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  • How to compile and build fast in Visual studio 2010

    - by anirudha
    Sometime Project have included many thing with a project.suppose a ASP.NET MVC project maybe included Test project for the project you run or have some more project who attach to the current project. it's take a long time while project is going to debug the reason for that is because project have many subproject or attached project then compilation of all maybe goes long. the solution is that build and debug current project instead of all. it's same time on compilation in Visual studio. for configure build only current project you need to configure it in Visual studio. click on the button and select Configuration manager choose the project who you currently worked and unchecked all other. After that Visual studio debugging goes faster.

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  • Problem adding a ppa

    - by Roman Rdgz
    I want to install gcc compiler 4.7 to use c++11 features. I have looked on the internet for instructions, and I found in several websites these steps: sudo add-apt-repository ppa:Ubuntu-toolchain-r/test sudo apt-get update sudo apt-get install gcc-4.7 g++-4.7 The problem is that my console freezes when adding the ppa. At first I thought it was due to having an old Ubuntu version (11.04). So I have upgraded to 11.10 and then 12.04, and everything seems to work OK. But still having the same problem. Any help?

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  • C# : Parsing information out of a path

    - by mbcrump
    If you have a path for example: \\MyServer\MyFolderA\MyFolderB\MyFile.jpg and you need to parse out the filename, directory name or the directory parent name. You should use the fileinfo class instead of a regex expression or a string split. See the example code below:   Code Snippet using System; using System.IO;   class Test {     static void Main(string[] args)     {         string file = @"\\MyServer\MyFolderA\MyFolderB\MyFile.jpg";         FileInfo fi = new FileInfo(file);         Console.WriteLine(fi.Name);                  // Prints File.jpg         Console.WriteLine(fi.Directory.Name);        // Prints FolderB         Console.WriteLine(fi.Directory.Parent.Name); // Prints FolderA     } }

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  • Chrome Mobile: The Mobile Web Developers Toolkit (Part 2)

    Chrome Mobile: The Mobile Web Developers Toolkit (Part 2) Building for mobile web requires a different mindset than desktop web development, and a different set of tools. The tools we're used to using often aren't available or would take up too much screen real estate. And going back to the dark ages of tweak/save/deploy/test/repeat isn't exactly optimal, so what can we do? Thankfully there are a number of great options - from remote debugging to emulation, mobile browsers are offering more and more tools to make our lives easier. We'll take a look at a couple of tools that you can use today to make cross platform mobile web development easier and then peer into the crystal ball to see what tools may bring in the future. Join us for Part 2 - as we take a look at a some of the many tools to make testing the mobile web easier. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

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  • MVVM application architecture, where to put dependency injection configuration class, BusinessLayer and Common interfaces?

    - by gt.guybrush
    Planning my architecture for an MVVM application I come to this: MyApp.UI View MyApp.BusinessLayer ViewModel MyApp.DataAccessLayer RepositoryImplEF MyApp.DomainLayer DomainObject RepositoryInterface MyApp.Common Logging Security Utility (contains some reflection method used by many levels) CustomException MyApp.UnitTest I was inspired by Domain-driven-desing, test-driven-development and onion architecture but not sure to have done all well. I am not sure of a couple of things: where to put dependency injection configuration class? In the common project? where to put BusinessLayer interfaces? in Domain layer? where to put Common interfaces? in Domain layer? But Common in referenced from domain (for some reflection utilities and for DI if the response to 1. is yes) and circular reference isn't good

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  • $ON_USER returning root instead of $USER

    - by Nathanel Titane
    Hello everybody! With Natty coming out soon, I've been at work updating my deployment and self-config script to make my desktop on 11.04 run and look the way I want it to. One bummer is that dbus seems to have changed and does not permit, in the same manner Lucid and Maverick did, the authentication of the current user by terminal call using grep and cat. Ideally, to run the script, I would sudo -s and then launch it as # chmod +x install && ./install Instead of returning my user name.. it now returns root and applies changes to the root profile and aborts whenever paths do not correspond. Here is my script header: #!/bin/bash ON_USER=$(echo ~ | awk -F'/' '{ print $1 $2 $3 }' | sed 's/home//g') export $(grep -v "^#" ~/.dbus/session-bus/`cat /var/lib/dbus/machine-id`-0) if sudo -u $ON_USER test -z "$DBUS_SESSION_BUS_ADDRESS" ; then eval `sudo -u $ON_USER dbus-launch --sh-syntax --exit-with-session` fi RELEASE=$(lsb_release -cs) How could I make it return the actual user now that natty is coming? Thanks for the help

