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  • nextSibling issues...

    - by SoLoGHoST
    Ok, this has been killing me all night, I mean I've been working on this code for atleast 8 hours now. What is the problem with this, argggg. I am trying to update all <span id="column_[some number]"> to increment it by one after the next id="row_" tr element, but for some god knows what reason, it gives me issues. It's updating the same <span> tag 2x, and this changes it from the desired value to 1 more than it should be... argggg. Here's my code someone please help me here... // Reorder all columns, if any, in the other rows after this 1. if (aRowId != 0 && lId.indexOf("tr_" + aRowId) == 0 && rowComplete != aRowId) { var tempTr = lTable.childNodes[i].childNodes[p]; while(tempTr.nodeType == 1 && tempTr.nextSibling != null) { var tempId = tempTr.getAttribute("id"); if (!tempId) continue; if (tempId.indexOf("row_") == 0) { // All done this row, set it to completed! rowComplete = aRowId; break; } if (tempTr.hasChildNodes) { var doneChilds = false; // grab the id where tdcolumn_{aRowId}.indexOf = 0. for (fcTd = 0; fcTd<tempTr.childNodes.length; fcTd++) { if (tempTr.childNodes[fcTd].nodeName == '#text') continue; var tempfcId = tempTr.childNodes[fcTd].getAttribute("id"); if (!tempfcId) continue; if (tempfcId.indexOf("tdcolumn_" + aRowId) != 0) continue; // looping through the children in the <td> element here. if (tempTr.childNodes[fcTd].hasChildNodes) { for (x = tempTr.childNodes[fcTd].childNodes.length-1; x>0; x--) { if (tempTr.childNodes[fcTd].childNodes[x].nodeName == '#text') continue; var tempSpanId = tempTr.childNodes[fcTd].childNodes[x].getAttribute("id"); if (!tempSpanId) continue; if (tempSpanId.indexOf("column_") != 0) continue; // alert(tempSpanId); alert(tempTr.childNodes[fcTd].childNodes[x].nodeName); var tSpanId = new Array(); tSpanId = tempSpanId.split("_"); if (currColumnId == 0) { currColumnId = parseInt(tSpanId[1]); var incCol = currColumnId; } incCol++; // alert("currColumnId = " + currColumnId + "\n\ntSpanId[1] = " + tSpanId[1] + "\n\nincCol = " + incCol); // Set the new Id's and Text, after which we can exit the for loop. tempTr.childNodes[fcTd].childNodes[x].setAttribute("id", "column_" + incCol); tempTr.childNodes[fcTd].childNodes[x].setAttribute("class", "dp_edit_column"); tempTr.childNodes[fcTd].childNodes[x].innerHTML = oColumnText + " " + incCol; // tempTr.childNodes[fcTd].setAttribute("id", "tdcolumn_" + aRowId + "_" + (parseInt(tSpanId[1])+1) + "_" + tSpanId[3]); doneChilds = true; break; } } else continue; if (doneChilds = true) continue; } } else continue; tempTr = tempTr.nextSibling; } } Please help me, thanks.

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  • After resolving and calling host via ipv6 with curl, next ipv4 request fails and vice versa

    - by Ranty
    I need to request the same host with different methods (using IPv4 and IPv6) from the same script. First request is always successful (no matter IPv4 or IPv6), but the second always fails with curl error 45 (Couldn't bind to IP). I'm using the following curl config: function v4_google() { $ch = curl_init(); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); curl_setopt($ch, CURLOPT_FORBID_REUSE, 1); curl_setopt($ch, CURLOPT_FRESH_CONNECT, 1); curl_setopt($ch, CURLOPT_USERAGENT, 'Mozilla/5.0 (Windows NT 5.1; rv:15.0) Gecko/20100101 Firefox/15.0.1'); curl_setopt($ch, CURLOPT_URL, 'http://www.google.com/search?q=Moon'); curl_setopt($ch, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4); curl_setopt($ch, CURLOPT_INTERFACE, 'My IPv4 address'); $c = curl_exec($ch); $result = !curl_errno($ch) ? 'Success' : '<b>' . curl_error($ch) . '; #' . curl_errno($ch) . '</b>'; echo '<p>v4_google:<br>Response length: ' . mb_strlen($c) . '<br>Result: ' . $result . '</p>'; curl_close($ch); } function v6_google() { $ch = curl_init(); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); curl_setopt($ch, CURLOPT_FORBID_REUSE, 1); curl_setopt($ch, CURLOPT_FRESH_CONNECT, 1); curl_setopt($ch, CURLOPT_USERAGENT, 'Mozilla/5.0 (Windows NT 5.1; rv:15.0) Gecko/20100101 Firefox/15.0.1'); curl_setopt($ch, CURLOPT_URL, 'http://www.google.com/search?q=Moon'); curl_setopt($ch, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V6); curl_setopt($ch, CURLOPT_INTERFACE, 'My IPv6 address'); $c = curl_exec($ch); $result = !curl_errno($ch) ? 'Success' : '<b>' . curl_error($ch) . '; #' . curl_errno($ch) . '</b>'; echo '<p>v6_google:<br>Response length: ' . mb_strlen($c) . '<br>Result: ' . $result . '</p>'; curl_close($ch); } v6_google(); v4_google(); So long story short, if I query v6_google(); first, then all consecutive calls of v4_google(); are failing with the curl error 45 (Couldn't bind to IP). And vice versa. As you can see, I separated code into different functions and added CURLOPT_FORBID_REUSE and CURLOPT_FRESH_CONNECT plus curl_close($ch), but it didn't help at all. It looks like curl is caching the resolving method of every host you request, and even if you specify another resolving method the next time you call that host, the cached one is used instead. I would appreciate any help with this issue.

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  • Android: HttpURLConnection not working properly

    - by giorgiline
    I'm trying to get the cookies from a website after sending user credentials through a POST Request an it seems that it doesn't work in android this way. ¿Am I doing something bad?. Please help. I've searched here in different posts but there's no useful answer. It's curious that this run in a desktop Java implementation it works perfect but it crashes in Android platform. And it is exactly the same code, specifically when calling HttpURLConnection.getHeaderFields(), it also happens with other member methods. It's a simple code and I don't know why the hell isn't working. DESKTOP CODE: This goes just in the main() HttpURLConnection connection = null; OutputStream out = null; try { URL url = new URL("http://www.XXXXXXXX.php"); String charset = "UTF-8"; String postback = "1"; String user = "XXXXXXXXX"; String password = "XXXXXXXX"; String rememberme = "on"; String query = String.format("postback=%s&user=%s&password=%s&rememberme=%s" , URLEncoder.encode(postback, charset) , URLEncoder.encode(user,charset) , URLEncoder.encode(password, charset) , URLEncoder.encode(rememberme, charset)); connection = (HttpURLConnection)url.openConnection(); connection.setRequestMethod("POST"); connection.setRequestProperty("Accept-Charset", charset); connection.setDoOutput(true); connection.setFixedLengthStreamingMode(query.length()); out = connection.getOutputStream (); out.write(query.getBytes(charset)); if (connection.getHeaderFields() == null){ System.out.println("Header null"); }else{ for (String cookie: connection.getHeaderFields().get("Set-Cookie")){ System.out.println(cookie.split(";", 2)[0]); } } } catch (IOException e){ e.printStackTrace(); } finally { try { out.close();} catch (IOException e) { e.printStackTrace();} connection.disconnect(); } So the output is: login_key=20ad8177db4eca3f057c14a64bafc2c9 FASID=cabf20cc471fcacacdc7dc7e83768880 track=30c8183e4ebbe8b3a57b583166326c77 client-data=%7B%22ism%22%3Afalse%2C%22showm%22%3Afalse%2C%22ts%22%3A1349189669%7D ANDROID CODE: This goes inside doInBackground AsyncTask body HttpURLConnection connection = null; OutputStream out = null; try { URL url = new URL("http://www.XXXXXXXXXXXXXX.php"); String charset = "UTF-8"; String postback = "1"; String user = "XXXXXXXXX"; String password = "XXXXXXXX"; String rememberme = "on"; String query = String.format("postback=%s&user=%s&password=%s&rememberme=%s" , URLEncoder.encode(postback, charset) , URLEncoder.encode(user,charset) , URLEncoder.encode(password, charset) , URLEncoder.encode(rememberme, charset)); connection = (HttpURLConnection)url.openConnection(); connection.setRequestMethod("POST"); connection.setRequestProperty("Accept-Charset", charset); connection.setDoOutput(true); connection.setFixedLengthStreamingMode(query.length()); out = connection.getOutputStream (); out.write(query.getBytes(charset)); if (connection.getHeaderFields() == null){ Log.v(TAG, "Header null"); }else{ for (String cookie: connection.getHeaderFields().get("Set-Cookie")){ Log.v(TAG, cookie.split(";", 2)[0]); } } } catch (IOException e){ e.printStackTrace(); } finally { try { out.close();} catch (IOException e) { e.printStackTrace();} connection.disconnect(); } And here there is no output, it seems that connection.getHeaderFields() doesn't return result. It takes al least 30 seconds to show the Log: 10-02 16:56:25.918: V/class com.giorgi.myproject.activities.HomeActivity(2596): Header null

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  • AES Cipher not picking up IV

