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  • WPF - copy/paste selection with custom font family

    - by summergoat
    I have a custom font family embedded in my WPF application which I can reference by specifying a base URI and font family name. new FontFamily(new Uri("pack://application:,,,/Fonts/"), "./#My Custom Font Family"); However, when I copy a selection which uses this font the xaml on the clipboard resembles the following <Run Text="Foo" FontFamily="./#My Custom Font Family" /> When I paste into the same RichTextBox I lose the font as it falls back to the system default because - When a FontFamily is specified as an attribute in markup, the base URI value is always implied—its value is the URI of the XAML page. http://msdn.microsoft.com/en-us/library/system.windows.media.fontfamily.aspx and my xaml page is not located in the same directory as the custom font family. Any ideas for a workaround?

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  • delete vs execSQL commands android

    - by erik
    so i have a databas, SQLiteDatabase db I am writing a couple private methods in my manager class that will be called by a public method: public void updateData (MakeabilityModel newData){ SQLiteDatabase db = this.getWritableDatabase(); db.beginTransaction(); try { reWriteSVTable(db, list); db.setTransactionSuccessful(); } catch (Exception e){ //TODO through rollback message? e.printStackTrace(); } finally { db.endTransaction(); } } //Private Methods private void clearTable(SQLiteDatabase db, String table){ db.delete(table, null, null); } private void reWriteSVTable(SQLiteDatabase db, List<MakeabilityLens> lenses){ clearTable(db, singleVision); ContentValues cv; for(int i=0; i<lenses.size(); i++){ cv = new ContentValues(); cv.put(colScreenID, hsID); cv.put(colIconID, id); cv.put(colRank, hsTotal); db.insert(isLookUp, colID, cv); } } My question is this.. i want to be able to throw sql exceptions back to the public method so that if there is an exception, it will kill the transaction and rollback ALL data.. it appears that using delete() and insert() methods are cleaner than execSQL() but don't throw sqlExceptions. execSQL() on the other hand does? do i need to uses execSQL and how do i insure that hsould it throws an exception in any of the private methods that it will catch it and roll it back in the private method

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  • Cocoa: Using UNIX based commands to write a file

    - by BryCry
    I'm looking for help with a program im making. I create a *.sh file as follows: SVN_StatGenAppDelegate.h: NSWindow *window; NSTask *touch; NSArray *touchArguments; NSString *svnURLStr; NSString *SVNStatStr; NSString *destDirStr; SVN_StatGenApplDelegate.m: NSString *locationStr = [NSString stringWithFormat:@"%@/exec.sh", destDirStr]; NSLog(@"%@", locationStr); touch = [[NSTask alloc] init]; [touch setLaunchPath:@"/usr/bin/touch"]; touchArguments = [NSArray arrayWithObjects:locationStr, nil]; [touch setArguments:touchArguments]; [touch launch]; This works, i get a file called exec.sh created in the location i craete with the destDirStr. Now is my next question, i need to get that file filled with the following: svn co http://repo.com/svn/test C:\users\twan\desktop\pres\_temp cd C:\users\twan\desktop\pres\_temp svn log -v --xml > logfile.log copy C:\users\twan\desktop\statsvn.jar C:\users\twan\desktop\pres\_temp cd .. java -jar _temp\statsvn.jar C:\users\twan\desktop\pres\_temp/logfile.log C:\users\twan\desktop\pres\_temp rmdir /s /Q _temp The actual idea is that this script is written into the sh file, and all the _temp and other locations are replaced by the vars i get from textfields etc. so c:\users\twan\desktop\pres_temp would be a var called tempDirStr that i get from my inputfields. (i know these cmomands and locations are windows based, im doing this with a friend and he made a .net counterpart of the application. Can you guys help me out?:D thanks in advance!

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  • Tumblr Custom URL Not Working

    - by user3177012
    I have bought a domain that I want to use as a unique Tumblr website but I can't get the url to pick up on Tumblr settings. The domain is a .com registered with 123-reg. I've set the CNAME to the correct tumblr url and also set the A record too. When I visit the url I get the Tumblr error page so I know that the domain is pointing, however when I go to settings in Tumblr and "Test" the url it says that it's not pointing and I can't save it. What could be the problem?

