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  • Movement prediction for non-shooters

    - by ShadowChaser
    I'm working on an isometric (2D) game with moderate-scale multiplayer - 20-30 players. I've had some difficulty getting a good movement prediction implementation in place. Right now, clients are authoritative for their own position. The server performs validation and broad-scale cheat detection, and I fully realize that the system will never be fully robust against cheating. However, the performance and implementation tradeoffs work well for me right now. Given that I'm dealing with sprite graphics, the game has 8 defined directions rather than free movement. Whenever the player changes their direction or speed (walk, run, stop), a "true" 3D velocity is set on the entity and a packet it sent to the server with the new movement state. In addition, every 250ms additional packets are transmitted with the player's current position for state updates on the server as well as for client prediction. After the server validates the packet, it gets automatically distributed to all of the other "nearby" players. Client-side, all entities with non-zero velocity (ie/ moving entities) are tracked and updated by a rudimentary "physics" system - basically nothing more than changing the position by the velocity according to the elapsed time slice (40ms or so). What I'm struggling with is how to implement clean movement prediction. I have the nagging suspicion that I've made a design mistake somewhere. I've been over the Unreal, Half-life, and all other movement prediction/lag compensation articles I could find, but they all seam geared toward shooters: "Don't send each control change, send updates every 120ms, server is authoritative, client predicts, etc". Unfortunately, that style of design won't work well for me - there's no 3D environment so each individual state change is important. 1) Most of the samples I saw tightly couple movement prediction right into the entities themselves. For example, storing the previous state along with the current state. I'd like to avoid that and keep entities with their "current state" only. Is there a better way to handle this? 2) What should happen when the player stops? I can't interpolate to the correct position, since they might need to walk backwards or another strange direction if their position is too far ahead. 3) What should happen when entities collide? If the current player collides with something, the answer is simple - just stop the player from moving. But what happens if two entities take up the same space on the server? What if the local prediction causes a remote entity to collide with the player or another entity - do I stop them as well? If the prediction had the misfortune of sticking them in front of a wall that the player has gone around, the prediction will never be able to compensate and once the error gets to high the entity will snap to the new position.

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  • Change A-Record in Hetzner Konsoleh

    - by Charles
    I am a Hetzner level 19 shared hosting client and would like to change the A-record for my domain. When I log in to konsoleh, I see which IP-address it points to at the moment, but not where I can change it. Does anyone know how to do it? Thanks! Solution I called Hetzner support. It was because I had to log in with my client id, not with my domain. Then I could just click on the A-record and edit it.

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  • How do I justify upgrading to Windows Server 2008?

    - by thebunk
    We're just about to start a new greenfield project - it's a highly functional web application using ASP.NET MVC3, SQL Server etc. We're also going to be using Windows Workflow Foundation for the first time. Our client only wants to use his existing Windows Server 2003 web servers. My main issue (other than it is 8 years old) is that we don't much experierence of WWF development, but understand that using AppFabric (Server 2008 only) will improve WWF development. It's a significant cost to the client, as we need fail-over servers and a UAT environment as well. Am I correct in my understanding, and what methodologies can I use to justify the cost of upgrading?

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  • share folder in server torrent daemon like in DC(Direct Connect )

    - by alex_bubuker
    So my question: is it possible to share on a server torrent daemon/application a whole folder with films? I had expirience with DC(Direct Connect) applications and it worked well. I selected folder and exec command share == other people stared to download files from my computer. In my expirience with torrent application you should first create torrent file and then people can download file from you. So is there any torrent client/plugin for torrent client that DC-like behaviour become possible? If it is possible at all ... Thank you

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  • Alternatives to using cookies?

    - by theclueless1
    Whate are alternatives to using cookies/client-side storage for a PHP/MySQL based site on Apache. Scenario/Requirements: I want to try using some anti-bot code to prevent specific scrapers etc. from accessing the site. I would like to run this code before launching the rest of the site (before DB access etc.). I don't want to constantly run the same code on every page-load after a visitor has passed the initial check. I'd like to avoid the use of Cookies/Client side storage if at all possible. The only solution I can currently think of is to write files to the server based on the visitors IP/UA, or to write a list of them to a single file. Yet this has the limitation of multiple users through a proxy/same connection, etc ... So, any ideas/suggestions? Or am I simply over working the issue?

