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  • Log off from Remote Desktop Session does not closing Session, showing the login screen again on Wind

    - by Santhosha
    Hi As per requirement we have written one custom GINA. I have observed one interesting behavior in Windows XP 32 Bit(SP2). Customized GINA internally calls windows default Windows GINA(msgina.dll) and shows one extra window as per our requirement. I used to do remote desktop to XP machine from my machine. After replacing Windows GINA with customized GINA I tried to log off from the XP Machine(I am Using Remote Desktop Connection to log in), Log off completes successfully(After showing saving your settings, Closing network connections etc) and I will get log in screen which we get during log on, this is not expected comapred to other flavors of Windows OD. Where as in other operating systems such as Windows XP 64 Bit/ Windows 2003 32/64 Bit even after replacing the Windows Gina with custom GINA remote desktop session closes after log off from the machine. I have tried installing Novell GINA on Windows XP 32 Bit but i have not find any issue with that. I have Tried upgrading XP SP2 to SP3, still i am facing the same issue. Whether anyone faced Such issues when worked with Windows GINA? Thanks in advance Santhosha K S

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  • Vertically center a fluid image in a fluid container

    - by Ferdy
    I certainly do not want to add to the pile of vertical alignments CSS questions, but I've spent hours trying to find a solution to no avail yet. Here's the situation: I am building a slideshow gallery of images. I want the images to be displayed as large as the user's window allows. So I have this outer placeholder: <section class="photo full"> (Yes, I'm using HTML5 elements). Which has the following CSS: section.photo.full { display:inline-block; width:100%; height:100%; position:absolute; overflow:hidden; text-align:center; } Next, the image is placed inside it. Depending on the orientation of the image, I set either the width or height to 75%, and the other axis to auto: $wide = $bigimage['width'] >= $bigimage['height'] ? true: false; ?> <img src="<?= $bigimage['url'] ?>" width="<?= $wide? "75%" : "auto"?>" height="<?= $wide? "auto" : "75%"?>"/> So, we have a fluid outer container, with inside a fluid image. The horizontal centering of the image works, yet I cannot seem to find a way to vertically center the image within it's container. I have researched centering methods but most assume either the container or image has a known width or height. Then there is the display:table-cell method, which does not seem to work for me either. I'm stuck. I'm looking for a CSS solution, but am open to js solutions too.

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  • Binding properties in code behind

    - by drasto
    I have WPF application and a window in it. Lets have something like this in my xml: <Label Name="TitleLabel" Content="Some title" \> <Label Name="BottomLabel" Content="{Binding ElementName=TitleLabel Path=Content"> Lets say I don't cannot use xml for creation of BottomLabel and TitleLabel. So I have to create the BottomLabel as a property in my "Code behind". How do I specify the same binding for Content property of Bottom label in my code behind ? Is it possible at all ? So I would have something like this: public Label TitleLabel {get; private set;} public Label BottomLabel {get; private set;} public MyClass(){ TitleLabel = new Label(); TitleLabel.Content = "Some title"; BottomLabel = new Label(); BottomLabel.Content = // ?? what should be here ? How do I specify the binding // that binds BottomLabel.COntent to TitleLabel.Content? } What can I write instead of the comment ? Thank you for ansvers.

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  • problems with openGl on eclipse

    - by lego69
    I'm working on Windows XP I have portable version of Eclipse Galileo, but I didn't find there glut so I decided to add it using this link I made all steps and and now I'm trying to compile this code #include "GL/glut.h" #include "GL/gl.h" #include "GL/glu.h" /////////////////////////////////////////////////////////// // Called to draw scene void RenderScene(void) { // Clear the window with current clearing color glClear(GL_COLOR_BUFFER_BIT); // Flush drawing commands glFlush(); } /////////////////////////////////////////////////////////// // Setup the rendering state void SetupRC(void) { glClearColor(0.0f, 0.0f, 1.0f, 1.0f); } /////////////////////////////////////////////////////////// // Main program entry point void main(int argc, char* argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(800,600); glutCreateWindow("Simple"); glutDisplayFunc(RenderScene); SetupRC(); glutMainLoop(); } and I have this errors Simple.o: In function `RenderScene': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:16: undefined reference to `_imp__glClear' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:20: undefined reference to `_imp__glFlush' Simple.o: In function `SetupRC': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:27: undefined reference to `_imp__glClearColor' Simple.o: In function `main': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:34: undefined reference to `glutInit' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:35: undefined reference to `glutInitDisplayMode' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:36: undefined reference to `glutInitWindowSize' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:37: undefined reference to `glutCreateWindow' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:38: undefined reference to `glutDisplayFunc' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:42: undefined reference to `glutMainLoop' collect2: ld returned 1 exit status please can somebody help me, thanks in advance

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  • Returned JSON from Twitter and displaying tweets using FlexSlider

    - by Trey Copeland
    After sending a request to the Twitter API using geocode, I'm getting back a json response with a list of tweets. I then that into a php array using json_decode() and use a foreach loop to output what I need. I'm using flex slider to show the tweets in a vertical fashion after wrapping them in a list. So what I want is for it to only show 10 tweets at a time and scroll through them infinitely like an escalator. Here's my loop to output the tweets: foreach ($tweets["results"] as $result) { $str = preg_replace('/[^\00-\255]+/u', '', $result["text"]); echo '<ul class="slides">'; echo '<li><a href="http://twitter.com/' . $result["from_user"] . '"><img src=' . $result["profile_image_url"] . '></a>' . $str . '</li><br /><br />'; echo '</ul>'; } My jQuery looks like this as of right now as I'm trying to play around with things: $(window).load(function() { $('.flexslider').flexslider({ slideDirection: "vertical", start: function(slider) { //$('.flexslider .slides > li gt(10)').hide(); }, after: function(slider) { // current.sl } }); }); Non-Working demo here - http://macklabmedia.com/tweet/

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  • Using repaint() method.

