Search Results

Search found 17553 results on 703 pages for 'android sdk 2 3'.

Page 554/703 | < Previous Page | 550 551 552 553 554 555 556 557 558 559 560 561  | Next Page >

  • Microsoft gagne contre Motorola, les brevets Wi-Fi et H.264 violés par la Xbox et Windows doivent être soumis au FRAND, selon la justice

    Brevets : Microsoft gagne contre Motorola en Allemagne les terminaux Android du constructeur interdits de ventes sur le territoire Les procès Android se poursuivent avec leurs lots de rebondissements, et laissent peu à peu place à des décisions de justice. Après le verdict de l'affaire Google contre Oracle pour violation de brevets Java dans Android, dont le géant de la recherche est sorti vainqueur, c'est au tour d'un autre gros feuilleton IT qui dure depuis plus d'un an de livrer sa sentence. Un tribunal régional de Munich en Allemagne a arrêté que les téléphones Android de Motorola Mobility violent les brevets de Microsoft. Plus précisément, ces dispositifs empiètent s...

    Read the article

  • Programming Carreer. What should i choose? [closed]

    - by thenewbie
    I have an experience in programming. Im not that experience but i have created some desktop application like payroll etc. In web i had created some websites. Now im studying java for android. I already created an application on android and submitted it on google play.However, i feel like the excitement in creating application for android or web is gone. What i think i like is to program in c++ language. but i have a doubt mastering it. Because nowadays only a handful of company hire a c++ junior programmer. I think only in gaming industry that they would hire a c++ programmer and has an 3 or more years of xp. While in java there are lots of oppurtuniy especialy for android. and I dont have a plan studying objective c cause i dont have mac. SO what should i realy choose? thank you..

    Read the article

  • Oracle ADF Mobile???????????

    - by OTN-J Master
    OTN Japan??????OTN US??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????OTN?????????????????????????????????????????OTN????????(RSS??)????????? ???10?22?(????)???????Oracle Application Development Foundation Mobile (Oracle ADF Mobile)???????????????????Oracle ADF Mobile??iOS?Android??????????????????????????????????????????????????????????HTML5???Java??????????????Oracle ADF Mobile????????????JDeveloper? V. 11.1.2.3.0???????????JDeveloper???????????????JDeveloper?OTN(US)???????????????????????????????ADF Mobile??????????????????Oracle ADF Mobile?????????????????????·???????????????????(Weblog on ADF Mobile)????????? ?????ADF Mobile??????????????????????????????????iOS????/??????????Apple Macintosh(TM)?????Xcode???????????????????????Android????/??????????Android SDK???????????????????? -------------------------------------????????????????????(10?22?)Weblog on ADF Mobile (???) ·ADF Mobile Released!·Getting Started with ADF Mobile Sample Apps-------------------------------------

    Read the article

  • How to programatically create and read WEP/EAP WiFi configurations in Android?

    - by Als
    How to programatically create and read WEP/EAP WiFi configurations in Android? I have seen a number of people struggling on this very question on various forums and all across the community. I know this is not that straight forward(especially EAP) to figure out because When I wanted to acheive the same I too struggled quite a lot.Well, all the hard work of code analysis and searching various implementations on the internet done with I was finally able to acheive the goal. All the credit goes to number of open source projects and their developers. I would like to share this knowledge with all, Since SO encourages this: "It's also perfectly fine to ask and answer your own question, as long as you pretend you're on Jeopardy: phrase it in the form of a question." Part 1: Creating a WEP WiFi configuration programatically. Part 2: Read a WEP WiFi configuration programatically. Part 3: Read a EAP WiFi Configuration programatically. Part 4: Save a EAP WiFi configuration programatically.

    Read the article

  • Understanding ItemsSource and DataContext in a DataGrid

    - by Ben McCormack
    I'm trying to understand how the ItemsSource and DataContext properties work in a Silverlight Toolkit DataGrid. I'm currently working with dummy data and trying to get the data in the DataGrid to update when the value of a combo box changes. My MainPage.xaml.vb file currently looks like this: Partial Public Class MainPage Inherits UserControl Private IssueSummaryList As List(Of IssueSummary) Public Sub New() GetDummyIssueSummary("Day") InitializeComponent() dgIssueSummary.ItemsSource = IssueSummaryList 'dgIssueSummary.DataContext = IssueSummaryList ' End Sub Private Sub GetDummyIssueSummary(ByVal timeInterval As String) Dim lst As New List(Of IssueSummary)() 'Generate dummy data for lst ' IssueSummaryList = lst End Sub Private Sub ComboBox_SelectionChanged(ByVal sender As System.Object, ByVal e As System.Windows.Controls.SelectionChangedEventArgs) Dim cboBox As ComboBox = CType(sender, ComboBox) Dim cboBoxItem As ComboBoxItem = CType(cboBox.SelectedValue, ComboBoxItem) GetDummyIssueSummary(cboBoxItem.Content.ToString()) End Sub End Class My XAML currently looks this for the DataGrid: <sdk:DataGrid x:Name="dgIssueSummary" AutoGenerateColumns="False" > <sdk:DataGrid.Columns> <sdk:DataGridTextColumn Binding="{Binding ProblemType}" Header="Problem Type"/> <sdk:DataGridTextColumn Binding="{Binding Count}" Header="Count"/> </sdk:DataGrid.Columns> </sdk:DataGrid> The problem is that if I set the value of the ItemsSource property of the data grid equal to IssueSummaryList, it will display the data when it loads, but it won't update when the underlying IssueSummaryList collection changes. If I set the DataContext of the grid to be IssueSummaryList, no data will be displayed when it renders. I must not understand how ItemsSource and DataContext are supposed to function, because I expect one of those properties to "just work" when I assign a List object to them. What do I need to understand and change in my code so that as data changes in the List, the data in the grid is updated?

