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  • Zend_Search_Lucene and range search

    - by ranza
    I have a bunch of int key fields in my index and trying to do a simple range search like this: `gender:1 AND height:[120 TO 180]` This should give me male in the height range 120 to 180. But for some reason i get this exception: `At least one range query boundary term must be non-empty term` How would i debug this? Is it just Zend_Search_Lucene being buggy?

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  • How do I create a list or set object in a class in Python?

    - by Az
    For my project, the role of the Lecturer (defined as a class) is to offer projects to students. Project itself is also a class. I have some global dictionaries, keyed by the unique numeric id's for lecturers and projects that map to objects. Thus for the "lecturers" dictionary (currently): lecturer[id] = Lecturer(lec_name, lec_id, max_students) I'm currently reading in a white-space delimited text file that has been generated from a database. I have no direct access to the database so I haven't much say on how the file is formatted. Here's a fictionalised snippet that shows how the text file is structured. Please pardon the cheesiness. 0001 001 "Miyamoto, S." "Even Newer Super Mario Bros" 0002 001 "Miyamoto, S." "Legend of Zelda: Skies of Hyrule" 0003 002 "Molyneux, P." "Project Milo" 0004 002 "Molyneux, P." "Fable III" 0005 003 "Blow, J." "Ponytail" The structure of each line is basically proj_id, lec_id, lec_name, proj_name. Now, I'm currently reading the relevant data into the relevant objects. Thus, proj_id is stored in class Project whereas lec_name is a class Lecturer object, et al. The Lecturer and Project classes are not currently related. However, as I read in each line from the text file, for that line, I wish to read in the project offered by the lecturer into the Lecturer class; I'm already reading the proj_id into the Project class. I'd like to create an object in Lecturer called offered_proj which should be a set or list of the projects offered by that lecturer. Thus whenever, for a line, I read in a new project under the same lec_id, offered_proj will be updated with that project. If I wanted to get display a list of projects offered by a lecturer I'd ideally just want to use print lecturers[lec_id].offered_proj. My Python isn't great and I'd appreciate it if someone could show me a way to do that. I'm not sure if it's better as a set or a list, as well. Update After the advice from Alex Martelli and Oddthinking I went back and made some changes and tried to print the results. Here's the code snippet: for line in csv_file: proj_id = int(line[0]) lec_id = int(line[1]) lec_name = line[2] proj_name = line[3] projects[proj_id] = Project(proj_id, proj_name) lecturers[lec_id] = Lecturer(lec_id, lec_name) if lec_id in lecturers.keys(): lecturers[lec_id].offered_proj.add(proj_id) print lec_id, lecturers[lec_id].offered_proj The print lecturers[lec_id].offered_proj line prints the following output: 001 set([0001]) 001 set([0002]) 002 set([0003]) 002 set([0004]) 003 set([0005]) It basically feels like the set is being over-written or somesuch. So if I try to print for a specific lecturer print lec_id, lecturers[001].offered_proj all I get is the last the proj_id that has been read in.

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  • in C# sharp, how you pronounce 'T?'

    - by plinth
    How do you pronounce 'bool?', 'int?' and their ilk? I've been mulling over options like "nullable of T", "T hook", "T huh", "T what" and "T" with a rising inflection. I'm not particularly satisfied with these as they seem either cumbersome or affected or both.

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  • Resize image while rotating image in android

