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  • Error in Android's clearCheck() for RadioGroup?

    - by Manuel R. Ciosici
    I'm having an issue with RadioGroup's clearChecked(). I'm displaying a multiple choice question to the user and after the user selects an answer I check the answer, give him some feedback and then move to the next question. In the process of moving to the next question I clearCheck on the RadioGroup. Can anyone explain to me why the onCheckedChanged method is called 3 times? Once when the change actually occurs (with the user changes), once when I clearCheck(with -1 as the selected id) and once in between (with the user changes again)? As far as I could tell the second trigger is provoked by clearCheck. Code below: private void checkAnswer(RadioGroup group, int checkedId){ // this makes sure it doesn't blow up when the check is cleared // also we don't check the answer when there is no answer if (checkedId == -1) return; if (group.getCheckedRadioButtonId() == -1) return; // check if correct answer if (checkedId == validAnswerId){ score++; this.giveFeedBack(feedBackType.GOOD); } else { this.giveFeedBack(feedBackType.BAD); } // allow for user to see feedback and move to next question h.postDelayed(this, 800); } private void changeToQuestion(int questionNumber){ if (questionNumber >= this.questionSet.size()){ // means we are past the question set // we're going to the score activity this.goToScoreActivity(); return; } //clearing the check gr.clearCheck(); // give change the feedback back to question imgFeedback.setImageResource(R.drawable.question_mark); //OTHER CODE HERE } and the run method looks like this public void run() { questionNumber++; changeToQuestion(questionNumber); }

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  • Strange performance behaviour

    - by plastilino
    I'm puzzled with this. In my machine Direct calculation: 375 ms Method calculation: 3594 ms, about TEN times SLOWER If I place the method calulation BEFORE the direct calculation, both times are SIMILAR. Woud you check it in your machine? class Test { static long COUNT = 50000 * 10000; private static long BEFORE; /*--------METHOD---------*/ public static final double hypotenuse(double a, double b) { return Math.sqrt(a * a + b * b); } /*--------TIMER---------*/ public static void getTime(String text) { if (BEFORE == 0) { BEFORE = System.currentTimeMillis(); return; } long now = System.currentTimeMillis(); long elapsed = (now - BEFORE); BEFORE = System.currentTimeMillis(); if (text.equals("")) { return; } String message = "\r\n" + text + "\r\n" + "Elapsed time: " + elapsed + " ms"; System.out.println(message); } public static void main(String[] args) { double a = 0.2223221101; double b = 122333.167; getTime(""); /*--------DIRECT CALCULATION---------*/ for (int i = 1; i < COUNT; i++) { Math.sqrt(a * a + b * b); } getTime("Direct: "); /*--------METHOD---------*/ for (int k = 1; k < COUNT; k++) { hypotenuse(a, b); } getTime("Method: "); } }

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  • Which way to store this data is effective?

    - by Tattat
    I am writing a game, which need a map, and I want to store the map. The first thing I can think of, is using a 2D-array. But the problem is what data should I store in the 2D-array. The player can tap different place to have different reaction. So, I am thinking store a 2D-array with objects, when player click some position, and I find it in the array, and use the object in that array to execute a cmd. But I have a concern that storing lots of object may use lots of memory. So, I am think storing char/int only. But it seems that not enough for me. I want to store the data like that: { Type:1 Color:Green } No matter what color is, if they are all type 1, the have same reactions in logic, but the visual effect is based on the color. So, it is not easy to store using a prue char/int data, unless I make something like this: 1-5 --> all type 1. 1=color green , 2=color red, 3 = color yellow.... ... 6-10 --> all type 2. 2 = color green, 2 = color red ... ... So, do you have any ideas on how to minimize the ram use, but also easy for me to read... ...thx

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  • Reducing Duplicated Code

    - by cam
    I have some code that works on the color structure like this public void ChangeColor() { thisColor.R = thisColor.R + 5; } Now I need to make a method that changes a different variable depending on what it is passed. Here is what the code looks like now. public void ChangeColor(int RGBValue) { switch(RGBValue) { case 1: thisColor.R = thisColor.R + 5; break; case 2: thiscolor.B = thisColor.B + 5; break; } } Now, this is something I would normally never question, I'd just throw a #region statement around it and call it a day, but this is just an example of what I have, the actual function is quite long. I want it to look like this: public void ChangeColor(int RGBValue) { thiscolor.RGBValue = thiscolor.RGBValue; } So essentially the value would refer to the variable being used. Is there a name for this? Is this what Reflection is for? Or something like that... Is there a way to do this?

