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  • MVC helper functions business logic

    - by Menelaos Vergis
    I am creating some helper functions (mvc.net) for creating common controls that I need in almost every project such as alert boxes, dialogs etc. If these do not contain any business logic and it's just client side code (html, js) then it's ok. My problem arises when I need some business logic behind this helper. I want to create a 'rate my (web) application' control that will be visible every 3 days and the user may hide it for now, navigate to rate link or hide it for ever. To do this I need some sort of database access and a code that acts as business logic. Normally I would use a controller for this, with my DI and everything, but I don't know where to put this code now. This should be placed in the helper function or in a controller that responds objects instead of ActionResults?

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  • Translating to Bash Command

    - by user3424684
    So for a project for school I had to install the DPJ extension to the Java language. I downloaded and unpacked a tarball containing the files, and then was told to run the following: setenv DPJ_ROOT ${Home}/dpjbin setenv PATH ${PATH}:${DPJ_ROOT}/Implementation/bin How do I do these commands using bash? I know I have to open up the /etc/profile file and add 2 lines (or for the PATH one do I just append something to the top line of the file after a colon?). Any help in how to do this would be appreciated. If it helps I run Ubuntu 14.04 on Virtualbox (and have little to no experience)

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  • Eliminating Downtime During Database Upgrades: A Customer Case Study

    - by irem.radzik(at)oracle.com
    Planned outages, such as database, OS, hardware upgrades and migrations, are a fact of life. Even though they are "planned" and many of them are performed during "off business hours", they can still interrupt operations-- especially for global operations and online businesses. For this reason many IT organizations postpone these critical infrastructure improvement projects, which in turn result in delays in advancing business operations. This week, on Thursday January 13th, we will host a free webcast on this topic, and will feature Oracle GoldenGate's customer Atmos Energy. Atmos Energy implemented Oracle GoldenGate for eliminating downtime during their database upgrade from Oracle Database 8.1.7 to Oracle Database 11.1.0.7. Jos Francis, Lead DBA for Atmos, and Ronald Nedd, Sr. DBA for Atmos, will be presenting their database upgrade project and their solution architecture. Join us at this live webcast and hear from our customer and product management how to eliminate planned outages with Oracle GoldenGate's real-time, heterogeneous data replication capabilities.

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  • the web technology stack is too deep [closed]

    - by AgostinoX
    A standard state-of-the-art project requires at least jsf + spring + faces palette + orm. That's a lot of stuff. Also frameworks like spring misses to bring to the point of starting developing. Otherwise, things like spring-roo wuoldn't even exist. The solution to this may be buy support. Have dedicated people doing integration. Switch to ruby on rails. Switch to dot.net. Since this is a problem, I'm intrested in HOW people address this (java ee) specific concern.

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  • Using Stored Procedures in SSIS