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  • Simple moving object jitters every couple of seconds [on hold]

    - by Liam
    I'm trying to get smooth movement in my game, right now every couple of seconds the moving square jitters. I'm using C++ with SDL2. I made a very simple project to test different methods so all that's happening is a box moves across the screen. Here's a pastebin of the code http://pastebin.com/7YxxSw0D Here's a link to a dropbox folder containing the 'game' https://www.dropbox.com/sh/0ygntl140qv8iv0/AABVuuk6khArOJmdBi1OaFlua?dl=0 Any input would be greatly appreciated, and let me know if you need any more info. Thanks!

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  • After 10.10 -> 11.04 upgrade, can only login via Classic (No Effects)

    - by Ryan P.
    Yesterday I upgraded from 10.10 to 11.04, everything seemed to go okay until immediately after login: the desktop goes into a "corrupted" looking state (similar to having too high resolution set). I can see some kind of movement by moving the mouse around/right clicking, and can enter text terminals via ctrl + alt + f1 It does this in both plain "Ubuntu" and "Ubuntu Classic", and only seems to login/startup properly with Ubuntu Classic (No Effects). I have checked my video card (Radeon X600) and run the unity support test which passes with all "yes" results (Unity supported: yes): /usr/lib/nux/unity_support_test -p I have tried re-installing my Ubuntu desktop: rm -rf .gnome .gnome2 .gconf .gconfd .metacity sudo apt-get remove ubuntu-desktop sudo apt-get install ubuntu-desktop With no success. I can workaround for now with Classic (No Effects), but I'd really like to find the root problem. Any suggestions on what else to try would be appreciated!

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  • Where should I put a method that returns a list of active entries of a table?

    - by darga33
    I have a class named GuestbookEntry that maps to the properties that are in the database table named "guestbook". Very simple! Originally, I had a static method named getActiveEntries() that retrieved an array of all GuestbookEntry objects. Each row in the guestbook table was an object that was added to that array. Then while learning how to properly design PHP classes, I learned some things: Static methods are not desirable. Separation of Concerns Single Responsibility Principle If the GuestbookEntry class should only be responsible for managing single guestbook entries then where should this getActiveEntries() method most properly go? Update: I am looking for an answer that complies with the SOLID acronym principles and allows for test-ability. That's why I want to stay away from static calls/standard functions. DAO, repository, ...? Please explain as though your explanation will be part of "Where to Locate FOR DUMMIES"... :-)

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  • Do I lose/gain performance for discarding pixels even if I don't use depth testing?

    - by Gajoo
    When I first searched for discard instruction, I've found experts saying using discard will result in performance drain. They said discarding pixels will break GPU's ability to use zBuffer properly because GPU have to first run Fragment shader for both objects to check if the one nearer to camera is discarded or not. For a 2D game I'm currently working on, I've disabled both depth-test and depth-write. I'm drawing all objects sorted by their depth and that's all, no need for GPU to do fancy things. now I'm wondering is it still bad if I discard pixels in my fragment shader?

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  • Ubuntu not mounted?

    - by z3matt
    In Live CD i went in the terminal and when i do 'sudo update-grub' it responds /usr/sbin/grub-probe: error: cannot find a device for / (is /dev mounted?). Here's the breakdown of my drive: sda1 - vfat - Windows 7: FAT32 sda2 - sda3 - nfs - Windows Vista/7: NTFS - Windows 7 sda3/Wubi: - sda4 - Grub2 sda5 - Ubuntu 12.04.1 LTS sda6 - sda7 - sda8 - BIOS Boot Partition Also at the top of the page it states : = No boot loader is installed in the MBR of /dev/sda Any and all help is appreciated and welcomed. When my computer boots, it goes into GRUB and has the options for Windows 7 and Windows Memory Test but no option for Ubuntu. I want to run a dual-boot through it.

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  • Take a single snaphot from a webcam with a delay

    - by cedivad
    I use gst-launch-0.10 v4l2src num-buffers=1 ! jpegenc ! filesink location=$HOME/Desktop/test.jpg to take snapshots. It works well. However in some light situation I need to drop some of the first frames the webcam outputs so that the webcam white balance doesn't provide me with an impossible to view image. Do you know how could I do that? With the GUI of cheese I can do it without any problem, but I need to automate this via CLI. Many thanks.