    - by timothyjc
    I am trying to use an IV with AES so that the encrypted text is unpredictable. However, the encrypted hex string is always the same. I have actually tried a few methods of attempting to add some randomness by passing some additional parameters to the cipher init call: 1) Manual IV generation byte[] iv = generateIv(); IvParameterSpec ivspec = new IvParameterSpec(iv); 2) Asking cipher to generate IV AlgorithmParameters params = cipher.getParameters(); params.getParameterSpec(IvParameterSpec.class); 3) Using a PBEParameterSpec byte[] encryptionSalt = generateSalt(); PBEParameterSpec pbeParamSpec = new PBEParameterSpec(encryptionSalt, 1000); All of these seem to have no influence on the encrypted text.... help!!! My code: package com.citc.testencryption; import java.security.NoSuchAlgorithmException; import java.security.SecureRandom; import javax.crypto.Cipher; import javax.crypto.SecretKey; import javax.crypto.SecretKeyFactory; import javax.crypto.spec.IvParameterSpec; import javax.crypto.spec.PBEKeySpec; import android.app.Activity; import android.os.Bundle; import android.util.Log; public class Main extends Activity { public static final int SALT_LENGTH = 20; public static final int PBE_ITERATION_COUNT = 1000; private static final String RANDOM_ALGORITHM = "SHA1PRNG"; private static final String PBE_ALGORITHM = "PBEWithSHA256And256BitAES-CBC-BC"; private static final String CIPHER_ALGORITHM = "PBEWithSHA256And256BitAES-CBC-BC"; private static final String TAG = Main.class.getSimpleName(); @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); try { String password = "password"; String plainText = "plaintext message to be encrypted"; // byte[] salt = generateSalt(); byte[] salt = "dfghjklpoiuytgftgyhj".getBytes(); Log.i(TAG, "Salt: " + salt.length + " " + HexEncoder.toHex(salt)); PBEKeySpec pbeKeySpec = new PBEKeySpec(password.toCharArray(), salt, PBE_ITERATION_COUNT); SecretKeyFactory keyFac = SecretKeyFactory.getInstance(PBE_ALGORITHM); SecretKey secretKey = keyFac.generateSecret(pbeKeySpec); byte[] key = secretKey.getEncoded(); Log.i(TAG, "Key: " + HexEncoder.toHex(key)); // PBEParameterSpec pbeParamSpec = new PBEParameterSpec(salt, ITERATION_COUNT); Cipher encryptionCipher = Cipher.getInstance(CIPHER_ALGORITHM); // byte[] encryptionSalt = generateSalt(); // Log.i(TAG, "Encrypted Salt: " + encryptionSalt.length + " " + HexEncoder.toHex(encryptionSalt)); // PBEParameterSpec pbeParamSpec = new PBEParameterSpec(encryptionSalt, 1000); // byte[] iv = params.getParameterSpec(IvParameterSpec.class).getIV(); // Log.i(TAG, encryptionCipher.getParameters() + " "); byte[] iv = generateIv(); IvParameterSpec ivspec = new IvParameterSpec(iv); encryptionCipher.init(Cipher.ENCRYPT_MODE, secretKey, ivspec); byte[] encryptedText = encryptionCipher.doFinal(plainText.getBytes()); Log.i(TAG, "Encrypted: " + HexEncoder.toHex(encryptedText)); // <== Why is this always the same :( Cipher decryptionCipher = Cipher.getInstance(CIPHER_ALGORITHM); decryptionCipher.init(Cipher.DECRYPT_MODE, secretKey, ivspec); byte[] decryptedText = decryptionCipher.doFinal(encryptedText); Log.i(TAG, "Decrypted: " + new String(decryptedText)); } catch (Exception e) { e.printStackTrace(); } } private byte[] generateSalt() throws NoSuchAlgorithmException { SecureRandom random = SecureRandom.getInstance(RANDOM_ALGORITHM); byte[] salt = new byte[SALT_LENGTH]; random.nextBytes(salt); return salt; } private byte[] generateIv() throws NoSuchAlgorithmException { SecureRandom random = SecureRandom.getInstance(RANDOM_ALGORITHM); byte[] iv = new byte[16]; random.nextBytes(iv); return iv; } }

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  • Issue with XSL Criteria

    - by Rachel
    I am using the below piece of XSL to select the id of the text nodes whose content has a given index. This index value in input will be relative to a spcified node whose id value is known. The criteria to select the text node is, The text node content should contain a index say 'i' relative to node say 'n' whose id value i know. 'i' and 'id of n' is got as index and nodeName from the input param as seen in the xsl. Node 'd1e5' has the text content whose index ranges from 1 to 33. When i give an index value greater than 33 i want the below criteria to fail but it does not, [sum((preceding::text(), .)[normalize-space()][. >> //*[@id=$nodeName]]/string-length(.)) ge $index] Input xml: <?xml version="1.0" encoding="UTF-8"?> <html xmlns="http://www.w3.org/1999/xhtml" id="d1e1"> <head id="d1e3"> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title id="d1e5">Every document must have a title</title> </head> <body id="d1e9"> <h1 id="d1e11" align="center">Very Important Heading</h1> <p id="d1e13">Since this is just a sample, I won't put much text here.</p> </body> </html> XSL code used: <xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:xsd="http://www.w3.org/2001/XMLSchema" exclude-result-prefixes="xsd" version="2.0"> <xsl:param name="insert-file" as="node()+"> <insert-data><data index="1" nodeName="d1e5"></data><data index="34" nodeName="d1e5"></data></insert-data> </xsl:param> <xsl:param name="nodeName" as="xsd:string" /> <xsl:variable name="main-root" as="document-node()" select="/"/> <xsl:variable name="insert-data" as="element(data)*"> <xsl:for-each select="$insert-file/insert-data/data"> <xsl:sort select="xsd:integer(@index)"/> <xsl:variable name="index" select="xsd:integer(@index)" /> <xsl:variable name="nodeName" select="@nodeName" /> <data text-id="{generate-id($main-root/descendant::text()[sum((preceding::text(), .)[normalize-space()][. >> //*[@id=$nodeName]]/string-length(.)) ge $index][1])}"> </data> </xsl:for-each> </xsl:variable> <xsl:template match="/"> <Output> <xsl:copy-of select="$insert-data" /> </Output> </xsl:template> </xsl:stylesheet> Actual output: <?xml version="1.0" encoding="UTF-8"?> <Output> <data text-id="d1t8"/> <data text-id="d1t14"/> </Output> Expected output: <?xml version="1.0" encoding="UTF-8"?> <Output> <data text-id="d1t8"/> </Output> This solution works fine if index lies between 1 and 33. Any index value greater that 33 causes incorrect text nodes to get selected. I could not understand why the text node 'd1t14' is getting selected. Please share your thoughts.

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  • Select Multiple Images Using GalleryView

    - by hwrdprkns
    Hi guys, I was just wondering if Android had built in code so that I could select multiple images in a gallery-view and then have those images exported as filenames in a string array(ex /sdcard/~f1.jpg, /sdcard/~f2.jpg,...). I have the gallery code here, but I'm not sure what modifications need to be made. Any help is appreciated. Thanks! // take_picture = (Button)findViewById(R.id.take_picture); // Here we set up a string array of the thumbnail ID column we want to // get back String[] proj = { MediaStore.Images.Thumbnails._ID }; if(proj.length == 0) { nopic.setVisibility(View.VISIBLE); } // Now we create the cursor pointing to the external thumbnail store cursor = managedQuery( MediaStore.Images.Thumbnails.EXTERNAL_CONTENT_URI, proj, // Which // columns // to // return null, // WHERE clause; which rows to return (all rows) null, // WHERE clause selection arguments (none) null); // Order-by clause (ascending by name) /* take_picture.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent i = new Intent(GalleryActivity.this, CameraActivity.class); startActivity(i); } }); */ // We now get the column index of the thumbnail id column_index = cursor .getColumnIndexOrThrow(MediaStore.Images.Thumbnails._ID); // Reference the Gallery view g = (Gallery) findViewById(R.id.gallery); if(proj.length == 0) { nopic.setVisibility(View.VISIBLE); g.setVisibility(View.GONE); } // Set the adapter to our custom adapter (below) g.setAdapter(new ImageAdapter(this)); // Set a item click listener, and just Toast the clicked position g.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView parent, View v, int position, long id) { // Now we want to actually get the data location of the file String[] proj = { MediaStore.Images.Media.DATA }; // We request our cursor again cursor = managedQuery( MediaStore.Images.Media.EXTERNAL_CONTENT_URI, proj, // Which // columns // to // return null, // WHERE clause; which rows to return (all rows) null, // WHERE clause selection arguments (none) null); // Order-by clause (ascending by name) // We want to get the column index for the data uri column_index = cursor .getColumnIndexOrThrow(MediaStore.Images.Media.DATA); // Lets move to the selected item in the cursor cursor.moveToPosition((int) g.getSelectedItemId()); // And here we get the filename String filename = cursor.getString(column_index); Log.v("GalleryActivity", filename); Toast.makeText(GalleryActivity.this, filename, Toast.LENGTH_SHORT).show(); setPrefs(filename); Intent i = new Intent(GalleryActivity.this, OtherClass.class); startActivity(i); } }); } And the ImageAdapter code here: public class ImageAdapter extends BaseAdapter { int mGalleryItemBackground; public ImageAdapter(Context c) { mContext = c; // See res/values/attrs.xml for the that defines // Gallery1. TypedArray a = obtainStyledAttributes(R.styleable.Gallery); mGalleryItemBackground = a.getResourceId( R.styleable.Gallery_android_galleryItemBackground, 0); a.recycle(); } public int getCount() { return cursor.getCount(); } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { ImageView i = new ImageView(mContext); if (convertView == null) { cursor.moveToPosition(position); int id = cursor.getInt(column_index); i.setImageURI(Uri.withAppendedPath( MediaStore.Images.Thumbnails.EXTERNAL_CONTENT_URI, "" + id)); i.setScaleType(ImageView.ScaleType.FIT_XY); i.setLayoutParams(new Gallery.LayoutParams(200, 200)); // The preferred Gallery item background i.setBackgroundResource(mGalleryItemBackground); } return i; } } Again any help is appreciateds! Just to let you guys know, the gallery works fine (for one image) as in it exports the filename correctly. Just need to know if there is an easy way to select multiples and export them. Thanks again!

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  • Action bar with Search View. Reverse compatibility issues

