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  • use multiple views in an application

    - by Gaurav Arora
    Hi All, I am new to Iphone programming. So please don't mind if I ask some basic questions. :mad: I want to develop an application where the landing screen will be a login screen and after login application should display a new screen with the list of available categories. And on selecting any category a new screen should appear with the information related to the selected category. Basically I want to display different screens in the applications and my confusion is how can I make different screens with one .xib file? or should I use different .xib files for each screen. If I use different .xib files for each screen then how should I navigate to different screens. Please help in solving this confusion. Thanks in advance Gaurav

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  • No styles / images on asp.Net MVC 2 application

    - by xenolf
    Greetings i have a little problem with my ASP MVC application. On my local development server everything works just fine but when i try to publish the application to an IIS 7.0 server it just displays plain pages without any styles / markups / images. I put all those things in the /Content/ subfolder but when i try to access that folder on the production server it just returns me a 404 not found error. I set the IIS server up with .Net 4.0 and followed the deployment guide on here: http://www.asp.net/learn/mvc/tutorial-08-cs.aspx All views / controllers / classes seem to work just fine, the only thing which does not is the content subfolder and i cant see why. Anyone got a suggestion what i could have overlooked or does anyone know that problem?

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  • Can't resolve "UnauthorizedAccessException" with MVC 2 application running under IIS7

    - by Daniel Crenna
    We use MVC controllers that access System.File.IO in our application and they work fine in localhost (IIS 6.0-based Cassini). Deploying to IIS7, we have problems getting the controllers to work because they throw UnauthorizedAccessExceptions. We have done the following to try to resolve the issue: - Set NETWORK SERVICE and IUSR accounts to have permission on the files and folders in question - Ensured the App Pool is running under NETWORK SERVICE and loading the user profile - Application is running under full trust - We tried adding impersonation to web.config and giving NETWORK SERVICE write permissions Now, we alternate between getting UnauthorizedAccessException and an IIS7 404 page that suggests the routes are being ignored completely (for example we serve "/favicon.ico" via a controller when the physical file actually lives at /content/images/favicon.ico). We used ProcessMonitor to try to track down the issue but weren't successful.

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  • Asynchronous email processing in Java web application

    - by Denise
    Hi everyone, I would like to implement asynchronous email sending in my web application when users register for a new account. This is so that if there is a problem or delay in sending the email message (e.g. the mail server is down or the network connection to the mail server is slow) the user won't be kept waiting for the sending to complete. My web app is built using Spring and Hibernate's implementation of JPA. What would be the best and most reliable way for me to implement asynchronous email processing in this web application? I am thinking about persisting the email information in a database table which is then regularly polled by a Quartz (http://www.opensymphony.com/quartz/) scheduled job for updates and when it finds new unsent emails, it attempts to send them. Is this a reasonable way of implementing what I want? Thanks.

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  • Launching unknown activities from an android application.

    - by oscarello
    Hi, I want to make an android application that shows a listing of applications (downloaded from the android market) and launches the one that the user selects. From what I've read, I'd have to use intents like this: Intent intent = new Intent(); intent.setClassName(packageName, className); startActivity(intent); I just want to be able to launch the applications, not a specific activity that they could have. My question is: how could I launch these applications if I don't know their packageName or className? or maybe, how could I get to know their className and packageName, if it's a closed source application that I didn't develop. Thanks.

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  • How to find the physical path of a GSP file in a deployed grails application

    - by Deepak Mittal
    I need to find out the physical path of a grails GSP file. My requirement is that I want to create a new layout file at run-time and use that in the application. I have been able to achieve this without problem when the application runs on jetty (grails run-app), however, when I deploy the app on Jboss, the path at which the file needs to be created changes. So, ideally I would like to find out at runtime using some magical utility the path of a particular GSP (lets say main.gsp layout file) and I need to create my new layout in the same directory in which main.gsp reside. Any pointers? -Deepak

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  • Using Fluent NHibernate in commercial application

    - by Paja
    I want to use Fluent NHibernate in commercial desktop application, and I'm little concerned about the licensing. I've downloaded Fluent NHibernate precompiled binaries, and it contains this list of files: Antlr3.Runtime.dll Castle.Core.dll Castle.DynamicProxy2.dll FluentNHibernate.dll Iesi.Collections.dll log4net.dll NHibernate.dll NHibernate.ByteCode.Castle.dll I guess I will have to add all of these files to my Inno Setup script, which will install them on user's computer. But what should I do to comply to all of the licenses associated with each file? I'm sure I'm not the first who wants to use Fluent NHibernate in commercial application, so I hope I won't have to study each of the licenses. I'm not a lawyer.