    - by owca
    I'm still struggling to create this game : http://stackoverflow.com/questions/2844190/choosing-design-method-for-ladder-like-word-game .I've got it almost working but there is a problem though. When I'm inserting a word and it's correct, the whole window should reload, and JButtons containing letters should be repainted with different style. But somehow repaint() method for the game panel (in Main method) doesn't affect it at all. What am I doing wrong ? Here's my code: Main: import java.util.Scanner; import javax.swing.*; import java.awt.*; public class Main { public static void main(String[] args){ final JFrame f = new JFrame("Ladder Game"); Scanner sc = new Scanner(System.in); System.out.println("Creating game data..."); System.out.println("Height: "); //setting height of the grid while (!sc.hasNextInt()) { System.out.println("int, please!"); sc.next(); } final int height = sc.nextInt(); /* * I'm creating Grid[]game. Each row of game contains Grid of Element[]line. * Each row of line contains Elements, which are single letters in the game. */ Grid[]game = new Grid[height]; for(int L = 0; L < height; L++){ Grid row = null; int i = L+1; String s; do { System.out.println("Length "+i+", please!"); s = sc.next(); } while (s.length() != i); Element[] line = new Element[s.length()]; Element single = null; String[] temp = null; String[] temp2 = new String[s.length()]; temp = s.split(""); for( int j = temp2.length; j>0; j--){ temp2[j-1] = temp[j]; } for (int k = 0 ; k < temp2.length ; k++) { if( k == 0 ){ single = new Element(temp2[k], 2); } else{ single = new Element(temp2[k], 1); } line[k] = single; } row = new Grid(line); game[L] = row; } //############################################ //THE GAME STARTS HERE //############################################ //create new game panel with box layout JPanel panel = new JPanel(); panel.setLayout(new BoxLayout(panel, BoxLayout.Y_AXIS)); panel.setBackground(Color.ORANGE); panel.setBorder(BorderFactory.createEmptyBorder(10, 10, 10, 10)); //for each row of the game array add panel containing letters Single panel //is drawn with Grid's paint() method and then returned here to be added for(int i = 0; i < game.length; i++){ panel.add(game[i].paint()); } f.setContentPane(panel); f.pack(); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setVisible(true); boolean end = false; boolean word = false; String text; /* * Game continues until solved() returns true. First check if given word matches the length, * and then the value of any row. If yes - change state of each letter from EMPTY * to OTHER_LETTER. Then repaint the window. */ while( !end ){ while( !word ){ text = JOptionPane.showInputDialog("Input word: "); for(int i = 1; i< game.length; i++){ if(game[i].equalLength(text)){ if(game[i].equalValue(text)){ game[i].changeState(3); f.repaint(); //simple debug - I'm checking if letter, and //state values for each Element are proper for(int k=0; k<=i; k++){ System.out.print(game[k].e[k].letter()); } System.out.println(); for(int k=0; k<=i; k++){ System.out.print(game[k].e[k].getState()); } System.out.println(); //set word to true and ask for another word word = true; } } } } word = false; //check if the game has ended for(int i = 0; i < game.length; i++){ if(game[i].solved()){ end = true; } else { end = false; } } } } } Element: import javax.swing.*; import java.awt.*; public class Element { final int INVISIBLE = 0; final int EMPTY = 1; final int FIRST_LETTER = 2; final int OTHER_LETTER = 3; private int state; private String letter; public Element(){ } //empty block public Element(int state){ this("", 0); } //filled block public Element(String s, int state){ this.state = state; this.letter = s; } public JButton paint(){ JButton button = null; if( state == EMPTY ){ button = new JButton(" "); button.setBackground(Color.WHITE); } else if ( state == FIRST_LETTER ){ button = new JButton(letter); button.setBackground(Color.red); } else { button = new JButton(letter); button.setBackground(Color.yellow); } return button; } public void changeState(int s){ state = s; } public void setLetter(String s){ letter = s; } public String letter(){ return letter; } public int getState(){ return state; } } Grid: import javax.swing.*; import java.awt.*; public class Grid extends JPanel{ public Element[]e; private Grid[]g; public Grid(){} public Grid( Element[]elements ){ e = new Element[elements.length]; for(int i=0; i< e.length; i++){ e[i] = elements[i]; } } public Grid(Grid[]grid){ g = new Grid[grid.length]; for(int i=0; i<g.length; i++){ g[i] = grid[i]; } Dimension d = new Dimension(600, 600); setMinimumSize(d); setPreferredSize(new Dimension(d)); setMaximumSize(d); } //for Each element in line - change state to i public void changeState(int i){ for(int j=0; j< e.length; j++){ e[j].changeState(3); } } //create panel which will be single row of the game. Add elements to the panel. // return JPanel to be added to grid. public JPanel paint(){ JPanel panel = new JPanel(); panel.setLayout(new GridLayout(1, e.length)); panel.setBorder(BorderFactory.createEmptyBorder(2, 2, 2, 2)); for(int j = 0; j < e.length; j++){ panel.add(e[j].paint()); } return panel; } //check if the length of given string is equal to length of row public boolean equalLength(String s){ int len = s.length(); boolean equal = false; for(int j = 0; j < e.length; j++){ if(e.length == len){ equal = true; } } return equal; } //check if the value of given string is equal to values of elements in row public boolean equalValue(String s){ int len = s.length(); boolean equal = false; String[] temp = null; String[] temp2 = new String[len]; temp = s.split(""); for( int j = len; j>0; j--){ temp2[j-1] = temp[j]; } for(int j = 0; j < e.length; j++){ if( e[j].letter().equals(temp2[j]) ){ equal = true; } else { equal = false; } } if(equal){ for(int i = 0; i < e.length; i++){ e[i].changeState(3); } } return equal; } //check if the game has finished public boolean solved(){ boolean solved = false; for(int j = 0; j < e.length; j++){ if(e[j].getState() == 3){ solved = true; } else { solved = false; } } return solved; } }

