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  • Rails routes and model woes

    - by Chris Maness
    I'm a little new to rails sorry if this seems basic Alright so here's the deal I'm creating an application that will have many users and all the users have many songs. However when I try to create a song I get the following error:No action responded to 1. Actions: create and new and my browser is at the url: http://0.0.0.0:3000/users/1/songs which is not the correct route it should have redirected to songs/create Here is my controller code: class SongsController < ApplicationController def index @user = current_user @songs = @user.songs end def new @user = current_user @song = @user.songs.build end def create @user = current_user @song = @user.songs.build(params[:song]) if @song.save redirect_to user_song_url(@user, @song) else render :action => "new" end end end If anyone can help I would greatly appreciate it.

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  • Use different updatetargetid based on view

    - by Jerrie Pelser
    I have a web page which display a list of items in a HTML table. Above the list is a form which allows the user to add a new item to the list via AJAX (using Ajax.BeginForm). When the data is posted to the controller via AJAX I add the new item to the database backend and generate a new table row via a Partial View which then gets appended to the exisiting table. When the form to add new items however contains errors, I want to render the form back to the web browser and display that. So here is the question: Is it possible to specify the UpdateTargetId from within the controller? At the moment whatever View I return from the controller gets inserted in the same target, but I would like to update a different target (ie. different UpdateTargetId) based on whatever view was returned from the controller. Any help would be appreciated...

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  • Displaying NON-ASCII Characters using HttpClient

    - by Abdullah Gheith
    So, i am using this code to get the whole HTML of a website. But i dont seem to get non-ascii characters with me. all i get is diamonds with question mark. characters like this: å, appears like this: ? I doubt its because of the charset, what could it then be? Log.e("HTML", "henter htmlen.."); String url = "http://beep.tv2.dk"; HttpClient client = new DefaultHttpClient(); client.getParams().setParameter(CoreProtocolPNames.PROTOCOL_VERSION, HttpVersion.HTTP_1_1); client.getParams().setParameter(CoreProtocolPNames.HTTP_ELEMENT_CHARSET, "UTF-8"); HttpGet request = new HttpGet(url); HttpResponse response = client.execute(request); Header h = HeaderValueFormatter response.addHeader(header) String html = ""; InputStream in = response.getEntity().getContent(); BufferedReader reader = new BufferedReader(new InputStreamReader(in)); StringBuilder str = new StringBuilder(); String line = null; while((line = reader.readLine()) != null) { str.append(line); } in.close(); //b = false; html = str.toString();

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  • Make process run on non EDT (event dispatch thread) thread from EDT

    - by Aly
    I have a method running on the EDT and within that I want to make it execute something on a new (non EDT) thread. My current code is follows: @Override public void actionPerformed(ActionEvent arg0) { //gathering parameters from GUI //below code I want to run in new Thread and then kill this thread/(close the JFrame) new GameInitializer(userName, player, Constants.BLIND_STRUCTURE_FILES.get(blindStructure), handState); }

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  • Can't mass-assign protected attributes -- unsolved issue

