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  • How to use a Spring config file in a Maven dependency

    - by javamonkey79
    In dependency A I have the following: <beans> <bean id="simplePersonBase" class="com.paml.test.SimplePerson" abstract="true"> <property name="firstName" value="Joe" /> <property name="lastName" value="Smith" /> </bean> </beans> And then in project B, I add A as a dependency and have the following config: <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans.xsd"> <bean id="simplePersonAddress01" parent="simplePersonBase"> <property name="firstName" value="BillyBob" /> <property name="address" value="1060 W. Addison St" /> <property name="city" value="Chicago" /> <property name="state" value="IL" /> <property name="zip" value="60613" /> </bean> </beans> When I use ClassPathXmlApplicationContext like so: BeanFactory beanFactory = new ClassPathXmlApplicationContext( new String[] { "./*.xml" } ); SimplePerson person = (SimplePerson)beanFactory.getBean( "simplePersonAddress01" ); System.out.println( person.getFirstName() ); Spring complains as it can not resolve the parent xml. Caused by: org.springframework.beans.factory.NoSuchBeanDefinitionException: No bean named 'simplePersonBase' is defined I am sure there is a way to do this, however, I have not found it. Does anyone know how?

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  • How to tell the database type checking the file

    - by Click Ok
    My friend have a system to manage customers. The program per si is terrible, and my friend lost contact with the developers. The case is, now my friend lost the access to program (something that the developers say "locked to machine" so when moved to another pc, he lost the access to program and data. I get mission of to try to recover the database, migrating to another database, and create a cool program to my friend. Now I need to discover wich database was used by the developers. I know that the program was made using Visual Basic, because the MSVBVM60.DLL is required. There is some program to read the metadata in the .dat files and discover wich database was used?

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  • A big flat text file or a HTML site for language documentation?

    - by Bad Sector
    A project of mine is a small embeddable Tcl-like scripting language, LIL. While i'm mostly making it for my own use, i think it is interesting enough for others to use, so i want it to have a nice (but not very "wordy") documentation. So far i'm using a single flat readme.txt file. It explains the language's syntax, features, standard functions, how to use the C API, etc. Also it is easy to scan and read in almost every environment out there, from basic text-only terminals to full-fledged high-end graphical desktop environments. However, while i tried to keep things nicely formatted (as much as this is possible in plain text), i still think that being a big (and growing) wall of text, it isn't as easy on the eyes as it could be. Also i feel that sometimes i'm not writing as much as i want in order to avoid expanding the text too much. So i thought i could use another project of mine, QuHelp, which is basically a help site generator for sites like this one with a sidebar that provides a tree of topics/subtopics and offline full text search. With this i can use HTML to format the documentation and if i use QuHelp for some other project that uses LIL, i can import LIL's documentation as part of the other project's documentation. However converting the existing documentation to QuHelp/HTML isn't a small task, especially when it comes to functions (i'll need to put more detail on them than what currently exists in the readme.txt file). Also it loses the wide range of availability that it currently has (even if QuHelp's generated code degrades gracefully down to console-only web browsers, plain text is readable from everywhere, including from popular editors such as Vim and Emacs - i had someone once telling me that he likes LIL's documentation because it is readable without leaving his editor). So, my question is simply this: should i keep the documentation as it is now in the form of a single readme.txt file or should i convert it to something like the site i mentioned above? There is also the option to do both, but i'm not sure if i'll be able to always keep them in sync or if it is worth the effort. After asking around in IRC i've got mixed answers: some liked the wide availability of the single text file, others said that it is looks as bad as a man page (personally i don't mind that - i can read man pages just fine - but other people might have issues reading them). What do you think?

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  • Append a .css file to an iframe so styles can be overrided

    - by Toni Michel Caubet
    i am trying like this: $(document).ready(function(){ $('#muestraMotor').bind('mousedown',function(){ var cssLink = document.createElement("link"); cssLink.href = "../estilo/css/datepicker.css"; cssLink .rel = "stylesheet"; cssLink .type = "text/css"; frames['cboxIframe'].document.body.appendChild(cssLink); }); }) where cboxIframe is the id of the iframe, Firebug jumps: frames.cboxIframe is undefined [Detener en este error] frames['cboxIframe'].document.body.appendChild(cssLink);

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  • Does the tempdb Log file get Zero Initialized at Startup?

