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  • How can I test this SQL Server performance Utility?

    - by Martin Smith
    As part of my MSc I need to do a three month project later this year. I have decided to do something which will likely be useful for me in the workplace and spend the time getting to understand SQL Server internals. The deliverable for this project will be a performance advisor looking at a variety of different rules. Some static such as finding redundant indexes, some more dynamic such as using XEvents to find outlying invocations of stored procedure execution times when certain parameters are passed. I am struggling to come up with a good way of testing this though. I can obviously design a "bad" database and a synthetic workload that my tool will pick up issues on but I also need to demonstrate that it has real world utility. Looking at the self tuning database literature it is common to use TPC benchmarks but I've had a look at the TPCC site and it looks very time consuming to implement and not that good a fit to my project's testing needs in any event (I would still be able to "rig" it by the decisions I made on indexing or physical architecture). Plan A would be to find willing beta tester(s) but in the event that isn't possible I will need a fallback plan. The best idea I have come up with so far is to use the various MS sample applications as examples of real world applications. e.g. http://msftdpprodsamples.codeplex.com/ http://www.asp.net/community/projects/ Does anyone have any better suggestions?

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  • Actionscript image download open custom viewer

    - by Vish
    Hi Gurus, i am downloading tiff images from WAMP server using our Flex AIR client. Using the following code for that. public static function requestDownload(id:int, defaultName:String):void { //POST params var urlVars:URLVariables = new URLVariables(); urlVars.action = "download"; urlVars.fid = id; var urlReq:URLRequest = new URLRequest(); urlReq.url = Config.getServerURL(); urlReq.data = urlVars; Config.fileReference.addEventListener(Event.,FileDownload.requestDownloadResultV); try { Config.fileReference.download(urlReq, defaultName); } catch (e:Error) { Alert.show("Error in downloading the file"); } } public static function requestDownloadResultV(e:Event):void { Alert.show("File downloaded"); } No issues with the download. It automatically prompts for a Save dialog. Works well. But i want to open the image being downloaded in a viewer(flash viewer or any) instead of the save dialog. Please help me. Thanks Vish.

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  • Flash as3 smooth threshold

    - by arkzai
    hello, I'm building a flash app that pulls images from flickr and removes the white background I'm dong this using threshold and i get a really ragged outcome is there any way to get a better and smoother color key? thanks photoNumber = Math.floor(Math.random() * (photos.length)); loader.load(new URLRequest(photos[photoNumber].path)); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,draw); trace ( "trying to load photo " + photoNumber ); function draw(e:Event) { trace ("show photo " + photoNumber) var W:int=e.target.content.width; var H:int=e.target.content.height; bitmapdata=new BitmapData(W,H); bitmap=new Bitmap(bitmapdata); bitmapdata.draw(e.target.content); var threshold:uint = 0xF9F8F800; var color:uint = 0x00000000; var maskColor:uint = 0x00FF0000; bitmapdata.threshold(bitmapdata,new Rectangle(0,0,W,H),new Point(0,0),">", threshold, color, maskColor, true); bitmap.smoothing = true; //bitmap.scaleX = bitmap.scaleY = 0.99; // <---- imgHolder.addChild(bitmap); } }

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  • How do I set default search conditions with Searchlogic?

