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  • PHP Code to Generate Simple Flowchart

    - by revbackup
    I am making a flowchart out the subjects in the curriculum of our school. a flowchart is generated through its preRequisite.... for example FIRST YEAR FIRST SEMESTER SUBJECTS ---- PREREQUISITE MATH 1 ---- NONE MATH 2 ---- NONE ENGL 1 ---- NONE SOCIO 1 ----- NONE POLSCI 1 ----- NONE FIRSTE YEAR SECOND SEMESTER SUBJECTS ---- PREREQUISITE MATH 3 ----- MATH 1 MATH 4 ----- MATH 2, MATH 1 ENGL 2 ----- ENGL 1 POLSCI 2 ----- POLSCI 1 So, I must print it this way, just using simple PHP but difficult Logic.: MATH1 -----> MATH3 -----> MATH4 MATH 2 ----->MATH 4 ENGL1 -----> ENGL 2 SOCIO 1 POLSCI 1 -----> POLSCI 2 Can anyone give me a good algorithm for this, because this is really difficult. I am planning to echo the results in an HTML table, and it makes it more complicated. Do you have suggestions how to solve this problem properly and display the results also properly???? Thank you in advance!

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  • Write number N in basis M

    - by VaioIsBorn
    I know how to do it mathematically, but i want it now to do it in c++ using some easy algorithm. Is is possible ? The question is that i need some methods/ideas for writing a number N in basis M, for ex. 14 in basis 3 = 2*(3^0) + 1*(3^1) + 1*(3^2) etc.

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  • Need a formula for calculating the tax portion of a total amount.

    - by pawz
    In Australia we have to advertise products with tax already added, so rather than say a product is $10 + $1 GST = $11, we normally work backwards and say "ok, total is $10, how much of that is GST ?" For example, for a $10 total, you do 10 * (1 /11) = 0.91, which is the tax component of the $10 total. My problem is I need calculate a formula for working out the taxable component when the tax rate is a variable. So far I've made this calculation although I'm not sure how correct an assertion it is: 10 * (1 / x) = 0.09 * (1 / y) where y = 10, x = 11 Basically i want to work out x on the left hand side when I know that the tax rate is 0.05 for example, which will give me a formula that I can use to calculate the taxable component of an total figure. I want a function into which I can plug in the total price and the tax rate, and get back the taxable component of the total price. I'd really appreciate the help with this as it really makes my head hurt ! :")

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  • Animation with Initial Velocity

    - by abustin
    I've been trying to solve this problem for a number of days now but I must be missing something. Known Variables: vi = Initial Velocity t = Animation Duration d = Distance The function I'm trying to create: D(t) = the current distance for a given time Using this information I want to be able to create a smooth animation curve with varying velocity (ease-in/ease-out). The animation must be able ease-in from an initial velocity. The animation must be exactly t seconds and must be travel exactly d units. The curve should lean towards the average velocity with acceleration occurring at the beginning and the end portions of the curve. I'm open to extra configuration variables. The best I've been able to come up with is something that doesn't factor in the initial velocity. I'm hoping someone smarter can help me out. ;) Thank you! p.s. I'm working with an ECMAScript variant

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  • Evaluating mathematical expressions in Python

    - by vander
    Hi, I want to tokenize a given mathematical expression into a binary tree like this: ((3 + 4 - 1) * 5 + 6 * -7) / 2 '/' / \ + 2 / \ * * / \ / \ - 5 6 -7 / \ + 1 / \ 3 4 Is there any pure Python way to do this? Like passing as a string to Python and then get back as a tree like mentioned above. Thanks.

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  • What is the difference between "someValuesFrom" and "allValuesFrom"?

    - by ahmed
    In descriptive logic, what is the difference between "someValuesFrom" and "allValuesFrom"? In other words, the difference between (limited existential quantification) and (value restriction). For example, consider this picture: I have used the photoshop because I can't write some symbols. Is there any way to simplify the concept of somevaluefrom and allvaluesfrom?

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  • How can I transform latitude and longitude to x,y in Java?