    - by nfriend21
    I have read about 10 different posts here about this problem, and I have tried every single one and the error will not go away. So here goes: I am trying to have a nested form on my users/new page, where it accepts user-attributes and also company-attributes. When you submit the form: Here's what my error message reads: ActiveModel::MassAssignmentSecurity::Error in UsersController#create Can't mass-assign protected attributes: companies app/controllers/users_controller.rb:12:in `create' Here's the code for my form: <%= form_for @user do |f| %> <%= render 'shared/error_messages', object: f.object %> <%= f.fields_for :companies do |c| %> <%= c.label :name, "Company Name"%> <%= c.text_field :name %> <% end %> <%= f.label :name %> <%= f.text_field :name %> <%= f.label :email %> <%= f.text_field :email %> <%= f.label :password %> <%= f.password_field :password %> <%= f.label :password_confirmation %> <%= f.password_field :password_confirmation %> <br> <% if current_page?(signup_path) %> <%= f.submit "Sign Up", class: "btn btn-large btn-primary" %> Or, <%= link_to "Login", login_path %> <% else %> <%= f.submit "Update User", class: "btn btn-large btn-primary" %> <% end %> <% end %> Users Controller: class UsersController < ApplicationController def index @user = User.all end def new @user = User.new end def create @user = User.create(params[:user]) if @user.save session[:user_id] = @user.id #once user account has been created, a session is not automatically created. This fixes that by setting their session id. This could be put into Controller action to clean up duplication. flash[:success] = "Your account has been created!" redirect_to tasks_path else render 'new' end end def show @user = User.find(params[:id]) @tasks = @user.tasks end def edit @user = User.find(params[:id]) end def update @user = User.find(params[:id]) if @user.update_attributes(params[:user]) flash[:success] = @user.name.possessive + " profile has been updated" redirect_to @user else render 'edit' end #if @task.update_attributes params[:task] #redirect_to users_path #flash[:success] = "User was successfully updated." #end end def destroy @user = User.find(params[:id]) unless current_user == @user @user.destroy flash[:success] = "The User has been deleted." end redirect_to users_path flash[:error] = "Error. You can't delete yourself!" end end Company Controller class CompaniesController < ApplicationController def index @companies = Company.all end def new @company = Company.new end def edit @company = Company.find(params[:id]) end def create @company = Company.create(params[:company]) #if @company.save #session[:user_id] = @user.id #once user account has been created, a session is not automatically created. This fixes that by setting their session id. This could be put into Controller action to clean up duplication. #flash[:success] = "Your account has been created!" #redirect_to tasks_path #else #render 'new' #end end def show @comnpany = Company.find(params[:id]) end end User model class User < ActiveRecord::Base has_secure_password attr_accessible :name, :email, :password, :password_confirmation has_many :tasks, dependent: :destroy belongs_to :company accepts_nested_attributes_for :company validates :name, presence: true, length: { maximum: 50 } VALID_EMAIL_REGEX = /\A[\w+\-.]+@[a-z\d\-.]+\.[a-z]+\z/i validates :email, presence: true, format: { with: VALID_EMAIL_REGEX }, uniqueness: { case_sensitive: false } validates :password, length: { minimum: 6 } #below not needed anymore, due to has_secure_password #validates :password_confirmation, presence: true end Company Model class Company < ActiveRecord::Base attr_accessible :name has_and_belongs_to_many :users end Thanks for your help!!

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  • how convert this c# cod to php

    - by user3694473
    I'm trying to convert this class from C# to php and i wante to convert this c# class to php ... how i can do it Thanks in advance hi I'm trying to convert this class from C# to php and i wante to convert this c# class to php ... how i can do it Thanks in advance public class CreateCode { public string SazBon(string MM) { string RET = ""; string[] ME = new string[25]; for (int i = 1; i < MM.Length; i += 2) { ME[i] = MM[i - 1].ToString(); } for (int j = 0; j < MM.Length; j += 2) { ME[j] = MM[j + 1].ToString(); } ME[20] = "1"; ME[21] = "OH"; ME[22] = "23"; ME[23] = "fXC"; ME[24] = "5"; ME[5] = ME[14]; ME[13] = ME[23]; ME[2] = ME[22]; ME[18] = ME[21]; ME[23] = ME[11]; ME[19] = ME[0]; foreach (string item in ME) { RET += item; } string BACK = Encrypt(RET, RET, 256); BACK = encryptString(BACK); return BACK; } string encryptString(string strToEncrypt) // md5 { UTF8Encoding ue = new UTF8Encoding(); byte[] bytes = ue.GetBytes(strToEncrypt); MD5CryptoServiceProvider md5 = new MD5CryptoServiceProvider(); byte[] hashBytes = md5.ComputeHash(bytes); // Bytes to string return System.Text.RegularExpressions.Regex.Replace (BitConverter.ToString(hashBytes), "-", "").ToLower(); } private byte[] Encrypt(byte[] clearData, byte[] Key, byte[] IV) { MemoryStream ms = new MemoryStream(); Rijndael alg = Rijndael.Create(); alg.Key = Key; alg.IV = IV; CryptoStream cs = new CryptoStream(ms, alg.CreateEncryptor(), CryptoStreamMode.Write); cs.Write(clearData, 0, clearData.Length); cs.Close(); byte[] encryptedData = ms.ToArray(); return encryptedData; } byte[] A; private string Encrypt(string Data, string Password, int Bits) { byte[] clearBytes = System.Text.Encoding.Unicode.GetBytes(Data); PasswordDeriveBytes pdb = new PasswordDeriveBytes(Password, new byte[] { 0x00, 0x01, 0x02, 0x1C, 0x1D, 0x1E, 0x03, 0x04, 0x05, 0x0F, 0x20, 0x21, 0xAD, 0xAF, 0xA4 }); if (Bits == 128) { byte[] encryptedData = Encrypt(clearBytes, pdb.GetBytes(16), pdb.GetBytes(16)); return Convert.ToBase64String(encryptedData); } else if (Bits == 192) { byte[] encryptedData = Encrypt(clearBytes, pdb.GetBytes(24), pdb.GetBytes(16)); return Convert.ToBase64String(encryptedData); } else if (Bits == 256) { byte[] encryptedData = Encrypt(clearBytes, pdb.GetBytes(32), pdb.GetBytes(16)); return Convert.ToBase64String(encryptedData); } else { return string.Concat(Bits); } } // AES }