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  • MS Surface Tag Visualizer steals contact events

    - by Isak Savo
    I'm struggling with the TagVisualizer control on an MS Surface project. In theory the control seems great, allowing you to respond to input from real world physical objects The problem is that the control will cover the entire screen (since I want to capture tags on the entire screen) and as such, no other controls in my app will receive the touch events. (Unless, they are direct ascendants in the visual tree). In my app, I want to have a "layer" type of a approach, where each layer can respond to (contact) input: Window `- Grid `- LayersPanel `- TagVisualizer `- Layer 1 `- Layer 2 `- Layer 3 `- Layer 4 Now it doesn't matter where I put the tag visualizer, it's always going to steal contact events from all or some of the other layers. (due to the nature of RoutedEvents) To me, it seems like the control is completely useless in practice as it will always interfere with your application's other controls. What am I missing here? So my questions are: Any suggestions on how to work around this? Has anyone used TagVisualizers in a similar scenario? If so, how did you solve this? By the way, the layers all work fine, since they will only steal events that are directly on top of their sub elements (the rest of the layer is invisible to hit testing)

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  • SQL Server Multi-statement UDF - way to store data temporarily required

    - by Kharlos Dominguez
    Hello, I have a relatively complex query, with several self joins, which works on a rather large table. For that query to perform faster, I thus need to only work with a subset of the data. Said subset of data can range between 12 000 and 120 000 rows depending on the parameters passed. More details can be found here: http://stackoverflow.com/questions/3054843/sql-server-cte-referred-in-self-joins-slow As you can see, I was using a CTE to return the data subset before, which caused some performance problems as SQL Server was re-running the Select statement in the CTE for every join instead of simply being run once and reusing its data set. The alternative, using temporary tables worked much faster (while testing the query in a separate window outside the UDF body). However, when I tried to implement this in a multi-statement UDF, I was harshly reminded by SQL Server that multi-statement UDFs do not support temporary tables for some reason... UDFs do allow table variables however, so I tried that, but the performance is absolutely horrible as it takes 1m40 for my query to complete whereas the the CTE version only took 40minutes. I believe the table variables is slow for reasons listed in this thread: http://stackoverflow.com/questions/1643687/table-variable-poor-performance-on-insert-in-sql-server-stored-procedure Temporary table version takes around 1 seconds, but I can't make it into a function due to the SQL Server restrictions, and I have to return a table back to the caller. Considering that CTE and table variables are both too slow, and that temporary tables are rejected in UDFs, What are my options in order for my UDF to perform quickly? Thanks a lot in advance.

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  • Dojo Widgets not rendering when returned in response to XhrPost

    - by lazynerd
    I am trying to capture the selected item in a Dijit Tree widget to render remaining part of the web page. Here is the code that captures the selected item and sends it to Django backend: <div dojoType="dijit.Tree" id="leftTree" store="leftTreeStore" childrenAttr="folders" query="{type:'folder'}" label="Explorer"> <script type="dojo/method" event="onClick" args="item"> alert("Execute of node " + termStore.getLabel(item)); var xhrArgs = { url: "/load-the-center-part-of-page", handleAs: "text", postData: dojo.toJson(leftTreeStore.getLabel(item), true), load: function(data) { dojo.byId("centerPane").innerHTML = data; //window.location = data; }, error: function(error) { dojo.byId("centerPane").innerHTML = "<p>Error in loading...</p>"; } } dojo.byId("centerPane").innerHTML = "<p>Loading...</p>"; var deferred = dojo.xhrPost(xhrArgs); </script> </div> The remaining part of the page contains HTML code with dojo widgets. This is the code sent back as 'response' to the select item event. Here is a snippet: <div dojoType="dijit.layout.TabContainer" id="tabs" jsId="tabs"> <div dojoType="dijit.layout.BorderContainer" title="Dashboard"> <div dojoType="dijit.layout.ContentPane" region="bottom"> first tab </div> </div> <div dojoType="dijit.layout.BorderContainer" title="Compare"> <div dojoType="dijit.layout.ContentPane" region="bottom"> Second Tab </div> </div> </div> It renders this html 'response' but without the dojo widgets. Is handleAs: "text" in XhrPost the culprit here?

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  • emacs: x-popup-menu max size constraints?

