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  • How to implement arrays in an interpreter?

    - by Ray
    I have managed to write several interpreters including Tokenizing Parsing, including more complicated expressions such as ((x+y)*z)/2 Building bytecode from syntax trees Actual bytecode execution What I didn't manage: Implementation of dictionaries/lists/arrays. I always got stuck with getting multiple values into one variable. My value structure (used for all values passed around, including variables) looks like this, for example: class Value { public: ValueType type; int integerValue; string stringValue; } Works fine with integers and strings, but how could I implement arrays? (From now on with array I mean arrays in my experimental language, not in C++) How can I fit the array concept into the Value class above? Is it possible? How should I make arrays able to be passed around just as you could pass around integers and strings in my language, using the class above? Accessing array elements or memory allocation wouldn't be the problem, I just don't know how to store them.

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  • Problem about python import with error

    - by xiao
    Hello, I have write a small python module with one class and two functions. The skeleton of the module is as following: #file name: test_module.py class TestClass: @classmethod def method1(cls, param1): #to do something pass def __init__(self, param1): #to do something ... def fun1(*params): #to do something ... def fun2(*params): #to do something ... Another py file is a small script which imports function and class from the module, as following: import sys from test_module import TestClass, fun1, fun2 def main(sys_argv): li = range(5) inst1 = TestClass(li) fun1(inst1) fun2(inst1) return if __name__ == "__main__": main(sys.argv) But when I execute the script, it is broken with following message: ./script.py: line 4: syntax error near unexpected token `(' ./script.py: line 4: `def main(sys_argv):' I am not sure what the problem is. Is it a problem with import? But when I try to import the module in ipython, everything is just ok.

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  • ASP.NET MVC 2: Deserialize SPROC Response

    - by dcolumbus
    I need to ask a general question. I don't have the code in front of me because I'm writing this on my iPhone. I have a Class that represents a certain XML schema. I have a SPROC that returns this XML. What I need to do is deserialize the XML to this Class. XML: <xml> <person> <firstName>Bob</firstName> <lastName>Robby</lastName> </person> </xml> I need to deserialize this XML into the custom Person Class so I can loop through this Model and spit it out in the View. I'm sure there's some kind of casting involved, I just don't know how to do it.

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  • StructureMap: Wiring (generic) implementations to an implementation of another type

    - by Jeremy Frey
    If I have an interface: public interface IRepository<T> And an abstract class: public abstract class LinqToSqlRepository<T, TContext> : IRepository<T> where T : class where TContext : DataContext And a whole bunch of implementations of IRepository / LinqToSqlRepository (e.g. AccountRepository, ContactRepository, etc.), what's the best way to to use StructureMap (2.5.3) to generically wire them all up? e.g., I want this code to pass: [Test] public void ShouldWireUpAccountRepositories { var accountRepo = ObjectFactory.GetInstance<IRepository<Account>>(); Assert.IsInstanceOf<AccountRepository>(accountRepo); } Without explicitly writing this: ObjectFactory.Configure(x => x.ForRequestedType<IRepository<Account>>() .TheDefaultIsConcreteType<AccountRepository>()); In the past, we've always created a specific interface on each repository that inherited from the generic one, and used the default scanner to automatically wire all of those instances, but I'd like to be able to ask specifically for an IRepository<Account> without cluttering up the project with additional interfaces / configurations.

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  • Problem with mysql query to replace a string

    - by alex
    I've used mysql's update replace function before, but even though I think I'm following the same syntax, I can't get this to work. Here's what I'm trying to do: UPDATE contained_widgets SET preference_values = REPLACE(preference_values, '<li><a_href="/enewsletter"><span class="not-tc">eNewsletter</span></a></li>', '<li><a_href="/enewsletter"><span class="not-tc">eNewsletter</span></a></li> <li> <a_href="/projects"><span class="not-tc">Projects</span></a></li>'); Query OK, 0 rows affected (0.00 sec) Rows matched: 77 Changed: 0 Warnings: 0 I don't see what I'm missing. Any help is appreciated. I edited "a " to "a_" because the site thinks I'm posting spam links otherwise.

