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  • Google Local Search API

    - by Gublooo
    hey guys couple of quick questions 1) In the local search results - we can get a lot of parameters like street title, address, city, state, lat, long , url etc - In order for me to uniquely identify this record - can I consider URL to be unique to this address or concatenation of latitude and longitude Ref: http://code.google.com/apis/ajaxsearch/documentation/reference.html#_class_GlocalResult 2) In terms of usage, depending upon what user enters, I'm displaying a list of local business for the user to choose. Now when a user selects a particular business address - is it legal for me to store that business address along with lat and longitude information in my database for future look ups. I've seen a lot of blogs talking about storing the lat/long info but just want to be sure that i'm not violating and google rules. Thanks

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  • LNK2001: What have I forgotton to set?

    - by graham.reeds
    Following on from my previous question regarding debugging of native code, I decided to create a simple test from a console app as I wasn't getting anywhere with debugging the service directly. So I created a vc6 console app, added the dll project to the workspace and ran it. Instead of executing as expected it spat out the following linker errors: main.obj : error LNK2001: unresolved external symbol "int __stdcall hmDocumentLAdd(char *,char *,long,char *,char *,long,long,long,long *)" (?hmDocumentLAdd@@YGHPAD0J00JJJPAJ@Z) main.obj : error LNK2001: unresolved external symbol "int __stdcall hmGetDocBasePath(char *,long)" (?hmGetDocBasePath@@YGHPADJ@Z) Debug/HazManTest.exe : fatal error LNK1120: 2 unresolved externals This seems to be a simple case of forgetting something in the linker options: However everything seems to be normal, and the lib file, dll and source is available. If I change the lib file to load to nonsense it kicks up the fatal error LNK1104: cannot open file "asdf.lib", so that isn't a problem. I have previously linked to dll and they have just worked, so what I have forgotton to do?

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  • Passing parameters to web service method in c#

    - by wafa.cs1
    Hello I'm developing an android application .. which will send location data to a web service to store in the server database. In Java: I've used REST protocol so the URI is: HttpPost request = new HttpPost("http://trafficmapsa.com/GService.asmx/GPSdata? lon="+Lon+"&Lat="+Lat+"&speed="+speed); In Asp.net (c#) web service will be: [WebMethod] public CountryName GPSdata(Double Lon, Double Lat, Double speed) { after passing the data from android ..nothing return in back .. and there is no data in the database!! Is there any library missing in the CS file!! I cannot figure out what is the problem.

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  • Filter zipcodes by proximity in Django with the Spherical Law of Cosines

    - by spiffytech
    I'm trying to handle proximity search for a basic store locater in Django. Rather than haul PostGIS around with my app just so I can use GeoDjango's distance filter, I'd like to use the Spherical Law of Cosines distance formula in a model query. I'd like all of the calculations to be done in the database in one query, for efficiency. An example MySQL query from The Internet implementing the Spherical Law of Cosines like this: SELECT id, ( 3959 * acos( cos( radians(37) ) * cos( radians( lat ) ) * cos( radians( lng ) - radians(-122) ) + sin( radians(37) ) * sin( radians( lat ) ) ) ) AS distance FROM stores HAVING distance < 25 ORDER BY distance LIMIT 0 , 20; The query needs to reference the Zipcode ForeignKey for each store's lat/lng values. How can I make all of this work in a Django model query?

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  • Adding a computed column to an ActiveRecord query

    - by bmwbzz
    Hi, I am running a query using a scope and some conditions. Something like this: conditions[:offset] = (options[:page].to_i - 1) * PAGE_SIZE unless options[:page].blank? conditions[:limit] = options[:limit] ||= PAGE_SIZE scope = Promo.enabled.active results = scope.all conditions I'd like to add a computed column to the query (at the point when I'm now calling scope.all). Something like this: (ACOS(least(1,COS(0.71106459055501)*COS(-1.2915436464758)*COS(RADIANS(addresses.lat))*COS(RADIANS(addresses.lng))+ COS(0.71106459055501)*SIN(-1.2915436464758)*COS(RADIANS(addresses.lat))*SIN(RADIANS(addresses.lng))+ SIN(0.71106459055501)*SIN(RADIANS(addresses.lat))))*3963.19) as accurate_distance Is there a way to do that without just using find_by_sql and rewriting the whole existing query? Thanks!

