Search Results

Search found 20018 results on 801 pages for 'image rotation'.

Page 507/801 | < Previous Page | 503 504 505 506 507 508 509 510 511 512 513 514  | Next Page >

  • HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It

    - by Chris Hoffman
    When you a delete a file, it isn’t really erased – it continues existing on your hard drive, even after you empty it from the Recycle Bin. This allows you (and other people) to recover files you’ve deleted. If you’re not careful, this will also allow other people to recover your confidential files, even if you think you’ve deleted them. This is a particularly important concern when you’re disposing of a computer or hard drive. Image Credit: Norlando Pobre on Flickr 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

    Read the article

  • Enchanted Swing in the Forest Wallpaper

    - by Asian Angel
    Magic [DesktopNexus] Latest Features How-To Geek ETC How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Never Call Me at Work [Humorous Star Wars Video] Add an Image Properties Listing to the Context Menu in Chrome and Iron Add an Easy to View Notification Badge to Tabs in Firefox SpellBook Parks Bookmarklets in Chrome’s Context Menu Drag2Up Brings Multi-Source Drag and Drop Uploading to Firefox Enchanted Swing in the Forest Wallpaper

    Read the article

  • My ubuntu with unity not loading after last reboot

    - by Abonec
    I have asus u36sd and after last reboot I can't start up my ubuntu 11.10. Usually I suspend my notebook by closing cover but today I reboot it and it not starting up. Booting flowing by normal till to login screen but if I move mouse cursor after that image immediately switch to console (without any error; only normal loading startup processes) and back to login screen. I can type my password and boot continuing loading but after few moment it again switch back to dark console and switch again to login screen. I can load recovery mode but if I try touch my cursor (by mouse or internal notebook touchpad) it again switch back to console and to login screen. But if I use only keyboard it work fine. Where I can see detailed log information about my problem?

    Read the article

  • SanDisk présente une CompactFlash de 128 GB à 1500 $ l'unité, de telles capacités ont-elles un sens ?

    SanDisk présente une CompactFlash de 128 GB à 1500 $ l'unité, de telles capacités ont-elles un sens ? SanDisk vient de lancer une nouvelle carte mémoire CompactFlash dont les spécifications sont impressionnantes : 128 GB de capacité de stockage pour une vitesse d'écriture de 100MB par seconde. Appuyer sur le déclencheur pour prendre un cliché en deviendrait presque plus long que le transfert de l'image numérique sur les circuits ! De plus, ses dimensions aident à dissiper la chaleur qui découle de ce haut taux d'échange de données ; et offrent aussi plus de place pour l'insertion d'une protection, qui la protège des températures extrêmes. Mais cette Extreme Pro CompactFlash a un prix, et pas un petit... Elle coûte 15...

    Read the article

  • Basic collision direction detection on 2d objects

    - by Osso Buko
    I am trying to develop a platform game for Android by using ANdroid GL Engine (ANGLE). And I am having trouble with collision detection. I have two objects which is shaped as rectangular. And no change in rotation. Here is a scheme of attributes of objects. What i am trying to do is when objects collide they block each other's movement on that direction. Every object has 4 boolean (bTop, bBottom, bRight, bLeft). For example when bBottom is true object can't advance on that direction. I came up with a solution but it seems it only works on one dimensional. Bottom and top or right and left. public void collisionPlatform (MyObject a, MyObject b) { // first obj is player and second is a wall or a platform Vector p1 = a.mPosition; // p1 = middle point of first object Vector d1 = a.mPosition2; // width(mX) and height of first object Vector mSpeed1 = a.mSpeed; // speed vector of first object Vector p2 = b.mPosition; // p1 = middle point of second object Vector d2 = b.mPosition2; // width(mX) and height of second object Vector mSpeed2 = b.mSpeed; // speed vector of second object float xDist, yDist; // distant between middle of two object float width , height; // this is average of two objects measurements width=(width1+width2)/2 xDist=(p1.mX - p2.mX); // calculate distance // if positive first object is at the right yDist=(p1.mY - p2.mY); // if positive first object is below width = d1.mX + d2.mX; // average measurements calculate height = d1.mY + d2.mY; width/=2; height/=2; if (Math.abs(xDist) < width && Math.abs(yDist) < height) { // Two object is collided if(p1.mY>p2.mY) { // first object is below second one a.bTop = true; if(a.mSpeed.mY<0) a.mSpeed.mY=0; b.bBottom = true; if(b.mSpeed.mY>0) b.mSpeed.mY=0; } else { a.bBottom = true; if(a.mSpeed.mY>0) a.mSpeed.mY=0; b.bTop = true; if(b.mSpeed.mY<0) b.mSpeed.mY=0; } } As seen in my code it simply will not work. when object comes from right or left it doesn't work. I tried couple of ways other than this one but none worked. I am guessing right method will include mSpeed vector. But I have no idea how to do it. I really appreciate if you could help. Sorry for my bad english.