    Read the article

  • Why do I get "file is not of required architecture" when I try to build my app on an iphone?

    - by Dale
    My app seemingly runs fine in the simulator but the first time I hooked a phone up to my system and had it build for it I got a huge error log with things like: Build SCCUI of project SCCUI with configuration Debug CompileXIB HandleAlert.xib cd /Users/gdbriggs/Desktop/SCCUI setenv IBC_MINIMUM_COMPATIBILITY_VERSION 3.1 setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr /bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/usr/bin/ibtool --errors --warnings --notices --output-format human-readable-text --compile /Users/gdbriggs/Desktop/SCCUI/build/Debug-iphoneos/SCCUI.app/HandleAlert.nib /Users/gdbriggs/Desktop/SCCUI/HandleAlert.xib /* com.apple.ibtool.document.warnings */ /Users/gdbriggs/Desktop/SCCUI/HandleAlert.xib:13: warning: UITextView does not support data detectors when the text view is editable. Ld build/Debug-iphoneos/SCCUI.app/SCCUI normal armv6 cd /Users/gdbriggs/Desktop/SCCUI setenv IPHONEOS_DEPLOYMENT_TARGET 3.1 setenv MACOSX_DEPLOYMENT_TARGET 10.5 setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.sdk -L/Users/gdbriggs/Desktop/SCCUI/build/Debug-iphoneos -F/Users/gdbriggs/Desktop/SCCUI/build/Debug-iphoneos -F/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks -filelist /Users/gdbriggs/Desktop/SCCUI/build/SCCUI.build/Debug-iphoneos/SCCUI.build/Objects-normal/armv6/SCCUI.LinkFileList -mmacosx-version-min=10.5 -dead_strip -miphoneos-version-min=3.1 -framework Foundation -framework UIKit -framework CoreGraphics -framework MessageUI -o /Users/gdbriggs/Desktop/SCCUI/build/Debug-iphoneos/SCCUI.app/SCCUI ld: warning: in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/Foundation.framework/Foundation, file is not of required architecture ld: warning: in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/UIKit.framework/UIKit, file is not of required architecture ld: warning: in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/CoreGraphics.framework/CoreGraphics, file is not of required architecture ld: warning: in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/MessageUI.framework/MessageUI, file is not of required architecture Undefined symbols: "_OBJC_CLASS_$_UIDevice", referenced from: __objc_classrefs__DATA@0 in SCAuthenticationHandler.o "_OBJC_CLASS_$_NSString", referenced from: __objc_classrefs__DATA@0 in CCProxy.o __objc_classrefs__DATA@0 in AlertSummaryViewController.o __objc_classrefs__DATA@0 in HomeLevelController.o __objc_classrefs__DATA@0 in SCAuthenticationHandler.o __objc_classrefs__DATA@0 in SCRequestHandler.o "_UIApplicationMain", referenced from: _main in main.o "_objc_msgSend", referenced from: _main in main.o _main in main.o _main in main.o -[SCCUIAppDelegate applicationDidFinishLaunching:] in and it just keeps going. At / near the bottom it says: ld: symbol(s) not found collect2: ld returned 1 exit status What am I doing wrong?

    Read the article

  • Workaround for basic syntax not being parsed.

    - by Mark Tomlin
    I want to have a class property that allow for an expression to take place on the right side of the equals sign. All versions of PHP choke on the following code, but it is written in this way to allow for easier extendibility in the future. /* Example SDK Class */ class SDK { /* Runtime Option Flags */ // Strings # 0: Makes no change to the strings. var $STRING_NONE = (1 << 0); # 1: Removes color codes from the string. var $STRING_STRIP_COLOR = (1 << 1); # 2: Removes language codes from the string. var $STRING_STRIP_LANG = (1 << 2); # 3: Removes all formatting from the string. var $STRING_STRIP = SELF::STRING_STRIP_COLOR & SELF::STRING_STRIP_LANG; # 4: Converts color codes to HTML & UTF-8. var $STRING_HTML = (1 << 3); # 8: Converts color codes to ECMA-48 escape color codes & UTF-8. var $STRING_CONSOLE = (1 << 4); # 16: Changes player names only. var $STRING_NAMES = (1 << 5); # 32: Changes host names only. var $STRING_HOSTS = (1 << 6); function SDK($fString = SELF::STRING_HTML & SELF::STRING_NAMES & SELF_HOST) { // constructor code. } } $SDK &= new SDK(SDK::STRING_NONE); (1 << 0) seems like very basic syntax to me, and is not fathomable why PHP would not allow for such a thing. Can anyone think of a work around that would maintain readability and future expandability of the following code?