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  • Replacing text node of HTML input in PHP

    - by Aman Kumar Jain
    Hi, I want to replace all the text nodes in a html text. I'll explain with an example: $html = " <div> <p> text2 text2 word text2 <span>abcd</span> text2 text2 word text2 <p> this is a long, very long statement with punctuations. </div> I want to replace "text2 text2 word text2" with "<span>text2 text2 word text2</span>" and "this is a long, very long statement with punctuations." with "<span>this is a long, very long statement with punctuations.</span>" What should be the regular expression for the same?

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  • google maps clicking inside a polygon

    - by amarsh-anand
    The following javascript snippet is supposed to do the following: As the user clicks on the map, initialize headMarker and draw a circle (polygon) around it As the user clicks inside the circle, initialize tailMarker and draw the path between these two markers 1 is happening as expected. But as the user clicks inside the circle, overlay is non-null while point is null in the function(overlay,point) . Can someone tell me a way out. GEvent.addListener(map, "click", function(overlay,point) { if (isCreateHeadPoint) { // add the head marker headMarker = new GMarker(point,{icon:redIcon,title:'0'}); map.addOverlay(headMarker); isCreateHeadPoint = false; // draw the circle drawMapCircle(point.lat(),point.lng(),1,'#cc0000',2,0.8,'#0',0.1); } else { // add the tail marker tailMarker = new GMarker(point,{icon:greenIcon,title:''}); map.addOverlay(tailMarker); isCreateHeadPoint = true; // load thes path from head to tail direction.load("from:" + headMarker.getPoint().lat()+ ", " + headMarker.getPoint().lng()+ " to:" + tailMarker.getPoint().lat() + "," + tailMarker.getPoint().lng(), {getPolyline:true}); } });

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  • Android - How to launch Google map intent in android app with certain location, zoom level and marker

    - by umirza47
    Map Intent not working with specific zoom level as well as custom marker float lat = 40.714728f; float lng = -73.998672f; String maplLabel = "ABC Label"; final Intent intent = new Intent(android.content.Intent.ACTION_VIEW, Uri.parse("geo:0,0?q="+lat+","+lng+"&z=16 (" + maplLabel + ")")); startActivity(intent); Anybody know what is wrong? or how to do so? I want to show map of certain (lat,lng) with a custom label-marker at a specific zoom level.

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  • Remove polyline

    - by Fran Rod
    I have the next code which show a path using a polyline. How can I remove it? downloadUrl("myfile.asp", function(data) { var xml = xmlParse(data); var markers = xml.documentElement.getElementsByTagName("marker"); var path = []; for (var i = 0; i < markers.length; i++) { var lat = parseFloat(markers[i].getAttribute("lat")); var lng = parseFloat(markers[i].getAttribute("lng")); var point = new google.maps.LatLng(lat,lng); path.push(point); }//finish loop var polyline = new google.maps.Polyline({ path: path, strokeColor: "#FF0000", strokeOpacity: 1.0, strokeWeight: 2 }); polyline.setMap(map); }); //end download url I have tried it using the next function but I m not able to make it work. function removePath() { polyline.setMap(null) }

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  • gMaps suddenly stopped working : Can't find variable: G_NORMAL_MAP

    - by Luca
    hello! i inject a map on my div called "concessionario-map" with GMap, a jquery plugin. Gmap everything works fine until this morning. now the debugger says: ReferenceError: Can't find variable: G_NORMAL_MAP i just search on google and i read some similar situation, but i dont find a case like mine. please, can you help me? thanks a lot in advance :) (full code) $.getJSON("http://maps.google.com/maps/geo?q="+loc+"&key=ABQIAAAAgDXoBEgIn38xaRBBqo6ygxTDjF32IQ1zA0BVcGSuGouGRvo0kRRKiyipbCniJWSso2scatdz36K-Mg&sensor=false&output=json&callback=?",function(data, textStatus) { long = data.Placemark[0].Point.coordinates[0]; lat = data.Placemark[0].Point.coordinates[1]; console.log(data); $('#concessionario-map').gMap( { scrollwheel: false, latitude: lat, longitude: long, zoom: 15, markers: [{ latitude: lat, longitude: long }], icon: { image: "files/images/gmap_pin_orange.png", shadow: "files/images/gmap_pin_orange_shadow.png", iconsize: [26, 46], shadowsize: [28, 48], iconanchor: [12,46], infowindowanchor: [12, 0] } }) });