    - by suresh
    I am building a sample app to demonstrate SearchView with filter and other Action Bar items. I am able to successfully run this app on 4.2(Nexus 7). But it is not running on 2.3. I googled about the issue. Came to know that i should use SherLock Action bar. I just went to http://actionbarsherlock.com/download.html, downloaded the zip file and added the library as informed in the video: http://www.youtube.com/watch?v=4GJ6yY1lNNY&feature=player_embedde by WiseManDesigns. But still I am unable to figure out the issue. Here is my code: SearchViewActionBar.java public class SearchViewActionBar extends Activity implements SearchView.OnQueryTextListener { private SearchView mSearchView; private TextView mStatusView; int mSortMode = -1; private ListView mListView; private ArrayAdapter<String> mAdapter; protected CharSequence[] _options = { "Wild Life", "River", "Hill Station", "Temple", "Bird Sanctuary", "Hill", "Amusement Park"}; protected boolean[] _selections = new boolean[ _options.length ]; private final String[] mStrings = Cheeses.sCheeseStrings; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); getWindow().requestFeature(Window.FEATURE_ACTION_BAR); setContentView(R.layout.activity_main); // mStatusView = (TextView) findViewById(R.id.status_text); // mSearchView = (SearchView) findViewById(R.id.search_view); mListView = (ListView) findViewById(R.id.list_view); mListView.setAdapter(mAdapter = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, mStrings)); mListView.setTextFilterEnabled(true); //setupSearchView(); } private void setupSearchView() { mSearchView.setIconifiedByDefault(true); mSearchView.setOnQueryTextListener(this); mSearchView.setSubmitButtonEnabled(false); //mSearchView.setQueryHint(getString(R.string.cheese_hunt_hint)); } @Override public boolean onCreateOptionsMenu(Menu menu) { super.onCreateOptionsMenu(menu); MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.searchview_in_menu, menu); MenuItem searchItem = menu.findItem(R.id.action_search); mSearchView = (SearchView) searchItem.getActionView(); //setupSearchView(searchItem); setupSearchView(); return true; } @Override public boolean onPrepareOptionsMenu(Menu menu) { if (mSortMode != -1) { Drawable icon = menu.findItem(mSortMode).getIcon(); menu.findItem(R.id.action_sort).setIcon(icon); } return super.onPrepareOptionsMenu(menu); } @Override public boolean onOptionsItemSelected(MenuItem item) { String c="Category"; String s=(String) item.getTitle(); if(s.equals(c)) { System.out.println("same"); showDialog( 0 ); } //System.out.println(s); Toast.makeText(this, "Selected Item: " + item.getTitle(), Toast.LENGTH_SHORT).show(); return true; } protected Dialog onCreateDialog( int id ) { return new AlertDialog.Builder( this ) .setTitle( "Category" ) .setMultiChoiceItems( _options, _selections, new DialogSelectionClickHandler() ) .setPositiveButton( "SAVE", new DialogButtonClickHandler() ) .create(); } public class DialogSelectionClickHandler implements DialogInterface.OnMultiChoiceClickListener { public void onClick( DialogInterface dialog, int clicked, boolean selected ) { Log.i( "ME", _options[ clicked ] + " selected: " + selected ); } } public class DialogButtonClickHandler implements DialogInterface.OnClickListener { public void onClick( DialogInterface dialog, int clicked ) { switch( clicked ) { case DialogInterface.BUTTON_POSITIVE: printSelectedPlanets(); break; } } } protected void printSelectedPlanets() { for( int i = 0; i < _options.length; i++ ){ Log.i( "ME", _options[ i ] + " selected: " + _selections[i] ); } } public void onSort(MenuItem item) { mSortMode = item.getItemId(); invalidateOptionsMenu(); } public boolean onQueryTextChange(String newText) { if (TextUtils.isEmpty(newText)) { mListView.clearTextFilter(); } else { mListView.setFilterText(newText.toString()); } return true; } public boolean onQueryTextSubmit(String query) { mStatusView.setText("Query = " + query + " : submitted"); return false; } public boolean onClose() { mStatusView.setText("Closed!"); return false; } protected boolean isAlwaysExpanded() { return false; } }

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  • MovieClip, counter almost working AS3

    - by VideoDnd
    How do I get my counter to work? This was over my director's head. Please include explanation, and feel free to comment. CONFUSION: I'm confused about the MovieClip container in as3. public class NumbersView extends MovieClip, so that seems to be a container. That may not be the problem, but that's where I got lost. CODE http://videodnd.weebly.com/ The working version of this code is fantastic. My code bellow is an attempt at revising it. The source has been adapted from various smart people. It's a work in progress LIBRARY OBJECT 'vertical number column' Name: mc-NumberImage Class: NumberImage OUTPUT ERRORS 'When I uncomment the code" 1023: Incompatible override. NumbersView... 1021: Duplicate function definition. NumbersView... //NUMBER DOCUMENT CLASS //IMPORT import flash.display.Sprite; import flash.events.Event; import flash.utils.Timer; import flash.events.TimerEvent; import flash.display.DisplayObject; import flash.display.MovieClip; import flash.utils.Dictionary; import caurina.transitions.Tweener; //COUNTER var timer:Timer = new Timer(1000); var count:int = 0; var fcount:int = 0; timer.addEventListener(TimerEvent.TIMER, incrementCounter); timer.start(); function incrementCounter(event:TimerEvent) { count++; fcount=int(count*count/1000); } function formatCount(i:int):String { var fraction:int = i % 100; var whole:int = i / 100; return ("000000000" + i).substr(-9, 9); } //------------------------------------------------------------------------ //PROBLEM AREA function enterFrameHandler(e:Event):void { // numbers.setTime(formatCount(fcount)); } var _listItems:Array = new Array(); var previousNums:Array; const numHeight:int = 120; var NumbersView:Sprite = new Sprite(); //var numbers:NumbersView = new NumbersView; //NUMBERSVIEW // function NumbersView($n:int):void { _listItems = new Array(); previousNums = new Array(); var item:NumberImage; var offset:int = _listItems.length; for (var i:Number = 0; i < 9; i++) { item = new NumberImage(); // }//<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< //------------------------------------------------------------------------ //PUSH ARRAY addChild(item); item.x = i * item.width; _listItems.push(item); } //TWEENER 'Y SCROLLING' function setTime($number:String):void { var nums:Array = $number.split(""); for (var i:Number = 0; i < nums.length; i++) { if (nums[i] == previousNums[i]) continue; Tweener.removeTweens(_listItems[i]); var newY:int = int(nums[i]) * -numHeight; if (_listItems[i].y < 0) _listItems[i].y = numHeight; Tweener.addTween(_listItems[i], { y:newY, time:3 } ); } previousNums = nums; } D E S C R I P T I O N COUNTER: formatCount needs to get passed to Tweener STAGE: for loop, sets up children to be added to the stage NumbersView becomes item, item array adds children to stage TWEENER: advances the vertical number column every time the count fires adds and removes WHY - Learning - Benifit in simplifying the classes and putting it in one FLA

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  • Calculate new position of player

    - by user1439111
    Edit: I will summerize my question since it is very long (Thanks Len for pointing it out) What I'm trying to find out is to get a new position of a player after an X amount of time. The following variables are known: - Speed - Length between the 2 points - Source position (X, Y) - Destination position (X, Y) How can I calculate a position between the source and destion with these variables given? For example: source: 0, 0 destination: 10, 0 speed: 1 so after 1 second the players position would be 1, 0 The code below works but it's quite long so I'm looking for something shorter/more logical ====================================================================== I'm having a hard time figuring out how to calculate a new position of a player ingame. This code is server sided used to track a player(It's a emulator so I don't have access to the clients code). The collision detection of the server works fine I'm using bresenham's line algorithm and a raycast to determine at which point a collision happens. Once I deteremined the collision I calculate the length of the path the player is about to walk and also the total time. I would like to know the new position of a player each second. This is the code I'm currently using. It's in C++ but I am porting the server to C# and I haven't written the code in C# yet. // Difference between the source X - destination X //and source y - destionation Y float xDiff, yDiff; xDiff = xDes - xSrc; yDiff = yDes - ySrc; float walkingLength = 0.00F; float NewX = xDiff * xDiff; float NewY = yDiff * yDiff; walkingLength = NewX + NewY; walkingLength = sqrt(walkingLength); const float PI = 3.14159265F; float Angle = 0.00F; if(xDes >= xSrc && yDes >= ySrc) { Angle = atanf((yDiff / xDiff)); Angle = Angle * 180 / PI; } else if(xDes < xSrc && yDes >= ySrc) { Angle = atanf((-xDiff / yDiff)); Angle = Angle * 180 / PI; Angle += 90.00F; } else if(xDes < xSrc && yDes < ySrc) { Angle = atanf((yDiff / xDiff)); Angle = Angle * 180 / PI; Angle += 180.00F; } else if(xDes >= xSrc && yDes < ySrc) { Angle = atanf((xDiff / -yDiff)); Angle = Angle * 180 / PI; Angle += 270.00F; } float WalkingTime = (float)walkingLength / (float)speed; bool Done = false; float i = 0; while(i < walkingLength) { if(Done == true) { break; } if(WalkingTime >= 1000) { Sleep(1000); i += speed; WalkTime -= 1000; } else { Sleep(WalkTime); i += speed * WalkTime; WalkTime -= 1000; Done = true; } if(Angle >= 0 && Angle < 90) { float xNew = cosf(Angle * PI / 180) * i; float yNew = sinf(Angle * PI / 180) * i; float NewCharacterX = xSrc + xNew; float NewCharacterY = ySrc + yNew; } I have cut the last part of the loop since it's just 3 other else if statements with 3 other angle conditions and the only change is the sin and cos. The given speed parameter is the speed/second. The code above works but as you can see it's quite long so I'm looking for a new way to calculate this. btw, don't mind the while loop to calculate each new position I'm going to use a timer in C# Thank you very much

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  • Core Plot causing crash on device but not simulator.