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  • Why can't Java/C# implement RAII?

    - by mike30
    Question: Why can't Java/C# implement RAII? Clarification: I am aware the garbage collector is not deterministic. So with the current language features it is not possible for an object's Dispose() method to be called automatically on scope exit. But could such a deterministic feature be added? My understanding: I feel an implementation of RAII must satisfy two requirements: 1. The lifetime of a resource must be bound to a scope. 2. Implicit. The freeing of the resource must happen without an explicit statement by the programmer. Analogous to a garbage collector freeing memory without an explicit statement. The "implicitness" only needs to occur at point of use of the class. The class library creator must of course explicitly implement a destructor or Dispose() method. Java/C# satisfy point 1. In C# a resource implementing IDisposable can be bound to a "using" scope: void test() { using(Resource r = new Resource()) { r.foo(); }//resource released on scope exit } This does not satisfy point 2. The programmer must explicitly tie the object to a special "using" scope. Programmers can (and do) forget to explicitly tie the resource to a scope, creating a leak. In fact the "using" blocks are converted to try-finally-dispose() code by the compiler. It has the same explicit nature of the try-finally-dispose() pattern. Without an implicit release, the hook to a scope is syntactic sugar. void test() { //Programmer forgot (or was not aware of the need) to explicitly //bind Resource to a scope. Resource r = new Resource(); r.foo(); }//resource leaked!!! I think it is worth creating a language feature in Java/C# allowing special objects that are hooked to the stack via a smart-pointer. The feature would allow you to flag a class as scope-bound, so that it always is created with a hook to the stack. There could be a options for different for different types of smart pointers. class Resource - ScopeBound { /* class details */ void Dispose() { //free resource } } void test() { //class Resource was flagged as ScopeBound so the tie to the stack is implicit. Resource r = new Resource(); //r is a smart-pointer r.foo(); }//resource released on scope exit. I think implicitness is "worth it". Just as the implicitness of garbage collection is "worth it". Explicit using blocks are refreshing on the eyes, but offer no semantic advantage over try-finally-dispose(). Is it impractical to implement such a feature into the Java/C# languages? Could it be introduced without breaking old code?

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  • Mouse not clicking properly

    - by RamoneDexter
    Okay guys, here's a tricky one. I'm running 10.10 on my pc but i've had this issue for some time now.I'm having strange issues with the mouse. What happens is when I get into Ubuntu, I can click anything, but as soon as I click something to open a window, run a program, I can no longer click anything EXCEPT the last thing I clicked. When I right click the last thing I clicked, it allows me to click everything normally, but only until I open something new. So for example I'll click the email icon on docky to open up my email client, which opens but is unresponsive until I right click docky. Then if I open an attatchment, I must also right click the MENU bar on my email client. Sometimes it also works if I simply right click on the newly opened window. I have tried this mith mutiple mice and still the same issue.

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  • Extended Events demos on Microsoft Virtual Academy

    - by extended_events
    I had an opportunity recently to contribute a presentation to the Microsoft Virtual Academy as part of the Mission Critical Confidence using SQL Server 2012 course offering. The MVA offers you a myriad of free training opportunities, so I encourage anyone who is interested in expanding your knowledge to take advantage of this offering. For those of you who don’t want to invest the time to go through the whole course, you can access my presentation here. I cover the following topics: Integration of Extended Events into AlwaysOn troubleshooting. Troubleshooting Login failures using client/server correlation. Troubleshooting query performance issues using client/server correlation. I’m not sure how long content is made available on MVA, I got the impression that it would be removed as some point in the future, but should be there for at lease several months. - Mike

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  • Java EE 7 support in NetBeans 7.3.1

