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  • Physics-based dynamic audio generation in games

    - by alexc
    I wonder if it is possible to generate audio dynamically without any (!) audio assets, using pure mathematics/physics and some input values like material properties and spatial distribution of content in scene space. What I have in mind is something like a scene, with concrete floor, wooden table and glass on it. Now let's assume force pushes the glass towards the edge of table and then the glass falls onto the floor and shatters. The near-realistic glass destruction itself would be possible using voxels and good physics engine, but what about the sound the glass makes while shattering? I believe there is a way to generate that sound, because physics of sound is fairly known these days, but how computationaly costy that would be? Consumer hardware or supercomputers? Do any of you know some good resources/videos of such an experiment?

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  • IDirect3DDevice9Ex and D3DPOOL_MANAGED?

    - by bluescrn
    So I wanted to switch to IDirect3DDevice9Ex, purely for the SetFrameLatency function, as fullscreen vsynced D3D seemed to produce noticable input lag. But then it tells me 'ha ha ha! now you can't use D3DPOOL_MANAGED!': Direct3D9: (ERROR) :D3DPOOL_MANAGED is not valid with IDirect3DDevice9Ex Is this really as unpleasant as it looks (when you're relying quite heavily on managed resources) - or is there a simple solution? If it really does mean manual management of everything (reloading all static textures, VBs, and IBs on a device reset), is it worth the hassle, will IDirect3DDevice9Ex bring enough benefit to make it worth writing a new resource manager? Starting to think I must be doing something wrong, due to this: Direct3D9: (ERROR) :Lock is not supported for textures allocated with POOL_DEFAULT unless they are marked D3DUSAGE_DYNAMIC. So if I put my (static) textures in POOL_DEFAULT, they need flagging as D3DUSAGE_DYNAMIC, just because I lock them once to load the data in?

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  • TechEd 2010 Schedule and Twitter Tool

    - by Scott Dorman
    If you’re going to TechEd 2010* (North America), be sure to check out the TechEd 2010 Schedule and Twitter Tool. If you have a mobile device (Windows Mobile 6.5, Android, iPhone), a tablet (Windows 7, iPad), or even a laptop (Windows Vista or Windows 7 gadgets) then this tool is essential. It allows you to view all of the session details and build your own customized schedule. You can also keep up with all of the TechEd related Twitter traffic from the same application. By default, the #TechEd hashtag is tracked, but you can add your own favorite hash tags as well. You can also send tweets using SMS. Technorati Tags: TechEd

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  • Launch the Desktop Version of IE from the Windows 8 Start Screen

    - by Taylor Gibb
    There are two versions of Internet Explorer in Windows 8, one you can only launch from the Start Screen and the Desktop version which you can only launch from the Desktop. Lets look at how we can launch the Desktop version from the Start Screen. To get started you need to create a shortcut, so right-click on the desktop, and choose New –>  Shortcut. When you are asked for the location of the item, type the following: How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • How can I install the latest version of libmtp?

    - by coversnail
    In the latest version of the libmtp library there are fixes for my Android device so I would like to install the latest version I'm just not sure how! I would assume that this would pushed into the official repositories at some point, so the smart advice would probably be just to wait, but I would like to know how to do this myself if anyone could tell me. I'm currently using Ubuntu 12.04 and am running libmtp-1.1.2, the latest version (libmtp-1.1.3) has recently been released and the tar.gz file is downloadable from this direct link: http://downloads.sourceforge.net/project/libmtp/libmtp/1.1.3/libmtp-1.1.3.tar.gz How do I install this? Thanks for any help.

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  • OpenGL ES 2.0: Mixing 2D with 3D

    - by Bunkai.Satori
    Is it possible to mix 2D and 3D graphics in a single OpenGL ES 2.0 game, please? I have plenty of 2D graphics in my game. The 2D graphics is represented by two triangular polygons (making up a rectangle) with texture on them. I use orthographic matrix to render the whole scene. However, I need to add some 3D effects into my game. Threfore, I wish to use perspective camera to render the meshes. Is it possible to mix orthographic and perspective camera in one scene? If yes, is there going to be a large performance cost for this? Is there any recommended approach to do this effectively? I wil have 90% of 2D graphics and only 10% of 3D. Target platform is OpenGL ES 2.0 (iOS, Android). I use C++ to develop. Thank you.

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  • Web development for people who mainly do client side..

