through the width of the map { if (worldMap[i][j] == 0) //if the map at this position contains a 0 { glBindTexture( GL_TEXTURE_2D, myTexture ); //bind our grass texture to our shape } glPushMatrix(); //push the matrix so that our translations only affect this tile glTranslatef(j, -i, 0); //translate the tile to where it should belong glBegin (GL_QUADS); //begin drawing our quads glTexCoord2d(10, 0); glVertex2f((-10 + mapX),(-10 + mapY)); //with our vertices we have to assign a texcoord glTexCoord2d(10, 0); glVertex2f((10 + mapX),(-10 + mapY)); //so that our texture has some points to draw to glTexCoord2d(10, 10); glVertex2f((10 + mapX),(10 + mapY)); glTexCoord2d(0, 10); glVertex2f((-10 + mapX),(10 + mapY)); glEnd(); glPopMatrix(); //pop the matrix } //end first loop } //end second loop } void display() { glClearColor (0.0,0.0,0.0,1.0); glClear(GL_COLOR_BUFFER_BIT); /**********************************************************************************************/ glMatrixMode( GL_PROJECTION ); glLoadIdentity(); gluOrtho2D( -5, 5, -5, 5); glMatrixMode( GL_MODELVIEW ); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, myTexture); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); drawTiles(); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND); /**********************************************************************************************/ } void character () { glBegin(GL_POLYGON); glVertex2f((-0.5+characterX),(-0.5 +characterY)); glVertex2f((-0.5+characterX),(0.5+characterY)); glVertex2f((0.5+characterX),(0.5+characterY)); glVertex2f((0.5+characterX),(-0.5+characterY)); glTranslatef(characterX, characterY, 0.0f); glEnd(); } Can anybody help please?

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  • jquery selecting all last elements of an nested tree menu unordered list...not just the :last-child.

    - by Ronedog
    I'm having some trouble figuring this out. I have an unordered list menu that I want to style all the last elements with a folder icon and style all the expandable (parent) elements with a plus.gif image. I wanted to simply change the class by using .addclass() using jquery, which will contain the css to add the background-image. My jquery code below is only selecting the ":last-child", which is placing a folder icon on the last element in the list. i need to place a folder icon in front of all the "li's" that don't hav any children, and place a plus icon in front of all those that do have children. Is there a way to accomplish this? Here's my HTML: <ul id="nav"> <li>Heading 1 <ul> <li>Sub page A <ul> <li>Sub page A - 1 <ul> <li>A - 1: 0</li> <li>A - 1: 1</li> <li>A - 1: 2</li> </ul> </li> <li>Sub page A - 3</li> <li>Sub page A - 2</li> </ul> </li> <li>Sub page B</li> <li>Sub page C <ul> <li>Sub page C - 1 <ul> <li>C - 1: 0</li> <li>C - 1: 1</li> <li>C - 1: 2</li> </ul> </li> <li>Sub page C - 3</li> <li>Sub page C - 2</li> </ul> </li> </ul> </li> <li>Heading 2 <ul> <li>Sub page D</li> <li>Sub page E</li> <li>Sub page F</li> </ul> </li> <li>Heading 3 <ul> <li>Sub page G</li> <li>Sub page H</li> <li>Sub page I</li> </ul> </li> </ul> Here's the jquery code: $(function(){ //add class to last item in each list $('#nav li').find('li:last').addClass('menu_last_child'); });

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  • jQuery animation menu height

    - by StealthRT
    Hey all i have the following jsfiddle Fiddle that i need some help on. When i have my mouse over it-it expands out to a static width but, depending on the text length, it grabs it by the inner's text $('.inner').height(). Problem being is that it goes a little too far beyond the last text list item and when i roll over any of the text in the menu box it slides back up a little. How can prevent it from (1) sliding back up and (2) have the exact height needed without even having the extra space at the bottom of the box for its height? The JS: $(document).ready(function() { $('#menuSquare, .inner').mouseout(function() { theMenu('close'); }); $('#menuSquare, .inner').mouseover(function() { theMenu('open'); }); }); function theMenu(what2Do) { if (what2Do == 'open') { $('#menuSquare').stop().animate({ width: 190, //95 height: $('.inner').height(), duration:900, 'padding-top' : 10, 'padding-right' : 10, 'padding-bottom' : 10, 'padding-left' : 10, backgroundColor: '#fff', opacity: 0.8 }, 1000,'easeOutCubic') } else { $('#menuSquare').stop().animate({ width: "20", height: "20", padding: '0px', backgroundColor: '#e51937', opacity: 0.8 }, 500,'easeInCirc') } }? The HTML: <div id="menuSquare" class="TheMenuBox" style="overflow: hidden; width: 20px; height: 20px; background-color: rgb(229, 25, 55); opacity: 0.8; padding: 0px;"> <div class="inner"> <p style="text-decoration:none; color:#666; cursor: pointer; " onclick="changeImg('Custom Homes');">Custom Homes</p> <p style="text-decoration:none; color:#666; cursor: pointer; " onclick="changeImg('Full Service Hotels');">Full Service Hotels</p> <p style="text-decoration:none; color:#666; cursor: pointer; " onclick="changeImg('Mixed Use');">Mixed Use</p> <p style="text-decoration:none; color:#666; cursor: pointer; " onclick="changeImg('Office');">Office</p> <p style="text-decoration:none; color:#666; cursor: pointer; " onclick="changeImg('Retail');">Retail</p> <p style="text-decoration:none; color:#666; cursor: pointer; " onclick="changeImg('Select Service Hotels');">Select Service Hotels</p> </div> </div>