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  • SortDescription with custom attached property

    - by Krimson
    Hi, In Xaml I can set a custom attached property using local:TestClass.TestProperty="1" An I can bind to a custom attached property using {Binding Path=(Namespace:[OwnerType].[PropertyName])} {Binding Path=(local:TestClass.TestProperty)} But how do I specify the namespace when I need to use a custom attached property in a SortDescription? I can bind to an attached property using new SortDescription("(Grid.Row)", ListSortDirection.Descending) but here I can't set a namespace anywhere... Best Regards, Jesper

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  • Web-Based Custom Accounting Software in PHP - Customize As Per Your Business

    Most businesses, accountants and financial auditors are still using old desktop-based accounting software for their accounting needs. This is changing though, and for very good reasons. Most of the major players in the accounting software industry have launched online software-as-a-service solutions allowing customers to pay a monthly fee to get access to their books online.

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  • How to execute commands in Command Prompt using c#

    - by karthik
    I want to execute these steps in CMD using c# 1 - CD C:\MySQL\MySQL Server 5.0\bin 2 - mysqldump -uroot -ppassword sample d:\Test\222.sql On manually doing this, i will get file named "222.sql" I am using the below code to do it, but missing something.. Nothing Happens public void CreateScript_AAR() { string commandLine = @"CD C:\MySQL\MySQL Server 5.0\bin\mysqldump -uroot -ppassword sample> d:\Test\222.sql"""; System.Diagnostics.ProcessStartInfo PSI = new System.Diagnostics.ProcessStartInfo("cmd.exe"); PSI.RedirectStandardInput = true; PSI.RedirectStandardOutput = true; PSI.RedirectStandardError = true; PSI.UseShellExecute = false; System.Diagnostics.Process p = System.Diagnostics.Process.Start(PSI); System.IO.StreamWriter SW = p.StandardInput; System.IO.StreamReader SR = p.StandardOutput; SW.WriteLine(commandLine); SW.Close(); }

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  • Add custom attribute to HTML tags

    - by Ashwani K
    Hello All: I am adding custom attributes to my HTMLtags something like <li customeId="1"> I am to access this custom attribute in IE but in firefox, I am not able to get the values of these attributes. Any suggestion on how to access custom attribute in FireFox or any other way. I am using HTML 4 for development. Thanks Ashwani

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  • Comparing the Performance of Visual Studio&apos;s Web Reference to a Custom Class

    As developers, we all make assumptions when programming. Perhaps the biggest assumption we make is that those libraries and tools that ship with the .NET Framework are the best way to accomplish a given task. For example, most developers assume that using <a href="http://www.4guysfromrolla.com/articles/120705-1.aspx">ASP.NET's Membership system</a> is the best way to manage user accounts in a website (rather than rolling your own user account store). Similarly, creating a Web Reference to communicate with a <a href="http://www.4guysfromrolla.com/articles/100803-1.aspx">web service</a> generates markup that auto-creates a <i>proxy class</i>, which handles the low-level details of invoking the web service, serializing parameters,

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  • nServiceBus - Not all commands being received by handler

