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  • CERN Announces the Discovery of a Higgs-Boson-like Particle

    - by Jason Fitzpatrick
    CERN scientists dropped a press release today indicating they’ve found a particle consistent with the long sought after Higgs Boson particle–the “God” particle, that could help radically refine our understanding of Standard Model of Particle Physics. For years scientists at CERN have been harnessing the power of the Large Hadron Collider to answer fundamental questions about the nature of particles and the universe around us. In the above video John Ellis, a theoretical physicist, answers the question “What is the Higgs Boson?” The video pairs nicely with the CERN press release: “We observe in our data clear signs of a new particle, at the level of 5 sigma, in the mass region around 126 GeV. The outstanding performance of the LHC and ATLAS and the huge efforts of many people have brought us to this exciting stage,” said ATLAS experiment spokesperson Fabiola Gianotti, “but a little more time is needed to prepare these results for publication.” “The results are preliminary but the 5 sigma signal at around 125 GeV we’re seeing is dramatic. This is indeed a new particle. We know it must be a boson and it’s the heaviest boson ever found,” said CMS experiment spokesperson Joe Incandela. “The implications are very significant and it is precisely for this reason that we must be extremely diligent in all of our studies and cross-checks.” “It’s hard not to get excited by these results,” said CERN Research Director Sergio Bertolucci. “ We stated last year that in 2012 we would either find a new Higgs-like particle or exclude the existence of the Standard Model Higgs. With all the necessary caution, it looks to me that we are at a branching point: the observation of this new particle indicates the path for the future towards a more detailed understanding of what we’re seeing in the data.” How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • CodePlex Daily Summary for Tuesday, July 16, 2013

    CodePlex Daily Summary for Tuesday, July 16, 2013Popular ReleasesOsmSharp: OsmSharp v3.1.4840.2: Release notes: - Fixed issue: http://osmsharp.codeplex.com/workitem/1246 'Optimized route has zero TotalDistance' - Fixed lazy loading strategy for datasource routing. - Fixed precision bug in View. - Added unittests for instruction generation. - Added daily build nuget packages: Daily build packages at http://5.9.56.3:8080/guestAuth/app/nuget/v1/FeedService.svc/ - Fixed default direction on roundabout: roundabouts are always oneway. - Take average left+right turn. - Fixed UTF8 encoding issu...PMU Connection Tester: PMU Connection Tester v4.4.0: This is the current release build of the PMU Connection Tester, version 4.4.0 This version of the connection tester was released with openPDC 1.5 SP1 and openPDC 2.0 BETA. This application requires that .NET 4.0 already be installed on your system. Note this is the last release of the PMU Connection Tester that will built on .NET 4.0 using the TVA Code Library and the Time-series Framework. Future releases of the PMU Connection Tester will be built on .NET 4.5 (or later) using the Grid Sol...WatchersNET.SiteMap: WatchersNE​T.SiteMap 01.03.08: changes Localized Tab Name is now usedStackWalker - Walking the callstack: StackWalker - 2013-07-15: This project describes and implements the (documented) way to walk a callstack for any thread (own, other and remote). It has an abstraction layer, so the calling app does not need to know the internals. This release has some bugfixes for VC5/6.GoAgent GUI: GoAgent GUI 1.1.0 ???: ???????,??????????????,?????????????? ???????? ????: 1.1.0? ??? ?????????? ????????? ??:??cn/hk????,?????????????????????。Hosts??????google_hk。Wsus Package Publisher: Release v1.2.1307.15: Fix a bug where WPP crash if 'ShowPendingUpdates' is start with wrong credentials. Fix a bug where WPP crash if ArrivalDateAfter and ArrivalDateBefore is equal in the ComputerView. Add a filter in the ComputerView. (Thanks to NorbertFe for this feature request) Add an option, when right-clicking on a computer, you can ask for display the current logon user of the remote computer. Add an option in settings to choose if WPP ping remote computers using IPv4, IPv6 or IPv6 and, if fail, IP...Lab Of Things: vBeta1: Initial release of LoTVidCoder: 1.4.23: New in 1.4.23 Added French translation. Fixed non-x264 video encoders not sticking in video tab. New in 1.4 Updated HandBrake core to 0.9.9 Blu-ray subtitle (PGS) support Additional framerates: 30, 50, 59.94, 60 Additional sample rates: 8, 11.025, 12 and 16 kHz Additional higher bitrates for audio Same as Source Constant Framerate 24-bit FLAC encoding Added Windows Phone 8 and Apple TV 3 presets Introduced process isolation for encodes. Now if HandBrake crashes, VidCoder will ...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.96: Fix for issue #19957: EXE should output the name of the file(s) being minified. Discussion #449181: throw a Sev-2 warning when trailing commas are detected on an Array literal. Perfectly legal to do so, but the behavior ends up working differently on different browsers, so throw a cross-browser warning. Add a few more known global names for improved ES6 compatibility update Nuget package to version 2.5 and automatically add the AjaxMin.targets to your project when you update the package...Outlook 2013 Add-In: Categories and Colors: This new version has a major change in the drawing of the list items: - Using owner drawn code to format the appointments using GDI (some flickering may occur, but it looks a little bit better IMHO, with separate sections). - Added category color support (if more than one category, only one color will be shown). Here, the colors Outlook uses are slightly different than the ones available in System.Drawing, so I did a first approach matching. ;-) - Added appointment status support (to show fr...TypePipe: 1.15.2.0 (.NET 4.5): This is build 1.15.2.0 of the TypePipe for .NET 4.5. Find the complete release notes for the build here: Release Notes.re-linq: 1.15.2.0 (.NET 4.5): This is build 1.15.2.0 of re-linq for .NET 4.5. Find the complete release notes for the build here: Release Notes To use re-linq with .NET 3.5, use a 1.13.x build.Columbus Remote Desktop: 2.0 Sapphire: Added configuration settings Added update notifications Added ability to disable GPU acceleration Fixed connection bugsDataDevelop: Beta 0.6.5: Hotfix bug in Python Table.ImportAll method Updated External Libraries Fixes in Excel Exportation Modify ConnectionString refreshes the Properties Window correctlyUser Group Labs: User Group Data: 01.00.00: This release has the following updates and new features: Initial release with a minimal feature set Easy to use (just add to the social group details page) Edit common user group properties System Requirements DNN v07.00.02 or newer .Net Framework v4.0 or newerCarrotCake, an ASP.Net WebForms CMS: Binaries and PDFs - Zip Archive (v. 4.3 20130713): Product documentation and additional templates for this version is included in the zip archive, or if you want individual files, visit the http://www.carrotware.com website. Templates, in addition to those found in the download, can be downloaded individually from the website as well. If you are coming from earlier versions, make a precautionary backup of your existing website files and database. When installing the update, the database update engine will create the new schema items (if you...Dalmatian Build Script: Dalmatian Build 0.1.3.0: -Minor bug fixes -Added Choose<T> and ChooseYesNo to Console objectPushover.NET: Pushover.NET - Stable Release 10 July 2013: This is the first stable release of Pushover.NET. It includes 14 overloads of the SendNotification method, giving you total flexibility of sending Pushover notifications from your client. Assembly is built to .NET 2.x so it can be called from .NET 2.x, 3.x and 4.x projects. Also available is the Test Harness. This is a small GUI that you can use to test calls to Pushover.NET's main DLL. It's almost fully functional--the sound effects haven't been fully configured so no matter what you pick ...MCEBuddy 2.x: MCEBuddy 2.3.14: 2.3.14 BETA is available through the Early Access Program.Click here https://mcebuddy2x.codeplex.com/discussions/439439 for details and to get access to Early Access Program to download latest releases. Changelog for 2.3.14 (32bit and 64bit) NEW FEATURES: 1. ENHANCEMENTS: 2. Improved eMail notifications 3. Improved metrics details 4. Support for larger history (INI) file (about 45,000 sections, each section can have about 1500 entries) BUG FIXES: 5. Fix for extracting Movie release year from...Azure Depot: Flask: Flask Version 01New Projects(??:wwqgtxx-goagent)???goagent/??wallproxy???????????????: =*greatagent*(??:wwqgtxx-goagent)= = [downloads downloads??] = =[WhyMove ???????]= ==???goagent/??wallproxy???????????????,?????goagent?wallproxy??????????,??Azure Anonymous SAS URL Generator: The Azure Anonymous SAS URL Generator allows you to generate anonymous Shared Access Signature URLs for individual Blobs stored within a given storage containerBizTalk ESB Toolkit Enterprise Library machine.config Toggler: This tool provides an instant on/off switch for the enterpriseLibrary.ConfigurationSource changes that the BizTalk ESB Toolkit makes to machine.config.Common .NET Utilities: Just some common utilities I've developed over the years that are shared among my various projects.DIY Online System: To create a Philippine Standard Online Payroll SystemDynamics Ax CipherLib: The Dynamics Ax CipherLib is a simple X.509 certificate based cipher implementation that allows to encrypt/decrypt S/MIME or XML messages with Dynamics Ax 4.0,GpsBox: We wanted to create a device which is sending the current position and any user is able to look up the current position of it.Ingenious Framework: Ingenious Framework is an easy to use, lightweight framework that hides semantic web technologies from you as a developer, but harnesses its benefits.Lab Of Things: Lab of Things is a flexible platform for experimental research that uses connected devices in homes. Orchard Deployment: Deployment and replication of content between one or more Orchard CMS instances. Move content individually, using workflows or custom subscriptions.PluginManagement.Net: .NET Plugin Loader Framework using MEF(Microsoft Extensibility Framework). It has a generic loader which loads plugin that implements generic interface IPlugin.QlikView Management API in vb.net: For more info see: http://community.qlikview.com/docs/DOC-3647 a conversion from c# to vb.net Recover Deleted Emails Microsoft Exchange Server: Get an effective way to recover deleted emails from Exchange server and browse it with MS Outlook or MS Exchange server depending upon the users requirement.Shindo's Race System: Special Edition: Shindo's Race System: Special EditionSP Solution Builder: Simple summary of project will be added latertestfailure0716: testTFS Build Custom Activities: TFS Build Custom extensions offers you a list of TFS build activities and a WorkFlow to use them.Upida.net: If you use Asp.net MVC and any NHibernate, than Upida is for you. Upida favors knockout.js. You can download example code, implemented with knockout.js.