    - by hory.incpp
    Hello, I am working on a geographic project in Java. The input are coordinates : 24.4444 N etc Output: a PLAIN map (not round) showing the point of the coordinates. I don't know the algorithm to transform from coordinates to x,y on a JComponent, can somebody help me? The map looks like this: http://upload.wikimedia.org/wikipedia/commons/7/74/Mercator-projection.jpg Thank you

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  • Simple encryption - Sum of Hashes in C

    - by Dogbert
    I am attempting to demonstrate a simple proof of concept with respect to a vulnerability in a piece of code in a game written in C. Let's say that we want to validate a character login. The login is handled by the user choosing n items, (let's just assume n=5 for now) from a graphical menu. The items are all medieval themed: eg: _______________________________ | | | | | Bow | Sword | Staff | |-----------|-----------|-------| | Shield | Potion | Gold | |___________|___________|_______| The user must click on each item, then choose a number for each item. The validation algorithm then does the following: Determines which items were selected Drops each string to lowercase (ie: Bow becomes bow, etc) Calculates a simple string hash for each string (ie: `bow = b=2, o=15, w=23, sum = (2+15+23=40) Multiplies the hash by the value the user selected for the corresponding item; This new value is called the key Sums together the keys for each of the selected items; this is the final validation hash IMPORTANT: The validator will accept this hash, along with non-zero multiples of it (ie: if the final hash equals 1111, then 2222, 3333, 8888, etc are also valid). So, for example, let's say I select: Bow (1) Sword (2) Staff (10) Shield (1) Potion (6) The algorithm drops each of these strings to lowercase, calculates their string hashes, multiplies that hash by the number selected for each string, then sums these keys together. eg: Final_Validation_Hash = 1*HASH(Bow) + 2*HASH(Sword) + 10*HASH(Staff) + 1*HASH(Shield) + 6*HASH(Potion) By application of Euler's Method, I plan to demonstrate that these hashes are not unique, and want to devise a simple application to prove it. in my case, for 5 items, I would essentially be trying to calculate: (B)(y) = (A_1)(x_1) + (A_2)(x_2) + (A_3)(x_3) + (A_4)(x_4) + (A_5)(x_5) Where: B is arbitrary A_j are the selected coefficients/values for each string/category x_j are the hash values for each string/category y is the final validation hash (eg: 1111 above) B,y,A_j,x_j are all discrete-valued, positive, and non-zero (ie: natural numbers) Can someone either assist me in solving this problem or point me to a similar example (ie: code, worked out equations, etc)? I just need to solve the final step (ie: (B)(Y) = ...). Thank you all in advance.

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  • Can my loop be optimized any more? (C++)

    - by Sagekilla
    Below is one of my inner loops that's run several thousand times, with input sizes of 20 - 1000 or more. Is there anything I can do to help squeeze any more performance out of this? I'm not looking to move this code to something like using tree codes (Barnes-Hut), but towards optimizing the actual calculations happening inside, since the same calculations occur in the Barnes-Hut algorithm. Any help is appreciated! typedef double real; struct Particle { Vector pos, vel, acc, jerk; Vector oldPos, oldVel, oldAcc, oldJerk; real mass; }; class Vector { private: real vec[3]; public: // Operators defined here }; real Gravity::interact(Particle *p, size_t numParticles) { PROFILE_FUNC(); real tau_q = 1e300; for (size_t i = 0; i < numParticles; i++) { p[i].jerk = 0; p[i].acc = 0; } for (size_t i = 0; i < numParticles; i++) { for (size_t j = i+1; j < numParticles; j++) { Vector r = p[j].pos - p[i].pos; Vector v = p[j].vel - p[i].vel; real r2 = lengthsq(r); real v2 = lengthsq(v); // Calculate inverse of |r|^3 real r3i = Constants::G * pow(r2, -1.5); // da = r / |r|^3 // dj = (v / |r|^3 - 3 * (r . v) * r / |r|^5 Vector da = r * r3i; Vector dj = (v - r * (3 * dot(r, v) / r2)) * r3i; // Calculate new acceleration and jerk p[i].acc += da * p[j].mass; p[i].jerk += dj * p[j].mass; p[j].acc -= da * p[i].mass; p[j].jerk -= dj * p[i].mass; // Collision estimation // Metric 1) tau = |r|^2 / |a(j) - a(i)| // Metric 2) tau = |r|^4 / |v|^4 real mij = p[i].mass + p[j].mass; real tau_est_q1 = r2 / (lengthsq(da) * mij * mij); real tau_est_q2 = (r2*r2) / (v2*v2); if (tau_est_q1 < tau_q) tau_q = tau_est_q1; if (tau_est_q2 < tau_q) tau_q = tau_est_q2; } } return sqrt(sqrt(tau_q)); }

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  • Interview question: f(f(n)) == -n

    - by Hrvoje Prgeša
    A question I got on my last interview: Design a function f, such that: f(f(n)) == -n Where n is a 32 bit signed integer; you can't use complex numbers arithmetic. If you can't design such a function for the whole range of numbers, design it for the largest range possible. Any ideas?

