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  • Advertising Campaign Bidding Network

    - by David
    I hope this is the correct stackexchange to post on. Seems to most relevant. I'm looking for more ways to monetize my site. I'm already using the usual Google Adsense, tradedoublers, ad networks, etc. What I want to know, is if anyone knows of a service/network out there (similar to tradedoubler), which allows you to accept (or bid) on campaigns (primarily CPM based). For example: I log in, I get a list of advertising campaigns that are available and the prices they are willing to pay or I can put a bid in with imp count and cpm rate. I'm looking for something ideally europe or UK based, but im open to others. Thanks!

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  • XNA 4.0 2D sidescroller variable terrain heightmap for walking/collision

    - by JiminyCricket
    I've been fooling around with moving on sloped tiles in XNA and it is semi-working but not completely satisfactory. I also have been thinking that having sets of predetermined slopes might not give me terrain that looks "organic" enough. There is also the problem of having to construct several different types of tile for each slope when they're chained together (only 45 degree tiles will chain perfectly as I understand it). I had thought of somehow scanning for connected chains of sloped tiles and treating it as a new large triangle, as I was having trouble with glitching at the edges where sloped tiles connect. But, this leads back to the problem of limiting the curvature of the terrain. So...what I'd like to do now is create a simple image or texture of the terrain of a level (or section of the level) and generate a simple heightmap (of the Y's for each X) for the terrain. The player's Y position would then just be updated based on their X position. Is there a simple way of doing this (or a better way of solving this problem)? The main problem I can see with this method is the case where there are areas above the ground that can be walked on. Maybe there is a way to just map all walkable ground areas? I've been looking at this helpful bit of code: http://thirdpartyninjas.com/blog/2010/07/28/sloped-platform-collision/ but need a way to generate the actual points/vectors.

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  • Track those visitors who come through a particular link

    - by busybee235
    I want to track visitors who come to my site through a particular link. For example, those visitors coming from http://www.domain.com/abc123, I can get their pageviews, time on site, bounce rate, referrer pages per visit etc. After that I can store that info into by database on daily basis. Can anyone suggest any service or api or any software for the same? I have used Google Analytics utm tags that work straight well for my requirement but I don't know how many links I can track with it. I have around 80-100 links to track a day and the number of links will be increasing. I couldn't find any documentation regarding limit of campaigns in GA. If there's no such limit, I can start this project. Thanks

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  • Oracle Fusion HCM Gains Traction and Customer Recognition

    - by Scott Ewart
    Oracle Fusion HCM Gains Traction and Customer Recognition at the HRO Summit Europe in Barcelona Audience voted Oracle Fusion Human Capital Management as best in Most Reliable, Most Innovative and Best in Class. During the annual European HRO Summit in Barcelona, HRO buyers, service providers, third party advisors and other attendees were visibly impressed with the Fusion HCM product stack. Following the “present-off” among four technology vendors, Oracle was voted first in the following categories: Which technology could best suit the needs for your company Which technology do you think came across as the most reliable Which technology offers the most innovation Based on what you heard today, which technology presentation would you rate as best in class Oracle was voted second in the two other remaining categories Click here for the full article ==> http://bit.ly/sxC3tX

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  • CRM Goes to School, Supports Enrollment Growth

    - by Tony Berk
    At Post University in Waterbury, CT, the focus is on the student. Generally, the first interaction from a potential student is a lead, which can come from a variety of sources. Any delay in following up with the interested student (the lead) affects the conversion success rate, i.e., the likelihood of enrollment. By implementing Oracle CRM On Demand, Post University automated the admissions process so the admissions counselors are in direct contact with the students and eliminated many manual steps. The admissions and marketing teams, as well as the students, benefit from the new streamlined process. Up next, Post University, plans to increase the efficiency of the student retention processes with the expansion of Oracle CRM On Demand. Take a look at the video to learn more about Post University's Oracle CRM On Demand implementation: Congrats to Post University, and Apex IT, their implementation partner, on the successful implementation!

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  • What is the best way to promote a programming blog?

