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  • How can I use the Fisher-Yates shuffle while ensuring my permutation is even?

    - by Mithrax
    I'm interested making an implementation of the 14-15 puzzle: I'm creating an array with the values 0 - 15 in increasing order: S = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 } Now, what I want to do is shuffle them to create a new instance of the puzzle. However, I know that if I create a board with an "odd permutation" than it is unsolvable. Wikipedia says I need to create the puzzle with an even permutation. I believe this means that I simply have to do ensure I do an even number of swaps? How would I modify Fisher-Yates so I ensure I end up with an even permutation at the end? If I do a swap for every element in the array that would be 16 swaps which I believe would be an even permutation. However, do I need to be concerned about swapping with itself? Is there any other way to ensure I have a valid puzzle?

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  • Acordex Image viewer throws out of memory exception in CITRIX environment

    - by neha
    We have a .net 2.0 application. In the .aspx page we are calling the java applet using . This applet is calling the Acordex Image viewer. In the production environment users are facing "out of memory" or "insufficient memory" issues when users try to open the image or magnify an image in Acordex viewer. Strangely when the users logout and login again they are able to see the same image without any errors. The website is hosted in a CITRIX environment. We have access to this environment but we are not able to reproduce this issue on the test servers or the local machines. We dont know what is causing this issue. What should we do to troubleshoot the issue? Do we have to increase the memory allotted to the users in CITRIX? The RAM is around 4 gb. Number of simultaneous users - 10-13. image size is max 2 mb Following is the code used to call Acordex image viewer:

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  • Can't change text color in Microsoft Word 2010

    - by Wesley
    I have Microsoft Office 2010 32-bit running on Windows 7 32-bit. When text is highlighted and a color is selected from the mini-toolbar or the ribbon, the text does not change color. If I change the color for multiple words, and select a different color for each word, the toolbar and ribbon will reflect each of the different colors that I chose, however it is not displayed in the document. So it appears that Word is aware of the text color and not as if it is simply not applying the change. What may be causing this inability to view text colors and how might I fix it? My only troubleshooting attempt so far has been to perform a repair installation of Office. EDIT 1 I created a document, typed a word, selected it and changed the color. I then saved the document as HTML. The text did not change color. This is the HTML in the document: <html xmlns:v="urn:schemas-microsoft-com:vml" xmlns:o="urn:schemas-microsoft-com:office:office" xmlns:w="urn:schemas-microsoft-com:office:word" xmlns:m="http://schemas.microsoft.com/office/2004/12/omml" xmlns="http://www.w3.org/TR/REC-html40"> <head> <meta http-equiv=Content-Type content="text/html; charset=windows-1252"> <meta name=ProgId content=Word.Document> <meta name=Generator content="Microsoft Word 14"> <meta name=Originator content="Microsoft Word 14"> <link rel=File-List href="Document_1_files/filelist.xml"> <!--[if gte mso 9]><xml> <o:DocumentProperties> <o:Author>Name</o:Author> <o:LastAuthor>Name</o:LastAuthor> <o:Revision>2</o:Revision> <o:TotalTime>0</o:TotalTime> <o:Created>2012-01-05T21:43:00Z</o:Created> <o:LastSaved>2012-01-05T21:43:00Z</o:LastSaved> <o:Pages>1</o:Pages> <o:Characters>5</o:Characters> <o:Company>Microsoft</o:Company> <o:Lines>1</o:Lines> <o:Paragraphs>1</o:Paragraphs> <o:CharactersWithSpaces>5</o:CharactersWithSpaces> <o:Version>14.00</o:Version> </o:DocumentProperties> <o:OfficeDocumentSettings> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--> <link rel=themeData href="Document_1_files/themedata.thmx"> <link rel=colorSchemeMapping href="Document_1_files/colorschememapping.xml"> <!--[if gte mso 9]><xml> <w:WordDocument> <w:SpellingState>Clean</w:SpellingState> <w:GrammarState>Clean</w:GrammarState> <w:TrackMoves>false</w:TrackMoves> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> <m:brkBinSub m:val="&#45;-"/> <m:smallFrac m:val="off"/> <m:dispDef/> <m:lMargin m:val="0"/> <m:rMargin m:val="0"/> <m:defJc m:val="centerGroup"/> <m:wrapIndent m:val="1440"/> <m:intLim m:val="subSup"/> <m:naryLim m:val="undOvr"/> </m:mathPr></w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true" DefSemiHidden="true" DefQFormat="false" DefPriority="99" LatentStyleCount="267"> <w:LsdException Locked="false" Priority="0" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Normal"/> <w:LsdException Locked="false" Priority="9" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="heading 1"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/> <w:LsdException Locked="false" Priority="39" Name="toc 1"/> <w:LsdException Locked="false" Priority="39" Name="toc 2"/> <w:LsdException Locked="false" Priority="39" Name="toc 3"/> <w:LsdException Locked="false" Priority="39" Name="toc 4"/> <w:LsdException Locked="false" Priority="39" Name="toc 5"/> <w:LsdException Locked="false" Priority="39" Name="toc 6"/> <w:LsdException Locked="false" Priority="39" Name="toc 7"/> <w:LsdException Locked="false" Priority="39" Name="toc 8"/> <w:LsdException Locked="false" Priority="39" Name="toc 9"/> <w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/> <w:LsdException Locked="false" Priority="10" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Title"/> <w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/> <w:LsdException Locked="false" Priority="11" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/> <w:LsdException Locked="false" Priority="22" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Strong"/> <w:LsdException Locked="false" Priority="20" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/> <w:LsdException Locked="false" Priority="59" SemiHidden="false" UnhideWhenUsed="false" Name="Table Grid"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/> <w:LsdException Locked="false" Priority="1" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 1"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 1"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 1"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/> <w:LsdException Locked="false" Priority="34" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/> <w:LsdException Locked="false" Priority="29" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Quote"/> <w:LsdException Locked="false" Priority="30" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 1"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 1"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 2"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 2"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 2"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 2"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 2"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 3"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 3"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 3"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 3"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 3"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 4"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 4"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 4"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 4"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 4"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 5"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 5"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 5"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 5"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 5"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 6"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 6"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 6"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 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SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/> <w:LsdException Locked="false" Priority="19" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/> <w:LsdException Locked="false" Priority="21" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/> <w:LsdException Locked="false" Priority="31" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/> <w:LsdException Locked="false" Priority="32" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/> <w:LsdException Locked="false" Priority="33" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Book Title"/> <w:LsdException Locked="false" Priority="37" Name="Bibliography"/> <w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/> </w:LatentStyles> </xml><![endif]--> <style> <!-- /* Font Definitions */ @font-face {font-family:Calibri; panose-1:2 15 5 2 2 2 4 3 2 4; mso-font-charset:0; mso-generic-font-family:swiss; mso-font-pitch:variable; mso-font-signature:-520092929 1073786111 9 0 415 0;} /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-unhide:no; mso-style-qformat:yes; mso-style-parent:""; margin-top:0in; margin-right:0in; margin-bottom:10.0pt; margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} span.GramE {mso-style-name:""; mso-gram-e:yes;} .MsoChpDefault {mso-style-type:export-only; mso-default-props:yes; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} .MsoPapDefault {mso-style-type:export-only; margin-bottom:10.0pt; line-height:115%;} @page WordSection1 {size:8.5in 11.0in; margin:1.0in 1.0in 1.0in 1.0in; mso-header-margin:.5in; mso-footer-margin:.5in; mso-paper-source:0;} div.WordSection1 {page:WordSection1;} --> </style> <!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]--><!--[if gte mso 9]><xml> <o:shapedefaults v:ext="edit" spidmax="1026"/> </xml><![endif]--><!--[if gte mso 9]><xml> <o:shapelayout v:ext="edit"> <o:idmap v:ext="edit" data="1"/> </o:shapelayout></xml><![endif]--> </head> <body lang=EN-US style='tab-interval:.5in'> <div class=WordSection1> <p class=MsoNormal><o:p>&nbsp;</o:p></p> <p class=MsoNormal><span class=GramE><span style='color:red'>blah</span></span><span style='color:red'><o:p></o:p></span></p> </div> </body> </html> EDIT 2 I recorded a macro and did the following: Typed a word Selected the word Changed the color. Oddly, I had some strange issues while the macro was recorded. I could not select text with my cursor. I had to select the text with control a and then apply the color change. I then couldn't deselect the selected text. Nonetheless, the text showed that it had a different color in the toolbar, but the color did not display in the document. Here's the macro: Sub Change_Text_Color() ' ' Change_Text_Color Macro ' ' Selection.TypeText Text:="Test Text" Selection.WholeStory Selection.WholeStory End Sub EDIT 3 I opened WordPad and created some text and was able to successfully change the color. If I copy and paste the colored text into a Word 2010 document, the color is lost. However, if you place the I-beam in the text and then look at the color selection drop-down menu on the ribbon or mini-toolbar, you can see that the proper color that the text should be in is highlighted. Edit 4 I uninstalled the entire Office 2010 Suite, rebooted and then reinstalled the suite. No change in behavior. Edit 5 Text cannot be colored in Excel either.

