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  • No "redefinition of default parameter error" for class template member function?

    - by STingRaySC
    Why does the following give no compilation error?: // T.h template<class T> class X { public: void foo(int a = 42); }; // Main.cpp #include "T.h" #include <iostream> template<class T> void X<T>::foo(int a = 13) { std::cout << a << std::endl; } int main() { X<int> x; x.foo(); // prints 42 } It seems as though the 13 is just silently ignored by the compiler. Why is this? The cooky thing is that if the template declaration is in Main.cpp instead of a header file, I do indeed get the default parameter redefinition error. Now I know the compiler will complain about this if it were just an ordinary (non-template) function. What does the standard have to say about default parameters in class template member functions or function templates?

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  • Unable to add Solution to TFS 2010 due to existing (invisible)binding

    - by Refracted Paladin
    I have a smallish utility library I made that I had created in TFS Beta 2 to test out TFS. I now have TFS rc1 installed(and Beta 2 uninstalled) and am trying to add my Solution to TFS. I get an error saying that it is already bound to my old TFS, which was on a different system then this one. Strangely, when I go into Source Control and look at the bindings it says there aren't any. Also, I manually deleted the .vss and .vsc files and it still does it. Ideas? I looked through the numerous other SO topics related to this but unless I missed one none of them are dealing with my issue. Ideas?

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  • Compiler doesn't find methods from base class

    - by Paul
    I am having a problem with my virtual methods in a derived class. Here are my (simplified) C++ classes. class Base virtual method accept( MyVisitor1* v ) { /*implementation is here*/ }; virtual method accept( MyVisitor2* v ) { /*implementation is here*/ }; virtual method accept( MyVisitor3* v ) { /*implementation is here*/ }; class DerivedClass virtual method accept( MyVisitor2* v ) { /*implementation is here*/ }; The following use causes VS 2005 to give: "error C2664: 'DerivedClass::accept' : cannot convert parameter 1 from 'Visitor1*' to 'Visitor2 *'". DerivedClass c; MyVisitor1 v1; c.accept(v1); I was expecting the compiler to find and call Base::accept(MyVisitor1) for my DerivedClass as well. Obviously this is not working, but I don't understand why. Any ideas? Thanks, Paul

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  • How to define an extern, C struct returning function in C++ using MSVC?

    - by DK
    The following source file will not compile with the MSVC compiler (v15.00.30729.01): /* stest.c */ #ifdef __cplusplus extern "C" { #endif struct Test; extern struct Test make_Test(int x); struct Test { int x; }; extern struct Test make_Test(int x) { struct Test r; r.x = x; return r; } #ifdef __cplusplus } #endif Compiling with cl /c /Tpstest.c produces the following error: stest.c(8) : error C2526: 'make_Test' : C linkage function cannot return C++ class 'Test' stest.c(6) : see declaration of 'Test' Compiling without /Tp (which tells cl to treat the file as C++) works fine. The file also compiles fine in DigitalMars C and GCC (from mingw) in both C and C++ modes. I also used -ansi -pedantic -Wall with GCC and it had no complaints. For reasons I will go into below, we need to compile this file as C++ for MSVC (not for the others), but with functions being compiled as C. In essence, we want a normal C compiler... except for about six lines. Is there a switch or attribute or something I can add that will allow this to work? The code in question (though not the above; that's just a reduced example) is being produced by a code generator. As part of this, we need to be able to generate floating point nans and infinities as constants (long story), meaning we have to compile with MSVC in C++ mode in order to actually do this. We only found one solution that works, and it only works in C++ mode. We're wrapping the code in extern "C" {...} because we want to control the mangling and calling convention so that we can interface with existing C code. ... also because I trust C++ compilers about as far as I could throw a smallish department store. I also tried wrapping just the reinterpret_cast line in extern "C++" {...}, but of course that doesn't work. Pity. There is a potential solution I found which requires reordering the declarations such that the full struct definition comes before the function foward decl., but this is very inconvenient due to the way the codegen is performed, so I'd really like to avoid having to go down that road if I can.

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  • printing long compilation lines with MS NMAKE

    - by Elazar Leibovich
    I have a legacy MS NMAKE Makefile I need to fix a few bugs in. There are some very long command lines I wish to debug that are being executed using the NMAKE trick of "inline files": dep: cmd @<<tmpfilename cmd_args.. << When changing the line to dep: echo cmd @<<tmpfilename cmd_args.. << NMAKE complains that the line is too long. Is there any other trick I can apply in order to view the command line NMAKE is actually executing?