    - by kamziro
    Okay, I'm sure there are a lot of us that has plenty of experience developing c++/opengl/objective C on the iPhone, java development on android, python games, etc (any client side stuff) while having little to no experience on web-based development. So what skillset should one learn in order to be able to work on web projects, say, to make a facebook clone (I kid), or maybe a startup that specializes on connecting random fashionistas with pics etc. I actualy do have some experience with C#/VB.net back-end development a while back, but as part of a team, I had a lot of support from the senior devs. Is C# considered a decent web development language?

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  • Quantitfying a cost for a software project

    - by The Elite Gentleman
    Disclaimer: I didn't know exactly where to put this question. If you feel that this question is not suitable for Programmers @ StackExchange, feel free to migrate it. Background: Broadening my last question, there is a request for tender for a software system that's open and I have decided to take it on. I am a software developer & engineer by profession and, in this tender process, I have to put on the pricing for my bid. I have been provided a documentation consisting of functional and non-functional requirements only. I have to put a project manager's cap on and think of all aspects, e.g. cost for implementation for the project, resources needed, etc. My question is: Is there a project framework that I can follow that breaks the project cycle into steps and corresponding cost aspect or how would I go about best calculating/approximating the cost for the project?

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  • No HDMI sound output on Thinkpad X1

    - by nickf
    I'm having problems getting my sound to output via HDMI to my TV. When I go to Sound Settings, the HDMI device does not appear. ~$ aplay -l **** List of PLAYBACK Hardware Devices **** card 0: PCH [HDA Intel PCH], device 0: CONEXANT Analog [CONEXANT Analog] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 7: HDMI 1 [HDMI 1] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 8: HDMI 2 [HDMI 2] Subdevices: 1/1 Subdevice #0: subdevice #0 I don't know if the video information is helpful, but anyway: ~$ sudo lshw -C video *-display description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:46 memory:d0000000-d03fffff memory:c0000000-cfffffff ioport:5000(size=64) Any suggestions for me?

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  • Custom extensible file format for 2d tiled maps

    - by Christian Ivicevic
    I have implemented much of my game logic right now, but still create my maps with nasty for-loops on-the-fly to be able to work with something. Now I wanted to move on and to do some research on how to (un)serialize this data. (I do not search for a map editor - I am speaking of the map file itself) For now I am looking for suggestions and resources, how to implement a custom file format for my maps which should provide the following functionality (based on MoSCoW method): Must have Extensibility and backward compatibility Handling of different layers Metadata on whether a tile is solid or can be passed through Special serialization of entities/triggers with associated properties/metadata Could have Some kind of inclusion of the tileset to prevent having scattered files/tilesets I am developing with C++ (using SDL) and targetting only Windows. Any useful help, tips, suggestions, ... would be appreciated!

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  • Installing Novell Designer

    - by MaiLo
    i try to install Novell Designer 4.0.1 on Ubuntu. But i get the error message: Preparing to install... Extracting the JRE from the installer archive... Unpacking the JRE... Extracting the installation resources from the installer archive... Configuring the installer for this system's environment... Launching installer... ./install: 2468: exec: /tmp/install.dir.4347/Linux/resource/jre/bin/java: not found What could i do to get the installation working?

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  • How to merge two .iso images

    - by pgrytdal
    I am following this tutorial to install Android onto my computer VIA Virtual Box. My problem is, they want you to download liveandroidv0.3.iso.001 liveandroidv0.3.iso.002 then they want you to merge these two files with cat liveandroidv0.3.iso.001 liveandroidv0.3.iso.002 > liveandroidv0.3.iso in the Terminal. The problem is, when I run the command, I get the following output cat liveandroidv0.3.iso.001 liveandroidv0.3.iso.002 > liveandroidv0.3.iso cat: liveandroidv0.3.iso.001: No such file or directory cat: liveandroidv0.3.iso.002: No such file or directory So, I was wondering if there was an alternative way to merge these files? Or if you guy's could help me merge them this way? Extra info: OS: Ubuntu 12.10 I downloaded the files to my /downloads folder in my home directory.