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  • PHP Find Coordinates between two points

    - by Ozzy
    Hi all, simple question here. Lets say I have two points: point 1 x = 0 y = 0 point 2 x = 10 y = 10 How would i find out all the coordinates inbetween that programmatically, assuming there is a strait line between two points... so the above example would return: 0,0 1,1 2,2 3,3 ... 8,8 9,9 10,10 Thanks :)

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  • Linear regression confidence intervals in SQL

    - by Matt Howells
    I'm using some fairly straight-forward SQL code to calculate the coefficients of regression (intercept and slope) of some (x,y) data points, using least-squares. This gives me a nice best-fit line through the data. However we would like to be able to see the 95% and 5% confidence intervals for the line of best-fit (the curves below). What these mean is that the true line has 95% probability of being below the upper curve and 95% probability of being above the lower curve. How can I calculate these curves? I have already read wikipedia etc. and done some googling but I haven't found understandable mathematical equations to be able to calculate this. Edit: here is the essence of what I have right now. --sample data create table #lr (x real not null, y real not null) insert into #lr values (0,1) insert into #lr values (4,9) insert into #lr values (2,5) insert into #lr values (3,7) declare @slope real declare @intercept real --calculate slope and intercept select @slope = ((count(*) * sum(x*y)) - (sum(x)*sum(y)))/ ((count(*) * sum(Power(x,2)))-Power(Sum(x),2)), @intercept = avg(y) - ((count(*) * sum(x*y)) - (sum(x)*sum(y)))/ ((count(*) * sum(Power(x,2)))-Power(Sum(x),2)) * avg(x) from #lr Thank you in advance.

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  • Is there any sence in performing binary AND with a number where all bits are set to 1

    - by n535
    Greetings everybody. I have seen examples of such operations for so many times that i began to think that i am getting something wrong with binary arithmetics. Is there any sense to perform the following: byte value = someAnotherByteValue & 0xFF; I don't really understand this, because it does not change anything anyway. Thanks for help. P.S. I was trying to search for information both elsewhere and here, but unsuccessfully.

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  • Audio Detection in Matlab

    - by insane-36
    I am writing a matlab code that would be able to read the audio file and then compare it to the another audio and recognize if those audio are the voice of the same person. In both type of the audio, would have the same word utterance and the audio is about 1 minutes long. I have come to know that the approach of sliding windows using hamming window would work best on this approach but have a very little idea on this. The simple code to read an audio file and then display a portion of 10s is as below : [x,fs, nbits]= wavread('01-AudioTrack 01.wav'); subplot(211) plot(x) title('Entire Wave') smallRange = 1:100000; subplot(212) plot(smallRange,x(smallRange)) How do I make Hamming window each of 10ms in this case and what approaches should I take to deal with this problem ?

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  • Area of a irregular shape

    - by Naveen
    I have set of points which lies on the image. These set of points form a irregular closed shape. I need to find the area of this shape. Does any body which is the normal algorithm used for calculating the area ? Or is there any support available in libraries such as boost? I am using C++.

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  • FastVectorHighlighter.Net returning null on GetBestFragment

    - by Midhat
    Hi I have a large index, on which Highlighter.Net works fine, but FastVectorHighlighter returns null as a Best Fragment on Some documents. the searcher works fine. It is just the highlighter. The field has been indexed in the same manner for all documents, so I fail to understand Why it highlights some documents but not all. Using Lucene.Net 2.9.2, built from trunk rev942061

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  • OPTICS Clustering algorithm. How to get the best epsilon

    - by Marco Galassi
    I am implementing a project which needs to cluster geographical points. OPTICS algorithm seems to be a very nice solution. It needs just 2 parameters as input(MinPts and Epsilon), which are, respectively, the minimum number of points needed to consider them as a cluster, and the distance value used to compare if two points are in can be placed in same cluster. My problem is that, due to the extreme variety of the points, I can't set a fixed epsilon. Just look at the image below. The same points structure but in a different scale would result very different. Suppose to set MinPts=2 and epsilon = 1Km. On the left, the algorithm would create 2 clusters(red and blue), but on the right it would create one single cluster containing all of the points(red), but I would like to obtain 2 clusters even on the right. So my question is: is there any kind of way to calculate dynamically the epsilon value to get this result? Thank you very much and excuse my for my poor english. Marco

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  • Any implementations of graph st-ordering or ear-decomposition?

    - by chang
    I'm in the search for an implementation of an ear-decomposition algorithm (http://www.ics.uci.edu/~eppstein/junkyard/euler/ear.html). I examined networkx and didn't find one. Although the algorithm layout is vaguely in my mind, I'd like to see some reference implementation, too. I'm aware of Ulrik Brandes publication on a linear time Eager st-ordering algorithm, which results in an ear decomposition as a side product, if I understand correctly (it even includes pseudocode, which I'm trying to base my implementation on). Side problem: First step could be an st-ordering of a graph. Are there any implementations for st-ordering algorithms you know? Thanks for your input. I'd really like to contribute e.g. to networkx by implementing the ear-decomposition algorithm in python.

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