    - by arungupta
    NetBeans IDE provide tools, templates, and samples for building Java EE 7 applications. NetBeans 7.3.1 specifically added support for the features mentioned below: Support for creating Java EE 7 projects using Maven and Ant Develop, Deploy, and Debug using GlassFish 4 Bundled Java EE 7 javadocs CDI is enabled by default for new Java EE 7 projects (CDI 1.1) Create database scripts from Entity Classes (JPA 2.1) Java Persistence Query Language (JPQL) testing tool (JPA 2.1) RESTful Java client creation using JAX-RS 2.0 Client APIs (JAX-RS 2.0) New templates for JAX-RS 2 Filter and Interceptor (JAX-RS 2.0) New templates for WebSocket endpoints (WebSocket 1.0) JMS messages are sent using JMS 2 simplified API (JMS 2.0) Pass-through attributes are supported during Facelet page editing (JSF 2.2) Resource Library Contracts(JSF 2.2) @FlowScoped beans from editor and wizards (JSF 2.2) Support for EL 3.0 syntax in editor (EL 3.0) JSON APIs can be used with code completion (JSON 1.0) A comprehensive list of features added in this release is available in NetBeans 7.3.1 New and Noteworthy. Watch the screencast below to get a quick overview of the features and capabilities: Download Netbeans 7.3.1 and start playing with Java EE 7!

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  • Transfer a ssh session between the same physical devices from one network to another

    - by Vivek V K
    My server has 2 IP addresses via two networks. Due to some restrictions,my client will be able to access only one of the network at a time. Hence, I want a way to transfer a live ssh session with all the open applications seamlessly from one network to another. The physical devices (client and the server) are the same. What changes is the network through which it connects. can this be done? Thanks!

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  • Why not write all tests at once when doing TDD? [closed]

    - by RichK
    Possible Duplicate: Why not write all tests at once when doing TDD? The Red - Green - Refactor cycle for TDD is well established and accepted. We write one failing unit test and make it pass as simply as possible. What are the benefits to this approach over writing many failing unit tests for a class and make them all pass in one go. The test suite still protects you against writing incorrect code or making mistakes in the refactoring stage, and code coverage should be just as high, so what's the harm? Sometimes it's easier to write all the tests first as a form of 'brain dump' to quickly write down all the expected behavior in one go.

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  • Syncing Files between workgroup server and Ubuntu workstation

    - by dotdawtdaught
    Recently I have decided that I can't make Windows 8 my primary OS on my laptop as it is just too cumbersome to deal with. I am made the switch to Ubuntu and so far so good. Using Windows I have been able to cache folders on my workgroup server using a feature called "Client Side Cache" that allows me to take a copy of my personal files offline while I am in the field, then later I when I return any changes get pushed up to the server and my local cache is refreshed. This feature is completely client driven although characteristics of it (who and what can be cached, and if caching is automatic) can be controlled via a policy assigned as part of a directory membership. Can anyone suggest a linux replacement for this feature? Is there a better way of handling this?

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  • Do you enjoy 'Unit testing' ? [closed]

    - by jibin
    Possible Duplicate: How have you made unit testing more enjoyable ? i mean we all are developers & we love coding.I love learning new stuff(languages, frameworks, even new domains like mobile/Tablet development). But Testing ? As a newbie to the corporate environment,I just can't digest it.(We follow 'write-then-manually-test pattern').is it unit testing ?.Usually a single developer handles a module(From design to code & unit testing).So is it practical ? Somebody tell me how to make unit testing fun ? Or just How to do it properly?Do we try all possibilities manually.Say unit test for a webpage with lot of 'javascript validations'. PS:projects are all web applications.

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  • Can exim be configured to send all emails externally?

    - by Tom Brossman
    How do I configure exim4 to route all emails via a third-party SMTP server when the sender's domain, recipient's domain, and server hostname all match? I followed this great answer and have exim4 sending emails to addresses at other domains tested and working from an Ubuntu server. My only issue is that emails where both the sender and recipient share the same domain as the server hostname, they never leave the server (and this is the expected behavior). For example, sending from [email protected] -- [email protected] works fine, but sending from [email protected] -- [email protected] just routes the mail locally to /var/mail/account2, without passing through the third-party SMTP server. I'm using Google Apps at my own domain and want to send emails from [email protected] to [email protected] from a machine with the hostname example.com. I want to route them through Google's SMTP server so I see them in my other email clients. Is this possible? Very similar questions (but for postfix) here and here.

