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  • Is it normal to not have desktop effects after installing on an Asus N53S?

    - by Fabzter
    I've just installed 11.10 and so far so great, except I just discovered (after looking at another installation) I'm missing some effects. First of all, I am using unity 3d (I chose ubuntu at the login menu), and have already the correct nvidia drivers. Yet, my launcher is the same from unity 2d, the same as the app switcher, and when dragging windows to screen corners, they don't get grabbed. This "error" was present since the begining, so I was not able to detect it. Please help, I want to have an ubuntu experience as nice as everyone else. EDIT 1: I'm using an Asus N53S. My graphic card is Nvidia geforce GT540M. It says cuda, if that matters.

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  • Python or HTML5/JS for game development on 2014 [on hold]

    - by AlexKvazos
    So I've decided to give game development a go. I have experience on php/html/css/sql/js(jquery) so learning a new language shouldn't be as hard. I was reading that python and javascript are both nice for simple 2d non-intensive games. I found that python has this library/engine called PyGame but I realized that it was last updated 4 years ago. People still use this? And for javascript, I found libraries like 'pixi.js', 'melon.js' and 'cocos2d'. My goal is to make 2D games that would require the same performance as terraria, realm of the mad god, castle crashers.. and all those types of games. Taking into consideration, that I do want an updated library, what language of this two would be best to choose and what library to grab for it? Thanks in advance, sorry if question is broad. Let me know and I can edit to add more.

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  • What is the advantage of a programmers VM apart from portability

    - by user619818
    I can understand the benefits of Java running on a JVM. Portability. Nice simple reason. But I have always been puzzled as to why Microsoft brought out their own version of a JVM - .NET. C# is supposed to be a fine language (haven't used myself) but could Microsoft have launched product to use native. ie to generate an exe? My colleague is learning F#. The reason it has to be a language which runs on .NET is because the Microsoft Lync API which will be used is only available on .NET. ie there is no C API for Lync. A cynical view may be that the reason is vendor lockin. F# will only run on a Microsoft platform (or C# for that matter) and so program is locked in. But maybe I am missing some other benefit of a VM platform?

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  • 2 min video about the SQL_Compare

    - by CatherineRussell
    It is nice to start blogging again! I am working on new project in a small company now. We do not have a full time database admin. I have to cover multiple roles: getting requirements, writing docs and creating diagrams, designing app, writing code, testing and DBA role. I am not a DBA. But, I have to do day to day database changes: adding new new columns and tables. Check out 2 min video about the SQL_Compare. This tool saves time by automatically comparing and synchronizing database schemas; eliminate mistakes migrating database changes from dev, to test, to production; speed up the deployment of new database schema updates; generate T-SQL scripts to update one database to match the schema of another; find and fix errors caused by differences between databases;  keeps an accurate history of all previous database records.  http://www.red-gate.com/products/SQL_Compare/index.htm

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  • Oracle Magazine - OWB 11gR2 and Heterogeneous Databases

    - by David Allan
    There's a nice article titled 'Oracle Warehouse Builder 11g Release 2 and Heterogeneous Databases' from Oracle ACE director and cofounder of Rittman Mead Consulting, Mark Rittman in the May/June 2010 Oracle Magazine that covers the heterogeneous database support in OWB 11gR2: http://www.oracle.com/technology/oramag/oracle/10-may/o30bi.html Big thanks to Mark for this write up. There is an Oracle white paper on the support here and for examples of this extensibility you can go to the OWB blog archive where there are quite a few posts. I would recommend the following interesting posts out of the archive architecture overview, bulk file loading, MySQL open connectivity and MySQL bulk extract as interesting posts amongst others.

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  • Open Source Client-Based Project Management?

    - by Chuck
    For quite some time I've been searching for a web-based, open-source project management program that I can run on my rented space at Dreamhost to track client projects. dotProject seems nice, but I've never figured out how to create projects that only certain people can access. I'm usually working on two or three projects at a time for different clients, and would like to be able to allow access for each client to their project but not others. So, first of all, can anyone point me to how to do this in dotProject, and baring that, can anyone recommend an open-source solution to this problem?