    - by Jonathan Kehayias
    While working on a problem today I happened to think about what the impact to startup might be for a really large tempdb transaction log file.  Its fairly common knowledge that data files in SQL Server 2005+ on Windows Server 2003+ can be instant initialized, but the transaction log files can not.  If this is news to you see the following blog posts: Kimberly L. Tripp | Instant Initialization - What, Why and How? In Recovery... | Misconceptions around instant file initialization In Recovery…...(read more)

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  • php file read not working

    - by Bharanikumar
    in server , i have some.php , when i try to read the content using file_get_content and fread both these not reading my content.. if i try some other url like yahoo.com , these function reading content , any idea, WHY this prob

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  • MS SQL Error: Primary file group is full

    - by aximili
    I have a very large table in my database and I am starting to get this error Could not allocate a new page for database 'mydatabase' because of insufficient disk space in filegroup 'PRIMARY'. Create the necessary space by dropping objects in the filegroup, adding additional files to the filegroup, or setting autogrowth on for existing files in the filegroup. How do you fix this error? I don't understand the suggestions there.

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  • Change resource file on the fly

    - by Imran
    I woulld like to localize my WPF application with resource files. It good technics. But I have requirement to give ability to end user to change some localization information (for example some word traslation). It means change information in the resourse files on the fly (in run time). Is it possible ?

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  • Attempting to use CSS top property on a SWF file, but it's not working

    - by ben
    Hey guys, I'm trying to position my Flex app so that it's further down the page, but I can't get it working. It's still appearing in the top left. Here is the HTML, any help would be greatly appreciated! <html lang="en"> <head> <title>Page</title> <style type="text/css"> body { margin: 0px; overflow: hidden; } #swf {top:50%;} </style> <script src="http://ajax.googleapis.com/ajax/libs/swfobject/2.2/swfobject.js"></script> <script type="text/javascript"> swfobject.embedSWF( "link_to_the_swf", "swf", "100%", "100%", "10.0.0", "playerProductInstall.swf", flashVars, params ); </script> </head> <body scroll="no"> <div id="swf"> <p>Alternative content</p> </div> </body> </html>

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  • Adding Blogengine.net Javascript file references

    - by Ryan
    I have a new blogengine site up and want to set up syntax highlighting. The problem is that I have a few files (javascript and css) that I need to add the the head of the page, but there is no one page or masterpage. Does anyone one know where to write out these references so they will show up on all pages? Thanks Ryan

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  • tmpfile and gzip combination problem

    - by Vojtech R.
    I have problem with this code: file = tempfile.TemporaryFile(mode='wrb') file.write(base64.b64decode(data)) file.flush() os.fsync(file) # file.seek(0) f = gzip.GzipFile(mode='rb', fileobj=file) print f.read() I dont know why it doesn't print out anything. If I uncomment file.seek then error occurs: File "/usr/lib/python2.5/gzip.py", line 263, in _read self._read_gzip_header() File "/usr/lib/python2.5/gzip.py", line 162, in _read_gzip_header magic = self.fileobj.read(2) IOError: [Errno 9] Bad file descriptor Just for information this version works fine: x = open("test.gzip", 'wb') x.write(base64.b64decode(data)) x.close() f = gzip.GzipFile('test.gzip', 'rb') print f.read()

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  • Need to check uptime on a large file being hosted

    - by trustfundbaby
    I have a dynamically generated rss feed that is about 150M in size (don't ask) The problem is that it keeps crapping out sporadically and there is no way to monitor it without downloading the entire feed to get a 200 status. Pingdom times out on it and returns a 'down' error. So my question is, how do I check that this thing is up and running

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  • problem in array of shooter sprites which contain different colour bubbles