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  • Suddenly my server reject all Post Requests

    - by Sharen Eayrs
    just go to meet-romance.com/test.htm The script there is simple. A form with a button <form action="test.htm" method="post"> <input name="Button1" type="submit" value="button" /> </form> It doesn't work. Press the button in firefox and I got connection reset thingy. I wonder why. It happens since yesterday. I have emigrated all domains that requires post requests somewhere else. I suppose a reset of server would fix that only to happen again some other time. So I wonder if anyone has a clue of why. All domains that require post have been moved to another server.

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  • How to have a PHP web site that can play videos offline?

    - by greco
    Our client asked to implement a system with web technologies and the basic functionalities of: We have 3 users: Admin, User, Visitor. provide videos with an indexing system. Videos and other info about them are uploaded from an admin panel. Users can make playlists, add extra info to videos etc. Visitors watch playlists, videos, track their progress etc. This are some of the very basic functionalities of the system, just to get an idea. So we agreed it's a saas project and we started with php,symphony,jquery,requireJS etc. Now our client says that he wants the user and visitor part has to be accessible offline only. He says the user can download the videos and software, and continue offline. What are your suggestions on this? Provide the ability for the user to download a local server, or another way?

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  • Domain held at one registry, need to redirect to subdomain on my own hosting provider

    - by Glinkot
    Hi, There are lots of questions around this general area, but I haven't seen one that exactly mirrors what I'd like to know. It's per the title really. My understanding (and what I'm told by my host) is the easiest thing is just to get the transfer key and bring the DNS across to my own hosting provider. Also I'm told by my host this doesn't affect the client's ownership of the domain itself. Basically, I have a subdomain setup with the site (this has the same IP address as the top level domain). So presumably just giving the other registrar that IP address will only refer it only to the TLD rather than the subdomain. What's the easiest way to achieve this? It's an asp.net site, I don't have a hosted directory on the client's account where I can code a redirect. Thanks all Mark

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  • C# Image Download

    - by Nouman Zakir
    A C# class that makes it easier to download images from the web. Use the following code in your program to download image files such as JPG, GIF, PNG, etc from the internet using WebClient class. using System;using System.Drawing;using System.Drawing.Imaging;using System.IO;using System.Net;public class DownloadImage { private string imageUrl; private Bitmap bitmap; public DownloadImage(string imageUrl) { this.imageUrl = imageUrl; } public void Download() { try { WebClient client = new WebClient(); Stream stream = client.OpenRead(imageUrl); bitmap = new Bitmap(stream); stream.Flush(); stream.Close(); } catch (Exception e) { Console.WriteLine(e.Message); } } public Bitmap GetImage() { return bitmap; } public void SaveImage(string filename, ImageFormat format) { if (bitmap != null) { bitmap.Save(filename, format); } }}

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  • Calling a parameterized javascript function from php [migrated]

    - by Ginger
    I need to call a javascript function from php, by passing a value in php variable. My code goes like this: echo '<tr class="trlight"><td onclick="callVehicle('.$qry_vehicleid.');"><label>Call Vehicle</label>&nbsp;</td></tr>'; And in javascript file I try to execute the following code: function callVehicle(vid) { alert('Call '+vid); document.getElementById("SearchResult").style.visibility="hidden"; } and an error test is not defined occurs. test is the value that I assigned to variable $qry_vehicleid. Can someone please point out what the mistake is?

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  • Validation and Verification explanation (Boehm) - I cannot understand its point

    - by user970696
    Hopefully my last thread about V&V as I found the B.Boehm is text which I just do not understand well (likely my technical English is not that good). http://csse.usc.edu/csse/TECHRPTS/1979/usccse79-501/usccse79-501.pdf Basically he says that verification is about checking that products derived from requirements baseline must correspond to it and that deviation leads only to changes in these derived products (design, code). But he says it begins with design and ends with acceptance tests (you can check the V model inside). The thing is, I have accepted ISO12207 in terms of all testing is validation, yet it does not make any sense here. In order to be sure the product complies with requirements (acceptance test) I need to test it. Also it says that validation problems means that requirements are bad and needs to be changed - which does not happen with testing that testers do, who just checks correspondence with requirements.

