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  • Reducing Code Repetition: Calling functions with slightly different signatures

    - by Brian
    Suppose I have two functions which look like this: public static void myFunction1(int a, int b, int c, string d) { //dostuff someoneelsesfunction(c,d); //dostuff2 } public static void myFunction2(int a, int b, int c, Stream d) { //dostuff someoneelsesfunction(c,d); //dostuff2 } What would be a good way to avoid repeated dostuff? Ideas I've thought of, but don't like: I could make d an object and cast at runtype based on type, but this strikes me as not being ideal; it removes a type check which was previously happening at compile time. I could also write a private helper class that takes an object and write both signatures as public functions. I could replace dostuff and dostuff2 with delegates or function calls or something.

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  • How to get "paster request" to use config host value instead of localhost?

    - by mmartinez
    I'm trying to access my pylons application via cron job to send notifications to my users. The way I'm doing this is by running the application using something like: paster request myconfig.ini /maintenance/do In the actual controller I check for the "paste.command_request" to block public access. Everything works but the only problem is that within the notifications that I send to my users there is a link to their profile and the host is "localhost" which should instead be the domain name of the application. When the notifications are sent from within the served application (say, a user modifies their settings on the site) the notifications have the correct url. I am using mako to render my email tamplates and within the template I am using the "pylons.url" method with "qualified" set to "True". Am I missing something here? Thanks in advance.

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  • How to deal with symbolic links when going between Linux and Windows?

    - by Jesse Beder
    I have a django project that runs on a Linux server, and I've been working on it both on Linux and OS X. I've noticed that some of the pages are a bit off, to put it politely, in Internet Explorer, and so I checked out the subversion repository on Windows and tried to run a local server. My media directory has symbolic links to all of the media from each different app, and obviously Windows doesn't know what to do with them. I could simply hard-copy or link everything manually in Windows, but then I wouldn't be able to check that in (since the site runs on a Linux server), so it'd be a pain in the neck. What is typically done in this case?

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  • How do I compute the approximate entropy of a bit string?

    - by dreeves
    Is there a standard way to do this? Googling -- "approximate entropy" bits -- uncovers multiple academic papers but I'd like to just find a chunk of pseudocode defining the approximate entropy for a given bit string of arbitrary length. (In case this is easier said than done and it depends on the application, my application involves 16,320 bits of encrypted data (cyphertext). But encrypted as a puzzle and not meant to be impossible to crack. I thought I'd first check the entropy but couldn't easily find a good definition of such. So it seemed like a question that ought to be on StackOverflow! Ideas for where to begin with de-cyphering 16k random-seeming bits are also welcome...) See also this related question: http://stackoverflow.com/questions/510412/what-is-the-computer-science-definition-of-entropy

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  • Adding Java packages to GWT

    - by Organiccat
    I've tried searching but couldn't come up with a defined way on how to add your own packages to a GWT project. My tree structure looks like this: -com.mycompany -public MyApplication.html MyApplication.gwt.xml -com.mycompany.client MyApp.java -com.mycompany.gui TableLayout.java The answer I've seen out there says to add the packages relative to the root directory of the gwt.xml file, like so: <module> <inherits name="com.google.gwt.user.User" /> <entry-point class="com.mycompany.client.MyApp" /> <source path="client" /> <source path="gui" /> </module> It then complains: Unable to find type 'com.technicon.client.MyApp' Hint: Previous compiler errors may have made this type unavailable Hint: Check the inheritance chain from your module; it may not be inheriting a required module or a module may not be adding its source path entries properly Can anyone tell me what I'm doing wrong and how to fix this?

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  • Remove box2d bodies after collision deduction android?