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  • How to get rid of multiple linux versions in grub boot menu

    - by Silver Light
    I've been using dual boot on my PC for some time now, to use Ubuntu along side with Windows 7. One very disturbing thing happens, when Ubuntu linux core gets updated (this happens once in a while). They are added as options to the grub menu so, my boot menu now looks like this: Ubuntu, with linux 2.6.35-27 generic Ubuntu, with linux 2.6.35-27 generic (recovery mode) Ubuntu, with linux 2.6.35-25 generic Ubuntu, with linux 2.6.35-25 generic (recovery mode) Ubuntu, with linux 2.6.35-24 generic Ubuntu, with linux 2.6.35-24 generic (recovery mode) Ubuntu, with linux 2.6.35-22 generic Ubuntu, with linux 2.6.35-22 generic (recovery mode) Memory test Windows 7 This gets very annoying, because I want to load windows by default, but after every update it shifts down and I have to go to grub config and change the default option. My question: How to get rid of older versions of linux in the grub menu and leave only the newest one?

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  • Visual Basic 2010 is here!

    It was a very exciting time this week, with the launch of Visual Studio 2010 and .NET 4. On April 12th, 5 launch events took place around the world in Beijing, Kuala Lumpur, Bangalore, London and Las Vegas. The video from Bob Muglias VS 2010 Launch keynote is now available on-demand. The agenda for day was VS 2010 sessions, including Windows Development, SharePoint and Office, Dev & Test Collaboration, and Project Management. Follow the Visual Studio 2010 Launch tag on Channel9 for more There...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • 12.04 - sound is laggy when running games through Wine

    - by orzechowskid
    Lenovo U400 Wine 1.5.5 Ubuntu 12.04 with all updates applied I'm experiencing severe (~500ms) audio lag in all games run in Wine. Portal 2, Half-Life, World of Goo, and Fallout are all exhibiting this problem. When I run winecfg though and click the "Test Sound" button at the bottom of the Audio tab, the sound effect appears to play immediately. So I'm not sure what's going on. I don't think it's a problem with PulseAudio by itself since totem videos and Youtube clips both play in perfect sync. Anyone have any ideas on where to start fixing this? thanks! (edit: I thought this was limited to Steam games but I installed a non-Steam game and I now see that's not the case. I get audio lag in other apps too.)

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  • How do I fix the Gparted message : Error while reading block at sector xxx ?

    - by Agmenor
    When I tried to move one of my partitions, I got some error messages. Here are some extracts: Move /dev/sda7 to the left 00:05:09 ( ERROR ) (...) check file system on /dev/sda7 for errors and (if possible) fix them 00:00:10 ( SUCCESS ) e2fsck -f -y -v /dev/sda7 (...) move file system to the left 00:04:52 ( ERROR ) perform read-only test 00:04:52 ( ERROR ) using internal algorithm read 114013242 sectors finding optimal blocksize (...) read 113357882 sectors using a blocksize of 1024 sectors 00:04:36 ( ERROR ) 22527034 of 113357882 read Error while reading block at sector 385849832 23182394 sectors read ( ERROR ) (...) libparted messages ( INFO ) Input/output error during read on /dev/sda What should I do to effectively move my partition?

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  • libstdc++-6.dll not found. [migrated]

    - by Molmasepic
    I have been working on a project(a game to be specific) and I feel that I should start over with different libraries. So when doing this I reinstalled Code::Blocks and setup my new libraries and includes. But as of now Im having a problem starting u[ my new project to test if all of the includes work. This problem is: libstdc++-6.dll was not found. At first i wondered if I could just find this file online, but its nowhere to be found(or at least the many places I have searched...) Soon after, I tried loading up my old project, and the same problem happened again(wierd... ._.) I was thinking its maybe my compiler, so I used my older compiler and it did the same thing! At this moment I held the problem off for tomorrow(which is today) So my question is: If anyone else had this problem, how would you solve it? Im using Code::Blocks with MinGW as the compiler on Windows Vista 32 bit.

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  • Why does this exported cube have too many vertices?

    - by Joewsh
    I'm trying to export md5mesh models. Just as a test I decided to export a simple cube (i.e. with 8 vertices). When I opened the .md5mesh file it lists the following: numverts 24 numtris 12 numweights 24 Obviously the number of triangles makes sense: 6 faces * 2 to triangulate = 12. The model only has one bone so again it even makes sense that there is one weight for each vertex. The question is though, why is the file listing 24 vertices? Is the problem the exporter or is this normal for md5mesh's? Is it something that you have to rectify when you come to parsing the file in engine? I don't want to be parsing or drawing duplicated vertices without reason. I'm guessing it's something to do with shading and normals. Is it a case of listing each vert 3 times, one for each facing normal?

