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  • Can't remove Default.png?

    - by Matt Winters
    Weird one... I had been fooling around with an initial splash screen but decided not to use it. But now, although I deleted Default.png from Resources, the splash screen still appears in the Simulator when I start the app. Default.png isn't in the project folder, I close and reopen Xcode, splash screen still there. Close ands reopen Simulator, splash screen still there. I remove the app from the Simulator, build, and the splash screen is still there Default.png. Any ideas?

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  • Scanned value(using scanner) in the textbox

    - by Geetha
    Hi All, I am using Scanner(basic model) to scan the barcode. Scanned barcode will be captured in a textbox. In txtBarcode_TextChanged event i am getting the barcode to access. Problem: If i clicked the scanner more than once, the barcode gets append with the previous value. Code: protected void txtBarcode_TextChanged(object sender, EventArgs e) { string txt = this.txtBarcode.Text; this.txtBarcode.Text = string.Empty; }

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  • UIButton to be resized

    - by Sathiya
    I am using a UIButton in my application. This button title is displayed dynamically as per the user choice. Now i have to resize the button width as per the title content. I am calculating the string length and assigning it to button's width. the button is resized as per title but the problem is as follows, 1. If at first the title with large content is shown and after that if a title with a small content is shown means the button is overwritten it doesn't remove the previously constructed value. 2. it looks as if one button is overlapped on the another.

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  • windows 64bit problem

    - by renad
    hi there, I have developed a windows application using C# VS 2008 and Sql 2005 express, i have testes the application on my machine and it works fine, my machine is win32 bit, when i tried the application on windows 64bit it keeps giving me an error message on the start of the application,although i installed the sql express on that machine but should i install .NETframwork3.5sp1 64 bit also? , the target machine is widows 7 64bit, also is there a technology or a way to make the application work in the following sequence: 1- the CD is auto run 2- the setup checks for the installed prerequists and install any necessery one without the interference of the user. one last question,should i rebuild the application on an 64 bit machine to make it work on 64 bit machine? thankx

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  • Enable UIBarButtonItem if multiple UITextFields are all populated

    - by CrystalSkull
    I have 3 UITextFields in a grouped UITableView and am trying to figure out the correct logic to only have my 'Save' UIBarButtonItem enabled when none of the UITextFields are empty. I'm currently using the - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string UITextField delegate method to detect changes to the field character by character, but it is providing inconsistent results. Any ideas?

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  • Email from an app, but not use a a pop up controller, just text inside a text box.

    - by Sam Jarman
    Hey is there any way to send whats in a text view (im trying to make a suggestion box) to my email address? example user types in the box " I think you should add twitter support" then that is sent in the background to my email address [email protected] then a message is popped up on the screen saying "suggestion sent" just an example of what i mean Any ideas, tutorial links would be greatly appreciated guys Thanks

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  • Populate tableView with more than one array

    - by Ewoods
    The short version: Is there a way to populate one specific row in a tableView with one value from one array, then populate another row in that same tableView with one value from a different array? For example, cell 1 would have the first value from Array A, cell 2 would have the first value from Array B, cell 3 would have the first value from Array C, etc. The long version: I hope this isn't too confusing. I've got an array of names, and then three more arrays with actions associated with those people. For example, the names array has Jim, Bob, and Sue, and then there's an array for eating, reading, and sleeping that records every time each person does one of these things (all of these arrays are populated from a MySQL database). The names array is used to populate a root tableView. Tapping on one of the names brings up a detail view controller that has another tableView that only has three rows. This part is all working fine. What I want to happen is when I tap on a name, it moves to the detail view and the three cells would then show the last event for that person for each of the three activities. Tapping on one of those three events then moves to a new view controller with a tableView that shows every event for that category. For example, if I tapped on Bob, the second page would show the last time Bob ate, read, and slept. Tapping on the first row would bring up a table that showed every time Bob has eaten. So far I've only been able to populate the second tableView with all of the rows from one of the arrays. I need it the other way around (one row from all of the arrays).

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  • How do you populate a UIImage view with ASIHTTPRequest given @2x?