    - by jubin
    Can any one explain me how to destroy box2d body when collide i have tried but my application crashed.First i have checked al collisions then add all the bodies in array who i want to destroy.I am trying to learning this tutorial My all the bodies are falling i want these bodies should destroy when these bodies will collide my actor monkey but when it collide it destroy but my aplication crashed.I have googled and from google i got the application crash reasons we should not destroy body in step funtion but i am removing body in the last of tick method. could any one help me or provide me code aur check my code why i am getting this prblem or how can i destroy box2d bodies. This is my code what i am doing. Please could any one check my code and tell me what is i am doing wrong for removing bodies. The code is for multiple box2d objects falling on my actor monkey it should be destroy when it will fall on the monkey.It is destroing but my application crahes. static class Box2DLayer extends CCLayer { protected static final float PTM_RATIO = 32.0f; protected static final float WALK_FACTOR = 3.0f; protected static final float MAX_WALK_IMPULSE = 0.2f; protected static final float ANIM_SPEED = 0.3f; int isLeft=0; String dir=""; int x =0; float direction; CCColorLayer objectHint; // protected static final float PTM_RATIO = 32.0f; protected World _world; protected static Body spriteBody; CGSize winSize = CCDirector.sharedDirector().winSize(); private static int count = 200; protected static Body monkey_body; private static Body bodies; CCSprite monkey; float animDelay; int animPhase; CCSpriteSheet danceSheet = CCSpriteSheet.spriteSheet("phases.png"); CCSprite _block; List<Body> toDestroy = new ArrayList<Body>(); //CCSpriteSheet _spriteSheet; private static MyContactListener _contactListener = new MyContactListener(); public Box2DLayer() { this.setIsAccelerometerEnabled(true); CCSprite bg = CCSprite.sprite("jungle.png"); addChild(bg,0); bg.setAnchorPoint(0,0); bg.setPosition(0,0); CGSize s = CCDirector.sharedDirector().winSize(); // Use scaled width and height so that our boundaries always match the current screen float scaledWidth = s.width/PTM_RATIO; float scaledHeight = s.height/PTM_RATIO; Vector2 gravity = new Vector2(0.0f, -30.0f); boolean doSleep = false; _world = new World(gravity, doSleep); // Create edges around the entire screen // Define the ground body. BodyDef bxGroundBodyDef = new BodyDef(); bxGroundBodyDef.position.set(0.0f, 0.0f); // The body is also added to the world. Body groundBody = _world.createBody(bxGroundBodyDef); // Register our contact listener // Define the ground box shape. PolygonShape groundBox = new PolygonShape(); Vector2 bottomLeft = new Vector2(0f,0f); Vector2 topLeft = new Vector2(0f,scaledHeight); Vector2 topRight = new Vector2(scaledWidth,scaledHeight); Vector2 bottomRight = new Vector2(scaledWidth,0f); // bottom groundBox.setAsEdge(bottomLeft, bottomRight); groundBody.createFixture(groundBox,0); // top groundBox.setAsEdge(topLeft, topRight); groundBody.createFixture(groundBox,0); // left groundBox.setAsEdge(topLeft, bottomLeft); groundBody.createFixture(groundBox,0); // right groundBox.setAsEdge(topRight, bottomRight); groundBody.createFixture(groundBox,0); CCSprite floorbg = CCSprite.sprite("grassbehind.png"); addChild(floorbg,1); floorbg.setAnchorPoint(0,0); floorbg.setPosition(0,0); CCSprite floorfront = CCSprite.sprite("grassfront.png"); floorfront.setTag(2); this.addBoxBodyForSprite(floorfront); addChild(floorfront,3); floorfront.setAnchorPoint(0,0); floorfront.setPosition(0,0); addChild(danceSheet); //CCSprite monkey = CCSprite.sprite(danceSheet, CGRect.make(0, 0, 48, 73)); //addChild(danceSprite); monkey = CCSprite.sprite("arms_up.png"); monkey.setTag(2); monkey.setPosition(200,100); BodyDef spriteBodyDef = new BodyDef(); spriteBodyDef.type = BodyType.DynamicBody; spriteBodyDef.bullet=true; spriteBodyDef.position.set(200 / PTM_RATIO, 300 / PTM_RATIO); monkey_body = _world.createBody(spriteBodyDef); monkey_body.setUserData(monkey); PolygonShape