    - by SimonB
    In a test project based of the nServiceBus pub/sub sample, I've replace the bus.publish with bus.send in the server. The server sends 50 messages with a 1sec wait after each 5 (ie 10 burst of 5 messages). The client does not get all the messages. The soln has 3 projects - Server, Client, and common messages. The server and client are hosted via the nServiceBus generic host. Only a single bus is defined. Both client and server are configured to use StructureMap builder and BinarySerialisation. Server Endpoint: public class EndPointConfig : AsA_Publisher, IConfigureThisEndpoint, IWantCustomInitialization { public void Init() { NServiceBus.Configure.With() .StructureMapBuilder() .BinarySerializer(); } } Server Code : for (var nextId = 1; nextId <= 50; nextId++) { Console.WriteLine("Sending {0}", nextId); IDataMsg msg = new DataMsg { Id = nextId, Body = string.Format("Batch Msg #{0}", nextId) }; _bus.SendLocal(msg); Console.WriteLine(" ...sent {0}", nextId); if ((nextId % 5) == 0) Thread.Sleep(1000); } Client Endpoint: public class EndPointConfig : AsA_Client, IConfigureThisEndpoint, IWantCustomInitialization { public void Init() { NServiceBus.Configure.With() .StructureMapBuilder() .BinarySerializer(); } } Client Clode: public class DataMsgHandler : IMessageHandler<IDataMsg> { public void Handle(IDataMsg msg) { Console.WriteLine("DataMsgHandler.Handle({0}, {1}) - ({2})", msg.Id, msg.Body, Thread.CurrentThread.ManagedThreadId); } } Client and Server App.Config: <MsmqTransportConfig InputQueue="nsbt02a" ErrorQueue="error" NumberOfWorkerThreads="1" MaxRetries="5" /> <UnicastBusConfig DistributorControlAddress="" DistributorDataAddress=""> <MessageEndpointMappings> <add Messages="Test02.Messages" Endpoint="nsbt02a" /> </MessageEndpointMappings> </UnicastBusConfig> All run via VisualStudio 2008. All 50 messages are sent - but after the 1st or 2nd batch. only 1 msg per batch is sent? Any ideas? I'm assuming config or misuse but ....?

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  • Executing commands on a Unix box from ASP .NET

    - by StefanE
    I'm in process to create a few utilities for my team to make life a bit easier working with our Unix boxes(most of them Solaris based). For example I'm creating a ASP .NET page to display the output of TOP. Also plan to be able to restart processes with the KILL -15 command. Now I wonder if there is any nice modules out the do the work for me or am I better off just going ahead with my own SSH communication? It would of course make sense building the app on the unix box directly but I'm not able to do this.

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  • custom domain point to tumblr blog

    - by Julius
    My domain mydomain.com is registered with godaddy. I wish to host my tumblr blog on this domain with nearlyfreespeech.net hosting. My active nameservers at godaddy already point to my authoritative ones at NFS.net which is working. However i'm baffled of the correct configuration to set to point to my Tumblr. Preferably id like (A) my domain http://mydomain.com to host the blog and have http://www.mydomain.com redirect also to http://mydomain.com If this is too difficult my next preference is (B) to have http://www.mydomain.com host the blog whilst http://mydomain.com redirects to http://www.mydomain.com My 3rd preference is to have (C) a sub-domain like http://tumblr.mydomain.com or http://tumblr.mydomain.com to host the blog and i guess have http://mydomain.com and http://www.mydomain.com both redirect to it. I've tried having two aliases mydomain.com and www.mydomain.com pointing to my permanent NFS ip at mydomain.nfshost.com and when i try to add: (1) an A record pointing mydomain.com to the ip 66.6.44.4 as per Tumblr's instructions it tells me i already have the bare domain as an alias so i cant do that. (2) the A record on the www.mydomain.com alias. I can do this with either www.mydomain.com set as an alias or not. But when i tried this with mydomain.com set as the canonical name the result when visiting either mydomain.com or www.mydomain.com was them both continually redirecting to eachother until an error was thrown. So i was wondering if there is a ninja that could save me some hairpulling and tell me the correct way to config A, or else B, or else C.

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  • How to split long commands over multiple lines in PowerShell

    - by asgerhallas
    How do you take a commmand like this in PowerShell and split it across multiple lines: &"C:\Program Files\IIS\Microsoft Web Deploy\msdeploy.exe" -verb:sync -source:contentPath="c:\workspace\xxx\master\Build\_PublishedWebsites\xxx.Web" -dest:contentPath="c:\websites\xxx\wwwroot\,computerName=192.168.1.1,username=administrator,password=xxx"

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  • Reinstall Ubuntu on Custom Partitions

    - by Forerunner117
    I am attempting to reinstall ubuntu 13.04 without losing my installed software and /home docs. I have read countless threads on this same topic, but nothing seems to apply to my situation. When I originally installed, I had created a separate partition for /home, but I am now unsure of which partition that was. Based on the picture below, where should I be installing the new copy? Also, will I run into problems since I am now running 13.10 and want to put 13.04 back on it? Should I grab 12.04 or 13.10 for this reinstall? Picture: http://i.stack.imgur.com/FL2SY.png (Note: I am performing this reinstall due to a complete muck up of my unity/compiz settings and configuration, resulting in no desktop. I've done my best to resolve this problem first before resorting to this.)