    - by Eric
    I'm using core plot to create a small plot in one of my view controllers. I have been pulling my hair out trying to track down this error. I install on the simulator and it works fine but as soon as I put it on my device I get the following error: 2010-02-04 22:15:37.394 Achieve[127:207] *** -[NSCFString drawAtPoint:withTextStyle:inContext:]: unrecognized selector sent to instance 0x108530 2010-02-04 22:15:37.411 Achieve[127:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFString drawAtPoint:withTextStyle:inContext:]: unrecognized selector sent to instance 0x108530' 2010-02-04 22:15:37.427 Achieve[127:207] Stack: ( 843263261, 825818644, 843267069, 842763033, 842725440, 253481, 208187, 823956912, 823956516, 823956336, 823953488, 823952500, 823985628, 842717233, 843010887, 843009055, 860901832, 843738160, 843731504, 8797, 8692 ) terminate called after throwing an instance of 'NSException' Program received signal: “SIGABRT”. Debugger Output (as requested): #0 0x33b3db2c in __kill #1 0x33b3db20 in kill #2 0x33b3db14 in raise #3 0x33b54e3a in abort #4 0x33c5c398 in __gnu_cxx::__verbose_terminate_handler #5 0x313918a0 in _objc_terminate #6 0x33c59a8c in __cxxabiv1::__terminate #7 0x33c59b04 in std::terminate #8 0x33c59c2c in __cxa_throw #9 0x3138fe5c in objc_exception_throw #10 0x32433bfc in -[NSObject doesNotRecognizeSelector:] #11 0x323b8b18 in ___forwarding___ #12 0x323af840 in __forwarding_prep_0___ #13 0x0003de28 in -[CPTextLayer renderAsVectorInContext:] at CPTextLayer.m:117 #14 0x00032d3a in -[CPLayer drawInContext:] at CPLayer.m:146 #15 0x311c95b0 in -[CALayer _display] #16 0x311c9424 in -[CALayer display] #17 0x311c9370 in CALayerDisplayIfNeeded #18 0x311c8850 in CA::Context::commit_transaction #19 0x311c8474 in CA::Transaction::commit #20 0x311d05dc in CA::Transaction::observer_callback #21 0x323ad830 in __CFRunLoopDoObservers #22 0x323f5346 in CFRunLoopRunSpecific #23 0x323f4c1e in CFRunLoopRunInMode #24 0x335051c8 in GSEventRunModal #25 0x324a6c30 in -[UIApplication _run] #26 0x324a5230 in UIApplicationMain #27 0x0000225c in main at main.m:14 Here is my viewDidLoad method: - (void)viewDidLoad { [super viewDidLoad]; self.view.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"bg.png"]]; [self loadData]; self.graph = [[CPXYGraph alloc] initWithFrame: self.plotView.frame]; CPLayerHostingView *hostingView = self.plotView; hostingView.hostedLayer = graph; graph.paddingLeft = 50; graph.paddingTop = 10; graph.paddingRight = 10; graph.paddingBottom = 10; percentFormatter = [[NSNumberFormatter alloc] init]; [percentFormatter setPercentSymbol:@"%"]; [percentFormatter setNumberStyle:NSNumberFormatterPercentStyle]; [percentFormatter setLocale: [NSLocale currentLocale]]; [percentFormatter setMultiplier:[NSNumber numberWithInt:1]]; [percentFormatter setMaximumFractionDigits:0]; CPXYPlotSpace *plotSpace = (CPXYPlotSpace *)graph.defaultPlotSpace; plotSpace.xRange = [CPPlotRange plotRangeWithLocation:CPDecimalFromFloat(0) length:CPDecimalFromFloat(maxX)]; plotSpace.yRange = [CPPlotRange plotRangeWithLocation:CPDecimalFromFloat(minY) length:CPDecimalFromFloat(maxY-minY)]; CPLineStyle *lineStyle = [[CPLineStyle lineStyle]retain]; lineStyle.lineColor = [CPColor grayColor]; lineStyle.lineWidth = 1.0f; CPTextStyle *whiteText = [CPTextStyle textStyle]; whiteText.color = [CPColor whiteColor]; CPXYAxisSet *axisSet = (CPXYAxisSet *)graph.axisSet; // axisSet.xAxis.majorIntervalLength = [[NSDecimalNumber decimalNumberWithString:@"0"]decimalValue]; axisSet.xAxis.minorTicksPerInterval = 0; axisSet.xAxis.majorTickLineStyle = nil; axisSet.xAxis.minorTickLineStyle = nil; axisSet.xAxis.axisLineStyle = lineStyle; axisSet.xAxis.minorTickLength = 0; axisSet.xAxis.majorTickLength = 0; axisSet.xAxis.labelFormatter = nil; axisSet.xAxis.labelTextStyle = nil; axisSet.yAxis.majorIntervalLength = [[NSDecimalNumber decimalNumberWithString:intY]decimalValue]; axisSet.yAxis.minorTicksPerInterval = 5; axisSet.yAxis.majorTickLineStyle = lineStyle; axisSet.yAxis.minorTickLineStyle = lineStyle; axisSet.yAxis.axisLineStyle = lineStyle; axisSet.yAxis.minorTickLength = 2.0f; axisSet.yAxis.majorTickLength = 4.0f; axisSet.yAxis.labelFormatter = percentFormatter; axisSet.yAxis.labelTextStyle = whiteText; CPScatterPlot *xSquaredPlot = [[[CPScatterPlot alloc]initWithFrame:graph.defaultPlotSpace.graph.bounds] autorelease]; xSquaredPlot.identifier = @"Plot"; xSquaredPlot.dataLineStyle.lineWidth = 4.0f; xSquaredPlot.dataLineStyle.lineColor = [CPColor yellowColor]; xSquaredPlot.dataSource = self; [graph addPlot:xSquaredPlot]; } Any help would be appreciated!

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  • A rocket following the tracks height. Not Homing Missile.

    - by confusedEj
    What I am trying to create is a rocket that will hug the track in a straight direction. ie) The rocket travels in a straight direction and can orientate based on its local x axis. This is so it can go up/down ramps and never hit the ground. Currently I am using PhysX opengl and C++. This is the method I'm trying right now: 1. Ray cast from ahead of the missile (ray casting downwards) 2. If the ray cast is less then the expected ray cast length, then I have to orientate up. 3. If the ray cast is more then the expected ray cast length, then I have to orientate down. Now the problem, I am having is that my missile is orientating at an arbitary angle (I'm giving it 1 degrees.) Though I think this is a bad approach because the amount of frames in the game is not as much as I would think there would be. So the rocket would run into a ramp. My main question is: is there a better way of approaching this and how? NxVec3 frontRayLoc = m_rocketConfig->getValueForKey<NxVec3>("r_frontRayCastLocation"); float threshhold = m_rocketConfig->getValueForKey<float>("r_angleThreshhold"); float predRayCastHeight = m_rocketConfig->getValueForKey<float>("r_predRayCastHeight"); NxVec3 rayGlobalPos_1 = m_actor->getGlobalPosition() + m_actor->getGlobalOrientation() * frontRayLoc; NxVec3 dir = m_actor->getGlobalOrientation() * NxVec3(0,-1.0,0); NxReal dist1 = castRay(rayGlobalPos_1, dir); // Get the percentage difference float actualFrontHeight = abs(1 - (dist1/predRayCastHeight)); // See if the percentage difference is greater then threshold // Also check if we are being shot off track if ((actualFrontHeight > threshhold) && (dist1 != m_rayMaxDist)){ // Dip Down if (dist1 > predRayCastHeight){ printf("DOWN - Distance 1: %f\n", dist1); // Get axis of rotation NxVec3 newAxis = m_actor->getGlobalOrientation() * NxVec3(1.0,0,0.0); // Rotate based on that axis m_orientateAngle = -1.0 * m_orientateAngle; // For rotating clockwise NxQuat newOrientation(m_orientateAngle, newAxis); NxMat33 orientation(newOrientation); m_orientation = m_orientation * orientation; // Orientate the linear velocity to keep speed of rocket and direct away from road NxVec3 linVel = m_actor->getLinearVelocity(); m_actor->setLinearVelocity(m_orientation * linVel); } // Go Up else if (dist1 < predRayCastHeight){ printf("UP - Distance 1: %f\n", dist1); // Get axis of rotation NxVec3 newAxis = m_actor->getGlobalOrientation() * NxVec3(1.0,0,0.0); // Rotate around axis NxQuat newOrientation(m_orientateAngle, newAxis); m_actor->setGlobalOrientationQuat(newOrientation); NxMat33 orientation(newOrientation); m_orientation = m_orientation * orientation; // Orientate the linear velocity to keep speed of rocket and direct away from road NxVec3 linVel = m_actor->getLinearVelocity(); m_actor->setLinearVelocity(m_orientation*linVel); } m_actor->setGlobalOrientation(m_orientation); } Thanks for the support :)

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  • Faster method for Matrix vector product for large matrix in C or C++ for use in GMRES

    - by user35959
    I have a large, dense matrix A, and I aim to find the solution to the linear system Ax=b using an iterative method (in MATLAB was the plan using its built in GMRES). For more than 10,000 rows, this is too much for my computer to store in memory, but I know that the entries in A are constructed by two known vectors x and y of length N and the entries satisfy: A(i,j) = .5*(x[i]-x[j])^2+([y[i]-y[j])^2 * log(x[i]-x[j])^2+([y[i]-y[j]^2). MATLAB's GMRES command accepts as input a function call that can compute the matrix vector product A*x, which allows me to handle larger matrices than I can store in memory. To write the matrix-vecotr product function, I first tried this in matlab by going row by row and using some vectorization, but I avoid spawning the entire array A (since it would be too large). This was fairly slow unfortnately in my application for GMRES. My plan was to write a mex file for MATLAB to, which is in C, and ideally should be significantly faster than the matlab code. I'm rather new to C, so this went rather poorly and my naive attempt at writing the code in C was slower than my partially vectorized attempt in Matlab. #include <math.h> #include "mex.h" void Aproduct(double *x, double *ctrs_x, double *ctrs_y, double *b, mwSize n) { mwSize i; mwSize j; double val; for (i=0; i<n; i++) { for (j=0; j<i; j++) { val = pow(ctrs_x[i]-ctrs_x[j],2)+pow(ctrs_y[i]-ctrs_y[j],2); b[i] = b[i] + .5* val * log(val) * x[j]; } for (j=i+1; j<n; j++) { val = pow(ctrs_x[i]-ctrs_x[j],2)+pow(ctrs_y[i]-ctrs_y[j],2); b[i] = b[i] + .5* val * log(val) * x[j]; } } } The above is the computational portion of the code for the matlab mex file (which is slightly modified C, if I understand correctly). Please note that I skip the case i=j, since in that case the variable val will be a 0*log(0), which should be interpreted as 0 for me, so I just skip it. Is there a more efficient or faster way to write this? When I call this C function via the mex file in matlab, it is quite slow, slower even than the matlab method I used. This surprises me since I suspected that C code should be much faster than matlab. The alternative matlab method which is partially vectorized that I am comparing it with is function Ax = Aprod(x,ctrs) n = length(x); Ax = zeros(n,1); for j=1:(n-3) v = .5*((ctrs(j,1)-ctrs(:,1)).^2+(ctrs(j,2)-ctrs(:,2)).^2).*log((ctrs(j,1)-ctrs(:,1)).^2+(ctrs(j,2)-ctrs(:,2)).^2); v(j)=0; Ax(j) = dot(v,x(1:n-3); end (the n-3 is because there is actually 3 extra components, but they are dealt with separately,so I excluded that code). This is partly vectorized and only needs one for loop, so it makes some sense that it is faster. However, I was hoping I could go even faster with C+mex file. Any suggestions or help would be greatly appreciated! Thanks! EDIT: I should be more clear. I am open to any faster method that can help me use GMRES to invert this matrix that I am interested in, which requires a faster way of doing the matrix vector product without explicitly loading the array into memory. Thanks!

