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  • Send Free SMS From PC To Mobile

    In todays'; fast paced environment when everyone is heading a hectic life-style, people want a medium that can be effective along with cost-effective. So, it is very much necessary to find a mode that... [Author: Nisha Garg - Computers and Internet - June 02, 2010]

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  • Web Development - A Brief Insight!

    Web development comprises of all the various activities linked with the purpose of creation of a website. With the technology evolving so fast, the process is gradually getting more and more convenient. But every site, craving for an attractive look, needs a good developer.

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  • Creating a comma-separated list (SQL Spackle)

    Learn how to create a comma separated list of values in this short SQL Spackle article by Wayne Sheffield. NEW! Deployment Manager Early Access ReleaseDeploy SQL Server changes and .NET applications fast, frequently, and without fuss, using Deployment Manager, the new tool from Red Gate. Try the Early Access Release to get a 20% discount on Version 1. Download the Early Access Release.

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  • Missing resolutions on ubuntu 11.10 fresh install

    - by Sean Marshall
    Today I installed Ubuntu 11.10 for the first time on my computer. My Monitor's resolution is 1280x1024, but the only resolutions in display are "1024x768 (4:3)" and "800x600 (4:3)". I installed all updates, There is nothing in additional drivers and still nothing. I want to set the resolution to 1280x1024. How do I check my graphic card name? By the way Unity 3d is working and compiz effects are working super fast.

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  • Lowering the Cost of Apps Infrastructure

    Every enterprise application - your Oracle E-Business Suite, Oracle PeopleSoft and Oracle Siebel applications - require a fast, scalable, secure and reliable database that delivers on business users' quality of service expectations. But, the database used and how it is implemented can dramatically impact the cost of that infrastructure. In this podcast, we'll discuss how customers are optimizing Oracle Database 11g and Oracle Exadata to lower the cost of their application's infrastructure.

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  • VS.Php Standalone Edition

    - by Editor
    VS.Php is a fast, feature rich development environment for Php developers. It comes with only the Visual Studio 2005 IDE components necessary for developing Php applications like a WYSIWYG Html editor and a powerful Xml editor. Benefits One tool for all your Php development needs Based on Microsoft®Visual Studio® 2005, the most popular IDE on the [...]

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  • Are these non-standard applications of rendering practical in games?

    - by maul
    I've recently got into 3D and I came up with a few different "tricky" rendering techniques. Unfortunately I don't have the time to work on this myself, but I'd like to know if these are known methods and if they can be used in practice. Hybrid rendering Now I know that ray-tracing is still not fast enough for real-time rendering, at least on home computers. I also know that hybrid rendering (a combination of rasterization and ray-tracing) is a well known theory. However I had the following idea: one could separate a scene into "important" and "not important" objects. First you render the "not important" objects using traditional rasterization. In this pass you also render the "important" objects using a special shader that simply marks these parts on the image using a special color, or some stencil/depth buffer trickery. Then in the second pass you read back the results of the first pass and start ray tracing, but only from the pixels that were marked by the "important" object's shader. This would allow you to only ray-trace exactly what you need to. Could this be fast enough for real-time effects? Rendered physics I'm specifically talking about bullet physics - intersection of a very small object (point/bullet) that travels across a straight line with other, relatively slow-moving, fairly constant objects. More specifically: hit detection. My idea is that you could render the scene from the point of view of the gun (or the bullet). Every object in the scene would draw a different color. You only need to render a 1x1 pixel window - the center of the screen (again, from the gun's point of view). Then you simply check that central pixel and the color tells you what you hit. This is pixel-perfect hit detection based on the graphical representation of objects, which is not common in games. Afaik traditional OpenGL "picking" is a similar method. This could be extended in a few ways: For larger (non-bullet) objects you render a larger portion of the screen. If you put a special-colored plane in the middle of the scene (exactly where the bullet will be after the current frame) you get a method that works as the traditional slow-moving iterative physics test as well. You could simulate objects that the bullet can pass through (with decreased velocity) using alpha blending or some similar trick. So are these techniques in use anywhere, and/or are they practical at all?