    Read the article

  • Python import error: Symbol not found, but the symbol <s>is</s> *is not* present in the file

    - by Autopulated
    I get this error when I try to import ssrc.spread: ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/ssrc/_spread.so, 2): Symbol not found: __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE The file in question (_spread.so) includes the symbol: $ nm _spread.so | grep _ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE U __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE U __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE (twice because the file is a fat ppc/x86 binary) EDIT: okay, as James points out, the U means that the symbol is undefined but required by the object file. With some more digging I've noticed (where I should have looked first...) these linker errors during compilation: CC=g++ CXX=g++ g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -fno-strict-aliasing -fno-common -dynamic -DNDEBUG -O3 -I../.. -I../.. -I/usr/local/include -I/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6 -O2 -I/usr/local/include -std=c++98 -pipe -fno-gnu-keywords -fvisibility-inlines-hidden -o SsrcSpread.o -c SsrcSpread.cc CC=g++ CXX=g++ /bin/sh ../../libtool --tag=CXX --mode=link g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -bundle -undefined dynamic_lookup -F/Library/Frameworks -framework Python \ -pthread -D_REENTRANT -pedantic -Wall -Wno-long-long -Winline -Woverloaded-virtual -Wold-style-cast -Wsign-promo -L../../ssrc -lssrcspread -L/usr/local/lib -ltspread-core -o _spread.so SsrcSpread.o mkdir .libs g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -bundle -undefined dynamic_lookup -F/Library/Frameworks -framework Python -pthread -D_REENTRANT -pedantic -Wall -Wno-long-long -Winline -Woverloaded-virtual -Wold-style-cast -Wsign-promo -o _spread.so SsrcSpread.o -Wl,-bind_at_load -L/Dev/libssrcspread-1.0.6/ssrc /Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a -L/usr/local/lib -ltspread-core ld: warning: in ~/Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a, file was built for unsupported file format which is not the architecture being linked (ppc) ld: warning: in /Developer/SDKs/MacOSX10.4u.sdk/usr/local/lib/libtspread-core.dylib, file was built for unsupported file format which is not the architecture being linked (ppc) ld: warning: in /Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a, file was built for unsupported file format which is not the architecture being linked (i386) ld: warning: in /Developer/SDKs/MacOSX10.4u.sdk/usr/local/lib/libtspread-core.dylib, file was built for unsupported file format which is not the architecture being linked (i386) I'm also not entirely sure that the 10.4 sdk is the right one for compiling python modules (but switching to 10.6 didn't seem to help).

    Read the article

  • Like posts over Facebook graph api

    - by Sima
    HI! I have little problem with facebook PHP SDK..I want to like a post, or something else via facebook PHP SDK..I am doing this code, I think it should be right, but  apparently it's not working..The given error code is, the PHP SDK dont know this kind of POST request(the generated link is definitely alright). What I have seen on Facebook Developers page is about the same..There is an example of Curl command, and I the PHP SDK is doing this requests over Curl (propably). $this->getFacebook()->api("/"+$id+"/likes", 'post'); This is what I am using in my code and it's not working(Facebook API Exception unsupported post request). Maybe, I have bad syntax in my code, but, for example, when I want to post a status to my Profile, it's working..Another cause which confused me, was when I tried to fetch these data over Graph api(on the documentation page is written, I should use address like graph.facebook.com/POST_ID/likes)... You can comment on or like a post by posting to https://graph.facebook.com/POST_ID/comments and https://graph.facebook.com/POST_ID/likes,respectively: curl -F 'access_token=...' \ https://graph.facebook.com/313449204401/likes <=this is from facebook documentation And all these requests or commands(liking ones, comments have I not yet tried) are putting me back a JSON array which contents any already existing likes, but my like is nowhere. Does anyone know what to do?How to like a post from PHP..There are other SKDs like FQL, but I haven't any knowlegde with it, so I like rather to use the standard PHP SDK(but if is there some possibility how to call for example FQL from PHP SDK, here I am:)) Please help..

    Read the article

  • Q&amp;A: Can you develop for the Windows Azure Platform using Windows XP?