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  • Windows 7 SP1 not being offered on Windows Update

    - by Ian Boyd
    i have no option to install Windows 7 Service Pack 1 (SP1) on my computer. Why is the option to install Windows 7 SP1 missing from Windows Update? i'm less interested in why the option is missing, and more interested in how to diagnose why the option to install Windows 7 SP1 is being hidden. Following the suggestions in KB2498452 - You do not have the option of downloading Windows 7 SP1 when you use Windows Update to check for updates: Confirm that Windows 7 SP1 is not already installed and that you are not running a prerelease version of Windows 7 SP1 i am not already running SP1, or a pre-release SP1: Check for pending updates Update 976902 may have to be installed on your computer before Windows 7 SP1 will be offered in Windows Update. i already have 976902 installed: Verify that an incompatible version of SafeCentral is not installed on your computer Windows SP1 may not appear in Windows Update if certain versions of SafeCentral are installed on your computer. SafeCentral is a security program that is manufactured by SafeCentral, Inc. i do not have SafeCentral installed (i've never heard of such a thing): Check whether you have Intel integrated graphics driver Igdkmd32.sys or Igdkmd64.sys and whether you upgraded the driver i do not have an Intel GMA: Make sure that you did not use vLite to customize your Windows 7 installation i did not use vLite to customize my Windows 7 installation. Again, i've never heard of such a thing. Update One: Here's proof that i've checked for updates "today" (3/2/2011): And that i'm not being presented the option of installing SP1 (i dispatched an update to Silverlight and a fix for IE9 being hosted in a Direct2D or Direct3D application; so updates themselves do work): Update Two Tried the Windows Update Troubleshooter: Window 7 Service Pack 1 is still not available. Update Three Here is the tail end of windowsupdate.log. It speaks of Evaluating application rules: Found 2 updates and 65 categories in search; evaluated appl. rules of 1324 out of 1832 deployed entities These must be the rules that say i'm not allowed to see SP1: 2011-03-03 09:21:08:091 924 db4 AU Triggering AU detection through DetectNow API 2011-03-03 09:21:08:091 924 db4 AU Triggering Online detection (interactive) 2011-03-03 09:21:08:091 924 950 AU ############# 2011-03-03 09:21:08:092 924 950 AU ## START ## AU: Search for updates 2011-03-03 09:21:08:092 924 950 AU ######### 2011-03-03 09:21:08:093 924 950 AU <<## SUBMITTED ## AU: Search for updates [CallId = {8517376A-B8A3-488B-B4D4-67DFC75788C8}] 2011-03-03 09:21:08:093 924 ca8 Agent ************* 2011-03-03 09:21:08:093 924 ca8 Agent ** START ** Agent: Finding updates [CallerId = AutomaticUpdates] 2011-03-03 09:21:08:093 924 ca8 Agent ********* 2011-03-03 09:21:08:093 924 ca8 Agent * Online = Yes; Ignore download priority = No 2011-03-03 09:21:08:093 924 ca8 Agent * Criteria = "IsInstalled=0 and DeploymentAction='Installation' or IsPresent=1 and DeploymentAction='Uninstallation' or IsInstalled=1 and DeploymentAction='Installation' and RebootRequired=1 or IsInstalled=0 and DeploymentAction='Uninstallation' and RebootRequired=1" 2011-03-03 09:21:08:093 924 ca8 Agent * ServiceID = {7971F918-A847-4430-9279-4A52D1EFE18D} Third party service 2011-03-03 09:21:08:093 924 ca8 Agent * Search Scope = {Machine} 2011-03-03 09:21:08:094 924 ca8 Misc Validating signature for C:\Windows\SoftwareDistribution\WuRedir\9482F4B4-E343-43B6-B170-9A65BC822C77\muv4wuredir.cab: 2011-03-03 09:21:08:097 924 ca8 Misc Microsoft signed: Yes 2011-03-03 09:21:08:287 924 ca8 Misc Validating signature for C:\Windows\SoftwareDistribution\WuRedir\9482F4B4-E343-43B6-B170-9A65BC822C77\muv4wuredir.cab: 2011-03-03 09:21:08:289 924 ca8 Misc Microsoft signed: Yes 2011-03-03 09:21:08:292 924 ca8 Agent Checking for updated auth cab for service 7971f918-a847-4430-9279-4a52d1efe18d at http://download.windowsupdate.com/v9/microsoftupdate/redir/muauth.cab 2011-03-03 09:21:08:292 924 ca8 Misc Validating signature for C:\Windows\SoftwareDistribution\AuthCabs\authcab.cab: 2011-03-03 09:21:08:294 924 ca8 Misc Microsoft signed: Yes 2011-03-03 09:21:08:354 924 ca8 Misc Validating signature for C:\Windows\SoftwareDistribution\AuthCabs\authcab.cab: 2011-03-03 09:21:08:356 924 ca8 Misc Microsoft signed: Yes 2011-03-03 09:21:08:356 924 ca8 Setup Checking for agent SelfUpdate 2011-03-03 09:21:08:356 924 ca8 Setup Client version: Core: 7.3.7600.16385 Aux: 7.3.7600.16385 2011-03-03 09:21:08:357 924 ca8 Misc Validating signature for C:\Windows\SoftwareDistribution\WuRedir\9482F4B4-E343-43B6-B170-9A65BC822C77\muv4wuredir.cab: 2011-03-03 09:21:08:359 924 ca8 Misc Microsoft signed: Yes 2011-03-03 09:21:08:418 924 ca8 Misc Validating signature for C:\Windows\SoftwareDistribution\WuRedir\9482F4B4-E343-43B6-B170-9A65BC822C77\muv4wuredir.cab: 2011-03-03 09:21:08:420 924 ca8 Misc Microsoft signed: Yes 2011-03-03 09:21:08:422 924 ca8 Misc Validating signature for C:\Windows\SoftwareDistribution\SelfUpdate\wuident.cab: 2011-03-03 09:21:08:424 924 ca8 Misc Microsoft signed: Yes 2011-03-03 09:21:08:655 924 ca8 Misc Validating signature for C:\Windows\SoftwareDistribution\SelfUpdate\wuident.cab: 2011-03-03 09:21:08:658 924 ca8 Misc Microsoft signed: Yes 2011-03-03 09:21:08:659 924 ca8 Setup Skipping SelfUpdate check based on the /SKIP directive in wuident 2011-03-03 09:21:08:659 924 ca8 Setup SelfUpdate check completed. SelfUpdate is NOT required. 