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  • (C++) Linking with namespaces causes duplicate symbol error

    - by user577072
    Hello. For the past few days, I have been trying to figure out how to link the files for a CLI gaming project I have been working on. There are two halves of the project, the Client and the Server code. The client needs two libraries I've made. The first is a general purpose game board. This is split between GameEngine.h and GameEngine.cpp. The header file looks something like this namespace gfdGaming { // struct sqr_size { // Index x; // Index y; // }; typedef struct { Index x, y; } sqr_size; const sqr_size sPos = {1, 1}; sqr_size sqr(Index x, Index y); sqr_size ePos; class board { // Prototypes / declarations for the class } } And the CPP file is just giving everything content #include "GameEngine.h" type gfdGaming::board::functions The client also has game-specific code (in this case, TicTacToe) split into declarations and definitions (TTT.h, Client.cpp). TTT.h is basically #include "GameEngine.h" #define TTTtar "localhost" #define TTTport 2886 using namespace gfdGaming; void* turnHandler(void*); namespace nsTicTacToe { GFDCON gfd; const char X = 'X'; const char O = 'O'; string MPhostname, mySID; board TTTboard; bool PlayerIsX = true, isMyTurn; char Player = X, Player2 = O; int recon(string* datHolder = NULL, bool force = false); void initMP(bool create = false, string hn = TTTtar); void init(); bool isTie(); int turnPlayer(Index loc, char lSym = Player); bool checkWin(char sym = Player); int mainloop(); int mainloopMP(); }; // NS I made the decision to put this in a namespace to group it instead of a class because there are some parts that would not work well in OOP, and it's much easier to implement later on. I have had trouble linking the client in the past, but this setup seems to work. My server is also split into two files, Server.h and Server.cpp. Server.h contains exactly: #include "../TicTacToe/TTT.h" // Server needs a full copy of TicTacToe code class TTTserv; struct TTTachievement_requirement { Index id; Index loc; bool inUse; }; struct TTTachievement_t { Index id; bool achieved; bool AND, inSameGame; bool inUse; bool (*lHandler)(TTTserv*); char mustBeSym; int mustBePlayer; string name, description; TTTachievement_requirement steps[safearray(8*8)]; }; class achievement_core_t : public GfdOogleTech { public: // May be shifted to private TTTachievement_t list[safearray(8*8)]; public: achievement_core_t(); int insert(string name, string d, bool samegame, bool lAnd, int lSteps[8*8], int mbP=0, char mbS=0); }; struct TTTplayer_t { Index id; bool inUse; string ip, sessionID; char sym; int desc; TTTachievement_t Ding[8*8]; }; struct TTTgame_t { TTTplayer_t Player[safearray(2)]; TTTplayer_t Spectator; achievement_core_t achievement_core; Index cTurn, players; port_t roomLoc; bool inGame, Xused, Oused, newEvent; }; class TTTserv : public gSserver { TTTgame_t Game; TTTplayer_t *cPlayer; port_t conPort; public: achievement_core_t *achiev; thread threads[8]; int parseit(string tDat, string tsIP); Index conCount; int parseit(string tDat, int tlUser, TTTplayer_t** retval); private: int parseProto(string dat, string sIP); int parseProto(string dat, int lUser); int cycleTurn(); void setup(port_t lPort = 0, bool complete = false); public: int newEvent; TTTserv(port_t tlPort = TTTport, bool tcomplete = true); TTTplayer_t* userDC(Index id, Index force = false); int sendToPlayers(string dat, bool asMSG = false); int mainLoop(volatile bool *play); }; // Other void* userHandler(void*); void* handleUser(void*); And in the CPP file I include Server.h and provide main() and the contents of all functions previously declared. Now to the problem at hand I am having issues when linking my server. More specifically, I get a duplicate symbol error for every variable in nsTicTacToe (and possibly in gfdGaming as well). Since I need the TicTacToe functions, I link Client.cpp ( without main() ) when building the server ld: duplicate symbol nsTicTacToe::PlayerIsX in Client.o and Server.o collect2: ld returned 1 exit status Command /Developer/usr/bin/g++-4.2 failed with exit code 1 It stops once a problem is encountered, but if PlayerIsX is removed / changed temporarily than another variable causes an error Essentially, I am looking for any advice on how to better organize my code to hopefully fix these errors. Disclaimers: -I apologize in advance if I provided too much or too little information, as it is my first time posting -I have tried using static and extern to fix these problems, but apparently those are not what I need Thank you to anyone who takes the time to read all of this and respond =)

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  • Problem with Classes in Python..