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  • How effects found in "Autodesk Fluid FX" are implemented using OpenGL ES?

    - by afds
    How this kind of effects are technically implemented using OpenGL ES? Are they performing simulation on GPU (using Shaders) or CPU while using some smart vertex positioning and texturing? Why it appears so fast (in terms of performance)? You might check the video of that app here: http://www.youtube.com/watch?v=F4KOk6QP6kQ edit Here is the presentation for the app: http://www.futuregameon.com/FGO2010_JosStam.pdf

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  • Microsoft BI Indexing Connector Announced

    - by Enrique Lima
    Wait?  More awesome stuff released. With Microsoft’s acquisition of FAST, the options for content being indexed increased.  That’s not all that happens, but for the purpose of this post, since we focus on Business Intelligence content … that is where we see that benefit at this time. Here is the link to the SharePoint Insights: BI In Action blog. You will find guidance and components to download.

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  • Help decide HTML5 library or framework

    - by aoi
    I need a library or framework for small html5 contents and animation centric softwares. My priority isn't things like physics or network. I need fast rendering speed, support for touch event and most of all maximum compatibility across various platforms, including ios and android. I am pondering upon sprite js, crafty js, and kinetic js. But i can't really test the platform compatibilities, so can someone please tell me which one covers the maximum number of platforms, and if there are any better free alternatives?

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  • Affordable eCommerce Web Design

    Affordable eCommerce Web Design Get A FREE SEO QUOTE Websites are fast becoming an important part of business presence and advertising. Business Presence on the internet has increased dramatically ... [Author: Sam Park - Web Design and Development - April 10, 2010]

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  • Week in Geek: Google Strengthens Encryption on Gmail and Other Services

    - by Asian Angel
    This week’s edition of WIG is filled with news link goodness such as Google’s work on strengthening encryption for its services, Mozilla’s progress on silent updates, AT&T’s thwarting of a hacking attack on mobile accounts, a giveaway contest for LastPass Pro subscriptions, and more. How to See What Web Sites Your Computer is Secretly Connecting To HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast!

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  • Desktop Fun: Mountain Travel Wallpaper Collection

    - by Asian Angel
    Traveling in the mountains can be an invigorating experience whether you are climbing to a specific height or going on an extended journey across them to the other side. Start your own epic journey to the heights of beauty on your desktop with our Mountain Travel Wallpaper collection. How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS

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  • Customers Go On Record About Oracle ERP and HCM Cloud Services

    - by Kathryn Perry
    Listen to these Oracle customers from Red Robin, Herbalife, LendingClub, and Cricket.talk about how they're using Oracle ERP and HCM Cloud Services. Collectively they're driving cost savings, managing global, fast paced growth, automating processes, implementing quickly in the cloud, and much more. Here's the video link: http://www.youtube.com/user/FusionAppsAtOracle

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  • Overheating on Ubuntu 12.04

    - by Mati
    I have dell inspiron q17r with two graphic cards and I noticed that it is overheating. I installed bumblebee, jupiter and flashblock, I followed this: http://techhamlet.com/2012/05/ubuntu-how-to-fix-over-heating-of-laptops-with-switchable-graphics/ and right now my laptop temperature is 64C. Is there anything more I can do? Because it still doesn't reallly seem to be working well. Fan is going really fast..

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  • The Seven Sins against T-SQL Performance

    There are seven common antipatterns in T-SQL coding that make code perform badly, and three good habits which will generally ensure that your code runs fast. If you learn nothing else from this list of great advice from Grant, just keep in mind that you should 'write for the optimizer'. Compress live data by 73% Red Gate's SQL Storage Compress reduces the size of live SQL Server databases, saving you disk space and storage costs. Learn more.

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  • How to synchronize the ball in a network pong game?