spriteShape = new PolygonShape(); spriteShape.setAsBox(monkey.getContentSize().width/PTM_RATIO/2, monkey.getContentSize().height/PTM_RATIO/2); FixtureDef spriteShapeDef = new FixtureDef(); spriteShapeDef.shape = spriteShape; spriteShapeDef.density = 2.0f; spriteShapeDef.friction = 0.70f; spriteShapeDef.restitution = 0.0f; monkey_body.createFixture(spriteShapeDef); //Vector2 force = new Vector2(10, 10); //monkey_body.applyLinearImpulse(force, spriteBodyDef.position); addChild(monkey,10000); this.schedule(tickCallback); this.schedule(createobjects, 2.0f); objectHint = CCColorLayer.node(ccColor4B.ccc4(255,0,0,128), 200f, 100f); addChild(objectHint, 15000); objectHint.setVisible(false); _world.setContactListener(_contactListener); } private UpdateCallback tickCallback = new UpdateCallback() { public void update(float d) { tick(d); } }; private UpdateCallback createobjects = new UpdateCallback() { public void update(float d) { secondUpdate(d); } }; private void secondUpdate(float dt) { this.addNewSprite(); } public void addBoxBodyForSprite(CCSprite sprite) { BodyDef spriteBodyDef = new BodyDef(); spriteBodyDef.type = BodyType.StaticBody; //spriteBodyDef.bullet=true; spriteBodyDef.position.set(sprite.getPosition().x / PTM_RATIO, sprite.getPosition().y / PTM_RATIO); spriteBody = _world.createBody(spriteBodyDef); spriteBody.setUserData(sprite); Vector2 verts[] = { new Vector2(-11.8f / PTM_RATIO, -24.5f / PTM_RATIO), new Vector2(11.7f / PTM_RATIO, -24.0f / PTM_RATIO), new Vector2(29.2f / PTM_RATIO, -14.0f / PTM_RATIO), new Vector2(28.7f / PTM_RATIO, -0.7f / PTM_RATIO), new Vector2(8.0f / PTM_RATIO, 18.2f / PTM_RATIO), new Vector2(-29.0f / PTM_RATIO, 18.7f / PTM_RATIO), new Vector2(-26.3f / PTM_RATIO, -12.2f / PTM_RATIO) }; PolygonShape spriteShape = new PolygonShape(); spriteShape.set(verts); //spriteShape.setAsBox(sprite.getContentSize().width/PTM_RATIO/2, //sprite.getContentSize().height/PTM_RATIO/2); FixtureDef spriteShapeDef = new FixtureDef(); spriteShapeDef.shape = spriteShape; spriteShapeDef.density = 2.0f; spriteShapeDef.friction = 0.70f; spriteShapeDef.restitution = 0.0f; spriteShapeDef.isSensor=true; spriteBody.createFixture(spriteShapeDef); } public void addNewSprite() { count=0; Random rand = new Random(); int Number = rand.nextInt(10); switch(Number) { case 0: _block = CCSprite.sprite("banana.png"); break; case 1: _block = CCSprite.sprite("backpack.png");break; case 2: _block = CCSprite.sprite("statue.png");break; case 3: _block = CCSprite.sprite("pineapple.png");break; case 4: _block = CCSprite.sprite("bananabunch.png");break; case 5: _block = CCSprite.sprite("hat.png");break; case 6: _block = CCSprite.sprite("canteen.png");break; case 7: _block = CCSprite.sprite("banana.png");break; case 8: _block = CCSprite.sprite("statue.png");break; case 9: _block = CCSprite.sprite("hat.png");break; } int padding=20; //_block.setPosition(CGPoint.make(100, 100)); // Determine where to spawn the target along the Y axis CGSize winSize = CCDirector.sharedDirector().displaySize(); int minY = (int)(_block.getContentSize().width / 2.0f); int maxY = (int)(winSize.width - _block.getContentSize().width / 2.0f); int rangeY = maxY - minY; int actualY = rand.nextInt(rangeY) + minY; // Create block and add it to the layer float xOffset = padding+_block.getContentSize().width/2+((_block.getContentSize().width+padding)*count); _block.setPosition(CGPoint.make(actualY, 750)); _block.setTag(1); float w = _block.getContentSize().width; objectHint.setVisible(true); objectHint.changeWidth(w); objectHint.setPosition(actualY-w/2, 460); this.addChild(_block,10000); // Create ball body and shape BodyDef ballBodyDef1 = new BodyDef(); ballBodyDef1.type = BodyType.DynamicBody; ballBodyDef1.position.set(actualY/PTM_RATIO, 480/PTM_RATIO); bodies = _world.createBody(ballBodyDef1); bodies.setUserData(_block); PolygonShape circle1 = new PolygonShape(); Vector2 verts[] = { new Vector2(-11.8f / PTM_RATIO, -24.5f / PTM_RATIO), new Vector2(11.7f / PTM_RATIO, -24.0f / PTM_RATIO), new Vector2(29.2f / PTM_RATIO, -14.0f / PTM_RATIO), new Vector2(28.7f / PTM_RATIO, -0.7f / PTM_RATIO), new Vector2(8.0f / PTM_RATIO, 18.2f / PTM_RATIO), new Vector2(-29.0f / PTM_RATIO, 18.7f / PTM_RATIO), new Vector2(-26.3f / PTM_RATIO, -12.2f / PTM_RATIO) }; circle1.set(verts); FixtureDef ballShapeDef1 = new FixtureDef(); ballShapeDef1.shape = circle1; ballShapeDef1.density = 10.0f; ballShapeDef1.friction = 0.0f; ballShapeDef1.restitution = 0.1f; bodies.createFixture(ballShapeDef1); count++; //Remove(); } @Override public void ccAccelerometerChanged(float accelX, float accelY, float accelZ) { //Apply the directional impulse /*float impulse = monkey_body.getMass()*accelY*WALK_FACTOR; Vector2 force = new Vector2(impulse, 0); monkey_body.applyLinearImpulse(force, monkey_body.getWorldCenter());*/ walk(accelY); //Remove(); } private void walk(float accelY) { // TODO Auto-generated method stub direction = accelY; } private void Remove() { for (Iterator<MyContact> it1 = _contactListener.mContacts.iterator(); it1.hasNext();) { MyContact contact = it1.next(); Body bodyA = contact.fixtureA.getBody(); Body bodyB = contact.fixtureB.getBody(); // See if there's any user data attached to the Box2D body // There should be, since we set it in addBoxBodyForSprite if (bodyA.getUserData() != null && bodyB.getUserData() != null) { CCSprite spriteA = (CCSprite) bodyA.getUserData(); CCSprite spriteB = (CCSprite) bodyB.getUserData(); // Is sprite A a cat and sprite B a car? If so, push the cat // on a list to be destroyed... if (spriteA.getTag() == 1 && spriteB.getTag() == 2) { //Log.v("dsfds", "dsfsd"+bodyA); //_world.destroyBody(bodyA); // removeChild(spriteA, true); toDestroy.add(bodyA); } // Is sprite A a car and sprite B a cat? If so, push the cat // on a list to be destroyed... else if (spriteA.getTag() == 2 && spriteB.getTag() == 1) { //Log.v("dsfds", "dsfsd"+bodyB); toDestroy.add(bodyB); } } } // Loop through all of the box2d bodies we want to destroy... for (Iterator<Body> it1 = toDestroy.iterator(); it1.hasNext();) { Body body = it1.next(); // See if there's any user data attached to the Box2D body // There should be, since we set it in addBoxBodyForSprite if (body.getUserData() != null) { // We know that the user data is a sprite since we set // it that way, so cast it... CCSprite sprite = (CCSprite) body.getUserData(); // Remove the sprite from the scene _world.destroyBody(body); removeChild(sprite, true); } // Destroy the Box2D body as well // _contactListener.mContacts.remove(0); } } public synchronized void tick(float delta) { synchronized (_world) { _world.step(delta, 8, 3); //_world.clearForces(); //addNewSprite(); } CCAnimation danceAnimation = CCAnimation.animation("dance", 1.0f); // Iterate over the bodies in the physics world Iterator<Body> it = _world.getBodies(); while(it.hasNext()) { Body b = it.next(); Object userData = b.getUserData(); if (userData != null && userData instanceof CCSprite) { //Synchronize the Sprites position and rotation with the corresponding body CCSprite sprite = (CCSprite)userData; if(sprite.getTag()==1) { //b.applyLinearImpulse(force, pos); sprite.setPosition(b.getPosition().x * PTM_RATIO, b.getPosition().y * PTM_RATIO); sprite.setRotation(-1.0f * ccMacros.CC_RADIANS_TO_DEGREES(b.getAngle())); } else { //Apply the directional impulse float impulse = monkey_body.getMass()*direction*WALK_FACTOR; Vector2 force = new Vector2(impulse, 0); b.applyLinearImpulse(force, b.getWorldCenter()); sprite.setPosition(b.getPosition().x * PTM_RATIO, b.getPosition().y * PTM_RATIO); animDelay -= 1.0f/60.0f; if(animDelay <= 0) { animDelay = ANIM_SPEED; animPhase++; if(animPhase > 2) { animPhase = 1; } } if(direction < 0 ) { isLeft=1; } else { isLeft=0; } if(isLeft==1) { dir = "left"; } else { dir = "right"; } float standingLimit = (float) 0.1f; float vX = monkey_body.getLinearVelocity().x; if((vX > -standingLimit)&& (vX < standingLimit)) { // Log.v("sasd", "standing"); } else { } } } } Remove(); } } Sorry for my english. Thanks in advance.