    Read the article

  • How to Root Your Android Device & Why You Might Want To

    - by Chris Hoffman
    You’ve probably heard of people “rooting” their Android phones. If you’ve ever wondered how to do that yourself – or wondered why people would bother – you’re in luck. You can root your Android in just a few minutes. After rooting your device, you have full access to the entire system and can run special types of apps that require root permissions. These apps can disable bloatware, control app permissions, enable tethering, and do lots of other cool things. HTG Explains: Why Linux Doesn’t Need Defragmenting How to Convert News Feeds to Ebooks with Calibre How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More

    Read the article

  • Algorithm to calculate trajectories from vector field

    - by cheeesus
    I have a two-dimensional vector field, i.e., for each point (x, y) I have a vector (u, v), whereas u and v are functions of x and y. This vector field canonically defines a set of trajectories, i.e. a set of paths a particle would take if it follows along the vector field. In the following image, the vector field is depicted in red, and there are four trajectories which are partly visible, depicted in dark red: I need an algorithm which efficiently calculates some trajectories for a given vector field. The trajectories must satisfy some kind of minimum denseness in the plane (for every point in the plane we must have a 'nearby' trajectory), or some other condition to get a reasonable set of trajectories. I could not find anything useful on Google on this, and Stackexchange doesn't seem to handle the topic either. Before I start devising such an algorithm by myself: Are there any known algorithms for this problem? What is their name, for which keywords do I have to search?

    Read the article

  • Go up one directory in mod_rewrite

    - by Rudolph Gottesheim
    I've got a standard Zend Framework 1 project that looks a bit like this: Project |- public |- .htaccess |- index.php The .htaccess looks like this: RewriteEngine On RewriteBase / RewriteRule ^image/.*$ img.php?file=$1 [NC,L] RewriteCond %{REQUEST_FILENAME} -s [OR] RewriteCond %{REQUEST_FILENAME} -l [OR] RewriteCond %{REQUEST_FILENAME} -d RewriteRule ^.*$ - [NC,L] RewriteRule ^.*$ index.php [NC,L] Now I want to start transitioning the site to Zend Framework 2, which I put in a separate directory in the root, so the whole thing looks like this: Project |- public |- .htaccess |- index.php |- zf2 |- public |- .htaccess |- index.php What would I have to change in my original (ZF1) .htaccess to route all requests to (for example) /zf2/whatever to ZF2's index.php? I've tried RewriteRule ^zf2(/.*)$ ../zf2/public/index.php [NC,L] in the line after RewriteBase /, but that just gives me a 400 Bad Request.

    Read the article

  • How To Troubleshoot Internet Connection Problems

    - by Chris Hoffman
    Internet connection problems can be frustrating. Rather than mashing F5 and desperately trying to reload your favorite website when you experience a problem, here are some ways you can troubleshoot the problem and identify the cause. Ensure you check the physical connections before getting too involved with troubleshooting. Someone could have accidentally kicked the router or modem’s power cable or pulled an Ethernet cable out of a socket, causing the problem. Image Credit: photosteve101 on Flickr 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

    Read the article

  • RabbitVCS displaying unchanged files on commit

    - by misterjinx
    I have a strange problem with RabbitVCS. I'm inside a working copy directory and I want to commit some files. When I click the commit button, the commit window shows up, but there is a strange situation. Even though I have modified just a few files, the commit window is displaying all the files and directories inside working copy and the checkbox is ticked for each of them, like those files need to be committed. But those files were not changed and already exist in the repo. Please see the image below to understand what I'm saying (the only file that is unversioned/was changed is .htaccess, therefore it should have been the only file listed there). Has this happened to anyone ? It is a bug with RabbitVCS (and probably a solution exists) or am I doing something wrong ?