    - by prakash s
    everyone i am developing bubble shooter game in cocos2d I have placed shooter array which contain different color bubbles like this 00000000 it is 8 bubbles array if i tap the screen, first bubbles should move for shooting the target .png .And if i again tap the screen again 2nd position bubble should move for shooting the target.png bubbles,how it will possible for me because i have already created the array of target which contain different color bubbles, here i write the code : - (void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { // Choose one of the touches to work with UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInView:[touch view]]; location = [[CCDirector sharedDirector] convertToGL:location]; // Set up initial location of projectile CGSize winSize = [[CCDirector sharedDirector] winSize]; NSMutableArray * movableSprites = [[NSMutableArray alloc] init]; NSArray *images = [NSArray arrayWithObjects:@"1.png", @"2.png", @"3.png", @"4.png",@"5.png",@"6.png",@"7.png", @"8.png", nil]; for(int i = 0; i < images.count; ++i) { int index = (arc4random() % 8)+1; NSString *image = [NSString stringWithFormat:@"%d.png", index]; CCSprite*projectile = [CCSprite spriteWithFile:image]; //CCSprite *projectile = [CCSprite spriteWithFile:@"3.png" rect:CGRectMake(0, 0,256,256)]; [self addChild:projectile]; [movableSprites addObject:projectile]; float offsetFraction = ((float)(i+1))/(images.count+1); //projectile.position = ccp(20, winSize.height/2); //projectile.position = ccp(18,0 ); //projectile.position = ccp(350*offsetFraction, 20.0f); projectile.position = ccp(10/offsetFraction, 20.0f); // projectile.position = ccp(projectile.position.x,projectile.position.y); // Determine offset of location to projectile int offX = location.x - projectile.position.x; int offY = location.y - projectile.position.y; // Bail out if we are shooting down or backwards if (offX <= 0) return; // Ok to add now - we've double checked position //[self addChild:projectile]; // Determine where we wish to shoot the projectile to int realX = winSize.width + (projectile.contentSize.width/2); float ratio = (float) offY / (float) offX; int realY = (realX * ratio) + projectile.position.y; CGPoint realDest = ccp(realX, realY); // Determine the length of how far we're shooting int offRealX = realX - projectile.position.x; int offRealY = realY - projectile.position.y; float length = sqrtf((offRealX*offRealX)+(offRealY*offRealY)); float velocity = 480/1; // 480pixels/1sec float realMoveDuration = length/velocity; // Move projectile to actual endpoint [projectile runAction:[CCSequence actions: [CCMoveTo actionWithDuration:realMoveDuration position:realDest], [CCCallFuncN actionWithTarget:self selector:@selector(spriteMoveFinished:)], nil]]; // Add to projectiles array projectile.tag = 1; [_projectiles addObject:projectile]; } }

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  • Wrong EXE file shown in start menu on Windows 7

    - by Zach
    Hello all, My software has two .EXE files : A.exe and B.exe. After installed on Window 7, the shortcut to A.exe is always shown in the start menu. (I don't know if 'Start menu' is the correct name or not, what I mean is the area above 'All Programs'). The menu in my computer looks like: Getting Started Windows Media Center Calculator Sticky Notes Snipping Tool Paint A <-- My program, and I want 'B' to be shown here All programs How can I make B.exe shown instead of A.exe? Best regards, Zach

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  • How extract strings from a .ui file (glade) with gettext?

    - by costales
    I'm trying to extract the strings from this file: http://bazaar.launchpad.net/~gufw-developers/gui-ufw/gufw-13.04/view/head:/data/ui/add.ui Which is the command for it? This not works: user@desktop:~/Desktop$ xgettext -k_ -kN_ -o messages.pot *.ui xgettext: warning: file `add.ui' extension `ui' is unknown; will try C add.ui:192: warning: unterminated character constant add.ui:483: warning: unterminated character constant add.ui:750: warning: unterminated character constant user@desktop:~/Desktop$ Thanks in advance! :)

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  • Memory leak for NSDictionary loaded by plist file