    - by dataintegration
    The SSIS Data Flow components: the source task and the destination task are the easiest way to transfer data in SSIS. Some data transactions do not fit this model, they are procedural tasks modeled as stored procedures. In this article we show how you can call stored procedures available in RSSBus ADO.NET Providers from SSIS. In this article we will use the CreateJob and the CreateBatch stored procedures available in RSSBus ADO.NET Provider for Salesforce, but the same steps can be used to call a stored procedure in any of our data providers. Step 1: Open Visual Studio and create a new Integration Services Project. Step 2: Add a new Data Flow Task to the Control Flow window. Step 3: Open the Data Flow Task and add a Script Component to the data flow pane. A dialog box will pop-up allowing you to select the Script Component Type: pick the source type as we will be outputting columns from our stored procedure. Step 4: Double click the Script Component to open the editor. Step 5: In the "Inputs and Outputs" settings, enter all the columns you want to output to the data flow. Ensure the correct data type has been set for each output. You can check the data type by selecting the output and then changing the "DataType" property from the property editor. In our example, we'll add the column JobID of type String. Step 6: Select the "Script" option in the left-hand pane and click the "Edit Script" button. This will open a new Visual Studio window with some boiler plate code in it. Step 7: In the CreateOutputRows() function you can add code that executes the stored procedures included with the Salesforce Component. In this example we will be using the CreateJob and CreateBatch stored procedures. You can find a list of the available stored procedures along with their inputs and outputs in the product help. //Configure the connection string to your credentials String connectionString = "Offline=False;user=myusername;password=mypassword;access token=mytoken;"; using (SalesforceConnection conn = new SalesforceConnection(connectionString)) { //Create the command to call the stored procedure CreateJob SalesforceCommand cmd = new SalesforceCommand("CreateJob", conn); cmd.CommandType = CommandType.StoredProcedure; cmd.Parameters.Add(new SalesforceParameter("ObjectName", "Contact")); cmd.Parameters.Add(new SalesforceParameter("Action", "insert")); //Execute CreateJob //CreateBatch requires JobID as input so we store this value for later SalesforceDataReader rdr = cmd.ExecuteReader(); String JobID = ""; while (rdr.Read()) { JobID = (String)rdr["JobID"]; } //Create the command for CreateBatch, for this example we are adding two new rows SalesforceCommand batCmd = new SalesforceCommand("CreateBatch", conn); batCmd.CommandType = CommandType.StoredProcedure; batCmd.Parameters.Add(new SalesforceParameter("JobID", JobID)); batCmd.Parameters.Add(new SalesforceParameter("Aggregate", "<Contact><Row><FirstName>Bill</FirstName>" + "<LastName>White</LastName></Row><Row><FirstName>Bob</FirstName><LastName>Black</LastName></Row></Contact>")); //Execute CreateBatch SalesforceDataReader batRdr = batCmd.ExecuteReader(); } Step 7b: If you had specified output columns earlier, you can now add data into them using the UserComponent Output0Buffer. For example, we had set an output column called JobID of type String so now we can set a value for it. We will modify the DataReader that contains the output of CreateJob like so:. while (rdr.Read()) { Output0Buffer.AddRow(); JobID = (String)rdr["JobID"]; Output0Buffer.JobID = JobID; } Step 8: Note: You will need to modify the connection string to include your credentials. Also ensure that the System.Data.RSSBus.Salesforce assembly is referenced and include the following using statements to the top of the class: using System.Data; using System.Data.RSSBus.Salesforce; Step 9: Once you are done editing your script, save it, and close the window. Click OK in the Script Transformation window to go back to the main pane. Step 10: If had any outputs from the Script Component you can use them in your data flow. For example we will use a Flat File Destination. Configure the Flat File Destination to output the results to a file, and you should see the JobId in the file. Step 11: Your project should be ready to run.

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  • Spring can commit Transaction in finally block with RunTimeException in try block [migrated]

    - by Chance Lai
    The project used Spring + Hibernate Sample code: public void method(){ try{ dao.saveA(entityA); throw RuntimeException; dao.saveB(entityB); }catch(RuntimeException e){ throw e; }finally{ dao.saveC(entityC) } } Finally, just entityC will be saved in database in test. I think saveA, saveB, saveC in the same transaction,they should not be committed. In this case, I want to know why entityC is committed. How does Spring do this in the finally block?

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  • On what basis would you split donation money among your open source team members without any strife?

    - by Vigneshwaran
    I am a developer of an open source project which is hosted in SourceForge. It started out as a little app then after some releases, it got more and more popular and it started consuming more time and responsibility from me. So I have enabled the donation option in SourceForge. I'm passionate to continue developing it for free but if (ever) any money comes in, how should I split it with my team? Should I split the amount equally among the number of team members? (50-50 as it is two-member team now) Number of classes, commits or any other valuable submissions by team members? Any other idea? What would you do in such situation? Please give your opinions. I hope this question will be useful for others.

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  • Best tool to understand source

    - by cache
    I have a source code for a project. I am working on porting it to another device as the current source code is for a linux environment. I am having some error on the newly ported code. So i was thinking it would be best to once again understand the whole source code and this will help me localise the errors. Now the problem is that i tried using 'gdb' for linux to debug the code but it does not help. So is there any tool that I can use to trace the program line by line ? By doing so i can understand the program flow. Please Help !

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  • What is the default permission for /var/www?