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  • How to stop java application using a shell script

    - by Fernando Moyano
    I have a shell script, which is run under a opensuse linux, that starts a java application (under a jar), the script is: #!/bin/sh #export JAVA_HOME=/usr/local/java #PATH=/usr/local/java/bin:${PATH} #---------------------------------# # dynamically build the classpath # #---------------------------------# THE_CLASSPATH= for i in `ls ./lib/*.jar` do THE_CLASSPATH=${THE_CLASSPATH}:${i} done #---------------------------# # run the application # #---------------------------# java -server -Xms512M -Xmx1G -cp ".:${THE_CLASSPATH}" com.package.MyApp > myApp.out 2>&0 & This script is working fine. Now, what I want, is to write a script to kill gracefully this app, something that allows me to kill it with the -15 argument from Linux kill command. The problem, is that there will be many java applications running on this server, so I need to specifically kill this one. Any help? Thanks in advance, Fernando

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  • Generate HTML To PDF Control for the .NET application

    - by Karan
    Has anyone used any open source or paid .NET Control which does the conversion job from html to pdf file? At the moment, i am using Winnovative convertor control. But it has a performance limitation during the generation of bulk pages (like more than 1000) in the pdf. The limitation comes when we use bigger images in the html content. From last 4 months i've been working on the winnovative control and found plenty of major bugs in it. For a small application and usage. winnovative is good but not for the level where application will be used by thousands of clients. Please suggest.

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  • C# How to redirect assembly loading using application config file

    - by Adi barda
    Hi Guys, I have an assembly with few versions registered in the GAC. Now, I want one of my clients which uses this assembly (version 1.3) to point to the newest version (1.4) without opening the source and recompiling the client. I saw an article demonstrating a technique for doing so using the application config file (winform application) here is the config file content : <?xml version="1.0" encoding="utf-8" ?> <configuration xmlns:asm="urn:schemas-microsoft-com:asm.v1"> <runtime> <asm:assemblyBinding> as you can see, there is a binding redirect from version 1.3.0.0 to 1.4.0.0 for assembly named MyFacade. Now, there's only a Minor issue with this approach. It doesn't work :) I'm sure it's something with my code. Any suggestions? Thanks, Adi Barda

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  • Insert problem with Oracle using Nhibernate

    - by Orkun Balkanci
    There is a CLOB field we are trying to insert html content and sometimes we are getting an error as: ORA-01461: can bind a LONG value only for insert into a LONG column When i used nhibernate profiler and copy the query to Toad, it asked me to enter values for variables called "NBSP"! Is this means that nhibernate doesnt escape special chars? if so how can i tell it to escape special chars globally?

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  • Robotium Uniting Testing on an application having multiple processes

    - by warenix
    I have written an application running activities in multiple processes. I tried Robotium by creating a new test project set target package to my application. When I executed it, the test stopped with the following error message: Error in testDisplayBlackBox: java.lang.RuntimeException: Intent in process com.abc.def resolved to different process com.abc.def:mail: Intent { act=android.intent.action.MAIN flg=0x10000000 cmp=com.abc.def/com.abc.def.email.activity.Welcome } at android.app.Instrumentation.startActivitySync(Instrumentation.java:377) at android.test.InstrumentationTestCase.launchActivityWithIntent(InstrumentationTestCase.java:119) at android.test.InstrumentationTestCase.launchActivity(InstrumentationTestCase.java:97) at android.test.ActivityInstrumentationTestCase2.getActivity(ActivityInstrumentationTestCase2.java:104) at com.abc.def.test.TestApk.setUp(TestApk.java:31) at android.test.AndroidTestRunner.runTest(AndroidTestRunner.java:190) at android.test.AndroidTestRunner.runTest(AndroidTestRunner.java:175) at android.test.InstrumentationTestRunner.onStart(InstrumentationTestRunner.java:555) at android.app.Instrumentation$InstrumentationThread.run(Instrumentation.java:1584) Test results for InstrumentationTestRunner=.E Time: 0.027 FAILURES!!! Tests run: 1, Failures: 0, Errors: 1 Is it possible to have any workaround provided that I have source code in hand?