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  • Php string handling triks

    - by Dam
    Hi my question Need to get the 10 word before and 10 words after for the given text . i mean need to start the 10 words before the keyword and end with 10 word after the key word. Given text : "Twenty-three" The main trick : content having some html tags etc .. tags need to keep that tag with this content only . need to display the words from 10before - 10after content is bellow : <div id="hpFeatureBoxInt"><h3><a href="/go/homepage/i/int/news/world/1/-/news/1/hi/world/europe/8592190.stm">Suicide bombings hit Moscow Metro</a></h3><p>Past suicide bombings in Moscow have been blamed on Islamist rebels At least 35 people have been killed after two female suicide bombers blew themselves up on Moscow Metro trains in the morning rush hour,<h2><span class="dy">Top News Story</span></h2> officials say.<img height="150" width="201" alt="Emergency services carry a body from a Metro station in Moscow (29 March 2010)" src="http://wwwimg.bbc.co.uk/feedengine/homepage/images/_47550689_moscowap203_201x150.jpg">Twenty-three died in the first blast at 0756 (0356 GMT) as a<a href="#"> train stood </a>at the central Lubyanka station, beneath the offices of the FSB intelligence agency.About 40 minutes later, a second explosion ripped through a train at Park Kultury, leaving another 12 dead.No-one has said they carried out the worst attack in the capital since 2004. </p><p id="fbilisten"><a href="/go/homepage/i/int/news/heading/-/news/">More from BBC News</a></p></div> Thank you

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  • scala 2.8 CanBuildFrom

    - by oxbow_lakes
    Following on from another question I asked, I wanted to understand a bit more about the Scala method TraversableLike[A].map whose signature is as follows: def map[B, That](f: A => B)(implicit bf: CanBuildFrom[Repr, B, That]): That Notice a few things about this method: it takes a function turning each A in the traversable into a B it returns That and takes an implicit argument of type CanBuildFrom[Repr, B, That] I can call this as follows: > val s: Set[Int] = List("Paris", "London").map(_.length) s: Set[Int] Set(5,6) What I cannot quite grasp is how the fact that That is bound to B (i.e. it is some collection of B's) is being enforced by the compiler. The type parameters look to be independent in both the signature above and in the signature of the trait CanBuildFrom itself: trait CanBuildFrom[-From, -Elem, +To] How is the scala compiler ensuring that That cannot be forced into something which does not make sense? > val s: Set[String] = List("Paris", "London").map(_.length) //will not compile EDIT - this question of course boils down to: How does the compiler decide what implicit CanBuildFrom objects are in scope for the call?

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  • a basic issue in implementing validations through properties ? Please guide me.

    - by haansi
    hello, thanks for your attention and time. I want to implement validations in settter of properties. Here is an issue where your expert help is required please. I have idea of how I will do validations before setting value. but not getting what to do if passed value is not correct. Just not setting is not a acceptable solution as I want to return an appropriate message to user (in a label in web form). My example code is: private int id; public int Id { get { return id; } set { bool result = IsNumber(value); if (result==false) { // What to do if passed data is not valid ? how to give a appropriate message to user that what is wrong ? } id = value; } } A thought was to use return but it is not allowed. Throwing error looks not good as generally we avoid thorwing custom errors. Please guide and help me. thanks in anticipation haansi

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  • MVC Validator.TryValidateObject does not validate custom atrribute, validateAllProperties = true

    - by nealsu
    When calling Validator.TryValidateObject with validateAllProperties = true my custom validation attribute does not get triggered. The ValidationResult does not contain an entry for my erroneous property value. Below is the model, attribute and code used to test this. //Model public class Model { [AmountGreaterThanZero] public int? Amount { get; set; } } //Attribute public sealed class AmountGreaterThanZero: ValidationAttribute { private const string errorMessage = "Amount should be greater than zero."; public AmountGreaterThanZero() : base(errorMessage) { } public override string FormatErrorMessage(string name) { return errorMessage; } protected override ValidationResult IsValid(object value, ValidationContext validationContext) { if (value != null) { if ((int)value <= 0) { var message = FormatErrorMessage(validationContext.DisplayName); return new ValidationResult(message); } } return null; } } //Validation Code var container = new Container(); container.ModelList = new List<Model>() { new Model() { Amount = -5 } }; var validationContext = new ValidationContext(container, null, null); var validationResults = new List<ValidationResult>(); var modelIsValid = Validator.TryValidateObject(container, validationContext, validationResults, true); Note: That the validation works fine and ValidationResult returns with correct error message if I use the TryValidateProperty method.