    - by itsols
    After upgrading to 12.04, I had to reinstall the LAMP stack. Then I brought all my www project folders from a pen drive to the /var/www folder (using sudo nautilus, and dragging the files in there). Now I cannot make any changes to the files/directories within /var/www. Perhaps this changed with the backup copies I dragged in there. I'd like to know what the default permissions for the /var/www folder are. I don't want to just change the permissions and make my system abnormal and working. Rather I'd like to get it to the correct state that is meant to work.

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  • Black Screen: How to set Projection/View Matrix

    - by Lisa
    I have a Windows Phone 8 C#/XAML with DirectX component project. I'm rendering some particles, but each particle is a rectangle versus a square (as I've set the vertices to be positions equally offset from each other). I used an Identity matrix in the view and projection matrix. I decided to add the windows aspect ratio to prevent the rectangles. But now I get a black screen. None of the particles are rendered now. I don't know what's wrong with my matrices. Can anyone see the problem? These are the default matrices in Microsoft's project example. View Matrix: XMVECTOR eye = XMVectorSet(0.0f, 0.7f, 1.5f, 0.0f); XMVECTOR at = XMVectorSet(0.0f, -0.1f, 0.0f, 0.0f); XMVECTOR up = XMVectorSet(0.0f, 1.0f, 0.0f, 0.0f); XMStoreFloat4x4(&m_constantBufferData.view, XMMatrixTranspose(XMMatrixLookAtRH(eye, at, up))); Projection Matrix: void CubeRenderer::CreateWindowSizeDependentResources() { Direct3DBase::CreateWindowSizeDependentResources(); float aspectRatio = m_windowBounds.Width / m_windowBounds.Height; float fovAngleY = 70.0f * XM_PI / 180.0f; if (aspectRatio < 1.0f) { fovAngleY /= aspectRatio; } XMStoreFloat4x4(&m_constantBufferData.projection, XMMatrixTranspose(XMMatrixPerspectiveFovRH(fovAngleY, aspectRatio, 0.01f, 100.0f))); } I've tried modifying them to use cocos2dx's WP8 example. XMMATRIX identityMatrix = XMMatrixIdentity(); float fovy = 60.0f; float aspect = m_windowBounds.Width / m_windowBounds.Height; float zNear = 0.1f; float zFar = 100.0f; float xmin, xmax, ymin, ymax; ymax = zNear * tanf(fovy * XM_PI / 360); ymin = -ymax; xmin = ymin * aspect; xmax = ymax * aspect; XMMATRIX tmpMatrix = XMMatrixPerspectiveOffCenterRH(xmin, xmax, ymin, ymax, zNear, zFar); XMMATRIX projectionMatrix = XMMatrixMultiply(tmpMatrix, identityMatrix); // View Matrix float fEyeX = m_windowBounds.Width * 0.5f; float fEyeY = m_windowBounds.Height * 0.5f; float fEyeZ = m_windowBounds.Height / 1.1566f; float fLookAtX = m_windowBounds.Width * 0.5f; float fLookAtY = m_windowBounds.Height * 0.5f; float fLookAtZ = 0.0f; float fUpX = 0.0f; float fUpY = 1.0f; float fUpZ = 0.0f; XMMATRIX tmpMatrix2 = XMMatrixLookAtRH(XMVectorSet(fEyeX,fEyeY,fEyeZ,0.f), XMVectorSet(fLookAtX,fLookAtY,fLookAtZ,0.f), XMVectorSet(fUpX,fUpY,fUpZ,0.f)); XMMATRIX viewMatrix = XMMatrixMultiply(tmpMatrix2, identityMatrix); XMStoreFloat4x4(&m_constantBufferData.view, viewMatrix); Vertex Shader cbuffer ModelViewProjectionConstantBuffer : register(b0) { //matrix model; matrix view; matrix projection; }; struct VertexInputType { float4 position : POSITION; float2 tex : TEXCOORD0; float4 color : COLOR; }; struct PixelInputType { float4 position : SV_POSITION; float2 tex : TEXCOORD0; float4 color : COLOR; }; PixelInputType main(VertexInputType input) { PixelInputType output; // Change the position vector to be 4 units for proper matrix calculations. input.position.w = 1.0f; //===================================== // TODO: ADDED for testing input.position.z = 0.0f; //===================================== // Calculate the position of the vertex against the world, view, and projection matrices. //output.position = mul(input.position, model); output.position = mul(input.position, view); output.position = mul(output.position, projection); // Store the texture coordinates for the pixel shader. output.tex = input.tex; // Store the particle color for the pixel shader. output.color = input.color; return output; } Before I render the shader, I set the view/projection matrices into the constant buffer void ParticleRenderer::SetShaderParameters() { ViewProjectionConstantBuffer* dataPtr; D3D11_MAPPED_SUBRESOURCE mappedResource; DX::ThrowIfFailed(m_d3dContext->Map(m_constantBuffer.Get(), 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource)); dataPtr = (ViewProjectionConstantBuffer*)mappedResource.pData; dataPtr->view = m_constantBufferData.view; dataPtr->projection = m_constantBufferData.projection; m_d3dContext->Unmap(m_constantBuffer.Get(), 0); // Now set the constant buffer in the vertex shader with the updated values. m_d3dContext->VSSetConstantBuffers(0, 1, m_constantBuffer.GetAddressOf() ); // Set shader texture resource in the pixel shader. m_d3dContext->PSSetShaderResources(0, 1, &m_textureView); } Nothing, black screen... I tried so many different look at, eye, and up vectors. I tried transposing the matrices. I've set the particle center position to always be (0, 0, 0), I tried different positions too, just to make sure they're not being rendered offscreen.