    - by Gui
    Ok guys, I'm really new at python (and programming itself) so sorry for my ignorance, but I really needed to ask this. So im doing a wxPython project where I added several tabs for a notebook (each tab of the notebook = a class) and there is one tab where I added a checkbox (in a tab, lets call it for example Tab1), and what I want is that when someone checks it, a button that exists in other tab (class called for example tab2) gets hidden where previously it was being shown. Well I see that it isn't hard to accomplish this, but my problem is the classes (tab1 and tab2, in this example). I've been trying to figure it out by searching but I guess im not searching hard enough because I just can't get it right. If they were in the same class I wouldn't have a problem, but as they are in different classes, im having a huge struggle with this. Hope someone can help me, and sorry for my ignorance once again.

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  • Groovy: stub typed reference

    - by Don
    Hi, I have a Groovy class similar to class MyClass { Foo foo } Under certain circumstances I don't want to initialize foo and want to stub out all the calls to it. Any methods that return a value should do nothing. I could do it like this: Foo.metaClass.method1 = {param -> } Foo.metaClass.method2 = { -> } Foo.metaClass.method3 = {param1, param2 -> } While this will work, it has a couple of problems Tedious and long-winded, particularly if Foo has a lot of methods This will stub out calls to any instance of Foo (not just foo) Although Groovy provides a StubFor class, if I do this: this.foo = new groovy.mock.interceptor.StubFor(Foo) I get a ClassCastException at runtime. Although this would work if I could redefine foo as: def foo But for reasons I won't go into here, I can't do that. Thanks, Don

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  • PLCameraController is not adding in viewcontroller

    - by sujyanarayan
    Hi, I've declared PLCameraContoller instance in my AppDelegate class as:- self.cameraController = [PLCameraController performSelector:@selector(sharedInstance)];[cameraController setDelegate:self]; And I'm accessing it in one of my viewcontroller class as:- del = [[UIApplication sharedApplication] delegate]; UIView previewView = [del.cameraController performSelector:@selector(previewView)]; previewView.frame = CGRectMake(0,0, 320, 480); self.view = previewView; [del.cameraController performSelector:@selector(startPreview)]; [del.cameraController performSelector:@selector(setCameraMode:) withObject:(NSNumber)1]; Where "del" is an instance of my AppDelegate class. But i can see only black background in my viewcontroller view in iphone device. Also if i remove "self" from the appdelegate.m code of cameracontroller it also showing blank. How can i get camera in my view controller? I'm pretty much struggling with it. Thanks in Adv.

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  • "partial views" best practices for 'container' divs?

    - by ropstah
    What is the 'best' way to handle the html markup for partial views? (which are also refreshed using AJAX) The biggest issue I run into is where to place the 'container' div... Consider having a masterpage and a partial view. (class="" could be interchanged with id="" depending if the partial is guaranteed to be unique, however this isn't really important to the issue i think) Masterpage: <div id="place1" class="placeholder"> <!-- render partial --> </div> Partial: <div id="partial1" class="partial"> <!-- content --> </div> I feel that something isn't being done right. However I cannot remove the div in the masterpage, because I need that to 'encapsulate' the response from AJAX partial updates. And also I cannot move the div in the partial to the masterpage, because that would require to move 'partial' info to the masterpage... How do you handle this?

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  • Grouping a generic list via LINQ in VB.NET

    - by CD Smith
    I need to take a collection and group it via Linq but all the examples I've seen fail in some manner or other with some syntax difference that I can't quite lick. My collection: Dim a As New List(Of ProcessAlert) a.Add(New ProcessAlert("0000112367", "[email protected]", "Alert", 2)) a.Add(New ProcessAlert("0000112367", "[email protected]", "Document", 2)) a.Add(New ProcessAlert("0000112367", "[email protected]", "Note", 2)) a.Add(New ProcessAlert("0000112367", "[email protected]", "Alert", 1)) a.Add(New ProcessAlert("0000112367", "[email protected]", "Document", 1)) a.Add(New ProcessAlert("0000112367", "[email protected]", "Note", 1)) Return a I need to turn this collection into a simple way to give this final outcome: "[email protected]", "Alert, Document, Note" "[email protected]", "Alert, Document, Note" Here's the definition of the ProcessAlert class: Public Class ProcessAlert Public LoanNumber As String Public EmailAddress As String Public AlertType As String Public AlertMethodID As Byte End Class Thanks in advance, CD

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  • ASP.NET MVC - ASPX with non-default constructor

    - by bh213
    Is it possible for a ASPX view (in ASP.NET MVC) to have non-default constructor AND use this constructor when creating this view? Example - Page will inherit from this class: public class ViewPageWithHelper<TModel> : System.Web.Mvc.ViewPage<TModel> where TModel : class { public ViewPageWithHelper(Helpers helpers) { Helpers = helpers; } protected Helpers Helpers { get; private set; } } ASPX view: <%@ Page Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="MyInjectedViewPage<MyModel>" %> <% Helpers.XXXX %> Now, I'd like to inject Helpers into view somehow - automatically. Ideas?