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  • get bluetooth paired devices

    - by hara
    hi I would like to scan paired bluetooth devices to look for services before perform a discovery of new devices.. There's a way to get paired bluetooth devices with winsock? Could you provide me a sample? Thanks!

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  • Effective Method to Manage and Search Through 100,000+ Objects Instantly? (C#)

    - by Kirk
    I'm writing a media player for enthusiasts with large collections (over 100,000 tracks) and one of my main goals is speed in search. I would like to allow the user to perform a Google-esque search of their entire music collection based on these factors: Song Path and File Name Items in ID3 Tag (Title, Artist, Album, etc.) Lyrics What is the best way for me to store this data and search through it? Currently I am storing each track in an object and iterating over an array of these objects checking each of their variables for string matches based on given search text. I've run into problems though where my search is not effective because it is always a phrase search and I'm not sure how to make it more fuzzy. Would an internal DB like SQLlite be faster than this? Any ideas on how I should structure this system? I also need playlist persistence, so that when they close the app and open the app their same playlist loads immediately. How should I store the playlist information so it can load quickly when the application starts? Currently I am JSON encoding the entire playlist, storing it in a text file, and reading it into the ListView at runtime, but it is getting sluggish over 20,000 tracks. Thanks!

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  • Convert CString to string (VC6)

    - by Yan Cheng CHEOK
    I want to convert CString to string. (Yup. I know what am I doing. I know the returned string will be incorrect, if CString value range is outside ANSI, but That's Is OK!) The following code will work under VC2008. std::string Utils::CString2String(const CString& cString) { // Convert a TCHAR string to a LPCSTR CT2CA pszConvertedAnsiString (cString); // construct a std::string using the LPCSTR input std::string strStd (pszConvertedAnsiString); return strStd; } But VC6 doesn't have CT2CA macro. How I can make the code to work as well in both VC6 and VC2008?

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  • Code Review "ToDo" Follow Up Items

    - by Blake Blackwell
    I am trying to institute code reviews at my company, and recently we had our first code review meeting. During the meeting, several positive suggestions were made and I added TODO comments in my code for following up. After reading suggestions on here on best practices for code reviews, I would like to follow up on all the items I corrected at the start of the next meeting. Is there a way to add a similar type of comment to the code such as FOLLOWUP so that I can quickly highlight through those code segments in the next meeting?

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  • Getting error when compiling debug mode: C++/CLI - error LNK2022

    - by Yochai Timmer
    I've got a CLI code wrapping a C++ DLL. When i try to compile it in debug mode, i get the following error: Error 22 error LNK2022: metadata operation failed (8013118D) : Inconsistent layout information induplicated types .... MSVCMRTD.lib (locale0_implib.obj) The weird thing is that on Release mode it compiles OK and works OK. The only difference i can see that causes the problem is when i change: Configuration Properties - C/C++ - Code Generation - Runtime Library When it's set to: Multi-threaded Debug DLL (/MDd) it throws the error. When it's set to: Multi-threaded DLL (/MD) it compiles fine. The same settings work for all the other DLLs in the project (CLI and C++) and they inherit the same properties. I'm using VS2010. So, how can i solve this ? And can I get some explanation to WHY this is happening ? Update: I've basically tried changing every option in the project's properties with no luck. I've read somewhere that this might be caused from duplicate declarations of a type of the same name. But in the CLI file i'm calling std::string etc. explicitly from std. Any other ideas ?

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  • Getting a Specified Cast is not valid while importing data from Excel using Linq to SQL