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  • How does EJIE, Basque Government's IT arm, uses Oracle WebLogic

    - by Ruma Sanyal
    Watch Mike Lehmann, Senior Director of Product Management from Oracle and Oscar Guadilla, Senior Architect from EJIE, Basque Government's IT Company, discuss EJIE's implementation of Oracle WebLogic Server. Hear EJIE's history with Oracle WebLogic Server, how and why they are using it for its web application platform, common services, file services, and intranet and the benefits they are gleaning. In addition, hear how EJIE is using WebLogic JMS for document management common service integration in its Eco-government project. While you are at it, since you are at our youtube channel (youtube.com/oracleweblogic) already, take a look at the various 'how to' videos Jeff West, Steve Button and others from our product management team have published here. Topics such as WebLogic Maven Plugin, TopLink Grid, How to Patch a WebLogic domain and much more are covered. Great way to spend some of your downtime during the holidays! :)   

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  • Which of these algorithms is best for my goal?

    - by JonathonG
    I have created a program that restricts the mouse to a certain region based on a black/white bitmap. The program is 100% functional as-is, but uses an inaccurate, albeit fast, algorithm for repositioning the mouse when it strays outside the area. Currently, when the mouse moves outside the area, basically what happens is this: A line is drawn between a pre-defined static point inside the region and the mouse's new position. The point where that line intersects the edge of the allowed area is found. The mouse is moved to that point. This works, but only works perfectly for a perfect circle with the pre-defined point set in the exact center. Unfortunately, this will never be the case. The application will be used with a variety of rectangles and irregular, amorphous shapes. On such shapes, the point where the line drawn intersects the edge will usually not be the closest point on the shape to the mouse. I need to create a new algorithm that finds the closest point to the mouse's new position on the edge of the allowed area. I have several ideas about this, but I am not sure of their validity, in that they may have far too much overhead. While I am not asking for code, it might help to know that I am using Objective C / Cocoa, developing for OS X, as I feel the language being used might affect the efficiency of potential methods. My ideas are: Using a bit of trigonometry to project lines would work, but that would require some kind of intense algorithm to test every point on every line until it found the edge of the region... That seems too resource intensive since there could be something like 200 lines that would have each have to have as many as 200 pixels checked for black/white.... Using something like an A* pathing algorithm to find the shortest path to a black pixel; however, A* seems resource intensive, even though I could probably restrict it to only checking roughly in one direction. It also seems like it will take more time and effort than I have available to spend on this small portion of the much larger project I am working on, correct me if I am wrong and it would not be a significant amount of code (100 lines or around there). Mapping the border of the region before the application begins running the event tap loop. I think I could accomplish this by using my current line-based algorithm to find an edge point and then initiating an algorithm that checks all 8 pixels around that pixel, finds the next border pixel in one direction, and continues to do this until it comes back to the starting pixel. I could then store that data in an array to be used for the entire duration of the program, and have the mouse re-positioning method check the array for the closest pixel on the border to the mouse target position. That last method would presumably execute it's initial border mapping fairly quickly. (It would only have to map between 2,000 and 8,000 pixels, which means 8,000 to 64,000 checked, and I could even permanently store the data to make launching faster.) However, I am uncertain as to how much overhead it would