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  • Set the caret/cursor position to the end of the string value WPF textbox

    - by Zamboni
    I am try to set the caret/cursor position to the end of the string value in my WPF textbox when I open my window for the first time. I use the FocusManager to set the focus on my textbox when my window opens. Nothing seems to work. Any ideas? Note, I am using the MVVM pattern, and I included only a portion of the XAML from my code. <Window FocusManager.FocusedElement="{Binding ElementName=NumberOfDigits}" Height="400" Width="800"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition/> <RowDefinition/> </Grid.RowDefinitions> <TextBox Grid.Column="0" Grid.Row="0" x:Name="NumberOfDigits" IsReadOnly="{Binding Path=IsRunning, Mode=TwoWay}" VerticalContentAlignment="Center" Text="{Binding Path=Digits, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}"/> <Button Grid.Column="0" Grid.Row="1" Margin="10,0,10,0" IsDefault="True" Content="Start" Command="{Binding StartCommand}"/> </Grid> </Window>

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  • Add the path _vti_bin/Lists.asmx to an ASP.NET MVC 2 web application

    - by Philipp Schmid
    I am trying to add the path /_vti_bin/Lists.asmx to my ASP.NET MVC 2 web application. I am registering the route as follows: routes.IgnoreRoute("{resource}.asmx/{*pathInfo}"); routes.Add(new Route("_vti_bin/Lists.asmx", new ListsHandler())); where ListHandler is defined as: public sealed class ListsHandler : IRouteHandler { #region IRouteHandler Members public IHttpHandler GetHttpHandler(RequestContext requestContext) { throw new NotImplementedException(); } #endregion } But when I start the MVC application and try to navigate to http://localhost:8888/_vti_bin/Lists.asmx, I get an HTTP 404 error, rather than an exception raised. Is this even possible in MVC? Do I need to add an Lists.asmx ASPX web service file to my project in a particular place (I cannot create the _vti_bin folder in the Visual Studio project)?

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  • Application Context in Rails

    - by Sean McMains
    Rails comes with a handy session hash into which we can cram stuff to our heart's content. I would, however, like something like ASP's application context, which instead of sharing data only within a single session, will share it with all sessions in the same application. I'm writing a simple dashboard app, and would like to pull data every 5 minutes, rather than every 5 minutes for each session. I could, of course, store the cache update times in a database, but so far haven't needed to set up a database for this app, and would love to avoid that dependency if possible. So, is there any way to get (or simulate) this sort of thing? If there's no way to do it without a database, is there any kind of "fake" database engine that comes with Rails, runs in memory, but doesn't bother persisting data between restarts?

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  • Mediaplayer control issue in asp.net application

    - by Geetha
    Hi All, I am using the following code to use mediaplayer in asp.net application. Need: I have set showcontrol=false. I want to display the window after the completion of the song. Code: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="100" /> <param name="loop" value="false" /> </object>

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  • how to create simulator for web application for load test and stress test

    - by girish
    i m developing a web application but...now i need to create simulator for the same...that will be able to re-run the process that has been done on website... let's say i m developing a auction site where user's bid on product.... during these process the number of user's bid on the same product and at the end one user buy the product... now what i want is.. i want to record this process or any thing so that i can run the process for the same again so that i can test the load and the stress on web application and the database server.. Thank you.