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  • Add objects to Arraylist inside loop and get a list of them outside loops

    - by AgusDG
    Im already done with a method to do a shot on a board (bidimensional array). THe shot goes from the bottom to the top, and depending of the direction, it do bounces on the walls to get to the top. The thing is that I did the method to represent the trayectory with an 'x'. Now, I want to add the coordinates x and y of each position of the shot (b [x][y]) to and Arraylist of Objects Position. public Position(int row,int col) { this.row = row; this.col = col; } The thing is that the method uses a for loop and inside if loops, and I'll need to create the objects inside, and get them outside. I did that : public static ArrayList<Position> showTrayectory (char [][] b , int shotDirection, char bubble){ int row = 0, col = 0; ArrayList<Position> aListPos = new ArrayList<Position>(); Position positionsOfShot = new Position(row,col); START = ((RIGHT_WALL)/2) + shotDirection; boolean shotRight = false; if(shotDirection < 0) shotRight = false; else if(shotDirection > 0) shotRight = true; for(int y = BOTTOM,x = START ;y >= 0;y--) { if(!isOut(y,x) && !emptyCell(y,x)) break; if(x <= LEFT_WALL) shotRight = true; if(x >= RIGHT_WALL) shotRight = false; if(!isOut(y,x) && shotRight == true) { positionsOfShot = new Position(y,x); aListPos.add(positionsOfShot); b[y][x] = SHOT; ++x; } if(!isOut(y,x) && shotRight == false){ positionsOfShot = new Position(y,x); aListPos.add(positionsOfShot); b[y][x] = SHOT; --x; } } // The nested for loops below are for showing the positions // But I dont need it that way // I must get the trayectory from an ArrayList and print it from there for(int y=0;y < b.length;y++){ System.out.println(); for(int x=0;x < b[y].length;x++){ System.out.print(" "+b [y][x]+" "); } } System.out.println("\nTrayectory of the shot ["+shotDirection+"]"); System.out.println("Next bubble ["+bubble+"]"); for( Position ii : aListPos){ System.out.println("(" + positionsOfShot.getFila() + "," + positionsOfShot.getColumna()+")"); } return aListPos; } The sentence " b[y][x] = SHOT; " is still there, to see the proper trayectory of the shot (its not needed that way), but what I need, is getting the trayectory in an ArrayList, and print the trayectory from there. All that I get is a wrong position, and repeated during the number of positions the shot goes through. I need some help. I suppose the problem is that Im creating and adding Position Objects inside an ArrayList inside loops, but in a wrong way. I will need you to explain me how to do it properly ; ) Thanks in advance. I'll add the output for you see better what is that above haha *************************** y b y b g r b g o y g a a r y o y y r b y g r r o b o y y g b a r y r o a y y o o r r g r - - - x - - - - - - - - - x - - - - - - - - - x - - - - - - - - - x - - - - - - - - - x - - - - - - - - - x - - - - - - - x - - - - - - - x - - - - - - - x - - - Trayectory of the shot [1] Next bubble [y] (5,3) (5,3) (5,3) (5,3) (5,3) (5,3) (5,3) (5,3) (5,3) Action?

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  • My IDE is showing "undeclared FileNotFoundException must be caught or thrown"

    - by Dan Czarnecki
    I am having the following issue above. I have tried actually putting a try-catch statement into the code as you will see below, but I can't get the compiler to get past that. import java.io.*; public class DirectoryStatistics extends DirectorySize { /* Dan Czarnecki October 24, 2013 Class variables: private File directory A File object that holds the pathname of the directory to look in private long sizeInBytes A variable of type long that holds the size of a file/directory (in bytes) private long fileCount A variable of type long that holds the number of files in a directory Constructors: public DirectoryStatistics(File startingDirectory) throws FileNotFoundException Creates a DirectoryStatistics object, given a pathname (inherited from DirectorySize class), and has 3 instance variables that hold the directory to search in, the size of each file (in bytes), and the number of files within the directory Modification history: October 24, 2013 Original version of class */ private File directory; private long sizeInBytes; private long fileCount; public DirectoryStatistics(File startingDirectory) throws FileNotFoundException { super(startingDirectory); try { if(directory == null) { throw new IllegalArgumentException("null input"); } if(directory.isDirectory() == false) { throw new FileNotFoundException("the following input is not a directory!"); } } catch(IOException ioe) { System.out.println("You have not entered a directory. Please try again."); } } public File getDirectory() { return this.directory; } public long getSizeInBytes() { return this.sizeInBytes; } public long getFileCount() { return this.fileCount; } public long setFileCount(long size) { fileCount = size; return size; } public long setSizeInBytes(long size) { sizeInBytes = size; return size; } public void incrementFileCount() { fileCount = fileCount + 1; } public void addToSizeInBytes(long addend) { sizeInBytes = sizeInBytes + addend; } public String toString() { return "Directory" + this.directory + "Size (in bytes) " + this.sizeInBytes + "Number of files: " + this.fileCount; } public int hashCode() { return this.directory.hashCode(); } public boolean equals(DirectoryStatistics other) { return this.equals(other); } } import java.io.*; import java.util.*; public class DirectorySize extends DirectoryProcessor { /* Dan Czarnecki October 17, 2013 Class variables: private Vector<Long> directorySizeList Variable of type Vector<Long> that holds the total file size of files in that directory as well as files within folders of that directory private Vector<File> currentFile Variable of type Vector<File> that holds the parent directory Constructors: public DirectorySize(File startingDirectory) throws FileNotFoundException Creates a DirectorySize object, takes in a pathname (inherited from DirectoryProcessor class, and has a single vector of a DirectoryStatistics object to hold the files and folders within a directory Modification History October 17, 2013 Original version of class Implemented run() and processFile() methods */ private Vector<DirectoryStatistics> directory; /* private Vector<Long> directorySizeList; private Vector<File> currentFile; */ public DirectorySize(File startingDirectory) throws FileNotFoundException { super(startingDirectory); directory = new Vector<DirectoryStatistics>(); } public void processFile(File file) { DirectoryStatistics parent; int index; File parentFile; System.out.println(file.getName()); System.out.println(file.getParent()); parentFile = file.getParentFile(); parent = new DirectoryStatistics(parentFile); System.out.println(parent); parent.equals(parent); index = directory.indexOf(parent); if(index == 0) { directory.elementAt(index).addToSizeInBytes(file.length()); directory.elementAt(index).incrementFileCount(); } if(index < 0) { directory.addElement(parent); directory.lastElement().setSizeInBytes(file.length()); directory.lastElement().incrementFileCount(); } Could someone tell me why I'm getting this issue?

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  • Need help with memory leaks in RSS Reader

    - by Stilton
    I'm trying to write a simple RSS reader for the iPhone, and it appeared to be working fine, until I started working with Instruments, and discovered my App is leaking massive amounts of memory. I'm using the NSXMLParser class to parse an RSS feed. My memory leaks appear to be originating from the overridden delegate methods: - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string and - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName I'm also suspicious of the code that populates the cells from my parsed data, I've included the code from those methods and a few other key ones, any insights would be greatly appreciated. - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if ([self.currentElement isEqualToString:@"title"]) { [self.currentTitle appendString:string]; } else if ([self.currentElement isEqualToString:@"link"]) { [self.currentURL appendString:string]; } else if ([self.currentElement isEqualToString:@"description"]) { [self.currentSummary appendString:string]; } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if ([elementName isEqualToString:@"item"]) { //asdf NSMutableDictionary *item = [[NSMutableDictionary alloc] init]; [item setObject:currentTitle forKey:@"title"]; [item setObject:currentURL forKey:@"URL"]; [item setObject:currentSummary forKey:@"summary"]; [self.currentTitle release]; [self.currentURL release]; [self.currentSummary release]; [self.stories addObject:item]; [item release]; } } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell. // Set up the cell int index = [indexPath indexAtPosition: [indexPath length] - 1]; CGRect contentRect = CGRectMake(8.0, 4.0, 260, 20); UILabel *textLabel = [[UILabel alloc] initWithFrame:contentRect]; if (self.currentLevel == 0) { textLabel.text = [self.categories objectAtIndex: index]; } else { textLabel.text = [[self.stories objectAtIndex: index] objectForKey:@"title"]; } textLabel.textColor = [UIColor blackColor]; textLabel.font = [UIFont boldSystemFontOfSize:14]; [[cell contentView] addSubview: textLabel]; //[cell setText:[[stories objectAtIndex: storyIndex] objectForKey: @"title"]]; [textLabel autorelease]; return cell; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict { if ([elementName isEqualToString:@"item"]) { self.currentTitle = [[NSMutableString alloc] init]; self.currentURL = [[NSMutableString alloc] init]; self.currentSummary = [[NSMutableString alloc] init]; } if (currentElement != nil) { [self.currentElement release]; } self.currentElement = [elementName copy]; } - (void)dealloc { [currentElement release]; [currentTitle release]; [currentURL release]; [currentSummary release]; [currentDate release]; [stories release]; [rssParser release]; [storyTable release]; [super dealloc]; } // Override to support row selection in the table view. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here -- for example, create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; int index = [indexPath indexAtPosition: [indexPath length] - 1]; if (currentLevel == 1) { StoryViewController *storyViewController = [[StoryViewController alloc] initWithURL:[[stories objectAtIndex: index] objectForKey:@"URL"] nibName:@"StoryViewController" bundle:nil]; [self.navigationController pushViewController:storyViewController animated:YES]; [storyViewController release]; } else { RootViewController *rvController = [[RootViewController alloc] initWithNibName:@"RootViewController" bundle:nil]; rvController.currentLevel = currentLevel + 1; rvController.rssIndex = index; [self.navigationController pushViewController:rvController animated:YES]; [rvController release]; } }

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  • Join and sum not compatible matrices through data.table

