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  • GDL Presents: Women Techmakers with Pixability

    GDL Presents: Women Techmakers with Pixability Gretchen Howard and Amanda Surya speak candidly with Pixability Founder & CEO Bettina Hein about her experiences building successful technology businesses and activating the female tech community. Hosts: Gretchen Howard - Director of Global Social Solutions | Amanda Surya - Manager, Developer Relations Guest: Bettina Hein - Founder and CEO, Pixability From: GoogleDevelopers Views: 0 0 ratings Time: 30:00 More in Science & Technology

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  • Issues with touch buttons in XNA (Release state to be precise)

    - by Aditya
    I am trying to make touch buttons in WP8 with all the states (Pressed, Released, Moved), but the TouchLocationState.Released is not working. Here's my code: Class variables: bool touching = false; int touchID; Button tempButton; Button is a separate class with a method to switch states when touched. The Update method contains the following code: TouchCollection touchCollection = TouchPanel.GetState(); if (!touching && touchCollection.Count > 0) { touching = true; foreach (TouchLocation location in touchCollection) { for (int i = 0; i < menuButtons.Count; i++) { touchID = location.Id; // store the ID of current touch Point touchLocation = new Point((int)location.Position.X, (int)location.Position.Y); // create a point Button button = menuButtons[i]; if (GetMenuEntryHitBounds(button).Contains(touchLocation)) // a method which returns a rectangle. { button.SwitchState(true); // change the button state tempButton = button; // store the pressed button for accessing later } } } } else if (touchCollection.Count == 0) // clears the state of all buttons if no touch is detected { touching = false; for (int i = 0; i < menuButtons.Count; i++) { Button button = menuButtons[i]; button.SwitchState(false); } } menuButtons is a list of buttons on the menu. A separate loop (within the Update method) after the touched variable is true if (touching) { TouchLocation location; TouchLocation prevLocation; if (touchCollection.FindById(touchID, out location)) { if (location.TryGetPreviousLocation(out prevLocation)) { Point point = new Point((int)location.Position.X, (int)location.Position.Y); if (prevLocation.State == TouchLocationState.Pressed && location.State == TouchLocationState.Released) { if (GetMenuEntryHitBounds(tempButton).Contains(point)) // Execute the button action. I removed the excess } } } } The code for switching the button state is working fine but the code where I want to trigger the action is not. location.State == TouchLocationState.Released mostly ends up being false. (Even after I release the touch, it has a value of TouchLocationState.Moved) And what is more irritating is that it sometimes works! I am really confused and stuck for days now. Is this the right way? If yes then where am I going wrong? Or is there some other more effective way to do this? PS: I also posted this question on stack overflow then realized this question is more appropriate in gamedev. Sorry if it counts as being redundant.

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  • Google Drive SDK: Writing your First App in Java

    Google Drive SDK: Writing your First App in Java During this session we'll show how to build a complete Java application that uses the Google Drive API to upload a file into the user's Drive account. If you follow along with the presentation, you can have a working Drive command-line application running by the end of the session. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Extending Chrome DevTools for fun and profit...

    Extending Chrome DevTools for fun and profit... Your browser is one of the most and best instrumented development platforms -- you may just not realize it yet. In this episode we'll cover the Audit and Panel extension API's, take a deep dive into the Chrome debugging protocol (and what you can do with it), peek inside the Chrome's network stack, and finally go deep into the guts of Chrome with chrome://tracing! From: GoogleDevelopers Views: 333 12 ratings Time: 23:35 More in Science & Technology

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  • How to deal with cargo-cult programming attitude?

    - by Aivar
    I have some students (in introductory programming course) who see programming language as a set of magic spells, which must be cast in order to achieve some effect (instead of seeing it as a flexible medium for expressing his idea of solution). They tend to copy-paste code from previous similarly sounding assignments without considering the essence of the problem. Can anyone recommend some exercises or analogies to make those students more confident that they can and should understand the structure and meaning of each piece of code they write?