    - by Eric Nelson
    This question has come up several times recently as we take several hundred UK developers through 6 Weeks of Windows Azure training (sorry – we are full). Short answer: In the main, yes Longer answer: The question is sparked by the requirements as stated on the Windows Azure SDK download page. Namely: Supported Operating Systems: Windows 7; Windows Vista; Windows Vista 64-bit Editions Service Pack 1; Windows Vista Business; Windows Vista Business 64-bit edition; Windows Vista Enterprise; Windows Vista Enterprise 64-bit edition; Windows Vista Home Premium; Windows Vista Home Premium 64-bit edition; Windows Vista Service Pack 1; Windows Vista Service Pack 2; Windows Vista Ultimate; Windows Vista Ultimate 64-bit edition Notice there is no mention of Windows XP. However things are not quite that simple. The Windows Azure Platform consists of three released technologies Windows Azure SQL Azure Windows Azure platform AppFabric The Windows Azure SDK is only for one of the three technologies, Windows Azure. What about SQL Azure and AppFabric? Well it turns out that you can develop for both of these technologies just fine with Windows XP: SQL Azure development is really just SQL Server development with a few gotchas – and for local development you can simply use SQL Server 2008 R2 Express (other versions will also work). AppFabric also has no local simulation environment and the SDK will install fine on Windows XP (SDK download) Actually it is also possible to do Windows Azure development on Windows XP if you are willing to always work directly against the real Azure cloud running in Microsoft datacentres. However in practice this would be painful and time consuming, hence why the Windows Azure SDK installs a local simulation environment. Therefore if you want to develop for Windows Azure I would recommend you either upgrade from Windows XP to Windows 7 or… you use a virtual machine running Windows 7. If this is a temporary requirement, then you could consider building a virtual machine using the Windows 7 Enterprise 90 day eval. Or you could download a pre-configured VHD – but I can’t quite find the link for a Windows 7 VHD. Pointers welcomed. Thanks.

    Read the article

  • Getting Started with Kinect for Windows.

    - by Vishal
    Hello folks,      Recently I got involved in a project for building a demo application for one of our customers with Kinect for Windows. Yes, something similar what Tom Cruise did in the movie Minority Report. Waving arms, moving stuff around, swipes, speech recognition, manipulating computer screens without even touching it. Pretty cool!!! The idea in the movie showed us how technology would be after 50 years from that day.   Minority Report Movie clip.           Well, that 50 years of time frame got squeezed and recently on Feb 1st 2012, Microsoft released the official Kinect for Windows SDK. That’s just 10 years from the movie release. Although, the product is in it early stages but with developer creativity and continuously improving hardware, those features shown in the movie are not very far away from becoming a reality. Soon after releasing the SDK, Microsoft again announced in March the release of its new Kinect for Windows SDK version 1.5 which is coming out in sometime May. More history about Kinect. Anyways, so for a newbie with Kinect, where would you start. Here is what I would suggest you can do. Watch the Kinect for Windows Quick start Series by Den Fernandez. Download the Kinect for Windows SDK and start playing around with the demos in it. It also comes with some basic Kinect documentation. Coding4Fun Kinect Projects | Lot many more videos and open sources projects information. Kinect for Windows Session at Techdays NL demo by Jesus Rodriguez. Book: Beginning Kinect Programming with the Microsoft Kinect SDK.  | I did go through few of the chapters in this book and based on that, it does talk deeply about core Kinect concepts but in very easy to understand way. I would definitely suggest this book for any Kinect developers. I liked the way it explained the Gestures recognition in Chapter 6. Buy your Kinect device from either Amazon or NewEgg. You will get it cheaper then buying it from Microsoft Store. Personally, I love Newegg.com as I never had any order related or shipping issues with them. I always hate developing UI application but well, you would need to get your hands dirty with WPF too in order to work with Kinect. So get started with WPF concepts too. I will keep adding stuff to the list once I come across them but so far the above list would definitely get you started building your first Kinect apps. Till then Happy Kinecting…!!!!! Thanks, Vishal Mody

    Read the article

  • Multiple Devices connecting to VPN on CentOS server

    - by jfreak53
    I am looking for a solution as to what would be the VPN software for multiple OSes and Devices. I currently have 15 systems to connect to a VPN. I was using Hamachi from LogMeIn but their lack of Android support really upsets me, and their limited support for Linux OSes is also a let down. 90% of my systems are Ubuntu 11+ systems, only 2 are Windows XP. But I also have a few people, maybe 3 that need to connect to it from Android devices. This is where Hamachi has let me down and I want to move to my own VPN solution. The server would be a simple VPS running CentOS. So I need some VPN software that allows connection of those to a Linux based server. I wanted to go with OpenVPN, but I am under the opinion that in any OS you have to have their software to connect to the VPN. Ubuntu supports VPN's out of the gate, but OpenVPN requires extra software to be installed, I don't want this if I can help it. Same with Windows and same with Android. Plus android mostly requires rooted devices for OpenVPN, at least from what I've read. I was looking at maybe L2TP, but I'm not sure how easy it is to get Ubu systems connected with it as I haven't found much on the subject, let alone Window's XP machines. I know Android connects out of the gate to it. I don't know much about L2TP but I know it's a pain to get running in CentOS from what I have read. Now the last option is some sort of software for PPTP but I've never read anything on it and don't know if all systems are compatible with it. What would be your solution to these devices and multiple OSes? OpenVPN seems to be my heading I just don't like it that it always requires software to run and rooted Android Devices. Any solutions for this and install solutions? Maybe a different OS for the server like Ubuntu would make another type of VPN easier?