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  • Google Maps setCenter() problem

    - by hotcoder
    I'm using google maps. In my code i've used setCenter() function. My problem is that marker is always located on top left corner of map area (not at the center). Please tell me how to resolve it? My piece of code is lat = 46.437857; lon = -113.466797; marker = new GMarker(new GLatLng(lat, lon)); var topRight = new GControlPosition(G_ANCHOR_TOP_RIGHT, new GSize(20, 40)); map.addControl(new GLargeMapControl3D(), topRight); map.setCenter(new GLatLng(lat, lon), 5); map.addOverlay(marker);

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  • x86 gcc assembly output help please

    - by rayfinkle
    Pasted below is unoptimized GCC assembly output for "int main(){}". I'm relatively good with x86 assembly, but some of this is unfamiliar. Could someone please do a line-by-line walk-through of what's going on here? Thanks! .text .globl _main _main: LFB2: pushq %rbp LCFI0: movq %rsp, %rbp LCFI1: leave ret LFE2: .section __TEXT,__eh_frame,coalesced,no_toc+strip_static_syms+live_support EH_frame1: .set L$set$0,LECIE1-LSCIE1 .long L$set$0 LSCIE1: .long 0x0 .byte 0x1 .ascii "zR\0" .byte 0x1 .byte 0x78 .byte 0x10 .byte 0x1 .byte 0x10 .byte 0xc .byte 0x7 .byte 0x8 .byte 0x90 .byte 0x1 .align 3 LECIE1: .globl _main.eh _main.eh: LSFDE1: .set L$set$1,LEFDE1-LASFDE1 .long L$set$1 LASFDE1: .long LASFDE1-EH_frame1 .quad LFB2-. .set L$set$2,LFE2-LFB2 .quad L$set$2 .byte 0x0 .byte 0x4 .set L$set$3,LCFI0-LFB2 .long L$set$3 .byte 0xe .byte 0x10 .byte 0x86 .byte 0x2 .byte 0x4 .set L$set$4,LCFI1-LCFI0 .long L$set$4 .byte 0xd .byte 0x6 .align 3 LEFDE1: .subsections_via_symbols

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  • Adding Value into an Input Field

    - by McCrum
    Hey, I am working on an iPhone Web App using HTML & CSS. I have currently got the JavaScript/HTML5 Geolocation picking up my current location and showing me it on a Google Map using Lat & Long values. I also want to add these Lat & Long Values into the 'address' text field on the page so I can submit the details. Here is the link: http://m.belfi.co.uk/form.html When I click 'find me' I would like the lat and long to be added to the 'address' input field. Have no idea how to do this though :(

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  • Table alias -- Unkown column in field list

    - by Jason
    Hi all, I have a sql query which is executing a LEFT JOIN on 2 tables in which some of the columns are ambiguous. I can prefix the joined tables but when I try to prefix one of the columns from the table in the FROM clause, it tells me Unknown column. I even tried giving that table an alias like so ...From points AS p and using "p" to prefix the tables but that didn't work either. Can someone tell me what I'm doing wrong. Here is my query: SELECT point_title, point_url, address, city, state, zip_code, phone, `points`.`lat`, `points`.`longi`, featured, kmlno, image_url, category.title, category_id, point_id, lat, longi, reviews.star_points, reviews.review_id, count(reviews.point_id) as totals FROM (SELECT *, ( 3959 * acos( cos( radians('37.7717185') ) * cos( radians( lat ) ) * cos( radians( longi ) - radians('-122.4438929') ) + sin( radians('37.7717185') ) * sin( radians( lat ) ) ) ) AS distance FROM points HAVING distance < '25') as distResults LEFT JOIN category USING ( category_id ) LEFT JOIN reviews USING ( point_id ) WHERE (point_title LIKE '%Playgrounds%' OR category.title LIKE '%Playgrounds%') GROUP BY point_id ORDER BY totals DESC, distance LIMIT 0 , 10

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  • Annotations: methods vs variables

    - by Zenzen
    I was always sure (don't know why) that it's better to add annotations to variables, but while browsing the Hibernate doc http://docs.jboss.org/hibernate/stable/annotations/reference/en/html_single/#entity-hibspec-collection I noticed they tend to annotate the methods. So should I put my annotations before methods, like this: @Entity public class Flight implements Serializable { private long id; @Id @GeneratedValue public long getId() { return id; } public void setId(long id) { this.id = id; } } Or is it better to do it like this: @Entity public class Flight implements Serializable { @Id @GeneratedValue private long id; public long getId() { return id; } public void setId(long id) { this.id = id; } } Or maybe there's no difference?