    - by Danger Angell
    I've got a search form on this page: http://staging-checkpointtracker.aptanacloud.com/events If you select a State from the dropdown you get zero results because you didn't select one or more Event Division (checkboxes). What I want is to default the checkboxes to "checked" when the page first loads...to display Events in all Divisions...but I want changes made by the user to be reflected when they filter. Here's the index method in my Events controller: def index @search = Event.search(params[:search]) respond_to do |format| format.html # index.html.erb format.xml { render :xml => @events } end end Here's my search form: <% form_for @search do |f| %> <div> <%= f.label :state_is, "State" %> <%= f.select :state_is, ['AK','AL','AR','AZ','CA','CO','CT','DC','DE','FL','GA','HI','IA','ID','IL','IN','KS','KY','LA','MA','MD','ME','MI','MN','MO','MS','MT','NC','ND','NE','NH','NJ','NM','NV','NY','OH','OK','OR','PA','RI','SC','SD','TN','TX','UT','VA','VT','WA','WI','WV','WY'], :include_blank => true %> </div> <div> <%= f.check_box :division_like_any, {:name => "search[:division_like_any][]"}, "Sprint", :checked => true %> Sprint (2+ hours)<br/> <%= f.check_box :division_like_any, {:name => "search[:division_like_any][]"}, "Sport" %> Sport (12+ hours)<br/> <%= f.check_box :division_like_any, {:name => "search[:division_like_any][]"}, "Adventure" %> Adventure (18+ hours)<br/> <%= f.check_box :division_like_any, {:name => "search[:division_like_any][]"}, "Expedition" %> Expedition (48+ hours)<br/> </div> <%= f.submit "Find Events" %> <%= link_to 'Clear', '/events' %> <% end %>

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  • Objects in JavaScript defined and undefined at the same time (in a FireFox extension)

    - by Alexey Romanov
    I am chasing down a bug in a FireFox extension. I've finally managed to see it for myself (I've only had reports before) and I can't understand how what I saw is possible. One error message from my extension in the Error Console is "gBrowser is not defined". This by itself would be surprising enough, since the overlay is over browser.xul and navigator.xul, and I expect gBrowser to be available from both. Even worse is the actual place where it happens: line 101 of nextplease.js. That is, inside the function isTopLevelDocument, which is only called from onContentLoaded, which is only called from onLoad here: gBrowser.addEventListener(this.loadType, function (event) { nextplease.loadListener.onContentLoaded(event); }, true); So gBrowser is defined in onLoad, but somehow undefined in isTopLevelDocument. When I tried to actually use the extension, I got another error: "nextplease is not defined". The interesting thing is that it happened on lines 853 and 857. That is, inside the functions nextplease.getNextLink = function () { nextplease.getLink(window.content, nextplease.NextPhrasesMap, nextplease.NextImagesMap, nextplease.isNextRegExp, nextplease.NEXT_SEARCH_TYPE); } nextplease.getPrevLink = function () { nextplease.getLink(window.content, nextplease.PrevPhrasesMap, nextplease.PrevImagesMap, nextplease.isPrevRegExp, nextplease.PREV_SEARCH_TYPE); } So nextplease is somehow defined enough to call these functions, but isn't defined inside them. Finally, executing typeof(nextplease) in Execute JS returns "object". Same for gBrowser. How can this happen? Any ideas?

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  • LookAndFeel not changing in Ubuntu

    - by Tom Brito
    Anyone knows Why the laf is not changing in the following code? (running in Ubuntu) import java.awt.Dialog; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JComboBox; import javax.swing.JDialog; import javax.swing.JPanel; import javax.swing.UIManager; import javax.swing.UIManager.LookAndFeelInfo; public class TEST extends JPanel { public TEST() { final LookAndFeelInfo[] lafArray = UIManager.getInstalledLookAndFeels(); String[] names = new String[lafArray.length]; for (int i = 0; i < names.length; i++) { names[i] = lafArray[i].getName(); } final JComboBox cb = new JComboBox(names); cb.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent ev) { try { int index = cb.getSelectedIndex(); LookAndFeelInfo lafInfo = lafArray[index]; String lafClassName = lafInfo.getClassName(); System.out.println(lafClassName); UIManager.setLookAndFeel(lafClassName); } catch (Exception e) { e.printStackTrace(); } } }); add(cb); } public static void main(String[] args) throws Exception { System.out.println("start"); JDialog dialog = new JDialog(null, Dialog.ModalityType.APPLICATION_MODAL); dialog.setContentPane(new TEST()); dialog.pack(); dialog.setLocationRelativeTo(null); dialog.setVisible(true); dialog.dispose(); System.out.println("end"); } }

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  • jQuery: How can I animate to a taller height with the height being added to the top of the element?