take to scan through that array for the shortest distance for every single mouse move event... I suppose there could be a shortcut to restrict the number of elements in the array that will be checked to a variable number starting with the intersecting point on the line (from my original algorithm), and raise/lower that number to experiment with the overhead/accuracy tradeoff. Please let me know if I am over thinking this and there is an easier way that will work just fine, or which of these methods would be able to execute something like 30 times per second to keep mouse movement smooth, or if you have a better/faster method. I've posted relevant parts of my code below for reference, and included an example of what the area might look like. (I check for color value against a loaded bitmap that is black/white.) // // This part of my code runs every single time the mouse moves. // CGPoint point = CGEventGetLocation(event); float tX = point.x; float tY = point.y; if( is_in_area(tX,tY, mouse_mask)){ // target is inside O.K. area, do nothing }else{ CGPoint target; //point inside restricted region: float iX = 600; // inside x float iY = 500; // inside y // delta to midpoint between iX,iY and tX,tY float dX; float dY; float accuracy = .5; //accuracy to loop until reached do { dX = (tX-iX)/2; dY = (tY-iY)/2; if(is_in_area((tX-dX),(tY-dY),mouse_mask)){ iX += dX; iY += dY; } else { tX -= dX; tY -= dY; } } while (abs(dX)>accuracy || abs(dY)>accuracy); target = CGPointMake(roundf(tX), roundf(tY)); CGDisplayMoveCursorToPoint(CGMainDisplayID(),target); } Here is "is_in_area(int x, int y)" : bool is_in_area(NSInteger x, NSInteger y, NSBitmapImageRep *mouse_mask){ NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; NSUInteger pixel[4]; [mouse_mask getPixel:pixel atX:x y:y]; if(pixel[0]!= 0){ [pool release]; return false; } [pool release]; return true; }

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  • SharpDOM, view engine for ASP.NET MVC

    Hi everyone! There is a new view engine for ASP.NET MVC platform, SharpDOM, http://sharpdom.codeplex.com. It's targeting hard coders who appreciate code-first approach a lot. This view engine combines pure HTML layout and the view logic in rather consistent manner, so that HTML layout still looks like HTML layout but it is C# code now :-) If you are interested, please, navigate to SharpDOM project on CodePlex site for more details - http://sharpdom.codeplex.com. Thanks!...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Ubuntu App Showdown: Commercial applications

    - by Adrian
    Me and a few of my friends decided to create a game for the App showdown. However, we wanted to make a commercial game out of it (for <5$). So the question is: If I want to submit a commercial app, what exactly do I have to do? We would be willing to provide it as open source software but want to sell it in USC anyway. How should I submit the app if we can do that? (Note: we would only open source if it's required, but would prefer to only share the source with the judges. Is that also possible?). Also: If I have to upload the source code to the PPA and let it build by ubuntu's build service: How do I do that with Mono-apps? It worked perfectly for other projects where I had CMakeFiles and stuff like that. But for Mono, I only have a MonoDevelop project file - how to do that right? Thanks

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  • Creating a blog for software changes

    - by Dave
    I work for a small company where I maintain a number of project all at once. I would like to create a blog and note software changes/update so that I can keep track of things. Plus it will also serve as help tool for other if they need help. I would like to install something locally on my machine or network, either ASP or PHP is fine. Which software would you recommend? Is it good idea, bad idea? Has anyone done it? I have worked with wordpress and I like it but I am afraid it is not best for code snippets. Any thoughts I do use source control. I am not an expert on it though. I use three different development environment. 1. Visual Studio 2. Eclipse 3. SQL Server Management Studio

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  • How to remove Visual J# .NET from installation package (MSI)