    - by Pask
    I have a memory leak problem that just can not understand! Watch this initialization method: - (id)initWithNomeCompositore:(NSString *)nomeCompositore nomeOpera:(NSString *)nomeOpera { if (self = [super init]) { NSString *pathOpere = [[NSBundle mainBundle] pathForResource:kNomeFilePlistOpere ofType:kTipoFilePlist]; NSDictionary *dicOpera = [NSDictionary dictionaryWithDictionary: [[[NSDictionary dictionaryWithContentsOfFile:pathOpere] objectForKey:nomeCompositore] objectForKey:nomeOpera]]; self.nomeCompleto = [[NSString alloc] initWithString:nomeOpera]; self.compositore = [[NSString alloc] initWithString:nomeCompositore]; self.tipologia = [[NSString alloc] initWithString:[dicOpera objectForKey:kKeyTipologia]]; } return self;} Then this little variation (note self.tipologia): - (id)initWithNomeCompositore:(NSString *)nomeCompositore nomeOpera:(NSString *)nomeOpera { if (self = [super init]) { NSString *pathOpere = [[NSBundle mainBundle] pathForResource:kNomeFilePlistOpere ofType:kTipoFilePlist]; NSDictionary *dicOpera = [NSDictionary dictionaryWithDictionary: [[[NSDictionary dictionaryWithContentsOfFile:pathOpere] objectForKey:nomeCompositore] objectForKey:nomeOpera]]; self.nomeCompleto = [[NSString alloc] initWithString:nomeOpera]; self.compositore = [[NSString alloc] initWithString:nomeCompositore]; self.tipologia = [[NSString alloc] initWithString:@"Test"]; } return self;} In the first variant is generated a memory leak, the second is not! And I just can not understand why! The memory leak is evidenced by Instruments, highlighted the line: [NSDictionary dictionaryWithContentsOfFile:pathOpere] This is the dealloc method: - (void)dealloc { [tipologia release]; [compositore release]; [nomeCompleto release]; [super dealloc];}

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  • How to use Mobile Browser Definition File for a Phone vs SmartPhone seperation

    - by Denis Hoctor
    Hi all, I'm looking to revamp our mobile site with something simple for phones below the ambiguous smart phone category and something a little more interesting for the phones above this category. I'm not interested in WAP/WML for this project. I'm building a ASP.Net 4 MCV 2 app and using MBDF What I'd like to know is how best to define this differentiation when using MBDF? Screen size, Javascript, SpportsTouchScreen etc. are all in MBDF along with others but I'm not sure where to draw the line and where the data is most accurate for the broad number of devices. What do those of you out there developing for this spread of hardware & software split on? Thanks, Denis P.S. I've done my research on xHTML MP1.0 - 1.2 and the best practises for implementation to ensure broad coverage but I don't want to restrict the newer phones out there to what the base line can see.

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  • asynchronous .js file loading syntax

    - by taber
    Hi, I noticed that there seems to be a couple of slightly different syntaxes for loading js files asynchronously, and I was wondering if there's any difference between the two, or if they both pretty much function the same. I'm guessing they work the same, but just wanted to make sure one method isn't better than the other for some reason. :) Method One (function() { var d=document, h=d.getElementsByTagName('head')[0], s=d.createElement('script'); s.type='text/javascript'; s.src='/js/myfile.js'; h.appendChild(s); })(); /* note ending parenthesis and curly brace */ Method Two (Saw this in Facebook's code) (function() { var d=document, h=d.getElementsByTagName('head')[0], s=d.createElement('script'); s.type='text/javascript'; s.async=true; s.src='/js/myfile.js'; h.appendChild(s); }()); /* note ending parenthesis and curly brace */

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  • An important question on iPhone file writing

    - by Kyle
    I use the NSHomeDirectory() function to get the app's home folder, and write to the Documents directory within that. I'm curious, though, what happens when the user downloads an update for the app in the appstore? Will it all be deleted? When I delete the app on the device, then reinstall it, its wiped out. So, I'm curious to know what will happen with an update. I can't find this in the documentation at all. Thanks alot for reading. I really tried to find this asked somewhere else first, but couldn't. Hopefully this page will be informative to guys like me who are confused on the subject.

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