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  • Microsoft.Biztalk.explorerom.dll reference in asp.net application resulting system.nullreferenceexce

    - by sheetal.oza
    Hi, I have a asp.net application in order to start/stop applications and ports of Biztalk server 2006 r2. I have used "Microsoft.Biztalk.explorerom.dll (C:/Program Files/Biztalk Server 2006/Developer tool) " to achieve this. This is working fine on development machine since biz talk server is installed on local machine. But in the production environment (asp.net web server ,windows 2003 and iis 6.0)...this give System.nullreferenceexception (object reference not set..) at BtsCatalogExplorer explorer = (BtsCatalogExplorer)myGroup.CreateInstance(typeof(BtsCatalogExplorer)) my biztalk server and sql server are on two different box. In my setup (asp.net web application)..adding Microsoft.Biztalk.explorerom.dll and Microsoft.Biztalk.Applicationdeployment.engine.dll to GAC. But still no luck. Do i need to install biz talk server on my local machine even though I am connecting to different biz talk server?? And help is appreciated...

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  • App submitted to Amazon AppStore is both "Status: Incomplete" and "Cannot edit application while in review"

    - by Nicolas Raoul
    Yesterday I submitted my application to the Amazon AppStore. I did not upload a video, because I haven't made one and it seemed optional, because I was able to submit the app without one. Today I checked the app's status, it says "Status: Incomplete (Missing Multimedia)" with a link to the multimedia section whose video field says "Video < none uploaded ". So I made a video, but I can not add it because it says "Cannot edit application while in review." I used the "Feeback" link to send a message to Amazon, I might even get a reply, but do anyone already know a solution to this problem?

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  • C++ - Conway's Game of Life & Stepping Backwards