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  • Is using build-in sorting considered cheating in practice tests?

    - by user10326
    I am using one of the practice online judges where a practice problem is asked and one submits the answer and gets back if it is accepted or not based on test inputs. My question is the following: In one of the practice tests, I needed to sort an array as part of the solution algorithm. If it matters the problem was: find 2 numbers in an array that add up to a specific target. As part of my algorithm I sorted the array, but to do that I used Java's quicksort and not implement sorting as part of the same method. To do that I had to do: java.util.Arrays.sort(array); Since I had to use the fully qualified name I am wondering if this is a kind of "cheating". (I mean perhaps an online judge does not expect this) Is it? In a formal interview (since these tests are practice for interview as I understand) would this be acceptable?

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  • Game Server on Windows Azure

    - by MrWiggels
    What do you guys think of using Windows Azure for deploying a custom built game server. It's being built in C#, and I want to get a few things down before stretching too far into the project. I like the idea of being scalable, but I also know that I will never get to the scale of anything to the scale of WOW, or something quite as big. It will just be an interesting journey to test something like this. So, will Windows Azure work for that, or is there any other services that can provide something like that?

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  • New Development Snapshot

    A fairly massive set of changes this time, mostly around .NET 4.0 suport and IKVM.Reflection fixes. Targetting .NET 4.0 Please note that the work isn't done yet (in particular, I haven't checked in all the changes required for the .NET 4.0 security model), but it is now possible to build assemblies with ikvmc that target and reference .NET 4.0 while running ikvmc on the .NET 2.0 runtime. C:\jikvmc test.class -nostdlib -lib:\windows\microsoft.net\framework\v4.0.30319 ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • About to graduage from good school without any progamming skills

    - by newprint
    Not sure if it is good place to ask this question, but found this section to be suitable. I am about to graduate from good school (in the US) with Computer Science degree, having good grades and high GPA. I have no freaking clue how to write a good program, how to properly test it... nada, zero. We were never been tough how to write software. Ye, sure the Comp. Architecture class is important, and I can tell you a lot about how MIPS processor works, and I can tell you about Binary Trees and Red-Black Trees and running time of operations in Big Oh, but it has nothing to do with programming in "real" life. For god sake, none of my classmates know how to use STLs or write templated code !!! To be honest, I found that many of my classes to be waste of time. What should I do ? How to step into real life and learn how to program ?

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  • My virtual server is created but it's not showing anything when I visit the site?

    - by web designer
    I have created a virtual sever as below for my site: I've specified the folder and domain name: And I created a master zone for the domain, and NS1 and NS2 has been set for the domain. everything seems good, but when I visit the domain I see the below page without some test files that I've put in the root(www directory): <VirtualHost *> DocumentRoot "/home/example.com/www" ServerName example.com <Directory "/home/example.com/www"> allow from all Options +Indexes </Directory> ServerAlias www.example.com </VirtualHost> What I'm doing' wrong?

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  • ClearTrace Supports SQL Server 2008 R2

    - by Bill Graziano
    It was a long time coming and I hope worth the wait.  If you have SQL Server 2008 R2 installed on the same box as ClearTrace and you download the latest ClearTrace build (36) you’ll be able to read SQL Server 2008 R2 traces.  I also fixed a bug handling very, very large SQL statements.  I encountered an INSERT statement that was 12MB in size.  It was storing XML in a database.  ClearTrace uses regular expressions to clean up the SQL it finds.  Running two dozen regular expressions over this 12MB string caused the application to crash.  In this build I’m just skipping any statement over 1MB.  I’ll do something a little nicer in the next build. (And if you don’t want to download ClearTrace you can test the online version at www.TraceTune.com)

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  • PHP URL Rewrite engine for small project

    - by Jens Törnell
    I use PHP. I want to setup a micro site as a prototype, where I can work with the frontend only, separated from any CMS. URL Rewrite I also want the URL rewrite to be correct, like http://www.test.com/products/tables/green/little-wood123/ Question(s) Is there any free class for URL rewriting? I searched but found none. If that is not the way to go, what framework is nice for this? It should be tiny, easy to use and support URL rewrite.

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