    - by Narendra Tiwari
    While creating Web Setup, Visual J# .NET automatically included in the MSI package.When we install this MSI on a server machine which does not have Visual J# .NET installed, installer prompts a message to install Visual J# .NET. Usually we dont need to install Visual J# .NET and it can be avoided to add into installer. To do this:- - Open setUp project (.vdproj) file in a text editor.- Find below section for LauchCondition for Visual J# .NET and remove it."LaunchCondition"        {            "{836E08B8-0285-4809-BA42-01DB6754A45D}:_237E8F40F1A4464FBD27D8992CFDD623"            {            "Name" = "8:Visual J# .NET"            "Condition" = "8:REQ_VJSLIB_VER_PRESENT = \"TRUE\""            "Message" = "8:[VSDVJSMSG]"            "InstallUrl" = "8:http://msdn.microsoft.com/vjsharp"            }            "{836E08B8-0285-4809-BA42-01DB6754A45D}:_DF1CA2119CD64D4B94CE993CF1624ACE"            {            "Name" = "8:IIS Condition"            "Condition" = "8:IISVERSION >= \"#4\""            "Message" = "8:[VSDIISMSG]"            "InstallUrl" = "8:"            }        }- Save .vdproj file and Build again to generate new MSI installer.- Install the MSI on a new machine again where J# does not exist, It should not prompt the same message to install J#.

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  • Extension Manager in Visual Studio 2010

    One of the powerful aspect of Visual Studio is its ability to be extended and many people do that. You can find numerous extensions at the Visual Studio Gallery. The VSX team links to a 4-part blog series on how to create and share templates. You can also look find extension examples on the vsx code gallery.With Visual Studio 2010, you can search for items and install them directly from within Visual Studio's new Extension Manager. You launch it from the Tools menu:When the dialog comes up, be sure to explore the various actionable areas on the left and also note the search on the right. For example, I typed "MP" and it quickly filtered the list to show me the MPI Project Template:Others have written about this before me, just bing Extension Manager (and note that Beta2 introduced changes, some of which you can witness in the screenshot above). Comments about this post welcome at the original blog.

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  • Differences between C# and Javascript for Unity [closed]

    - by vrinek
    Apart from the language differences (class-based vs prototypical, strong vs weak typing), what are the differences between using Javascript and using C# when developing games in Unity3D? Is there a noticable performance difference? Is the javascript code packaged as-is? And if yes, does this help the game's modability? Is it possible to use libraries developed for one language while developing in the other one? Is it possible to mix the two languages in the same Unity project by coding some parts in C# and others in Javascript? The next couple of questions are time-specific so feel free to ignore or remove: If libraries are not cross-functional, which language has better library support from the game development perspective? Which language has better game dev specific resources available (books, websites, forums)?

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  • NGN/NLUUG conferentie vj2012: Operating Systems

    - by nospam(at)example.com (Joerg Moellenkamp)
    On April 11th, 2012 the Spring 2012 conference with the topic overarching topic "Operating Systems" takes place in Nieuwegein near Utrecht. Besides talks about Linux, Windows and AIX, there will be a track about Solaris. I will be the first speaker in the Solaris track and giving an overview about Solaris 11 and how features interact. Later on renowned experts like Detlef Drewanz ("Lifecycle Management with Oracle Solaris 11"), Andrew Gabriel ("Solaris 11 Networking - Crossbow Project"), Darren Moffat ("ZFS: Data integrity and Security") and Casper Dik ("Solaris 11 Zones and Immutable Zones") will take over. Finally Patrick Ale of UPC Broadband talks about his experiences with Solaris 11. When you want more information about this conference or register for it, you will find the webpage of the event at the NLUUG site.

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  • Questions about linking libraries in C

    - by james
    I am learning C (still very much a beginner) on Linux using the GCC compiler. I have noticed that some libraries, such as the library used with the math.h header, need to be linked in manually when included. I have been linking in the libraries using various flags of the form -l[library-name], such as -lm for the above-mentioned math library. However, after switching from the command line and/or Geany to Code::Blocks, I noticed that Code::Blocks uses g++ to compile the programs instead of the gcc that I am used to (even though the project is definitely specified as C). Also, Code::Blocks does not require the libraries to be manually linked in when compiling - libraries such as the math library just work. I have two questions: Firstly, is it "bad" to compile C programs with the g++ compiler? So far it seems to work, but after all, C++ is not C and I am quite sure that the g++ compiler is meant for C++. Secondly, is it the g++ compiler that is doing the automatic linking of the libraries in Code::Blocks?