    - by paul
    (The guys from 'Programmers' referred me here...) How do you promote your programming blog? I recently started http://blackforestcoder.blogspot.com/ to record my progress working with new technologies and ideas. The main aim being to provide a list of pitfalls and solutions and also to get feedback from readers. Since I set it up 10 days ago I have only had about 2-3 hits even though Google is supposed to be indexing it. How might I boost the hit rate?

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  • Regression testing for firewall changes

    - by James C
    We have a number of firewalls in place around our organisation and in some cases packets can pass through four levels of firewall limiting the flow TCP traffic. A concept that I'm used to from software testing is regression testing, allowing you to run a test suite against a changed application to verify that the new changes haven't affected any old features. Does anyone have any experience or an offer any solutions to being able to perform the same type of thing with firewall changes and network testing? The problem becomes a lot more complicated because you'd ideally want to be originating (and testing receipt) of packets across many machines.

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  • apache returning "The connection was reset"

    - by usjes
    One of my dedicated servers had some network issue today and the data center has to replace some router. Since then the sites on that server returns "The connection was reset" error most of the time. I tried installing nginx and it opens better, but it still shows the error sometimes. Everything in the config seems normal, what could be causing this error? UPDATE: Just noticed that in whm apache status there are always only 1 requests currently being processed, 8 idle workers. I know for sure the server received thousands of requests per minute. What could be limiting this to such a low number?

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  • How to estimate freight / shipping costs ??

    - by Vani
    Hi, I am working on a PHP web application and want to know the best way to estimate freight costs in USA. The site deals with construction materials that uses LTL or Truck loads. I found a few sites like www.freightCenter.com that provide quotes using webservice. Two drawbacks, its paid service and the other, my site response time is slow if I use the webservice. Is there a open source tool/logic avaliable for estimating shipping / freight costs?? Or a way to determine the rate per mile per pound for different freight classes? Thank you, Vani

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  • What ethical problems realistically arise in programming?

    - by Fishtoaster
    When I co-oped during college, I had to fill out an evaluation of the co-op afterwards. One metric I always had to rate was how much the company required me to "Make ethical decisions related to your profession." This always seemed kinda silly- I mean, my first co-op was writing java apps to manage industrial radios. There wasn't much moral ambiguity going on. Anyway, I'm wonder what sort of ethical dilemmas one might actually encounter in software development. Edit: It should be noted that no ethically-trained software engineer would ever consent to write a DestroyBaghdad procedure. Basic professional ethics would require him to write a DestroyCity procedure, to which Baghdad could be given as a parameter. - Nathanial Borenstein