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  • Large resolution differences

    - by Robin Betka
    I want to develop a game on multiple devices such as PC, Android or IOS. Want it to be in 1080p, but that means a massive scale down for the smartphones. I know how to do that, just render everything on a 1080p rendertarget and then render it on the screen smaller. But what should I do so that the scalling down doesn't look bad and blury? I can't do it vector based or anything because the sprites simply need a specific size. Should I make the sprites power of two size to get some nice mipmapping? And which other settings can I do? Or should I rather go with a lower resolution but then having a little bit worse look PC version? The performance seems not to be a problem for me, so would be sad not using 1080p because of other problems.

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  • Understanding Photography Lighting with a Single Egg [Video]

    - by Jason Fitzpatrick
    In this informative video, veteran photographer Joe Edelman demonstrates the basics of photography lighting with a humble egg. An egg is an excellent shape for experimenting with and studying lighting because the curved surfaces provide a nice clean gradient to study how the light wraps and falls as you move around the light source. Check out the video above to see Edelman’s full demonstration of the humble egg as a photography teaching tool. [via DIY Photography] The Best Free Portable Apps for Your Flash Drive Toolkit How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC

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  • The death of Kodak digital

    - by Ken Hortsch
    Months ago Kodak announced that it was discontinuing its digital video to focus on “significant opportunities for profitable growth”.  Three years ago I picked up the little Kodak Zi6 (pronounced Zix) for the kids for Christmas.  It is an HD pocket video camera with a nice 3” LCD all built into a something a bit longer than an deck of cards.  It is low tech and great!  The kids have had a ball with it, and for around $100 it was perfect.  It comes with 2 AA rechargeable batteries and the recharger.  You can add an SD card, but don’t need to, and the USB is not a cable but a pop-out dongle so everything is right in the one package.  Too many companies look for the next big thing and fail to see the stuff that is good enough, and right in front of their eyes.

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  • Good text editor for Ruby on Rails programming?

    - by Andrew
    I'm trying to find a text editor that I can use for doing Ruby on Rails development. I have been using TextMate on my Mac and would love to find something that even comes close to that experience. My Ubuntu laptop is a little old, and doesn't have a lot of memory, so I need something lightweight. I don't need/want a bloated IDE because the performance on my slow laptop would be terrible. It would be nice if this text editor had: Syntax highlighting A project/file browser view to be able to open files in my project Keyboard shortcuts (don't need them as much)

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  • History of open source software

    - by Victor Sorokin
    I've been always interested, out of the pure self-amusement, in the history of open software used today: who were the people which started it and what were the reasons to start what were design decisions at the start how software evolved over the time Specifically, I'm interested in following software: GCC X Linux kernel Java Of course, there is plenty of information in Internet to google for, but I thought it would be nice to have list of interesting resources at this site. I hope some of visitors of this site have similar interest and can share a link or two they found particularly amusing/interesting. To make this entry more question-like, here's straight question: what are the most interesting/amusing links about history of open source software?

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  • Getting that buzz back?

    - by kyndigs
    I have been working in development for a good company for a while now since graduating from university, I really enjoy it and have some great fun in the office and enjoy everything I am doing. But recently I have lost that old buzz, I cant bring myself to code outside of work, a while back I could be outside of work and come up with a nice idea and go away and develop that idea, but I feel that buzz has gone, I still love developing and technology but I just cant find the energy to do it when I am not at work. Has anyone else gone through a phase like this? What did you do to combat it and get that energy and buzz back? Maybe I need a new tehcnology, or a holiday!

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  • What is the easiest and shortest way to draw a 2d line in c/c++?

    - by Mike
    I am fairly new to c/c++ but I do have experiance with directx and opengl with java and c#. My goal is to create a 2d game in c with under 2 pages of code. Most of what I have seen requires 3 pages of code to just get a window running. I would like to know the shortest code to get a window running where I can draw lines. I believe this can be done in less lines with opengl versus directx. Is there maybe an api or framework i can use to shorten it more? Also, it would be nice if the solution were cross platform compatible.

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  • Can You Name the Top 10 Technology Trends?