    - by Jannis
    Hi, I have a simple problem but I am not sure how to solve it. Basically I have some hidden content that, once expanded, requires a height of 99px. While collapsed the element holding it section#newsletter is set to be 65px in height. LIVE EXAMPLE: http://dev.supply.net.nz/asap-finance-static/ On the click of a#signup_form the section#newsletter is expanded to 99px using the following jQuery: $('#newsletter_form').hide(); // hide the initial form fields $('#form_signup').click(function(event) { event.preventDefault(); // stop click // animate $('section#newsletter').animate({height: 99}, 400, function() { $('#newsletter_form').show(300); }) }); All this works great except for the fact that this element sits in a sticky footer so its initial height is used to position it. Animating the height of this element causes scrollbars on the browser, because the 34px added are added to the bottom of the element, so my question: How can I add these 34px to the top of the element so the height expands upwards into the body not downwards? Thanks for reading, I look forward to your help and suggestions. Jannis

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  • javascript function not working in IE 7

    - by JPro
    Hi, Can anyone please tell me how do I make this script run in IE 7? When I run this , nothing happens. <html> <body> <script language="JavaScript"> function moveSelectedOption() { // Fetch references to the <select> elements. var origin = document.getElementById('origin_select'); var target = document.getElementById('target_select'); // Fetch the selected option and clone it. var option = origin.options[origin.selectedIndex]; var copy = option.cloneNode(true); // Add the clone to the target element. target.add(copy, null); } </script> <select id="origin_select" multiple> <option value="A">A</option> <option value="B">B</option> <option value="C">C</option> </select> <select id="target_select" multiple> <option value="C1">C1</option> </select> <button onclick="moveSelectedOption()">Add</button> </body> </html>

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  • Comment reply procedure using jquery and php?

    - by Prashant
    I have Commenting system in my app. For a single video entry anyone can post a comment and someone else can post reply to that comment and replies, cannot have thier further reples, similar to StackOverflow is doing (1 Answer, and thier 1 or more replies). I want the similar functionality what SO has, Let's I have the following HTML <div class="comment" id="comment-908"> First comment </div> <div class="reply"> <div id="reply-909> reply 1 </div> <div id="reply-910> reply 2 </div> <div id="reply-911> reply 3 </div> </div> <form id="reply-form"> <textarea id="replycomment" name="replycomment"></textarea> <input type="submit" name="submit-reply" value="add reply" /> </form> Now above HTML is a sample which I have created, When someone will click on "add reply" button then I am using jquery to post there reply. Now I want to know that there will be multiple comment and multiple add reply forms. So who clicks on which button and for which comment someone wants to post a reply, how will i know that? The above HTML is not in correct way, please suggest me the correct HTML flow which I can use and how to work with jquery? now I want to know when soe

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  • Why is my Python OpenGL render2DTexture function so slow?

    - by Barakat
    SOLVED: The problem was actually using time.time() every CPU cycle to see whether the next frame should be drawn or not. The time it takes to execute time.time() was having an impact on the FPS. I made this function for drawing 2D textures as images in a 2D view in my OpenGL application. After doing some testing I found that it takes up 1-2 fps per texture. I know I am probably doing something wrong in this code. Any ideas? I am limiting the FPS to 60. Edit: When I disable the texture rendering it adds about 15% fps back. When I disabled text rendering it adds about 15% fps back. When i disable both barely any fps is consumed anymore. IE: 20 out of 60 fps with both on. 30 out of 60 when one is disabled. 58 out of 60 when both are disabled. When rendering the text on a button ( the control I'm using to test this ), it only "prepares" the text when the button label is set. Updated code, still running at the same speed but still works the same: def render2DTexture( self, texture, rect, texrect ): glEnable( GL_TEXTURE_2D ) glBindTexture( GL_TEXTURE_2D, texture ) glBegin( GL_QUADS ) glTexCoord2f( texrect.left, texrect.bottom ) glVertex2i( rect.left, self.windowSize[1] - rect.top ) glTexCoord2f( texrect.right, texrect.bottom ) glVertex2i( rect.left + rect.right, self.windowSize[1] - rect.top ) glTexCoord2f( texrect.right, texrect.top ) glVertex2i( rect.left + rect.right, self.windowSize[1] - ( rect.top + rect.bottom ) ) glTexCoord2f( texrect.left, texrect.top ) glVertex2i( rect.left, self.windowSize[1] - ( rect.top + rect.bottom ) ) glEnd() glDisable( GL_TEXTURE_2D ) def prepareText( self, text, fontFace, color ): self.loadFont( fontFace ) bmp = self.fonts[ fontFace ].render( text, 1, color ) return ( pygame.image.tostring( bmp, 'RGBA', 1 ), bmp.get_width(), bmp.get_height() ) def renderText( self, pText, position ): glRasterPos2i( position[0], self.windowSize[1] - ( position[1] + pText[2] ) ) glDrawPixels( pText[1], pText[2], GL_RGBA, GL_UNSIGNED_BYTE, pText[0] )