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  • displaying a physical webpage with frames in iframe

    - by ksa
    i have iframe in my webpage, i have done the coding part for browsing the folders and viewing files in iframe.each folder has a index.html.now i need to display the index.html in iframe.index.html page contains frames divided into 2,each from different sources.i tried to display a sample webpage without frames and it was a success,page with frames spoils the party. my code for getting the html file <% String path=request.getParameter("name"); File directory = new File(path); FileFilter fileFilter=new FileFilter() { @Override public boolean accept(File file) { return file.getName().endsWith("html"); } }; File[] files = directory.listFiles(fileFilter); for (int index = 0; index < files.length; index++) { String s= files[index].getName(); String s1=files[index].getAbsolutePath(); %> <a href="fileview?name=<%=s1%>" target="sss"><%=s%></a> <% } %> mycode for displaying the page in iframe. public void doGet(HttpServletRequest req,HttpServletResponse res) throws ServletException,IOException { res.setContentType("text/html"); PrintWriter out=res.getWriter(); String name=req.getParameter("name"); res.setHeader("Content-Disposition", "inline; filename=\""+name+"\""); java.io.FileInputStream fis=new java.io.FileInputStream(name); int i; while((i=fis.read())!=-1) { out.write(i); } fis.close(); out.close(); }

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  • Limiting Row Selection in JTable

    - by Pat
    Is there an easy way to limit the total selection of rows in a JTable? I mean I'd like to allow the user to use shift and ctrl to select a maximum of X rows. If he clicks again on a row it would cancel out all the selections. Sort of how it currently behaves, but while limiting the total amount of selected rows. Here's my current implementation, I'm kind of clueless on how to limit the selection graphically. public class RoomsListView extends AbstractViewPanel { public RoomsListView(DefaultController controller) { this.controller = controller; initUI(); } private void initUI() { tableT = new JTable(RoomsModel.getInstance()); sorter = new TableRowSorter<RoomsModel>(RoomsModel.getInstance()); tableT.setRowSorter(sorter); tableT.setPreferredScrollableViewportSize(new Dimension(CUSTOM_TABLE_WIDTH, CUSTOM_TABLE_HEIGHT)); tableT.addMouseListener(new MouseAdapter() { public void mouseClicked(MouseEvent e) { rowClickedPerformed(e); } }); } private void rowClickedPerformed(MouseEvent e) { } public void modelPropertyChange(PropertyChangeEvent evt) { } public JTable getTable() { return tableT; } private final int CUSTOM_TABLE_WIDTH = -1; private final int CUSTOM_TABLE_HEIGHT = 150; private JTable tableT; private DefaultController controller; private TableRowSorter<RoomsModel> sorter; }

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  • gwt get array button value

    - by graybow
    My gwt project have flexTable show data of image and button on each row and coll. But my button won't work properly. this is my current code: private Button[] b = new Button[]{new Button("a"),...,new Button("j")}; private int z=0; ... public void UpdateTabelGallery(JsArray str){ for(int i=0; i str.length(); i++){ b[i].setText(str.gettitle()); UpdateTabelGallery(str.get(i)); } } public void UpdateTabelGallery(GalleryData str){ Image img = new Image(); img.setUrl(str.getthumburl()); HTML himage= new HTML("a href="+str.geturl()+""+ img +"/a" + b[z] ); TabelGaleri.setWidget(y, x, himage); //is here th right place? b[z].addClickHandler(new ClickHandler(){ @Override public void onClick(ClickEvent event) { Window.alert("I wan to show the clicked button text" + b[z].getText()); } }); z++; } I'm still confuse where I should put my button handler. With this current code seems the clickhandler didn't work inside a looping. And if I put it outside loop its not working because I need to know which button clicked. I need to get my index button.but how? Is there any option than array button? thanks

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  • What is the n in O(n) when comparing sorting algorithms?