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  • Points To Ponder While Going For A Custom Logo Design

    Every organization, whether small or large, go for designing a logo for its business. And in these days and age, with immense competition, it';s hard to get identified and build a strong brand image. ... [Author: Gisselle Gloria - Web Design and Development - October 05, 2009]

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  • Bullet Physics implementing custom MotionState class

    - by Arosboro
    I'm trying to make my engine's camera a kinematic rigid body that can collide into other rigid bodies. I've overridden the btMotionState class and implemented setKinematicPos which updates the motion state's tranform. I use the overridden class when creating my kinematic body, but the collision detection fails. I'm doing this for fun trying to add collision detection and physics to Sean O' Neil's Procedural Universe I referred to the bullet wiki on MotionStates for my CPhysicsMotionState class. If it helps I can add the code for the Planetary rigid bodies, but I didn't want to clutter the post. Here is my motion state class: class CPhysicsMotionState: public btMotionState { protected: // This is the transform with position and rotation of the camera CSRTTransform* m_srtTransform; btTransform m_btPos1; public: CPhysicsMotionState(const btTransform &initialpos, CSRTTransform* srtTransform) { m_srtTransform = srtTransform; m_btPos1 = initialpos; } virtual ~CPhysicsMotionState() { // TODO Auto-generated destructor stub } virtual void getWorldTransform(btTransform &worldTrans) const { worldTrans = m_btPos1; } void setKinematicPos(btQuaternion &rot, btVector3 &pos) { m_btPos1.setRotation(rot); m_btPos1.setOrigin(pos); } virtual void setWorldTransform(const btTransform &worldTrans) { btQuaternion rot = worldTrans.getRotation(); btVector3 pos = worldTrans.getOrigin(); m_srtTransform->m_qRotate = CQuaternion(rot.x(), rot.y(), rot.z(), rot.w()); m_srtTransform->SetPosition(CVector(pos.x(), pos.y(), pos.z())); m_btPos1 = worldTrans; } }; I add a rigid body for the camera: // Create rigid body for camera btCollisionShape* cameraShape = new btSphereShape(btScalar(5.0f)); btTransform startTransform; startTransform.setIdentity(); // forgot to add this line CVector vCamera = m_srtCamera.GetPosition(); startTransform.setOrigin(btVector3(vCamera.x, vCamera.y, vCamera.z)); m_msCamera = new CPhysicsMotionState(startTransform, &m_srtCamera); btScalar tMass(80.7f); bool isDynamic = (tMass != 0.f); btVector3 localInertia(0,0,0); if (isDynamic) cameraShape->calculateLocalInertia(tMass,localInertia); btRigidBody::btRigidBodyConstructionInfo rbInfo(tMass, m_msCamera, cameraShape, localInertia); m_rigidBody = new btRigidBody(rbInfo); m_rigidBody->setCollisionFlags(m_rigidBody->getCollisionFlags() | btCollisionObject::CF_KINEMATIC_OBJECT); m_rigidBody->setActivationState(DISABLE_DEACTIVATION); This is the code in Update() that runs each frame: CSRTTransform srtCamera = CCameraTask::GetPtr()->GetCamera(); Quaternion qRotate = srtCamera.m_qRotate; btQuaternion rot = btQuaternion(qRotate.x, qRotate.y, qRotate.z, qRotate.w); CVector vCamera = CCameraTask::GetPtr()->GetPosition(); btVector3 pos = btVector3(vCamera.x, vCamera.y, vCamera.z); CPhysicsMotionState* cameraMotionState = CCameraTask::GetPtr()->GetMotionState(); cameraMotionState->setKinematicPos(rot, pos);