    - by Cheeso
    I'm working on an intellisense or code-completion capability for C#. So far, so good. Right now I have basic completion working. There are 2 ways to request completion. The first cycles through all the potential matches. The second presents a popup menu of the matches. It works for types: And also for local variables: I'm confronting two problems with x-popup-menu: the popup menu can expand to consume all available screen space, when the number of choices is large. Literally it can obscure the entire screen. The silly thing is, it's scrollable. First it expands to consume all available space, then it also becomes scrollable. Is there a way I can limit the maximum size of x-popup-menu? To specify the position of the popup menu, I pass in a position, and x-popup-menu uses that as the *middle*, not the left, of the top line of the menu. Why middle? who knows. What this means is, if I specify (40 . 60) for the location of the menu, and the menu happens to be 100 pixels wide, the menu will extend beyond the left border of the emacs window. You can see this in the 2nd image above. If I knew how wide the popup would be before specifying the position, I could compensate. But I don't. Is there a workaround? Is there a way to get x-popup-menu to take its position as the LEFT rather than the middle.

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  • cross-platform scripting for windows, Linux, MacOS X

    - by karolrvn
    Hi. I'm looking for cross-platform scripting (language) for windows, Linux, MacOS X. I'm tired of .bat / bash . I would like to do things like for example ,,lock workstation'' at automatic login (I had this in X-Window but the solution was pretty ugly; now, I would like that on MS Windows and not that ugly :-) ). Generally: automate tasks. Or would I be better off with Windows Scripting Host? PowerShell also comes to mind, but that's seems to Windows-only for my taste. Can languages like Python, Ruby, (Java?) interact (elegantly? sensibly?) with WSH? Also things like DBUS, DCOM, etc come to mind as part of the picture. Currently I use a mixture of Java, .bat, bash, Ruby, Scala; some VBA for Excel. Which sometimes gets pretty ugly. I would like a cross-platform general solution with/using ,,native'' parts close to OS-specifics. Like e.g. Ruby driving some Windows-specific stuff (just a guess). What do You use? TIA

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  • invalid argument IE7 javascript line number changes

    - by Lauren
    This is the test page: http://www.onebagoneearth.com/ OBOEKindBag (spaces between the pagename and domain because I don't want the URL indexed as such) If you click on one of the thumbnails, or on the main image, you see a popup window, and if you enter a quantity and then click "add to cart" here, in IE7 (and IE6, but I'm not focusing on that as much), you see an invalid argument error with Code:0. The line # changes depending on which item you add to cart! The URL also changes because it depends on this line of javascript: var cartUrl = "/app/site/backend/additemtocart.nl?c=659197&n=2&buyid=" + zbuyid + "&qty=" + zqty + "&" + strOptionId + "=" + zitmId . The strOptionId variable, which contains the bag color type (ie. this changes for the different types of bags, like Kind bags, regular OBOE bags), and the zitmID variable which contains the particular bag color that you've selected (ie. Black), are what change, and also what seem to affect the line number that the invalid argument occurs on. The error definitely doesn't occur in Chrome 4, IE 8, or FF 3.5. Ideas?

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  • Reuse Client java Socket in a Java Server