    - by Mumfi
    The question is rather simple, but I just can't find a good enough answer. I've taken a look at the most upvoted question regarding the Big-Oh notation, namely this: Plain English explanation of Big O It says there that: For example, sorting algorithms are typically compared based on comparison operations (comparing two nodes to determine their relative ordering). Now let's consider the simple bubble sort algorithm: for (int i = arr.length - 1; i > 0 ; i--) { for (int j = 0; j<i; j++) { if (arr[j] > arr[j+1]) { switchPlaces(...) } } } I know that worst case is O(n^2) and best case is O(n), but what is n exactly? If we attempt to sort an already sorted algorithm (best case), we would end up doing nothing, so why is it still O(n)? We are looping through 2 for-loops still, so if anything it should be O(n^2). n can't be the number of comparison operations, because we still compare all the elements, right? This confuses me, and I appreciate if someone could help me.

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  • MySQL: optimization of table (indexing, foreign key) with no primary keys

    - by Haradzieniec
    Each member has 0 or more orders. Each order contains at least 1 item. memberid - varchar, not integer - that's OK (please do not mention that's not very good, I can't change it). So, thera 3 tables: members, orders and order_items. Orders and order_items are below: CREATE TABLE `orders` ( `orderid` INT(11) UNSIGNED NOT NULL AUTO_INCREMENT, `memberid` VARCHAR( 20 ), `Time` TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP , `info` VARCHAR( 3200 ) NULL , PRIMARY KEY (orderid) , FOREIGN KEY (memberid) REFERENCES members(memberid) ) ENGINE = InnoDB; CREATE TABLE `order_items` ( `orderid` INT(11) UNSIGNED NOT NULL, `item_number_in_cart` tinyint(1) NOT NULL , --- 5 items in cart= 5 rows `price` DECIMAL (6,2) NOT NULL, FOREIGN KEY (orderid) REFERENCES orders(orderid) ) ENGINE = InnoDB; So, order_items table looks like: orderid - item_number_in_cart - price: ... 1000456 - 1 - 24.99 1000456 - 2 - 39.99 1000456 - 3 - 4.99 1000456 - 4 - 17.97 1000457 - 1 - 20.00 1000458 - 1 - 99.99 1000459 - 1 - 2.99 1000459 - 2 - 69.99 1000460 - 1 - 4.99 ... As you see, order_items table has no primary keys (and I think there is no sense to create an auto_increment id for this table, because once we want to extract data, we always extract it as WHERE orderid='1000456' order by item_number_in_card asc - the whole block, id woudn't be helpful in queries). Once data is inserted into order_items, it's not UPDATEd, just SELECTed. The questions are: I think it's a good idea to put index on item_number_in_cart. Could anybody please confirm that? Is there anything else I have to do with order_items to increase the performance, or that looks pretty good? I could miss something because I'm a newbie. Thank you in advance.

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  • Google calendar query returns at most 25 entries

    - by Dean Hill
    I'm trying to delete all calendar entries from today forward. I run a query then call getEntries() on the query result. getEntries() always returns 25 entries (or less if there are fewer than 25 entries on the calendar). Why aren't all the entries returned? I'm expecting about 80 entries. As a test, I tried running the query, deleting the 25 entries returned, running the query again, deleting again, etc. This works, but there must be a better way. Below is the Java code that only runs the query once. CalendarQuery myQuery = new CalendarQuery(feedUrl); DateFormat dfGoogle = new SimpleDateFormat("yyyy-MM-dd'T00:00:00'"); Date dt = Calendar.getInstance().getTime(); myQuery.setMinimumStartTime(DateTime.parseDateTime(dfGoogle.format(dt))); // Make the end time far into the future so we delete everything myQuery.setMaximumStartTime(DateTime.parseDateTime("2099-12-31T23:59:59")); // Execute the query and get the response CalendarEventFeed resultFeed = service.query(myQuery, CalendarEventFeed.class); // !!! This returns 25 (or less if there are fewer than 25 entries on the calendar) !!! int test = resultFeed.getEntries().size(); // Delete all the entries returned by the query for (int j = 0; j < resultFeed.getEntries().size(); j++) { CalendarEventEntry entry = resultFeed.getEntries().get(j); entry.delete(); } PS: I've looked at the Data API Developer's Guide and the Google Data API Javadoc. These sites are okay, but not great. Does anyone know of additional Google API documentation?