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  • sending email in .NET

    - by VP
    I am getting the following error when I try to send an email in my C# program. I am using Visual Studio 2008 on windows 7. I would paste my code first and then the error: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Net; using System.Net.Mail; using System.Net.Mime; using System.Net.Sockets; using System.Web; class email_log_files { private string login_username = "my_gmail_id"; private string login_password = "my_gmail_password"; public void send_email() { string src_address = "[email protected]"; string dest_address = "[email protected]"; try { MailMessage email_msg = new MailMessage(); SmtpClient email_client = new SmtpClient(); email_msg.From = new MailAddress(src_address); email_msg.Sender = new MailAddress(src_address); email_msg.ReplyTo = new MailAddress(src_address); email_msg.To.Add(dest_address); email_msg.Subject = "Test"; email_msg.Body = "Body of the message"; NetworkCredential credentials = new NetworkCredential(login_username, login_password); email_client.Credentials = credentials; email_client.Host = "smtp.gmail.com"; email_client.Port = 465; email_client.EnableSsl = true; email_client.Send(email_msg); Console.WriteLine("Message Sent Successfully!!"); Console.ReadLine(); } catch (Exception ex) { Console.WriteLine(ex.Message.ToString()); Console.WriteLine(ex.InnerException); Console.WriteLine(ex.Source); Console.WriteLine(ex.Data); Console.ReadLine(); } } } And the error message is as follows: The operation has timed out. System System.Collections.ListDictionaryInternal Why is it always timing out? I am sure that I have the correct smtp server address and port number for gmail as I have configured my outlook with the same. Any help or ideas?

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  • Release management with a distributed version control system

    - by See Sharp Cheddar
    We're considering a switch from SVN to a distributed VCS at my workplace. I'm familiar with all the reasons for wanting to using a DVCS for day-to-day development: local version control, easier branching and merging, etc., but I haven't seen that much that's compelling in terms of managing software releases. Here's our release process: Discover what changes are available for merging. Run a query to find the defects/tickets associated with these changes. Filter out changes associated with "open" tickets. In our environment, tickets must be in a closed state in order to merged with a release branch. Filter out changes we don't want in the release branch. We are very conservative when it comes to merging changes. If a change isn't absolutely necessary, it doesn't get merged. Merge available changes, preferably in chronological order. We group changes together if they're associated with the same ticket. Block unwanted changes from the release branch (svnmerge block) so we don't have to deal with them again. Sometimes we can be juggling 3-5 different milestones at a time. Some milestones have very different constraints, and the block list can get quite long. I've been messing around with git, mercurial and plastic, and as far as I can tell none of them address this model very well. It seems like they would work very well when you have only one product you're releasing, but I can't imagine using them for juggling multiple, very different products from the same codebase. For example, cherry-picking seems to be an afterthought in mercurial. (You have to use the 'transplant' command). After you cherry-pick a change into a branch it still shows up as an available integration. Cherry-picking breaks the mercurial way of working. DVCS seems to be better suited for feature branches. There's no need for cherry-picking if you merge directly from a feature branch to trunk and the release branch. But who wants to do all that merging all the time? And how do you query for what's available to merge? And how do you make sure all the changes in a feature branch belong together? It sounds like total chaos. I'm torn because the coder in me wants DVCS for day-to-day work. I really want it. But I fear the day when I have to put the release manager hat and sort out what needs to be merged and what doesn't. I want to write code, I don't want to be a merge monkey.

