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  • Deleted nib still displayed when controller is pushed

    - by yahuie
    I have an application with a UINavcontroller under a tab bar controller. To create the navigation model I want, I push a container UIView object onto the stack to manage additional views(Thanks Frank). When I created the container class, an associated nib file was created along with it. I at first used that nib file, but it turned out it was better not to. So I deleted the nib (and selected 'also move to trash'). The problem is that it still shows up when I push its view controller onto the stack. I have tried emptying the cache in xcode and restarting xcode. What am I missing?

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  • Why is my view not resizing after rotating?

    - by E-Madd
    I'm only supporting the portrait orientation, but both the right-side-up and upside-down versions. Why do my subviews not resize appropriately? There's a status bar sized black space at the top of the view. If I change tabs and come back, it's corrected.

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  • question on NSUserDefault Class

    - by user174761
    I have value in 1 string for particular key. but NSUserDefault class method doesn't work properly and it doesn't set object of a string forkey . in short setobject forkey method is not working of NSUserDefault class. why is it so?

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  • Static keyboard in uitableview

    - by Martin
    I have a UITableView that holds just two cells with a textfield in each. As my tableview is just for editing the text in these textfields I always want the keyboard to be shown static in the bottom of the screen. So in viewDidLoad I set the first textfield to become first responder. Something I have noticed though is that when I push the UITableViewController into the UINavigationController the keyboard show up a little bit slower so you can see it animate into the screen. It would be much better if it was there already there when the uitableview shows up. I also tried making the textfield first responder before pushing it as recommended but that didn't made the keyboard show at all: MyTableViewController *myTableViewController = [[MyTableViewController alloc] initWithNibName:@"MyTableViewController" bundle:nil]; [myTableViewController.textField becomeFirstResponder]; [self.navigationController pushViewController:myTableViewController animated:YES]; [myTableViewController release]; How can I accomplish this? Thanks!

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  • How to increase Size of PhotoLibrary View in iPad?

    - by Shreedhar
    Folwing code is to pop photoLibrary videoPicker = [[UIImagePickerController alloc] init]; videoPicker.delegate = self; videoPicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; videoPicker.mediaTypes = [NSArray arrayWithObjects:(NSString *) kUTTypeImage,(NSString *)kUTTypeMovie,nil]; videoPicker.allowsEditing = YES;; pop = [[UIPopoverController alloc]initWithContentViewController:videoPicker]; pop.popoverContentSize = CGSizeMake(500, 900); [pop setDelegate:self]; [pop presentPopoverFromRect:[sender frame] inView:self.view permittedArrowDirections:UIPopoverArrowDirectionDown animated:YES]; [videoPicker release]; How to increase the photoLibrary view(width X height) on pop?

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  • NSDecimalNumber leaks memory if not used with AutoRelease pool?

    - by bioffe
    NSString* str = [[NSString alloc] initWithString:@"0.05"]; NSDecimalNumber* num = [[NSDecimalNumber alloc] initWithString:str]; NSLog(@" %@", num); [str release]; [num release]; leaks memory *** __NSAutoreleaseNoPool(): Object 0x707990 of class NSCFString autoreleased with no pool in place - just leaking Can someone suggest a workaround ?

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  • Same object in different nib files?

    - by Michael
    View1 object, which is UIViewController subclass is the same object as File's Owner of View1 nib. So I should manually set the class in both places, one in MainWindow and another in View1 nib files? This sound artificial to me... Either I'm doing something wrong or there has to be better way.

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  • How do I get a reference to a rootViewController to a sub-view?

    - by Andy
    An answer posted for one of my previous questions brings up another question; I am calling a new view controller, "RuleBuilder," from my rootViewController. The rootViewController holds a reference to a contacts array. How do I get a reference to that array into the RuleBuilder? I tried adding UITableViewController *rootViewController; ... @property (nonatomic, retain) UITableViewController *rootViewController; to RuleBuilder.h, and then @synthesize rootViewController; in RuleBuilder.m. When I instantiate and push the RuleBuilder from within rootViewController, I do this: ruleBuilder.rootViewController = self; But when I try this [rootViewController.contacts addObject:newContact]; from within RuleBuilder, I get a compiler error to the effect of "request for 'contacts' in something not a struct" (or very similar; I haven't implemented this exact snippet of code, but I tried an identical approach not an hour ago for a couple of different references that I never was able to get working). Thanks, again, for your help.

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  • UITextField in UITableViewCell Help

    - by W Dyson
    Hello All, I have scoured the internet looking for a good tutorial or posting about having a UITableView populated with a UITextField in each cell for data entry. I want to keep track of each UITextField and the text written within it while scrolling. The tableView will be sectioned. I have been using a custom UITableViewCell but I'm open to any method. Also, is it possible to use the textFields as ivars? If any of you could point me in the right direction, it would be greatly appreciated. Thank you in advance!

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  • How to arrange labels in a flowlayout manner?

