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  • Are there any technical obstacles for implementing `function* ()` syntax

    - by shabunc
    In Python we have yield which is very similar to that one which is proposed in ES6 (in fact, pythonic co-routines were the main source of inspiration for implementing co-routines in I wonder what are the reasons for choosing a separate function* () syntax for generators compared to just defining "regular" functions with yeilds - just like in python by the way? I'm talking strictly of technical issues and peculiarities. Why it had been decided that a separate form will be more appropriate?

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  • What are the commonly confused encodings that may result in identical test data?

    - by makerofthings7
    I'm fixing code that is using ASCIIEncoding in some places and UTF-8 encoding in other functions. Since we aren't using the UTF-8 features, all of our unit tests passed, but I want to create a heightened awareness of encodings that produce similar results and may not be fully tested. I don't want to limit this to just UTF-8 vs ASCII, since I think issue with code that handles ASN.1 fields and other code working with Base64. So, what are the commonly confused encodings that may result in identical test data?

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  • Free domains for site names?

    - by Prix
    I am going to create a forum for my clan from a game and I was looking for a way to point/redirect to an ugly/long domain name from a shorter domain name. I am looking for a provider similar to http://www.freedomain.co.nr/ but I am looking for more options and different domain extensions to decide which one would be easiest to use. So it would be something like www.niceclanname.domainext - www.unglyhardnametouseandremember.com/clan/ What are the available services that do this?

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  • Create windows XP's live USB using ubuntu

    - by Avnish
    My hard disk crashed.. I can run Ubuntu using a pendrive by making a live USB of Ubuntu, which I made using Windows 7. In the similar way, I want to run Windows XP too using another pen drive (without hard disk) and I want to make it from Ubuntu (12.04). The resources I have are Ubuntu's live USB, Windows XP and Windows 7 installation disk, some blank DVDs but no hard drive. I have very basic knowledge of Linux. Thanks

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  • HP 625 with an ATI HD4200 crashes when watching videos on websites

    - by Honza
    I have installed 11.10 on HP 625 (graphic card ATI/AMD Radeon HD4200), everything looks normal but if I see videos on websites (youtube, stream.cz, or similar), the whole Ubuntu crashes. I have installed Catalyst 11.11 from AMD sites (according to this http://wiki.cchtml.com/index.php/Ubuntu_Oneiric_Installation_Guide#Installing_Catalyst_Manually_.28from_AMD.2FATI.27s_site.29) but Ubuntu still crashes. Any idea how to solve this really annoying problem?

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  • Making a startscreen for an HTML5 game?

    - by hustlerinc
    How would I make a start screen for a game using HTML5 canvas? I'm not looking for something advanced, just the new game button and highscore link etc. The question might be stupid, but I've never done anything similar, and the tutorials out there don't cover the subject. Is it enough to just make a fillText with an onclick function? Is there a way to find out the size of the text? Help appreciated.

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  • Does AdSense serve higher CPC ads to a website that has higher number of visits?

    - by Silver Moon
    For the same niche and same set of keyword, does Google AdSense serve higher CPC ads to a website that has higher number of visits? I have observed that for similar niches 1 website (with 3K daily uniques) makes around $100 a month, and another website (with 10k daily uniques) makes around $700-800 a month It seems that the earning curve is not linearly dependent on visit count and somewhat increases at a rate faster than the growth of visits, this leads me to think if the Google AdSense algorithm serves higher CPC ads once a website starts getting a large number of visits.

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  • Why Are the Search Algorithms Still So Stupid?

    Anyway, it was back in '96 that I first tried Google (except I think they called it something else back then). It was as if the clouds broke open and the sun shone through. The results were stunningly similar to the object of my query. Prior to Google, you had these directories, the biggest among them Yahoo!

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  • XNA Rendering vertices that only appear within the cameras view

    - by user1157885
    I'm making a game in XNA and I recall hearing that professionally made games use a technique to only render the polygons that appear within the cameras projection. I've been trying to find something on this to do something similar in my game, could anyone point me in the right direction? Right now all I have is a plane/grid of vertices that you can set the X/Y on which is drawn using DrawUserIndexedPrimitives, but I plan to make a bunch of props as scenery items and I can imagine myself running into issues later on if I don't address this now. Thanks

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  • BonaVista Dimensions used as a report service

    - by Marco Russo (SQLBI)
    Recently I have seen a long demo of BonaVista Dimensions . It is a product that is able to create reports and, most important dashboards. You can use it also without SQL Server and Analysis Services, just by importing data in a local cube file that you can model using its own simple to use user interface. But what is interesting to me (in this post) is the capability to connect to a SSAS cube. It is somewhat similar to XLCubed and in reality these two products have something in common, because both...(read more)

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  • Algorithm for flattening overlapping ranges

    - by Joseph
    I am looking for a nice way of flattening (splitting) a list of potentially-overlapping numeric ranges. The problem is very similar to that of this question: Fastest way to split overlapping date ranges, and many others. However, the ranges are not only integers, and I am looking for a decent algorithm that can be easily implemented in Javascript or Python, etc. Example Data: Example Solution: Apologies if this is a duplicate, but I am yet to find a solution.