    - by leodido
    My goal is to "sum" two not compatible matrices (matrices with different dimensions) using (and preserving) row and column names. I've figured this approach: convert the matrices to data.table objects, join them and then sum columns vectors. An example: > M1 1 3 4 5 7 8 1 0 0 1 0 0 0 3 0 0 0 0 0 0 4 1 0 0 0 0 0 5 0 0 0 0 0 0 7 0 0 0 0 1 0 8 0 0 0 0 0 0 > M2 1 3 4 5 8 1 0 0 1 0 0 3 0 0 0 0 0 4 1 0 0 0 0 5 0 0 0 0 0 8 0 0 0 0 0 > M1 %ms% M2 1 3 4 5 7 8 1 0 0 2 0 0 0 3 0 0 0 0 0 0 4 2 0 0 0 0 0 5 0 0 0 0 0 0 7 0 0 0 0 1 0 8 0 0 0 0 0 0 This is my code: M1 <- matrix(c(0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0), byrow = TRUE, ncol = 6) colnames(M1) <- c(1,3,4,5,7,8) M2 <- matrix(c(0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0), byrow = TRUE, ncol = 5) colnames(M2) <- c(1,3,4,5,8) # to data.table objects DT1 <- data.table(M1, keep.rownames = TRUE, key = "rn") DT2 <- data.table(M2, keep.rownames = TRUE, key = "rn") # join and sum of common columns if (nrow(DT1) > nrow(DT2)) { A <- DT2[DT1, roll = TRUE] A[, list(X1 = X1 + X1.1, X3 = X3 + X3.1, X4 = X4 + X4.1, X5 = X5 + X5.1, X7, X8 = X8 + X8.1), by = rn] } That outputs: rn X1 X3 X4 X5 X7 X8 1: 1 0 0 2 0 0 0 2: 3 0 0 0 0 0 0 3: 4 2 0 0 0 0 0 4: 5 0 0 0 0 0 0 5: 7 0 0 0 0 1 0 6: 8 0 0 0 0 0 0 Then I can convert back this data.table to a matrix and fix row and column names. The questions are: how to generalize this procedure? I need a way to automatically create list(X1 = X1 + X1.1, X3 = X3 + X3.1, X4 = X4 + X4.1, X5 = X5 + X5.1, X7, X8 = X8 + X8.1) because i want to apply this function to matrices which dimensions (and row/columns names) are not known in advance. In summary I need a merge procedure that behaves as described. there are other strategies/implementations that achieve the same goal that are, at the same time, faster and generalized? (hoping that some data.table monster help me) to what kind of join (inner, outer, etc. etc.) is assimilable this procedure? Thanks in advance. p.s.: I'm using data.table version 1.8.2 EDIT - SOLUTIONS @Aaron solution. No external libraries, only base R. It works also on list of matrices. add_matrices_1 <- function(...) { a <- list(...) cols <- sort(unique(unlist(lapply(a, colnames)))) rows <- sort(unique(unlist(lapply(a, rownames)))) out <- array(0, dim = c(length(rows), length(cols)), dimnames = list(rows,cols)) for (m in a) out[rownames(m), colnames(m)] <- out[rownames(m), colnames(m)] + m out } @MadScone solution. Used reshape2 package. It works only on two matrices per call. add_matrices_2 <- function(m1, m2) { m <- acast(rbind(melt(M1), melt(M2)), Var1~Var2, fun.aggregate = sum) mn <- unique(colnames(m1), colnames(m2)) rownames(m) <- mn colnames(m) <- mn m } BENCHMARK (100 runs with microbenchmark package) Unit: microseconds expr min lq median uq max 1 add_matrices_1 196.009 257.5865 282.027 291.2735 549.397 2 add_matrices_2 13737.851 14697.9790 14864.778 16285.7650 25567.448 No need to comment the benchmark: @Aaron solution wins. I'll continue to investigate a similar solution for data.table objects. I'll add other solutions eventually reported or discovered.

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  • Refactoring a javascript array rotate function

    - by ideotop
    I wrote a rotate function, but I'm not satisfied with it: var pixels=['011','110','000']; var result=new Array(); result=['000','000','000']; for ( y=0; y<(pixels.length); y++ ){ for ( x=0; x<(pixels.length); x++ ){ var newx=0,newy=0; if ( clock ){ if ( x< r.x && y< r.y ) {newx=x+2;newy=y ;}//top left if ( x==r.x && y< r.y ) {newx=x+1;newy=y+1;}//top if ( x> r.x && y< r.y ) {newx=x ;newy=y+2;}//top right if ( x< r.x && y==r.y ) {newx=x+1;newy=y-1;}//left if ( x==r.x && y==r.y ) {newx=x ;newy=y ;}//center if ( x> r.x && y==r.y ) {newx=x-1;newy=y+1;}//right if ( x< r.x && y> r.y ) {newx=x ;newy=y-2;}//bottom left if ( x==r.x && y> r.y ) {newx=x-1;newy=y-1;}//bottom if ( x> r.x && y> r.y ) {newx=x-2;newy=y ;}//bottom right } else { if ( x< r.x && y< r.y ) {newx=x ;newy=y+2;}//top left if ( x==r.x && y< r.y ) {newx=x-1;newy=y+1;}//top if ( x> r.x && y< r.y ) {newx=x-2;newy=y ;}//top right if ( x< r.x && y==r.y ) {newx=x+1;newy=y+1;}//left if ( x==r.x && y==r.y ) {newx=x ;newy=y ;}//center if ( x> r.x && y==r.y ) {newx=x-1;newy=y-1;}//right if ( x< r.x && y> r.y ) {newx=x+2;newy=y ;}//bottom left if ( x==r.x && y> r.y ) {newx=x+1;newy=y-1;}//bottom if ( x> r.x && y> r.y ) {newx=x ;newy=y-2;}//bottom right } //inject(result,newx,newy,pixels[y][x]) } } does someone now how to write a cleaner code for this rotate (clock and counter-clock) function ?

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  • black screen while retrieving result from webservices in android

    - by Aswan
    Hi Folks i am using following webservices for retrieving data from server server side:.net client side:ksoap2 whenever activity start, onCreate i am using spinner for displying data returned by the webservices when this activity start it showing black screen after lunching the activity .i found black screen is coming when activity connecting to webservices How to resolve this MyCode public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); try { //Display the online and busy people display in spinner //people are display in relative people only(Mygroup) /* get the online and busy people who are in user group from DB*/ users_names_ids=new ParseXMLString().convertusernames(new DataParsingComm().ILGetOnlinePeoples("<spGetOnlinePeoples><UserID>"+GetCurrentUserID.id+"</UserID></spGetOnlinePeoples>")); /* create an array with the size of number of peoples whose status is online or busy */ String[] array =new String[users_names_ids.size()]; int setselction=0;// initialize the selection to 0. /* if array length is greater than zero, that means getting at least one person whose status is online or busy */ if(array.length>0){ /* Returns an enumeration on the keys of this Hashtable instance. And assigns into Enumeration instance variable */ Enumeration e= users_names_ids.keys(); /* Iterate list Enumeration until it does't has any more elements */ for(int i=0;e.hasMoreElements();i++) try{ /* get all persons names into the array list */ array[i]=e.nextElement().toString(); /* Get the ChatUserName value from the ChatInPeopleDetails preferences. And If it is in this list set selection to the index 'i' */ if(getSharedPreferences("ChatInPeopleDetails", 0).getString("ChatUserName", "").equals(array[i])) setselction=i; /* * Get the String value of Relname, that previously added with putExtra() as extended data to the parent intent * If that value is not null and exists in the array list then * set the selection to the index 'i'. * */ else if(getIntent().getStringExtra("Relname")!=null && getIntent().getStringExtra("Relname").equals(array[i])) setselction=i; }catch(Exception ex){ ex.printStackTrace(); } finally { System.gc(); System.runFinalization(); } } /* create a new array adapter with the ChatForm context and array objects */ ArrayAdapter<String> adapter2 = new ArrayAdapter<String>(ChatForm.this,android.R.layout.simple_spinner_item, array); /* Set the layout resource to create the drop down views. */ adapter2.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); /* The Adapter is used to provide the data which backs this Spinner SpinnerUsersToChat. */ ((Spinner)findViewById(R.id.SpinnerUsersToChat)).setAdapter(adapter2); /* Get the ChatUserName value from the ChatInPeopleDetails preferences. If this value is not null*/ if(getSharedPreferences("ChatInPeopleDetails", 0).getString("ChatUserName", "") !=null) { /* Set the currently selected item of spinner based on selection variable value */ ((Spinner)findViewById(R.id.SpinnerUsersToChat)).setSelection(setselction); } /* Register a callback to be invoked when an item in this AdapterView has been selected.*/ ((Spinner)findViewById(R.id.SpinnerUsersToChat)).setOnItemSelectedListener(new OnItemSelectedListener() { public void onItemSelected(AdapterView<?> parent,View v,int position,long id) { /* call getMsg() to get messages and display them*/ getMsg(); /* Causes the Runnable to be added to the message queue. The runnable will be run on the user interface thread.*/ ((ScrollView)findViewById(R.id.ScrollView06)).post(new Runnable() { public void run() { /* This fullScroll() method will scroll the view to the bottom .*/ ((ScrollView)findViewById(R.id.ScrollView06)).fullScroll(View.FOCUS_DOWN); } }); } /* on nothing selected to do somthing . this an overridden method */ public void onNothingSelected(AdapterView<?> arg0) { } }); } catch (Exception e1) { e1.printStackTrace(); } }

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  • Flash Media Server Streaming: Content Protection

    - by dbemerlin
    Hi, i have to implement flash streaming for the relaunch of our video-on-demand system but either because i haven't worked with flash-related systems before or because i'm too stupid i cannot get the system to work as it has to. We need: Per file & user access control with checks on a WebService every minute if the lease time ran out mid-stream: cancelling the stream rtmp streaming dynamic bandwidth checking Video Playback with Flowplayer (existing license) I've got the streaming and bandwidth check working, i just can't seem to get the access control working. I have no idea how i know which file is played back or how i can play back a file depending on a key the user has entered. Server-Side Code (main.asc): application.onAppStart = function() { trace("Starting application"); this.payload = new Array(); for (var i=0; i < 1200; i++) { this.payload[i] = Math.random(); //16K approx } } application.onConnect = function( p_client, p_autoSenseBW ) { p_client.writeAccess = ""; trace("client at : " + p_client.uri); trace("client from : " + p_client.referrer); trace("client page: " + p_client.pageUrl); // try to get something from the query string: works var i = 0; for (i = 0; i < p_client.uri.length; ++i) { if (p_client.uri[i] == '?') { ++i; break; } } var loadVars = new LoadVars(); loadVars.decode(p_client.uri.substr(i)); trace(loadVars.toString()); trace(loadVars['foo']); // And accept the connection this.acceptConnection(p_client); trace("accepted!"); //this.rejectConnection(p_client); // A connection from Flash 8 & 9 FLV Playback component based client // requires the following code. if (p_autoSenseBW) { p_client.checkBandwidth(); } else { p_client.call("onBWDone"); } trace("Done connecting"); } application.onDisconnect = function(client) { trace("client disconnecting!"); } Client.prototype.getStreamLength = function(p_streamName) { trace("getStreamLength:" + p_streamName); return Stream.length(p_streamName); } Client.prototype.checkBandwidth = function() { application.calculateClientBw(this); } application.calculateClientBw = function(p_client) { /* lots of lines copied from an adobe sample, appear to work */ } Client-Side Code: <head> <script type="text/javascript" src="flowplayer-3.1.4.min.js"></script> </head> <body> <a class="rtmp" href="rtmp://xx.xx.xx.xx/vod_project/test_flv.flv" style="display: block; width: 520px; height: 330px" id="player"> </a> <script> $f( "player", "flowplayer-3.1.5.swf", { clip: { provider: 'rtmp', autoPlay: false, url: 'test_flv' }, plugins: { rtmp: { url: 'flowplayer.rtmp-3.1.3.swf', netConnectionUrl: 'rtmp://xx.xx.xx.xx/vod_project?foo=bar' } } } ); </script> </body> My first Idea was to get a key from the Query String, ask the web service about which file and user that key is for and play the file but i can't seem to find out how to play a file from server side. My second idea was to let flowplayer play a file, pass the key as query string and if the filename and key don't match then reject the connection but i can't seem to find out which file it's currently playing. The only remaining idea i have is: create a list of all files the user is allowed to open and set allowReadAccess or however it was called to allow those files, but that would be clumsy due to the current infrastructure. Any hints? Thanks.