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  • Performance triage

    - by Dave
    Folks often ask me how to approach a suspected performance issue. My personal strategy is informed by the fact that I work on concurrency issues. (When you have a hammer everything looks like a nail, but I'll try to keep this general). A good starting point is to ask yourself if the observed performance matches your expectations. Expectations might be derived from known system performance limits, prototypes, and other software or environments that are comparable to your particular system-under-test. Some simple comparisons and microbenchmarks can be useful at this stage. It's also useful to write some very simple programs to validate some of the reported or expected system limits. Can that disk controller really tolerate and sustain 500 reads per second? To reduce the number of confounding factors it's better to try to answer that question with a very simple targeted program. And finally, nothing beats having familiarity with the technologies that underlying your particular layer. On the topic of confounding factors, as our technology stacks become deeper and less transparent, we often find our own technology working against us in some unexpected way to choke performance rather than simply running into some fundamental system limit. A good example is the warm-up time needed by just-in-time compilers in Java Virtual Machines. I won't delve too far into that particular hole except to say that it's rare to find good benchmarks and methodology for java code. Another example is power management on x86. Power management is great, but it can take a while for the CPUs to throttle up from low(er) frequencies to full throttle. And while I love "turbo" mode, it makes benchmarking applications with multiple threads a chore as you have to remember to turn it off and then back on otherwise short single-threaded runs may look abnormally fast compared to runs with higher thread counts. In general for performance characterization I disable turbo mode and fix the power governor at "performance" state. Another source of complexity is the scheduler, which I've discussed in prior blog entries. Lets say I have a running application and I want to better understand its behavior and performance. We'll presume it's warmed up, is under load, and is an execution mode representative of what we think the norm would be. It should be in steady-state, if a steady-state mode even exists. On Solaris the very first thing I'll do is take a set of "pstack" samples. Pstack briefly stops the process and walks each of the stacks, reporting symbolic information (if available) for each frame. For Java, pstack has been augmented to understand java frames, and even report inlining. A few pstack samples can provide powerful insight into what's actually going on inside the program. You'll be able to see calling patterns, which threads are blocked on what system calls or synchronization constructs, memory allocation, etc. If your code is CPU-bound then you'll get a good sense where the cycles are being spent. (I should caution that normal C/C++ inlining can diffuse an otherwise "hot" method into other methods. This is a rare instance where pstack sampling might not immediately point to the key problem). At this point you'll need to reconcile what you're seeing with pstack and your mental model of what you think the program should be doing. They're often rather different. And generally if there's a key performance issue, you'll spot it with a moderate number of samples. I'll also use OS-level observability tools to lock for the existence of bottlenecks where threads contend for locks; other situations where threads are blocked; and the distribution of threads over the system. On Solaris some good tools are mpstat and too a lesser degree, vmstat. Try running "mpstat -a 5" in one window while the application program runs concurrently. One key measure is the voluntary context switch rate "vctx" or "csw" which reflects threads descheduling themselves. It's also good to look at the user; system; and idle CPU percentages. This can give a broad but useful understanding if your threads are mostly parked or mostly running. For instance if your program makes heavy use of malloc/free, then it might be the case you're contending on the central malloc lock in the default allocator. In that case you'd see malloc calling lock in the stack traces, observe a high csw/vctx rate as threads block for the malloc lock, and your "usr" time would be less than expected. Solaris dtrace is a wonderful and invaluable performance tool as well, but in a sense you have to frame and articulate a meaningful and specific question to get a useful answer, so I tend not to use it for first-order screening of problems. It's also most effective for OS and software-level performance issues as opposed to HW-level issues. For that reason I recommend mpstat & pstack as my the 1st step in performance triage. If some other OS-level issue is evident then it's good to switch to dtrace to drill more deeply into the problem. Only after I've ruled out OS-level issues do I switch to using hardware performance counters to look for architectural impediments.

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  • Happy Birthday Java EE 6+GlassFish 3!

    - by reza_rahman
    It has been almost exactly three years since Java EE 6 and GlassFish 3 were announced. It's worth pausing a moment to take stock of what has happened since. Both Java EE 6 and GlassFish 3 have been game changers. EE 6 has brought Java EE back in the limelight. To see evidence of that look at presentations like these from independents like Bert Ertman and Paul Bakker: JavaOne 2011: Migrating Spring Applications to Java EE 6 from ertmanb Likewise, the GlassFish community has proven to be a powerful disruptive force in the Java application server landscape. It's impact is evident from this percent growth rate chart from indeed.com of major Java application servers: Please join us in wishing both GlassFish and Java EE a very happy birthday and many more to come with Java EE 7, GlassFish 4 and Oracle's capabale stewardship...

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  • What advantages does developing applications for smartphones have over developing the same application as a web application?

    - by Alfredo O
    Let's take the Facebook application as an example. Why did they develop an application when the users could just access to their page and do the same? For me that represents more maintenance and more cost because for each feature added to the web application that feature will have to be added to the smartphone application as well. So why would I want to develop more than once (for each patform iOS, Android, etc) when I could just have one web application? What benefits do I get? The only one that comes to my mind is GPS feature. EDIT: My question is more oriented towards business applications that are going to be used only by some members of the company, it's not about selling the application (private use). So contrary to what some answers say about that by developing as a smartphone application it will benefit from more sells because of the "smartphone stores" for me this point is not important because the application is for private use. By developing the application as a web application it means that it can be accessed through smartphone browser and also in a PC (any capable browser), but developing as a native application would limit this to only some kind of smartphone so we would be limiting the use. On the other hand developing it as a web application means that in order to access the application an Internet connection must be available. So keeping this in mind how would you convince your boss to write the application for a given smartphone platform (iOS/Android) vs developing it as a web application?

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  • Torrent download (µTorrent and FlashGet) suddenly got limited speed!