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  • C# Thread issues

    - by Mike
    What I have going on is a listview being dynamically created from a previous button click. Then ti starts a background worker in which should clear out the listview and populate the iistview with new information every 30 seconds. I continously get: Cross-thread operation not valid: Control 'listView2' accessed from a thread other than the thread it was created on. private void watcherprocess1Updatelist() { listView2.Items.Clear(); string betaFilePath1 = @"C:\Alpha\watch1\watch1config.txt"; using (FileStream fs = new FileStream(betaFilePath1, FileMode.Open)) using (StreamReader rdr = new StreamReader((fs))) { while (!rdr.EndOfStream) { string[] betaFileLine = rdr.ReadLine().Split(','); using (WebClient webClient = new WebClient()) { string urlstatelevel = betaFileLine[0]; string html = webClient.DownloadString(urlstatelevel); File.AppendAllText(@"C:\Alpha\watch1\specificconfig.txt", html); } } }

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  • Uploading multiple files using Spring MVC 3.0.2 after HiddenHttpMethodFilter has been enabled

    - by Tiny
    I'm using Spring version 3.0.2. I need to upload multiple files using the multiple="multiple" attribute of a file browser such as, <input type="file" id="myFile" name="myFile" multiple="multiple"/> (and not using multiple file browsers something like the one stated by this answer, it indeed works I tried). Although no versions of Internet Explorer supports this approach unless an appropriate jQuery plugin/widget is used, I don't care about it right now (since most other browsers support this). This works fine with commons fileupload but in addition to using RequestMethod.POST and RequestMethod.GET methods, I also want to use other request methods supported and suggested by Spring like RequestMethod.PUT and RequestMethod.DELETE in their own appropriate places. For this to be so, I have configured Spring with HiddenHttpMethodFilter which goes fine as this question indicates. but it can upload only one file at a time even though multiple files in the file browser are chosen. In the Spring controller class, a method is mapped as follows. @RequestMapping(method={RequestMethod.POST}, value={"admin_side/Temp"}) public String onSubmit(@RequestParam("myFile") List<MultipartFile> files, @ModelAttribute("tempBean") TempBean tempBean, BindingResult error, Map model, HttpServletRequest request, HttpServletResponse response) throws IOException, FileUploadException { for(MultipartFile file:files) { System.out.println(file.getOriginalFilename()); } } Even with the request parameter @RequestParam("myFile") List<MultipartFile> files which is a List of type MultipartFile (it can always have only one file at a time). I could find a strategy which is likely to work with multiple files on this blog. I have gone through it carefully. The solution below the section SOLUTION 2 – USE THE RAW REQUEST says, If however the client insists on using the same form input name such as ‘files[]‘ or ‘files’ and then populating that name with multiple files then a small hack is necessary as follows. As noted above Spring 2.5 throws an exception if it detects the same form input name of type file more than once. CommonsFileUploadSupport – the class which throws that exception is not final and the method which throws that exception is protected so using the wonders of inheritance and subclassing one can simply fix/modify the logic a little bit as follows. The change I’ve made is literally one word representing one method invocation which enables us to have multiple files incoming under the same form input name. It attempts to override the method protected MultipartParsingResult parseFileItems(List fileItems, String encoding) {} of the abstract class CommonsFileUploadSupport by extending the class CommonsMultipartResolver such as, package multipartResolver; import java.io.UnsupportedEncodingException; import java.util.HashMap; import java.util.Iterator; import java.util.List; import java.util.Map; import javax.servlet.ServletContext; import org.apache.commons.fileupload.FileItem; import org.springframework.util.StringUtils; import org.springframework.web.multipart.MultipartException; import org.springframework.web.multipart.MultipartFile; import org.springframework.web.multipart.commons.CommonsMultipartFile; import org.springframework.web.multipart.commons.CommonsMultipartResolver; final public class MultiCommonsMultipartResolver extends CommonsMultipartResolver { public MultiCommonsMultipartResolver() { } public MultiCommonsMultipartResolver(ServletContext servletContext) { super(servletContext); } @Override @SuppressWarnings("unchecked") protected