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  • Unit testing multiple conditions in an IF statement

    - by bwalk2895
    I have a chunk of code that looks something like this: function bool PassesBusinessRules() { bool meetsBusinessRules = false; if (PassesBusinessRule1 && PassesBusinessRule2 && PassesBusinessRule3) { meetsBusinessRules= true; } return meetsBusinessRules; } I believe there should be four unit tests for this particular function. Three to test each of the conditions in the if statement and ensure it returns false. And another test that makes sure the function returns true. Question: Should there actually be ten unit tests instead? Nine that checks each of the possible failure paths. IE: False False False False False True False True False And so on for each possible combination. I think that is overkill, but some of the other members on my team do not. The way I look at it is if BusinessRule1 fails then it should always return false, it doesn't matter if it was checked first or last.

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  • rotating an object on an arc

    - by gardian06
    I am trying to get a turret to rotate on an arc, and have hit a wall. I have 8 possible starting orientations for the turrets, and want them to rotate on a 90 degree arc. I currently take the starting rotation of the turret, and then from that derive the positive, and negative boundary of the arc. because of engine restrictions (Unity) I have to do all of my tests against a value which is between [0,360], and due to numerical precision issues I can not test against specific values. I would like to write a general test without having to go in, and jury rig cases //my current test is: // member variables public float negBound; public float posBound; // found in Start() function (called immediately after construction) // eulerAngles.y is the the degree measure of the starting y rotation negBound = transform.eulerAngles.y-45; posBound = transform.eulerAngles.y+45; // insure that values are within bounds if(negBound<0){ negBound+=360; }else if(posBound>360){ posBound-=360; } // called from Update() when target not in firing line void Rotate(){ // controlls what direction if(transform.eulerAngles.y>posBound){ dir = -1; } else if(transform.eulerAngles.y < negBound){ dir = 1; } // rotate object } follows is a table of values for my different cases (please excuse my force formatting) read as base is the starting rotation of the turret, neg is the negative boundry, pos is the positive boundry, range is the acceptable range of values, and works is if it performs as expected with the current code. |base-|-neg-|-pos--|----------range-----------|-works-| |---0---|-315-|--45--|-315-0,0-45----------|----------| |--45--|---0---|--90--|-0-45,54-90----------|----x----| |-135-|---90--|-180-|-90-135,135-180---|----x----| |-180-|--135-|-225-|-135-180,180-225-|----x----| |-225-|--180-|-270-|-180-225,225-270-|----x----| |-270-|--225-|-315-|-225-270,270-315-|----------| |-315-|--270-|---0---|--270-315,315-0---|----------| I will need to do all tests from derived, or stored values, but can not figure out how to get all of my cases to work simultaneously. //I attempted to concatenate the 2 tests: if((transform.eulerAngles.y>posBound)&&(transform.eulerAngles.y < negBound)){ dir *= -1; } this caused only the first case to be successful // I attempted to store a opposite value, and do a void Rotate(){ // controlls what direction if((transform.eulerAngles.y > posBound)&&(transform.eulerAngles.y<oposite)){ dir = -1; } else if((transform.eulerAngles.y < negBound)&&(transform.eulerAngles.y>oposite)){ dir = 1; } // rotate object } this causes the opposite situation as indicated on the table. What am I missing here?

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  • Is it illegal to forward copyrighted content? [closed]

    - by Mike
    Ok, this may be a strange question, but let's start: If I illegally download a movie (for example...) from a HTTP Web Server, there are many routers between me and the Web Server which are forwarding the data to my PC. As I understand, the owners of the routers are not legally responsible for the data they forward (please correct if I'm wrong). What if I would install a client of a peer-to-peer network on my PC and this client (peer) would forward copyrighted content received from peers to other peers? Hope someone understand what I mean ;-) Any answer or comment would be highly appreciated. Mike Update 1: I'm asking this question because I want to develop a p2p-application and try to figure out how to prevent illegal content sharing/distribution (if forwarding content is really illegal...) Update 2: What if the data forwarded by my peer is encrypted, so I'm technically not able to read and check it?

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