    - by kellsey.ruppel
    Can You Name the Trends? No need to do the research. Come to this Webcast and find out. Join the conversation as Andy Mulholland, Global CTO, Capgemini, discusses the 10 game-changing technology trends that will enable business innovation. As you might expect, three of the trends discussed will be: Mobility: from nice-to-have to a cornerstone of user engagement Big data: how to acquire, organize, and analyze it Cloud computing: how to build applications, automate processes, collaborate, and secure the enterprise But you’ll have to attend the Webcast to learn about the other seven trends. Register now. And profit from the experience. REGISTER NOW Thurs., July 19, 201210 a.m. PT / 1 p.m. ET Presented by: Andy MulhollandGlobal CTO, Capgemini Christian FinnSenior Director, Oracle WebCenter Product Management, Oracle Copyright © 2012, Oracle. All rights reserved. Contact Us | Legal Notices and Terms of Use | Privacy Statement

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  • Which image sharing websites supports file uploading dynamically via api

    - by KoolKabin
    Hi, I have been searching for image hosting website that displays images of a user in a nice and managed way. I want to upload the files to that image hosting website in my account of that website from a page in my website. i.e if i have a website abc.com then user browse my website abc.com. Uploads the file to my website. Now I want to transfer the uploaded file to the image hosting website so that it can be viewed by other users of that hosting website and get better visibility to world

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  • Have you ever used a non mainstream language in a project? Why?

    - by EpsilonVector
    I was thinking about my academic experience with Smalltalk (well, Squeak) a while ago and whether I would like to use it for something, and it got me thinking: sure, it's as good and capable as any popular language, and it has some nice ideas, but there are certain languages that are already well entrenched in certain niches of programming (C is for systems programming, Java is for portability, and so on...), and Smalltalk and co. don't seem to have any obvious differentiating features to make them the right choice under certain circumstances, or at least not as far as I can tell, and when you add to it the fact that it's harder to find programmers who know it it adds all sorts of other problems for the organization itself. So if you ever worked on a project where a non-mainstream language (like Smalltalk) was used over a more mainstream one, what was the reason for it? To clarify: I'd like to focus this on imperative languages, since other paradigms like functional and logic programming language, while not necessarily mainstream, can still be good choices for certain projects for obvious reasons.

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  • Have you ever done a project using a languages that is not the mainstream choice for the specific niche of the project? Why?

    - by EpsilonVector
    I was thinking about my academic experience with Smalltalk (well, Squeak) a while ago and whether I would like to use it for something, and it got me thinking: sure, it's as good and capable as any popular language, and it has some nice ideas, but there are certain languages that are already well entrenched in certain niches of programming (C is for systems programming, Java is for portability, and so on...), and Smalltalk and co. don't seem to have any obvious differentiating features to make them the right choice under certain circumstances, or at least not as far as I can tell, and when you add to it the fact that it's harder to find programmers who know it it adds all sorts of other problems for the organization itself. So if you ever worked on a project where a non-mainstream language (like Smalltalk) was used over a more mainstream one, what was the reason for it? To clarify: I'd like to focus this on imperative languages.

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  • Changing mouse behaviour in EOG

    - by Wauzl
    When I open a photo in eog I can easily zoom with the mouse mouse wheel. This is kind of nice but since I have a touchpad with two-fingered scrolling and horizontal scrolling I'd rather scroll in the image and zoom by using Ctrl+Mouse Wheel? I basically want the same behaviour as in evince: Horizontal Scroll and Normal Scroll navigate within the image and Ctrl + Mouse Wheel zooms in and out. Is this possible somehow? [EDIT] I just figured out that what I want is already implemented: I can pan the image by using Ctrl + Mouse Wheel. This is fine as it is the behaviour I want only with the Ctrl inverted. But I cannot pan to the left. Up, down and right work fine. What's the problem?

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  • website development, where to start from [closed]

    - by hopefulLLl
    hello everyone.. i am a computer science student,and i know C language. i want to learn making websites but dont know how to go about it. i did learn some HTML, and right now learning CSS from www.w3schools.com . now can anyone tell me what shall i learn next and what all things[languages] i need to learn to start making websites. also refer to the study material if u can. thanks. also, how long will it take me to make some nice websites?

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  • Where is a good spot to start when writing a LWJGL game engine?