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  • Break in Class Module vs. Break on Unhandled Errors (VB6 Error Trapping, Options Setting in IDE)

    - by Erx_VB.NExT.Coder
    Basically, I'm trying to understand the difference between the "Break in Class Module" and "Break on Unhandled Errors" that appear in the Visual Basic 6.0 IDE under the following path: Tools --> Options --> General --> Error Trapping The three options appear to be: Break on All Errors Break in Class Module Break on Unhandled Errors Now, apparently, according to MSDN, the second option (Break in Class Module) really just means "Break on Unhandled Errors in Class Modules". Also, this option appears to be set by default (ie: I think its set to this out of the box). What I am trying to figure out is, if I have the second option selected, do I get the third option (Break on Unhandled Errors) for free? In that, does it come included by default for all scenarios outside of the Class Module spectrum? To advise, I don't have any Class Modules in my currently active project. I have .bas modules though. Also, is it possible that by Class Mdules they may be referring to normal .bas Modules as well? (this is my second sub-question). Basically, I just want the setting to ensure there won't be any surprises once the exe is released. I want as many errors to display as possible while I am developing, and non to be displayed when in release mode. Normally, I have two types of On Error Resume Next on my forms where there isn't explicit error handling, they are as follows: On Error Resume Next ' REQUIRED On Error Resume Next ' NOT REQUIRED The required ones are things like, checking to see if an array has any length, if a call to its UBound errors out, that means it has no length, if it returns a value 0 or more, then it does have length (and therefore, exists). These types of Error Statements need to remain active even while I am developing. However, the NOT REQUIRED ones shouldn't remain active while I am developing, so I have them all commented out to ensure that I catch all the errors that exist. Once I am ready to release the exe, I do a CTRL+H to find all occurrences of: 'On Error Resume Next ' NOT REQUIRED (You may have noticed they are commented out)... And replace them with: On Error Resume Next ' NOT REQUIRED ... The uncommented version, so that in release mode, if there are any leftover errors, they do not show to users. For more on the description by MSDN on the three options (which I've read twice and still don't find adequate) you can visit the following link: http://webcache.googleusercontent.com/search?q=cache:yUQZZK2n2IYJ:support.microsoft.com/kb/129876&hl=en&lr=lang_en%7Clang_tr&gl=au&tbs=lr:lang_1en%7Clang_1tr&prmd=imvns&strip=1 I’m also interested in hearing your thoughts if you feel like volunteering them (and this would be my tentative/totally optional third sub-question, that being, your thoughts on fall-back error handling techniques). Just to summarize, the first two questions were, do we get option 3 included in all non-class scenarios if we choose option 2? And, is it possible that when they use the term "Class Module" they may be referring to .bas Modules as well? (Since a .bad Module is really just a class module that is pre-instantiated in the background during start-up). Thank you.

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  • How to overlay a div (or any element) over a table row (tr)?

    - by slolife
    I'd like to overlay a div (or any element that'll work) over a table row (tr tag) that happens to have more than one column. I have tried a few methods, which don't seem to work. I've posted my current code below. I do get an overlay, but not directly over just the row. I tried setting the overlay top to $divBottom.css('top'), but that is always 'auto'. So, am I on the right track, or is there a better way of doing it? Utilizing jQuery is fine as you can see. If I am on the right track, how do I get the div placed correctly? Is the offsetTop an offset in the containing element, the table, and I need to do some math? Any other gotchas I'll run into with that? <html> <head> <title>Overlay Tests</title> <style> #rowBottom { outline:red solid 2px } #divBottom { margin:1em; font-size:xx-large; position:relative; } #divOverlay { background-color:Silver; text-align:center; position:absolute; z-index:10000; opacity:0.5; } </style> </head> <body> <p align="center"><a id="lnkDoIt" href="#">Do it!</a></p> <table width="100%" border="0" cellpadding="10" cellspacing="3" style="position:relative"> <tr> <td><p>Lorem ipsum dolor sit amet, consectetur adipiscing elit.</p></td> </tr> <tr id="rowBottom"> <td><div id="divBottom"><p align="center">This is the bottom text</p></div></td> </tr> <tr> <td><p>Lorem ipsum dolor sit amet, consectetur adipiscing elit.</p></td> </tr> </table> <div id="divOverlay" style=""><p>This is the overlay div.</p><p id="info"></p></div> <script src="../includes/javascript/jquery/jquery-1.4.2.js" type="text/javascript"></script> <script type="text/javascript"> $(document).ready(function() { $('#lnkDoIt').click(function() { var $divBottom = $('#rowBottom'); var $divOverlay = $('#divOverlay'); var bottomTop = $divBottom.attr('offsetTop'); var bottomLeft = $divBottom.attr('offsetLeft'); var bottomWidth = $divBottom.css('width'); var bottomHeight = $divBottom.css('height'); $divOverlay.css('top', bottomTop); $divOverlay.css('left', bottomLeft); $divOverlay.css('width', bottomWidth); $divOverlay.css('height', bottomHeight); $('#info').text('Top: ' + bottomTop + ' Left: ' + bottomLeft); }); }); </script> </body> </html>