    Read the article

  • Metro, Authentication, and the ASP.NET Web API

    - by Stephen.Walther
    Imagine that you want to create a Metro style app written with JavaScript and you want to communicate with a remote web service. For example, you are creating a movie app which retrieves a list of movies from a movies service. In this situation, how do you authenticate your Metro app and the Metro user so not just anyone can call the movies service? How can you identify the user making the request so you can return user specific data from the service? The Windows Live SDK supports a feature named Single Sign-On. When a user logs into a Windows 8 machine using their Live ID, you can authenticate the user’s identity automatically. Even better, when the Metro app performs a call to a remote web service, you can pass an authentication token to the remote service and prevent unauthorized access to the service. The documentation for Single Sign-On is located here: http://msdn.microsoft.com/en-us/library/live/hh826544.aspx In this blog entry, I describe the steps that you need to follow to use Single Sign-On with a (very) simple movie app. We build a Metro app which communicates with a web service created using the ASP.NET Web API. Creating the Visual Studio Solution Let’s start by creating a Visual Studio solution which contains two projects: a Windows Metro style Blank App project and an ASP.NET MVC 4 Web Application project. Name the Metro app MovieApp and the ASP.NET MVC application MovieApp.Services. When you create the ASP.NET MVC application, select the Web API template: After you create the two projects, your Visual Studio Solution Explorer window should look like this: Configuring the Live SDK You need to get your hands on the Live SDK and register your Metro app. You can download the latest version of the SDK (version 5.2) from the following address: http://www.microsoft.com/en-us/download/details.aspx?id=29938 After you download the Live SDK, you need to visit the following website to register your Metro app: https://manage.dev.live.com/build Don’t let the title of the website — Windows Push Notifications & Live Connect – confuse you, this is the right place. Follow the instructions at the website to register your Metro app. Don’t forget to follow the instructions in Step 3 for updating the information in your Metro app’s manifest. After you register, your client secret is displayed. Record this client secret because you will need it later (we use it with the web service): You need to configure one more thing. You must enter your Redirect Domain by visiting the following website: https://manage.dev.live.com/Applications/Index Click on your application name, click Edit Settings, click the API Settings tab, and enter a value for the Redirect Domain field. You can enter any domain that you please just as long as the domain has not already been taken: For the Redirect Domain, I entered http://superexpertmovieapp.com. Create the Metro MovieApp Next, we need to create the MovieApp. The MovieApp will: 1. Use Single Sign-On to log the current user into Live 2. Call the MoviesService web service 3. Display the results in a ListView control Because we use the Live SDK in the MovieApp, we need to add a reference to it. Right-click your References folder in the Solution Explorer window and add the reference: Here’s the HTML page for the Metro App: <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title>MovieApp</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.1.0.RC/css/ui-dark.css" rel="stylesheet" /> <script src="//Microsoft.WinJS.1.0.RC/js/base.js"></script> <script src="//Microsoft.WinJS.1.0.RC/js/ui.js"></script> <!-- Live SDK --> <script type="text/javascript" src="/LiveSDKHTML/js/wl.js"></script> <!-- WebServices references --> <link href="/css/default.css" rel="stylesheet" /> <script src="/js/default.js"></script> </head> <body> <div id="tmplMovie" data-win-control="WinJS.Binding.Template"> <div class="movieItem"> <span data-win-bind="innerText:title"></span> <br /><span data-win-bind="innerText:director"></span> </div> </div> <div id="lvMovies" data-win-control="WinJS.UI.ListView" data-win-options="{ itemTemplate: select('#tmplMovie') }"> </div> </body> </html> The HTML page above contains a Template and ListView control. These controls are used to display the movies when the movies are returned from the movies service. Notice that the page includes a reference to the Live script that we registered earlier: <!-- Live SDK --> <script type="text/javascript" src="/LiveSDKHTML/js/wl.js"></script> The JavaScript code looks like this: (function () { "use strict"; var REDIRECT_DOMAIN = "http://superexpertmovieapp.com"; var WEBSERVICE_URL = "http://localhost:49743/api/movies"; function init() { WinJS.UI.processAll().done(function () { // Get element and control references var lvMovies = document.getElementById("lvMovies").winControl; // Login to Windows Live var scopes = ["wl.signin"]; WL.init({ scope: scopes, redirect_uri: REDIRECT_DOMAIN }); WL.login().then( function(response) { // Get the authentication token var authenticationToken = response.session.authentication_token; // Call the web service var options = { url: WEBSERVICE_URL, headers: { authenticationToken: authenticationToken } }; WinJS.xhr(options).done( function (xhr) { var movies = JSON.parse(xhr.response); var listMovies = new WinJS.Binding.List(movies); lvMovies.itemDataSource = listMovies.dataSource; }, function (xhr) { console.log(xhr.statusText); } ); }, function(response) { throw WinJS.ErrorFromName("Failed to login!"); } ); }); } document.addEventListener("DOMContentLoaded", init); })(); There are two constants which you need