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  • MS Access form_current() firing multiple times

    - by Eric G
    I have a form with two subforms (on separate tab pages). It's an MDB project in Access 2003. When it initially opens, Form_Current on the active subform fires once, as it should. But when you move to another record (ie. from the main form), it fires Form_Current on the active subform 4 times. Then subsequent record-moves result in Form_Current firing 2 times. This is a pain, because the subforms have a lot of fields that get moved and/or hidden and so it jumps around for every Form_Current, not to mention being slow. I am opening the form with a filter via DoCmd.OpenForm (actually it sends the filter in via OpenArgs). FilterOn is only set once, in Form_Open on the main form, never in the subforms. Form_Current is not called explicitly anywhere else in the code. When I look at the call stack when Form_Current fires moving the first time, it looks like: my_subform.Form_Current [<Debug Window>] my_subform.Form_Current So it seems like something in Form_Current is triggering another Form_Current event. But only on the first record move. The code in Form_Current is somewhat complex, involving custom classes and event callbacks, but generally does not touch the table data. The only thing I can think might be triggering a Form_Current is that it checks OldValue on form controls - could this be causing it? Or anything else come to mind? Thanks. Eric

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  • model view controller question

    - by songBong
    Hi, I've been working on my iphone game recently and came across a forked road when deciding the design of my various classes. So far I've adhered to the MVC pattern but the following situation had me confused: I have 4 buttons displayed visually. Each button though consists of a container UIView (which I've subclassed) and 2 UIButtons (also subclassed) as subviews. When you press a button, it does the flip effect plus other stuff. The user input is using target-action from my container UIView to my controller. This part is ok, the following part is the debatable part: So I've subclassed the container view as well as the UIButtons and I need to add more data/methods (somewhere) to do more things. Putting data that needs to be serialized and non-rendering related code in the view classes seems to break the MVC design but at the moment, it makes the most sense to me to put it there. It's almost like my subclassed views are their own little MVC's and it seems neat. Separating out the data/methods from the view to my main controller in this case seems unnecessary and a more work. How should I be doing it? Thanks heaps.

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  • How to append text in php

    - by user225269
    I have this form for inputting the birthday in html. But I only have a single column for storing it in wampserver(Column Birthday). <select title="- Select Month -" name="mm" id="mm" class="" > <option value="" SELECTED >Month</option> <option value="1" >Jan</option> <option value="2" >Feb</option> <option value="3" >Mar</option> <option value="4" >Apr</option> <option value="5" >May</option> <option value="6" >Jun</option> <option value="7" >Jul</option> <option value="8" >Aug</option> <option value="9" >Sep</option> <option value="10" >Oct</option> <option value="11" >Nov</option> <option value="12" >Dec</option> </select> <input title="Day" type="text" onkeypress="return isNumberKey(event)" name="dd" value="" size="1" maxlength="2" id='numbers'/ > <input title="Year" type="text" onkeypress="return isNumberKey(event)" name="yyyy" value="" size="1" maxlength="4" id='numbers'/> </td> Do you have any idea on how I can place those 3 values in the same column?Please help

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  • iPhone: Proper use of View and View Controller