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  • The best JSF coding pattern for editing JPA entities using @RequestScoped only

    - by AlanObject
    I am in a project where I will write a lot of pages like this, so I want to use the most efficient (to write) coding pattern. Background: In the past I have used CODI's @ViewAccessScoped to preserve state between requests, and more recently I have started using flash scoped objects to save state. I can't use JSF @ViewScoped because I use CDI and they don't play well together. So I want to see if I can do this with only @RequestScoped backing beans. The page is designed like this (the p namespace is Primefaces): <f:metadata> <f:viewParam name="ID" value="#{backing.id}" /> </f:metadata> .... <h1>Edit Object Page</h1> <h:form id="formObj" rendered="#{backing.accessOK}"> <p:panelGrid columns="2"> <h:outputLabel value="Field #1:"/> <p:inputText value="#{backing.record.field1}" /> (more input fields) <h:outputLabel value="Action:" /> <h:panelGroup> <p:commandButton value="Save" action="#{backing.save}" /> <p:commandButton value="Cancel" action="backing.cancel" /> </h:panelGroup> </p:panelGrid> <p:messages showDetail="true" showSummary="true" /> </h:form> If the page is requested, the method accessOK() has the ability to keep the h:form from being rendered. Instead, the p:messages is shown with whatever FacesMessage(s) the accessOK() method cares to set. The pattern for the bean backing looks like this: @Named @RequestScoped public class Backing { private long id; private SomeJPAEntity record; private Boolean accessOK; public long getId() { return id; } public void setId(long value) { id = value; } public boolean accessOK() { if (accessOK != null) return accessOK; if (getRecord() == null) { // add a FacesMessage that explains the record // does not exist return accessOK = false; // note single = } // do any other access checks, such as write permissions return accessOK = true; } public SomeJPAEntity getRecord() { if (record != null) return record; if (getId() > 0) record = // get the record from DB else record = new SomeJPAEntity(); return record; } public String execute() { if (!accessOK()) return null; // bad edit // do other integrity checks here. If fail, set FacesMessages // and return null; if (getId() > 0) // merge the record back into the data base else // persist the record } } Here is what goes wrong with this model. When the Save button is clicked, a new instance of Backing is built, and then there are a lot of calls to the getRecord() getter before the setID() setter is called. So the logic in getRecord() breaks because it cannot rely on the id property being valid when it is called. When this was a @ViewAccessScoped (or ViewScoped) backing bean, then both the id and record properties are already set when the form is processed with the commandButton. Alternatively you can save those properties in flash storage but that has its own problems I want to avoid. So is there a way to make this programming model work within the specification?

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  • input in table > td, But yet extra bottom spacing between rows! Internet Explorer

    - by phpExe
    Im using meyer css reset. But I have problem with input in a table. There in extra space between rows: <table class="table" cellpadding="0" cellspacing="0" border="0"> <tr> <td>&nbsp;</td> <td>1</td> <td>2</td> <td>3</td> <td>4</td> <td>5</td> <td>6</td> <td>7</td> <td>8</td> <td>9</td> <td>10</td> </tr> <tr> <td>1</td> <td><input type="text"/></td> <td><input type="text"/></td> <td><input type="text"/></td> <td><input type="text"/></td> <td><input type="text"/></td> <td><input type="text"/></td> <td><input type="text" class="black"/></td> <td><input type="text"/></td> <td><input type="text"/></td> <td><input type="text"/></td> </tr> <tr> <td>2</td> <td><input type="text" /></td> <td><input type="text"/></td> <td><input type="text"/></td> <td><input type="text"/></td> <td><input type="text"/></td> <td><input type="text"/></td> <td><input type="text"/></td> <td><input type="text" class="black"/></td> <td><input type="text"/></td> <td><input type="text"/></td> </tr> </table> and css: .table { border-collapse: collapse; border-spacing: 0px; } .table tr { margin-bottom:0; overflow:hidden; height:25px; width: 100%; padding:0; } .table input { width:25px; height:25px; border:1px solid #000; text-align:center; } .black { background:#000; } Why there is extra bottom spacing in internet explorer (I hate ie :(()? Thanks alot

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  • Help to argue why to develop software on a physical computer rather than via a remote desktop