    - by user1394983
    I'm devoloping an Java server two control an android online game. It's possible save the client socket of myserversocket.accept() in a variable in Client class? This are very util because this way, server can communicate with client when server wants and no when client contact server. My actual code are: import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.ServerSocket; import java.net.Socket; import java.util.ArrayList; import java.util.UUID; import sal.app.shared.Packet; public class Server { private ArrayList<GameSession> games = new ArrayList<GameSession>(); private ArrayList<Client> pendent_clients = new ArrayList<Client>(); private Packet read_packet= new Packet(); private Packet sent_packet = new Packet(); private Socket clientSocket = null; public static void main(String[] args) throws ClassNotFoundException{ ServerSocket serverSocket = null; //DataInputStream dataInputStream = null; //DataOutputStream dataOutputStream = null; ObjectOutputStream oos=null; ObjectInputStream ois=null; Server myServer = new Server(); try { serverSocket = new ServerSocket(7777); System.out.println("Listening :7777"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } while(true){ try { myServer.clientSocket = new Socket(); myServer.clientSocket = serverSocket.accept(); myServer.read_packet = new Packet(); myServer.sent_packet = new Packet(); oos = new ObjectOutputStream(myServer.clientSocket.getOutputStream()); ois = new ObjectInputStream(myServer.clientSocket.getInputStream()); //dataInputStream = new DataInputStream(clientSocket.getInputStream()); //dataOutputStream = new DataOutputStream(clientSocket.getOutputStream()); //System.out.println("ip: " + clientSocket.getInetAddress()); //System.out.println("message: " + ois.read()); //dataOutputStream.writeUTF("Hello!"); /*while ((myServer.read_packet = (Packet) ois.readObject()) != null) { myServer.handlePacket(myServer.read_packet); break; }*/ myServer.read_packet=(Packet) ois.readObject(); myServer.handlePacket(myServer.read_packet); //oos.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } finally{ if( myServer.clientSocket!= null){ /*try { //myServer.clientSocket.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ } /*if( ois!= null){ try { ois.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if( oos!= null){ try { oos.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } }*/ } } } public void handlePacket(Packet hp) throws IOException { if(hp.getOpCode() == 1) { registPlayer(hp); } } public void registPlayer(Packet p) throws IOException { Client registClient = new Client(this.clientSocket); this.pendent_clients.add(registClient); if(pendent_clients.size() == 2) { initAGame(); } else { ObjectOutputStream out=null; Packet to_send = new Packet(); to_send.setOpCode(4); out = new ObjectOutputStream(registClient.getClientSocket().getOutputStream()); out.writeObject(to_send); } } public void initAGame() throws IOException { Client c1 = pendent_clients.get(0); Client c2 = pendent_clients.get(1); Packet to_send = new Packet(); ObjectOutputStream out=null; GameSession incomingGame = new GameSession(c1,c2); games.add(incomingGame); to_send.setGameId(incomingGame.getGameId()); to_send.setOpCode(5); out = new ObjectOutputStream(c1.getClientSocket().getOutputStream()); out.writeObject(to_send); out = new ObjectOutputStream(c2.getClientSocket().getOutputStream()); out.writeObject(to_send); pendent_clients.clear(); } public Client getClientById(UUID given_id) { for(GameSession gs: games) { if(gs.getClient1().getClientId().equals(given_id)) { return gs.getClient1(); } else if(gs.getClient2().getClientId().equals(given_id)) { return gs.getClient2(); } } return null; } } With this code i got this erros: java.net.SocketException: Broken pipe at java.net.SocketOutputStream.socketWrite0(Native Method) at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92) at java.net.SocketOutputStream.write(SocketOutputStream.java:136) at java.io.ObjectOutputStream$BlockDataOutputStream.drain(ObjectOutputStream.java:1847) at java.io.ObjectOutputStream$BlockDataOutputStream.setBlockDataMode(ObjectOutputStream.java:1756) at java.io.ObjectOutputStream.writeNonProxyDesc(ObjectOutputStream.java:1257) at java.io.ObjectOutputStream.writeClassDesc(ObjectOutputStream.java:1211) at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java:1395) at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java:1158) at java.io.ObjectOutputStream.writeFatalException(ObjectOutputStream.java:1547) at java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java:333) at Server.initAGame(Server.java:146) at Server.registPlayer(Server.java:120) at Server.handlePacket(Server.java:106) at Server.main(Server.java:63) This error ocurre when second client connect and server try to send an Packet to previous client 1 in function initGame() in this code: out = new ObjectOutputStream(c1.getClientSocket().getOutputStream()); out.writeObject(to_send); my android code is this: package sal.app; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.Socket; import java.net.UnknownHostException; import sal.app.logic.DataBaseManager; import sal.app.shared.Packet; import android.app.Activity; import android.os.Bundle; import android.view.Window; import android.view.WindowManager; public class MultiPlayerWaitActivity extends Activity{ private DataBaseManager db; public void onCreate(Bundle savedInstanceState) { super.requestWindowFeature(Window.FEATURE_NO_TITLE); super.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN); super.onCreate(savedInstanceState); setContentView(R.layout.multiwaitlayout); db=DataBaseManager.getSalDatabase(this); db.teste(); try { db.createDataBase(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } Socket socket = null; ObjectOutputStream outputStream = null; ObjectInputStream inputStream = null; //System.out.println("dadadad"); try { socket = new Socket("192.168.1.4", 7777); //Game = new MultiPlayerGame(new ServerManager("192.168.1.66"),new Session(), new Player("")); outputStream = new ObjectOutputStream(socket.getOutputStream()); inputStream = new ObjectInputStream(socket.getInputStream()); //dataOutputStream.writeUTF(textOut.getText().toString()); //textIn.setText(dataInputStream.readUTF()); Packet p = new Packet(); Packet r = new Packet(); p.setOpCode(1); outputStream.writeObject(p); /*try { r=(Packet)inputStream.readObject(); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ //while(true){ //dataInputStream = new DataInputStream(clientSocket.getInputStream()); //dataOutputStream = new DataOutputStream(clientSocket.getOutputStream()); //System.out.println("ip: " + clientSocket.getInetAddress()); //System.out.println("message: " + ois.read()); //dataOutputStream.writeUTF("Hello!"); /*while ((r= (Packet) inputStream.readObject()) != null) { handPacket(r); break; }*/ r=(Packet) inputStream.readObject(); handPacket(r); //oos.close(); //} /*System.out.println(r.getOpCode()); if(r.getOpCode() == 5) { this.finish(); }*/ } catch (UnknownHostException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } /*finally{ if (socket != null){ try { socket.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if (outputStream != null){ try { outputStream.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if (inputStream != null){ try { inputStream.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }*/ //catch (ClassNotFoundException e) { // TODO Auto-generated catch block //e.printStackTrace(); //} catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } public void handPacket(Packet hp) { if(hp.getOpCode() == 5) { this.finish(); } this.finish(); } } Regards

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  • Make browser to go back by reloading page 1st and then scrolling it back again too

    - by Marco Demaio
    EXPLAINING WHAT I'M TRYING TO SOLVE: I have a webpage (file_list.php) showing a list of files, and next to each file there is a button to delete it. When user press the DELETE button close to a certain file name, the browser goes to a script called delete_file.php that deletes the file and then it tells browser to go back to the file_list.php delete_file.php uses a simple header("Location: file_list.php”); to go back to file_list.php When browser goes back to file_list.php it reloads the page, but it DOES NOT scroll it back again to where the user was before. So let's say the user scrolled the files list and deleted the last file, when the browser shows again the page file_list.php it won't be scrolled to the bottom of the page again. THE WORKAROUND I CAME OUT WITH: I found a strange way to work around this, basically instead of using header("Location: file_list.php”); in delete_file.php I simply use a javascript call window.history.go(-1). This workaround works perfectly when user is in session (simply using PHP session_start function): the browser RELOADS the file_list.php page and then scrolls it also bask to where it was before. But if the user is NOT in session the browser scrolls the page but IT DOES NOT RELOAD IT before, so the user would still see the file he deleted in the file list. THE QUESTIONS Do you know how to reproduce the behavior of the browser when goes back being in session even if we are not in session? Do you know a way out of this, even another way of solving this matter? Thanks! *I know I could use AJAX to delete the file so I would not have to go every time to delete_file.php, but this is not the answer*.