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  • assistance with classifying tests

    - by amateur
    I have a .net c# library that I have created that I am currently creating some unit tests for. I am at present writing unit tests for a cache provider class that I have created. Being new to writing unit tests I have 2 questions These being: My cache provider class is the abstraction layer to my distributed cache - AppFabric. So to test aspects of my cache provider class such as adding to appfabric cache, removing from cache etc involves communicating with appfabric. Therefore the tests to test for such, are they still categorised as unit tests or integration tests? The above methods I am testing due to interacting with appfabric, I would like to time such methods. If they take longer than a specified benchmark, the tests have failed. Again I ask the question, can this performance benchmark test be classifed as a unit test? The way I have my tests set up I want to include all unit tests together, integration tests together etc, therefore I ask these questions that I would appreciate input on.

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  • Question about [Pure] methods

    - by devoured elysium
    Is the following method Pure? I'd say so, as it doesn't change in anyway the current class, thus, everything we can now currenly "see" in the class, before running this method will still be exactly the same after. Am I correct? class Set { ... public ISet<T> UnionWith(ISet<T> set) { ISet<T> unionSet = ... foreach (Element element in this) { unionSet.Add(element); } foreach (Element element in set) { unionSet.Add(element); } return unionSet; } }

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  • Using STI path with same controller

    - by TenJack
    I am using STI and am wondering, do I have to have a separate controller for each model? I have a situation where I only use the create and edit actions for one model in the STI relationship, but I get an 'undefined method' error if I try to do a form for. More specifically, I have two models that inherit from List: class RegularList < List class OtherList < List and I have a lists controller that handles these actions, but I only create new models with RegularList using forms. i.e. the only situation where I use a form_for to create a new List object is with RegularList. What I would like to do is something like: class ListsController < ApplicationController def new @list = RegularList.new end otherwise the route for creating a new list looks like regular_list/new but I would like it to just be list/new. Thoughts?

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  • Ruby on Rails: attr_accessor for submodels

    - by williamjones
    I'm working with some models where a lot of a given model's key attributes are actually stored in a submodel. Example: class WikiArticle has_many :revisions has_one :current_revision, :class_name => "Revision", :order => "created_at DESC" end class Revision has_one :wiki_article end The Revision class has a ton of database fields, and the WikiArticle has very few. However, I often have to access a Revision's fields from the context of a WikiArticle. The most important case of this is probably on creating an article. I've been doing that with lots of methods that look like this, one for each field: def description if @description @description elsif current_revision current_revision.description else "" end end def description=(string) @description = string end And then on my save, I save @description into a new revision. This whole thing reminds me a lot of attr_accessor, only it doesn't seem like I can get attr_accessor to do what I need. How can I define an attr_submodel_accessor such that I could just give field names and have it automatically create all those methods the way attr_accessor does?

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  • Get pointer to member function from within member function in C++

    - by Eli
    Currently in the program I am attempting to write I need to be able to get a pointer to a member function within a member function of the same class. The pointer needs to be passed to a function as a void (*)(). Example: //CallFunc takes a void (*)() argument class testClass { public: void aFunc2; void aFunc1; } void testClass:aFunc2(){ callFunc(this.*aFunc1); // How should this be done? } void testClass:aFunc1(){ int someVariable = 1; } I'm trying to do this in GCC 4.0.1. Also, the member function being called can't be static because it references non-static variables in the class that it is part of.

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  • C++ Passing `this` into method by reference

    - by David
    I have a class constructor that expects a reference to another class object to be passed in as an argument. I understand that references are preferable to pointers when no pointer arithmetic will be performed or when a null value will not exist. This is the header declaration of the constructor: class MixerLine { private: MIXERLINE _mixerLine; public: MixerLine(const MixerDevice& const parentMixer, DWORD destinationIndex); ~MixerLine(); } This is the code that calls the constructor (MixerDevice.cpp): void MixerDevice::enumerateLines() { DWORD numLines = getDestinationCount(); for(DWORD i=0;i<numLines;i++) { MixerLine mixerLine( this, i ); // other code here removed } } Compilation of MixerDevice.cpp fails with this error: Error 3 error C2664: 'MixerLine::MixerLine(const MixerDevice &,DWORD)' : cannot convert parameter 1 from 'MixerDevice *const ' to 'const MixerDevice &' But I thought pointer values could be assigned to pointers, e.g. Foo* foo = new Foo(); Foo& bar = foo;

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  • How to use Dbmapper to generate JPA entity classes from DB script?