2011-03-03 09:21:08:808 924 ca8 Misc Validating signature for C:\Windows\SoftwareDistribution\WuRedir\7971F918-A847-4430-9279-4A52D1EFE18D\muv4muredir.cab: 2011-03-03 09:21:08:810 924 ca8 Misc Microsoft signed: Yes 2011-03-03 09:21:08:872 924 ca8 Misc Validating signature for C:\Windows\SoftwareDistribution\WuRedir\7971F918-A847-4430-9279-4A52D1EFE18D\muv4muredir.cab: 2011-03-03 09:21:08:874 924 ca8 Misc Microsoft signed: Yes 2011-03-03 09:21:08:876 924 ca8 PT +++++++++++ PT: Synchronizing server updates +++++++++++ 2011-03-03 09:21:08:877 924 ca8 PT + ServiceId = {7971F918-A847-4430-9279-4A52D1EFE18D}, Server URL = https://www.update.microsoft.com/v6/ClientWebService/client.asmx 2011-03-03 09:21:13:958 924 ca8 Misc Validating signature for C:\Windows\SoftwareDistribution\WuRedir\7971F918-A847-4430-9279-4A52D1EFE18D\muv4muredir.cab: 2011-03-03 09:21:13:960 924 ca8 Misc Microsoft signed: Yes 2011-03-03 09:21:14:083 924 ca8 Misc Validating signature for C:\Windows\SoftwareDistribution\WuRedir\7971F918-A847-4430-9279-4A52D1EFE18D\muv4muredir.cab: 2011-03-03 09:21:14:085 924 ca8 Misc Microsoft signed: Yes 2011-03-03 09:21:14:087 924 ca8 PT +++++++++++ PT: Synchronizing extended update info +++++++++++ 2011-03-03 09:21:14:087 924 ca8 PT + ServiceId = {7971F918-A847-4430-9279-4A52D1EFE18D}, Server URL = https://www.update.microsoft.com/v6/ClientWebService/client.asmx 2011-03-03 09:21:14:395 924 ca8 Agent * Added update {414642E2-5F20-4AD1-AA5A-773061238B5F}.101 to search result 2011-03-03 09:21:14:395 924 ca8 Agent * Added update {56D5FC3D-9AC8-44F1-A248-8C397A24D02F}.100 to search result 2011-03-03 09:21:14:395 924 ca8 Agent * Found 2 updates and 65 categories in search; evaluated appl. rules of 1324 out of 1832 deployed entities 2011-03-03 09:21:14:396 924 ca8 Agent ********* 2011-03-03 09:21:14:396 924 ca8 Agent ** END ** Agent: Finding updates [CallerId = AutomaticUpdates] 2011-03-03 09:21:14:396 924 ca8 Agent ************* 2011-03-03 09:21:14:404 924 ce0 AU >>## RESUMED ## AU: Search for updates [CallId = {8517376A-B8A3-488B-B4D4-67DFC75788C8}] 2011-03-03 09:21:14:404 924 ce0 AU # 2 updates detected 2011-03-03 09:21:14:404 924 ce0 AU ######### 2011-03-03 09:21:14:404 924 ce0 AU ## END ## AU: Search for updates [CallId = {8517376A-B8A3-488B-B4D4-67DFC75788C8}] 2011-03-03 09:21:14:404 924 ce0 AU ############# 2011-03-03 09:21:14:404 924 ce0 AU Successfully wrote event for AU health state:0 2011-03-03 09:21:14:405 924 ce0 AU ############# 2011-03-03 09:21:14:405 924 ce0 AU ## START ## AU: Refresh featured updates info 2011-03-03 09:21:14:405 924 ce0 AU ######### 2011-03-03 09:21:14:405 924 ce0 AU No featured updates available. 2011-03-03 09:21:14:405 924 ce0 AU ######### 2011-03-03 09:21:14:405 924 ce0 AU ## END ## AU: Refresh featured updates info 2011-03-03 09:21:14:405 924 ce0 AU ############# 2011-03-03 09:21:14:405 924 ce0 AU No featured updates notifications to show 2011-03-03 09:21:14:405 924 ce0 AU AU setting next detection timeout to 2011-03-04 08:03:53 2011-03-03 09:21:14:405 924 ce0 AU Setting AU scheduled install time to 2011-03-04 08:00:00 2011-03-03 09:21:14:405 924 ce0 AU Successfully wrote event for AU health state:0 2011-03-03 09:21:14:406 924 ce0 AU Successfully wrote event for AU health state:0 2011-03-03 09:21:14:407 924 db4 AU Getting featured update notifications. fIncludeDismissed = true 2011-03-03 09:21:14:408 924 db4 AU No featured updates available. 2011-03-03 09:21:19:396 924 ca8 Report REPORT EVENT: {633538B3-030E-4CAD-BE6B-33C6ED65AFF1} 2011-03-03 09:21:14:395-0500 1 147 101 {00000000-0000-0000-0000-000000000000} 0 0 AutomaticUpdates Success Software Synchronization Windows Update Client successfully detected 2 updates. 2011-03-03 09:21:19:396 924 ca8 Report CWERReporter finishing event handling. (00000000) i'm less interested in why the option to install Windows 7 SP1 is missing, and more interested in how to diagnose why the option to install Windows 7 SP1 is being hidden. The KB article says that SP1 will not be offered if your machine doesn't meet some secret special criteria. How can i discover what that secret criteria is? i presume it is logged somewhere. Nor am i particularly interested in a direct download link. i want to learn here. i want to be able to diagnose (i.e. in the future) why an update is not being offered. i'm a superuser here. Rather than others coming up with a checklist of things to try, i want to be able to come up with the checklist.