    - by s5804
    Remote desktops are great and many times a blessing and cost effective (instead of leasing expensive cables). I am not arguing against remote desktops, just if one have the alternative to use either remote desktop or physical computer, I would choose the later. Also note that I am not arguing for or against remote work practices. But in my case I am required to be physically present in the office when developing software. Background, I work in a company which main business is not to develop software. Therefore the company IT policies are mainly focused on security and to efficiently deploying/maintaing thousands of computer to users. Further, the typical employee runs typical Office applications, like a word processors. Because safety/stability is such a big priority, every non production system/application, shall be deployed into a physical different network, called the test network. Software development of course also belongs in the test network. To access the test network the company has created a standard policy, which dictates that access to the test network shall go only via a remote desktop client. Practically from ones production computer one would open up a remote desktop client to a virtual computer located in the test network. On the virtual computer's remote desktop one would be able to access/run/install all development tools, like Eclipse IDE. Another solution would be to have a dedicated physical computer, which is physically only connected to the test network. Both solutions are available in the company. I have tested both approaches and found running Eclipse IDE, SQL developer, in the remote desktop client to be sluggish (keyboard strokes are delayed), commands like alt-tab takes me out of the remote client, enjoying... Further, screen resolution and colors are different, just to mention a few. Therefore there is nothing technical wrong with the remote client, just not optimal and frankly de-motivating. Now with the new policies put in place, plans are to remove the physical computers connected to the test network. I am looking for help to argue for why software developers shall have a dedicated physical software development computer, to be productive and cost effective. Remember that we are physically in office. Further one can notice that we are talking about approx. 50 computers out of 2000 employees. Therefore the extra budget is relatively small. This is more about policy than cost. Please note that there are lots of similar setups in other companies that work great due to a perfectly tuned systems. However, in my case it is sluggish and it would cost more money to trouble shoot the performance and fine tune it rather than to have a few physical computers. As a business case we have argued that productivity will go down by 25%, however it's my feeling that the reality is probably closer to 50%. This business case isn't really accepted and I find it very difficult to defend it to managers that has never ever used a rich IDE in their life, never mind developed software. Further the test network and remote client has no guaranteed service level, therefore it is down for a few hours per month with the lowest priority on the fix list. Help is appreciated.

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  • Step by Step / Deep explain: The Power of (Co)Yoneda (preferably in scala) through Coroutines

    - by Mzk
    some background code /** FunctorStr: ? F[-]. (? A B. (A -> B) -> F[A] -> F[B]) */ trait FunctorStr[F[_]] { self => def map[A, B](f: A => B): F[A] => F[B] } trait Yoneda[F[_], A] { yo => def apply[B](f: A => B): F[B] def run: F[A] = yo(x => x) def map[B](f: A => B): Yoneda[F, B] = new Yoneda[F, B] { def apply[X](g: B => X) = yo(f andThen g) } } object Yoneda { implicit def yonedafunctor[F[_]]: FunctorStr[({ type l[x] = Yoneda[F, x] })#l] = new FunctorStr[({ type l[x] = Yoneda[F, x] })#l] { def map[A, B](f: A => B): Yoneda[F, A] => Yoneda[F, B] = _ map f } def apply[F[_]: FunctorStr, X](x: F[X]): Yoneda[F, X] = new Yoneda[F, X] { def apply[Y](f: X => Y) = Functor[F].map(f) apply x } } trait Coyoneda[F[_], A] { co => type I def fi: F[I] def k: I => A final def map[B](f: A => B): Coyoneda.Aux[F, B, I] = Coyoneda(fi)(f compose k) } object Coyoneda { type Aux[F[_], A, B] = Coyoneda[F, A] { type I = B } def apply[F[_], B, A](x: F[B])(f: B => A): Aux[F, A, B] = new Coyoneda[F, A] { type I = B val fi = x val k = f } implicit def coyonedaFunctor[F[_]]: FunctorStr[({ type l[x] = Coyoneda[F, x] })#l] = new CoyonedaFunctor[F] {} trait CoyonedaFunctor[F[_]] extends FunctorStr[({type l[x] = Coyoneda[F, x]})#l] { override def map[A, B](f: A => B): Coyoneda[F, A] => Coyoneda[F, B] = x => apply(x.fi)(f compose x.k) } def liftCoyoneda[T[_], A](x: T[A]): Coyoneda[T, A] = apply(x)(a => a) } Now I thought I understood yoneda and coyoneda a bit just from the types – i.e. that they quantify / abstract over map fixed in some type constructor F and some type a, to any type B returning F[B] or (Co)Yoneda[F, B]. Thus providing map fusion for free (? is this kind of like a cut rule for map ?). But I see that Coyoneda is a functor for any type constructor F regardless of F being a Functor, and that I don't fully grasp. Now I'm in a situation where I'm trying to define a Coroutine type, (I'm looking at https://www.fpcomplete.com/school/to-infinity-and-beyond/pick-of-the-week/coroutines-for-streaming/part-2-coroutines for the types to get started with) case class Coroutine[S[_], M[_], R](resume: M[CoroutineState[S, M, R]]) sealed trait CoroutineState[S[_], M[_], R] object CoroutineState { case class Run[S[_], M[_], R](x: S[Coroutine[S, M, R]]) extends CoroutineState[S, M, R] case class Done[R](x: R) extends CoroutineState[Nothing, Nothing, R] class CoroutineStateFunctor[S[_], M[_]](F: FunctorStr[S]) extends FunctorStr[({ type l[x] = CoroutineState[S, M, x]})#l] { override def map[A, B](f : A => B) : CoroutineState[S, M, A] => CoroutineState[S, M, B] = { ??? } } } and I think that if I understood Coyoneda better I could leverage it to make S & M type constructors functors way easy, plus I see Coyoneda potentially playing a role in defining recursion schemes as the functor requirement is pervasive. So how could I use coyoneda to make type constructors functors like for example coroutine state? or something like a Pause functor ?