    - by dhams
    Hi every one ,,m working with android project in which i want to rotate image along with touch to some fix pivot point ,,,i have completed all the things but i have facing one problem ,,,while m trying to rotate image the image bitmap is resize....i dont have any idea why it occur ....if somebody have den please give me idea to come over this problem.... my code is below ..... package com.demo.rotation; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Matrix; import android.os.Bundle; import android.util.Log; import android.view.MotionEvent; import android.view.View; import android.view.View.OnTouchListener; import android.widget.ImageView; import android.widget.ImageView.ScaleType; public class temp extends Activity{ ImageView img1; float startX; float startX2 ; Bitmap source; Bitmap bitmap1 = null; double r; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); img1 = (ImageView) findViewById(R.id.img1); img1.setOnTouchListener(img1TouchListener); bitmap1 = BitmapFactory.decodeResource(getResources(), R.drawable.orsl_circle_transparent); } private OnTouchListener img1TouchListener = new OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_MOVE: Log.d("MOVE", "1"); if(source!=null) r = Math.atan2(event.getX() - source.getWidth(), (source.getHeight() / 2) - event.getY()); Log.i("startX" + event.getX(), "startY" + event.getY()); rotate(r,bitmap1, img1); img1.setScaleType(ScaleType.CENTER); break; case MotionEvent.ACTION_DOWN: break; case MotionEvent.ACTION_UP: break; default : break; } return true; } }; private void rotate(double r , Bitmap currentBitmap ,ImageView imageView ) { int rotation = (int) Math.toDegrees(r); Matrix matrix = new Matrix(); matrix.setRotate(rotation, currentBitmap.getWidth()/2, currentBitmap.getHeight()/2); source = Bitmap.createBitmap(currentBitmap, 0, 0, currentBitmap.getWidth(), currentBitmap.getHeight(), matrix, false); imageView.setImageBitmap(source); Log.i("HIGHT OF CURRENT BITMAP", ""+source.getHeight()); } }

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  • Why is it useful to count the number of bits?

    - by Scorchin
    I've seen the numerous questions about counting the number of set bits in a insert type of input, but why is it useful? For those looking for algorithms about bit counting, look here: http://stackoverflow.com/questions/1517848/counting-common-bits-in-a-sequence-of-unsigned-longs http://stackoverflow.com/questions/472325/fastest-way-to-count-number-of-bit-transitions-in-an-unsigned-int http://stackoverflow.com/questions/109023/best-algorithm-to-count-the-number-of-set-bits-in-a-32-bit-integer

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  • comparing data via a function

    - by tigermain
    I have two sets of data (locations) in seperate tables and I need to compare if they match or not. I have a UDF which performs a calculation based upon 5 values from each table. How do I perform a select with a join using this udf? my udf is basically defined by.... ALTER FUNCTION [dbo].[MatchRanking] ( @Latitude FLOAT , @Longitude FLOAT , @Postcode VARCHAR(16) , @CompanyName VARCHAR(256) , @TelephoneNumber VARCHAR(32) , @Latitude2 FLOAT , @Longitude2 FLOAT , @Postcode2 VARCHAR(16) , @CompanyName2 VARCHAR(256) , @TelephoneNumber2 VARCHAR(32) ) RETURNS INT

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  • Boost::Serialization Mpi Sending array of user defined types

    - by Noman Javed
    I want to send my Array class using boost Mpi template class Array { private: int size; T* data; public: // constructors + other stuff }; Here T can be any built in type or user defined type. Suppose I have a class complex struct complex { std::vector real_imag; // contain two elements }; So the question is how can I send Array using Boost::Mpi + serialization. Thanks in anticipation Regards Noman

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  • How can I make these images download on a seperate thread?

    - by Andy Barlow
    Hello!! I have the following code running on my Android device. It works great and displays my list items wonderfully. It's also clever in the fact it only downloads the data when it's needed by the ArrayAdapter. However, whilst the download of the thumbnail is occurring, the entire list stalls and you cannot scroll until it's finished downloading. Is there any way of threading this so it'll still scroll happily, maybe show a place holder for the downloading image, finish the download, and then show? Any help with this would be really apreciated. Thank-you kindly. Andy Barlow private class CatalogAdapter extends ArrayAdapter { private ArrayList<SingleQueueResult> items; //Must research what this actually does! public CatalogAdapter(Context context, int textViewResourceId, ArrayList<SingleQueueResult> items) { super(context, textViewResourceId, items); this.items = items; } /** This overrides the getview of the ArrayAdapter. It should send back our new custom rows for the list */ @Override public View getView(int position, View convertView, ViewGroup parent) { View v = convertView; if (v == null) { LayoutInflater vi = (LayoutInflater)getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(R.layout.mylists_rows, null); } final SingleQueueResult result = items.get(position); // Sets the text inside the rows as they are scrolled by! if (result != null) { TextView title = (TextView)v.findViewById(R.id.mylist_title); TextView format = (TextView)v.findViewById(R.id.mylist_format); title.setText(result.getTitle()); format.setText(result.getThumbnail()); // Download Images ImageView myImageView = (ImageView)v.findViewById(R.id.mylist_thumbnail); downloadImage(result.getThumbnail(), myImageView); } return v; } } // This should run in a seperate thread public void downloadImage(String imageUrl, ImageView myImageView) { try { url = new URL(imageUrl); URLConnection conn = url.openConnection(); conn.connect(); InputStream is = conn.getInputStream(); BufferedInputStream bis = new BufferedInputStream(is); Bitmap bm = BitmapFactory.decodeStream(bis); bis.close(); is.close(); myImageView.setImageBitmap(bm); } catch (IOException e) { /* Reset to Default image on any error. */ //this.myImageView.setImageDrawable(getResources().getDrawable(R.drawable.default)); } }