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  • Customizing Number of Page Links Rendered With will_paginate?

    - by Moe
    I'm using the will_paginate gem for my Rails project and it's working beautifully. Unfortunately, on paginated result sets with a larger number of pages, the link section is too wide. Instead of: « Previous 1 2 … 5 6 7 8 9 10 11 12 13 … 18 19 Next » I would like to show: « Previous 1 2 … 5 6 7 8 9 … 18 19 Next » How can I reduce the number of page links being rendered? I looked at the will_paginate docs on github but couldn't find a solution. Thanks! Moe

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  • How do you make a Factory that can return derived types?

    - by Seth Spearman
    I have created a factory class called AlarmFactory as such... 1 class AlarmFactory 2 { 3 public static Alarm GetAlarm(AlarmTypes alarmType) //factory ensures that correct alarm is returned and right func pointer for trigger creator. 4 { 5 switch (alarmType) 6 { 7 case AlarmTypes.Heartbeat: 8 HeartbeatAlarm alarm = HeartbeatAlarm.GetAlarm(); 9 alarm.CreateTriggerFunction = QuartzAlarmScheduler.CreateMinutelyTrigger; 10 return alarm; 11 12 break; 13 default: 14 15 break; 16 } 17 } 18 } Heartbeat alarm is derived from Alarm. I am getting a compile error "cannot implicitly convert type...An explicit conversion exists (are you missing a cast?)". How do I set this up to return a derived type? Seth

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  • How can I ensure that when I shuffle my puzzle I still end up with an even permutation?

    - by Mithrax
    I'm interested making an implementation of the 14-15 puzzle: I'm creating an array with the values 0 - 15 in increasing order: S = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 } Now, what I want to do is shuffle them to create a new instance of the puzzle. However, I know that if I create a board with an "odd permutation" than it is unsolvable. Wikipedia says I need to create the puzzle with an even permutation. I believe this means that I simply have to do ensure I do an even number of swaps? How would I modify Fisher-Yates so I ensure I end up with an even permutation at the end? If I do a swap for every element in the array that would be 16 swaps which I believe would be an even permutation. However, do I need to be concerned about swapping with itself? Is there any other way to ensure I have a valid puzzle?

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  • tic tac toe in pascal --> a problem occured

    - by Emese
    I don't know why my program doesn't run. I would really appreciate your help. here's my program: USES graph,crt; type tegla=record x,y:integer; ertek:0..2; end; var gd,gm:integer; i,j:integer; c:char; jatekos:integer; a:array[1..3,1..3]of tegla; lx,ly:integer; procedure tabla; var x,y,i,j:integer; begin lx:=getmaxx div 3; ly:=getmaxy div 3; for i:=1 to 3 do begin y:=(i-1)*ly; for j:=1 to 3 do begin x:=(j-1)*lx; a[i,j].x:=x; a[i,j].y:=y; a[i,j].ertek:=0; setbkcolor(10); setcolor(9); rectangle(a[i,j].x,a[i,j].y,a[i,j].x+lx,a[i,j].y+ly); end; end; end; procedure aktival(i,j:integer); begin setcolor(red); rectangle(a[i,j].x,a[i,j].y,a[i,j].x+lx,a[i,j].y+ly); end; procedure visszaallit(i,j:integer); begin setcolor(9); rectangle(a[i,j].x,a[i,j].y,a[i,j].x+lx,a[i,j].y+ly); end; procedure rajzolx(i,j:integer); begin setcolor(5); line(a[i,j].x,a[i,j].y,a[i,j].x+lx,a[i,j].y+ly); line(a[i,j].x+lx,a[i,j].y,a[i,j].x,a[i,j].y+ly); end; procedure rajzol_0(i,j:integer); begin setcolor(13); circle(a[i,j].x+lx div 2, a[i,j].y+ly div 2, 50); end; procedure kinyer(i,j:integer); begin jatekos:=1; if a[1,1]=a[2,2] and a[3,3]=a[1,1] and a[2,2]=a[3,3] or a[3,1]=a[2,2] and a[1,3]=a[3,1] and a[1,3]=a[2,2] then if jatekos then begin cleardevice; writeln('x nyert!'); end else if jatekos+1 then begin cleardevice; writeln('O nyert!'); end else for i:=1 to 3 do begin if a[i,1]=a[i,2] and a[i,1]=a[i,3] and a[i,2]=a[i,3] or a[1,i]=a[2,i] and a[1,i]=a[3,i] and a[2,i]=a[3,i] then if jatekos then begin cleardevice; writeln('x nyert'); end else if jatekos+1 then begin cleardevice; writeln('O nyert!'); end; end; Begin initgraph(gd,gm,' '); tabla; jatekos:=1; i:=2; j:=2; aktival(i,j); repeat c:=readkey; if ord(c)=0 then begin c:=readkey; case ord(c)of 72: if i>1 then begin visszaallit(i,j); dec(i); aktival(i,j);end; 77:if j<3 then begin visszaallit(i,j); inc(j); aktival(i,j); end; 80:if i<3 then begin visszaallit(i,j); inc(i); aktival(i,j); end; 75:if j>1 then begin visszaallit(i,j); dec(j); aktival(i,j); end; end; end; if ord(c)=13 then begin if a[i,j].ertek=0 then if jatekos=1 then begin rajzolx(i,j); a[i,j].ertek:=1; jatekos:=2; end else begin rajzol_0(i,j); a[i,j].ertek:=2; jatekos:=1; end; end; until ord(c)=27; kinyer(i,j); end; end. I hope you can help me. Thank you a lot!

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  • Google maps : How to open an InfoWindow for a Polygon by clicking on it?

    - by JB
    Hello ! I have a simple question, but i can't find the answer in the Google Maps API documentation... I have a map with 13 polygons drawed by the API. Here is an exemple of one of these polygons : var zone_up_montblanc = new GPolygon([ new GLatLng(46.21270329318585, 6.134903900311617), new GLatLng(46.20538443787925, 6.136844716370282), new GLatLng(46.20525043957647, 6.141375978638086), new GLatLng(46.20698751554006, 6.148050266912262), new GLatLng(46.21110286985207, 6.153203229026629), new GLatLng(46.21730757985668, 6.151718301267355), new GLatLng(46.22092122197341, 6.153676364285801), new GLatLng(46.22615123408969, 6.149844858907489), new GLatLng(46.22851200024137, 6.149876939987202), new GLatLng(46.22945159836955, 6.142758190170017), new GLatLng(46.21735908463437, 6.141457132705133), new GLatLng(46.21753573755057, 6.138058122426195), new GLatLng(46.21270329318585, 6.134903900311617) ], "#6b1f43", 2, 0.9, "#92c87f", 0.5); then : map.addOverlay(zone_up_montblanc); Polygons appears on my map, no problem. But the thing I have to do now is to open an "InfoWindow" by clicking on each polygons (with a different content for each polygons). Did someone have an idea or an example? Thanks a lot for your help !