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  • CodePlex Daily Summary for Monday, January 10, 2011

    CodePlex Daily Summary for Monday, January 10, 2011Popular ReleasesSense/Net Enterprise Portal & ECMS: SenseNet 6.0.1 Community Edition for .NET 4: SenseNet 6.0.1 Community Edition for .NET 4 with SQL CE 4.0 This half year we have been working quite fiercely to bring you the long-awaited release of Sense/Net 6.0. Download this Community Edition for .NET 4 Platform to see what we have been up to. These months we have worked on getting the WebCMS capabilities of Sense/Net 6.0 up to par. New features include: New, powerful page and portlet editing experience. HTML and CSS cleanup, new, powerful site skinning system. Upgraded, light...Agile Personal Body Of Knowledge: ????-????,???? v0.2.pdf: ????【????-????,????.pdf】???,?????????????????????????????,???????????,???????。 ??????????,??????????,????????,?????????! ????sina??:http://q.t.sina.com.cn/135484VSSpeedster - Parallel Builds for VS: VSSpeedster 1.1: - Parallel Builds with MSBuild integrated in Visual StudioBernie's Trackviewer: Bernie's Trackviewer Version 1.2: Redesigned user interface of main form Also displays waypoints which are not part of a track Can convert a route int a track Maximum age of cached maps can be setPeople's Note: People's Note 0.21: Replaced note viewer buttons with a menu bar to improve scrolling performance. Fixed database relocation on low-resolution devices; thanks to compaNet for reporting. Improved signin error messages. To install: copy the appropriate CAB file onto your WM device and run it.mytrip.mvc (CMS & e-Commerce): mytrip.mvc 1.0.51.0 beta2: WEB.mytrip.mvc 1.0.51.0 Web for install hosting System Requirements: NET 4.0, MSSQL 2008 or MySql (auto creation table to database) if .\SQLEXPRESS auto creation database (App_Data folder) SRC.mytrip.mvc 1.0.51.0 System Requirements: Visual Studio 2010 or Web Deweloper 2010 MSSQL 2008 or MySql (auto creation table to database) if .\SQLEXPRESS auto creation database (App_Data folder) Connector/Net 6.3.5, MVC3 RC WARNING For run and debug SRC.mytrip.mvc 1.0.51.0 download and install MVC3 RC...EnhSim: EnhSim 2.3.0: 2.3.0This release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Changed how flame shoc...AutoLoL: AutoLoL v1.5.3: A message will be displayed when there's an update available Shows a list of recent mastery files in the Editor Tab (requested by quite a few people) Updater: Update information is now scrollable Added a buton to launch AutoLoL after updating is finished Updated the UI to match that of AutoLoL Fix: Detects and resolves 'Read Only' state on Version.xmlHawkeye - The .Net Runtime Object Editor: Hawkeye 1.2.4: [EDIT: 2010/01/10] In the case you are running an x86 Windows; please wait until Release 1.2.5 is made available: Hawkeye is broken on these OS. This is a maintenance release providing bug fixes. It comes in two flavors: Hawkeye.124.N2 is the standard .NET 2 build, was compiled with Visual Studio 2005 and can only inspect .NET 2 applications. Hawkeye.124.N4 is a .NET4 2 build, was compiled with Visual Studio 2010 and can only inspect .NET 4 applications. Please be patient until Release 1.3...Extended WPF Toolkit: Extended WPF Toolkit - 1.3.0: What's in the 1.3.0 Release?BusyIndicator ButtonSpinner ChildWindow ColorPicker - Updated (Breaking Changes) DateTimeUpDown - New Control Magnifier - New Control MaskedTextBox - New Control MessageBox NumericUpDown RichTextBox RichTextBoxFormatBar - Updated .NET 3.5 binaries and SourcePlease note: The Extended WPF Toolkit 3.5 is dependent on .NET Framework 3.5 and the WPFToolkit. You must install .NET Framework 3.5 and the WPFToolkit in order to use any features in the To...sNPCedit: sNPCedit v0.9d: added elementclient coordinate catcher to catch coordinates select a target (ingame) i.e. your char, npc or monster than click the button and coordinates+direction will be transfered to the selected row in the table corrected labels from Rot to Direction (because it is a vector)Ionics Isapi Rewrite Filter: 2.1 latest stable: V2.1 is stable, and is in maintenance mode. This is v2.1.1.25. It is a bug-fix release. There are no new features. 28629 29172 28722 27626 28074 29164 27659 27900 many documentation updates and fixes proper x64 build environment. This release includes x64 binaries in zip form, but no x64 MSI file. You'll have to manually install x64 servers, following the instructions in the documentation.StyleCop for ReSharper: StyleCop for ReSharper 5.1.14980.000: A considerable amount of work has gone into this release: Huge focus on performance around the violation scanning subsystem: - caching added to reduce IO operations around reading and merging of settings files - caching added to reduce creation of expensive objects Users should notice condsiderable perf boost and a decrease in memory usage. Bug Fixes: - StyleCop's new ObjectBasedEnvironment object does not resolve the StyleCop installation path, thus it does not return the correct path ...VivoSocial: VivoSocial 7.4.1: New release with bug fixes and updates for performance..NET Extensions - Extension Methods Library for C# and VB.NET: Release 2011.03: Added lot's of new extensions and new projects for MVC and Entity Framework. object.FindTypeByRecursion Int32.InRange String.RemoveAllSpecialCharacters String.IsEmptyOrWhiteSpace String.IsNotEmptyOrWhiteSpace String.IfEmptyOrWhiteSpace String.ToUpperFirstLetter String.GetBytes String.ToTitleCase String.ToPlural DateTime.GetDaysInYear DateTime.GetPeriodOfDay IEnumberable.RemoveAll IEnumberable.Distinct ICollection.RemoveAll IList.Join IList.Match IList.Cast Array.IsNullOrEmpty Array.W...EFMVC - ASP.NET MVC 3 and EF Code First: EFMVC 0.5- ASP.NET MVC 3 and EF Code First: Demo web app ASP.NET MVC 3, Razor and EF Code FirstVidCoder: 0.8.0: Added x64 version. Made the audio output preview more detailed and accurate. If the chosen encoder or mixdown is incompatible with the source, the fallback that will be used is displayed. Added "Auto" to the audio mixdown choices. Reworked non-anamorphic size calculation to work better with non-standard pixel aspect ratios and cropping. Reworked Custom anamorphic to be more intuitive and allow display width to be set automatically (Thanks, Statick). Allowing higher bitrates for 6-ch....NET Voice Recorder: Auto-Tune Release: This is the source code and binaries to accompany the article on the Coding 4 Fun website. It is the Auto Tuner release of the .NET Voice