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  • Making a clone of Starcraft legal?

    - by user782220
    My question is similar to a previous question. Consider the following clone of Starcraft: Change the artwork, sound, music, change the names of units. However, leave the unit hit points unchanged, unit damage unchanged, unit movement speed unchanged, change ability names but not ability effects. Is that considered illegal? In other words, is copying the unit hit points, damage, etc. considered illegal even if everything else is changed?

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  • Making a clone of a game legal?

    - by user782220
    My question is similar to a previous question. Consider the following clone of starcraft. Change the artwork, sound, music, change the names of units. However, leave the unit hitpoints unchanged, unit damage unchanged, unit movement speed unchanged, change ability names but not ability effects. Is that considered illegal? In other words is copying the unit hp, dmg, etc. considered illegal even if everything else is changed.

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  • Where to after a year of java? [closed]

    - by avatarX
    I've just finished a my first year of programming Java at varsity and I have a three month break. In terms of my development would it be better to: Cover Java in more depth to acquire a more intermediate level of ability Learn a new programming language (if so which) to a similar level as my current Java ability Spend timing learning introductory discrete maths, algorithms and data structures I'm also open to any other possibilities that would be beneficial but that could be covered in about 3 months.

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  • Blending effect on textures

    - by joecks
    Hi i am trying to build screen animation like flickering, interlace, color separation similar to old style malfunctioning Amiga screens. The intended effects are shown in this video. I am using libgdx and I already discovered the universal tween engine, which helps a lot to build transitional animations, but how should I approach those blending effects, any suggestions? I will specify my question once I learned more about libgdx, but maybe you could give me some hints already. Thanks!

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  • Are these non-standard applications of rendering practical in games?

    - by maul
    I've recently got into 3D and I came up with a few different "tricky" rendering techniques. Unfortunately I don't have the time to work on this myself, but I'd like to know if these are known methods and if they can be used in practice. Hybrid rendering Now I know that ray-tracing is still not fast enough for real-time rendering, at least on home computers. I also know that hybrid rendering (a combination of rasterization and ray-tracing) is a well known theory. However I had the following idea: one could separate a scene into "important" and "not important" objects. First you render the "not important" objects using traditional rasterization. In this pass you also render the "important" objects using a special shader that simply marks these parts on the image using a special color, or some stencil/depth buffer trickery. Then in the second pass you read back the results of the first pass and start ray tracing, but only from the pixels that were marked by the "important" object's shader. This would allow you to only ray-trace exactly what you need to. Could this be fast enough for real-time effects? Rendered physics I'm specifically talking about bullet physics - intersection of a very small object (point/bullet) that travels across a straight line with other, relatively slow-moving, fairly constant objects. More specifically: hit detection. My idea is that you could render the scene from the point of view of the gun (or the bullet). Every object in the scene would draw a different color. You only need to render a 1x1 pixel window - the center of the screen (again, from the gun's point of view). Then you simply check that central pixel and the color tells you what you hit. This is pixel-perfect hit detection based on the graphical representation of objects, which is not common in games. Afaik traditional OpenGL "picking" is a similar method. This could be extended in a few ways: For larger (non-bullet) objects you render a larger portion of the screen. If you put a special-colored plane in the middle of the scene (exactly where the bullet will be after the current frame) you get a method that works as the traditional slow-moving iterative physics test as well. You could simulate objects that the bullet can pass through (with decreased velocity) using alpha blending or some similar trick. So are these techniques in use anywhere, and/or are they practical at all?

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  • What does path finding in internet routing do and how is it different from A*?

    - by alan2here
    Note: If you don't understand this question then feel free to ask clarification in the comments instead of voting down, it might be that this question needs some more work at the moment. I've been directed here from the Stack Excange chat room Root Access because my question didn't fit on Super User. In many aspects path finding algorithms like A star are very similar to internet routing. For example: A node in an A* path finding system can search for a path though edges between other nodes. A router that's part of the internet can search for a route though cables between other routers. In the case of A*, open and closed lists are kept by the system as a whole, sepratly from any individual node as well as each node being able to temporarily store a state involving several numbers. Routers on the internet seem to have remarkable properties, as I understand it: They are very performant. New nodes can be added at any time that use a free address from a finite (not tree like) address space. It's real routing, like A*, there's never any doubling back for example. Similar IP addresses don't have to be geographically nearby. The network reacts quickly to changes to the networks shape, for example if a line is down. Routers share information and it takes time for new IP's to be registered everywhere, but presumably every router doesn't have to store a list of all the addresses each of it's directions leads most directly to. I'm looking for a basic, general, high level description of the algorithms workings from the point of view of an individual router. Does anyone have one? I presume public internet routers don't use A* as the overheads would be to large, and scale to poorly. I also presume there is a single method worldwide because it seems as if must involve a lot of transferring data to update and communicate a reasonable amount of state between neighboring routers. For example, perhaps the amount of data that needs to be stored in each router scales logarithmically with the number of routers that exist worldwide, the detail and reliability of the routing is reduced over increasing distances, there is increasing backtracking involved in parts of the network that are less geographically uniform or maybe each router really does perform an A* style search, temporarily maintaining open and closed lists when a packet arrives.