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  • Why can't my program display this dialog box, while another program can?

    - by nonoitall
    I'm trying to write a wrapper for Winamp input plugins and have hit a bit of a snag. I'd like my wrapper to be able to display a plugin's configuration dialog, which is (or should be) achieved by calling the plugin's Config(HWND hwndParent) function. For most plugins, this works fine and my program is able to display the plugin's configuration dialog. However, 64th Note (a plugin for playing USF files) is giving me problems. Winamp can display its configuration dialog just fine, but whenever I try to display it from my wrapper, the dialog gets destroyed before it ever shows itself. Thankfully, 64th Note is open source, so I took a look at its innards to try and get an idea of what's going wrong. I've trimmed off the irrelevant bits and am left with this: Config function in the plugin (should show configuration dialog): void Config(HWND hwndParent) { DialogBox(slave, (const char *) IDD_CONFIG_WINDOW, NULL, configDlgProc); } (Slave is the plugin DLL's HINSTANCE handle.) The proc for the dialog is as follows (I have stripped out all the functionality, since it doesn't appear to have an influence on this problem): BOOL CALLBACK configDlgProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) { return 0; } The template for IDD_CONFIG_WINDOW is as follows: IDD_CONFIG_WINDOW DIALOGEX 0, 0, 269, 149 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "64th Note configuration" FONT 8, "MS Sans Serif", 0, 0, 0x0 BEGIN DEFPUSHBUTTON "OK",IDOK,212,38,50,14 CONTROL "Play Forever",IDC_NOLENGTH,"Button",BS_AUTORADIOBUTTON,7,7,55,8 CONTROL "Always Use Default Length",IDC_SETLEN,"Button",BS_AUTORADIOBUTTON,7,17,101,8 CONTROL "Default Length",IDC_DEFLEN,"Button",BS_AUTORADIOBUTTON,7,29,63,8 EDITTEXT IDC_DEFLENVAL,71,28,38,12,ES_AUTOHSCROLL EDITTEXT IDC_DEFFADEVAL,71,42,38,12,ES_AUTOHSCROLL CONTROL "Detect Silence",IDC_DETSIL,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,56,63,8 EDITTEXT IDC_DETSILVAL,71,56,38,12,ES_AUTOHSCROLL CONTROL "Slider2",IDC_PRISLIDER,"msctls_trackbar32",TBS_AUTOTICKS | WS_TABSTOP,74,90,108,11 EDITTEXT IDC_TITLEFMT,7,127,255,15,ES_AUTOHSCROLL CONTROL "Default to file name on missing field",IDC_FNONMISSINGTAG, "Button",BS_AUTOCHECKBOX | WS_TABSTOP,50,114,124,8 CONTROL "Use Recompiler CPU",IDC_RECOMPILER,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,145,7,83,8 CONTROL "Round Frequency",IDC_ROUNDFREQ,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,145,16,73,8 CONTROL "Seek Backwards",IDC_BACKWARDS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,145,26,70,8 CONTROL "Fast Seek",IDC_FASTSEEK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,145,35,48,8 CONTROL "RSP Sections",IDC_SECTIONS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,145,45,60,8 CONTROL "Soft Amplify",IDC_SOFTAMP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,145,54,53,8 CONTROL "Audio HLE",IDC_AUDIOHLE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,145,63,50,8 CONTROL "Auto Audio HLE",IDC_AUTOAUDIOHLE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,145,72,64,8 CONTROL "Display Errors",IDC_DISPERROR,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,145,81,58,8 EDITTEXT IDC_RELVOL,211,104,28,12,ES_AUTOHSCROLL PUSHBUTTON "Cancel",IDCANCEL,212,54,50,14 PUSHBUTTON "Help",IDHELPBUTTON,212,71,50,14 LTEXT "Title format:",IDC_STATIC,7,113,38,8 LTEXT "seconds",IDC_STATIC,112,29,28,8 LTEXT "Default Fade",IDC_STATIC,19,43,42,8 LTEXT "seconds",IDC_STATIC,112,43,28,8 LTEXT "seconds",IDC_STATIC,112,57,28,8 CTEXT "CPU Thread Priority",IDC_STATIC,7,91,63,8 CTEXT "Look ma, I'm data!",IDC_CPUPRI,75,104,108,8 LTEXT "Relative Volume",IDC_STATIC,199,94,52,8 LTEXT "Fade Type",IDC_STATIC,7,75,35,8 COMBOBOX IDC_FADETYPE,45,72,87,74,CBS_DROPDOWNLIST | WS_TABSTOP END Naturally, without any substance in the proc function, the dialog doesn't have any functionality, but it still displays in Winamp when the Config function is invoked. However, it does not appear when I invoke it from my wrapper program. When I monitored the messages sent to the dialog in its proc function, I saw that WM_DESTROY and WM_NCDESTROY were sent within the first few messages, though I have no clue as to why. If I change the Config function so that it displays the plugin's About dialog instead of its configuration dialog, both Winamp and my wrapper will display the About dialog, which suggests that there is something unique to the configuration dialog template that's causing the problem. The modified Config function reads like so: void Config(HWND hwndParent) { DialogBox(slave, (const char *) IDD_ABOUTBOX, NULL, configDlgProc); } The template for the About dialog is as follows: IDD_ABOUTBOX DIALOGEX 0, 0, 152, 151 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "About 64th Note" FONT 8, "MS Sans Serif", 0, 0, 0x1 BEGIN LTEXT "64th Note v1.2 beta 3\nBased on Project 64 1.6 by Zilmar and Jabo\nAudio HLE by Azimer\nPSF concept and tagging by Neill Corlett\nPlayer by hcs, Josh W, dr0\nhttp://hcs64.com/usf",IDC_STATIC,7,94,138,50 CONTROL 110,IDC_STATIC,"Static",SS_BITMAP,26,7,95,86,WS_EX_DLGMODALFRAME END Like I said, my wrapper displays the About dialog just fine, as does Winamp. Why can Winamp display the Config dialog, while my wrapper cannot?

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  • C# Asynchronous Network IO and OutOfMemoryException

    - by The.Anti.9
    I'm working on a client/server application in C#, and I need to get Asynchronous sockets working so I can handle multiple connections at once. Technically it works the way it is now, but I get an OutOfMemoryException after about 3 minutes of running. MSDN says to use a WaitHandler to do WaitOne() after the socket.BeginAccept(), but it doesn't actually let me do that. When I try to do that in the code it says WaitHandler is an abstract class or interface, and I can't instantiate it. I thought maybe Id try a static reference, but it doesnt have teh WaitOne() method, just WaitAll() and WaitAny(). The main problem is that in the docs it doesn't give a full code snippet, so you can't actually see what their "wait handler" is coming from. its just a variable called allDone, which also has a Reset() method in the snippet, which a waithandler doesn't have. After digging around in their docs, I found some related thing about an AutoResetEvent in the Threading namespace. It has a WaitOne() and a Reset() method. So I tried that around the while(true) { ... socket.BeginAccept( ... ); ... }. Unfortunately this makes it only take one connection at a time. So I'm not really sure where to go. Here's my code: class ServerRunner { private Byte[] data = new Byte[2048]; private int size = 2048; private Socket server; static AutoResetEvent allDone = new AutoResetEvent(false); public ServerRunner() { server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPEndPoint iep = new IPEndPoint(IPAddress.Any, 33333); server.Bind(iep); Console.WriteLine("Server initialized.."); } public void Run() { server.Listen(100); Console.WriteLine("Listening..."); while (true) { //allDone.Reset(); server.BeginAccept(new AsyncCallback(AcceptCon), server); //allDone.WaitOne(); } } void AcceptCon(IAsyncResult iar) { Socket oldserver = (Socket)iar.AsyncState; Socket client = oldserver.EndAccept(iar); Console.WriteLine(client.RemoteEndPoint.ToString() + " connected"); byte[] message = Encoding.ASCII.GetBytes("Welcome"); client.BeginSend(message, 0, message.Length, SocketFlags.None, new AsyncCallback(SendData), client); } void SendData(IAsyncResult iar) { Socket client = (Socket)iar.AsyncState; int sent = client.EndSend(iar); client.BeginReceive(data, 0, size, SocketFlags.None, new AsyncCallback(ReceiveData), client); } void ReceiveData(IAsyncResult iar) { Socket client = (Socket)iar.AsyncState; int recv = client.EndReceive(iar); if (recv == 0) { client.Close(); server.BeginAccept(new AsyncCallback(AcceptCon), server); return; } string receivedData = Encoding.ASCII.GetString(data, 0, recv); //process received data here byte[] message2 = Encoding.ASCII.GetBytes("reply"); client.BeginSend(message2, 0, message2.Length, SocketFlags.None, new AsyncCallback(SendData), client); } }

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  • How do I maximize code coverage?