    - by Gabe
    I was able to create a version Conway's Game of Life that either stepped forward each click, or just ran forward using a timer. (I'm doing this using Qt.) Now, I need to be able to save all previous game grids, so that I can step backwards by clicking a button. I'm trying to use a stack, and it seems like I'm pushing the old gridcells onto the stack correctly. But when I run it in QT, the grids don't change when I click BACK. I've tried different things for the last three hours, to no avail. Any ideas? gridwindow.cpp - My problem should be in here somewhere. Probably the handleBack() func. #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { isRunning = false; QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Pauses timer before clearing. connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); // Connects to clear function to make all cells DEAD/white. buttonRow->addWidget(clearButton); // Forward Button - Steps one step forward. QPushButton *forwardButton = new QPushButton("FORWARD"); forwardButton->setFixedSize(100,25); connect(forwardButton, SIGNAL(clicked()), this, SLOT(handleForward())); // Signals to handleForward function.. buttonRow->addWidget(forwardButton); // Back Button - Steps one step backward. QPushButton *backButton = new QPushButton("BACK"); backButton->setFixedSize(100,25); connect(backButton, SIGNAL(clicked()), this, SLOT(handleBack())); // Signals to handleBack funciton. buttonRow->addWidget(backButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Deletes current timer if there is one. Then restarts everything. connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); // Signals to handleStart function. buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Signals to pause function which pauses timer. buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); // Signals the quit slot which ends the program. buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) // Loops through the rows'columns' cells. { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { isRunning = true; // It is running. Sets isRunning to true. this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { if(isRunning) // If it is running... this->timer->stop(); // Stops the timer. isRunning = false; // Set to false. } void GridWindow::handleForward() { if(isRunning); // If it's running, do nothing. else timerFired(); // It not running, step forward one step. } void GridWindow::handleBack() { std::vector<std::vector<GridCell*> > cells2; if(isRunning); // If it's running, do nothing. else if(backStack.empty()) cout << "EMPTYYY" << endl; else { cells2 = backStack.peek(); for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } cout << "PRE=POP" << endl; backStack.pop(); cout << "OYYYY" << endl; } } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } /* TimerFired function: 1) 2D-Vector cells2 is declared. 2) cells2 is initliazed with loops/push_backs so that all its cells are DEAD. 3) We loop through cells, and count the number of LIVE neighbors next to a given cell. --> Depending on how many cells are living, we choose if the cell should be LIVE or DEAD in the next simulation, according to the rules. -----> We save the cell type in cell2 at the same indice (the same row and column cell in cells2). 4) After check all the cells (and save the next round values in cells 2), we set cells's gridcells equal to cells2 gridcells. --> This causes the cells to be redrawn with cells2 types (white or black). */ void GridWindow::timerFired() { backStack.push(cells); std::vector<std::vector<GridCell*> > cells2; // Holds new values for 2D vector. These are the next simulation round of cell types. for(unsigned int i = 0; i < cells.size(); i++) // Loop through the rows of cells2. (Same size as cells' rows.) { vector<GridCell*> row; // Creates Gridcell* vector to push_back into cells2. cells2.push_back(row); // Pushes back row vectors into cells2. for(unsigned int j = 0; j < cells[i].size(); j++) // Loop through the columns (the cells in each row). { GridCell *cell = new GridCell(); // Creates new GridCell. cell->setType(DEAD); // Sets cell type to DEAD/white. cells2.at(i).push_back(cell); // Pushes back the DEAD cell into cells2. } // This makes a gridwindow the same size as cells with all DEAD cells. } for (unsigned int m = 0; m < cells.size(); m++) // Loop through cells' rows. { for (unsigned int n = 0; n < cells.at(m).size(); n++) // Loop through cells' columns. { unsigned int neighbors = 0; // Counter for number of LIVE neighbors for a given cell. // We know check all different variations of cells[i][j] to count the number of living neighbors for each cell. // We check m > 0 and/or n > 0 to make sure we don't access negative indexes (ex: cells[-1][0].) // We check m < size to make sure we don't try to access rows out of the vector (ex: row 5, if only 4 rows). // We check n < row size to make sure we don't access column item out of the vector (ex: 10th item in a column of only 9 items). // If we find that the Type = 1 (it is LIVE), then we add 1 to the neighbor. // Else - we add nothing to the neighbor counter. // Neighbor is the number of LIVE cells next to the current cell. if(m > 0 && n > 0) { if (cells[m-1][n-1]->getType() == 1) neighbors += 1; } if(m > 0) { if (cells[m-1][n]->getType() == 1) neighbors += 1; if(n < (cells.at(m).size() - 1)) { if (cells[m-1][n+1]->getType() == 1) neighbors += 1; } } if(n > 0) { if (cells[m][n-1]->getType() == 1) neighbors += 1; if(m < (cells.size() - 1)) { if (cells[m+1][n-1]->getType() == 1) neighbors += 1; } } if(n < (cells.at(m).size() - 1)) { if (cells[m][n+1]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1)) { if (cells[m+1][n]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1) && n < (cells.at(m).size() - 1)) { if (cells[m+1][n+1]->getType() == 1) neighbors += 1; } // Done checking number of neighbors for cells[m][n] // Now we change cells2 if it should switch in the next simulation step. // cells2 holds the values of what cells should be on the next iteration of the game. // We can't change cells right now, or it would through off our other cell values. // Apply game rules to cells: Create new, updated grid with the roundtwo vector. // Note - LIVE is 1; DEAD is 0. if (cells[m][n]->getType() == 1 && neighbors < 2) // If cell is LIVE and has less than 2 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && neighbors > 3) // If cell is LIVE and has more than 3 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && (neighbors == 2 || neighbors == 3)) // If cell is LIVE and has 2 or 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); else if (cells[m][n]->getType() == 0 && neighbors == 3) // If cell is DEAD and has 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); } } // Now we've gone through all of cells, and saved the new values in cells2. // Now we loop through cells and set all the cells' types to those of cells2. for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } } stack.h - Here's my stack. #ifndef STACK_H_ #define STACK_H_ #include <iostream> #include "node.h" template <typename T> class Stack { private: Node<T>* top; int listSize; public: Stack(); int size() const; bool empty() const; void push(const T& value); void pop(); T& peek() const; }; template <typename T> Stack<T>::Stack() : top(NULL) { listSize = 0; } template <typename T> int Stack<T>::size() const { return listSize; } template <typename T> bool Stack<T>::empty() const { if(listSize == 0) return true; else return false; } template <typename T> void Stack<T>::push(const T& value) { Node<T>* newOne = new Node<T>(value); newOne->next = top; top = newOne; listSize++; } template <typename T> void Stack<T>::pop() { Node<T>* oldT = top; top = top->next; delete oldT; listSize--; } template <typename T> T& Stack<T>::peek() const { return top->data; // Returns data in top item. } #endif gridcell.cpp - Gridcell implementation #include <iostream> #include "gridcell.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); // Sets type and redraws cell. } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } Thanks a lot. Let me know if you need anything else.

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