    - by el
    Both µTorrent and FlashGet are being throttled and I don't know why or how. I use both and they usually report a download speed of 70kbps for torrent speed. FlashGet would report a speed of 70kbps yet actually download at another speed which is about the same as the actual which is a consisten 70kbps. Now, all of a sudden, my torrent downloads are only up to 20kbps. FlashGet still shows a reading of 70kbps, maybe even 80kbps. But, the average actual speed of download is really only 20kbps. I am using Windows 7 on my laptop and no matter where the internet is coming it's the same thing. I have no idea what could be limiting my download rates.

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  • IOS 6.0.1 - 5W happiness for ALL.

    - by Barry Shulam
    In my first iPad Gen1 and iPad Gen2 I received a 10W charger.  When you plugged in your devices to a lower rated source It would display a msg box telling you the device could not charge from that source.It seem now the latest update for the iPad minis permits the larger brother iPad2 to charge from the 5w charger.I will take longer!  However you are no longer stranded by a limited division of which charger can charge the apple devices -  as they all can, just at different rate now.Try it yourself and let me know if you charge the 3 and 4 with the 5w iphone ipod adapters.Peace,Kosher Koder.

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  • Two Wifi Icons in Panel

    - by Alex
    I have the exact problem in 13.10 as this user Two Wifi indicators in panel. Here are some screenshots: Here are some screenshots from another user: http://ubuntuforums.org/showthread.php?t=2183020&p=12825563 ifconfig and iwconfig outputs $ ifconfig lo Link encap:Local Loopback inet addr:XXXXXX Mask:XXXXXXX inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:2243 errors:0 dropped:0 overruns:0 frame:0 TX packets:2243 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:209889 (209.8 KB) TX bytes:209889 (209.8 KB) wlan0 Link encap:Ethernet HWaddr XXXXXXXXX inet addr:XXXXXX Bcast:XXXXXXXX Mask:XXXXXXX inet6 addr: XXXXXXX Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:5925 errors:0 dropped:0 overruns:0 frame:0 TX packets:3361 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2951818 (2.9 MB) TX bytes:630579 (630.5 KB) $ iwconfig lo no wireless extensions. wlan0 IEEE 802.11abgn ESSID:"XXXXX" Mode:Managed Frequency:2.437 GHz Access Point: XXXXXXXX Bit Rate=72.2 Mb/s Tx-Power=15 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:on Link Quality=49/70 Signal level=-61 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:153 Invalid misc:472 Missed beacon:0

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  • What can be done against language inertia?

    - by gerrit
    Often, projects use programming language X, but would use programming language Y if they were started from scratch. For example, big numerical models may be written entirely in Fortran. Whereas this might be a reasonable choice for the components that need to run fast (alternative would be C or C++), it might be a poor choice for components that either do not need to run fast (such as things dealing with human input or simple visualisations), or where runtime is not the limiting factor (such as I/O, particularly when from the network). Another example may be when a project is built using a propriety language (such as Matlab; no, FOSS clones are not good enough) and was started at a time when FOSS alternatives were not viable, but ten years later, they are; and it would be beneficial to migrate. However, due to language inertia, a migration does not happen. Code that works should not be touched, porting code is a time-consuming, expensive process, and programmers are familiar in language X but not necessarily in language Y. Still, in the long term, a migration would likely be beneficial. Can anything be done to mitigate the problems associated with language inertia? Are there any notable examples of big projects that have successfully overcome this problem? Or is a project bound to stick forever with the initial choices?

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  • Game testing on Android - emulator or real devices?

    - by n00bfuscator
    I am working at a localization agency and we have been approached by a client about testing their games on iOS as well as Android. Testing on iOS seems fairly easy as we can just buy a couple of devices and we should be covered. For Android it seems to be completely different. From what i found, the emulator can cover all API levels, screen sizes and such, but i hear it's buggy and nothing could replace testing on real devices. With the vast amount of Android devices out there and the rate at which new devices are released it seems impossible to keep up. How can i test games (localization and functional) on Android covering all compatible devices?