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  • Google.org Crisis Response and the Google Maps APIs

    Google.org Crisis Response and the Google Maps APIs This week, Pete Giencke and Ka-Ping Yee of the Google Crisis Response Team join Paul Saxman to talk about the technologies and data they use for their mapping efforts, such as the Crisis Map and Google Public Alerts. Join us to learn how to use the Google Maps APIs to track hurricanes, monitor floods, and help affected users locate critical information such as shelters and evacuation routes in the aftermath of a disaster. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • The Google Maps API and Chrome DevTools

    The Google Maps API and Chrome DevTools Learn how the Chrome Developer Tools can make development with the Maps API faster and easier. If you'd like to know more, see the links below. Chrome DevTools documentation: goo.gl Google Maps API V3 reference: goo.gl For more DevTools screencasts than you can handle: www.html5rocks.com From the jQuery Docs: "jQuery() — which can also be written as $() — searches through the DOM for any matching elements and *creates a new jQuery object that references these elements*." api.jquery.com From: GoogleDevelopers Views: 145 12 ratings Time: 12:16 More in Science & Technology

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  • A TDD Journey: 3- Mocks vs. Stubs; Test Frameworks; Assertions; ReSharper Accelerators

    Test-Driven Development (TDD) involves the repetition of a very short development cycle that begins with an initially-failing test that defines the required functionality, and ends with producing the minimum amount of code to pass that test, and finally refactoring the new code. Michael Sorens continues his introduction to TDD that is more of a journey in six parts, by implementing the first tests and introducing the topics of Test doubles; Test Runners, Constraints and assertions

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  • Google I/O 2012 - Developing for a Global Audience: Tools for Localization and Internationalization

    Google I/O 2012 - Developing for a Global Audience: Tools for Localization and Internationalization C. Andrew Warren, Manish Bhargava As internet and mobile penetration continue to rise, developers face a unique and challenging opportunity: billions of new users speaking dozens of distinct languages. English has often been considered a lingua franca for apps and websites, but fewer than half of the current online population now speaks it - success in the global web will require a more nimble approach. This tech talk will explore some of the tips, tricks, and tools that can make internationalization (i18n) and localization (L10n) simpler for web and mobile app developers (with a focus on Chrome, Android, and App Engine apps). For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 9 0 ratings Time: 50:24 More in Science & Technology

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  • GDL Presents: Creative Sandbox | Geo API

    GDL Presents: Creative Sandbox | Geo API Tune in to hear about two cool, innovative campaigns that use the Geo API, Nature Valley Trail View and Band of Bridges, from the core creative teams at McCann Erickson NY, Goodby Silverstein & Partners and Famous Interactive in conversation with a Google Maps product expert. They'll talk about how they pushed the possibilities of the Geo API - and will inspire you to do the same. From: GoogleDevelopers Views: 23 1 ratings Time: 52:32 More in Science & Technology

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  • Google I/O 2012 - Chrome Developer Tools Evolution

    Google I/O 2012 - Chrome Developer Tools Evolution Sam Dutton, Pavel Feldman Web app development moves fast and Chrome Developer Tools is still keeping you one step ahead. If you know your way around the Dev Tools and would like to take your skills to a higher level, this session will kick your productivity into overdrive. Since last year's installment, we've added a whole slew of features that empower developers to make rich web apps, so in this demo-rich session we'll explain how to use those tools to develop and debug on mobile and desktop. We'll take you jank hunting with the new timeline, delve into minified JavaScript via Source Maps, debug Web Workers, and much more. Join us and learn what Chrome Developer Tools can do for you. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1722 36 ratings Time: 59:41 More in Science & Technology

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  • YouTube Developers Live: Playlist Party Picker

    YouTube Developers Live: Playlist Party Picker Submit your questions here: goo.gl Danny Hermes, Jeff Posnick and JJ Behrens discuss how they built Party Playlist Picker, a Python App Engine application that lets Google+ users collaboratively edit YouTube Playlists. More details are at apiblog.youtube.com Helpful Links: OAuth2 for GData APIs - googleappsdeveloper.blogspot.com Channel API - developers.google.com Memcache - developers.google.com From: GoogleDevelopers Views: 141 18 ratings Time: 40:14 More in Science & Technology

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  • Objective C - Aggro with Images

    - by Will
    I have three UIImageViews. enemy1, enemy1AggroBox and mainSprite. What I want to do is when mainSprite and enemy1AggroBox interect, I want enemy1 to start moving towards mainSprite. Basically creating aggro for a game. if(CGRectIntersectsRect(mainSprite.frame, enemy1AggroBox.frame)){ //Code here// } My plan would be to call this method in viewDidLoad. I'm not using any sort of framework like cocos2d or OpenGLES. If you need to see any more code just ask.

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