    - by Jonathan Page
    I've been trying to load images from a url using ASIHTTPRequest but I always come up with a blank UIImage. I think it might have something to do with iOS automatically choosing the @2x named version of images or vica versa. [ASIHTTPRequest setDefaultCache:[ASIDownloadCache sharedCache]]; NSString *url_string = [NSString stringWithFormat:@"http://173.246.100.185/%@", [eventDictionary objectForKey:kEventDescriptionImageURLKey]]; NSURL *url = [NSURL URLWithString:url_string]; __block ASIHTTPRequest *request = [ASIHTTPRequest requestWithURL:url]; [request setDownloadCache:[ASIDownloadCache sharedCache]]; [request setCachePolicy:ASIAskServerIfModifiedCachePolicy|ASIFallbackToCacheIfLoadFailsCachePolicy]; [request setCacheStoragePolicy:ASICachePermanentlyCacheStoragePolicy]; [request setSecondsToCache:86400]; [request setDelegate:self]; [request setCompletionBlock:^{ NSLog(@"Successful Update"); [self makeAssignment]; }]; [request setFailedBlock:^{ NSError *error = [request error]; NSLog(@"%@", [error localizedDescription]); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Update Failed" message:[error localizedDescription] delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; }]; [request startAsynchronous]; NSLog(@"%@", url_string); The makeAssignment method is below. NSString *url_string = [NSString stringWithFormat:@"http://173.246.100.185/%@", [eventDictionary objectForKey:kEventDescriptionImageURLKey]]; NSURL *url = [NSURL URLWithString:url_string]; downloadedImage = [[UIImage alloc] initWithContentsOfFile:[[ASIDownloadCache sharedCache] pathToCachedResponseDataForURL:url]]; NSLog(@"%@", downloadedImage); NSLog(@"%@", [[ASIDownloadCache sharedCache] pathToCachedResponseDataForURL:url]); Nothing I do, including naming images @2x on the server or providing both versions, gets it to load. Any ideas? Has anyone done this before? When I load them locally (from within the package) I don't have any issues. Thanks!

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  • Is there a way to stop a UIViewController from being popped from a UINavigationController's stack wh

    - by yabada
    I have a UINavigationController with a root view controller and then I push a UIViewController onto the navigation controller's stack. When the user taps the backBarButtonItem I'd like to be able to have an alert view pop up if there are certain conditions met and cancel the pop of the view controller. For example, the user can make certain selections but some combination of them may be invalid so I want to notify them to make changes. I know that I can prevent the user from making an invalid combination or have an alert view pop up when the invalid combination is selected but I'd rather not do that. The user may be changing selections and may be aware that a certain combination is invalid but I'd rather let them select something that makes the combination invalid then go change something else (and notify them if they haven't made changes before trying to go to the previous screen). For example, if I prevent them from make the invalid combination then they may have to scroll up on a screen, change something, then scroll back down instead of making a selection then scrolling up and changing something. Using viewWillDisappear: doesn't work because, although I can produce an alert view, I cannot figure out a way to prevent the pop from occurring. The alert view pops up but the view controller still pops and they are back to the root view controller (with the alert view displaying). Is there a way to prevent the pop from occurring? If not, is this something worth filing a bug report about or is this unnecessary and/or esoteric?

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  • openGL ES retina support

    - by Bryan
    I'm trying to get the avTouch sample code app to run on the retina display. Has anyone done this? In the CALevelMeter class, I've tried the following: - (id)initWithCoder:(NSCoder *)coder { if (self = [super initWithCoder:coder]) { CGFloat f = self.contentScaleFactor; if ([self respondsToSelector:@selector(contentScaleFactor)]) { self.contentScaleFactor = [[UIScreen mainScreen] scale]; } f = self.contentScaleFactor; _showsPeaks = YES; _channelNumbers = [[NSArray alloc] initWithObjects:[NSNumber numberWithInt:0], nil]; _vertical = NO; _useGL = YES; _meterTable = new MeterTable(kMinDBvalue); [self layoutSubLevelMeters]; [self registerForBackgroundNotifications]; } return self; } and it sets the contentScaleFactor to "2". Great, that was expected. But then in the layoutSubviews, CALevelMeter frame is still 1/2 of what it should be. Any ideas?