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  • WPF style problem with custom control and textbox-derived class

    - by Martin
    I had the following situation: main application has app.xaml, which sets the style for TextBox controls a custom control is implemented in a separate DLL, and uses several TextBox controls The main application's TextBox style is applied to the custom control's TextBox controls. Cool! My problem comes in because I need to use a class derived from TextBox in the custom control. Now the main app's TextBox style is no longer applied. Can the custom control DLL have something like "app.xaml" where I can set the style for all my derived TextBox controls? Or can the main application somehow set the style for all TextBox-derived classes? Thanks!

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  • Custom trackpad mapping doesn't work for all applications

    - by picheto
    I found out I could invert my trackpad scrolling, so as to work more like the OS X "natural scrolling", which I liked better. To do that, I run the following command on startup: xinput set-button-map 11 1 2 3 5 4 7 6 Where 11 is the touchpad id (found with xinput list and xinput test 11). This inverts the vertical and horizontal two-finger scrolling, and works fine in Terminal, Chrome, Document Viewer, etc. However, it doesn't work in Nautilus and some applications such as the Update Manager, as they keep the usual mapping. I'm running Ubuntu 12.04 x64 Why does this mapping work for some applications but not for others? I know there is software I can download to do the same, but this method seemed "cleaner". Thanks

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  • GLSL per pixel lighting with custom light type

    - by Justin
    Ok, I am having a big problem here. I just got into GLSL yesterday, so the code will be terrible, I'm sure. Basically, I am attempting to make a light that can be passed into the fragment shader (for learning purposes). I have four input values: one for the position of the light, one for the color, one for the distance it can travel, and one for the intensity. I want to find the distance between the light and the fragment, then calculate the color from there. The code I have gives me a simply gorgeous ring of light that get's twisted and widened as the matrix is modified. I love the results, but it is not even close to what I am after. I want the light to be moved with all of the vertices, so it is always in the same place in relation to the objects. I can easily take it from there, but getting that to work seems to be impossible with my current structure. Can somebody give me a few pointers (pun not intended)? Vertex shader: attribute vec4 position; attribute vec4 color; attribute vec2 textureCoordinates; varying vec4 colorVarying; varying vec2 texturePosition; varying vec4 fposition; varying vec4 lightPosition; varying float lightDistance; varying float lightIntensity; varying vec4 lightColor; void main() { vec4 ECposition = gl_ModelViewMatrix * gl_Vertex; vec3 tnorm = normalize(vec3 (gl_NormalMatrix * gl_Normal)); fposition = ftransform(); gl_Position = fposition; gl_TexCoord[0] = gl_MultiTexCoord0; fposition = ECposition; lightPosition = vec4(0.0, 0.0, 5.0, 0.0) * gl_ModelViewMatrix * gl_Vertex; lightDistance = 5.0; lightIntensity = 1.0; lightColor = vec4(0.2, 0.2, 0.2, 1.0); } Fragment shader: varying vec4 colorVarying; varying vec2 texturePosition; varying vec4 fposition; varying vec4 lightPosition; varying float lightDistance; varying float lightIntensity; varying vec4 lightColor; uniform sampler2D texture; void main() { float l_distance = sqrt((gl_FragCoord.x * lightPosition.x) + (gl_FragCoord.y * lightPosition.y) + (gl_FragCoord.z * lightPosition.z)); float l_value = lightIntensity / (l_distance / lightDistance); vec4 l_color = vec4(l_value * lightColor.r, l_value * lightColor.g, l_value * lightColor.b, l_value * lightColor.a); vec4 color; color = texture2D(texture, gl_TexCoord[0].st); gl_FragColor = l_color * color; //gl_FragColor = fposition; }

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  • Creating Unix Commands with Xcode

    - by golfromeo
    Hello, I'm trying to make a Terminal Unix command with XCode, and I'm having a little trouble... What I've been doing is creating a "Standard Tool" written in C in XCode, then copying the produced executable to Developer/Tools/. What am I doing wrong? Thanks for any help in advance.