    Read the article

  • Remove dropped shadown in nemo previews

    - by duxk.gh
    I recently started using Nemo because Nautilus has gotten pretty terrible. I quite like it, but one thing is still bugging me: the shadow of the preview of every image and video file (see below). I've been looking around in the /usr/share/themes/Ambiance/gtk-3.0/apps/nemo.css file but couldn't figure out how to get rid of that shadow. In Nautilus you get a border instead of a shadow, so surely something is different. I just can't figure out what. Any ideas?

    Read the article

  • How To Check If Your Account Passwords Have Been Leaked Online and Protect Yourself From Future Leaks

    - by Chris Hoffman
    Security breaches and password leaks happen constantly on today’s Internet. LinkedIn, Yahoo, Last.fm, eHarmony – the list of compromised websites is long. If you want to know whether your account information was leaked, there are some tools you can use. These leaks often lead to many compromised accounts on other websites. However, you can protect yourself by using unique passwords everywhere – if you do, password leaks won’t be a threat to you. Image Credit: Johan Larsson on Flickr 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

    Read the article

  • DX10 sprite and pixel shader

    - by Alex Farber
    I am using ID3DX10Sprite to draw 2D image on the screen. 3D scene contains only one textured sprite placed over the whole window area. Render method looks like this: m_pDevice-ClearRenderTargetView(...); m_pSprite-Begin(D3DX10_SPRITE_SORT_TEXTURE); m_pSprite-DrawSpritesImmediate(&m_SpriteDefinition, 1, 0, 0); m_pSprite-End(); Now I want to make some transformations with the sprite texture in a shader. Currently the program doesn't work with shader. How it is possible to add pixel shader to the program with this structure? Inside the shader, I need to set all colors equal to red, and multiply pixel values by some coefficient. Something like this: float4 TexturePixelShader(PixelInputType input) : SV_Target { float4 textureColor; textureColor = shaderTexture.Sample(SampleType, input.tex); textureColor.x = textureColor.x * coefficient; textureColor.y = textureColor.x; textureColor.z = textureColor.x; return textureColor; }

    Read the article

  • HTG Explains: Should You Shut Down, Sleep, or Hibernate Your Laptop?

    - by Chris Hoffman
    Computers can sleep, hibernate, or shut down. Sleep allows you to quickly resume using your laptop at the cost of some electricity. Hibernate is like shutting down your computer, but you can still resume working where you left off. There’s no right answer in all situations. Some people leave their computers running 24/7, while others shut down computers the moment they step away. Each of these options has its advantages and disadvantages. Image Credit: DeclanTM on Flickr 6 Ways Windows 8 Is More Secure Than Windows 7 HTG Explains: Why It’s Good That Your Computer’s RAM Is Full 10 Awesome Improvements For Desktop Users in Windows 8

    Read the article

  • Is it illegal to use content in such a way?

    - by MHZ
    I have a couple of questions about the legality of the content of some websites. I am currently working on two websites and I would like to make sure I am not breaking any laws, by using some content like I am... Do I need to get a license to use images from the Internet (such as google.images.com) in my site, assuming they aren't a company logo belonging to another company? If not, am I allowed to use it after I modify it with a image editing software? If content such as phone numbers, e-mail addresses, website addresses, and text from websites can be found for free online, and I gather this information for a search engine based site that I am working on and offering this information on a paid basis (similar to google, but more specialized), is something that is legal? Note: I am not 'copying' or redirecting business from anywhere, to my site. The exact opposite, the site I am working on actually helps advertise businesses and make it easier for customers to find them.

    Read the article

  • My frustum culling is culling from the wrong point [SOLVED]