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  • Automatically grow document view of NSScrollView using auto layout?

    - by Monolo
    Is there a simple way to get an NSScrollView to adapt to its document view changing size when using autolayout (the Lion feature)? I have tried to call both setNeedsUpdateConstraints: and setNeedsLayout: on the document view, the clip view and the scroll view, without any results. fittingSize of the document view reports the correct size. An NSPopover in conjunction with an NSViewController handles this nicely, with the popover growing and shrinking as needed, and I was hoping to get a similar simple and robust behaviour with the scroll view. I have checked the documentation for scroll views, but they don't seem to be updated to use autolayout. Edited to clarify: The problem I experience is that the document view, which holds subviews, is not re-sized when the subviews change their size, even if they call invalidateIntrinsicContentSize. The contents of the document view are hence clipped to the original size of the document view as they grow. The document view is created in a nib and set as the scroll view's document view in an awakeFromBib method. What I hoped to obtain was that the document view frame would automatically be adjusted to when its fittingSize changes, and the scrollbars updated accordingly. NSPopover does something similar - provided that the subviews of the content controller's view have the constraints set right and various content hugging values are high enough (higher than the hidden popover window's hight constraint priority, for one).

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  • Finding a 3rd party QWidget with injected code & QWidget::find(hwnd)

    - by David Menard
    Hey, I have a Qt Dll wich I inject into a third-party Application using windows detours library: if(!DetourCreateProcessWithDll( Path, NULL, NULL, NULL, TRUE, CREATE_DEFAULT_ERROR_MODE | CREATE_SUSPENDED, NULL, NULL, &si, &pi, "C:\\Program Files\\Microsoft Research\\Detours Express 2.1\\bin\\detoured.dll", "C:\\Users\\Dave\\Documents\\Visual Studio 2008\\Projects\\XOR\\Debug\\XOR.dll", NULL)) and then I set a system-wide hook to intercept window creation: HHOOK h_hook = ::SetWindowsHookEx(WH_CBT, (HOOKPROC)CBTProc, Status::getInstance()->getXORInstance(), 0); Where XOR is my programs name, and Status::getInstance() is a Singleton where I keep globals. In my CBTProc callback, I want to intercept all windows that are QWidgets: HWND hwnd= FindWindow(L"QWidget", NULL); which works well, since I get a corresponding HWND (I checked with Spy++) Then, I want to get a pointer to the QWidget, so I can use its functions: QWidget* q = QWidget::find(hwnd); but here's the problem, the returned pointer is always 0. Am I not injecting my code into the process properly? Or am I not using QWidget::find() as I should? Thanks, Dave EDIT:If i change the QWidget::find() function to an exported function of my DLL, after setting the hooks (so I can set and catch a breakpoint), QWidgetPrivate::mapper is NULL.

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  • jQuery carousel in a div with display:none

    - by Fred Kafka
    I have to use on my site a jQuery responsive carousel with 4 displayed items that slide one at a time, etc etc. The point is: this carousel is placed in a div with display:none and it appears clicking on a button with a slideToggle script (jQuery). Well, when the div appears the carousel is not displayed. Nothing! Notice that if I remove the display:none the carousel shows perfectly. I've tried a bunch of carousel plugin (bxslider, caroufredsel, elastislide, flexslider) and this issue happens for all of them. And then... I'm going crazy!! Excuse meSorry friends, here is the code: HTML (here is the case of FlexSlider but the code is similar for the other plugins) <div id="hiddenDiv"> <div id="hiddenDivInner"> <div class="flexslider"> <ul class="slides"> <li>...</li> <li>...</li> <li>...</li> </ul> </div> </div> </div> CSS #hiddenDiv{ display:none; padding-bottom:10px; background: url("../img/xxx.gif") repeat left bottom #FFFFFF; } SCRIPT (copy-paste from the site. This script is between $(document).ready together with other scripts. Alredy tried to remove the load function) $(window).load(function() { $('.flexslider').flexslider({ animation: "slide", animationLoop: false, itemWidth: 300, itemMargin: 5, minItems: 1, maxItems: 4 }); }); $("#trigger").click(function () { $("#hiddenDiv").slideToggle(400, "easeInOutExpo"); }); I remind you that with this code and no display:none every carousels work, also if I slide up and then down the div using the slideToggle button (#trigger).