    - by Joel
    I've recently been doing a lot of Objective-C programming, and just got back into doing more iPhone development. I've done a lot of programming using MVC in other languages/frameworks, but I just want to make sure I'm using MVC properly in my iPhone Development. I created a new iPhone Utility Application, which creates two views: MainView and FlipsideView. Both have a controller (FlipsideViewController and MainViewController) and XIB file of their own. What I've been doing is putting the IBOutlet UIControl myControl variables in my MainView.h or FlipsideView.h files and then tying the controls in Interface Builder to those variables. Then I put any IBAction SomeAction myAction methods in the MainViewController.h and FlipsideViewController.h files and tying the events to those methods in Interface Builder. This seems to be conceptually correct, but seems to cause problems. Say I have a button that when clicked it changes a label's text. So the Controller doesn't have a clue of what the variable name of the label is in the OnTouchUp event handler for my button. So I make a @property for it. But since the MainViewController.view property isn't of type MyView, I get warnings or errors whenever I try to access those properties from the view controller. I am doing this correctly? Is there a better way to do this? If this is correct, how do I properly work with those variables without getting warnings or errors? Thanks

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  • CAScrollLayer doesn't scroll!

    - by Cliff
    Maybe it's because it's late. Whatever the reason I can't figure out why I'm having trouble with a simple CSScrollLayer example I'm trying. I add a 50 pixel Eclipse icon to a view based project and in my initialize method (called from initWithNibName:bundle:) I have this: -(void) initialize { CAScrollLayer *scrollLayer = [CAScrollLayer layer]; scrollLayer.backgroundColor = [[UIColor blackColor] CGColor]; CGRect bounds = self.view.bounds; scrollLayer.bounds = CGRectMake(0, 0, bounds.size.width, bounds.size.height); scrollLayer.contentsRect = CGRectMake(0, 0, bounds.size.width + 800, bounds.size.height + 800); scrollLayer.borderWidth = 2.5; scrollLayer.borderColor = [[UIColor redColor] CGColor]; scrollLayer.position = CGPointMake(self.view.center.x, self.view.center.y - 20); scrollLayer.scrollMode = kCAScrollBoth; [self.view.layer addSublayer:scrollLayer]; UIImage *image = [UIImage imageNamed:@"eclipse32.gif"]; for(int i=0; i<6; i++) { layer = [CALayer layer]; layer.backgroundColor = [[UIColor blackColor] CGColor]; layer.bounds = CGRectMake(0, 0, 100, 100); layer.contents = (id)[image CGImage]; layer.position = CGPointMake(layer.bounds.size.width * i, self.view.center.y); [scrollLayer addSublayer:layer]; } // [button removeFromSuperview]; // [self.view addSubview:button]; // self.view.userInteractionEnabled = YES; [image release]; } The scroll layer shows, the icon is repeated on the layer I have a border around the edge of the screen. Everything is lovely except I can't scroll the icons. I've tried with/without setting scroll mode. I've tried with a single stretched icon that falls off screen. I've tried everything. What am I doing wrong?

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  • jQuery Autocomplete & jTemplates - handling response

    - by Diegos Grace
    Has anyone had any experience with using jTemplates to display autocomplete results. I have the following $("#address-search").autocomplete({ source: "/Address/SearchAddress", minLength: 2, delay: 400, focus: function (event, ui) { $('#address-search').val(ui.item.name); return false; }, parse: function(data) { $("#autocomplete-results").setTemplate($("#templateHolder").html()); $("#autocomplete-results").processTemplate(data); }, select: function (event, ui) { $('#address-search').val(ui.item.name); $('#search-address-id').val(ui.item.id); $('#search-description').html(ui.item.address); }); and the simple jtemplate holder: <script type="text/html" id="templateHolder"> <ul class="autocomplete"> {#foreach $T as data} <li>{$T.name}</li> {#/for} </ul> </script> Above i'm using 'Parse' to format results, I've also tried the autocomplete result method but not having any luck so far. The only success I've had is by using the private method ._renderItem and formatting the data that way but we want to render the output using the jTemplate. Any advice appreciated.