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  • How can I execute CGI files from PHP?

    - by Henri W
    I'm trying to make a web app that will manage my Mercurial repositories for me. I want it so that when I tell it to load repository X: Connect to a MySQL server and make sure X exists. Check if the user is allowed to access the repository. If above is true, get the location of X from a mysql server. Run a hgweb cgi script (python) containing the path of the repository. Here is the problem, I want to: take the hgweb script, modify it, and run it. But I do not want to: take the hgweb script, modify it, write it to a file and redirect there. I am using Apache to run the httpd process.

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  • Truncate a HTML formatted text.

    - by marharépa
    Hi there! I've got a variable which is formatted with random HTML code. I call it to {$text} and i truncate it. The value is for example: <div>Lorem <i>ipsum <b>dolor <span>sit </span>amet</b>, con</i> elit.</div> If i truncate the text's first ~30 letters, I'll get this: <div>Lorem <i>ipsum <b>dolor <span>sit The problem is, I can't close the elements. So, I need a script, which check the <*> elements in the code (where * could be anything), and if it dont have a close tag, close 'em. Please help me in this. Thanks.

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  • Request is not available in this context

    - by Vishal Seth
    I'm running IIS 7 Integrated mode and I'm getting Request is not available in this context when I try to access it in a Log4Net related function that is called from Application_Start. This is the line of code I've if (HttpContext.Current != null && HttpContext.Current.Request != null) and an exception is being thrown for second comparison. What else can I check other than checking HttpContext.Current.Request for null?? A similar question is posted @ http://stackoverflow.com/questions/2056398/request-is-not-available-in-this-context-exception-when-runnig-mvc-on-iis7-5 but no relevant answer there either.

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  • Is it possible to detect a scrollbar release event in GWT?

    - by Keith
    I'm building a GWT app where I want to be able to detect when a user releases a scroll bar on one of my ScrollPanels. My use case is that the horizontal scroll bar represents time. Since it's impossible to represent the full range of scrollable time I want to just represent a small window of time with the scroll bar. When the user moves and releases the scroll bar I want to do a smooth recentering where the new center is the release point. I can work out how to do this by building a custom scroll bar widget, but I wanted to check if I was missing some way to do it using a "native" scroll bar first.

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  • iPhone: How to Maintain Original Image Size Thoughout Image Edits

    - by maddy
    hi, I am developing an iPhone app that resizes and merges images. I want to select two photos of size 1600x1200 from photo library and then merge both into a single image and save that new image back to the photo library. However, I can't get the right size for the merged image. I take two image views of frame 320x480 and set the view's image to my imported images. After manipulating the images (zooming, cropping, rotating), I then save the image to album. When I check the image size it shows 600x800. How do I get the original size of 1600*1200? I've been stuck on this problem from two weeks! Thanks in advance.

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  • jQuery validation plugin , add custom method

    - by Eatdoku
    Hi, I am trying to add a method that validate a field to see if it contains a number value. so this is what i did, however it is not doing the check for me. anyone has any idea? thanks $(document).ready(function() { $.validator.addMethod('positiveNumber', function(value) { return Number(value) > 0; }, 'Enter a positive number.'); }); and jQuery('form').validate(); jQuery('.validateFieldToCheck').rules('add', { positiveNumber:, messages: { required: 'Field must contain a number.' } });

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  • Oracle TNS problems ?