Recorder application.BloodSim: BloodSim - 1.3.2.0: - Simulation Log is now automatically disabled and hidden when running 10 or more iterations - Hit and Expertise are now entered by Rating, and include option for a Racial Expertise bonus - Added option for boss to use a periodic magic ability (Dragon Breath) - Added option for boss to periodically Enrage, gaining a Damage/Attack Speed buffJson.NET: Json.NET 4.0 Release 1: New feature - Added Windows Phone 7 project New feature - Added dynamic support to LINQ to JSON New feature - Added dynamic support to serializer New feature - Added INotifyCollectionChanged to JContainer in .NET 4 build New feature - Added ReadAsDateTimeOffset to JsonReader New feature - Added ReadAsDecimal to JsonReader New feature - Added covariance to IJEnumerable type parameter New feature - Added XmlSerializer style Specified property support New feature - Added ...New ProjectsAssimpXna: AssimpXna is a custom model importer for Xna 4.0 using the Open Asset Import Library (Assimp).ATCSim: This is an atc sim for a school projectAzure Role-Based Deployment: Azure Role-Based Deployment demonstrates how to use the CreateDeployment Windows Azure Service Management API to deploy an app from within a web role. This code can easily be ported to a worker role and thus included in the managment pack for a hosted service.CodeKata AltNet Hispano: Ejemplos de Code Kata usados por la comunidad AltNet Hispano.DataStoreCleaner: DataStoreCleaner clears "DataStore" folder which manages Windows Update History. It is useful for fixing WU error, or tune up Windows start-up. It's developed in C#.DS_HW2: dshw2EFT Calculator: EFT Calculator is an application that performs common cryptographic operations used in electronic funds transfer applications.Entity Visualizers: This project has debugger visualizers for several objects in the Entity Framework: EntityObject, EntityCollection, ObjectQuery and ObjectContext. Some of the source code is based on code from Julie Lerman's book "Programming Entity Framework".EzyCMS - Easy and Simple CMS made by ASP.Net MVC: EzyCMS makes both of end user and developer enjoy CMS benefit and extendability to perform requirements. The design principles: EASY TO USE, EASY TO EXTEND, FLEXIBLE AND PWOERFUL TECHNOLOGY: ASP.Net MVC2, NHibernate, StructureMap, JQueryFlatStore: Simple library to simplify storage of application data when a bulky dedicated database is cumbersome and unnecessaryGigantornis: Gigantornis is a tool for benchmarking your Hypertext Transfer Protocol (HTTP) server. It is designed to give you an impression of how your current server installation performs. This especially shows you how many requests per second your server installation is capable of serving.Gonte.Dal: Data access layer for NETLezatrus: Lezatrus is the open source project to help people find places to eat in Jakarta. It's developed in ASP.NET MVC using Razor and C#. It's the sample app for Pro ASP.NET MVC Coding Ninja facebook group.Moo: Moo is an object-to-object multi-mapper. It is able to use multiple different strategies (in a mix of convention, configuration, attributes and fluent calls) when mapping from one object to another.MvcXaml: A custom View Engine for ASP.NET MVC that allows Controller Action Methods to return dynamically generated images based on XAML markup.Perfect World Bot Development FrameWork: <empty yet>Silverlight motion detection: Motion detection using Silverlight 4 camera support and a simple motion detection algorithm.Small IT Business Manager: Small IT Business Manager is a tool being created keeping small-midsize IT companies in mind to allow them manage their day to day chores. Management Features planned: * Workers * Timesheets * Financial * HR * Basic Project Management * Invoicingsomething for testing: mot do an mau de test cac van de lien quan toi codeStructure Copier: This small program is supposed to copy tree structure of directory.TogNet: A small utility program to toggle between windows network adapters. Needed a program like this to switch between an external Wireless network and the corporate Lan network adapter.

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  • Separation of development responsibilities in a new project

    - by dreza
    We have very recently started a new project (MVC 3.0) and some of our early discussion has been around how the work and development will be split amongst the team members to ensure we get the least amount of overlap of work and so help make it a bit easier for each developer to get on and do their work. The project is expected to take about 6 months - 1 year (although not all developers are likely to be on and might filter off towards the end), Our team is going to be small so this will help out a bit I believe. The team will essentially consist of: 3 x developers (All different levels i.e. more senior, intermediate and junior) 1 x project manager / product owner / tester An external company responsbile for doing our design work General project/development decisions so far have included: Develop in an Agile way using SCRUM techniques (We are still very much learning this approach as a company) Use MVVM archectecture Use Ninject and DI where possible Attempt to use as TDD as much as possible to drive development. Keep our controllers as skinny as possible Keep our views as simple as possible During our discussions two approaches have been broached as too how to seperate the workload given our objectives outlined above. OPTION 1: A framework seperation where each person is responsible for conceptual areas with overlap and discussion primarily in the integration areas. The integration areas would the responsibily of both developers as required. View prototypes (**Graphic designer**) | - Mockups | Views (Razor and view helpers etc) & Javascript (**Developer 1**) | - View models (Integration point) | Controllers and Application logic (**Developer 2**) | - Models (Integration point) | Domain model and persistence (**Developer 3**) OPTION 2: A more task orientated approach where each person is responsible for the completion of the entire task (story) from view - controller - model. QUESTION: For those who have worked in small teams developing MVC projects how have you managed the workload distribution in this situation. I can't imagine the junior would be responsible for building parts of the underlying architecture so would given them responsibility for the view make sense considering we are trying to keep it simple?