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  • How to order by results from 2 seperate tables in PHP and MySQL.

    - by Vafello
    I am trying to output results of 2 sql queries to one JSON file. The problem is that I would like to order them ascending by distance which is the result of equation that takes homelat and homelon from the users table and lat, lng from locations table.(basically it takes lattitude and longitude of one point and another and computes the distance between these points). Is it possible to take some parameters from both select queries, compute it and output the result in ascending order? $wynik = mysql_query("SELECT homelat, homelon FROM users WHERE guid='2'") or die(mysql_error()); ; $query = "SELECT * FROM locations WHERE timestamp"; $result = map_query($query); $points = array(); while ($aaa = mysql_fetch_assoc($wynik)) { while ($row = mysql_fetch_array($result, MYSQL_ASSOC)) { array_push($points, array('name'=>$row['name'], 'lat'=>$row['lat'], 'lng'=>$row['lng'], 'description'=>$row['description'], 'eventType'=>$row['eventType'], 'date'=>$row['date'], 'isotime'=>date('c', ($row['timestamp'])), 'homelat'=>$aaa['homelat'], 'homelon'=>$aaa['homelon'])); } echo json_encode(array("Locations"=>$points));

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  • Berkeley DB tuple with unknown datatype

    - by Ronnie
    I'm working with a Berkeley database (in Java). I need to read a tuple where the sequence is a string, either an int or long, then another string. How can I determine if the tuple holds an int or a long? Depending on what the tuple holds, I'll do one of the following: String s1 = input.readString(); int num1 = input.readInt(); String s2= input.readString(); or String s1 = input.readString(); long num1 = input.readLong(); String s2= input.readString(); The int is 4 bytes and the long is 8 bytes. If the tuple holds an int and I read it in as a long, I get an invalid value as it converts the 4 byte int + 4 bytes of the following string into a long.

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  • AppEngine GeoPt Data Upload

    - by Eric Landry
    I'm writing a GAE app in Java and only using Python for the data upload. I'm trying to import a CSV file that looks like this: POSTAL_CODE_ID,PostalCode,City,Province,ProvinceCode,CityType,Latitude,Longitude 1,A0E2Z0,Monkstown,Newfoundland,NL,D,47.150300000000001,-55.299500000000002 I was able to import this file in my datastore if I import Latitude and Longitude as floats, but I'm having trouble figuring out how to import lat and lng as a GeoPt. Here is my loader.py file: import datetime from google.appengine.ext import db from google.appengine.tools import bulkloader class PostalCode(db.Model): id = db.IntegerProperty() postal_code = db.PostalAddressProperty() city = db.StringProperty() province = db.StringProperty() province_code = db.StringProperty() city_type = db.StringProperty() lat = db.FloatProperty() lng = db.FloatProperty() class PostalCodeLoader(bulkloader.Loader): def __init__(self): bulkloader.Loader.__init__(self, 'PostalCode', [('id', int), ('postal_code', str), ('city', str), ('province', str), ('province_code', str), ('city_type', str), ('lat', float), ('lng', float) ]) loaders = [PostalCodeLoader] I think that the two db.FloatProperty() lines should be replaced with a db.GeoPtProperty(), but that's where my trail ends. I'm very new to Python so any help would be greatly appreciated.

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  • C# Random of cordinates is linear

    - by Shawn Mclean
    My code is to generate random cordinates of lat and long within a bound: Random lastLat = new Random(); Random lastLon = new Random(); for (int i = 0; i < 50; i++) { int lat = lastLat.Next(516400146, 630304598); //18.51640014679267 - 18.630304598192915 int lon = lastLon.Next(224464416, 341194152); //-72.34119415283203 - -72.2244644165039 SamplePostData d0 = new SamplePostData(); d0.Location = new Location(Convert.ToDouble("18." + lat), Convert.ToDouble("-72." + lon)); AddPushpin(d0); } My output looks like this: Is there something wrong with how my numbers are generated?

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  • Data storage advice needed: Best way to store location + time data?