MultipartParsingResult parseFileItems(List fileItems, String encoding) { Map<String, MultipartFile> multipartFiles = new HashMap<String, MultipartFile>(); Map multipartParameters = new HashMap(); // Extract multipart files and multipart parameters. for (Iterator it = fileItems.iterator(); it.hasNext();) { FileItem fileItem = (FileItem) it.next(); if (fileItem.isFormField()) { String value = null; if (encoding != null) { try { value = fileItem.getString(encoding); } catch (UnsupportedEncodingException ex) { if (logger.isWarnEnabled()) { logger.warn("Could not decode multipart item '" + fileItem.getFieldName() + "' with encoding '" + encoding + "': using platform default"); } value = fileItem.getString(); } } else { value = fileItem.getString(); } String[] curParam = (String[]) multipartParameters.get(fileItem.getFieldName()); if (curParam == null) { // simple form field multipartParameters.put(fileItem.getFieldName(), new String[] { value }); } else { // array of simple form fields String[] newParam = StringUtils.addStringToArray(curParam, value); multipartParameters.put(fileItem.getFieldName(), newParam); } } else { // multipart file field CommonsMultipartFile file = new CommonsMultipartFile(fileItem); if (multipartFiles.put(fileItem.getName(), file) != null) { throw new MultipartException("Multiple files for field name [" + file.getName() + "] found - not supported by MultipartResolver"); } if (logger.isDebugEnabled()) { logger.debug("Found multipart file [" + file.getName() + "] of size " + file.getSize() + " bytes with original filename [" + file.getOriginalFilename() + "], stored " + file.getStorageDescription()); } } } return new MultipartParsingResult(multipartFiles, multipartParameters); } } What happens is that the last line in the method parseFileItems() (the return statement) i.e. return new MultipartParsingResult(multipartFiles, multipartParameters); causes a compile-time error because the first parameter multipartFiles is a type of Map implemented by HashMap but in reality, it requires a parameter of type MultiValueMap<String, MultipartFile> It is a constructor of a static class inside the abstract class CommonsFileUploadSupport, public abstract class CommonsFileUploadSupport { protected static class MultipartParsingResult { public MultipartParsingResult(MultiValueMap<String, MultipartFile> mpFiles, Map<String, String[]> mpParams) { } } } The reason might be - this solution is about the Spring version 2.5 and I'm using the Spring version 3.0.2 which might be inappropriate for this version. I however tried to replace the Map with MultiValueMap in various ways such as the one shown in the following segment of code, MultiValueMap<String, MultipartFile>mul=new LinkedMultiValueMap<String, MultipartFile>(); for(Entry<String, MultipartFile>entry:multipartFiles.entrySet()) { mul.add(entry.getKey(), entry.getValue()); } return new MultipartParsingResult(mul, multipartParameters); but no success. I'm not sure how to replace Map with MultiValueMap and even doing so could work either. After doing this, the browser shows the Http response, HTTP Status 400 - type Status report message description The request sent by the client was syntactically incorrect (). Apache Tomcat/6.0.26 I have tried to shorten the question as possible as I could and I haven't included unnecessary code. How could be made it possible to upload multiple files after Spring has been configured with HiddenHttpMethodFilter? That blog indicates that It is a long standing, high priority bug. If there is no solution regarding the version 3.0.2 (3 or higher) then I have to disable Spring support forever and continue to use commons-fileupolad as suggested by the third solution on that blog omitting the PUT, DELETE and other request methods forever. Just curiously waiting for a solution and/or suggestion. Very little changes to the code in the parseFileItems() method inside the class MultiCommonsMultipartResolver might make it to upload multiple files but I couldn't succeed in my attempts (again with the Spring version 3.0.2 (3 or higher)).

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  • How can I create a google-spreadsheet using C#

    - by Kev
    I've installed the latest Google Data API for .Net. But I cannot figure out how to create a spreadsheet using C# code. It's not included in the sample programs. I've tried this: SpreadsheetsService ss = new SpreadsheetsService("Spreadsheet Example"); ss.setUserCredentials("[email protected]", "password"); SpreadsheetEntry se = new SpreadsheetEntry(); se.Title.Text = "new"; ss.Insert(new Uri("http://spreadsheets.google.com/feeds/spreadsheets/private/full"), se); However, It doesn't work! Is there some way to do this job? Thank you!