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  • Bad Access while reading ABAddressBookCopyArrayOfAllPeople

    - by Mohammed Sadiq
    HI all, When I tried to read the record of all peoples from the device as follows: NSArray* allPersons = (NSArray*)ABAddressBookCopyArrayOfAllPeople(addressBook); I am getting a bad access. When I tried the same code in the simulator its working . Stack trace as follows: #0 0x322aafa8 in sqlite3_backup_init #1 0x322cb248 in sqlite3_prepare16 #2 0x32287948 in sqlite3_step #3 0x32e3289c in CPSqliteStatementSendResults #4 0x32e34cf4 in CPRecordStoreProcessStatementWithPropertyIndices #5 0x32e34d26 in CPRecordStoreProcessStatement #6 0x32e36008 in CPRecordStoreProcessQuery #7 0x32e36064 in CPRecordStoreCopyAllInstancesOfClassWhere #8 0x32e3608a in CPRecordStoreCopyAllInstancesOfClass #9 0x33e61f30 in ABCCopyArrayOfAllPeopleInStoreWithSortOrdering #10 0x33e62020 in ABCCopyArrayOfAllPeople #11 0x33e6c184 in ABAddressBookCopyArrayOfAllPeople #12 0x00028308 in -[ContactStore start] at ContactStore.m:192 #13 0x000175e8 in -[StoreManager getState] at StoreManager.m:213 #14 0x00016f40 in -[StoreManager enumerate:] at StoreManager.m:91 #15 0x0001fe7a in -[BackupTask handle] at BackupTask.m:249 #16 0x000238c4 in -[TaskExecuter handleTask:] at TaskExecutor.m:168 #17 0x00023ef2 in -[TaskExecuter run] at TaskExecutor.m:229 #18 0x33f7cacc in -[NSThread main] #19 0x33f2ad14 in __NSThread__main__ #20 0x327587b8 in _pthread_body Any help wil be greatly appreciated ... Best Regards, Mohammed sadiq

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  • How do I track down the source of a KVC exception: this class is not key value coding-compliant for

    - by sam
    I get this error when I try to run my app: 2010-04-29 13:49:01.355 MyApp[56123:207] *** Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[<MyViewController 0x5112b10> setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key toolbar.' MyViewController used to have an IBOutlet called 'toolbar' that connected to a UIToolbar object in a nib. I decided I no longer needed the toolbar or the nib so I removed them from the project. But Xcode seems to still want to refer to 'toolbar'. Where might the reference to toolbar be if I no longer use a nib? I can synthesize a dummy 'toolbar' property to appease Xcode, but I want to avoid this kind of ugly hack.

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  • Question with R. Element wise multiplication, addition, and division with 2 data.frames with varying

    - by Michael
    I have a various data.frames with columns of the same length where I am trying to multiple 2 rows together element-wise and then sum this up. For example, below are two vectors I would like to perform this operation with. > a.1[186,] q01_a q01_b q01_c q01_d q01_e q01_f q01_g q01_h q01_i q01_j q01_k q01_l q01_m 3 3 3 3 2 2 2 3 1 NA NA 2 2 and > u.1[186,] q04_avl_a q04_avl_b q04_avl_c q04_avl_d q04_avl_e q04_avl_f q04_avl_g q04_avl_h q04_avl_i q04_avl_j q04_avl_k q04_avl_l q04_avl_m 4 2 3 4 3 4 4 4 3 4 3 3 3` The issue is that various rows have varying numbers of NA's. What I would like to do is skip the multiplication with any missing values ( the 10th and 11th position from my above example), and then after the addition divide by the number of elements that were multiplied (11 from the above example). Most rows are complete and would just be multiplied by 13. Thank you!

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  • tic tac toe in pascal --> a problem occurred

    - by Emese
    I don't know why my program doesn't run. I would really appreciate your help. Here's my program: USES graph,crt; type tegla=record x,y:integer; ertek:0..2; end; var gd,gm:integer; i,j:integer; c:char; jatekos:integer; a:array[1..3,1..3]of tegla; lx,ly:integer; procedure tabla; var x,y,i,j:integer; begin lx:=getmaxx div 3; ly:=getmaxy div 3; for i:=1 to 3 do begin y:=(i-1)*ly; for j:=1 to 3 do begin x:=(j-1)*lx; a[i,j].x:=x; a[i,j].y:=y; a[i,j].ertek:=0; setbkcolor(10); setcolor(9); rectangle(a[i,j].x,a[i,j].y,a[i,j].x+lx,a[i,j].y+ly); end; end; end; procedure aktival(i,j:integer); begin setcolor(red); rectangle(a[i,j].x,a[i,j].y,a[i,j].x+lx,a[i,j].y+ly); end; procedure visszaallit(i,j:integer); begin setcolor(9); rectangle(a[i,j].x,a[i,j].y,a[i,j].x+lx,a[i,j].y+ly); end; procedure rajzolx(i,j:integer); begin setcolor(5); line(a[i,j].x,a[i,j].y,a[i,j].x+lx,a[i,j].y+ly); line(a[i,j].x+lx,a[i,j].y,a[i,j].x,a[i,j].y+ly); end; procedure rajzol_0(i,j:integer); begin setcolor(13); circle(a[i,j].x+lx div 2, a[i,j].y+ly div 2, 50); end; procedure kinyer(i,j:integer); begin jatekos:=1; if a[1,1]=a[2,2] and a[3,3]=a[1,1] and a[2,2]=a[3,3] or a[3,1]=a[2,2] and a[1,3]=a[3,1] and a[1,3]=a[2,2] then if jatekos then begin cleardevice; writeln('x nyert!'); end else if jatekos+1 then begin cleardevice; writeln('O nyert!'); end else for i:=1 to 3 do begin if a[i,1]=a[i,2] and a[i,1]=a[i,3] and a[i,2]=a[i,3] or a[1,i]=a[2,i] and a[1,i]=a[3,i] and a[2,i]=a[3,i] then if jatekos then begin cleardevice; writeln('x nyert'); end else if jatekos+1 then begin cleardevice; writeln('O nyert!'); end; end; Begin initgraph(gd,gm,' '); tabla; jatekos:=1; i:=2; j:=2; aktival(i,j); repeat c:=readkey; if ord(c)=0 then begin c:=readkey; case ord(c)of 72: if i>1 then begin visszaallit(i,j); dec(i); aktival(i,j);end; 77:if j<3 then begin visszaallit(i,j); inc(j); aktival(i,j); end; 80:if i<3 then begin visszaallit(i,j); inc(i); aktival(i,j); end; 75:if j>1 then begin visszaallit(i,j); dec(j); aktival(i,j); end; end; end; if ord(c)=13 then begin if a[i,j].ertek=0 then if jatekos=1 then begin rajzolx(i,j); a[i,j].ertek:=1; jatekos:=2; end else begin rajzol_0(i,j); a[i,j].ertek:=2; jatekos:=1; end; end; until ord(c)=27; kinyer(i,j); end; end. I hope you can help me. Thank you a lot!