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  • NHibernate FetchMode.Lazy

    - by RyanFetz
    I have an object which has a property on it that has then has collections which i would like to not load in a couple situations. 98% of the time i want those collections fetched but in the one instance i do not. Here is the code I have... Why does it not set the fetch mode on the properties collections? [DataContract(Name = "ThemingJob", Namespace = "")] [Serializable] public class ThemingJob : ServiceJob { [DataMember] public virtual Query Query { get; set; } [DataMember] public string Results { get; set; } } [DataContract(Name = "Query", Namespace = "")] [Serializable] public class Query : LookupEntity<Query>, DAC.US.Search.Models.IQueryEntity { [DataMember] public string QueryResult { get; set; } private IList<Asset> _Assets = new List<Asset>(); [IgnoreDataMember] [System.Xml.Serialization.XmlIgnore] public IList<Asset> Assets { get { return _Assets; } set { _Assets = value; } } private IList<Theme> _Themes = new List<Theme>(); [IgnoreDataMember] [System.Xml.Serialization.XmlIgnore] public IList<Theme> Themes { get { return _Themes; } set { _Themes = value; } } private IList<Affinity> _Affinity = new List<Affinity>(); [IgnoreDataMember] [System.Xml.Serialization.XmlIgnore] public IList<Affinity> Affinity { get { return _Affinity; } set { _Affinity = value; } } private IList<Word> _Words = new List<Word>(); [IgnoreDataMember] [System.Xml.Serialization.XmlIgnore] public IList<Word> Words { get { return _Words; } set { _Words = value; } } } using (global::NHibernate.ISession session = NHibernateApplication.GetCurrentSession()) { global::NHibernate.ICriteria criteria = session.CreateCriteria(typeof(ThemingJob)); global::NHibernate.ICriteria countCriteria = session.CreateCriteria(typeof(ThemingJob)); criteria.AddOrder(global::NHibernate.Criterion.Order.Desc("Id")); var qc = criteria.CreateCriteria("Query"); qc.SetFetchMode("Assets", global::NHibernate.FetchMode.Lazy); qc.SetFetchMode("Themes", global::NHibernate.FetchMode.Lazy); qc.SetFetchMode("Affinity", global::NHibernate.FetchMode.Lazy); qc.SetFetchMode("Words", global::NHibernate.FetchMode.Lazy); pageIndex = Convert.ToInt32(pageIndex) - 1; // convert to 0 based paging index criteria.SetMaxResults(pageSize); criteria.SetFirstResult(pageIndex * pageSize); countCriteria.SetProjection(global::NHibernate.Criterion.Projections.RowCount()); int totalRecords = (int)countCriteria.List()[0]; return criteria.List<ThemingJob>().ToPagedList<ThemingJob>(pageIndex, pageSize, totalRecords); }

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  • Grails validateable not work for non-persistent domain class