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  • How to Write Manageable Code With Functional Programming?

    - by dade
    I just started with Functional Programming(Node.Js) and from the look of things it looks as if the code am writing would grow to be one hell of a code base to manage, when compared to Programming languages that have a sort of Object Oriented Paradigm. With OOP I am familair with practices that would ensure your code is easily managed and extensible. But am nore sure of similar convention with Functional Programming.

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  • Oracle Brings Java to iOS Devices (and Android too)

    - by Shay Shmeltzer
    Java developer, did you ever wish that you can take your Java skills and apply them to building applications for iOS mobile devices? Well, now you can! With the new Oracle ADF Mobile solution, Oracle has created a unique technology that allows developers to use the Java language and develop applications that install and run on both iOS and Android mobile devices. The solution is based on a thin native container that installs as part of your application. The container is able to run the same application you develop unchanged on both Android and iOS devices. One part of the container is a headless lightweight JVM based on the Java ME CDC technology. This allows the execution of Java code on your mobile device. Java is used for building business logic, accessing local SQLite encrypted database, and invoking and interacting with remote services. Java concept on the UI too To further help transition Java developers to mobile developers, ADF Mobile borrows familiar concepts from the world of JSF to make the UI development experience simpler. The user interface layer of Oracle ADF Mobile is rendered with HTML5 which delivers native user experience on the devices, including animations and gesture support. Using a set of rich components, developers can create mobile pages without needing to write low level HTML5 and JavaScript code. The components cover everything from simple controls such as text fields, date pickers, buttons and links, to advanced data visualization components such as graphs, gauges and maps, and including unique mobile UI patterns such as lists, and toggle selectors. Want to see the components in action? Access this demo instance from your mobile device. Need to further customize the look and feel? You can use CSS3 to achieve this. A controller layer - similar in functionality to the JSF controller - allows developer to simplify the way they build navigation between pages. The logic behind the pages is written in managed beans with various scopes – again similar to the JSF approach. Need to interact with device features like camera, SMS, Contacts etc? Oracle conveniently packaged access to these services in a set of services that you can just drag and drop into your pages as buttons and links, or code into your managed beans Java calls to activate. Underneath the covers this layer is implemented using the open source phonegap solution. With the new Oracle ADF Mobile solution, transferring your Java skills into the Mobile world has become much easier. Check out this development experience demo. And then go and download JDeveloper and the ADF Mobile extension and try it out on your own. For more on ADF Mobile, see the ADF Mobile OTN page.

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  • Buying Backlinks

    - by Lynda
    I came across a website the other day that was selling backlinks. The site was well designed and promised some results for a nice low price but not too low. After a couple of minutes it started to sound similar to buying email marketing list which I know is not something you do. I assume that buying backlinks is considered a black-hat SEO trick and should be avoided. Am I wrong in my assumption?

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  • What programming language(s) could I develop this app with for an iPhone

    - by Keon Davies
    The app I'm thinking of making would be little similar to fruit ninja. The app/ game would involve different types of animals flying straight at and you have to choose the right item to catch the animal before he gets to you. For example to capture a fish you would have to select the net and then click on the fish to capture it. Also I would like to have a leader board too. Which programming language(s) could I use to develop what I just described?

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  • Is there a file browser like an ER diagram for viewing website physical path structures?

    - by EASI
    I wish to know if there is a tool like this to replace windows explorer and similar in the work of managing files, specially those web-site structures that sometimes can get very big. I am asking it here because I sincerely do not know what terms to use in Google to find anything like it. It is like a diagram, but showing the tree directory structure and the contents of every folder at the same time, not just the one that is in focus.

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  • How do I disable the sleep button on my keyboard?

    - by KillianDS
    I have a "power button" on my keyboard that enables standby or hibernate. I can't find the mapping of this key anywhere in "sytem settingsKeyboard", "systempower management", "compiz config or similar (where I could find it before unity). How can I disable (not remap) this button? I do not want to disable hibernate/sleep altogether, it's simply this key that gets pressed a lot by accident and it's getting quite annoying.

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  • Marketing Burst Web and Landing Pages

    Marketing Burst was not created by a teenage techno geek without real world or real life marketing experience but by a seasoned professional for her own need to find simple solutions to marketing challenges she faced herself. Pam Bennett shares a similar story to many of use who was searching and spending money on experts who were thought to have the answers.

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  • Interactive map using javascript [on hold]

    - by Denis
    Im trying to learn HTML and javascript. But i cant find any information about how to create interactive map/picture using javascript. Ex. I take a map where is a part of my town and write some information about like few buildings there, so after i put my mouse over those buildings the information will be displayed. It should look similar to this http://davidlynch.org/projects/maphilight/docs/demo_usa.html I need to use the javascript to make it done.

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