    - by naivedeveloper
    Hey all, the following is a snippet of code taken from the unix ptx utility. I'm attempting to maximize code coverage on this utility, but I am unable to reach the indicated portion of code. Admittedly, I'm not as strong in my C skills as I used to be. The portion of code is indicated with comments, but it is towards the bottom of the block. if (used_length == allocated_length) { allocated_length += (1 << SWALLOW_REALLOC_LOG); block->start = (char *) xrealloc (block->start, allocated_length); } Any help interpreting the indicated portion in order to cover that block would be greatly appreciated. /* Reallocation step when swallowing non regular files. The value is not the actual reallocation step, but its base two logarithm. */ #define SWALLOW_REALLOC_LOG 12 static void swallow_file_in_memory (const char *file_name, BLOCK *block) { int file_handle; /* file descriptor number */ struct stat stat_block; /* stat block for file */ size_t allocated_length; /* allocated length of memory buffer */ size_t used_length; /* used length in memory buffer */ int read_length; /* number of character gotten on last read */ /* As special cases, a file name which is NULL or "-" indicates standard input, which is already opened. In all other cases, open the file from its name. */ bool using_stdin = !file_name || !*file_name || strcmp (file_name, "-") == 0; if (using_stdin) file_handle = STDIN_FILENO; else if ((file_handle = open (file_name, O_RDONLY)) < 0) error (EXIT_FAILURE, errno, "%s", file_name); /* If the file is a plain, regular file, allocate the memory buffer all at once and swallow the file in one blow. In other cases, read the file repeatedly in smaller chunks until we have it all, reallocating memory once in a while, as we go. */ if (fstat (file_handle, &stat_block) < 0) error (EXIT_FAILURE, errno, "%s", file_name); if (S_ISREG (stat_block.st_mode)) { size_t in_memory_size; block->start = (char *) xmalloc ((size_t) stat_block.st_size); if ((in_memory_size = read (file_handle, block->start, (size_t) stat_block.st_size)) != stat_block.st_size) { error (EXIT_FAILURE, errno, "%s", file_name); } block->end = block->start + in_memory_size; } else { block->start = (char *) xmalloc ((size_t) 1 << SWALLOW_REALLOC_LOG); used_length = 0; allocated_length = (1 << SWALLOW_REALLOC_LOG); while (read_length = read (file_handle, block->start + used_length, allocated_length - used_length), read_length > 0) { used_length += read_length; /* Cannot cover from this point...*/ if (used_length == allocated_length) { allocated_length += (1 << SWALLOW_REALLOC_LOG); block->start = (char *) xrealloc (block->start, allocated_length); } /* ...to this point. */ } if (read_length < 0) error (EXIT_FAILURE, errno, "%s", file_name); block->end = block->start + used_length; } /* Close the file, but only if it was not the standard input. */ if (! using_stdin && close (file_handle) != 0) error (EXIT_FAILURE, errno, "%s", file_name); }

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  • "Could not establish secure channel for SSL/TLS" in .NET CF application on smart phone

    - by Stefan Mohr
    I have a stubborn communications issue with an application running on the .NET Compact Framework 3.5 on Windows Mobile smartphones. I am constructing a web request using this code: UTF8Encoding encoding = new System.Text.UTF8Encoding(); byte[] Data = encoding.GetBytes(HttpUtility.ConstructQueryString(parameters)); httpRequest = WebRequest.Create((domain)) as HttpWebRequest; httpRequest.Timeout = 10000000; httpRequest.ReadWriteTimeout = 10000000; httpRequest.Credentials = CredentialCache.DefaultCredentials; httpRequest.Method = "POST"; httpRequest.ContentType = "application/x-www-form-urlencoded"; httpRequest.ContentLength = Data.Length; Stream SendReq = httpRequest.GetRequestStream(); SendReq.Write(Data, 0, Data.Length); SendReq.Close(); HttpWebResponse httpResponse = (HttpWebResponse)httpRequest.GetResponse(); return httpResponse.GetResponseStream(); The web service functions by receiving a JSON-encoded document as part of the URL (eg. https://site.com/ws/sync??document={"version":"1.0.0","items":[{"item_1":"item1"}]}&user=usr&password=pw), and as a response receives another JSON document as response data. This code runs fine on all emulators and PDAs running WM 5 and 6. We have seen an issue with a couple of customers running Treo smartphones (and only on the Sprint network). We have tested the code on an identical device on the AT&T network (via DeviceAnywhere) and once again the code worked as we expected. This has to be some sort of security policy on the phone, but we've been unable to determine a workaround or diagnose it thoroughly as we cannot reproduce it in house and have had to resort to getting users to assist with running test drivers for us. When this code executes, the user's device throws the following exception: System.Net.WebException Could not establish secure channel for SSL/TLS Stack trace: at System.Net.HttpWebRequest.finishGetRequestStream() at System.Net.HttpWebRequest.GetRequestStream() at OurApp.GetResponseStream(String domain, Hashtable parameters) inner exception: System.IO.IOException Authentication failed because the remote party has closed the transport stream. Stack trace: at System.Net.SslConnectionState.ClientSideHandshake() at System.Net.SslConnectionState.PerformClientHandShake() at System.Net.Connection.connect(Object ignored) at System.Threading.ThreadPool.WorkItem.doWork(Object o) at System.Threading.Timer.ring() Examining the server Apache logs shows no hits from the user's IP - I don't think the device is even attempting to send a packet before failing. If relevant, the server is running Apache on Linux and is written using the TurboGears Python framework. The server certificate is issued by a CA and is still valid. The test driver where this error was copied from was not code signed, however the same error (without the error messages) is signed with a GeoTrust certificate so we don't believe this is a code signing issue. The application installs and launches without issue on all phones - it's just establishing this SSL connection that is breaking for these users. One significant issue in troubleshooting is that there is a substantial inconvenience each time we try out a solution (need to find a "volunteer" customer), so we're really looking for a silver bullet or a better understanding of the handshaking process so we can be reasonably confident we only need to ask the user to test it one or two more times. One final mention: we have tried the sync both over ActiveSync and also over GPRS with identical results. Any thoughts would be greatly appreciated!

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  • One letter game problem?

    - by Alex K
    Recently at a job interview I was given the following problem: Write a script capable of running on the command line as python It should take in two words on the command line (or optionally if you'd prefer it can query the user to supply the two words via the console). Given those two words: a. Ensure they are of equal length b. Ensure they are both words present in the dictionary of valid words in the English language that you downloaded. If so compute whether you can reach the second word from the first by a series of steps as follows a. You can change one letter at a time b. Each time you change a letter the resulting word must also exist in the dictionary c. You cannot add or remove letters If the two words are reachable, the script should print out the path which leads as a single, shortest path from one word to the other. You can /usr/share/dict/words for your dictionary of words. My solution consisted of using breadth first search to find a shortest path between two words. But apparently that wasn't good enough to get the job :( Would you guys know what I could have done wrong? Thank you so much. import collections import functools import re def time_func(func): import time def wrapper(*args, **kwargs): start = time.time() res = func(*args, **kwargs) timed = time.time() - start setattr(wrapper, 'time_taken', timed) return res functools.update_wrapper(wrapper, func) return wrapper class OneLetterGame: def __init__(self, dict_path): self.dict_path = dict_path self.words = set() def run(self, start_word, end_word): '''Runs the one letter game with the given start and end words. ''' assert len(start_word) == len(end_word), \ 'Start word and end word must of the same length.' self.read_dict(len(start_word)) path = self.shortest_path(start_word, end_word) if not path: print 'There is no path between %s and %s (took %.2f sec.)' % ( start_word, end_word, find_shortest_path.time_taken) else: print 'The shortest path (found in %.2f sec.) is:\n=> %s' % ( self.shortest_path.time_taken, ' -- '.join(path)) def _bfs(self, start): '''Implementation of breadth first search as a generator. The portion of the graph to explore is given on demand using get_neighboors. Care was taken so that a vertex / node is explored only once. ''' queue = collections.deque([(None, start)]) inqueue = set([start]) while queue: parent, node = queue.popleft() yield parent, node new = set(self.get_neighbours(node)) - inqueue inqueue = inqueue | new queue.extend([(node, child) for child in new]) @time_func def shortest_path(self, start, end): '''Returns the shortest path from start to end using bfs. ''' assert start in self.words, 'Start word not in dictionnary.' assert end in self.words, 'End word not in dictionnary.' paths = {None: []} for parent, child in self._bfs(start): paths[child] = paths[parent] + [child] if child == end: return paths[child] return None def get_neighbours(self, word): '''Gets every word one letter away from the a given word. We do not keep these words in memory because bfs accesses a given vertex only once. ''' neighbours = [] p_word = ['^' + word[0:i] + '\w' + word[i+1:] + '$' for i, w in enumerate(word)] p_word = '|'.join(p_word) for w in self.words: if w != word and re.match(p_word, w, re.I|re.U): neighbours += [w] return neighbours def read_dict(self, size): '''Loads every word of a specific size from the dictionnary into memory. ''' for l in open(self.dict_path): l = l.decode('latin-1').strip().lower() if len(l) == size: self.words.add(l) if __name__ == '__main__': import sys if len(sys.argv) not in [3, 4]: print 'Usage: python one_letter_game.py start_word end_word' else: g = OneLetterGame(dict_path = '/usr/share/dict/words') try: g.run(*sys.argv[1:]) except AssertionError, e: print e

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  • Why might a System.String object not cache its hash code?

    - by Dan Tao
    A glance at the source code for string.GetHashCode using Reflector reveals the following (for mscorlib.dll version 4.0): public override unsafe int GetHashCode() { fixed (char* str = ((char*) this)) { char* chPtr = str; int num = 0x15051505; int num2 = num; int* numPtr = (int*) chPtr; for (int i = this.Length; i > 0; i -= 4) { num = (((num << 5) + num) + (num >> 0x1b)) ^ numPtr[0]; if (i <= 2) { break; } num2 = (((num2 << 5) + num2) + (num2 >> 0x1b)) ^ numPtr[1]; numPtr += 2; } return (num + (num2 * 0x5d588b65)); } } Now, I realize that the implementation of GetHashCode is not specified and is implementation-dependent, so the question "is GetHashCode implemented in the form of X or Y?" is not really answerable. I'm just curious about a few things: If Reflector has disassembled the DLL correctly and this is the implementation of GetHashCode (in my environment), am I correct in interpreting this code to indicate that a string object, based on this particular implementation, would not cache its hash code? Assuming the answer is yes, why would this be? It seems to me that the memory cost would be minimal (one more 32-bit integer, a drop in the pond compared to the size of the string itself) whereas the savings would be significant, especially in cases where, e.g., strings are used as keys in a hashtable-based collection like a Dictionary<string, [...]>. And since the string class is immutable, it isn't like the value returned by GetHashCode will ever even change. What could I be missing? UPDATE: In response to Andras Zoltan's closing remark: There's also the point made in Tim's answer(+1 there). If he's right, and I think he is, then there's no guarantee that a string is actually immutable after construction, therefore to cache the result would be wrong. Whoa, whoa there! This is an interesting point to make (and yes it's very true), but I really doubt that this was taken into consideration in the implementation of GetHashCode. The statement "therefore to cache the result would be wrong" implies to me that the framework's attitude regarding strings is "Well, they're supposed to be immutable, but really if developers want to get sneaky they're mutable so we'll treat them as such." This is definitely not how the framework views strings. It fully relies on their immutability in so many ways (interning of string literals, assignment of all zero-length strings to string.Empty, etc.) that, basically, if you mutate a string, you're writing code whose behavior is entirely undefined and unpredictable. I guess my point is that for the author(s) of this implementation to worry, "What if this string instance is modified between calls, even though the class as it is publicly exposed is immutable?" would be like for someone planning a casual outdoor BBQ to think to him-/herself, "What if someone brings an atomic bomb to the party?" Look, if someone brings an atom bomb, party's over.

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