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  • Horizontally and Vertically Center Modal Div IE Issue

    - by aherrick
    I'm trying to horizontally and vertically center a modal window inside a div. I want it to be cross browser compatible. You can see from the picture below that when I resize IE8 then click, "show modal" button it displays not exactly horizontally centered. This does not seem to be an issue with Chrome. Any thoughts? How would you guys accomplish this? <html> <head> <title>test</title> <style type="text/css"> * { margin: 0px; padding: 0px; } </style> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <script type="text/javascript"> $(function() { $('#modal').click(function() { // overlay $('<div id="overlay" />').css({ position: 'absolute', top: 0, left: 0, width: '100%', height: '100%', backgroundColor: 'black', opacity: 0 }).appendTo('body'); $('<div id="datamodal" />').css({ backgroundColor: '#FFFFFF', border: '10px solid #999', height: '200px', width: '600px', position: 'absolute', top: '50%', left: '50%', marginTop: '-120px', marginLeft: '-320px', color: '#111111', fontWeight: 'bold', padding: '10px', display: 'none' }).append('<input type="text" />').appendTo('#overlay'); $('#overlay').fadeTo(300, 0.7); $('#datamodal').fadeIn(300); }); }); </script> </head> <body> <input id="modal" type="button" value="show modal" /> </body> </html>

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  • QT: custom widget in QScrollArea

    - by slimscsi
    I am attempting to create a custom widget. My Widget renders itself unless it is inside a scroll area. The code below works. If I change the if(0) to an if(1) inside the MainWindow constructor, it will not render the "Hello World" string. I assume that I must (re)implement some additional methods, but so far I have not been able to find the correct ones with trial and error. // hellowidget.h #ifndef HELLOWIDGET_H #define HELLOWIDGET_H #include <QtGui> class HelloWidget : public QWidget { Q_OBJECT public: HelloWidget(QWidget *parent = 0); void paintEvent(QPaintEvent *event); }; #endif // HELLOWIDGET_H // hellowidget.cpp #include "hellowidget.h" HelloWidget::HelloWidget(QWidget *parent) : QWidget(parent) { } void HelloWidget::paintEvent(QPaintEvent *event) { QPainter painter(this); painter.drawText(rect(), Qt::AlignCenter, "Hello World"); } // mainwindow.h #ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QtGui> class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = 0); ~MainWindow(); private: }; #endif // MAINWINDOW_H // mainwindow.cpp #include "mainwindow.h" #include "hellowidget.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) { HelloWidget *hello = new HelloWidget; QWidget *central = hello; if( 0 ) { QScrollArea *scroll = new QScrollArea ; scroll->setWidget(hello); central = scroll; } setCentralWidget( central ); } MainWindow::~MainWindow() { } // main.cpp #include <QtGui/QApplication> #include "mainwindow.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); return a.exec(); }

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  • Using ThreadPool.QueueUserWorkItem - thread unexpectedly exits

    - by alex
    I have the following method: public void PutFile(string ID, Stream content) { try { ThreadPool.QueueUserWorkItem(o => putFileWorker(ID, content)); } catch (Exception ex) { OnPutFileError(this, new ExceptionEventArgs { Exception = ex }); } } The putFileWorker method looks like this: private void putFileWorker(string ID, Stream content) { //Get bucket name: var bucketName = getBucketName(ID) .ToLower(); //get file key var fileKey = getFileKey(ID); try { //if the bucket doesn't exist, create it if (!Amazon.S3.Util.AmazonS3Util.DoesS3BucketExist(bucketName, s3client)) s3client.PutBucket(new PutBucketRequest { BucketName = bucketName, BucketRegion = S3Region.EU }); PutObjectRequest request = new PutObjectRequest(); request.WithBucketName(bucketName) .WithKey(fileKey) .WithInputStream(content); S3Response response = s3client.PutObject(request); var xx = response.Headers; OnPutFileCompleted(this, new ValueEventArgs { Value = ID }); } catch (Exception e) { OnPutFileError(this, new ExceptionEventArgs { Exception = e }); } } I've created a little console app to test this. I wire up event handlers for the OnPutFileError and OnPutFileCompleted events. If I call my PutFile method, and step into this, it gets to the "//if the bucket doesn't exist, create it" line, then exits. No exception, no errors, nothing. It doesn't complete (i've set breakpoints on my event handlers too) - it just exits. If I run the same method without the ThreadPool.QueueUserWorkItem then it runs fine... Am I missing something?