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  • Opening link in newwindow

    - by Raghu
    Hi, This is Srinivas, I am opening a new window, when i clicked on a link button, that is in gridview, the new window is opening and everything is working fine. The only problem is while opening the new window, the parent window styles getting changed. So, Anyone can please help me. I stucked of this problem from two days... Thanks in Advance...

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  • Java Package - To create a button and import one when needed.

    - by Zopyrus
    This is more like a package/import test. We'll start with my base folder at .../javaf/test.java My goal is to create subcategory and create a class with a button that I can import to test.java when I need a button. I feel like I've done it right, I know that the button doesn't do anything as of now, but I just want to make the whole thing work and expand the code thereafter. So here goes - This is test.java import paket.*; // importing classes from subcategory paket! import javax.swing.*; import java.awt.*; import java.awt.event.*; import java.util.*; public class test { public test() { JFrame myFrame; JPanel myPanel; myFrame = new JFrame("Hello FramWorld"); myPanel = new JPanel(); // Here I want to add the object created in paket/myButts.java // The problem is how to make these two lines work. myButts myButton = new myButts(); myPanel.add(myButton); myFrame.setVisible(true); myFrame.getContentPane().add(myPanel, BorderLayout.CENTER); myFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); myFrame.pack(); } public static void main(String args[]) { new test(); } } And here is my .../javaf/paket/myButts.java package paket; // Here is the package function (ought to work like a link) import javax.swing.*; import java.awt.*; import java.awt.event.*; // This class should only create a button. public class myButts { public myButts() { JButton myButt = new JButton(); } } I've compiled myButts.java with no errors. But then I compile test.java and it gives me the following error: test.java:19: cannot find symbol symbol : method add(paket.myButts) location: class javax.swing.JPanel myPanel.add(myButton); Thanks for reading, Z

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  • I'm having a hard time calling the variable from first frame.

    - by iownfloppydisk
    here is how should my program be. In first frame, there is a textfield1 where a user input text and when he press a button, a new frame will be display with a textfield2 that displays the inputted text from the textfield1. please help me with the syntax. i'm still a beginner in java. much thanks guys. First Frame: textfield= new JTextField(); textfield.setPreferredSize( new Dimension(200,30) ) ; textfield.setSize( textfield.getPreferredSize() ) ; textfield.setLocation(95,198) ; textfield.setSize(175,28); cont.add(textfield); public void actionPerformed(ActionEvent e) { this.setVisible(false); new Frame2().setVisible(true); //displays the 2nd frame right? } now i don't know what to do on my 2nd frame or where to start because i can't get the variable from the first frame

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  • JADE (Java) - Changing Agent Container

    - by Chad S
    Is there a way to reassign agents to a different container or will I have to create a new container and then create all new instances of the agents within the new container? I have done a lot of searching and can't seem to find anything on container reassignment. Thanks in advance for any info!

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  • Show Alertdialog and use vibrator

    - by user1007522
    I'm having a class that implements RecognitionListener like this: public class listener implements RecognitionListener I wanted to show a alertdialog and use the vibrator but this isn't possible because I need to provide a context what I don't have. My alertdialog code was like this: new AlertDialog.Builder(this) .setTitle("dd") .setMessage("aa") .setNeutralButton("Ok", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { } }) .show(); But the AlertDialog.Builder(this) wants a context, the same problem with my vibrator code: v = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE); The getSystemService method isn't available. My code that starts the class: sr = SpeechRecognizer.createSpeechRecognizer(this); sr.setRecognitionListener(new listener()); Intent intent = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH); intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL,RecognizerIntent.LANGUAGE_MODEL_FREE_FORM); intent.putExtra(RecognizerIntent.EXTRA_CALLING_PACKAGE,"voice.recognition.test"); intent.putExtra(RecognizerIntent.EXTRA_MAX_RESULTS,5); sr.startListening(intent); Whats the best way to solve this?

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  • What should I do if a IOException is thrown?