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  • How to use Nginx to export the mongoDB connection?

    - by Totty
    I have on my server 2 things: the node.js server and a mongodb database; The node.js server is reachable from myip/server; and now I would like to export the mongodb database to myip/database for example. Now when I use my mongodb viewer (MongoVUE) with "http://myip/database:9000" (the port 9000 is set in nginx and it's also the port that I start mongod). If I go to "http://myip/database:9000" or "http://myip/database" in a browser it look like: "You are trying to access MongoDB on the native driver port. For http diagnostic access, add 1000 to the port number". But in MongoVUE it says: Unable to connect to server 192.168.1.16/database:9000: No such host is known. Type: MongoDB.Driver.MongoConnectionException Stack: at MongoDB.Driver.Internal.DirectConnector.Connect(TimeSpan timeout) at MongoDB.Driver.MongoServer.Connect(TimeSpan timeout, ConnectWaitFor waitFor) at MongoDB.Driver.MongoServer.Connect(TimeSpan timeout) at MongoDB.Driver.MongoServer.Connect() at MangoUI.MMongo.FQlxNlJKqO74gYmXgZR4(Object ) at MangoUI.MMongo.Open(Boolean useSamus) at MangoUI.MMongo.Open() at MangoUI.ComNavTree.wJQdUqApCpjoC39P59n(Object ) at MangoUI.ComNavTree.ExpandMe(MTreeNode expand) at MangoUI.ComNavTree.tree_BeforeExpand(Object sender, TreeViewCancelEventArgs e) No such host is known Type: System.Net.Sockets.SocketException Stack: at System.Net.Dns.GetAddrInfo(String name) at System.Net.Dns.InternalGetHostByName(String hostName, Boolean includeIPv6) at System.Net.Dns.GetHostAddresses(String hostNameOrAddress) at MongoDB.Driver.MongoServerAddress.ToIPEndPoint(AddressFamily addressFamily) at MongoDB.Driver.MongoServerInstance.Connect(Boolean slaveOk) at MongoDB.Driver.Internal.DirectConnector.Connect(TimeSpan timeout)

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  • How can I support objects larger than a single tile in a 2D tile engine?

    - by Yheeky
    I´m currently working on a 2D Engine containing an isometric tile map. It´s running quite well but I'm not sure if I´ve chosen the best approach for that kind of engine. To give you an idea what I´m thinking about right now, let's have a look at a basic object for a tile map and its objects: public class TileMap { public List<MapRow> Rows = new List<MapRow>(); public int MapWidth = 50; public int MapHeight = 50; } public class MapRow { public List<MapCell> Columns = new List<MapCell>(); } public class MapCell { public int TileID { get; set; } } Having those objects it's just possible to assign a tile to a single MapCell. What I want my engine to support is like having groups of MapCells since I would like to add objects to my tile map (e.g. a house with a size of 2x2 tiles). How should I do that? Should I edit my MapCell object that it may has a reference to other related tiles and how can I find an object while clicking on single MapCells? Or should I do another approach using a global container with all objects in it?

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  • Microsoft Sync Framework

    - by kaleidoscope
    Introduction It is a platform that enables collaboration and offline access for applications, services and devices. Sync framework features technologies and tools that enable roaming, data sharing and taking data offline. Moreover, developers can build synchronization ecosystems that integrate any application with data from any store, by using any protocol over any network. Highlights * Add sync support to new and existing applications, services and devices * Enable collaboration and offline capabilities for any application * Roam and share information form any data store, over any protocol and over any network configuration * Leverage sync capabilities exposed in Microsoft technologies to create sync ecosystems * Extend the architecture to support custom data types including files Benefits of using Sync Framework * An extensible model that lets you integrate multiple data sources into a synchronization ecosystems. * A managed API for all components and a native API for select components. * Conflict handling for automatic and custom resolution schemes. * Filters that let you synchronize a subset of data, such as only those files that contain images. * A compact and efficient metadata model that enables synchronization for virtually any participant, without significant changes to the data store: - Any data store     Add synchronization to a wide range of applications, services and devices. - Any data type     Introduce new data types to synchronize. - Any protocol     Use existing architectures and protocols to synchronize data. The transport – agnostic architecture allows integration of synchronization into a variety of protocols, including over-the-air and embedded devices. - Any network configuration     Enable synchronization for your applications, devices and services in true peer-to-peer or hub-and-spoke configurations. Easily recover from network interruptions. Reduce network traffic by efficiently selecting changes to synchronize. Technorati Tags: Anish Sharma,Microsoft Sync Framework

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  • avr-gcc 4.7 on ubuntu 12.04

    - by birky
    Please how can I install avr-gcc version 4.7 on ubuntu 12.04? :~$ avr-gcc -v Using built-in specs. COLLECT_GCC=avr-gcc COLLECT_LTO_WRAPPER=/usr/lib/gcc/avr/4.5.3/lto-wrapper Target: avr Configured with: ../src/configure -v --enable-languages=c,c++ --prefix=/usr/lib --infodir=/usr/share/info --mandir=/usr/share/man --bindir=/usr/bin --libexecdir=/usr/lib --libdir=/usr/lib --enable-shared --with-system-zlib --enable-long-long --enable-nls --without-included-gettext --disable-libssp --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=avr Thread model: single gcc version 4.5.3 (GCC) :~$ gcc -v Using built-in specs. COLLECT_GCC=gcc COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-linux-gnu/4.6/lto-wrapper Target: x86_64-linux-gnu Configured with: ../src/configure -v --with-pkgversion='Ubuntu/Linaro 4.6.3-1ubuntu5' --with-bugurl=file:///usr/share/doc/gcc-4.6/README.Bugs --enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr --program-suffix=-4.6 --enable-shared --enable-linker-build-id --with-system-zlib --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.6 --libdir=/usr/lib --enable-nls --with-sysroot=/ --enable-clocale=gnu --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-gnu-unique-object --enable-plugin --enable-objc-gc --disable-werror --with-arch-32=i686 --with-tune=generic --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu Thread model: posix gcc version 4.6.3 (Ubuntu/Linaro 4.6.3-1ubuntu5)

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  • Linking Libraries in iOS?