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  • Hover/Fadeto/Toggle Multiple Class Changing

    - by Slick Willis
    So my problem is rather simple and complex at the same time. I am trying to create links that fade in when you mouseover them and fade out when you mouseout of them. At the same time that you are going over them I would like a pic to slide from the left. This is the easy part, I have every thing working. The image fades and another image slides. I did this by using a hover, fadeto, and toggle("slide"). I would like to do this in a table format with multiple images being able to be scrolled over and sliding images out. The problem is that I am calling my sliding image to a class and when I hover over the letters both images slide out. Does anybody have a solution for this? I posted the code that I used below: <html> <head> <script type='text/javascript' src='http://accidentalwords.squarespace.com/storage/jquery/jquery-1.4.2.min.js'></script> <script type='text/javascript' src='http://accidentalwords.squarespace.com/storage/jquery/jquery-custom-181/jquery-ui-1.8.1.custom.min.js'></script> <style type="text/css"> .text-slide { display: none; margin: 0px; width: 167px; height: 50px; } </style> <script> $(document).ready(function(){ $(".letterbox-fade").fadeTo(1,0.25); $(".letterbox-fade").hover(function () { $(this).stop().fadeTo(250,1); $(".text-slide").toggle("slide", {}, 1000); }, function() { $(this).stop().fadeTo(250,0.25); $(".text-slide").toggle("slide", {}, 1000); }); }); </script> </head> <body style="background-color: #181818"> <table> <tr> <td><div class="letterbox-fade"><img src="http://accidentalwords.squarespace.com/storage/sidebar/icons/A-Letterbox-Selected.png" /></div></td> <td><div class="text-slide"><img src="http://accidentalwords.squarespace.com/storage/sidebar/icons/TEST.png" /></div></td> </tr> <tr> <td><div class="letterbox-fade"><img src="http://accidentalwords.squarespace.com/storage/sidebar/icons/B-Letterbox-Selected.png" /></div></td> <td><div class="text-slide"><img src="http://accidentalwords.squarespace.com/storage/sidebar/icons/TEST.png" /></div></td> </tr> </table> </body> </html>

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  • Internet Explorer not loading stylesheet.

    - by Antarr Byrd
    I have a page that uses css. I works fine in firefox but when I open in IE there appears to be no styling. <!DOCTYPE html> <html> <head> <title>MySite</title> <%= stylesheet_link_tag :all %> <%= javascript_include_tag :defaults %> <%= csrf_meta_tag %> </head> <body> <p> <nav> <ul> <li> <a href="#">Login</a> </li> <li> <a href="#">Blog</a> </li> <li> <a href="#">Contact Us </a> </li> <li> <a href="#">Help</a> </li> <li> <a href="#">Trends</a> </li> <li> <a href="#">Your Privacy!</a> </li> <li> <a href="#">Terms of Use</a> </li> <li> <a href="#">mySite.com</a> </li> </ul> </nav> </p> <%= yield %> </body> <aside style ="float:right; font-size:x-small;background:#ffffff;"> <center> Local Areas </center> <% @states.each do |state| %> <ul> <a href= "/states"> <li> <%= state.name %> </li> </a> </ul> <% end %> </aside> <footer> </footer> </html>

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  • Termite colony simulator using java