    - by persistence
    I have an error ? My pl/Sql Developer says my oracle database cannot find the service descriptor But when I Do a check the listener I get this error. LSNRCTL> start Starting tnslsnr: please wait... Service OracleOraDb10g_home1TNSListener already running. TNS-12560: TNS:protocol adapter error TNS-00530: Protocol adapter error LSNRCTL> status Connecting to (DESCRIPTION=(ADDRESS=(PROTOCOL=TCP TNS-12541: TNS:no listener TNS-12560: TNS:protocol adapter error TNS-00511: No listener 32-bit Windows Error: 61: Unknown error Please I have a deadline for these evening. Please help.

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  • Problems with testing in app purchases

    - by sashaeve
    I am trying to test my application with in app purchases. I created features, test user, logged out from iTunes on the iPhone and used developer certificate. Load app from XCode in debug mode. When I click "Buy" button I pass all checks for internet availability, canMakePayments and call SKPayment *payment = [SKPayment paymentWithProductIdentifier:featureId]; [[SKPaymentQueue defaultQueue] addPayment:payment]; But all what I see is a pending view and after some minutes it failed in - (void) failedTransaction: (SKPaymentTransaction *)transaction { if (transaction.error.code != SKErrorPaymentCancelled) { NSLog(@"failedTransaction"); } [[MKStoreManager sharedManager] paymentCanceled]; [[SKPaymentQueue defaultQueue] finishTransaction: transaction]; } Please advice in what direction I should go to figure out the problem and what else I should check. P.S. All related questions on SO were checked with no luck.

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  • Need to convert this for loop to a while loop

    - by Bragaadeesh
    Hi guys, I solved a problem recently. But I have this one piece of code where I dont utilize the for loop initialization and condition check. It looks a bit odd that way for a for loop. I want to convert it into a while loop. Please help me do it. I tried many times, but somewhere something is missing. for(;;current =(current+1)%n){ if(eliminated[current%n]){ continue; }else{ inkiPinki++; if(inkiPinki == m){ eliminated[current%n] = true; printStatus(eliminated, people); remainingGuys--; break; } } } In the above code eliminiated[index] is a boolean.

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  • Url shortening algorithm

    - by Bozho
    Now, this is not strictly about URL shortening, but my purpose is such anyway, so let's view it like that. Of course the steps to URL shortening are: Take the full URL Generate a unique short string to be the key for the URL Store the URL and the key in a database (a key-value store would be a perfect match here) Now, about the 2nd point. Here's what I've come up with: ByteArrayOutputStream baos = new ByteArrayOutputStream(); DataOutputStream dos = new DataOutputStream(baos); UUID uuid = UUID.randomUUID(); dos.writeLong(uuid.getMostSignificantBits()); String encoded = new String(Base64.encodeBase64(baos.toByteArray()), "ISO-8859-1"); String shortUrl = StringUtils.left(6); // returns the leftmost 6 characters // check if exists in database, repeat until it does not I wonder if this is good enough. Is it?

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  • WCF Client Proxy State

    - by RemotecUk
    Hi, how do I test the state of my proxy before making calls to my WCF service. I have a duplex channel created using a duplex channel factory. Before making any calls to the server I want to check the state of the proxy object created from the channel factory. I saw this in a book... (to be used in immediate window) ? ((ICommunicationObject)flsProxy).State But it gave this exception... Cannot obtain fields or call methods on the instance of type 'System.ServiceModel.ICommunicationObject' because it is a proxy to a remote object. Would be grateful for any ideas how this can be tested, or is it better to just catch exceptions. Thanks.

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  • connect to mssql from batch script

    - by JPro
    Hi, I am supplying a batch script to create a DSN connection in the user computer before they start to use my application. I am using this in a .bat file. ODBCConf ConfigSysDSN "SQL Server" "DSN=CONNAME|SERVER=PCNAME\INSTANCENAME But I want to make sure they will be able to connect to the database, considering the fact that proper drivers may not be installed in their systems. So, is there any way to check the connection from the same batch file and inform the user if something unable to connect to the database? thanks.