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  • strange memory error when deleting object from Core Data

    - by llloydxmas
    I have an application that downloads an xml file, parses the file, and creates core data objects while doing so. In the parse code I have a function called 'emptydatacontext' that removes all items from Core Data before creating replacements from the xml file. This method looks like this: -(void) emptyDataContext { NSMutableArray* mutableFetchResults = [CoreDataHelper getObjectsFromContext:@"Condition" :@"road" :NO :managedObjectContext]; NSFetchRequest * allCon = [[NSFetchRequest alloc] init]; [allCon setEntity:[NSEntityDescription entityForName:@"Condition" inManagedObjectContext:managedObjectContext]]; NSError * error = nil; NSArray * conditions = [managedObjectContext executeFetchRequest:allCon error:&error]; [allCon release]; for (NSManagedObject * condition in conditions) { [managedObjectContext deleteObject:condition]; } } The first time this runs it deletes all objects and functions as it should - creating new objects from the xml file. I created a 'update' button that starts the exact same process of retrieving the file the preceeding as it did the first time. All is well until its time to delete the core data objects again. This 'deleteObject' call creates a "EXC_BAD_ACCESS" error each time. This only happens on the second time through. See this image for the debugger window as it appears when walking through the deletion FOR loop on the second iteration. Conditions is the fetched array of 7 objects with the objects below. Condition should be an individual condition. link text As you can see 'condition' does not match any of the objects in the 'conditions' array. I'm sure this is why I'm getting the memory access errors. Just not sure why this fetch (or the FOR) is returning a wrong reference. All the code that successfully performes this function on the first iteration is used in the second but with very different results. Thanks in advance for the help!

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  • Execute a Application On The Server Using VBScript

    - by Nathan Campos
    I have an application on my server that is called leaf.exe, that haves two arguments needed to run, they are: inputfile and outputfile, that will be like this example: leaf.exe input.jpg output.leaf They are all on the same directory as my home page file(the executable and the input file). But I need that a VBScript could run the application like that, then I want to know how could I do this.

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  • Drawing an image is completely out

    - by ct2k7
    Hi I'm using this code below to let a user "draw" their signature on a UIView component on my app: UIGraphicsBeginImageContext(signature.frame.size); [drawImage.image drawInRect:CGRectMake(0, 0, signature.frame.size.width, signature.frame.size.height)]; CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound); CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 5.0); CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 1.0, 0.0, 0.0, 1.0); CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y); CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y); CGContextStrokePath(UIGraphicsGetCurrentContext()); CGContextFlush(UIGraphicsGetCurrentContext()); drawImage.image = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext() The issue I am having is that the drawing is not only is the drawing not in line with the pointer when in use in the simulator, the image is going outside of the designated UIView compontent and is getting smaller/out of focus the more I draw, as you can see in this image: And after a few lines, showing the boundaries of the exact are of where I can draw: Any ideas on what's happening here? lastPoint.y is defined as: lastPoint.y -= 20; Any ideas on what on earth is happening here?

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  • Can't return a String value and append it...why?

    - by squeezemylime
    I am writing an app and am having problems returning a simple string value, and I'm not sure why. The function I am using (within a file called APIManager.m) is: - (NSString*) returnVenueUrl { NSString *venueUrl = [devEnvironment stringByAppendingString:@"venue/id/"]; return venueUrl; } I can return this properly by doing this in another .m file: APIManager *apiManager = [APIManager apiManager]; NSLog(@"view venue URL is here: %@", [apiManager returnVenueUrl]); But when I go to append a variable cast as a String onto it, I get nothing.. venueURL = [apiManager returnVenueUrl]; venueURL = [venueURL stringByAppendingString:venueId]; NSLog(@"the Full Venue URL is: %", venueURL); If anyone has any advice on how to fix this, it would be much appreciated!

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  • "session" bean scope in a web application - reliable ?

    - by EugeneP
    Can you rely on this scope and be sure that every time 1) a new session starts, the Spring bean will be initialized with default values 2) while session is kept alive, the current object will store its state during session life, will never be lost or corrupted and can always be got with [webappcontext].getBean ?

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  • Core Data and Relationships

    - by alku83
    I have two objects, a Trip and a Place. A Trip represents a journey from one Place to another Place, ie. a Trip needs a fromPlace and a toPlace. So, this is a 1-to-2 relationship, but I need to know which is the "from" and which is the "to". I am not sure how to model this in Core Data. I have created two entities (Trip, Place), and now I want to setup the relationship(s) so I have a fromPlace and a toPlace. Do I need to add an extra field on the Place entity called isFrom, or similar? If this was in a database, I would just have a id column on the Place table, and then two columns in the Trip table - fromPlaceId and toPlaceId. How do I achieve something similar in Core Data?