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  • The How-To Geek Guide to Audio Editing: Cutting, Trimming & Arranging

    - by YatriTrivedi
    Audacity novices often start with lofty project ideas, but sometimes they lack the basics. Knowing how to cut and trim tracks is basic audio editing and is a fundamental starting point for making more elaborate arrangements. For this exercise, I’ll be making a ringtone from a Castlevania: Symphony of the Night track. I have the original CD and used that so I started with better quality audio than an MP3. You can follow along with any file you like, just so you get a feel for cutting, trimming, and arranging sound clips for yourself. I know which parts I want to edit in the track, but a quick play-through will help me look for those areas visually. How to Enable Google Chrome’s Secret Gold IconHTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?Internet Explorer 9 Released: Here’s What You Need To Know

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  • Understanding the maximum hit-rate supported by a web-server

    - by SNag
    I would like to crawl a publicly available site (and one that's legal to crawl) for a personal project. From a brief trial of the crawler, I gathered that my program hits the server with a new HTTPRequest 8 times in a second. At this rate, as per my estimate, to obtain the full set of data I need about 60 full days of crawling. While the site is legal to crawl, I understand it can still be unethical to crawl at a rate that causes inconvenience to the regular traffic on the site. What I'd like to understand here is -- how high is 8 hits per second to the server I'm crawling? Could I possibly do 4 times that (by running 4 instances of my crawler in parallel) to bring the total effort down to just 15 days instead of 60? How do you find the maximum hit-rate a web-server supports? What would be the theoretical (and ethical) upper-limit for the crawl-rate so as to not adversely affect the server's routine traffic?

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  • Recommended solutions for integrating iOS with .NET, at the service tier

    - by George
    I'm developing an application, in iOS, that is required to connect to my Windows Server to poll for new data, update, etc. As a seasoned C# developer, my first instinct is to start a new project in Visual Studio and select Web Service, letting my bias (and comfort level) dictate the service layer of my application. However, I don't want to be biased, and I don't base my decision on a service which I am very familiar with, at the cost of performance. I would like to know what other developers have had success using, and if there is a default standard for iOS service layer development? Are there protocols that are easier to consume than others within iOS? Better ones for the size and/or compression of data? Is there anything wrong with using SOAP? I know it's "big" in comparison to protocols like JSON.

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  • What are some good resources for learning about file systems? [closed]

    - by Daniel
    I'd like to learn about file system design at a very detailed level. I'm currently in a graduate level operating systems course, and we're currently going over file systems. We mostly discuss papers and such, but our semester long project is to implement a log-structured file system using fuse and a virtual disk. Are there any good books that focus heavily on file system design and implementation? I have some conceptual clouding on things that seem very basic such as "when we say that an inode has pointers to blocks, do we mean anything besides the inode keeping track of block numbers? Is there any other format for 'disk pointers'?" I'm actually looking at file system design to start my career, so I'm probably going to try to implement a more traditional file system with fuse and our virtual disk format after this course is over.

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  • How to use GCC 4.7 in place of 4.6 (Ubuntu 12.04)

    - by Larz Conwell
    So I'm working on a project and I wanted to use some C11 features for C. To use those features GCC 4.7 is required, so I went to synaptic and looked up 4.7, and I found the packages gcc-4.7-base so I installed it[1]. So now that gcc-4.7-base is installed I expected to be able to use 4.7, but no, when I do gcc --version it still shows 4.6.3 even more, when I try to directly call 4.7(via /usr/bin/gcc-4.7) it doesn't exist, though a gcc-4.6 executable does exist. How do I "activate" GCC 4.7? I read here, you do some crazy stuff with update-alternatives, but it doesn't work for me as the gcc-4.7 executable doesn't actually exist on my machine. Notes: 1. I also saw gcc-4.6-base, so I figured I'd uninstall it, but synaptic attempted to remove every package I had installed and install a Java runtime, so for obvious reason I decided not to remove it.

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