to set to get the code above to work: REDIRECT_DOMAIN and WEBSERVICE_URL. The REDIRECT_DOMAIN is the domain that you entered when registering your app with Live. The WEBSERVICE_URL is the path to your web service. You can get the correct value for WEBSERVICE_URL by opening the Project Properties for the MovieApp.Services project, clicking the Web tab, and getting the correct URL. The port number is randomly generated. In my code, I used the URL  “http://localhost:49743/api/movies”. Assuming that the user is logged into Windows 8 with a Live account, when the user runs the MovieApp, the user is logged into Live automatically. The user is logged in with the following code: // Login to Windows Live var scopes = ["wl.signin"]; WL.init({ scope: scopes, redirect_uri: REDIRECT_DOMAIN }); WL.login().then(function(response) { // Do something }); The scopes setting determines what the user has permission to do. For example, access the user’s SkyDrive or access the user’s calendar or contacts. The available scopes are listed here: http://msdn.microsoft.com/en-us/library/live/hh243646.aspx In our case, we only need the wl.signin scope which enables Single Sign-On. After the user signs in, you can retrieve the user’s Live authentication token. The authentication token is passed to the movies service to authenticate the user. Creating the Movies Service The Movies Service is implemented as an API controller in an ASP.NET MVC 4 Web API project. Here’s what the MoviesController looks like: using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using JWTSample; using MovieApp.Services.Models; namespace MovieApp.Services.Controllers { public class MoviesController : ApiController { const string CLIENT_SECRET = "NtxjF2wu7JeY1unvVN-lb0hoeWOMUFoR"; // GET api/values public HttpResponseMessage Get() { // Authenticate // Get authenticationToken var authenticationToken = Request.Headers.GetValues("authenticationToken").FirstOrDefault(); if (authenticationToken == null) { return new HttpResponseMessage(HttpStatusCode.Unauthorized); } // Validate token var d = new Dictionary<int, string>(); d.Add(0, CLIENT_SECRET); try { var myJWT = new JsonWebToken(authenticationToken, d); } catch { return new HttpResponseMessage(HttpStatusCode.Unauthorized); } // Return results return Request.CreateResponse( HttpStatusCode.OK, new List<Movie> { new Movie {Title="Star Wars", Director="Lucas"}, new Movie {Title="King Kong", Director="Jackson"}, new Movie {Title="Memento", Director="Nolan"} } ); } } } Because the Metro app performs an HTTP GET request, the MovieController Get() action is invoked. This action returns a set of three movies when, and only when, the authentication token is validated. The Movie class looks like this: using Newtonsoft.Json; namespace MovieApp.Services.Models { public class Movie { [JsonProperty(PropertyName="title")] public string Title { get; set; } [JsonProperty(PropertyName="director")] public string Director { get; set; } } } Notice that the Movie class uses the JsonProperty attribute to change Title to title and Director to director to make JavaScript developers happy. The Get() method validates the authentication token before returning the movies to the Metro app. To get authentication to work, you need to provide the client secret which you created at the Live management site. If you forgot to write down the secret, you can get it again here: https://manage.dev.live.com/Applications/Index The client secret is assigned to a constant at the top of the MoviesController class. The MoviesController class uses a helper class named JsonWebToken to validate the authentication token. This class was created by the Windows Live team. You can get the source code for the JsonWebToken class from the following GitHub repository: https://github.com/liveservices/LiveSDK/blob/master/Samples/Asp.net/AuthenticationTokenSample/JsonWebToken.cs You need to add an additional reference to your MVC project to use the JsonWebToken class: System.Runtime.Serialization. You can use the JsonWebToken class to get a unique and validated user ID like this: var user = myJWT.Claims.UserId; If you need to store user specific information then you can use the UserId property to uniquely identify the user making the web service call. Running the MovieApp When you first run the Metro MovieApp, you get a screen which asks whether the app should have permission to use Single Sign-On. This screen never appears again after you give permission once. Actually, when I first ran the app, I get the following error: According to the error, the app is blocked because “We detected some suspicious activity with your Online Id account. To help protect you, we’ve temporarily blocked your account.” This appears to be a bug in the current preview release of the Live SDK and there is more information about this bug here: http://social.msdn.microsoft.com/Forums/en-US/messengerconnect/thread/866c495f-2127-429d-ab07-842ef84f16ae/ If you click continue, and continue running the app, the error message does not appear again.  Summary The goal of this blog entry was to describe how you can validate Metro apps and Metro users when performing a call to a remote web service. First, I explained how you can create a Metro app which takes advantage of Single Sign-On to authenticate the current user against Live automatically. You learned how to register your Metro app with Live and how to include an authentication token in an Ajax call. Next, I explained how you can validate the authentication token – retrieved from the request header – in a web service. I discussed how you can use the JsonWebToken class to validate the authentication token and retrieve the unique user ID.