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  • show() progressdialog in asynctask inside fragment

    - by just_user
    I'm trying to display a progressDialog while getting an image from a url to a imageview. When trying to show the progressDialog the parent activity has leaked window... Strange thing is that I have two fragments in the this activity, in the first fragment this exact same way of calling the progressdialog works but when the fragment is replaced and i try to make it again it crashes. This is the asynctask I'm using inside the second fragment with the crash: class SkinPreviewImage extends AsyncTask<Void, Void, Void> { private ProgressDialog progressDialog; @Override protected void onPreExecute() { progressDialog = new ProgressDialog(getActivity()); progressDialog.setMessage("Loading preview..."); if(progressDialog != null) progressDialog.show(); progressDialog.setOnCancelListener(new OnCancelListener() { public void onCancel(DialogInterface arg0) { SkinPreviewImage.this.cancel(true); } }); } @Override protected Void doInBackground(Void... params) { try { URL newurl = new URL(url); Bitmap mIcon_val = BitmapFactory.decodeStream(newurl.openConnection().getInputStream()); skinPreview.setImageBitmap(mIcon_val); } catch (IOException e) { Log.e("SkinStoreDetail", e.getMessage()); } return null; } @Override protected void onPostExecute(Void v) { if(progressDialog != null) progressDialog.dismiss(); } } I've seen a few similar questions but the one closest to solve my problem used a groupactivity for the parent which I'm not using. Any suggestions?

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  • Trigger doesn't work

    - by Pasha
    Hello everyone, I have an user control, It is editable text block. The content of the control is: <DataTemplate x:Key="DisplayModeTemplate"> <TextBlock Text="{Binding ElementName=mainControl, Path=FormattedText}" Margin="5,3,5,3" /> </DataTemplate> <Style TargetType="{x:Type Controls:EditableTextBlock}"> <Setter Property="ContentTemplate" Value="{StaticResource EditModeTemplate}"/> <Style.Triggers> <Trigger Property="IsInEditMode" Value="True"> <Setter Property="ContentTemplate" Value="{StaticResource EditModeTemplate}" /> </Trigger> <Trigger Property="IsInEditMode" Value="False"> <Setter Property="ContentTemplate" Value="{StaticResource DisplayModeTemplate}" /> </Trigger> </Style.Triggers> </Style> </UserControl.Resources> Also i have another window with tree view: When treeView1_KeyDown fires I set IsInEditMode to true, but it seems that trigger doesn't work, because content template don't change. Anyone, please explain me why?

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  • Why don't file type filters work properly with nsIFilePicker on Mac OSX?

    - by Eric Strom
    I am running a chrome app in firefox (started with -app) with the following code to open a filepicker: var nsIFilePicker = Components.interfaces.nsIFilePicker; var fp = Components.classes["@mozilla.org/filepicker;1"] .createInstance(nsIFilePicker); fp.init(window, "Select Files", nsIFilePicker.modeOpenMultiple); fp.appendFilter("video", "*.mov; *.mpg; *.mpeg; *.avi; *.flv; *.m4v; *.mp4"); fp.appendFilter("all", "*.*"); var res = fp.show(); if (res == nsIFilePicker.returnCancel) return; var files = fp.files; var paths = []; while (files.hasMoreElements()) { var arg = files.getNext().QueryInterface( Components.interfaces.nsILocalFile ).path; paths.push(arg); } Everything seems to work fine on Windows, and the file picker itself works on OSX, but the dropdown menu to select between file types only displays in Windows. The first filter (video in this case) is in effect, but the dropdown to select the other type never shows. Is there something extra that is needed to get this working on OSX? I have tried the latest firefox (3.6) and an older one (3.0.13) and both don't show the file type dropdown on OSX.

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  • How do i close the alert dialog that displays custom view

    - by Asdfg
    I have an activity named MainActivity which has a button. On click of that button i am displaying an AlertDialog which contains a custom view named ChildWindow.xml. That custom view has multiple textboxes and a OK button. On click of the OK button, i am calling a method of MainActivity. I am able to access the ChildWindow here as view.getRootView().findViewById(R.id.txtFirstName); Once the user clicks on the OK button, i have to close the alert dialog which i am able to do as view.getRootView().setVisibility(View.GONE); My problem is even though i have closed the the ChildWindow in the above statement, i am able to get reference to the textbox in the next line which means AlertDialog is closed but child window is still there. This is how the OK button click looks like: This works as expected: EditText tb = (EditText) view.getRootView().findViewById(R.id.txtFirstName); Toast toast = Toast.makeText(getApplicationContext(), tb.getText(), Toast.LENGTH_LONG); toast.show(); view.getRootView().setVisibility(View.GONE); This should not work as i am closing the alert dialog and then getting the reference of the textbox but this works too. view.getRootView().setVisibility(View.GONE); EditText tb = (EditText) view.getRootView().findViewById(R.id.txtFirstName); Toast toast = Toast.makeText(getApplicationContext(), tb.getText(), Toast.LENGTH_LONG); toast.show(); I think i am closing the alert dialog but i am not destroying it from the memory. Can someone point me out what am i missing here?

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  • Ideas for a rudimentary software licensing implementation

    - by Ross
    I'm trying to decide how to implement a very basic licensing solution for some software I wrote. The software will run on my (hypothetical) clients' machines, with the idea being that the software will immediately quit (with a friendly message) if the client is running it on greater-than-n machines (n being the number of licenses they have purchased). Additionally, the clients are non-tech-savvy to the point where "basic" is good enough. Here is my current design, but given that I have little to no experience in the topic, I wanted to ask SO before I started any development on it: A remote server hosts a MySQL database with a table containing two columns: client-key and license quantity The client-side application connects to the MySQL database on startup, offering it's client-key that I've put into a properties file packaged into the distribution (I would create a new distribution for each new client) Chances are, I'll need a second table to store validation history, so that with some short logic, the software can decide if it can be run on a given machine (maybe a sliding window of n machines using the software per 24 hours) If the software cannot establish a connection to the MySQL database, or decides that it's over the n allowed machines per day, it closes The connection info for the remote server hosting the MySQL database should be hard-coded into the app? (That sounds like a bad idea, but otherwise they could point it to some other always-validates-to-success server) I think that about covers my initial design. The intent being that while it certainly isn't full-proof, I think I've made it at least somewhat difficult to create an easily-sharable cracking solution. Also, I can easily adjust the license amount for a given client/key pair. I gotta figure this has been done a million times before, so tell me about a better solution that's just as simple to implement and provides the same (low) amount of security. In the event that external libraries are used, I prefer Java, as that's what the software has been written in.