    - by ashii
    hi everyone, i hve to design a simulator that will maintain an environment, which consists of a collection of patches arranged in a rectangular grid of arbitrary size. Each patch contains zero or more wood chips. A patch may be occupied by one or more termites or predators, which are mobile entities that live within the world and behave according to simple rules. A TERMITE can pick up a wood chip from the patch that it is currently on, or drop a wood chip that it is carrying. Termites travel around the grid by moving randomly from their current patch to a neighbouring patch, in one of four possible directions. New termites may hatch from eggs, and this is simulated by the appearance of a new termite at a random patch within the environment. A PREDATOR moves in a similar way to termites, and if a predator moves onto a patch that is occupied by a termite, then the predator eats the termite. At initialization, the termites, predators, and wood chips are distributed randomly in the environment. Simulation then proceeds in a loop, and the new state of the environment is obtained at each iteration. i have designed the arena using jpanel but im not able to randomnly place wood,termite and predator in that arena. can any one help me out?? my code for the arena is as following: 01 import java.awt.*; 02 import javax.swing.*; 03 04 public class Arena extends JPanel 05 { 06 private static final int Rows = 8; 07 private static final int Cols = 8; 08 public void paint(Graphics g) 09 { 10 Dimension d = this.getSize(); 11 // don't draw both sets of squares, when you can draw one 12 // fill in the entire thing with one color 13 g.setColor(Color.WHITE); 14 // make the background 15 g.fillRect(0,0,d.width,d.height); 16 // draw only black 17 g.setColor(Color.BLACK); 18 // pick a square size based on the smallest dimension 19 int sqsize = ((d.width<d.height) ? d.width/Cols : d.height/Rows); 20 // loop for rows 21 for (int row=0; row<Rows; row++) 22 { 23 int y = row*sqsize; // y stays same for entire row, set here 24 int x = (row%2)*sqsize; // x starts at 0 or one square in 25 for (int i=0; i<Cols/2; i++) 26 { 27 // you will only be drawing half the squares per row 28 // draw square 29 g.fillRect(x,y,sqsize,sqsize); 30 // move two square sizes over 31 x += sqsize*2; 32 } 33 } 34 35 } 36 37 38 39 public void update(Graphics g) { paint(g); } 40 41 42 43 public static void main (String[] args) 44 { 45 46 JFrame frame = new JFrame("Arena"); 47 frame.setSize(600,400); 48 frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); 49 frame.setContentPane(new Arena()); 50 frame.setVisible(true); 51 } 52 53 }

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  • Use JQuery to target unwrapped text inside a div

    - by Chris
    I'm trying to find a way to wrap just the inner text of an element, I don't want to target any other inner dom elements. For example. <ul> <li class="this-one"> this is my item <ul> <li> this is a sub element </li> </ul> </li> </ul> I want to use jQuery to do this. <ul> <li class="this-one"> <div class="tree-item-text">this is my item</div> <ul> <li> <div class="tree-item-text">this is a sub element</div> </li> </ul> </li> </ul> A little background is I need to make an in-house tree structure ui element, So I'm using the UL structure to represent this. But I don't want developers to have to do any special formatting to use the widget. update: I just wanted to add the purpose of this is I want to add a click listener to be able to expand the elements under the li, However, since those elements are within the li the click listener will activate even when clicking on the children, So I want to attach it to the text instead, to do this the text needs to be targetable, which is why I want to wrap it in a div of it's own. So far I've come up with wrapping all the inner elements of the li in a div and then moving all inner dom elements back to the original parent. But this code is pretty heavy for something that might be much simpler and not require so much DOM manipulation. EDIT: Want to share the first pseudo alternative I came up with but I think it is very tasking for what I want to accomplish. var innerTextThing = $("ul.tree ul").parents("li").wrapInner("<div class='tree-node-text'>"); $(innerTextThing.find(".tree-node-text")).each(function(){ $(this).after($(this).children("ul")); }); Answered: I ended up doing the following, FYI i only have to worry about FF and IE compatibility so it's untested in other browsers. //this will wrap all li textNodes in a div so we can target them. $(that).find("li").contents() .filter(function () { return this.nodeType == 3; }).each(function () { if ( //these are for IE and FF compatibility (this.textContent != undefined && this.textContent.trim() != "") || (this.innerText != undefined && this.innerText.trim() != "") ) { $(this).wrap("<div class='tree-node-text'>"); } });

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  • JQuery form sticks with the ajax indicator on and won't submit