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  • Connect 4 C# (How to draw the grid)

    - by Matt Wilde
    I've worked out most of the code and have several game classes. The one bit I'm stuck on at the moment, it how to draw the actual Connect 4 grid. Can anyone tell me what's wrong with this for loop? I get no errors but the grid doesn't appear. I'm using C#. private void Drawgrid() { Brush b = Brushes.Black; Pen p = Pens.Black; for (int xCoor = XStart, col = 0; xCoor < XStart + ColMax * DiscSpace; xCoor += DiscSpace, col++) // x coordinate beginning; while the x coordinate is smaller than the max column size, times it by // the space between each disc and then add the x coord to the disc space in order to create a new circle. for (int yCoor = YStart, row = RowMax - 1; yCoor < YStart + RowMax * DiscScale; yCoor += DiscScale, row--) { switch (Grid.State[row, col]) { case GameGrid.Gridvalues.Red: b = Brushes.Red; break; case GameGrid.Gridvalues.Yellow: b = Brushes.Yellow; break; case GameGrid.Gridvalues.None: b = Brushes.Aqua; break; } MainDisplay.DrawEllipse(p, xCoor, yCoor, 50, 50); MainDisplay.FillEllipse(b, xCoor, yCoor, 50, 50); } Invalidate(); } Thanks.

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  • A Null Reference Exception

    - by Alex
    "Object reference not set to an instance of an object." using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace XNAdev { class Sprite { //The size of the Sprite public Rectangle Size; //Used to size the Sprite up or down from the original image public float Scale = 1.0f; //The current position of the Sprite public Vector2 Position = new Vector2(115, 0); //The texture object used when drawing the sprite private Texture2D mSpriteTexture; //Load the texture for the sprite using the Content Pipeline public void LoadContent(ContentManager theContentManager, string theAssetName) { mSpriteTexture = theContentManager.Load<Texture2D>(theAssetName); Size = new Rectangle(0, 0, (int)(mSpriteTexture.Width * Scale), (int)(mSpriteTexture.Height * Scale)); } //Draw the sprite to the screen public void Draw(SpriteBatch theSpriteBatch) { theSpriteBatch.Draw(mSpriteTexture, Position, new Rectangle(0, 0, mSpriteTexture.Width, mSpriteTexture.Height), Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0); } } } I am very new at this C# so any help would be great. I have no idea what my error is.

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  • Question on passing a pointer to a structure in C to a function?

    - by worlds-apart89
    Below, I wrote a primitive singly linked list in C. Function "addEditNode" MUST receive a pointer by value, which, I am guessing, means we can edit the data of the pointer but can not point it to something else. If I allocate memory using malloc in "addEditNode", when the function returns, can I see the contents of first-next ? Second question is do I have to free first-next or is it only first that I should free? I am running into segmentation faults on Linux. #include <stdio.h> #include <stdlib.h> typedef struct list_node list_node_t; struct list_node { int value; list_node_t *next; }; void addEditNode(list_node_t *node) { node->value = 10; node->next = (list_node_t*) malloc(sizeof(list_node_t)); node->next->value = 1; node->next->next = NULL; } int main() { list_node_t *first = (list_node_t*) malloc(sizeof(list_node_t)); first->value = 1; first->next = NULL; addEditNode(first); free(first); return 0; }

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  • Servlet File Upload Memory Consumption