    - by Alcionic
    I'm starting work on a huge game and somewhere along my train of thought I decided it would be a good idea to write my own engine for the game. I was originally going to use JMonkeyEngine but there were some things about it that just didn't work well with me. I wanted full control over every aspect of the entire process. Where would a good place to start be when writing your own engine? I have no experience with LWJGL but I learn quick. Either advice or some place where there is good advice would be nice. Thanks!

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  • How can I factor momentum into my space sim?

    - by Josh Petite
    I am trying my hand at creating a simple 2d physics engine right now, and I'm running into some problems figuring out how to incorporate momentum into movement of a spaceship. If I am moving in a given direction at a certain velocity, I am able to currently update the position of my ship easily (Position += Direction * Velocity). However, if the ship rotates at all, and I recalculate the direction (based on the new angle the ship is facing), and accelerate in that direction, how can I take momentum into account to alter the "line" that the ship travels? Currently the ship changes direction instantaneously and continues at its current velocity in that new direction when I press the thrust button. I want it to be a more gradual turning motion so as to give the impression that the ship itself has some mass. If there is already a nice post on this topic I apologize, but nothing came up in my searches. Let me know if any more information is needed, but I'm hoping someone can easily tell me how I can throw mass * velocity into my game loop update.

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  • Visual Studio 2010 Setup Projects and x64 Support

    - by Shawn Cicoria
    I was taking the Windows Azure CmdLets project and getting it into an MSI just to make it easier to deploy in a nice package.  I ran into problems with the Setup project not being able to properly establish the right registry settings for an x64 environment. Even though you set the target platform on the Setup project to x64 the InstallUtil.lib that get’s run is still x86.  In order to have it work property, you need to follow the steps identified here: http://msdn.microsoft.com/en-us/library/kz0ke5xt.aspx  The section “64-bit managed custom actions throw a System.BadImageFormatException exception” covers the steps you need to follow, using the Orca MSI editor to replace the InstallUtilLib.dll from the one that the Setup Project embeds (x86) to a x64 version. Now, works like a charm… Resultant installer here: http://cicoria.com/Downloads/AzureManagementCmdletsInstall.msi The CmdLets are the same ones from the Training Kit – November 2010 release.

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  • Move site to new domain divided by language across subdomains

    - by mark
    I managed to find a nice domain for a fairly fledgling site of mine that actually hasn't been parked by scumbag squatters. Given the upcoming move I'm thinking I'd take the opportunity to split the content across subdomains according to language, much like wikipedia for example: current: www.old-domain.com/en/subject # English www.old-domain.com/subjecto # Spanish (default so not locale in url) proposed en.new-domain.com/subject es.new-domain.com/subjecto The advantage of doing this is a fairly competitive keyword such that I may wish to put a copy of my application on a Spanish slice in order to gain a few serp's. Also pure vanity. Google's webmaster tools allows me to move to the new domain and I can add the root domain and the subdomains but forward to only one. I'll 301 from the old domain appropriately but is there anything I should know about webmaster tools in this respect where effectively I'm moving to two addresses? (Feel free to dissuade me from doing this if it's a bad idea in comments.)

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  • Do you develop with localization in mind?

    - by Jimmy C
    When working on a software project or a website, do you develop with localization in mind? By this I mean e.g. Externalizing all strings, including error messages. Not using images that contain text. Designing your UI with text expansion in mind. Using pseudo-translation to test your UI's early in the process. etc. On projects you work on, are these in the 'nice to have' category and let the L10N team worry about the rest, or do you have localization readiness built into your development process? I'm interested to hear how developers view localization in general.

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  • Is a Single Texture Cube Map Possible?

    - by smoth190
    I'm currently developing a test project to explore OpenGL 3 texturing abilities. I have a simple cube, made of 8 vertices and 36 indices. I want each of the cubes faces to have a different texture, so I devised this texture: I made it obvious which sections I want visible (I hope...). In Direct3D, I once made a skybox, and I used a cubemap. However, I had to split it into 6 different textures. This is annoying and hard to manage, it would be nice to have just one texture. Is this even possible? I read somewhere that I could do this by duplicating vertices, is that a good idea? Someone else said I could do it in the shader, but that also baffles me...

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