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  • Why Is my UISlider Thumb Image Being Shown Multiple Times and Not Disappearing As They Should?

    - by Gorgando
    This slider is possessed: When I move the slider thumb left or right, it leaves the original image there (creating an extra image). This doesn't happen every time and the only consistency i've noticed is that it's inconsistent. When the table is in "Editing mode" it is more likely to create a duplicate thumb image, but it also does so in regular mode. This is the code that I use to create the slider: CGRect frame = CGRectMake(20, 42.0, 280.0, 22); self.slider = [[UISlider alloc] initWithFrame:frame]; [self.slider addTarget:self action:@selector(sliderAction:) forControlEvents:UIControlEventValueChanged]; self.slider.continuous = YES; self.slider.minimumValue = 0.0; self.slider.maximumValue = 5.0; self.slider.value = 0.0; [sliderCell addSubview:self.slider]; Appreciate any thoughts you might have!

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  • How to achieve a hidden status bar using three20 framework

    - by Angelfilm Entertainment
    I'm using the TTThumbsViewController section of the three20 framework, and I have the status bar hidden throughout my application. When the user views the full size image, taps the screen(hiding the controls), when they tap again the controls reappear but the status bar is there too. I've searched through the whole library and been unable to isolate the section where this is happening. I'd love it if someone could point me in the right direction. Thanks, BB

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  • ASP.NET: Why can't I call a web-service twice in one page?

    - by Shay
    Hi all! I built a web-application which calls a web-service twice in the application's log-in page - first, on Page_Load, and the second time is after a button click. When debugging, everything goes well, but after publishing the web-application and trying it - I cannot make the two calls for the web-service (each call is invoking a different function in the same web-service). If I call it once (say, in the Page_Load) its OK, but once I get to the button click event, the page just seems to be loading but actually doing nothing (loading to infinity). When I disabled the web-service call in Page_Load, the web-service call after the button click worked well, and if I switched between them (disabled the call in button click and enabled the call in Page_Load) the enabled one worked OK. How come this is happening? What did I do wrong? Could it be related to the fact that the location where I published my web-application has some URL-rewriting rules?

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  • Mobile Safari Youtube opened via javascript

    - by Squeegy
    We have a youtube player embedded in a plage in Mobile Safari and it works great. But we need to be able to launch the youtube player by a means other than user tapping the video itself, for various reasons. So I am trying to figure out what event to trigger in javascript to make it happen with no luck. None of the following appear to work. var vid = document.getElementById('vid'); vid.click(); vid.onclick(); vid.ontouchend(); vid.ontouchstart(); vid.focus(); I tried to find an event handler added to the embedded object with this snippet, but didn't find anything. for (var key in vid) { if (typeof vid[key] == 'function') console.log(key +': '+ vid[key]); } Is this just so wrapped up in a custom plugin there is no way?

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  • Avaudioplayer problem

    - by Arun Sharma
    Hi All, Actually i am using avaudioplayer. my player is working very fine (forward,revind,play,pause,volume,progress bar). Only problem is that i am not able to stop the song. so all songs are overlapped please any body tell me where i put [self.player stop] to stop my player when i play new song.

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  • Cancel a UIView animation?

    - by Phil Nash
    Is it possible to cancel a UIView animation while it is in progress? Or would I have to drop to the CA level? i.e. I've done something like this (maybe setting an end animation action too): [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:duration]; [UIView setAnimationCurve: UIViewAnimationCurveLinear]; // other animation properties // set view properties [UIView commitAnimations]; But before the animation completes and I get the animation ended event, I want to cancel it (cut it short). Is this possible? Googling around finds a few people asking the same question with no answers - and one or two people speculating that it can't be done.

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  • MPMoviePlayerController playback problem

    - by Fahri
    Hello all, I'm having trouble with playing audio stream using MPMoviePlayerController in the background. On the foreground it's playing the audio just fine, but when the application goes to the background, sound disappears and the time keeps going. I have initialized the AVAudioSession with AVAudioSessionCategoryPlayback and have put the required background modes to audio in info.plist file. Also I have set player.useApplicationAudioSession = YES;. What could be the possible problem here? Thanks in advance :)

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