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  • How to Tweak the Low Battery Action On Your Windows 7 Laptop

    - by The Geek
    If you’ve got a netbook with really great battery life, you’ll probably still have loads of time left even with only 10% of the battery remaining. Here’s how to tweak the settings so it alerts you or goes into sleep mode at a more reasonable time. Note: obviously if you don’t have a great battery in your laptop, you should probably be careful with these settings or you might lose data. If anything, you’d be better off making the notifications happen sooner in that case Latest Features How-To Geek ETC The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC The Complete List of iPad Tips, Tricks, and Tutorials Classic Super Mario Brothers Theme for Chrome and Iron Experimental Firefox Builds Put Tabs on the Title Bar (Available for Download) Android Trojan Found in the Wild Chaos, Panic, and Disorder Wallpaper Enjoy Christmas Beyond the Holiday with Christmas Eve Crisis Parrotfish Extends the Number of Services Accessible in Twitter Previews

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  • Zend dévoile son approche "Mobile First" de Zend Studio pour le développement d'applications mobiles multiplateformes

    Zend dévoile son approche "Mobile First" de Zend Studio Pour le développement d'applications mobiles multiplateformes Zend Technologies, la compagnie spécialisée en PHP, a dévoilé lors de sa dernière conférence annuelle une évolution majeure de Zend Studio. La nouvelle version du produit permet aux développeurs de créer des applications multiplateformes compatibles avec les principaux systèmes d'exploitation mobiles tels que Android et iOS. [IMG]http://www.developpez.net/forums/u51346-a17-i41.png[/IMG] Zend, fondée par Andi Gutmans et Zeev Suraski, lance une interface Cloud qui permet de créer par glisser-déposer des interfaces graphiques en ut...

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  • Better Embedded 2012

    - by Valter Minute
    Il 24 e 25 Settembre 2012 a Firenze si svolgerà la conferenza “Better Embedded 2012”. Lo scopo della conferenza è quello di parlare di sistemi embedded a 360°, abbracciando sia lo sviluppo firmware, che i sistemi operativi e i toolkit dedicati alla realizzazione di sistemi dedicati. E’ un’ottima occasione per confrontarsi e, in soli due giorni, avere una panoramica ampia dall’hardware a Linux, da Android a Windows CE, dal .NET microframework a QT, senza troppi messaggi commerciali e con un’ottima apertura sia alle tecnologie commerciali che a quelle free e open source. Io parteciperò come speaker, parlando di Windows CE, ma anche come spettatore interessato a molte delle track di un programma che si va popolando e diventa mano a mano più interessante. Se volete cogliere l’occasione per visitare Firenze (che già sarebbe un motivo più che sufficiente!) e parlare di embedded, contattatemi perchè come speaker posso fornire un codice sconto che vi farà risparmiare un 20% sul prezzo della conferenza (che già è vantaggiosissimo, vista la quantità di contenuti dedicati all’embedded). Arrivederci a Firenze!

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  • 4 Places To Find Up-To-Date Antivirus Test Results Online

    - by Chris Hoffman
    Do you know how effective your antivirus programs is? A variety of organizations regularly compare antivirus programs, throwing a large amount of malware samples at them, seeing how they perform, and ranking them in comparison to each other. It would be very time-consuming to test 30 different antivirus programs in virtual machines with a large amount of malware samples yourself, which is why these test results are so useful. Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • Ogre3D : seeking advices about game files management

    - by Tibor
    I'm working on a new game, and its related level editor, based on Ogre3D. I was thinking about how i could manage the game files, knowing that Ogre use .mesh files for models, .material for materials/texture information etc... . At first i thought about a common .zip folder decompressed at runtime (the same way Torchlight and Ogre samples do). But this way the game assets become a monolithic archive, loading takes time, and could be difficult to eventually patch them. So, let's say i have a game object named "Cube" i want to load in my program. Going for modularity, what if i create a compressed file (using zlib compression routines) named Cube.extname, containing its sub-files Cube.mesh, Cube.material and so on ? Are there any alternatives or should i stick with compressed objects? PS: Just to clear things, the answer is unrelated to my program code, at the moment i'm using "resources.cfg" pointing to the OgreSDK media directory.

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  • Are there efforts to build a collaboratively edited HTML/JS/DOM reference?

    - by Pekka
    W3Schools has a reputation of being incomplete, sometimes incorrect, and ridden with advertising; still, when looking to look up some things or link to documentation when answering a SO question, it still is the only handy cross-browser resource. There are other resources like the Mozilla Developer Network that is doing an increasingly great job documenting JavaScript, and the legendary and great Quirksmode. But they, as brilliant as they are, cover only parts of the areas I am talking about, and provide no community editing and quality control options. Is anybody aware of efforts to create a collaboratively edited, cross-browser HTML/CSS/JavaScript/DOM encyclopedia? If you will, I'm thinking of a challenger to W3Schools like SO was to Experts Exchange. (I thought this more suitable on Programmers than on SO proper - please correct me if I'm wrong.)