    - by niceoneishere
    This is my second post. After learning from my first post how fantastic is to use Linq to SQL, I wanted to try to import data from a Excel sheet into my SQL database. First My Excel Sheet: it contains 4 columns namely ItemNo ItemSize ItemPrice UnitsSold I have a created a database table with the following fields table name ProductsSold Id int not null identity --with auto increment set to true ItemNo VarChar(10) not null ItemSize VarChar(4) not null ItemPrice Decimal(18,2) not null UnitsSold int not null Now I created a dal.dbml file based on my database and I am trying to import the data from excel sheet to db table using the code below. Everything is happening on click of a button. private const string forecast_query = "SELECT ItemNo, ItemSize, ItemPrice, UnitsSold FROM [Sheet1$]"; protected void btnUpload_Click(object sender, EventArgs e) { var importer = new LinqSqlModelImporter(); if (fileUpload.HasFile) { var uploadFile = new UploadFile(fileUpload.FileName); try { fileUpload.SaveAs(uploadFile.SavePath); if(File.Exists(uploadFile.SavePath)) { importer.SourceConnectionString = uploadFile.GetOleDbConnectionString(); importer.Import(forecast_query); gvDisplay.DataBind(); pnDisplay.Visible = true; } } catch (Exception ex) { Response.Write(ex.Source.ToString()); lblInfo.Text = ex.Message; } finally { uploadFile.DeleteFileNoException(); } } } // Now here is the code for LinqSqlModelImporter public class LinqSqlModelImporter : SqlImporter { public override void Import(string query) { // importing data using oledb command and inserting into db using LINQ to SQL using (var context = new WSDALDataContext()) { using (var myConnection = new OleDbConnection(base.SourceConnectionString)) using (var myCommand = new OleDbCommand(query, myConnection)) { myConnection.Open(); var myReader = myCommand.ExecuteReader(); while (myReader.Read()) { context.ProductsSolds.InsertOnSubmit(new ProductsSold() { ItemNo = myReader.GetString(0), ItemSize = myReader.GetString(1), ItemPrice = myReader.GetDecimal(2), UnitsSold = myReader.GetInt32(3) }); } } context.SubmitChanges(); } } } can someone please tell me where am I making the error or if I am missing something, but this is driving me nuts. When I debugged I am getting this error when casting from a number the value must be a number less than infinity I really appreciate it

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  • Internet zone is opened when broswer is opened from installer created by .Net 3.5sp1

    - by priya
    Hi All, I have project created in VS2005 and .Net 2.0. The installation is a web-based installation. After installing the proe-requisites the installer opens up the browser to continue with web-based install. On this, it opens up in intranet zone and works perfectly. I recently migrated the project to VS2008 Sp1 and .Net 3.5sp1. No change in my code and the test environment. Here the browser gets opened up in the Internet zone which prevents it from moving forward, until unless I open up a new browser manually and copy paste the url. The internet security options on the both the case are - Internet --- High. For the case2, if i have the security internet option to be 'Medium', it works well. I am not sure why this issue comes up when I change the VS and .Net version. More over the browser gets opened with system priveleges rather than administrator privileges. Please let me know any solution on this. Thanks, Priya.R

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  • prolog to solve grammar involving braces

    - by Abhilash Muthuraj
    I'm trying to solve DCG grammar in prolog and succeeded upto a point, i'm stuck in evaluating the expressions involving braces like these. expr( T, [’(’, 5, +, 4, ’)’, *, 7], []), expr(Z) --> num(Z). expr(Z) --> num(X), [+], expr(Y), {Z is X+Y}. expr(Z) --> num(X), [-], expr(Y), {Z is X-Y}. expr(Z) --> num(X), [*], expr(Y), {Z is X*Y}. num(D) --> [D], {number(D)}. eval(L, V, []) :- expr(V, L, []).

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  • unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bool