    - by Steven Buick
    Hi, I'm using JQuery 1.3 to validate and submit a form to a PHP page which JSON encodes a server response to display on the original form page. I've tried submitting the form without the JQuery part and everything seems to work fine but when I add JQuery it doesn't submit and constantly displays the ajax indicator. Here's my code: $(document).ready(function(){ var options = { target: '#messagebox', url: 'updateregistration.php', type:'POST', beforeSubmit: validatePassword, success: processJson, dataType: 'json' }; $("form:not(.filter) :input:visible:enabled:first").focus(); $("#webmailForm").validate({ errorLabelContainer: "#messagebox", rules: { forename: "required", surname: "required", currentpassword: "required", directemail: { required: true, email: true }, directtelephone: "required" }, messages: { forename: { required: "Please enter your forename" }, directemail: { required: "Please enter your direct e-mail address", email: "Your e-mail address does not appear to be valid(Example: [email protected])" }, surname: { required: "Please enter your surname" }, directtelephone: { required: "Please enter your direct telephone number" }, currentpassword: { required: "Please enter your current password" } } }); $('#webmailForm').submit(function() { $('#ajaxindicator').show(); $(this).ajaxSubmit(options); return false; }); }); function processJson(data) { $("#webmailForm").fadeOut("fast"); $("#messagebox").fadeIn("fast"); $("#messagebox").css({'background-image' : 'url(../images/messageboxbackgroundgreen.png)','border-color':'#009900','border-width':'1px','border-style':'solid'}); var forename=data.forename; var surname=data.surname; var directemail=data.directemail; var directphone=data.directphone; var dateofbirth=data.dateofbirth; var companyname=data.companyname; var fulladdress=data.fulladdress; var telephone=data.telephone; var fax=data.fax; var email=data.email; var website=data.website; var fsanumber=data.fsanumber; var membertype=data.membertype; var network=data.network; $("#messagebox").html('<h3>Registration Update successful!</h3>' + '<p><strong>Member Type:</strong> ' + membertype + '<br>' + '<strong>Forename:</strong> ' + forename + '<br><strong>Surname:</strong> ' + surname + '<br><strong>Direct E-mail:</strong> ' + directemail + '<br><strong>Direct Phone:</strong> ' + directphone + '<br><strong>Date of Birth:</strong> ' + dateofbirth + '<br><strong>Company:</strong> ' + companyname + '<br><strong>Address:</strong> ' + fulladdress + '<br><strong>Telephone:</strong> ' + telephone + '<br><strong>Fax:</strong> ' + fax + '<br><strong>E-mail:</strong> ' + email + '<br><strong>Website:</strong> ' + website + '<br><strong>FSA Number:</strong> ' + fsanumber + '<br><strong>Network:</strong> ' + network + '</p>'); $('#ajaxindicator').hide(); } function validatePassword(){ var clientpassword=$("#clientpassword").val(); var currentpassword=$("#currentpassword").val(); var currentpasswordmd5=hex_md5(currentpassword); if (currentpasswordmd5!=clientpassword){ $("#messagebox").html("You input the wrong current password, please try again."); $('#ajaxindicator').hide(); return false; } } I have a disabled textbox and some hidden ones. Could this be the problem?

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  • Centering contentplaceholders

    - by gh9
    I have a contentplaceholder which needs to be centered (as close to absolute as possible) to the center of the page. The issue I am having is when, the browser moves to different resolutions the centering is thrown off. I have tried using divs and tables. I have switched out the precent with em units, and still no workie. Any help would be greatly appreciated. My end goal is to have the contentplaceholder always be in the center of page regardless of the resolution of the monitor <div style="width:20%"/> <div style="width:60"> contentplaceholercode </div> <div style="width:20%"/> <table> <tr > <td style="width:20%"> </td> <td style="width:60> </td> <td style="width:20%"> </td> </tr> </table> code for master and code for content page <%@ Master Language="C#" AutoEventWireup="true" CodeBehind="Master.master.cs" Inherits="WorkRecordr.Master" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <script src="Assets/Scripts/Jqeury1.4.4.js" type="text/javascript"></script> <title></title> <style type="text/css"> body { background-color: #326598; } .outer { width: 100%; border: solid 1px gray; padding: 1px; } .inner { border: solid 1px gray; width: 70%; margin-left: auto; margin-right: auto; } </style> </head> <body> <div style="text-align: center"> <asp:ContentPlaceHolder ID="head" runat="server"> </asp:ContentPlaceHolder> </div> <form id="form1" runat="server"> <div class="outer"> <div class="inner"> <asp:ContentPlaceHolder ID="ContentPlaceHolder1" runat="server"> </asp:ContentPlaceHolder> </div> </div> </form> </body> </html> <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="test.aspx.cs" Inherits="WorkRecordr.test" MasterPageFile="~/Master.Master" %> <asp:Content ContentPlaceHolderID="ContentPlaceHolder1" runat="server"> aaaaaaaaa***aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa***aaaaaaaaaaaaaaaa </asp:Content>

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  • (Ordered) Set Partitions in fixed-size Blocks