    Read the article

  • VMWare Workstation 6.5.5 (64-bit) on Ubuntu 10.04 (64-bit) Odd Problem

    - by Android Eve
    I managed to successfully install VMWare Workstation 6.5.5 (64-bit) on Ubuntu 10.04 (64-bit). It works well and somehow feels faster and snappier than the same exact version on Ubuntu 8.04. However, there is one slight issue, somewhat hurting productivity: When the guest VM is Microsoft Windows (2K, XP), the mouse cursor turn from an arrow to a hand when it hovers over the Task Bar. When the mouse moves, this hand cursor blinks and the system doesn't respond to mouse clicks. When I move the mouse cursor back to the desktop area, it functions normally. That is, the problem exists only in the Task Bar area. Obviously, this makes it very difficult (read: impossible) for me to use the Start Menu, SysTray and the rest of the Task Bar. My workaround for now is to launch programs via their Desktop shortcuts or via the keyboard. Note: The same exact VMWare Workstation 6.5.5 (64-bit) on Ubuntu 8.04 (64-bit) doesn't exhibit this problem. Anyone seen this problem before? Do you know of a solution (or better workaround) to this problem?

    Read the article

  • QT Creator 64-bit Snow Leopard

    - by quadelirus
    I have a bunch of libraries that I need to link against that I installed via macports. They are 64-bit libraries. I'm working on an application written with QT Creator and the .pro is set up. I downloaded the QT SDK for Mac OS X, but it is 32-bit and so the compiled code won't link against the 64-bit binaries that I got from macports. Ok. So I downloaded the QT SDK source and built from source using -arch x86_64. Now I have a 64-bit version of the SDK (I think) but it didn't build a QT Creator app. So. I need to know one of 4 things: Either, 1.) I'm guessing that a simple make command will convince the QT SDK to build the creator for me. If this is true, then what is the command (make creator?). barring that, I need to know 2.) The easiest way to get MacPorts to redownload the libraries that I installed with a 32-bit version (I keep seeing a "+universal" mentioned, but I haven't seen it on a line, and simply calling ports +universal install XYZ doesn't seem to work--perhaps I need to uninstall and reinstall the package?). Also, is this a stupid idea? or 3.) Someone who actually has a prebuilt 64-bit QT SDK installer so I don't have to mess with this. It is ridiculous that QT doesn't already have this available, in my opinion--SL has been out since, what, last August? 4--and this would take the cake.) I don't understand why I can't simply put a "compile-for-64-bit stupid" command directly into the QT pro file and have it build. There isn't really a reason why a compiler compiled in 32-bits couldn't compile to 64-bits is there? Thanks.

    Read the article

  • How do I know what hardware to buy to meet my needs?

    - by Darth Android
    While Stack Exchange does not permit shopping recommendations, it doesn't provide any general advice to consider when buying hardware. So, instead of just telling those that ask what to buy that it's not allowed, let's tell them how to figure out what they need. When looking forward to build a computer, how do I know what to buy? How do I find out if a given CPU will be enough for a certain game or application that I want to run? How do I find out if a given graphics card will be enough for a certain game or application? What is important when looking at motherboards? How much memory do I need? How do I know how much wattage I need for a power supply? What size case do I need? What relevant standards do I need to read up on and be aware of? PCI, PCIe, SATA, USB 2.0, USB 3.0, etc... What "gotchas" do I need to be on the lookout for? Please keep responses generation-agnostic to ensure they will be helpful to our future users. :)

    Read the article

  • How do I install informix odbc on windows server 2003/2008?

    - by zombiegx
    I installed the informix client sdk on my pc (32 bit) and on the server, I could create an odbc connection on my pc easily, but on both windows 2003 and 2008 (64 bit) I can't. I don't know if there is a 64 bit sdk, maybe this is the issue. But I haven't found what to do. I need to use odbc since using the sdk by itself hangs IIS, and according to this post http://forums.asp.net/p/1269896/2425034.aspx#2425034 the solution is to use odbc. thanks

    Read the article

  • MySQL Workbench sends computer name with login not IP

    - by Android Addict
    I am attempting to connect MySQLWorkbench to a remote MySQL Server. The server has granted access to user@IPAddress However, when I try to connect MySQLWorkbench, it sends user@computername instead. How do I configure the connection to use the IP address instead in MySQLWorkbench? Reference: The remote server is on the local network, so I need to use the local IP address assigned to my client. EDIT What I have tried so far: from the server: mysql -u user@IPAddress -p --host=(ServerIPAddress) Returns: mysql> So that tells me the user account is operational. Furthermore, I confirmed it exists using: select user from mysql.user; returning a table of all users, of which the user I am using is present. I have also opened the port 3306: sbin/iptables -A INPUT -i eth0 -s clientIPAddress -p tcp --destination-port3306 -j ACCEPT Still I encounter Access Denied

    Read the article

  • What do I need to consider when buying hardware to meet my needs?

    - by Darth Android
    I'm looking to build a new computer from the ground up. I'm not sure what to look out for and need guidance and help on how to pick the hardware needed to construct my new rig. How do I know what to buy? How do I find out if a given CPU will be enough for a certain game or application that I want to run? How do I find out if a given graphics card will be enough for a certain game or application? What is important when looking at motherboards? How much memory do I need? How do I know how much wattage I need for a power supply? What size case do I need? What relevant standards do I need to read up on and be aware of? PCI, PCIe, SATA, USB 2.0, USB 3.0, etc... What "gotchas" do I need to be on the lookout for? Please keep responses generation-agnostic to ensure they will be helpful to our future users. While Stack Exchange does not permit shopping recommendations, it doesn't provide any general advice to consider when buying hardware. So, instead of just telling those that ask what to buy that it's not allowed, let's tell them how to figure out what they need. This question was Super User Question of the Week #20 Read the June 20, 2011 blog entry for more details or submit your own Question of the Week.