    - by Joey Green
    This is probably a totally noob question but I have missing links in my mind when thinking about linking libraries in iOS. I usually just add a new library that's been cross compiled and set the build and linker paths without really know what I'm doing. I'm hoping someone can help me fill in some gaps. Let's take the OpenCV library for instance. I have this totally working btw because of a really well written tutorial( http://niw.at/articles/2009/03/14/using-opencv-on-iphone/en ), but I'm just wanting to know what is exactly going on. What I'm thinking is happening is that when I build OpenCV for iOS is that your creating object code that gets placed in the .a files. This object code is just the implementation files( .m ) compiled. One reason you would want to do this is to make it hard to see the source code and so that you don't have to compile that source code every time. The .h files won't be put in the library ( .a ). You include the .h in your source files and these header files communicate with the object code library ( .a ) in some way. You also have to include the header files for your library in the Build Path and the Library itself in the Linker Path. So, is the way I view linking libraries correct? If , not can someone correct me on this ?

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  • Implementing MVC pattern in SWT application

    - by Pradeep Simha
    I am developing an SWT application (it's basically an Eclipse plugin, so I need to use SWT). Currently my design is as follows: Model: In model, I have POJOs which represents the actual fields in views. View: It is a dumb layer, it contains just UI and contains no logic (not even event handlers) Controller: It acts as a mediator b/w those two layers. Also it is responsible for creating view layer, handling events etc. Basically I have created all of the controls in view as a static like this public static Button btnLogin and in controller I have a code like this: public void createLoginView(Composite comp) { LoginFormView.createView(comp); //This createView method is in view layer ie LoginFormView LoginFormView.btnLogin.addSelectionListener(new SelectionListener() { //Code goes here }); } Similalrly I have done for other views and controls. So that in main class and other classes I am calling just createLoginView of controller. I am doing similar thing for other views. So my question, is what I am doing is correct? Is this design good? Or I should have followed any other approach. Since I am new to SWT and Eclipse plugin development (basically I am Java EE developer having 4+ years of exp). Any tips/pointers would be appreciated.

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  • First JSRs Proposed for Java EE 7

    - by Jacob Lehrbaum
    With the approval of Java SE 7 and Java SE 8 JSRs last month, attention is now shifting towards the Java EE platform.  While functionality pegged for Java EE 7 was previewed at least as early as Devoxx, the filing of these JSRs marks the first, officially proposed, specifications for the next generation of the popular application server standard.  Let's take a quick look at the proposed new functionality.Java Persistence API 2.1The first of the new proposed specifications is JSR 338: Java Persistence API (JPA) 2.1. JPA is designed for use with both Java EE and Java SE and: "deals with the way relational data is mapped to Java objects ("persistent entities"), the way that these objects are stored in a relational database so that they can be accessed at a later time, and the continued existence of an entity's state even after the application that uses it ends. In addition to simplifying the entity persistence model, the Java Persistence API standardizes object-relational mapping." (more about JPA)JAX-RS 2.0The second of the new Java specifications that have been proposed is JSR 339, otherwise known as JAX-RS 2.0. JAX-RS provides an API that enables the easy creation of web services using the Representational State Transfer (REST) architecture.  Key features proposed in the new JSR include a Client API, improved support for URIs, a Model-View-Controller architecture and much more!More informationOfficial proposal for Java Persistence 2.1 (jcp.org)Official proposal for JAX-RS 2.0 (jcp.org)Kicking off Java EE 7 with 2 JSRs: JAX-RS 2.0 / JPA 2.1 (the Aquarium)

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  • How to restrict paddle movement using Farseer Physics engine 3.2

    - by brainydexter
    I am new to using Farseer Physics Engine 3.2(FPE), so please bear with my questions. Also, since FPE 3.2 is based on Box2D, I have been reading Box2D manual and pieces of code scattered in samples to better understand terminology and usage. Pong is usually my testbed whenever I try to do something new. Here is one of the issue I am running into: How can I restrict paddles to move only along Y axis, because the ball comes in and knocks off the paddles and everything floats in space afterwards ? (Box = Rectangle and ball = circle) I know MKS is the unit system, but is there a recommendation for sizes/position to be used ? I know this is a very generic question, but it would be good to know a simple set of values that one could use for making a game as simple as pong. Between box2d and FPE, I have some doubts: what is the recommended way of making a body in FPE ? world.CreateBody() does not exist in FPE Box2d manual recommends never to "new" body(since Box2D uses Small Object allocators), so is there a recommended way in Farseer to create a body (apart from factories) ? In box2d, it is recommended to keep a track of the body object, since it is also the parent to fixture(s). Why is it that in most of the examples, the fixture object is tracked ? Is there a reason why body is not tracked ? Thanks

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  • What is an effective git process for managing our central code library?

    - by Mathew Byrne
    Quick background: we're a small web agency (3-6 developers at any one time) developing small to medium sized Symfony 1.4 sites. We've used git for a year now, but most of our developers have preferred Subversion and aren't used to a distributed model. For the past 6 months we've put a lot of development time into a central Symfony plugin that powers our custom CMS. This plugin includes a number of features, helpers, base classes etc. that we use to build custom functionality. This plugin is stored in git, but branches wildly as the plugin is used in various products and is pulled from/pushed to constantly. The repository is usually used as a submodule within a major project. The problems we're starting to see now are a large number of Merge conflicts and backwards incompatible changes brought into the repository by developers adding custom functionality in the context of their own project. I've read Vincent Driessen's excellent git branching model and successfully used it for projects in the past, but it doesn't seem to quite apply well to our particular situation; we have a number of projects concurrently using the same core plugin while developing new features for it. What we need is a strategy that provides the following: A methodology for developing major features within the code repository. A way of migrating those features into other projects. A way of versioning the core repository, and of tracking which version each major project uses. A plan for migrating bug fixes back to older versions. A cleaner history that's easier to see where changes have come from. Any suggestions or discussion would be greatly appreciated.

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  • Scheduled Deprecation of Legacy Obligation Features

    - by Wes Curtis
    The Obligation object in ETPM includes some functionality and tables that, to our knowledge, are not being used by customers and implementers are this time.  Removing this logic and the related tables should benefit the performance of and simplify logic executed during Obligation maintenance processing. The Release Notes included with ETPM v2.3.1 announced that the product plans to deprecate the functionality on Obligation for Contract Terms, Contract Quantities, Tax Exemptions, Terms & Conditions and Obligation Type Start Options.  Our plan is to remove this functionality in the next release of ETPM. We have already confirmed with most project teams that these features are not being used so the deprecation should have no impact on existing designs or process. If you think your project may be impacted by this deprecation, please review any Business Object that has been created for the Obligation maintenance object to make sure that no elements are being defined for any of the following child tables: -          CI_SA_CONTERM -          CI_SA_CONT_QTY -          CI_TOU_CONT_VAL -          CI_SA_TC   As part of this deprecation, the following administrative tables are being removed along with their related metadata: -          Contract Quantity Type -          Tax Exempt Type -          Terms and Conditions Please contact myself or the Oracle Tax Product Management team if your implementation has actually used these objects in their designs. We can discuss options to mitigate impacts of this planned deprecation.  We will continue to announce planned deprecations in the Release Notes for each release and will contact project teams ahead of time to confirm that these deprecations will have little to no impact on our customers.