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  • Intent.putExtras not consistent

    - by martinjd
    I have a weird situation with AlarmManager. I am scheduling an event with AlarmManager and passing in a string using intent.putExtra. The string is either silent or vibrate and when the receiver fires the phone should either turn of the ringer or set the phone to vibrate. The log statement correctly outputs the expected value each time. Intent intent; if (eventType.equals("start")) { intent = new Intent(context, SReceiver.class); } else { intent = new Intent(context, EReceiver.class); } intent.setAction(eventType+Long.toString(newId)); Log.v("EditQT",ringerModeType.toUpperCase()); intent.putExtra("ringerModeType", ringerModeType.toUpperCase()); PendingIntent appIntent = PendingIntent.getBroadcast(context, 0, intent, 0); AlarmManager alarmManager = (AlarmManager) getSystemService (Context.ALARM_SERVICE); alarmManager.set(AlarmManager.RTC_WAKEUP, calendar.getTimeInMillis(), appIntent); The receiver that fires when the alarm executes also has a log statement and I can see the first time around that the statement outputs the expected string either SILENT or VIBRATE. The alarm executes and then I change the value for putExtra to opposite string and the receiver still displays the previous value event though the call from the code above shows that the new value was passed in. The value for setAction is the same each time. audioManager = (AudioManager) context.getSystemService(Activity.AUDIO_SERVICE); Log.v("Start",intent.getExtras().get("ringerModeType").toString()); if (intent.getExtras().get("ringerModeType").equals("SILENTMODE")) { audioManager.setRingerMode(AudioManager.RINGER_MODE_SILENT); } else { audioManager.setRingerMode(AudioManager.RINGER_MODE_VIBRATE); } Any thoughts?

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  • Why won't my program terminate?

    - by Qwertie
    I have a .NET Compact Framework app that can runs on three windows machines (Desktop windows and two WinCE machines) and on the WinCE devices, the process never terminates on exit, even if I call Application.Exit(). Besides .NET, it uses one COM component (which does everything on the UI thread). If I break into the debugger after exitting, Visual Studio shows only one thread and a completely blank call stack. What could possibly cause this? Update: My process is terminating on the desktop but not the WinCE machines. I tried to force the process to terminate with the following code, but it doesn't work: [DllImport("coredll.dll")] static extern int TerminateProcess(IntPtr hProcess, uint uExitCode); static public void ExitProcess() { if (Platform.IsWindowsCE) TerminateProcess(new IntPtr(-1), 0); Application.Exit(); } There are also supposed to be ExitProcess() and GetCurrentProcess() APIs like the following, but if I try to call them, I get EntryPointNotFoundException. Therefore I am using TerminateProcess(-1, 0) because the documentation for the desktop version of GetCurrentProcess claims that it simply returns -1. [DllImport("coredll.dll")] static extern int ExitProcess(IntPtr hProcess); [DllImport("coredll.dll")] static extern IntPtr GetCurrentProcess(); Even if I do this: static public void ExitProcess() { if (Platform.IsWindowsCE) TerminateProcess(new IntPtr(-1), 0); Application.Exit(); throw new Exception("Trying to force quit."); } A fatal error dialog appears with a helpful "Quit" button, but pushing the button still does not cause the process to terminate on either machine!

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  • jquery form wizard validation

    - by SoulieBaby
    Hi all, I'm trying to implement a validation script (bassistance) with a jquery form wizard (http://www.jankoatwarpspeed.com/post/2009/09/28/webform-wizard-jquery.aspx) but I'm having some problems. On the page for the jquery wizard, a guy named "Tommy" came up with a piece of code to implement bassistance with the code. But for some reason I can't get it to work. It comes up saying if the field needs to be filled in etc and the next button doesn't work - which is fine, BUT, if I fill in all the fields, the next button still doesn't work.. function createNextButton(i) { var stepName = "step" + i; $("#" + stepName + "commands").append("<a href='#' id='" + stepName + "Next' class='next'>Next ></a>"); /* VALIDATION */ if (options.validationEnabled) { var stepIsValid = true; $("#" + stepName + " :input").each(function(index) { stepIsValid = !element.validate().element($(this)) && stepIsValid; }); if (!stepIsValid) { return false; } } /* END VALIDATION */ $("#" + stepName + "Next").bind("click", function(e) { $("#" + stepName).hide(); $("#step" + (i + 1)).show(); if (i + 2 == count) $(submmitButtonName).show(); selectStep(i + 1); }); } Could someone help me figure this one out? :)

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  • jquery: how can i load the Google Maps API via ajax?