    - by Thaars
    I’m developing a multiplayer network pong game, my first game ever. The current state is, I’ve running the physic engine with the same configurations on the server and the clients. The own paddle movement is predicted and get just confirmed by the authoritative server. Is a difference detected between them, I correct the position at the client by interpolation. The opponent paddle is also interpolated 200ms to 100ms in the past, because the server is broadcasting snapshots every 100ms to each client. So far it works very well, but now I have to simulate the ball and have a problem to understanding the procedure. I’ve read Valve’s (and many other) articles about fast-paced multiplayer several times and understood their approach. Maybe I can compare my ball with their bullets, but their advantage is, the bullets are not visible. When I have to display the ball, and see my paddle in the present, the opponent in the past and the server is somewhere between it, how can I synchronize the ball over all instances and ensure, that it got ever hit by the paddle even if the paddle is fast moving? Currently my ball’s position is simply set by a server update, so it can happen, that the ball bounces back, even if the paddle is some pixel away (because of a delayed server position). Until now I’ve got no synced clock over all instances. I’m sending a client step index with each update to the server. If the server did his job, he sends the snapshot with the last step index of each client back to the clients. Now I’m looking for the stored position at the returned step index and compare them. Do I need a common clock to sync the ball? EDIT: I've tried to sync a common clock for the server and all clients with a timestamp. But I think it's better to use an own stepping instead of a timestamp (so I don't need to calculate with the ping and so on - and the timestamp will never be exact). The physics are running 60 times per second and now I use this for keeping them synchronized. Is that a good way? When the ball gets calculated by each client, the angle after bouncing can differ because of the different position of the paddles (the opponent is 200ms in the past). When the server is sending his ball position, velocity and angle (because he knows the position of each paddle and is authoritative), the ball could be in a very different position because of the different angles after bouncing (because the clients receive the server data after 100ms). How is it possible to interpolate such a huge difference? I posted this question some days ago at stackoverflow, but got no answer yet. Maybe this is the better place for this question.

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  • Is Opera 10.50 Really the Fastest?

    <b>Linux Magazine:</b> "Opera is finally making with the snapshots for 10.50 on Linux, but is it really as fast as they claim? Opera&#8217;s upcoming release gets a shakedown this week, and the results might surprise you."

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  • Windows 7 Tips and Tricks: Taskbar Design

    As mentioned earlier in this series the taskbar in Windows 7 is quite flexible and very functional. This is not only true in how it looks but also in the way it can be used to make life easier on your PC. In this edition of our multi-part series on how to improve the look of your Windows 7 interface we will look at two tips you can follow that will affect your taskbar s design.... Comcast? Business Class - Official Site Sign Up For Comcast Business Class, Make Your Business a Fast Business

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  • Is there a generally accepted maximum number of http requests for a web page load?

    - by MorganTiley
    I'm looking into optimizing my web application's client side performance but cannot figure out a good goal for # of http requests for a page. How does YSlow calculate the grade? This doesn't seem to be documented. Also it seems many sites like linkedin.com, amazon.com get an F grade but the page still loads quite fast. How does it fail but still perform well? Gmail get's an A grade and it has 43 unprimed/10 primed requests.

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  • Temporary Tables in Oracle and SQL Server

    Jonathan Lewis (Oracle Ace Director, OakTable Network) and Grant Fritchey (Microsoft SQL Server MVP) will host a live discussion on Oracle and SQL Server, this time in relation to temporary tables. NEW! Deployment Manager Early Access ReleaseDeploy SQL Server changes and .NET applications fast, frequently, and without fuss, using Deployment Manager, the new tool from Red Gate. Try the Early Access Release to get a 20% discount on Version 1. Download the Early Access Release.

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  • "selected bootable device failed" error dual boot ubuntu alongside windows8.1

    - by user286280
    i have hp laptop i had installed windows 8 which i upgraded to 8.1 i wanted to dual boot ubuntu 14.04 with windows 8.1 i diasbled secure boot and fast startup then used a liveusb to boot then an error msg pops up saying "the selected bootable device failed" my system boot order is : os boot manager usb hdd internal hdd so my question is that y this msg(selected boot device failed) is popping up and should i try to keep usb hdd on the top of my sysytem boot order in order to get it working??? pls reply soon

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