    - by Scott
    Hi, I'm using a servlet to do a multi fileupload (using apache commons fileupload to help). A portion of my code is posted below. My problem is that if I upload several files at once, the memory consumption of the app server jumps rather drastically. This is probably OK if it were only until the file upload is finished, but the app server seems to hang on to the memory and never return it to the OS. I'm worried that when I put this into production I'll end up getting an out of memory exception on the server. Any ideas on why this is happening? I'm thinking the server may have started a session and will give the memory back after it expires, but I'm not 100% positive. if(ServletFileUpload.isMultipartContent(request)) { ServletFileUpload upload = new ServletFileUpload(); FileItemIterator iter = upload.getItemIterator(request); while(iter.hasNext()) { FileItemStream license = iter.next(); if(license.getFieldName().equals("upload_button") || license.getName().equals("")) continue; //DataInputStream stream = new DataInputStream(license.openStream()); InputStream stream = license.openStream(); ArrayList<Integer> byteArray = new ArrayList<Integer>(); int tempByte; do { tempByte = stream.read(); byteArray.add(tempByte); }while(tempByte != -1); stream.close(); byteArray.remove(byteArray.size()-1); byte[] bytes = new byte[byteArray.size()]; int i = 0; for(Integer tByte : byteArray) { bytes[i++] = tByte.byteValue(); } Thanks in advanced!!

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  • Can I do something like this?

    - by kumar
    <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<IEnumerable<StudentInfo>>" %> <% int i = 0; %> <% foreach(var e in Model){%> <div> <% if(i==0) { %> <% Html.RenderAction("student", "home", new { @et = e}); %> <% break; } %> <div> <span> <% Html.RenderAction("studentDetails", "home", new { @et = e }); %> </span> </div> </div> <%i++; } %> here my intension was to execute Renderction Student only once.. and Studentdetails should be multiple times.. but int value is allways taking i =0 bec each time page is loading its considering 0 allways.. can anybody tell me how to do this? thanks

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  • Confusion with a while statement evaluating if a number is triangular

    - by Darkkurama
    I've been having troubles trying to figure out how to solve a function. I've been assigned the development of a little programme which tells if a number is "triangular" (a number is triangular when the addition of certain consecutive numbers in the [1,n] interval is n. Following the definition, the number 10 is triangular, because in the [1,10] interval, 1+2+3+4=10). I've coded this so far: class TriangularNumber{ boolean numTriangular(int n) { boolean triangular = false; int i = n; while(n>=0 && triangular){ //UE06 is a class which contains the function "f0", which makes the addition of all the numbers in a determined interval UE06 p = new UE06(); if ((p.f0(1, i))==n) triangular = true; else i=i-1; } return triangular; } boolean testTriangular = numTriangular(10) == true && numTriangular(7) == false && numTriangular(6) == true; public static void main(String[] args){ TriangularNumber p = new TriangularNumber(); System.out.println("testTriangular = " + p.testTriangular); } } According to those boolean tests I made, the function is wrong. As I see the function, it goes like this: I state that the input number in the initial state isn't triangular (triangular=false) and i=n (determining the interval [1,i] where the function is going to be evaluated While n is greater or equals 0 and the number isn't triangular, the loop starts The loop goes like this: if the addition of all the numbers in the [1,i] interval is n, the number is triangular, causing the loop to end. If that statement is false, i goes from i to (i-1), starting the loop again with that particular interval, and so on till the addition is n. I can't spot the error in my "algorithm", any advice? Thanks!

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  • OutOfMemoryError creating a tree recursively?

    - by Alexander Khaos Greenstein
    root = new TreeNode(N); constructTree(N, root); private void constructTree(int N, TreeNode node) { if (N > 0) { node.setLeft(new TreeNode(N-1)); constructTree(N-1, node.getLeft()); } if (N > 1) { node.setMiddle(new TreeNode(N-2)); constructTree(N-2, node.getMiddle()); } if (N > 2) { node.setRight(new TreeNode(N-3)); constructTree(N-3, node.getRight()); } Assume N is the root number, and the three will create a left middle right node of N-1, N-2, N-3. EX: 5 / | \ 4 3 2 /|\ 3 2 1 etc. My GameNode class has the following variables: private int number; private GameNode left, middle, right; Whenever I construct a tree with an integer greater than 28, I get a OutOfMemoryError. Is my recursive method just incredibly inefficient or is this natural? Thanks!