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  • Splitting up a Rails/Ruby app onto multiple servers

    - by craig.kaminsky
    We recently moved a large application to two machines, both running the same codebase. I. Machine A Web server for public facing application Receives web hook call backs from our ESP Handles a few large, list-processing jobs (uploaded spreadsheets with data) II. Machine B Manages a massive set of (background) jobs but, primarily, focuses on building and assembling newsletters Runs all integration with our NetSuite platform Runs all system maintenance (read: DB) jobs To me, having these two apps running the same codebase (a large, monolithic Rails application) seems 'wrong'. I am wondering if anyone has advice on how to better break up the code for these two apps. While they both need the same DB and, ultimately, the same model code, Machine B has no need for Controllers and Views and it feels wasteful running a full-stack Rails app for its tasks. A couple things came to mind but I'm not sure if I'm trying to solve a problem that doesn't exist: Break the models out into a sub-module on git and include into both apps Build out the Mahcine B app in plain Ruby or a lighter framework like Sinatra (where I could use ActiveRecord with Sinatra in combo with a sub-module for the model folder). I'm new to this scenario and appreciate any and all feedback or direction! Thank you.

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  • First Look - Oracle Data Mining

    - by kimberly.billings
    In his blog, JT on EDM, James Taylor shares his analysis of Oracle Data Mining, including its new GUI and Exadata integration. While Oracle Data Mining has been available for a while, it is now easier to access and try via the Amazon Cloud. Using the Oracle 11gR2 Data Mining Amazon Machine Image (AMI), you can launch an Oracle Data Mining-enabled instance directly through Amazon Web Services (AWS) and connect to it using the Oracle Data Miner graphical user interface. The new Oracle Data Mining GUI, which will be available to beta customers soon, provides more graphics, the ability to define, save and share analytical "work flows" to solve business problems, and provides more automation and simplicity. Taylor comments that, "the UI looks to have a nice look and feel including graphical model development flows, easy access to the data, nice little micro graphs when browsing data records and more." On using Oracle Data Mining with Exadata, Taylor writes, "Oracle says that the use of the ODM routines in the Exadata kernel is faster than running a native ODM model in the database by a factor of 2 and that this increases as more joins are used. This could mean that ODM outperforms even third party in-database analytics." Taylor concludes his blog with a positive overall review, stating that "ODM is a nice product for Oracle database customers and well worth looking into. The new UI will only make it more so." Read the blog. var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

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  • Free Oracle Special Edition eBooks - Cloud Architecture & Enterprise Cloud

    - by Thanos
    Cloud computing can improve your business agility, lower operating costs, and speed innovation. The key to making it work is the architecture. Learn how to define your architectural requirements and get started on your path to cloud computing with the free oracle special edition e-book, Cloud Architecture for Dummies.   Topics covered in this quick reference guide include: Cloud architecture principles and guidelines Scoping your project and choosing your deployment model Moving toward implementation with vertically integrated engineered systems Learn how to architect and model your cloud implementation to drive efficiency and leverage economies of scale. For more information, visit oracle.com/cloud and our cloud services at cloud.oracle.com Specifically Infrastructure as a Service (IaaS) is critical to the success of many enterprises. Want to build a private Cloud infrastructure and cut down IT costs? Learn more about Oracle's highly integrated infrastructure software and hardware to help you architect and deploy a cloud infrastructure that is optimized for the needs of your enterprise from day one. Download the free e-book of Enterprise Cloud Infrastructure for Dummies to: Realize the benefits of consolidation with the added cloud capabilities Simplify deployments and reduce risks with tested and proven guidelines Achieve up to 50% lower TCO than comparable multi-vendor alternatives Choosing the right infrastructure technologies is essential to capitalizing on the benefits of cloud computing. Oracle Optimized Solution for Enterprise Cloud Infrastructure helps identify the right hardware and software stack and provides configuration guidelines for your cloud. With this book, you come to understand Enterprise Cloud Infrastructure and find out how to jumpstart your IaaS cloud plans. You also discover Oracle Optimized Solutions and learn how integration testing and proven best practices maximize your IT investments. In addition, you see how to architect and deploy your IaaS cloud to drive down costs and improve performance, how to understand and select the right private cloud strategy for you, what key cloud infrastructure elements are and how to use them to achieve your business goals, and more. For more information, visit oracle.com/oos.

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  • Windows 8&ndash;Custom WinRT components and WinJS

    - by Jonas Bush
    Wow, I’m still alive! I installed the RTM of Windows 8 when it became available, and in the last few days have started taking a look at writing a windows 8 app using HTML/JS, which in and of itself is a weird thing. I don’t think that windows developers of 10 years ago would’ve thought something like this would have ever come about. As I was working on this, I ran across a problem, found the solution, and thought I’d blog about it to try and kick start me back into blogging. I already answered my own question on Stack Overflow, but will explain here. I needed to create a custom WinRT component to do some stuff that I either wouldn’t be able to or didn’t know how to do with the javascript libraries available to me. I had a javascript class defined like this: WinJS.Namespace.define("MyApp", { MyClass: WinJS.Class.define(function() { //constructor function }, { /*instance members*/ }, { /*static members*/ }) }); This gives me an object I can access in javascript: var foo = new MyApp.MyClass(); I created my WinRT component like this: namespace MyApp { public sealed class SomeClass { public int SomeMethod() { return 42; } } }   With the thought that from my javascript, I’d be able to do this: var foo = new MyApp.MyClass(); var bar = new MyApp.SomeClass(); //from WinRT component foo.SomeProperty = bar.SomeMethod();   When I tried this, I got the following error when trying to construct MyApp.MyClass (the object defined in Javascript) 0x800a01bd - Javascript runtime error: Object doesn't support this action. I puzzled for a bit, then noticed while debugging that my “MyApp” namespace didn’t have anything in it other than the WinRT component. I changed my WinRT component to this: namespace MyAppUtils { public sealed class SomeClass { //etc } } And after this, everything was fine. So, lesson learned: If you’re using Javascript and create a custom WinRT component, make sure that the WinRT component is in a namespace all its own. Not sure why this happens, and if I find out why or if MS says something about this somewhere, I’ll come back and update this.

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  • links for 2010-03-31

    - by Bob Rhubart
    Andy Mulholland: Rethinking the narrow and deep expertise model "We increasingly realise that we have to read requirements in a more open way to decide what techniques can be used, what business experience can be added, etc, so the whole idea of encouraging ‘cross’ discipline understanding seems to look increasingly necessary as we look at how technology touches every part of business, and/or any other aspect of life. It is time to rethink the narrow and deep expertise model and consider T-shaped approaches where the depth is complimented by the width to understand how it might be used and how it fits with other capabilities and disciplines too." -- Andy Mulholland (tags: enterprisearchitecture) @vambenepe: Smoothing a discrete world "For the short term (until we sell one) there are three cars in my household. A manual transmission, an automatic and a CVT (continuous variable transmission). This makes me uniquely qualified to write about Cloud Computing." -- William Vambenepe (tags: otn oracle cloud) @fteter: The Price of Progress "I wonder about the price of progress on the business world. Do some of us get attached to old business models or software applications? Do we resist change for the better for emotional reasons? Are we sometimes impediments to progress just because we don't want things to change?" -- Oracle ACE Director Floyd Teter (tags: otn oracle oracleace progress innovation) Pat Shepherd: Enterprise Architecture should not be Arbitrary "If done properly the Business, Application and Information architectures are nailed down BEFORE any technological direction (SOA or otherwise) is set. Those 3 layers and Governance (people and processes), IMHO, are layers that should not vary much as they have everything to do with understanding the business -- from which technological conclusions can later be drawn." - Pat Shepherd, responding to a post by Jordan Braunstein. (tags: oracle otn enterprisearchitecture soa)

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  • What are the consequences of immutable classes with references to mutable classes?