    Read the article

  • Upscaling audio from 2.1 to 5.1 in Windows 7

    - by Darth Android
    I'm currently using the onboard sound on my Asus P6T6 WS Revolution motherboard (SoundMAX Integrated Digital Audio) and was wondering if there was any way to make either windows or the audio drivers upscale 2-channel audio to 5-channel audio (basic duplication would suffice)? I was using a creative sound card but got fed up with the memory leaks and poor sound quality.

    Read the article

  • Homebrew requires something uninstall-developer-folder removes

    - by Blacklight Shining
    I was having trouble installing irssi (brew install irssi), so I ran brew doctor, which returned a warning mentioning an outdated copy of Xcode and saying I should run /Developer/Library/uninstall-developer-folder. Then I ran brew doctor again and got: Error: No such file or directory - /Developer/SDKs/MacOSX10.6.sdk How do I reinstall the SDK, or is there another way to get Homebrew working again? UPDATE: /Developer actually still exists (despite the obvious implication of uninstall-developer-folder), as does /Developer/SDKs/MacOSX10.7.sdk. Why does Homebrew specifically need Snow Leopard's SDK?

    Read the article

  • What are the quality metrics for RAM?

    - by Hi-Tech KitKat Android
    I have searched RAM and i found there are given some specification for the same capacity RAM, What are the difference and performance comparison between these? Like RAM1 General Brand Transcend Memory Type 2 GB (8 x 128 MB) DDR2 DIMM Memory Standard DDR2-800/PC-6400 Compatible Device PC Pins 240-pin Burst Length 4, 8 Buffered/Unbuffered Unbuffered Memory Memory Clock 400 MHz Technology DDR2 SDRAM Memory CAS Latency 4, 5, 6 RAM 2 General Brand Transcend Memory Type 2 GB (8 x 128 MB) DDR2 DIMM Memory Standard DDR2-667/PC2-5300 Compatible Device PC Pins 240-pin Burst Length 4, 8 Buffered/Unbuffered Unbuffered Memory Memory Clock 333 MHz Technology DDR2 SDRAM Memory CAS Latency 3, 4, 5 RAM3 General Brand Kingston Memory Type 2 GB (64 x 256 MB) 800 MHz DDR2 DIMM Compatible Device PC Pins 240-pin Error Check Non-ECC Buffered/Unbuffered Unbuffered Memory Memory Clock 200 MHz Technology DDR2 SDRAM Memory CAS Latency 6 What are the affect of the following Memory Type(given as 8 x 128 MB) Memory Clock (given in MHz) CAS Latency (given as 4,5,6) my Requirement is 2 GB DDR2 Type Desktop Please help

    Read the article

  • PDAnet on Android IP on PC is not public IP. Where does the NAT take place, PDAnet or Verizon?

    - by lcbrevard
    When using PDAnet on a PC (Win7 ultimate) to USB tether a Motorola Droid on Verizon 3G the IP address of the PC appears to be public - 64.245.171.115 (64-245-171-115.pools.spcsdns.net) - but connections show as coming from another public IP - 97.14.69.212 (212-sub-97.14.69.myvzw.com). Someone is performing Network Address Translation - either PDAnet or within the Verizon 3G network. Can someone tell me who is doing the NAT? Is it PDAnet or is it at Verizon? Is there any possibility of setting up port forwarding, such that connections to the public IP 97.14.69.212 (212-sub-97.14.69.myvzw.com) are forward to the PC? We are testing a network protocol that requires either a true public IP or forwarding a range of ports from the public Internet to the system on which the software runs (actually Linux hosted by VMware Player or Workstation on a PC running Windows).

    Read the article

  • Windows 7 loses correct time zone upon reboot

    - by Android Eve
    I have a standard PC running Windows 7 Ultimate (64-bit). For some reason, it refuses to keep the correct time zone (the BIOS battery is OK) when restarted. Note (1): The Time zone is correct. The "Internet Time" tab also shows "this computer is set to automatically synchronize with 'time.windows.com'. When I click the 'Change settings...' button, the 'Synchronize with an Internet time server' checkbox is checked. Still, upon reboot, the time is skewed by 6 hours... and doesn't correct itself even after waiting hours for this "automatically synchronize" to occur. Note (2): The BIOS time is set to local (i.e. not UTC). When I restart Windows 7 without booting to the other OS installed in dual-boot config (Ubuntu Linux), it seems to correctly remember the time. This may explain immediate time upon reboot, but it doesn't explain why Windows 7 won't automatically 'Synchronize with an Internet time server' even after an hour. Why is this happening and how do I correct this?

    Read the article

< Previous Page | 550 551 552 553 554 555 556 557 558 559 560 561  | Next Page >