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  • How to post Arabic characters in PHP

    - by Peter Stuart
    Okay, So I am writing an OpenCart extension that must allow Arabic characters when posting data. Whenever I post ????? the print_r($_POST) returns with this: u0645u0631u062du0628u0627 I check the HTML header and it has this: <meta charset="UTF-8" /> I checked the PHP file that triggers all SQL queries and it has this code: mysql_query("SET NAMES 'utf8'", $this->link); mysql_query("SET CHARACTER SET utf8", $this->link); mysql_query("SET CHARACTER_SET_CONNECTION=utf8", $this->link); This is in my form tag: <form action="<?php echo $action; ?>" method="post" enctype="multipart/form-data" id="form" accept-charset="utf-8"> I can't think of what else I am doing wrong. The rest of the OpenCart framework supports UTF8 and arabic characters. It is just in this instance where I can't post anything arabic? Could someone please help me? Many Thanks Peter

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  • Jquery - putting variables in :contains()

    - by Pete B
    I am trying to write a simple piece of Jquery in which the script will check whether a table cell contains a range of numbers. I'm unsure how to do this, because if you were to do something like this: var num_range = ">1"; $("td:contains(" + num_range + ")").css('background-color', '#000'); ...the script only detects if the td contains the exact text "1", rather than what I'm after, it detecting whether any tds contain any numbers greater than 1. (Any then styling the background) Thanks for any help, I'm a Javascript/Jquery novice!

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  • Threading: problem with checkbox's visibility

    - by Manish
    In a C#.NET windows application I set the visibility of the checkbox to false: checkBoxLaunch.Visible = true; I started a thread. Thread th = new Thread(new ThreadStart(PerformAction)); th.IsBackground = true; th.Start(); The thread performs some stuff and sets the visibility to true private void PerformAction() { /* . .// some actions. */ checkBoxLaunch.Visible = true; } But after the thread finishes it's task, the check box is not visible to me.. :( What am I missing??

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  • checking crc32 of a file

    - by agent154
    This is not really a "how to" question. Is there a "standard" file structure that applications use to store the checksums of files in a folder? I'm developing a tool to check various things like crc32, md5, sha1, sha256, etc... I'd like to have my program store the various hashes in files in the folder of what I'm checking. I know that there is a file commonly used called 'md5sums' or 'sha1sums'. But what about CRC? I haven't noticed any around. And if there is, what's the structure of it? Thanks.

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  • Are there white lists for Yahoo, Gmail, Hotmail and AOL?

    - by Waleed Eissa
    In my website (under development), the members can send messages to each other which are sent directly to their email, now I'm worried that some members can send spam to other members (I have a spam filter but it doesn't give 100% protection as you know), I'm worried that my domain might get blacklisted on Yahoo, Gmail, Hotmail or AOL which will cause any messages sent from my domain to end up in the spam folder, this is why I want to add the domain of my website to their whitelists (if they exist). P.S. I don't want to use private messages that members check on the site and I have my reason for this. Thanks

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  • CSharp -- PInvokeStackImbalance detected on a well documented function?

    - by Aaron Hammond
    Here is my code for a ClickMouse() function: [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern void mouse_event(long dwFlags, long dx, long dy, long cButtons, long dwExtraInfo); private const long MOUSEEVENTF_LEFTDOWN = 0x02; private const long MOUSEEVENTF_LEFTUP = 0x04; private const long MOUSEEVENTF_RIGHTDOWN = 0x08; private const long MOUSEEVENTF_RIGHTUP = 0x10; private void ClickMouse() { long X = Cursor.Position.X; long Y = Cursor.Position.Y; mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, X, Y, 0, 0); } For some reason, when my program comes to this code, it throws this error message: PInvokeStackImbalance was detected Message: A call to PInvoke function 'WindowsFormsApplication1!WindowsFormsApplication1.Form1::mouse_event' has unbalanced the stack. This is likely because the managed PInvoke signature does not match the unmanaged target signature. Check that the calling convention and parameters of the PInvoke signature match the target unmanaged signature. Please help?

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  • Checking Drupal authentication from external PHP

    - by peppergrower
    This may well be simple, but I'm new to Drupal. The organization I work for switched to Drupal a little while ago, but there's still some legacy code in various external PHP files that would be cumbersome to convert over to work within Drupal. However, it would be very nice to be able to restrict access to some of these pages based on a person being authenticated against Drupal. (Some pages are administrative and are currently visible to anyone who knows the URL, for instance. Yes, poor design, but that's what I inherited...) How can I check with Drupal, from an external PHP file, to see if the person visiting a given page has authenticated?

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