    - by sobedai
    I have a project in mind that will require the majority of queries to be keyed off of lat/long as well as date + time. Initially, I was thinking of a standard RDBMS where lat, long, and the datetime field are properly indexed. Then, I began thinking of a document based system where the document was essentially a timestamp and each document has lat/long with in it. Each document could have n objects associated with it. I'm looking for advice on what would be the best type of storage engine for this sort of thing is - which of the above idea would be better or if there is something else completely that is the ideal solution. Thanks

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  • How to check if Google Street View available and display message?

    - by Vafello
    I am passing lat and lng variables and display google sreet view in a div. The problem is that when the StreetView is unavilable then nothing is displayed. I would like to check if there is a streetview for a given lat and lng and display a message. Here is my code: var myPano = new GStreetviewPanorama(document.getElementById("street2"), panoOpts); var location = new GLatLng(lat,lng) myPano.setLocationAndPOV(location); Maybe I should use something like: Event.addListener(myPano, "error", errorMessage()); Any ideas?

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  • question about Tetration

    - by davit-datuashvili
    i have question how write program which calculates following procedures http://en.wikipedia.org/wiki/Tetration i have exponential program which returns x^n here is code public class Exp{ public static long exp(long x,long n){ long t=0; if (n==0){ t= 1; } else{ if (n %2==0){ t= exp(x,n/2)* exp(x,n/2); } else{ t= x*exp(x,n-1); } } return t; } public static void main(String[]args){ long x=5L; long n=4L; System.out.println(exp(x,n)); } } but how use it in Tetration program?please help

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  • Can I check the validity of a single DataMapper property?

    - by Nathan Long
    In a custom DataMapper setter, I'd like to check whether the value I'm setting is valid or not. For instance: class ToastMitten include DataMapper::Resource property :id, Serial property :wearer, Enum['Chuck Norris', 'Jon Skeet'] property :first_worn_at, DateTime def wearer=(name) super if wearer.valid? # How can I do this? first_worn_at = Time.now end end end t = ToastMitten.new t.wearer = 'Nathan Long' # invalid value; do NOT set first_worn_at t.wearer = 'Jon Skeet' # valid value; set first_worn_at Can I check the validity of a single property like this without calling valid? on the object itself and looking through all the errors?

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  • trouble running smooth animation in thread only when using key listener