    - by Haroldo
    Before you reply: this is not as straight foward as you'd expect! I have a 'show on map' button which when clicked opens a dialogbox/lightbox with the google map in. I don't want to load the maps api on pageload, just when a map has been requested This is php file the "show on map" button puts into the dialog box: <div id="map_canvas"></div> <script type="text/javascript"> $(function() { //google maps stuff var latlng = new google.maps.LatLng(<?php echo $coords ?>); var options = { zoom: 14, center: latlng, mapTypeControl: false, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map(document.getElementById('map_canvas'), options); var marker = new google.maps.Marker({ position: new google.maps.LatLng(<?php echo $coords ?>), map: map }); }) </script> I've been trying to load the API before ajaxing in the dialog like this: $('img.map').click(function(){ var rel = $(this).attr('rel'); $.getScript('http://maps.google.com/maps/api/js?sensor=false', function(){ $.fn.colorbox({ href:rel }) }); }) this doesn't seem to work :( i've also tried: adding <script src="http://maps.google.com/maps/api/js?sensor=false"></script> to the ajax file type="text/javascript" running $.getScript('http://maps.google.com/maps/api/js?sensor=false'); on doc.ready the problem the browser seems to be redirected to the api.js file - you see a white screen

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  • UITableViewCells of different heights place their accessoryViews at different X positions

    - by Jasarien
    Hey Guys, My app has some table cells that vary in height. The cells can also have a UIButton set to be a detail disclosure button (round, blue with arrow) as their accessory view. Depending on the height of the cell, the accessory view is positioned differently. At first I thought it was my layout code for my cell that was causing the problem, so I set up a quick independent test that uses vanilla UITableCells to remove the possibility that it could be my fault. I set up a view in interface builder, and just added a view table cells to the view, set their heights to different values and then added a detail disclosure button to each. Nothing more, nothing less. This is what I see: I added the size guides (thanks to Xscope) so you can see the difference in the accessory view x positions. The heights are: top 37px mid 68px bottom 44px (default, untouched height) If I increase the height any heigher than 68px the accessory view doesn't move any further to the left. Is this a bug? Is there any way I can prevent this from happening?

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  • How to detect when video is buffering?

    - by Leon
    Hi guys, my question today deals with Flash AS3 video buffering. (Streaming or Progressive) I want to be able to detect when the video is being buffered, so I can display some sort of animation letting the user know to wait just a little longer. Currently my video will start up, hold on frame 1 for 3-4 secs then play. Kinda giving the impression that the video is paused or broken :( Update Thanks to iandisme I believe I'm faced in the right direction now. NetStatusEvent from livedocs. It seems to me that the key status to be working in is "NetStream.Buffer.Empty" so I added some code in there to see if this would trigger my animation or a trace statement. No luck yet, however when the Buffer is full it will trigger my code :/ Maybe my video is always somewhere between Buffer.Empty and Buffer.Full that's why it won't trigger any code when I test case for Buffer.Empty? Current Code public function netStatusHandler(event:NetStatusEvent):void { // handles net status events switch (event.info.code) { case "NetStream.Buffer.Empty": trace("¤¤¤ Buffering!"); //<- never traces addChild(bufferLoop); //<- doesn't execute break; case "NetStream.Buffer.Full": trace("¤¤¤ FULL!"); //<- trace works here removeChild(bufferLoop); //<- so does any other code break; case "NetStream.Buffer.Flush": trace("¤¤¤ FLUSH!"); //Not sure if this is important break } }

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