    - by Hoàng Long
    I followed the instruction here: http://www.grails.org/doc/latest/guide/7.%20Validation.html and added into config.groovy: grails.validateable.classes = [liningtest.Warm'] Then added in src/groovy/Warm.groovy (it's a non-persistent domain class): package liningtest import org.codehaus.groovy.grails.validation.Validateable class Warm { String name; int happyCite; Warm(String n, int h) { this.name = n; this.happyCite = h; } static constraints = { name(size: 1..50) happyCite(min: 100) } } But it just doesn't work (both "blank false" & "size: 0..25") for the "hasErrors" function. It always returns false, even when the name is 25. Is this a Grails bug, if yes, is there any work-around? I'm using Grails 1.3.3 UPDATE: I have updated the simplified code. And now I know that constraint "size" can't be used with "blank", but still does not work. My test class in test/unit/liningtest/WarmTests.groovy package liningtest import grails.test.* class WarmTests extends GrailsUnitTestCase { protected void setUp() { super.setUp() } protected void tearDown() { super.tearDown() } void testSomething() { def w = new Warm('Hihi', 3) assert (w.happyCite == 3) assert (w.hasErrors() == true) } } And the error I got: <?xml version="1.0" encoding="UTF-8" ?> <testsuite errors="1" failures="0" hostname="evolus-50b0002c" name="liningtest.WarmTests" tests="1" time="0.062" timestamp="2010-12-16T04:07:47"> <properties /> <testcase classname="liningtest.WarmTests" name="testSomething" time="0.062"> <error message="No signature of method: liningtest.Warm.hasErrors() is applicable for argument types: () values: [] Possible solutions: hashCode()" type="groovy.lang.MissingMethodException">groovy.lang.MissingMethodException: No signature of method: liningtest.Warm.hasErrors() is applicable for argument types: () values: [] Possible solutions: hashCode() at liningtest.WarmTests.testSomething(WarmTests.groovy:18) </error> </testcase> <system-out><![CDATA[--Output from testSomething-- ]]></system-out> <system-err><![CDATA[--Output from testSomething-- ]]></system-err> </testsuite> UPDATE 2: When I don't use Unit test, but try to call hasErrors in the controller, it runs but return false value. (hasErrors return false with Warm('Hihi', 3) ). Does anyone has a clue?

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  • Double Buffering for Game objects, what's a nice clean generic C++ way?

    - by Gary
    This is in C++. So, I'm starting from scratch writing a game engine for fun and learning from the ground up. One of the ideas I want to implement is to have game object state (a struct) be double-buffered. For instance, I can have subsystems updating the new game object data while a render thread is rendering from the old data by guaranteeing there is a consistent state stored within the game object (the data from last time). After rendering of old and updating of new is finished, I can swap buffers and do it again. Question is, what's a good forward-looking and generic OOP way to expose this to my classes while trying to hide implementation details as much as possible? Would like to know your thoughts and considerations. I was thinking operator overloading could be used, but how do I overload assign for a templated class's member within my buffer class? for instance, I think this is an example of what I want: doublebuffer<Vector3> data; data.x=5; //would write to the member x within the new buffer int a=data.x; //would read from the old buffer's x member data.x+=1; //I guess this shouldn't be allowed If this is possible, I could choose to enable or disable double-buffering structs without changing much code. This is what I was considering: template <class T> class doublebuffer{ T T1; T T2; T * current=T1; T * old=T2; public: doublebuffer(); ~doublebuffer(); void swap(); operator=()?... }; and a game object would be like this: struct MyObjectData{ int x; float afloat; } class MyObject: public Node { doublebuffer<MyObjectData> data; functions... } What I have right now is functions that return pointers to the old and new buffer, and I guess any classes that use them have to be aware of this. Is there a better way?

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  • Is there a standard way to encode a .NET string into javascript string for use in MS AJAX?

    - by Rich Andrews
    I'm trying to pass the output of a SQL Server exception to the client using the RegisterStartUpScript method of the MS ScriptManager. This works fine for some errors but when the exception contains single quotes the alert fails. I dont want to only escape single quotes though - Is there a standard function i can call to escape any special chars for use in Javascript? string scriptstring = "alert('" + ex.Message + "');"; ScriptManager.RegisterStartupScript(this, this.GetType(), "Alert", scriptstring , true); Thanks tpeczek, the code almost worked for me :) but with a slight amendment (the escaping of single quotes) it works a treat. I've included my amended version here... public class JSEncode { /// <summary> /// Encodes a string to be represented as a string literal. The format /// is essentially a JSON string. /// /// The string returned includes outer quotes /// Example Output: "Hello \"Rick\"!\r\nRock on" /// </summary> /// <param name="s"></param> /// <returns></returns> public static string EncodeJsString(string s) { StringBuilder sb = new StringBuilder(); sb.Append("\""); foreach (char c in s) { switch (c) { case '\'': sb.Append("\\\'"); break; case '\"': sb.Append("\\\""); break; case '\\': sb.Append("\\\\"); break; case '\b': sb.Append("\\b"); break; case '\f': sb.Append("\\f"); break; case '\n': sb.Append("\\n"); break; case '\r': sb.Append("\\r"); break; case '\t': sb.Append("\\t"); break; default: int i = (int)c; if (i < 32 || i > 127) { sb.AppendFormat("\\u{0:X04}", i); } else { sb.Append(c); } break; } } sb.Append("\""); return sb.ToString(); } } As mentioned below - original source: here