    - by Tim Büthe
    How do I arrange some UILabels and/or UIButtons of a variable length? I just want to add them to a UITableViewCell and they should arrange in a left-to-right flow, much like lines of text in a paragraph. I only found possibilities to create lables with a fixed size and position using "initWithFrame:...". Same seems to be true for Interface Builder, as far as I can tell. Any solution is appreciated no matter if it's done in code or using a custom cell XIB-file.

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  • NSMutableArray of Objects misbehaves ...

    - by iFloh
    I hope someone understands what happens to my NSMutableArray. I read records a, b, c, d from a database, load the fields into an object an add the object to an array. To do this I read the records into an instance of that object (tmpEvent) and add the Object to the target array (NSMutableArray myArray). the code looks like: for (condition) { tmpEvent.field1 = [NSString stringWithUTF8String:(char*)sqlite3_column_text(stmt, 0)]; tmpEvent.field2 = [NSString stringWithUTF8String:(char*)sqlite3_column_text(stmt, 1)]; tmpEvent.field3 = [NSString stringWithUTF8String:(char*)sqlite3_column_text(stmt, 2)]; NSLog(@"myArray: adding %@", tmpEvent.field1); [myArray addObject:tmpEvent]; } The NSLog shows myArray: adding a myArray: adding b myArray: adding c myArray: adding d Subsequent I enumerate the array (this can be in the same or a different method): for (myObject *records in myArray) { NSLog(@"iEvents value %@", records.field1); } The NSLog now shows: myArray value d myArray value d myArray value d myArray value d a mystery .... ??? any thoughts?

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  • if (self = [super init]) vs. if ((self = [super init]))

    - by JOM
    Was just doing a code review and started to wonder: I thought if (self = [super init]) checks whether assigning return value of [super init] to variable self was successful or not (value of operation). Thus (self = nil) would actually be TRUE. I thought if ((self = [super init])) checks what is the value of self after assignment (value of variable). Thus ((self = nil)) would be FALSE. Which one is the correct way to use when initializing your own classes? Apple documentation uses the former one (for example here), which style I'm actually using now.

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  • I need objective syntax for calculating bmi

    - by Umaid
    Actually I am working on bmi calculator. Where I would like to calculate bmi for height in inches and weight in lbs and also in need of correct formula for height in cm and weight in kgs. I have tried but couldn't calculate actual value coming withing the range as below. It exceeds the range. BMI Categories: * Underweight = <18.5 * Normal weight = 18.5-24.9 * Overweight = 25-29.9 * Obesity = BMI of 30 or greater

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  • Should repeated use of the camera crash an app?

    - by Sam
    I have an app that builds a slideshow from user images. They can grab from their library or take a picture. I have found that repeated use of grabbing an image from the library is fine. But repeated use of taking a picture causes erratic behavior. I have been getting crashes but mostly what happens seems to be a reloading of the view after "didFinishPickingMediaWithInfo", which messes things up. I have no leaks and it seems to be releasing properly after each picture is taken. I am resizing the image and saving it in a data base. Is anyone else running into this situation? Was the camera not designed to be called this often?

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  • Have my UIPickerView having the same behavior than the keyboard.

    - by camilo
    Hi. So I have a UITableView where one of its rows is a UITextView. When the user is writing something to UITextView (using the keyboard) the user can scroll the tableview and select another cell. Everything works. When the user selects another cell, a datePicker appears, and the user can select a given date. I want the user to be able to scroll the tableView the same way like when the keyboard is on the screen. The problem here is that when I scroll with the picker, the table bounces back to the previous position (with some cells hidden by the picker). I assume that this happens because I add the picker to the main window, as a subview... but I'm honestly not sure... Where (and how) should I add my picker so that it "appears" where the keyboard appears? Not sure I was clear... Thanks a lot.

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  • Scroll immediately to row in table before view shows

    - by cannyboy
    A view with a table gets pushed onto the screen and I want it to scroll to a certain row in the table before the screen actually displays. I use this code within the final viewcontroller. NSIndexPath *scrollToPath = [NSIndexPath indexPathForRow:5 inSection:0]; [theTable scrollToRowAtIndexPath:scrollToPath atScrollPosition:UITableViewScrollPositionTop animated:NO]; When I put it in viewDiDAppear method, then it briefly flashes from the intial position of the table (at the top) to the row I want. I don't want it to show the initial position. If I put it in viewDidLoad or viewWillAppear then it crashes with a NSRangeException, presumably because the table isn't set up yet. How would I get it to scroll without showing the initial position?

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  • How to calculate end-point at a given center plus an radius and angle?

    - by mystify
    I'm trying to do some basic quartz core drawing with arcs, but have an F in math ;-) I have a point: CGPoint center = CGPointMake(100.0f, 100.0f); CGFloat radius = 50.0f; CGFloat startAngle = 20.0f / 180.0f * M_PI; CGFloat endAngle = 150.0f / 180.0f * M_PI; CGContextAddArc(c, center.x, center.y, radius, startAngle, endAngle, 0); Now I want to draw a little dot on the middle of the arc. I mean, not the center point, but the little curve (arc) which is made up between the angles 20-150 degrees. I looked into quartz but unfortunately, there seems no helper function to calculate this. Probably some hardcore trigonometric logic with atan and stuff of this kind needed?

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