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  • What is the relaxation condition in graph theory

    - by windopal
    Hi, I'm trying to understand the main concepts of graph theory and the algorithms within it. Most algorithms seem to contain a "Relaxation Condition" I'm unsure about what this is. Could some one explain it to me please. An example of this is dijkstras algorithm, here is the pseudo-code. 1 function Dijkstra(Graph, source): 2 for each vertex v in Graph: // Initializations 3 dist[v] := infinity // Unknown distance function from source to v 4 previous[v] := undefined // Previous node in optimal path from source 5 dist[source] := 0 // Distance from source to source 6 Q := the set of all nodes in Graph // All nodes in the graph are unoptimized - thus are in Q 7 while Q is not empty: // The main loop 8 u := vertex in Q with smallest dist[] 9 if dist[u] = infinity: 10 break // all remaining vertices are inaccessible from source 11 remove u from Q 12 for each neighbor v of u: // where v has not yet been removed from Q. 13 alt := dist[u] + dist_between(u, v) 14 if alt < dist[v]: // Relax (u,v,a) 15 dist[v] := alt 16 previous[v] := u 17 return dist[] Thanks

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  • Extrange gray rectangle when debugging with monodevelop

    - by SCL
    when I debug with Monodevelop, in Linux Mint, most of the times I get a small gray rectangle on top of the screen. It stays there, on top of any other application even If I minimize monodevelop. It won't go away until I close it. If I click on it, the elements in the background receive the events. I get this problem in two different machines, both with Mint 13 and monodevelop 2.6 and 3. How can I get rid of it?

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  • Issues passing values to shader

    - by numerical25
    I am having issues passing values to my shader. My application compiles fine, but my cube object won't shade. Below is majority of my code. Most of my code for communicating with my shader is in createObject method myGame.cpp #include "MyGame.h" #include "OneColorCube.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; ID3D10EffectVectorVariable* pLightVarible = NULL; bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); //mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngleY = 15.0f; static float rotationAngleX = 0.0f; static D3DXMATRIX rotationXMatrix; static D3DXMATRIX rotationYMatrix; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&rotationYMatrix, rotationAngleY); D3DXMatrixRotationX(&rotationXMatrix, rotationAngleX); //rotationAngleY += (float)D3DX_PI * 0.002f; //rotationAngleX += (float)D3DX_PI * 0.001f; WorldMatrix = rotationYMatrix * rotationXMatrix; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); //ViewMatrix._43 += 0.005f; // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->Draw(36,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"NORMAL",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 24, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); for(int i = 0; i < modelObject.numVertices; i += 3) { D3DXVECTOR3 out; D3DXVECTOR3 v1 = vertices[0 + i].pos; D3DXVECTOR3 v2 = vertices[1 + i].pos; D3DXVECTOR3 v3 = vertices[2 + i].pos; D3DXVECTOR3 u = v2 - v1; D3DXVECTOR3 v = v3 - v1; D3DXVec3Cross(&out, &u, &v); D3DXVec3Normalize(&out, &out); vertices[0 + i].normal = out; vertices[1 + i].normal = out; vertices[2 + i].normal = out; } //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; /* //Create indices DWORD indices[] = { 0,1,3, 1,2,3 }; ModelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * ModelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &ModelObject.pIndicesBuffer); if(FAILED(hr)) return false;*/ ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); pLightVarible = modelObject.pEffect->GetVariableByName("lightSource")->AsVector(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; D3DXVECTOR3 vLight(10.0f, 10.0f, 10.0f); pLightVarible->SetFloatVector(vLight); modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; } And below is my shader effect.fx matrix Projection; float3 lightSource; float4 lightColor = {0.5, 0.5, 0.5, 0.5}; // PS_INPUT - input variables to the pixel shader // This struct is created and fill in by the // vertex shader struct PS_INPUT { float4 Pos : SV_POSITION; float4 Color : COLOR0; float4 Normal : NORMAL; }; //////////////////////////////////////////////// // Vertex Shader - Main Function /////////////////////////////////////////////// PS_INPUT VS(float4 Pos : POSITION, float4 Color : COLOR, float4 Normal : NORMAL) { PS_INPUT psInput; // Pass through both the position and the color psInput.Pos = mul( Pos, Projection ); psInput.Color = Color; psInput.Normal = Normal; return psInput; } /////////////////////////////////////////////// // Pixel Shader /////////////////////////////////////////////// float4 PS(PS_INPUT psInput) : SV_Target { float4 finalColor = 0; finalColor = saturate(dot(lightSource, psInput.Normal) * lightColor); return finalColor; } // Define the technique technique10 Render { pass P0 { SetVertexShader( CompileShader( vs_4_0, VS() ) ); SetGeometryShader( NULL ); SetPixelShader( CompileShader( ps_4_0, PS() ) ); } }

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  • Combinatorics, probability, dice

    - by TarGz
    A friend of mine asked: if I have two dice and I throw both of them, what is the most frequent sum (of the two dice' numbers)? I wrote a small script: from random import randrange d = dict((i, 0) for i in range(2, 13)) for i in xrange(100000): d[randrange(1, 7) + randrange(1, 7)] += 1 print d Which prints: 2: 2770, 3: 5547, 4: 8379, 5: 10972, 6: 13911, 7: 16610, 8: 14010, 9: 11138, 10: 8372, 11: 5545, 12: 2746 The question I have, why is 11 more frequent than 12? In both cases there is only one way (or two, if you count reverse too) how to get such sum (5 + 6, 6 + 6), so I expected the same probability..?

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  • How to build gnu `libiconv` on & for windows?

    - by claws
    Hello, I want to build a static library (*.LIB file) GNU libiconv on windows to be used with other libraries in Visual C++. Other libraries I'm using are built with "MultiThreaded DLL" (/MD) Runtime option. So, I need to build libiconv with the same option. Problem is the libiconv uses GNU build system and I want to compile with /MD option. You can see the source structure of libiconv here: http://cvs.savannah.gnu.org/viewvc/libiconv/?root=libiconv Actually, Mr. Zlatkovic maintains the windows port of GNU libiconv for libxml2 you can see them here: ftp://xmlsoft.org/libxml2/win32/iconv-1.9.2.win32.zip ftp://xmlsoft.org/libxml2/win32/iconv-1.9.2.win32.zip I cannot use his port. I need to build from the latest version of libiconv-1.13. I wonder how this guy has ported it? Can some one please tell me how to build *.lib from this and compile it using MSVC?