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  • Android - OPENGL cube is NOT in the display

    - by Marc Ortiz
    I'm trying to display a square on my display and i can't. Whats my problem? How can I display it on the screen (center of the screen)? I let my code below! Here's my render class: public class GLRenderEx implements Renderer { private GLCube cube; Context c; GLCube quad; // ( NEW ) // Constructor public GLRenderEx(Context context) { // Set up the data-array buffers for these shapes ( NEW ) quad = new GLCube(); // ( NEW ) } // Call back when the surface is first created or re-created. @Override public void onSurfaceCreated(GL10 gl, EGLConfig config) { // NO CHANGE - SKIP } // Call back after onSurfaceCreated() or whenever the window's size changes. @Override public void onSurfaceChanged(GL10 gl, int width, int height) { // NO CHANGE - SKIP } // Call back to draw the current frame. @Override public void onDrawFrame(GL10 gl) { // Clear color and depth buffers using clear-values set earlier gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glLoadIdentity(); // Reset model-view matrix ( NEW ) gl.glTranslatef(-1.5f, 0.0f, -6.0f); // Translate left and into the // screen ( NEW ) // Translate right, relative to the previous translation ( NEW ) gl.glTranslatef(3.0f, 0.0f, 0.0f); quad.draw(gl); // Draw quad ( NEW ) } } And here is my square class: public class GLCube { private FloatBuffer vertexBuffer; // Buffer for vertex-array private float[] vertices = { // Vertices for the square -1.0f, -1.0f, 0.0f, // 0. left-bottom 1.0f, -1.0f, 0.0f, // 1. right-bottom -1.0f, 1.0f, 0.0f, // 2. left-top 1.0f, 1.0f, 0.0f // 3. right-top }; // Constructor - Setup the vertex buffer public GLCube() { // Setup vertex array buffer. Vertices in float. A float has 4 bytes ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length * 4); vbb.order(ByteOrder.nativeOrder()); // Use native byte order vertexBuffer = vbb.asFloatBuffer(); // Convert from byte to float vertexBuffer.put(vertices); // Copy data into buffer vertexBuffer.position(0); // Rewind } // Render the shape public void draw(GL10 gl) { // Enable vertex-array and define its buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); // Draw the primitives from the vertex-array directly gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, vertices.length / 3); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); } } Thanks!!

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  • How I pass a delegate prototype to a method?

    - by Jeff Dahmer
    SO lets say in my class I have: public delegate bool MyFunc(int param); How can I then do this someObj.PassMeADelegateToExamine(this.MyFunc); // not possible!?! SO that I can examine the delegate and perhaps use reflection or something idk to find out it's return type and any params it might have? Basically if I can transform it into an (uncallable) Action object that woul dbe grand

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  • FluentNHibernate Many-To-One References where Foreign Key is not to Primary Key and column names are