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  • Redeclared javascript global variable overrides old value in IE

    - by Yousuf Haider
    (creating a separate question after comments on this: http://stackoverflow.com/questions/2634410/javascript-redeclared-global-variable-overrides-old-value) I am creating a globally scoped variable using the square bracket notation and assigning it a value inside an external js file. In another js file I declare a var with the same name as the one I just created above. Note I am not assigning a value. Since this is a redeclaration of the same variable the old value should not be overriden as described here: http://www.w3schools.com/js/js_variables.asp Create 2 javascript files with the following content : Script1 //create global variable with square bracket notation window['y'] = 'old'; Script2 //redeclaration of the same variable var y; if (!y) y = 'new'; alert(y); //shows New instead of Old in IE Include these 2 files in your html file <html> <head></head> <body> <script type="text/javascript" src="my.js"></script> <script type="text/javascript" src="my2.js"></script> </body> </html> Opening this page in Firefox and Chrome alerts 'old' which is the expected behavior. However in IE 8 the page will actually alert 'new' Any ideas on why this happens on IE ?

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  • Import-Pssession is not importing cmdlets when used in a custom module

    - by Douglas Plumley
    I have a PowerShell script/function that works great when I use it in my PowerShell profile or manually copy/paste the function in the PowerShell window. I'm trying to make the function accessible to other members of my team as a module. I want to have the module stored in a central place so we can all add it to our PSModulePath. Here is a copy of the basic function: Function Connect-O365{ $o365cred = Get-Credential [email protected] $session365 = New-PSSession -ConfigurationName Microsoft.Exchange -ConnectionUri https://ps.outlook.com/powershell/ -Credential $o365cred -Authentication Basic -AllowRedirection Import-PSSession $session365 -AllowClobber } If I save this function in my PowerShell profile it works fine. I can dot source a *.ps1 script with this function in it and it works as well. The issue is when I save the function as a *.psm1 PowerShell script module. The function runs fine but none of the exported commands from the Import-PSSession are available. I think this may have something to do with the module scope. I'm looking for suggestions on how to get around this. EDIT When I create the following module and run Connect-O365 the imported cmdlets will not be available. $scriptblock = { Function Connect-O365{ $o365cred = Get-Credential [email protected] $session365 = New-PSSession -ConfigurationName Microsoft.Exchange -ConnectionUri "https://ps.outlook.com/powershell/" -Credential $o365cred -Authentication Basic -AllowRedirection Import-PSSession $session365 -AllowClobber } } New-Module -Name "Office 365" -ScriptBlock $scriptblock When I import the next module without the Connect-O365 function the imported cmdlets are available. $scriptblock = { $o365cred = Get-Credential [email protected] $session365 = New-PSSession -ConfigurationName Microsoft.Exchange -ConnectionUri "https://ps.outlook.com/powershell/" -Credential $o365cred -Authentication Basic -AllowRedirection Import-PSSession $session365 -AllowClobber } New-Module -Name "Office 365" -ScriptBlock $scriptblock This appears to be a scope issue of some sort, just not sure how to get around it.

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  • Adding a UIPickerView over a UITabBarController

    - by Kai
    I'm trying to have a UIPickerView slide from the bottom of the screen (over the top of a tab bar) but can't seem to get it to show up. The actual code for the animation is coming from one of Apple's example code projects (DateCell). I'm calling this code from the first view controller (FirstViewController.m) under the tab bar controller. - (IBAction)showModePicker:(id)sender { if (self.modePicker.superview == nil) { [self.view.window addSubview:self.modePicker]; // size up the picker view to our screen and compute the start/end frame origin for our slide up animation // // compute the start frame CGRect screenRect = [[UIScreen mainScreen] applicationFrame]; CGSize pickerSize = [self.modePicker sizeThatFits:CGSizeZero]; CGRect startRect = CGRectMake(0.0, screenRect.origin.y + screenRect.size.height, pickerSize.width, pickerSize.height); self.modePicker.frame = startRect; // compute the end frame CGRect pickerRect = CGRectMake(0.0, screenRect.origin.y + screenRect.size.height - pickerSize.height, pickerSize.width, pickerSize.height); // start the slide up animation [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.3]; // we need to perform some post operations after the animation is complete [UIView setAnimationDelegate:self]; self.modePicker.frame = pickerRect; // shrink the vertical size to make room for the picker CGRect newFrame = self.view.frame; newFrame.size.height -= self.modePicker.frame.size.height; self.view.frame = newFrame; [UIView commitAnimations]; // add the "Done" button to the nav bar self.navigationItem.rightBarButtonItem = self.doneButton; }} Whenever this action fires via a UIBarButtonItem that lives in a UINavigationBar (which is all under the FirstViewController) nothing happens. Can anyone please offer some advice?

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