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  • A Patent for Workload Management Based on Service Level Objectives

    - by jsavit
    I'm very pleased to announce that after a tiny :-) wait of about 5 years, my patent application for a workload manager was finally approved. Background Many operating systems have a resource manager which lets you control machine resources. For example, Solaris provides controls for CPU with several options: shares for proportional CPU allocation. If you have twice as many shares as me, and we are competing for CPU, you'll get about twice as many CPU cycles), dedicated CPU allocation in which a number of CPUs are exclusively dedicated to an application's use. You can say that a zone or project "owns" 8 CPUs on a 32 CPU machine, for example. And, capped CPU in which you specify the upper bound, or cap, of how much CPU an application gets. For example, you can throttle an application to 0.125 of a CPU. (This isn't meant to be an exhaustive list of Solaris RM controls.) Workload management Useful as that is (and tragic that some other operating systems have little resource management and isolation, and frighten people into running only 1 app per OS instance - and wastefully size every server for the peak workload it might experience) that's not really workload management. With resource management one controls the resources, and hope that's enough to meet application service objectives. In fact, we hold resource distribution constant, see if that was good enough, and adjust resource distribution if that didn't meet service level objectives. Here's an example of what happens today: Let's try 30% dedicated CPU. Not enough? Let's try 80% Oh, that's too much, and we're achieving much better response time than the objective, but other workloads are starving. Let's back that off and try again. It's not the process I object to - it's that we to often do this manually. Worse, we sometimes identify and adjust the wrong resource and fiddle with that to no useful result. Back in my days as a customer managing large systems, one of my users would call me up to beg for a "CPU boost": Me: "it won't make any difference - there's plenty of spare CPU to be had, and your application is completely I/O bound." User: "Please do it anyway." Me: "oh, all right, but it won't do you any good." (I did, because he was a friend, but it didn't help.) Prior art There are some operating environments that take a stab about workload management (rather than resource management) but I find them lacking. I know of one that uses synthetic "service units" composed of the sum of CPU, I/O and memory allocations multiplied by weighting factors. A workload is set to make a target rate of service units consumed per second. But this seems to be missing a key point: what is the relationship between artificial 'service units' and actually meeting a throughput or response time objective? What if I get plenty of one of the components (so am getting enough service units), but not enough of the resource whose needed to remove the bottleneck? Actual workload management That's not really the answer either. What is needed is to specify a workload's service levels in terms of externally visible metrics that are meaningful to a business, such as response times or transactions per second, and have the workload manager figure out which resources are not being adequately provided, and then adjust it as needed. If an application is not meeting its service level objectives and the reason is that it's not getting enough CPU cycles, adjust its CPU resource accordingly. If the reason is that the application isn't getting enough RAM to keep its working set in memory, then adjust its RAM assignment appropriately so it stops swapping. Simple idea, but that's a task we keep dumping on system administrators. In other words - don't hold the number of CPU shares constant and watch the achievement of service level vary. Instead, hold the service level constant, and dynamically adjust the number of CPU shares (or amount of other resources like RAM or I/O bandwidth) in order to meet the objective. Instrumenting non-instrumented applications There's one little problem here: how do I measure application performance in a way relating to a service level. I don't want to do it based on internal resources like number of CPU seconds it received per minute - We need to make resource decisions based on externally visible and meaningful measures of performance, not synthetic items or internal resource counters. If I have a way of marking the beginning and end of a transaction, I can then measure whether or not the application is meeting an objective based on it. If I can observe the delay factors for an application, I can see which resource shortages are slowing an application enough to keep it from meeting its objectives. I can then adjust resource allocations to relieve those shortages. Fortunately, Solaris provides facilities for both marking application progress and determining what factors cause application latency. The Solaris DTrace facility let's me introspect on application behavior: in particular I can see events like "receive a web hit" and "respond to that web hit" so I can get transaction rate and response time. DTrace (and tools like prstat) let me see where latency is being added to an application, so I know which resource to adjust. Summary After a delay of a mere few years, I am the proud creator of a patent (advice to anyone interested in going through the process: don't hold your breath!). The fundamental idea is fairly simple: instead of holding resource constant and suffering variable levels of success meeting service level objectives, properly characterise the service level objective in meaningful terms, instrument the application to see if it's meeting the objective, and then have a workload manager change resource allocations to remove delays preventing service level attainment. I've done it by hand for a long time - I think that's what a computer should do for me.