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  • 6 Start Menu Replacements for Windows 8

    - by Chris Hoffman
    Want a Start menu on your Windows 8 desktop? While Microsoft no longer includes the Start button, opting instead for a click in a hidden corner and a new Start screen, there are quite a few Start menu replacements you can choose from. You can try living without the Start button and customizing your Start screen – it’s very possible to get by without the Start button and some people seem to prefer the new interface – but you have a choice. Many of these tools also allow you to boot directly to the desktop and hide the charms and app switcher that appear when you move your cursor to the corners of the screen, giving you a more traditional desktop experience. What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8 HTG Explains: Why You Shouldn’t Use a Task Killer On Android

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  • Windows Azure : suivez le streaming du Dev Camp en direct sur Developpez.com

    Le 20 juin aura lieu la journée Dev Camp consacrée à Azure. [IMG]http://i.msdn.microsoft.com/hh868108.azure-camps(fr-fr,MSDN.10).png[/IMG] Cette journée est l'occasion de découvrir tous les services Cloud d'Azure (SQL Azure, Stockage avec Windows Azure Storage, Back-end, etc.), d'apprendre comment réaliser des projets et héberger des applications ? ou des sites webs - sur la plateforme. L'Azure Dev Camp abordera également les applications multi-tiers et la manière de « migrer, intégrer et étendre votre code et vos applications existantes grâce à Windows Azure ». Cette journée abordera aussi la construction d'APIs Web pour enrichir des applications mobiles iOS, Android et bien sûr Windows Phone. Enfin, le rendez-vous...

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  • Is there a point to writing in C or C++ instead of C# without knowing specifically what would make a program faster?

    - by user828584
    I wrote a small library in Python for handling the xbox 360's STFS files to be used on my web applications. I would like to rewrite it for use in the many desktop programs people are writing for 360 game modding, but I'm not quite if I should continue using C# or delve into C++ or even C. STFS is an in-file file system used by the xbox 360 and the job of the library would be extracting/injecting files, which could take noticeable amounts of time to do. What I know in C# comes from internet tutorials and resources, as would anything I learn about C++, so what I'm asking is if it's better to bring myself to a slightly lower-level language without knowing beforehand the features of the language that increase performance, or continue assuming that compiler optimizations and that my lack of experience will mean that the language I choose won't matter.

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  • Handling & processing credit card payments

    - by Bob Jansen
    I'm working on program that charges customers on a pay as you go per month modal. This means that instead of the customers paying their invoices at the start of the month, they will have to pay at the end of the month. In order to secure the payments I want my customers credit card information stored so that they can be charged automatically at the end of the month. I do not have the resources, time, or risk to handle and store my customers credit card information on my servers and am looking for a third party solution. I'm a tad overwhelmed by all the different options and services that are out there and was wondering if anyone with experience have any recommendations and tips. I'm having difficulty finding services that allow me to to store my customers credit card information and charge them automatically. Most of them seem to offer an invoice styled approach.

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  • What are my tool options to prototype a 2D online multiplayer game?

    - by Asher Einhorn
    I'm looking for the best tool to allow me to quickly put together a 2D game that relies largely on networking. It's extremely likely that this game will require a server side program to constantly run. I have little experience with these things and since it's a prototype i'd like the easiest options for achieving this. I am looking to make this game for the web and mobile devices, although at present I only have access to ios hardware, (no android etc). I just want to get the bare bones of this set up so I can test it from the earliest opportunity to see if it's fun. EDIT - doesn't unity have some inbuilt networking stuff in it?

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  • Warm Up Your Desktop with the Caribbean Shores Theme for Windows 7 & 8

    - by Asian Angel
    Are you in the mood for some tropical scenery? Then enjoy a view of quiet coves, clear water, palm trees, and gently rolling surf with the Caribbean Shores Theme for Windows 7 and 8. The theme comes with twelve awesome images to provide the perfect relaxing environment on your desktop. Download the Caribbean Shores Theme [Windows 7 & 8 Personalization Gallery] Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • 100+ Science Fiction Movies Supercut [Video]

    - by Asian Angel
    If you were looking for inspiration for a weekend sci-fi movie watching marathon, then this awesome supercut video of 100+ sci-fi movies is the perfect place to start! Now all you need is a nice tub of popcorn to round things out… Science Fiction: A Supercut (Glitch Mob remix “Monday”) [via Geeks are Sexy] Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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