    - by glenviewjeff
    I've recently begun adopting the best practice of designing my classes to be immutable per Effective Java [Bloch2008]. I have a series of interrelated questions about degrees of mutability and their consequences. I have run into situations where a (Java) class I implemented is only "internally immutable" because it uses references to other mutable classes. In this case, the class under development appears from the external environment to have state. Do any of the benefits (see below) of immutable classes hold true even by only "internally immutable" classes? Is there an accepted term for the aforementioned "internal mutability"? Wikipedia's immutable object page uses the unsourced term "deep immutability" to describe an object whose references are also immutable. Is the distinction between mutability and side-effect-ness/state important? Josh Bloch lists the following benefits of immutable classes: are simple to construct, test, and use are automatically thread-safe and have no synchronization issues do not need a copy constructor do not need an implementation of clone allow hashCode to use lazy initialization, and to cache its return value do not need to be copied defensively when used as a field make good Map keys and Set elements (these objects must not change state while in the collection) have their class invariant established once upon construction, and it never needs to be checked again always have "failure atomicity" (a term used by Joshua Bloch) : if an immutable object throws an exception, it's never left in an undesirable or indeterminate state

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  • How does flocking algorithm work?

    - by Chan
    I read and understand the basic of flocking algorithm. Basically, we need to have 3 behaviors: 1. Cohesion 2. Separation 3. Alignment From my understanding, it's like a state machine. Every time we do an update (then draw), we check all the constraints on both three behaviors. And each behavior returns a Vector3 which is the "correct" orientation that an object should transform to. So my initial idea was /// <summary> /// Objects stick together /// </summary> /// <returns></returns> private Vector3 Cohesion() { Vector3 result = new Vector3(0.0f, 0.0f, 0.0f); return result; } /// <summary> /// Object align /// </summary> /// <returns></returns> private Vector3 Align() { Vector3 result = new Vector3(0.0f, 0.0f, 0.0f); return result; } /// <summary> /// Object separates from each others /// </summary> /// <returns></returns> private Vector3 Separate() { Vector3 result = new Vector3(0.0f, 0.0f, 0.0f); return result; } Then I search online for pseudocode but many of them involve velocity and acceleration plus other stuffs. This part confused me. In my game, all objects move at constant speed, and they have one leader. So can anyone share me an idea how to start on implement this flocking algorithm? Also, did I understand it correctly? (I'm using XNA 4.0)

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  • Executing Components in an Entity Component System

    - by John
    Ok so I am just starting to grasp the whole ECS paradigm right now and I need clarification on a few things. For the record, I am trying to develop a game using C++ and OpenGL and I'm relatively new to game programming. First of all, lets say I have an Entity class which may have several components such as a MeshRenderer,Collider etc. From what I have read, I understand that each "system" carries out a specific task such as calculating physics and rendering and may use more that one component if needed. So for example, I would have a MeshRendererSystem act on all entities with a MeshRenderer component. Looking at Unity, I see that each Gameobject has, by default, got components such as a renderer, camera, collider and rigidbody etc. From what I understand, an entity should start out as an empty "container" and should be filled with components to create a certain type of game object. So what I dont understand is how the "system" works in an entity component system. http://docs.unity3d.com/ScriptReference/GameObject.html So I have a GameObject(The Entity) class like class GameObject { public: GameObject(std::string objectName); ~GameObject(void); Component AddComponent(std::string name); Component AddComponent(Component componentType); }; So if I had a GameObject to model a warship and I wanted to add a MeshRenderer component, I would do the following: warship->AddComponent(new MeshRenderer()); In the MeshRenderers constructor, should I call on the MeshRendererSystem and "subscribe" the warship object to this system? In that case, the MeshRendererSystem should probably be a Singleton("shudder"). From looking at unity's GameObject, if each object potentially has a renderer or any of the components in the default GameObject class, then Unity would iterate over all objects available. To me, this seems kind of unnecessary since some objects might not need to be rendered for example. How, in practice, should these systems be implemented?

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  • Windows Azure ASP.NET MVC 2 Role with Silverlight