    - by Sourabh
    I am tring to use http://code.google.com/p/dbmapper/ and I am not sure how to run it frmo the command prompt. The sample usesege is like below Usage: com.moonspider.dbmap.GenerateConfig -type (-t) [String] The type to generate, either 'jpa' or 'gorm' (experimental) (jpa) -destinationDirectory (-d) [String] Destination directory -url [String] The url of the database -pkg (-package) [String] The target package () -user (-u) [String] Database user (sa) -password (-p) [String] Database password () -globalExtends (-extends) [String] Class for all Java classes to extend -globalImplements (-implements) [String] Class for all Java classes to implement -driver [String] Database drive class -extension (-ext) [String] File extension for the generated code (java) -hibernate [String] Generate hibernate.cfg.xml to this directory -jaxb [flag] Enable xml binding generation -schema [String] Specify the non-default schema to use How to run com.moonspider.dbmap.GenerateConfig from command line ?

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  • Implementing operator< in C++

    - by Vulcan Eager
    I have a class with a few numeric fields such as: class Class1 { int a; int b; int c; public: // constructor and so on... bool operator<(const Class1& other) const; }; I need to use objects of this class as a key in an std::map. I therefore implement operator<. What is the simplest implementation of operator< to use here?

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  • How can I create a collection of references in C#

    - by Jonathan Kaufman
    Ok I am having a cross language hiccup. In C# with it's great collections like List and I have: a Map class with properties of: List<byte[]> Images; List<Tile> Tiles; a Tile Class of: byte[] ImageData; int X; int Y; Now I want to add an image to the Map class and have the ImageData property of the Tile Classes to "reference" it. I have discovered I can't just assign it Images[0]. You can't have a reference to an object of a List. My fix was to create a Dictionary. Is this the best way or can I somehow have a "pointer" to a collection of objects?

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  • Separate seeds in PHPUnit

    - by mik
    How do I create a separate seed for some test inside one test class? PHPUnit documentation includes this example <?php require_once 'PHPUnit/Extensions/Database/TestCase.php'; class DatabaseTest extends PHPUnit_Extensions_Database_TestCase { protected function getConnection() { $pdo = new PDO('mysql:host=localhost;dbname=testdb', 'root', ''); return $this->createDefaultDBConnection($pdo, 'testdb'); } protected function getDataSet() { return $this->createFlatXMLDataSet(dirname(__FILE__).'/_files/bank-account-seed.xml'); } } ?> But in this example I have one seed for all the tests inside my class. Thank you for help.

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  • HQL join after output of subquery

    - by user350374
    Hey, Say I have 3 classes class foo1 { List prop1;} class foo2 { foo3 prop2;} class foo3{ int Id;} now I want to select distinct foo2's from foo1 and get Id of foo3. I need to write a HQL stmt for the same. I tried the following select c.Id from (select distinct(a.prop1) from foo1.prop1 as a ) as b inner join b.prop2 as c This throws an 'Antlr.Runtime.NoViableAltException How do you suggest I should go about the same. Please note the inner subquery is working fine. So if I have made some mistakes in there please ignore that. I need a method to do the latter. Thanks in Advance.

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  • Font-awesome, input type 'submit'

    - by denis.peplin
    It seems no class for input type 'submit' in font-awesome. Is it possible to use some class from font-awesome for button input? I've added icons to all buttons (which actually links with class 'btn' from twitter-bootstrap) in my applications, but can't add icons on 'input type submit'. Or, how to use this code: input#image-button{ background: #ccc url('icon.png') no-repeat top left; padding-left: 16px; height: 16px; } html: <input type="submit" id="image-button">Text</input> (which I took from HTML: How to make a submit button with text + image in it?) with font-awesome?

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  • Best language for scripting large scale file management

    - by Dan
    The National Park Service's Natural Sounds Program collects multiple terabytes of data each year measuring soundscapes. In your opinion, what is best available scripting language to manage massive amounts of files and file types? We would like to easily design and run efficient user-friendly scripts to search for and retrieve/create copies of files that may be located in different directories according a single static hierarchy. The OS will most likely be windows. Thanks!

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