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  • Custom Text and Binary Payloads using WebSocket (TOTD #186)

    - by arungupta
    TOTD #185 explained how to process text and binary payloads in a WebSocket endpoint. In summary, a text payload may be received as public void receiveTextMessage(String message) {    . . . } And binary payload may be received as: public void recieveBinaryMessage(ByteBuffer message) {    . . .} As you realize, both of these methods receive the text and binary data in raw format. However you may like to receive and send the data using a POJO. This marshaling and unmarshaling can be done in the method implementation but JSR 356 API provides a cleaner way. For encoding and decoding text payload into POJO, Decoder.Text (for inbound payload) and Encoder.Text (for outbound payload) interfaces need to be implemented. A sample implementation below shows how text payload consisting of JSON structures can be encoded and decoded. public class MyMessage implements Decoder.Text<MyMessage>, Encoder.Text<MyMessage> {     private JsonObject jsonObject;    @Override    public MyMessage decode(String string) throws DecodeException {        this.jsonObject = new JsonReader(new StringReader(string)).readObject();               return this;    }     @Override    public boolean willDecode(String string) {        return true;    }     @Override    public String encode(MyMessage myMessage) throws EncodeException {        return myMessage.jsonObject.toString();    } public JsonObject getObject() { return jsonObject; }} In this implementation, the decode method decodes incoming text payload to MyMessage, the encode method encodes MyMessage for the outgoing text payload, and the willDecode method returns true or false if the message can be decoded. The encoder and decoder implementation classes need to be specified in the WebSocket endpoint as: @WebSocketEndpoint(value="/endpoint", encoders={MyMessage.class}, decoders={MyMessage.class}) public class MyEndpoint { public MyMessage receiveMessage(MyMessage message) { . . . } } Notice the updated method signature where the application is working with MyMessage instead of the raw string. Note that the encoder and decoder implementations just illustrate the point and provide no validation or exception handling. Similarly Encooder.Binary and Decoder.Binary interfaces need to be implemented for encoding and decoding binary payload. Here are some references for you: JSR 356: Java API for WebSocket - Specification (Early Draft) and Implementation (already integrated in GlassFish 4 promoted builds) TOTD #183 - Getting Started with WebSocket in GlassFish TOTD #184 - Logging WebSocket Frames using Chrome Developer Tools, Net-internals and Wireshark TOTD #185: Processing Text and Binary (Blob, ArrayBuffer, ArrayBufferView) Payload in WebSocket Subsequent blogs will discuss the following topics (not necessary in that order) ... Error handling Interface-driven WebSocket endpoint Java client API Client and Server configuration Security Subprotocols Extensions Other topics from the API

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  • ubuntu 10.04: boot error for custom compiled kernel - gave up wating for root device

    - by atharva
    Hi, I have installed lucid on my Lenevo Laptop (Y 410 series , x86 platoform) and it is working fine. Now I have compiled kernel 2.6.37 from the downloaded from the kernel tree. I followed usual procedure of compileing kernel (make menuconfig,make. make modules etc). Then I created the initrd image using mkinitramfs and updated my grub using upadate grub command. Update-grub detects the initrd image of the compiled kernel. However when I boot from this kernel it gives me following error: Gave up waiting for root device. Common problems: -Boot args (cat /proc/cmdline) -Check rootdelay= (did the system wait long enough?) -Check root= (did the system wait for the right device?) -Missing modules (cat /proc/modules; ls /dev) ALERT! root=UUID=/... does not exist and then it falls onto initramfs prompt. I have tried following solutions discussed in different ubuntu forums: 1. disable uuid and point root=/dev/sda8 (sda8 is where my kernele image resides (both default kernel and compiled one) from /etc/default/grub 2. compile kernel using CONFIG_DEVTMPFS=y suggested here Still I am unable to boot from the compile kernel. Could someone please suggest me the solution ?

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