    - by heysuse renard
    first time using a forum for coding help so sorry if i post this all wrong. i have more than a few classes i don't think screenManger or core holds the problem but i included them just incase. i got most of this code working through a set of tutorials. but a certain point started trying to do more on my own. i want to play the animation only when i'm moving my sprite. in my KeyTest class i am using threads to run the animation it used to work (poorly) but now not at all pluss it really gunks up my computer. i think it's because of the thread. im new to threads so i'm not to sure if i should even be using one in this situation or if its dangerous for my computer. the animation worked smoothly when i had the sprite bouce around the screen forever. the animation loop played with out stopping. i think the main problem is between the animationThread, Sprite, and keyTest classes, but itcould be more indepth. if someone could point me in the right direction for making the animation run smoothly when i push down a key and stop runing when i let off it would be greatly apriciated. i already looked at this Java a moving animation (sprite) obviously we were doing the same tutorial. but i feel my problem is slightly different. p.s. sorry for the typos. import java.awt.*; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import java.util.ArrayList; import javax.swing.ImageIcon; import javax.swing.JFrame; public class KeyTest extends Core implements KeyListener { public static void main(String[] args) { new KeyTest().run(); } Sprite player1; Image hobo; Image background; animation hoboRun; animationThread t1; //init also calls init form superclass public void init() { super.init(); loadImages(); Window w = s.getFullScreenWindow(); w.setFocusTraversalKeysEnabled(false); w.addKeyListener(this); } //load method will go here. //load all pics need for animation and sprite public void loadImages() { background = new ImageIcon("\\\\STUART-PC\\Users\\Stuart\\workspace\\Gaming\\yellow square.jpg").getImage(); Image face1 = new ImageIcon("\\\\STUART-PC\\Users\\Stuart\\workspace\\Gaming\\circle.png").getImage(); Image face2 = new ImageIcon("\\\\STUART-PC\\Users\\Stuart\\workspace\\Gaming\\one eye.png").getImage(); hoboRun = new animation(); hoboRun.addScene(face1, 250); hoboRun.addScene(face2, 250); player1 = new Sprite(hoboRun); this.t1 = new animationThread(); this.t1.setAnimation(player1); } //key pressed public void keyPressed(KeyEvent e) { int keyCode = e.getKeyCode(); if (keyCode == KeyEvent.VK_ESCAPE) { stop(); } if (keyCode == KeyEvent.VK_RIGHT) { player1.setVelocityX(0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1); th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } if (keyCode == KeyEvent.VK_LEFT) { player1.setVelocityX(-0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1); th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } if (keyCode == KeyEvent.VK_DOWN) { player1.setVelocityY(0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1); th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } if (keyCode == KeyEvent.VK_UP) { player1.setVelocityY(-0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1);; th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } else { e.consume(); } } //keyReleased @SuppressWarnings("static-access") public void keyReleased(KeyEvent e) { int keyCode = e.getKeyCode(); if (keyCode == KeyEvent.VK_RIGHT || keyCode == KeyEvent.VK_LEFT) { player1.setVelocityX(0); try { this.t1.setRunning(false); } catch (Exception ex) { } } if (keyCode == KeyEvent.VK_UP || keyCode == KeyEvent.VK_DOWN) { player1.setVelocityY(0); try { this.t1.setRunning(false); } catch (Exception ex) { } } else { e.consume(); } } //last method from interface public void keyTyped(KeyEvent e) { e.consume(); } //draw public void draw(Graphics2D g) { Window w = s.getFullScreenWindow(); g.setColor(w.getBackground()); g.fillRect(0, 0, s.getWidth(), s.getHieght()); g.setColor(w.getForeground()); g.drawImage(player1.getImage(), Math.round(player1.getX()), Math.round(player1.getY()), null); } public void update(long timePassed) { player1.update(timePassed); } } abstract class Core { private static DisplayMode modes[] = { new DisplayMode(1600, 900, 64, 0), new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(800, 480, 32, 0), new DisplayMode(800, 480, 24, 0), new DisplayMode(800, 480, 16, 0),}; private boolean running; protected ScreenManager s; //stop method public void stop() { running = false; } public void run() { try { init(); gameLoop(); } finally { s.restoreScreen(); } } //set to full screen //set current background here public void init() { s = new ScreenManager(); DisplayMode dm = s.findFirstCompatibleMode(modes); s.setFullScreen(dm); Window w = s.getFullScreenWindow(); w.setFont(new Font("Arial", Font.PLAIN, 20)); w.setBackground(Color.GREEN); w.setForeground(Color.WHITE); running = true; } //main gameLoop public void gameLoop() { long startTime = System.currentTimeMillis(); long cumTime = startTime; while (running) { long timePassed = System.currentTimeMillis() - cumTime; cumTime += timePassed; update(timePassed); Graphics2D g = s.getGraphics(); draw(g); g.dispose(); s.update(); try { Thread.sleep(20); } catch (Exception ex) { } } } //update animation public void update(long timePassed) { } //draws to screen abstract void draw(Graphics2D g); } class animationThread implements Runnable { String name; boolean playing; Sprite a; //constructor takes input from keyboard public animationThread() { } //The run method for animation public void run() { long startTime = System.currentTimeMillis(); long cumTime = startTime; boolean test = getRunning(); while (test) { long timePassed = System.currentTimeMillis() - cumTime; cumTime += timePassed; test = getRunning(); } } public String getName() { return name; } public void setAnimation(Sprite a) { this.a = a; } public void setName(String