    - by Xbetas
    I'm having problems with my frustum being in the wrong origin. It follows the rotation of my camera but not the position. In my camera class I'm generating a view-matrix: void Camera::Update() { UpdateViewMatrix(); glMatrixMode(GL_MODELVIEW); //glLoadIdentity(); glLoadMatrixf(GetViewMatrix().m); } Then extracting the planes using the projection matrix and modelview matrix: void UpdateFrustum() { Matrix4x4 projection, model, clip; glGetFloatv(GL_PROJECTION_MATRIX, projection.m); glGetFloatv(GL_MODELVIEW_MATRIX, model.m); clip = model * projection; m_Planes[RIGHT][0] = clip.m[ 3] - clip.m[ 0]; m_Planes[RIGHT][1] = clip.m[ 7] - clip.m[ 4]; m_Planes[RIGHT][2] = clip.m[11] - clip.m[ 8]; m_Planes[RIGHT][3] = clip.m[15] - clip.m[12]; NormalizePlane(RIGHT); m_Planes[LEFT][0] = clip.m[ 3] + clip.m[ 0]; m_Planes[LEFT][1] = clip.m[ 7] + clip.m[ 4]; m_Planes[LEFT][2] = clip.m[11] + clip.m[ 8]; m_Planes[LEFT][3] = clip.m[15] + clip.m[12]; NormalizePlane(LEFT); m_Planes[BOTTOM][0] = clip.m[ 3] + clip.m[ 1]; m_Planes[BOTTOM][1] = clip.m[ 7] + clip.m[ 5]; m_Planes[BOTTOM][2] = clip.m[11] + clip.m[ 9]; m_Planes[BOTTOM][3] = clip.m[15] + clip.m[13]; NormalizePlane(BOTTOM); m_Planes[TOP][0] = clip.m[ 3] - clip.m[ 1]; m_Planes[TOP][1] = clip.m[ 7] - clip.m[ 5]; m_Planes[TOP][2] = clip.m[11] - clip.m[ 9]; m_Planes[TOP][3] = clip.m[15] - clip.m[13]; NormalizePlane(TOP); m_Planes[NEAR][0] = clip.m[ 3] + clip.m[ 2]; m_Planes[NEAR][1] = clip.m[ 7] + clip.m[ 6]; m_Planes[NEAR][2] = clip.m[11] + clip.m[10]; m_Planes[NEAR][3] = clip.m[15] + clip.m[14]; NormalizePlane(NEAR); m_Planes[FAR][0] = clip.m[ 3] - clip.m[ 2]; m_Planes[FAR][1] = clip.m[ 7] - clip.m[ 6]; m_Planes[FAR][2] = clip.m[11] - clip.m[10]; m_Planes[FAR][3] = clip.m[15] - clip.m[14]; NormalizePlane(FAR); } void NormalizePlane(int side) { float length = 1.0/(float)sqrt(m_Planes[side][0] * m_Planes[side][0] + m_Planes[side][1] * m_Planes[side][1] + m_Planes[side][2] * m_Planes[side][2]); m_Planes[side][0] *= length; m_Planes[side][1] *= length; m_Planes[side][2] *= length; m_Planes[side][3] *= length; } And check against it with: bool PointInFrustum(float x, float y, float z) { for(int i = 0; i < 6; i++) { if( m_Planes[i][0] * x + m_Planes[i][1] * y + m_Planes[i][2] * z + m_Planes[i][3] <= 0 ) return false; } return true; } Then i render using: camera->Update(); UpdateFrustum(); int numCulled = 0; for(int i = 0; i < (int)meshes.size(); i++) { if(!PointInFrustum(meshCenter.x, meshCenter.y, meshCenter.z)) { meshes[i]->SetDraw(false); numCulled++; } else meshes[i]->SetDraw(true); } Matrices look like (Camera is at (5, 0, 0)): ModelView [0,0,0.99,0] [0,1,0,0] [-0.99,0,0,0] [0,0,-5,1] Projection [0.814,0,0,0] [0,1.303,0,0] [0,0,-1,0] [0,0,-0.02,0] Clip [0,0,-1,-0.999] [0,1.30,0,0] [-0.814,0,0,0] [0,0,4.98,4.99] What am i doing wrong?

    Read the article

  • Windows 7 Service Pack 1 is Released: But Should You Install It?