    - by numerical25
    Having trouble creating my swap chain. I receive the following error. DX3dApp.obj : error LNK2019: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bool __thiscall DX3dApp::InitDirect3D(void)" (?InitDirect3D@DX3dApp@@QAE_NXZ) Below is the code ive done so far. #include "DX3dApp.h" bool DX3dApp::Init(HINSTANCE hInstance, int width, int height) { mhInst = hInstance; mWidth = width; mHeight = height; if(!WindowsInit()) { return false; } if(!InitDirect3D()) { return false; } } int DX3dApp::Run() { MSG msg = {0}; while (WM_QUIT != msg.message) { while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) == TRUE) { TranslateMessage(&msg); DispatchMessage(&msg); } Render(); } return (int) msg.wParam; } bool DX3dApp::WindowsInit() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = mhInst; wcex.hIcon = 0; wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = NULL; wcex.lpszClassName = TEXT("DirectXExample"); wcex.hIconSm = 0; RegisterClassEx(&wcex); // Resize the window RECT rect = { 0, 0, mWidth, mHeight }; AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE); // create the window from the class above mMainhWnd = CreateWindow(TEXT("DirectXExample"), TEXT("DirectXExample"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, mhInst, NULL); if (!mMainhWnd) { return false; } ShowWindow(mMainhWnd, SW_SHOW); UpdateWindow(mMainhWnd); return true; } bool DX3dApp::InitDirect3D() { DXGI_SWAP_CHAIN_DESC scd; ZeroMemory(&scd, sizeof(scd)); scd.BufferCount = 1; scd.BufferDesc.Width = mWidth; scd.BufferDesc.Height = mHeight; scd.BufferDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; scd.BufferDesc.RefreshRate.Numerator = 60; scd.BufferDesc.RefreshRate.Denominator = 1; scd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; scd.OutputWindow = mMainhWnd; scd.SampleDesc.Count = 1; scd.SampleDesc.Quality = 0; scd.Windowed = TRUE; HRESULT hr = D3D10CreateDeviceAndSwapChain(NULL,D3D10_DRIVER_TYPE_REFERENCE, NULL, 0, D3D10_SDK_VERSION, &scd, &mpSwapChain, &mpD3DDevice); if(!hr != S_OK) { return FALSE; } ID3D10Texture2D *pBackBuffer; return TRUE; } void DX3dApp::Render() { } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { // Allow the user to press the escape key to end the application case WM_KEYDOWN: switch(wParam) { // Check if the user hit the escape key case VK_ESCAPE: PostQuitMessage(0); break; } break; // The user hit the close button, close the application case WM_DESTROY: PostQuitMessage(0); break; } return DefWindowProc(hWnd, message, wParam, lParam); }

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  • Virtual destructor - How does it work?

    - by Prabhu
    Hello All, Few hours back I was fiddling with a Memory Leak issue and it turned out that I really got some basic stuff about virtual destructor wrong!! Let me put explain my class design. class Base { virtual push_elements()<br>{}<br> }; class Derived:public Base { vector<int> x; public: void push_elements(){ for(int i=0;i <5;i++) x.push_back(i); } }; void main() { Base* b = new Derived(); b->push_elements(); delete b; } The bounds checker tool reported a memory leak in the derived class vector. And I figured out that the destructor is not virtual and the derived class destructor is not called.And it surprisingly got fixed when I made the destructor virtual. But my question is "isn't the vector deallocated automatically even if the derived class destructor is not called"? Is that a quirk in BoundsChecker tool or is my understanding of virtual destructor is wrong:)

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  • ACCESS 2003 Excel 2003 : VBA for opening Excel file from Access and copying a pictre from excel the

    - by Justin
    So I have an excel workbook that has a nice global map of shaperange objects. With some very simple code I can change the colors, group and ungroup collections of countries into arrays, etc...and it works pretty well. However, I would like to bring this into Access. So I could copy and paste all the shapes into an access form manually, but then they become pictures and I cannot change the colors of the countries (shaperange objects) to have the map act interactively as I can in excel. So I am thinking that I know how to use excel functions from access, and how to open excel from access. Is there a way to copy an object from excel (I know the file name and the shape name that i mean to copy everytime), and bringing it back to access to paste on a form? Atypical, I know, all my Access questions are. Thanks!

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  • alternative to strdup

    - by Alexander
    I am using strdup here to copy the value of the parameter name into nm in the constructor... is there an alternative of achieving the same result without using strdup and without using the C++ STL library and using the keyword new instead? Book::Book(const char *name, int thickness, int weight):nm(NULL), thck(thickness), wght(weight){ if(name) nm = strdup(name); } class Book { private: char* nm; .......... ............ .......... ........... };

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  • Filling an Area in .NET

    - by lajoo
    I'm drawing a circle in C# and i have divided it into some parts,i want to fill different parts with different colors,is there anyway to do this? and how?i tried using fillpie() but i couldn't get the arguments to work.

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  • Sending email to gmail account using c++ on windows error check