    - by Eugen
    Here is a function I would like to write but am unable to do so. Even if you don't / can't give a solution I would be grateful for tips. For example, I know that there is a correlation between the ordered represantions of the sum of an integer and ordered set partitions but that alone does not help me in finding the solution. So here is the description of the function I need: The Task Create an efficient* function List<int[]> createOrderedPartitions(int n_1, int n_2,..., int n_k) that returns a list of arrays of all set partions of the set {0,...,n_1+n_2+...+n_k-1} in number of arguments blocks of size (in this order) n_1,n_2,...,n_k (e.g. n_1=2, n_2=1, n_3=1 -> ({0,1},{3},{2}),...). Here is a usage example: int[] partition = createOrderedPartitions(2,1,1).get(0); partition[0]; // -> 0 partition[1]; // -> 1 partition[2]; // -> 3 partition[3]; // -> 2 Note that the number of elements in the list is (n_1+n_2+...+n_n choose n_1) * (n_2+n_3+...+n_n choose n_2) * ... * (n_k choose n_k). Also, createOrderedPartitions(1,1,1) would create the permutations of {0,1,2} and thus there would be 3! = 6 elements in the list. * by efficient I mean that you should not initially create a bigger list like all partitions and then filter out results. You should do it directly. Extra Requirements If an argument is 0 treat it as if it was not there, e.g. createOrderedPartitions(2,0,1,1) should yield the same result as createOrderedPartitions(2,1,1). But at least one argument must not be 0. Of course all arguments must be = 0. Remarks The provided pseudo code is quasi Java but the language of the solution doesn't matter. In fact, as long as the solution is fairly general and can be reproduced in other languages it is ideal. Actually, even better would be a return type of List<Tuple<Set>> (e.g. when creating such a function in Python). However, then the arguments wich have a value of 0 must not be ignored. createOrderedPartitions(2,0,2) would then create [({0,1},{},{2,3}),({0,2},{},{1,3}),({0,3},{},{1,2}),({1,2},{},{0,3}),...] Background I need this function to make my mastermind-variation bot more efficient and most of all the code more "beautiful". Take a look at the filterCandidates function in my source code. There are unnecessary / duplicate queries because I'm simply using permutations instead of specifically ordered partitions. Also, I'm just interested in how to write this function. My ideas for (ugly) "solutions" Create the powerset of {0,...,n_1+...+n_k}, filter out the subsets of size n_1, n_2 etc. and create the cartesian product of the n subsets. However this won't actually work because there would be duplicates, e.g. ({1,2},{1})... First choose n_1 of x = {0,...,n_1+n_2+...+n_n-1} and put them in the first set. Then choose n_2 of x without the n_1 chosen elements beforehand and so on. You then get for example ({0,2},{},{1,3},{4}). Of course, every possible combination must be created so ({0,4},{},{1,3},{2}), too, and so on. Seems rather hard to implement but might be possible. Research I guess this goes in the direction I want however I don't see how I can utilize it for my specific scenario. http://rosettacode.org/wiki/Combinations

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  • What does a WinForm application need to be designed for usability, and be robust, clean, and profess

    - by msorens
    One of the principal problems impeding productivity in software implementation is the classic conundrum of “reinventing the wheel”. Of late I am a .NET developer and even the wonderful wizardry of .NET and Visual Studio covers only a portion of this challenging issue. Below I present my initial thoughts both on what is available and what should be available from .NET on a WinForm, focusing on good usability. That is, aspects of an application exposed to the user and making the user experience easier and/or better. (I do include a couple items not visible to the user because I feel strongly about them, such as diagnostics.) I invite you to contribute to these lists. LIST A: Components provided by .NET These are substantially complete components provided by .NET, i.e. those requiring at most trivial coding to use. “About” dialog -- add it with a couple clicks then customize. Persist settings across invocations -- .NET has the support; just use a few lines of code to glue them together. Migrate settings with a new version -- a powerful one, available with one line of code. Tooltips (and infotips) -- .NET includes just plain text tooltips; third-party libraries provide richer ones. Diagnostic support -- TraceSources, TraceListeners, and more are built-in. Internationalization -- support for tailoring your app to languages other than your own. LIST B: Components not provided by .NET These are not supplied at all by .NET or supplied only as rudimentary elements requiring substantial work to be realized. Splash screen -- a small window present during program startup with your logo, loading messages, etc. Tip of the day -- a mini-tutorial presented one bit at a time each time the user starts your app. Check for available updates -- facility to query a server to see if the user is running the latest version of your app, then provide a simple way to upgrade if a new version is found. Maximize to multiple monitors -- the canonical window allows you to maximize to a single monitor only; in my apps I allow maximizing across multiple monitors with a click. Taskbar notifier -- flash the taskbar when your backgrounded app has new info for the user. Options dialogs -- multi-page dialogs letting the user customize the app settings to his/her own preferences. Progress indicator -- for long running operations give the user feedback on how far there is left to go. Memory gauge -- an indicator (either absolute or percentage) of how much memory is used by your app. LIST C: Stylistic and/or tiny bits of functionality This list includes bits of functionality that are too tiny to merit being called a component, along with stylistic concerns (that admittedly do overlap with the Windows User Experience Interaction Guidelines). Design a form for resizing -- unless you are restricting your form to be a fixed size, use anchors and docking so that it does what is reasonable when enlarged or shrunk by the user. Set tab order on a form -- repeated tab presses by the user should advance from field to field in a logical order rather than the default order in which you added fields. Adjust controls to be aware of operating modes -- When starting a background operation with, for example, a “Go” button, disable that “Go” button until the operation completes. Provide access keys for all menu items (per UXGuide). Provide shortcut keys for commonly used menu items (per UXGuide). Set up some (global or important or common) shortcut keys without associating to menu items. Allow some menu items to be invoked with or without modifier keys (shift, control, alt) where the modifier key is useful to vary the operation slightly. Hook up Escape and Enter on child forms to do what is reasonable. Decorate any library classes with documentation-comments and attributes -- this allows Visual Studio to leverage them for Intellisense and property descriptions. Spell check your code! What else would you include?

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