    - by The Geek
    Microsoft has just released the final version of Service Pack 1 for Windows 7, but should you drop everything and go through the process of installing it? Where can you get it? We’ve got the answers for you. If you’ve never installed a service pack before, it’s just a big collection of fixes and changes for your operating system, bundled into a big fat download to make it more convenient if you reinstall—if you’ve kept Windows updated, it should have most of the fixes already installed through Windows Update Latest Features How-To Geek ETC How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Never Call Me at Work [Humorous Star Wars Video] Add an Image Properties Listing to the Context Menu in Chrome and Iron Add an Easy to View Notification Badge to Tabs in Firefox SpellBook Parks Bookmarklets in Chrome’s Context Menu Drag2Up Brings Multi-Source Drag and Drop Uploading to Firefox Enchanted Swing in the Forest Wallpaper

    Read the article

  • I am so confused about desktop/viewport switching, all I want to do is bind keyboard shortcuts to switch desktops

    - by Alex
    I've installed a pre-made Ubuntu 10.04 image at work, and I can't seem to figure out how to get desktop switching to work. No shortcuts work, and all the help I can get from the Ubuntu forums is "CTRL-Alt-Left/Right should work." So lemme get this straight. Switching between desktops is deprecated, so we use viewports, which are managed by Compiz, which has one of the most absurd configuration managers out there. Lovely. Can anyone straighten this out for me, and anyone else who might stumble on this question?

    Read the article

  • Enterprise Architecture - Wikipedia

    - by pat.shepherd
    I was looking at the Wikipedia entry for EA and found this chart which does a great job showing the differences of ENTERPRISE Architecture vs. SOLUTION Architecture across several categories.  This really gets at the heart of a misconception many people have about what EA is and where it sits in the grand business –> technical detail continuum. The following image from the 2006 FEA Practice Guidance of US OMB sheds light on the relationship between enterprise architecture and segment(BPR) or Solution architectures. (From this figure and a bit of thinking[which?] one can see that software architecture is truly a solution architecture discipline, for example.) Enterprise architecture - Wikipedia, the free encyclopedia

    Read the article

  • Displaying a grid based map using C++ and sdl

    - by user15386
    I am trying to create a roguelike game using c++ and SDL. However, I am having trouble getting it to display the map, which is represented by a 2d array of a tile class. Currently, my code is this: for (int y = 0; y!=MAPHEIGHT; y++) { for (int x = 0; x!=MAPWIDTH 1; x++) { apply_surface( x * TILEWIDTH, y * TILEHEIGHT, mymap[x][y].image, screen ); } } However, running this code causes it to both dither for a while before opening the SDL window, and (usually) tell me there is an access violation. How can I display my map?

    Read the article

  • A simple deployment example using Oracle Solaris 11

    - by Glynn Foster
    Last week I was over in Melbourne and Sydney to present at an Oracle Technology Network System Administration Day. During a set of morning sessions, I presented on some of the new things that we've done in Oracle Solaris 11 and our focus for the future. One of the sessions I presented was giving a quick technical overview of what a typical application deployment scenario would look like using technologies like the Image Packaging System (IPS), Service Management Facility (SMF), Oracle Solaris Zones, and network virtualization. While it's just a simple example, it provides the basic building blocks for a more advanced configuration that a data center would typically deploy. Given these would likely be of general interest, I thought I'd upload the slides for others to view - enjoy! You can download the original source PPTX without some of the formatting errors in the above.