    - by GeekAgilistMercenary
    I was working through some scenarios recently with Azure and Silverlight.  I immediately decided a quick walk through for setting up a Silverlight Application running in an ASP.NET MVC 2 Application would be a cool project. This walk through I have Visual Studio 2010, Silverlight 4, and the Azure SDK all installed.  If you need to download any of those go get em? now. Launch Visual Studio 2010 and start a new project.  Click on the section for cloud templates as shown below. After you name the project, the dialog for what type of Windows Azure Cloud Service Role will display.  I selected ASP.NET MVC 2 Web Role, which adds the MvcWebRole1 Project to the Cloud Service Solution. Since I selected the ASP.NET MVC 2 Project type, it immediately prompts for a unit test project.  Because I just want to get everything running first, I will probably be unit testing the Silverlight and just using the MVC Project as a host for the Silverlight for now, and because I would prefer to just add the unit test project later, I am going to select no here. Once you've created the ASP.NET MVC 2 project to host the Silverlight, then create another new project.  Select the Silverlight section under the Installed Templates in the Add New Project dialog.  Then select Silverlight Application. The next dialog that comes up will inquire about using the existing ASP.NET MVC Application I just created, which I do want it to use that so I leave it checked.  The options section however I do not want to check RIA Web Services, do not want a test page added to the project, and I want Silverlight debugging enabled so I leave that checked.  Once those options are appropriately set, just click on OK and the Silverlight Project will be added to the overall solution. The next steps now are to get the Silverlight object appropriately embedded in the web page.  First open up the Site.Master file in the ASP.NET MVC 2 Project located under the Veiws/Shared/ location.  After you open the file review the content of the <header></header> section.  In that section add another <contentplaceholder></contentplaceholder> tag as shown in the code snippet below. <head runat="server"> <title> <asp:ContentPlaceHolder ID="TitleContent" runat="server" /> </title> <link href="../../Content/Site.css" rel="stylesheet" type="text/css" /> <asp:ContentPlaceHolder ID="HeaderContent" runat="server" /> </head> I usually put it toward the bottom of the header section.  It just seems the <title></title> should be on the top of the section and I like to keep it that way. Now open up the Index.aspx page under the ASP.NET MVC 2 Project located in the Views/Home/ directory.  When you open up that file add a <asp:Content><asp:Content> tag as shown in the next snippet. <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> Home Page </asp:Content>   <asp:Content ID=headerContent ContentPlaceHolderID=HeaderContent runat=server>   </asp:Content>   <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <h2><%= Html.Encode(ViewData["Message"]) %></h2> <p> To learn more about ASP.NET MVC visit <a href="http://asp.net/mvc" title="ASP.NET MVC Website">http://asp.net/mvc</a>. </p> </asp:Content> In that center tag, I am now going to add what is needed to appropriately embed the Silverlight object into the page.  The first thing I needed is a reference to the Silverlight.js file. <script type="text/javascript" src="Silverlight.js"></script> After that comes a bit of nitty gritty Javascript.  I create another tag (and for those in the know, this is exactly like the generated code that is dumped into the *.html page generated with any Silverlight Project if you select to "add a test page that references the application".  The complete Javascript is below. function onSilverlightError(sender, args) { var appSource = ""; if (sender != null && sender != 0) { appSource = sender.getHost().Source; }   var errorType = args.ErrorType; var iErrorCode = args.ErrorCode;   if (errorType == "ImageError" || errorType == "MediaError") { return; }   var errMsg = "Unhandled Error in Silverlight Application " + appSource + "\n";   errMsg += "Code: " + iErrorCode + " \n"; errMsg += "Category: " + errorType + " \n"; errMsg += "Message: " + args.ErrorMessage + " \n";   if (errorType == "ParserError") { errMsg += "File: " + args.xamlFile + " \n"; errMsg += "Line: " + args.lineNumber + " \n"; errMsg += "Position: " + args.charPosition + " \n"; } else if (errorType == "RuntimeError") { if (args.lineNumber != 0) { errMsg += "Line: " + args.lineNumber + " \n"; errMsg += "Position: " + args.charPosition + " \n"; } errMsg += "MethodName: " + args.methodName + " \n"; }   throw new Error(errMsg); } I literally, since it seems to work fine, just use what is populated in the automatically generated page.  After getting the appropriate Javascript into place I put the actual Silverlight Object Embed code into the HTML itself.  Just so I know the positioning and for final verification when running the application I insert the embed code just below the Index.aspx page message.  As shown below. <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <h2> <%= Html.Encode(ViewData["Message"]) %></h2> <p> To learn more about ASP.NET MVC visit <a href="http://asp.net/mvc" title="ASP.NET MVC Website"> http://asp.net/mvc</a>. </p> <div id="silverlightControlHost"> <object data="data:application/x-silverlight-2," type="application/x-silverlight-2" width="100%" height="100%"> <param name="source" value="ClientBin/CloudySilverlight.xap" /> <param name="onError" value="onSilverlightError" /> <param name="background" value="white" /> <param name="minRuntimeVersion" value="4.0.50401.0" /> <param name="autoUpgrade" value="true" /> <a href="http://go.microsoft.com/fwlink/?LinkID=149156&v=4.0.50401.0" style="text-decoration: none"> <img src="http://go.microsoft.com/fwlink/?LinkId=161376" alt="Get Microsoft Silverlight" style="border-style: none" /> </a> </object> <iframe id="_sl_historyFrame" style="visibility: hidden; height: 0px; width: 0px; border: 0px"></iframe> </div> </asp:Content> I then open up the Silverlight Project MainPage.xaml.  Just to make it visibly obvious that the Silverlight Application is running in the page, I added a button as shown below. <UserControl x:Class="CloudySilverlight.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="400">   <Grid x:Name="LayoutRoot" Background="White"> <Button Content="Button" Height="23" HorizontalAlignment="Left" Margin="48,40,0,0" Name="button1" VerticalAlignment="Top" Width="75" Click="button1_Click" /> </Grid> </UserControl> Just for kicks, I added a message box that would popup, just to show executing functionality also. private void button1_Click(object sender, RoutedEventArgs e) { MessageBox.Show("It runs in the cloud!"); } I then executed the ASP.NET MVC 2 and could see the Silverlight Application in page.  With a quick click of the button, I got a message box.  Success! Now the next step is getting the ASP.NET MVC 2 Project and Silverlight published to the cloud.  As of Visual Studio 2010, Silverlight 4, and the latest Azure SDK, this is actually a ridiculously easy process. Navigate to the Azure Cloud Services web site. Once that is open go back in Visual Studio and right click on the cloud project and select publish. This will publish two files into a directory.  Copy that directory so you can easily paste it into the Azure Cloud Services web site.  You'll have to click on the application role in the cloud (I will have another blog entry soon about where, how, and best practices in the cloud). In the text boxes shown, select the application package file and the configuration file and place them in the appropriate text boxes.  This is the part were it comes in handy to have copied the directory path of the file location.  That way when you click on browser you can just paste that in, then hit enter.  The two files will be listed and you can select the appropriate file. Once that is done, name the service deployment.  Then click on publish.  After a minute or so you will see the following screen. Now click on run.  Once the MvcWebRole1 goes green (the little light symbol to the left of the status) click on the Web Site URL.  Be patient during this process too, it could take a minute or two.  The Silverlight application should again come up just like you ran it on your local machine. Once staging is up and running, click on the circular icon with two arrows to move staging to production.  Once you are done make sure the green light is again go for the production deploy, then click on the Web Site URL to verify the site is working.  At this point I had a successful development, staging, and production deployment. Thanks for reading, hope this was helpful.  I have more Windows Azure and other cloud related material coming, so stay tuned. Original Entry

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  • Thick models Vs. Business Logic, Where do you draw the distinction?

    - by TokenMacGuy
    Today I got into a heated debate with another developer at my organization about where and how to add methods to database mapped classes. We use sqlalchemy, and a major part of the existing code base in our database models is little more than a bag of mapped properties with a class name, a nearly mechanical translation from database tables to python objects. In the argument, my position was that that the primary value of using an ORM was that you can attach low level behaviors and algorithms to the mapped classes. Models are classes first, and secondarily persistent (they could be persistent using xml in a filesystem, you don't need to care). His view was that any behavior at all is "business logic", and necessarily belongs anywhere but in the persistent model, which are to be used for database persistence only. I certainly do think that there is a distinction between what is business logic, and should be separated, since it has some isolation from the lower level of how that gets implemented, and domain logic, which I believe is the abstraction provided by the model classes argued about in the previous paragraph, but I'm having a hard time putting my finger on what that is. I have a better sense of what might be the API (which, in our case, is HTTP "ReSTful"), in that users invoke the API with what they want to do, distinct from what they are allowed to do, and how it gets done. tl;dr: What kinds of things can or should go in a method in a mapped class when using an ORM, and what should be left out, to live in another layer of abstraction?

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  • How to create per-vertex normals when reusing vertex data?

    - by Chris Smith
    I am displaying a cube using a vertex buffer object (gl.ELEMENT_ARRAY_BUFFER). This allows me to specify vertex indicies, rather than having duplicate vertexes. In the case of displaying a simple cube, this means I only need to have eight vertices total. Opposed to needing three vertices per triangle, times two triangles per face, times six faces. Sound correct so far? My question is, how do I now deal with vertex attribute data such as color, texture coordinates, and normals when reusing vertices using the vertex buffer object? If I am reusing the same vertex data in my indexed vertex buffer, how can I differentiate when vertex X is used as part of the cube's front face versus the cube's left face? In both cases I would like the surface normal and texture coordinates to be different. I understand I could average the surface normal, however I would like to render a cube. Also, this still doesn't work for texture coordinates. Is there a way to save memory using a vertex buffer object while being able to provide different vertex attribute data based on context? (Per-triangle would be idea.) Or should I just duplicate each vertex for each context in which it gets rendered. (So there is a one-to-one mapping between vertex, normal, color, etc.) Note: I'm using OpenGL ES.

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