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  • What is the best way to promote a programming blog?

    - by paul
    (The guys from 'Programmers' referred me here...) How do you promote your programming blog? I recently started http://blackforestcoder.blogspot.com/ to record my progress working with new technologies and ideas. The main aim being to provide a list of pitfalls and solutions and also to get feedback from readers. Since I set it up 10 days ago I have only had about 2-3 hits even though Google is supposed to be indexing it. How might I boost the hit rate?

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  • How to make bash script run with a latency (i.e. wait 1 sec at each iterations)?

    - by user2413
    I have this bash script; for (( i = 1 ; i <= 160 ; i++ )); do qsub myccomputations"${i}".pbs done Basically, I would prefer if there was a 1 second delay between each iteration. The reason is that at each iterations, it sends the program file mycomputation"${i}$.pbs to a core node for solving. Solving in this instance involves the use of pseudo random numbers. I suspect the RNG I use (R's) uses CPU time as seed because as things are now I get repeating pseudo random numbers (at the rate of approx 1 out of 100). So how to you ask bash to for (( i = 1 ; i <= 160 ; i++ )); do wait 1 sec qsub myccomputations"${i}".pbs done

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  • Approaching events #mstc11 #ppws #sqlbits

    - by Marco Russo (SQLBI)
    The spring season is always full of events and I’m just preparing for a number of them. First of all, we are getting very good interest for the PowerPivot Workshop in Copenhagen on 21-22 March 2011. Tomorrow (Friday March 4) will be the last day to take advantage of the Early Bird rate for this date. We will also participate to an evening meeting of local user groups on March 21 in Copenhagen, more news about this in the next few days. Other scheduled dates are in Dublin (28-29 March 2011) and in...(read more)

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  • How do i use latest Pulseaudio in 11.10?

    - by YumYumYum
    Ubuntu 11.04 i had pulseaudio from source compiled and i used it to learn, it always worked (git versions). But since i have Ubuntu 11.10, i can install it but i can not use it anymore like i do in 11.04 before. Everytime i play something its throwing this: $ speaker-test speaker-test 1.0.24.2 Playback device is default Stream parameters are 48000Hz, S16_LE, 1 channels Using 16 octaves of pink noise Rate set to 48000Hz (requested 48000Hz) Buffer size range from 192 to 2097152 Period size range from 64 to 699051 Using max buffer size 2097152 Periods = 4 ALSA lib pcm_pulse.c:746:(pulse_prepare) PulseAudio: Unable to create stream: Invalid argument Unable to set hw params for playback: Input/output error Setting of hwparams failed: Input/output error How to make pulseaudio work in 11.10 from source?

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  • Texture artifacts on iPad

    - by MrDatabase
    I'm porting an iPhone game to the iPad. When I move textures "quickly" (5.0 pixels every update at a rate of 60 Hz) I start to see little "artifacts" or remnants of where the texture used to be. I'm not sure if I know the correct terminology for this... imagine a texture at some location on the screen... then next to it is the same texture but faded a bit... then the same texture again just faded a bit more. I'm using CADisplayLink to drive my update loop if that helps. Also I didn't see this issue on the 3G or the iPhone 4. Any ideas? Cheers!

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  • What are the factors that determine the default frequency of a shader call?

    - by user827992
    After i have been played for some days with various vertex and fragments shaders seems clear to me that this programs are called by the GPU at every and each rendering cycle, the problem is that I can't really quantify this frequency and I can't tell if is based on some default values or not because I don't have a big collection of hardware right now to do extensive tests. For what i know the answer could be really trivial like "it's the same of the refresh rate of your monitor", but i would like some good answers on that to be clear on this. For instance looks really odd to me that all the techniques used to control the amount of FPS that i have seen until now uses a call for the OpenGL function glutGet(GLUT_ELAPSED_TIME) to retrieve a value in ms about when the rendering started but I have to relies on the CPU to do the math. Why I can't set an FPS value in OpenGL if OpenGL clearly has a counter and a timer/clock? PS I'm referring to OpenGL 3.0+

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