    Read the article

  • Rebuilding CoasterBuzz, Part II: Hot data objects

    - by Jeff
    This is the second post, originally from my personal blog, in a series about rebuilding one of my Web sites, which has been around for 12 years. More: Part I: Evolution, and death to WCF After the rush to get moving on stuff, I temporarily lost interest. I went almost two weeks without touching the project, in part because the next thing on my backlog was doing up a bunch of administrative pages. So boring. Unfortunately, because most of the site's content is user-generated, you need some facilities for editing data. CoasterBuzz has a database full of amusement parks and roller coasters. The entities enjoy the relationships that you would expect, though they're further defined by "instances" of a coaster, to define one that has moved between parks as one, with different names and operational dates. And of course, there are pictures and news items, too. It's not horribly complex, except when you have to account for a name change and display just the newest name. In all previous versions, data access was straight SQL. As so much of the old code was rooted in 2003, with some changes in 2008, there wasn't much in the way of ORM frameworks going on then. Let me rephrase that, I mostly wasn't interested in ORM's. Since that time, I used a little LINQ to SQL in some projects, and a whole bunch of nHibernate while at Microsoft. Through all of that experience, I have to admit that these frameworks are often a bigger pain in the ass than not. They're great for basic crud operations, but when you start having all kinds of exotic relationships, they get difficult, and generate all kinds of weird SQL under the covers. The black box can quickly turn into a black hole. Sometimes you end up having to build all kinds of new expertise to do things "right" with a framework. Still, despite my reservations, I used the newer version of Entity Framework, with the "code first" modeling, in a science project and I really liked it. Since it's just a right-click away with NuGet, I figured I'd give it a shot here. My initial effort was spent defining the context class, which requires a bit of work because I deviate quite a bit from the conventions that EF uses, starting with table names. Then throw some partial querying of certain tables (where you'll find image data), and you're splitting tables across several objects (navigation properties). I won't go into the details, because these are all things that are well documented around the Internet, but there was a minor learning curve there. The basics of reading data using EF are fantastic. For example, a roller coaster object has a park associated with it, as well as a number of instances (if it was ever relocated), and there also might be a big banner image for it. This is stupid easy to use because it takes one line of code in your repository class, and by the time you pass it to the view, you have a rich object graph that has everything you need to display stuff. Likewise, editing simple data is also, well, simple. For this goodness, thank the ASP.NET MVC framework. The UpdateModel() method on the controllers is very elegant. Remember the old days of assigning all kinds of properties to objects in your Webforms code-behind? What a time consuming mess that used to be. Even if you're not using an ORM tool, having hydrated objects come off the wire is such a time saver. Not everything is easy, though. When you have to persist a complex graph of objects, particularly if they were composed in the user interface with all kinds of AJAX elements and list boxes, it's not just a simple matter of submitting the form. There were a few instances where I ended up going back to "old-fashioned" SQL just in the interest of time. It's not that I couldn't do what I needed with EF, it's just that the efficiency, both my own and that of the generated SQL, wasn't good. Since EF context objects expose a database connection object, you can use that to do the old school ADO.NET stuff you've done for a decade. Using various extension methods from POP Forums' data project, it was a breeze. You just have to stick to your decision, in this case. When you start messing with SQL directly, you can't go back in the same code to messing with entities because EF doesn't know what you're changing. Not really a big deal. There are a number of take-aways from using EF. The first is that you write a lot less code, which has always been a desired outcome of ORM's. The other lesson, and I particularly learned this the hard way working on the MSDN forums back in the day, is that trying to retrofit an ORM framework into an existing schema isn't fun at all. The CoasterBuzz database isn't bad, but there are design decisions I'd make differently if I were starting from scratch. Now that I have some of this stuff done, I feel like I can start to move on to the more interesting things on the backlog. There's a lot to do, but at least it's fun stuff, and not more forms that will be used infrequently.

    Read the article

  • J2ME character animation with multiple sprite sheets

    - by Alex
    I'm working on a J2ME game and I want to have walking animations. Each direction of walking has a separate sprite sheet (i.e. one for walking up, one for walking right etc), I also have a static idle image for each direction held together in a single file. I've tried to hold an array of sprites in my player class and then just drawing the sprite corresponding to the current direction, but this doesn't seem to work. I'm aware that if I combine all the animations into one sprite sheet I could set up different animation sequences, but I want to be able to do it with separate images for each animation. Is there a way that anyone knows of to achieve this? And ideally without too much extra code (as opposed to combining the sprites into one sheet)

    Read the article

  • How can I reconfigure the nvidia proprietary drivers from the command line (ssh)?

    - by Mathieu Pagé
    I have a linux HTPC (running XBMC) in my living room. This morning I ssh'ed into the machine and did upgrade it to 10.10. When it finaly resarted it says something about running in low quality graphics and eventually returned to a command line login prompt. I ssh'ed in again and did a sudo reboot now. When it came back on this time the image is rapidly scrolling from the top to the bottom of the screen. I guess the installed driver doesn't quite work with the S-Video port on which the TV is connected. previously it was working right with the nvidia proprietary drivers. How can I install thoses without using the GUI tool that comes with Ubuntu?

    Read the article

  • Will You Survive The Undead Apocalypse? [Action Flow-Chart Wallpaper]

    - by Asian Angel
    Think you would know what to do if the zombie apocalypse happened today? This awesome flow-chart from Game Informer can help you make the right decisions based on your location or time period! Note: Click on the image embedded in the post to view and download the full-size (2500*1763 pixels) wallpaper. Will You Survive The Undead Apocalypse? [Game Informer] HTG Explains: What The Windows Event Viewer Is and How You Can Use It HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows?

    Read the article

< Previous Page | 503 504 505 506 507 508 509 510 511 512 513 514  | Next Page >