    - by LCD Fire
    I know this has been disscused a lot, but I I'm not asking how to do it, I'm just asking why it doesn't work. What I am doing wrong. It says that the email was sent succesfully but I don't see it in my inbox. I want to send an email to a gmail account, not through it. #include <iostream> #include <windows.h> #include <fstream> #include <conio.h> #pragma comment(lib, "ws2_32.lib") // Insist on at least Winsock v1.1 const int VERSION_MAJOR = 1; const int VERSION_MINOR = 1; #define CRLF "\r\n" // carriage-return/line feed pair using namespace std; // Basic error checking for send() and recv() functions void Check(int iStatus, char *szFunction) { if((iStatus != SOCKET_ERROR) && (iStatus)) return; cerr<< "Error during call to " << szFunction << ": " << iStatus << " - " << GetLastError() << endl; } int main(int argc, char *argv[]) { int iProtocolPort = 25; char szSmtpServerName[64] = ""; char szToAddr[64] = ""; char szFromAddr[64] = ""; char szBuffer[4096] = ""; char szLine[255] = ""; char szMsgLine[255] = ""; SOCKET hServer; WSADATA WSData; LPHOSTENT lpHostEntry; LPSERVENT lpServEntry; SOCKADDR_IN SockAddr; // Check for four command-line args //if(argc != 5) // ShowUsage(); // Load command-line args lstrcpy(szSmtpServerName, "smtp.gmail.com"); lstrcpy(szToAddr, "[email protected]"); lstrcpy(szFromAddr, "[email protected]"); // Create input stream for reading email message file ifstream MsgFile("D:\\d.txt"); // Attempt to intialize WinSock (1.1 or later) if(WSAStartup(MAKEWORD(VERSION_MAJOR, VERSION_MINOR), &WSData)) { cout << "Cannot find Winsock v" << VERSION_MAJOR << "." << VERSION_MINOR << " or later!" << endl; return 1; } // Lookup email server's IP address. lpHostEntry = gethostbyname(szSmtpServerName); if(!lpHostEntry) { cout << "Cannot find SMTP mail server " << szSmtpServerName << endl; return 1; } // Create a TCP/IP socket, no specific protocol hServer = socket(PF_INET, SOCK_STREAM, 0); if(hServer == INVALID_SOCKET) { cout << "Cannot open mail server socket" << endl; return 1; } // Get the mail service port lpServEntry = getservbyname("mail", 0); // Use the SMTP default port if no other port is specified if(!lpServEntry) iProtocolPort = htons(IPPORT_SMTP); else iProtocolPort = lpServEntry->s_port; // Setup a Socket Address structure SockAddr.sin_family = AF_INET; SockAddr.sin_port = iProtocolPort; SockAddr.sin_addr = *((LPIN_ADDR)*lpHostEntry->h_addr_list); // Connect the Socket if(connect(hServer, (PSOCKADDR) &SockAddr, sizeof(SockAddr))) { cout << "Error connecting to Server socket" << endl; return 1; } // Receive initial response from SMTP server Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() Reply"); // Send HELO server.com sprintf(szMsgLine, "HELO %s%s", szSmtpServerName, CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() HELO"); Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() HELO"); // Send MAIL FROM: <[email protected]> sprintf(szMsgLine, "MAIL FROM:<%s>%s", szFromAddr, CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() MAIL FROM"); Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() MAIL FROM"); // Send RCPT TO: <[email protected]> sprintf(szMsgLine, "RCPT TO:<%s>%s", szToAddr, CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() RCPT TO"); Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() RCPT TO"); // Send DATA sprintf(szMsgLine, "DATA%s", CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() DATA"); Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() DATA"); //strat writing about the subject, end it with two CRLF chars and after that you can //write data to the body oif the message sprintf(szMsgLine, "Subject: My own subject %s%s", CRLF, CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() DATA"); // Send all lines of message body (using supplied text file) MsgFile.getline(szLine, sizeof(szLine)); // Get first line do // for each line of message text... { sprintf(szMsgLine, "%s%s", szLine, CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() message-line"); MsgFile.getline(szLine, sizeof(szLine)); // get next line. } while(!MsgFile.eof()); // Send blank line and a period sprintf(szMsgLine, "%s.%s", CRLF, CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() end-message"); Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() end-message"); // Send QUIT sprintf(szMsgLine, "QUIT%s", CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() QUIT"); Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() QUIT"); // Report message has been sent cout<< "Sent " << argv[4] << " as email message to " << szToAddr << endl; // Close server socket and prepare to exit. closesocket(hServer); WSACleanup(); _getch(); return 0; }

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  • How can I debug this web service http handler?

    - by baron
    Hello everyone, I am building a Httphandler following these instructions here It manipulates HTTP POST and HTTP GET. I have a client with two buttons two POST and GET. After i've tested and happy everythings working I move it from localhost to IIS. Now when I do this I get an exception in the POST handler code. How on earth can I debug this code line by line? I managed to do this awhile ago, I thought it was by attaching to process but I can't work it out. I can emulate GET just by typing address in browser, post im not sure about. I've tried telnetting and sending it from there but haven't had any luck.

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