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  • Round-robin assignment

    - by Robert
    Hi, I have a Customers table and would like to assign a Salesperson to each customer in a round-robin fashion. Customers --CustomerID --FName --SalespersonID Salesperson --SalespersonID --FName So, if I have 15 customers and 5 salespeople, I would like the end result to look something like this: CustomerID -- FName -- SalespersonID 1 -- A -- 1 2 -- B -- 2 3 -- C -- 3 4 -- D -- 4 5 -- E -- 5 6 -- F -- 1 7 -- G -- 2 8 -- H -- 3 9 -- I -- 4 10 -- J -- 5 11 -- K -- 1 12 -- L -- 2 13 -- M -- 3 14 -- N -- 4 15 -- 0 -- 5 etc... I've been playing around with this for a bit and am trying to write some SQL to update my Customers table with the appropriate SalespersonID, but am having some trouble getting it to work. Any ideas are greatly appreciated!

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  • python networkx

    - by krisdigitx
    hi, i am trying to use networkx with python, when i run this program, it get this error, is there anything missing? #!/usr/bin/env python import networkx as nx import matplotlib import matplotlib.pyplot import matplotlib.pyplot as plt G=nx.Graph() G.add_node(1) G.add_nodes_from([2,3,4,5,6,7,8,9,10]) #nx.draw_graphviz(G) #nx_write_dot(G, 'node.png') nx.draw(G) plt.savefig("/var/www/node.png") Traceback (most recent call last): File "graph.py", line 13, in <module> nx.draw(G) File "/usr/lib/pymodules/python2.5/networkx/drawing/nx_pylab.py", line 124, in draw cf=pylab.gcf() File "/usr/lib/pymodules/python2.5/matplotlib/pyplot.py", line 276, in gcf return figure() File "/usr/lib/pymodules/python2.5/matplotlib/pyplot.py", line 254, in figure **kwargs) File "/usr/lib/pymodules/python2.5/matplotlib/backends/backend_tkagg.py", line 90, in new_figure_manager window = Tk.Tk() File "/usr/lib/python2.5/lib-tk/Tkinter.py", line 1650, in __init__ self.tk = _tkinter.create(screenName, baseName, className, interactive, wantobjects, useTk, sync, use) _tkinter.TclError: no display name and no $DISPLAY environment variable

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  • Forth: free video tutorials?

    - by Peter Mortensen
    Can you recommend any free Forth video tutorials (except for following) ? The only one I know of is Samuel A. Falvo's excellent "Over The Shoulder Episode 1: Text Preprocessing in Forth". MPEG. 102 MB. There are also videos from the annual Forth Day, but I don't consider those to be tutorials. (Unfortunately Forth is, like R, C, C++, Java, C#, D, COM, .NET, F# and Frontier, an unspecific search term. Search tip for Forth: qualify it with "ans" - as in ANS Forth, the ANSI Forth Standard.) Accumulated based on answers and other information: Introductions to Forth Forth. By Ben Stiglitz. At RubyConf 2008 Orlando Florida, U.S.A. 13 min 35 secs. 32 MB. MP4. Advanced Over The Shoulder Episode 1: Text Preprocessing in Forth. By Samuel A. Falvo. 1 h 06 min 25 secs. 102 MB. MPEG.

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  • Maven struts2 modular archetype failing to generate !

    - by Xinus
    I am trying to generate struts 2 modular archetype using maven but always getting error as archetype not present here is a full output : C:\Users\Administrator>mvn archetype:generate [INFO] Scanning for projects... [INFO] Searching repository for plugin with prefix: 'archetype'. [INFO] ------------------------------------------------------------------------ [INFO] Building Maven Default Project [INFO] task-segment: [archetype:generate] (aggregator-style) [INFO] ------------------------------------------------------------------------ [INFO] Preparing archetype:generate [INFO] No goals needed for project - skipping [INFO] Setting property: classpath.resource.loader.class => 'org.codehaus.plexus .velocity.ContextClassLoaderResourceLoader'. [INFO] Setting property: velocimacro.messages.on => 'false'. [INFO] Setting property: resource.loader => 'classpath'. [INFO] Setting property: resource.manager.logwhenfound => 'false'. [INFO] [archetype:generate {execution: default-cli}] [INFO] Generating project in Interactive mode [INFO] No archetype defined. Using maven-archetype-quickstart (org.apache.maven. archetypes:maven-archetype-quickstart:1.0) Choose archetype: 1: internal -> appfuse-basic-jsf (AppFuse archetype for creating a web applicati on with Hibernate, Spring and JSF) 2: internal -> appfuse-basic-spring (AppFuse archetype for creating a web applic ation with Hibernate, Spring and Spring MVC) 3: internal -> appfuse-basic-struts (AppFuse archetype for creating a web applic ation with Hibernate, Spring and Struts 2) 4: internal -> appfuse-basic-tapestry (AppFuse archetype for creating a web appl ication with Hibernate, Spring and Tapestry 4) 5: internal -> appfuse-core (AppFuse archetype for creating a jar application wi th Hibernate and Spring and XFire) 6: internal -> appfuse-modular-jsf (AppFuse archetype for creating a modular app lication with Hibernate, Spring and JSF) 7: internal -> appfuse-modular-spring (AppFuse archetype for creating a modular application with Hibernate, Spring and Spring MVC) 8: internal -> appfuse-modular-struts (AppFuse archetype for creating a modular application with Hibernate, Spring and Struts 2) 9: internal -> appfuse-modular-tapestry (AppFuse archetype for creating a modula r application with Hibernate, Spring and Tapestry 4) 10: internal -> maven-archetype-j2ee-simple (A simple J2EE Java application) 11: internal -> maven-archetype-marmalade-mojo (A Maven plugin development proje ct using marmalade) 12: internal -> maven-archetype-mojo (A Maven Java plugin development project) 13: internal -> maven-archetype-portlet (A simple portlet application) 14: internal -> maven-archetype-profiles () 15: internal -> maven-archetype-quickstart () 16: internal -> maven-archetype-site-simple (A simple site generation project) 17: internal -> maven-archetype-site (A more complex site project) 18: internal -> maven-archetype-webapp (A simple Java web application) 19: internal -> jini-service-archetype (Archetype for Jini service project creat ion) 20: internal -> softeu-archetype-seam (JSF+Facelets+Seam Archetype) 21: internal -> softeu-archetype-seam-simple (JSF+Facelets+Seam (no persistence) Archetype) 22: internal -> softeu-archetype-jsf (JSF+Facelets Archetype) 23: internal -> jpa-maven-archetype (JPA application) 24: internal -> spring-osgi-bundle-archetype (Spring-OSGi archetype) 25: internal -> confluence-plugin-archetype (Atlassian Confluence plugin archety pe) 26: internal -> jira-plugin-archetype (Atlassian JIRA plugin archetype) 27: internal -> maven-archetype-har (Hibernate Archive) 28: internal -> maven-archetype-sar (JBoss Service Archive) 29: internal -> wicket-archetype-quickstart (A simple Apache Wicket project) 30: internal -> scala-archetype-simple (A simple scala project) 31: internal -> lift-archetype-blank (A blank/empty liftweb project) 32: internal -> lift-archetype-basic (The basic (liftweb) project) 33: internal -> cocoon-22-archetype-block-plain ([http://cocoon.apache.org/2.2/m aven-plugins/]) 34: internal -> cocoon-22-archetype-block ([http://cocoon.apache.org/2.2/maven-p lugins/]) 35: internal -> cocoon-22-archetype-webapp ([http://cocoon.apache.org/2.2/maven- plugins/]) 36: internal -> myfaces-archetype-helloworld (A simple archetype using MyFaces) 37: internal -> myfaces-archetype-helloworld-facelets (A simple archetype using MyFaces and facelets) 38: internal -> myfaces-archetype-trinidad (A simple archetype using Myfaces and Trinidad) 39: internal -> myfaces-archetype-jsfcomponents (A simple archetype for create c ustom JSF components using MyFaces) 40: internal -> gmaven-archetype-basic (Groovy basic archetype) 41: internal -> gmaven-archetype-mojo (Groovy mojo archetype) Choose a number: (1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/2 4/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41) 15: : 8 [INFO] ------------------------------------------------------------------------ [ERROR] BUILD FAILURE [INFO] ------------------------------------------------------------------------ [INFO] The defined artifact is not an archetype [INFO] ------------------------------------------------------------------------ [INFO] For more information, run Maven with the -e switch [INFO] ------------------------------------------------------------------------ [INFO] Total time: 3 seconds [INFO] Finished at: Sat Mar 27 08:22:38 IST 2010 [INFO] Final Memory: 8M/21M [INFO] ------------------------------------------------------------------------ C:\Users\Administrator> What can be the problem ?