    - by Todd Langdon
    I've been sitting here for an hour trying to figure this out... I've got 2 tables (abbreviated): CREATE TABLE TRUST ( TRUSTID NUMBER NOT NULL, ACCTNBR VARCHAR(25) NOT NULL ) CONSTRAINT TRUST_PK PRIMARY KEY (TRUSTID) CREATE TABLE ACCOUNTHISTORY ( ID NUMBER NOT NULL, ACCOUNTNUMBER VARCHAR(25) NOT NULL, TRANSAMT NUMBER(38,2) NOT NULL POSTINGDATE DATE NOT NULL ) CONSTRAINT ACCOUNTHISTORY_PK PRIMARY KEY (ID) I have 2 classes that essentially mirror these: public class Trust { public virtual int Id {get; set;} public virtual string AccountNumber { get; set; } } public class AccountHistory { public virtual int Id { get; set; } public virtual Trust Trust {get; set;} public virtual DateTime PostingDate { get; set; } public virtual decimal IncomeAmount { get; set; } } How do I do the many-to-one mapping in FluentNHibernate to get the AccountHistory to have a Trust? Specifically, since it is related on a different column than the Trust primary key of TRUSTID and the column it is referencing is also named differently (ACCTNBR vs. ACCOUNTNUMBER)???? Here's what I have so far - how do I do the References on the AccountHistoryMap to Trust??? public class TrustMap : ClassMap<Trust> { public TrustMap() { Table("TRUST"); Id(x => x.Id).Column("TRUSTID"); Map(x => x.AccountNumber).Column("ACCTNBR"); } } public class AccountHistoryMap : ClassMap<AccountHistory> { public AccountHistoryMap() { Table("TRUSTACCTGHISTORY"); Id (x=>x.Id).Column("ID"); References<Trust>(x => x.Trust).Column("ACCOUNTNUMBER").ForeignKey("ACCTNBR").Fetch.Join(); Map(x => x.PostingDate).Column("POSTINGDATE"); ); I've tried a few different variations of the above line but can't get anything to work - it pulls back AccountHistory data and a proxy for the Trust; however it says no Trust row with given identifier. This has to be something simple. Anyone? Thanks in advance.

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  • retrieving row based on input

    - by christine33990
    public void RemoveTask(int index) { SQL = "DELETE FROM Task where (...) = " +index; dbConn.Open(); dbCommand = new SqlCeCommand(SQL, dbConn); dbCommand.ExecuteNonQuery(); dbConn.Close(); } What i want to do is to delete the record based on the index which specified the row number but I don't know what function or variable should be used ( note the blank ), i try something like rowNum but it does not work. any help will be appreaciated

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  • When are references declared in a switch statement?

    - by sandis
    To my surprise this code works fine: int i = 2; switch(i) { case 1: String myString = "foo"; break; case 2: myString = "poo"; System.out.println(myString); } But the String reference should never be declared? Could it be that all variables under every case always are declared no matter what, or how is this resolved?

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  • What is the proper use of boost::fusion::push_back?

    - by Kyle
    // ... snipped includes for iostream and fusion ... namespace fusion = boost::fusion; class Base { protected: int x; public: Base() : x(0) {} void chug() { x++; cout << "I'm a base.. x is now " << x << endl; } }; class Alpha : public Base { public: void chug() { x += 2; cout << "Hi, I'm an alpha, x is now " << x << endl; } }; class Bravo : public Base { public: void chug() { x += 3; cout << "Hello, I'm a bravo; x is now " << x << endl; } }; struct chug { template<typename T> void operator()(T& t) const { t->chug(); } }; int main() { typedef fusion::vector<Base*, Alpha*, Bravo*, Base*> Stuff; Stuff stuff(new Base, new Alpha, new Bravo, new Base); fusion::for_each(stuff, chug()); // Mutates each element in stuff as expected /* Output: I'm a base.. x is now 1 Hi, I'm an alpha, x is now 2 Hello, I'm a bravo; x is now 3 I'm a base.. x is now 1 */ cout << endl; // If I don't put 'const' in front of Stuff... typedef fusion::result_of::push_back<const Stuff, Alpha*>::type NewStuff; // ... then this complains because it wants stuff to be const: NewStuff newStuff = fusion::push_back(stuff, new Alpha); // ... But since stuff is now const, I can no longer mutate its elements :( fusion::for_each(newStuff, chug()); return 0; }; How do I get for_each(newStuff, chug()) to work? (Note: I'm only assuming from the overly brief documentation on boost::fusion that I am supposed to create a new vector every time I call push_back.)

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  • How to judge the color of UILabel?

    - by william-hu
    UILabel *templabel = [self.wallBoxArray objectAtIndex:i]; for( int i = 0 ; i < [self.wallBoxArray count]; i++) { if(templabel.backgroundColor == [UIColor greenColor]) { NSLog(@"the color isn green"); } } There are many label's in my array. They all initialized with green color. But i judged that way ,why cant print " the color isn't green.Thank you.

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