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  • Obj-C Sending Messages Between Classes

    - by user544359
    I'm a newbie in iPhone Programming. I'm trying to send a message from one view controller to another. The idea is that viewControllerA takes information from the user and sends it to viewControllerB. viewControllerB is then supposed to display the information in a label. viewControllerA.h #import <UIKit/UIKit.h> @interface viewControllerA : UIViewController { int num; } -(IBAction)do; @end viewControllerA.m #import "viewControllerA.h" #import "viewControllerB.h" @implementation viewControllerA - (IBAction)do { //initializing int for example num = 2; viewControllerB *viewB = [[viewControllerB alloc] init]; [viewB display:num]; [viewB release]; //viewA is presented as a ModalViewController, so it dismisses itself to return to the //original view, i know it is not efficient [self dismissModalViewControllerAnimated:YES]; } - (void)dealloc { [super dealloc]; } @end viewControllerB.h #import <UIKit/UIKit.h> @interface viewControllerB : UIViewController { IBOutlet UILabel *label; } - (IBAction)openA; - (void)display:(NSInteger)myNum; @end viewControllerB.m #import "viewControllerB.h" #import "viewControllerA.h" @implementation viewControllerB - (IBAction)openA { //presents viewControllerA when a button is pressed viewControllerA *viewA = [[viewControllerA alloc] init]; [self presentModalViewController:viewA animated:YES]; } - (void)display:(NSInteger)myNum { NSLog(@"YES"); [label setText:[NSString stringWithFormat:@"%d", myNum]]; } @end YES is logged successfully, but the label's text does not change. I have made sure that all of my connections in Interface Builder are correct, in fact there are other (IBAction) methods in my program that change the text of this very label, and all of those other methods work perfectly... Any ideas, guys? You don't need to give me a full solution, any bits of information will help. Thanks.

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  • How to find unmapped properties in a NHibernate mapped class?

    - by haarrrgh
    I just had a NHibernate related problem where I forgot to map one property of a class. A very simplified example: public class MyClass { public virtual int ID { get; set; } public virtual string SomeText { get; set; } public virtual int SomeNumber { get; set; } } ...and the mapping file: <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="MyAssembly" namespace="MyAssembly.MyNamespace"> <class name="MyClass" table="SomeTable"> <property name="ID" /> <property name="SomeText" /> </class> </hibernate-mapping> In this simple example, you can see the problem at once: there is a property named "SomeNumber" in the class, but not in the mapping file. So NHibernate will not map it and it will always be zero. The real class had a lot more properties, so the problem was not as easy to see and it took me quite some time to figure out why SomeNumber always returned zero even though I was 100% sure that the value in the database was != zero. So, here is my question: Is there some simple way to find this out via NHibernate? Like a compiler warning when a class is mapped, but some of its properties are not. Or some query that I can run that shows me unmapped properties in mapped classes...you get the idea. (Plus, it would be nice if I could exclude some legacy columns that I really don't want mapped.)

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  • compile c problem in emacs (ubuntu)

    - by user565739
    I wrote a very simple program like: ( sorry, I typed the code in the right way, but the display is wired. How could I fix it?) #include <stdio.h> int main( void ) { int i; for ( i = 0; i <= 10; i++ ) { printf( "%d hello!\n", i); } return 0; } Usually, I compile c program in terminal with the command cc -o xxx xxx.c So in Emacs, when I type M-x compile, I change make -k to cc -o. But I got error like cc: argument to '-o' is missing What's the problem? If I use make, then I still got error No targets specified and no makefiles found. Finally, if the above problem is fixed, how could I define a custom hotkey for compile? I have already know how to do something like global-set-key [f8] 'goto-line But I don't know to set a hotkey for an action only for c-mode.

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  • How to send and retrieve in the controller

    - by user281180
    I have the folowing code in my view, however, I can see that I don`t have the values in the controller. What is wrong? In the view I have, <% using (Html.BeginForm()) {%> <%=Html.TextBox("Addresses[0].Line1") %> <%=Html.TextBox("Addresses[0].Line2")%> <%=Html.TextBox("Addresses[1].Line1")%> <%=Html.TextBox("Addresses[1].Line2")%> <input type="submit" name="submitForm" value="Save products" /> <% } %> My classes are as follows: public class Customer { public string FirstName { get; set; } public string Lastname { get; set; } public List<Address> Addresses { get; set; } public Customer() { Addresses = new List<Address>(); } } public class Address { public int Line1 { get; set; } public int Line2 { get; set; } } My controller as follows: public ActionResult Index() { return View(); } [HttpPost] public ActionResult Index(Customer customer) { return View(); }

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