name) { this.name = name; } public void setRunning(boolean running) { this.playing = running; } public boolean getRunning() { return playing; } } class animation { private ArrayList scenes; private int sceneIndex; private long movieTime; private long totalTime; //constructor public animation() { scenes = new ArrayList(); totalTime = 0; start(); } //add scene to ArrayLisy and set time for each scene public synchronized void addScene(Image i, long t) { totalTime += t; scenes.add(new OneScene(i, totalTime)); } public synchronized void start() { movieTime = 0; sceneIndex = 0; } //change scenes public synchronized void update(long timePassed) { if (scenes.size() > 1) { movieTime += timePassed; if (movieTime >= totalTime) { movieTime = 0; sceneIndex = 0; } while (movieTime > getScene(sceneIndex).endTime) { sceneIndex++; } } } //get animations current scene(aka image) public synchronized Image getImage() { if (scenes.size() == 0) { return null; } else { return getScene(sceneIndex).pic; } } //get scene private OneScene getScene(int x) { return (OneScene) scenes.get(x); } //Private Inner CLASS////////////// private class OneScene { Image pic; long endTime; public OneScene(Image pic, long endTime) { this.pic = pic; this.endTime = endTime; } } } class Sprite { private animation a; private float x; private float y; private float vx; private float vy; //Constructor public Sprite(animation a) { this.a = a; } //change position public void update(long timePassed) { x += vx * timePassed; y += vy * timePassed; } public void startAnimation(long timePassed) { a.update(timePassed); } //get x position public float getX() { return x; } //get y position public float getY() { return y; } //set x public void setX(float x) { this.x = x; } //set y public void setY(float y) { this.y = y; } //get sprite width public int getWidth() { return a.getImage().getWidth(null); } //get sprite height public int getHeight() { return a.getImage().getHeight(null); } //get horizontal velocity public float getVelocityX() { return vx; } //get vertical velocity public float getVelocityY() { return vx; } //set horizontal velocity public void setVelocityX(float vx) { this.vx = vx; } //set vertical velocity public void setVelocityY(float vy) { this.vy = vy; } //get sprite / image public Image getImage() { return a.getImage(); } } class ScreenManager { private GraphicsDevice vc; public ScreenManager() { GraphicsEnvironment e = GraphicsEnvironment.getLocalGraphicsEnvironment(); vc = e.getDefaultScreenDevice(); } //get all compatible DM public DisplayMode[] getCompatibleDisplayModes() { return vc.getDisplayModes(); } //compares DM passed into vc DM and see if they match public DisplayMode findFirstCompatibleMode(DisplayMode modes[]) { DisplayMode goodModes[] = vc.getDisplayModes(); for (int x = 0; x < modes.length; x++) { for (int y = 0; y < goodModes.length; y++) { if (displayModesMatch(modes[x], goodModes[y])) { return modes[x]; } } } return null; } //get current DM public DisplayMode getCurrentDisplayMode() { return vc.getDisplayMode(); } //checks if two modes match each other public boolean displayModesMatch(DisplayMode m1, DisplayMode m2) { if (m1.getWidth() != m2.getWidth() || m1.getHeight() != m2.getHeight()) { return false; } if (m1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && m2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && m1.getBitDepth() != m2.getBitDepth()) { return false; } if (m1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && m2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && m1.getRefreshRate() != m2.getRefreshRate()) { return false; } return true; } //make frame full screen public void setFullScreen(DisplayMode dm) { JFrame f = new JFrame(); f.setUndecorated(true); f.setIgnoreRepaint(true); f.setResizable(false); vc.setFullScreenWindow(f); if (dm != null && vc.isDisplayChangeSupported()) { try { vc.setDisplayMode(dm); } catch (Exception ex) { } } f.createBufferStrategy(2); } //sets graphics object = this return public Graphics2D getGraphics() { Window w = vc.getFullScreenWindow(); if (w != null) { BufferStrategy s = w.getBufferStrategy(); return (Graphics2D) s.getDrawGraphics(); } else { return null; } } //updates display public void update() { Window w = vc.getFullScreenWindow(); if (w != null) { BufferStrategy s = w.getBufferStrategy(); if (!s.contentsLost()) { s.show(); } } } //returns full screen window public Window getFullScreenWindow() { return vc.getFullScreenWindow(); } //get width of window public int getWidth() { Window w = vc.getFullScreenWindow(); if (w != null) { return w.getWidth(); } else { return 0; } } //get height of window public int getHieght() { Window w = vc.getFullScreenWindow(); if (w != null) { return w.getHeight(); } else { return 0; } } //get out of full screen public void restoreScreen() { Window w = vc.getFullScreenWindow(); if (w != null) { w.dispose(); } vc.setFullScreenWindow(null); } //create image compatible with monitor public BufferedImage createCopatibleImage(int w, int h, int t) { Window win = vc.getFullScreenWindow(); if (win != null) { GraphicsConfiguration gc = win.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, t); } return null; } }

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  • mailto fails in IE where there is a long body text. Is there any way to resolve this?

    - by MedicineMan
    I am having a problem using Internet Explorer 8 (IE8) to open mailto links with long messages. After the user clicks on the link, IE changes to an about:blank page and never completes the call to outlook to create an email Here's an example: <a href="mailto:[email protected]?subject=123456789&amp;body=111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111">mailto fails in IE8</a> If I shorten the list of 1's, the email is generated and can be sent. Is this a known IE issue? What are the limitations?

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