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  • Opera IME support

    - by Fionn
    Hi, i am currently trying to get Input Mode Editor (IME) support working with a designMode enabled IFrame. The problem here is with Opera it seems I don't get any useful notifications from the IME. It seems I get a single keydown with a keycode of 197 if the first time the IME is used - and nothing else ever again (No keycode 229 messages, no textinput event). With all other browsers keydown events with an keycode of 229 seem to be common if there is something happening in the scope of the IME. And with some goodwill and combination of keyup with keycode 13 and textinput events it seems to be possible to detect the moment the sequence is done. Thanks

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  • input type text and onKeyDown not working under IE

    - by dygi
    Hi there. I am writing a WWW application, it has to run under IE. I have the problem with the code that runs under FF, but i can't get it running under IE. // JS code function test() { if (window.event.keyCpde == 13) window.location.href.ssign("myPage.php"); } I've tried some similar ways around window.location and location.href, also document.location. I've read that IE has problems with that, so i ask for a solution. The goal is, that page reloads after typing in some text into <input type='text' name='item_code' onKeyDown='test()'> and click enter. So the result is similar to pressing submit type button below the text input. Within IE it reloads the same page and nothing happens. In FF it correctly works.

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  • C - array count, strtok, etc

    - by Pedro
    Hi... i have a little problem on my code... HI open a txt that have this: LEI;7671;Maria Albertina da silva;[email protected]; 9;8;12;9;12;11;6;15;7;11; LTCGM;6567;Artur Pereira Ribeiro;[email protected]; 6;13;14;12;11;16;14; LEI;7701;Ana Maria Carvalho;[email protected]; 8;13;11;7;14;12;11;16;14; LEI, LTCGM are the college; 7671, 6567, 7701 is student number; Maria, Artur e Ana are the students name; [email protected], ...@gmail are emails from students; the first number of every line is the total of classes that students have; after that is students school notes; example: College: LEI Number: 7671 Name: Maria Albertina da Silva email: [email protected] total of classes: 9 Classe Notes: 8 12 9 12 11 6 15 7 11. My code: typedef struct aluno{ char sigla[5];//college char numero[80];//number char nome[80];//student name char email[20];//email int total_notas;// total of classes char tot_not[40]; // total classes char notas[20];// classe notes int nota; //class notes char situacao[80]; //situation (aproved or disaproved) }ALUNO; void ordena(ALUNO*alunos, int tam)//bubble sort { int i=0; int j=0; char temp[100]; for( i=0;i<tam;i++) for(j=0;j<tam-1;j++) if(strcmp( alunos[i].sigla[j], alunos[i].sigla[j+1])>0){ strcpy(temp, alunos[i].sigla[j]); strcpy(alunos[i].sigla[j],alunos[i].sigla[j+1]); strcpy(alunos[i].sigla[j+1], temp); } } void xml(ALUNO*alunos, int tam){ FILE *fp; char linha[60];//line int soma, max, min, count;//biggest note and lowest note and students per course count float media; //media of notes fp=fopen("example.txt","r"); if(fp==NULL){ exit(1); } else{ while(!(feof(fp))){ soma=0; media=0; max=0; min=0; count=0; fgets(linha,60,fp); if(linha[0]=='L'){ if(ap_dados=strtok(linha,";")){ strcpy(alunos[i].sigla,ap_dados);//copy to struct // i need to call bubble sort here, but i don't know how printf("College: %s\n",alunos[i].sigla); if(ap_dados=strtok(NULL,";")){ strcpy(alunos[i].numero,ap_dados);//copy to struct printf("number: %s\n",alunos[i].numero); if(ap_dados=strtok(NULL,";")){ strcpy(alunos[i].nome, ap_dados);//copy to struct printf("name: %s\n",alunos[i].nome); if(ap_dados=strtok(NULL,";")){ strcpy(alunos[i].email, ap_dados);//copy to struct printf("email: %s\n",alunos[i].email); } } } }i++; } if(isdigit(linha[0])){ if(info_notas=strtok(linha,";")){ strcpy(alunos[i].tot_not,info_notas); alunos[i].total_notas=atoi(alunos[i].tot_not);//total classes for(z=0;z<=alunos[i].total_notas;z++){ if(info_notas=strtok(NULL,";")){ strcpy(alunos[i].notas,info_notas); alunos[i].nota=atoi(alunos[i].notas); // student class notes } soma=soma + alunos[i].nota; media=soma/alunos[i].total_notas;//doesn't work if(alunos[i].nota>max){ max=alunos[i].nota;;//doesn't work } else{ if(min<alunos[i].nota){ min=alunos[i].nota;;//doesn't work } } //now i need to count the numbers of students in the same college, but doesn't work /*If(strcmp(alunos[i].sigla, alunos[i+1].sigla)=0){ count ++; printf("%d\n", count); here for LEI should appear 2 students and for LTCGM appear 1, don't work }*/ //Now i need to see if student is aproved or disaproved // Student is disaproved if he gets 3 notes under 10, how can i do that? } printf("media %d\n",media); //media printf("Nota maxima %d\n",max);// biggest note printf("Nota minima %d\n",min); //lowest note }i++; } } } fclose(fp); } int main(int argc, char *argv[]){ ALUNO alunos; FILE *fp; int tam; fp=fopen(nomeFicheiro,"r"); alunos = (ALUNO*) calloc (tam, sizeof(ALUNO)); xml(alunos,nomeFicheiro, tam); system("PAUSE"); return 0; }

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