    - by Roman
    I have the following 3 lines of the code: ServerSocket listeningSocket = new ServerSocket(earPort); Socket serverSideSocket = listeningSocket.accept(); BufferedReader in = new BufferedReader(new InputStreamReader(serverSideSocket.getInputStream())); The compiler complains about all of these 3 lines and its complain is the same for all 3 lines: unreported exception java.io.IOException; In more details, these exception are thrown by new ServerSocket, accept() and getInputStream(). I know I need to use try ... catch .... But for that I need to know what this exceptions mean in every particular case (how should I interpret them). When they happen? I mean, not in general, but in these 3 particular cases.

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  • In Javascript, by what mechanism does setting an Image src property trigger an image load?

    - by brainjam
    One of the things you learn early on when manipulating a DOM using Javascript is the following pattern: var img = new Image(); // Create new Image object img.onload = function(){ // execute drawImage statements here } img.src = 'myImage.png'; // Set source path As far as I know, in general when you set an object property there are no side effects. So what is the mechanism for triggering an image load? Is it just magic? Or can I use a similar mechanism to implement a class Foo that supports a parallel pattern? var foo = new Foo(); // Create new object foo.barchanged = function(){ // execute something after side effect has completed } foo.bar = 'whatever'; // Assign something to 'bar' property I'm vaguely aware of Javascript getters and setters. Is this how Image.src triggers a load?

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  • replace values in a String from a Hashtable in Java

    - by Adnan
    My string looks like; String values = "I am from UK, and you are from FR"; and my hashtable; Hashtable countries = new Hashtable(); countries.put("United Kingdom", new String("UK")); countries.put("France", new String("FR")); What would be the most effective way to change the values in my string with the values from the hashtable accordingly. These are just 2 values to change, but in my case I will have 100+

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  • calling wcf service with parameter from silverlight4

    - by punam
    I write WCF as follows namespace EventViewer.Web { [ServiceContract(Namespace = "")] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class EventVwrService { [OperationContract] public IEnumerable GetFieldValues(FieldType field) { switch (field) { case FieldType.Source: return new List() { "SQL Server", "BizTalk Server", "MSIInstaller", "ADV", "SQLAgent" }; case FieldType.EventId: return new List() { "10115", "20988", "23434", "12323", "890099" }; default: throw new Exception ("Unknown type"); } } } } I have to call WCf according to combobox selectied items. Please help me

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  • How to place images on top of each other in java

    - by Haxed
    Hi, I have a background image of a road, which I have displayed on a JFrame using an ImageIcon. I want to put a car on top of that background image at a certain (x,y) location. I tried using another ImageIcon and the background does not appear when I run the program , however the car does. import javax.swing.ImageIcon; import javax.swing.JFrame; import javax.swing.JLabel; public class Gui extends JFrame { private ImageIcon northcar = new ImageIcon("src/north.gif"); private ImageIcon usIcon = new ImageIcon("src/trafficLight.jpg"); public Gui() { add(new JLabel(usIcon)); // background image does not appear after the i added the northcar label add(new JLabel(northcar)); // this picture can be seen } public static void main(String[] args) { Gui frame = new Gui(); frame.setTitle("TestImageIcon"); frame.setLocationRelativeTo(null); // Center the frame frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setBounds(0, 0, 650, 650); frame.setVisible(true); } } I heard about using a canvas but have no clue. Any ideas ? Many Thanks

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  • opengl problem works on droid but not droid eris and others.

    - by nathan
    This GlRenderer works fine on the moto droid, but does not work well at all on droid eris or other android phones does anyone know why? package com.ntu.way2fungames.spacehockeybase; import java.io.DataInputStream; import java.io.IOException; import java.nio.Buffer; import java.nio.FloatBuffer; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; import com.ntu.way2fungames.LoadFloatArray; import com.ntu.way2fungames.OGLTriReader; import android.content.res.AssetManager; import android.content.res.Resources; import android.opengl.GLU; import android.opengl.GLSurfaceView.Renderer; import android.os.Handler; import android.os.Message; public class GlRenderer extends Thread implements Renderer { private float drawArray[]; private float yoff; private float yoff2; private long lastRenderTime; private float[] yoffs= new float[10]; int Width; int Height; private float[] pixelVerts = new float[] { +.0f,+.0f,2, +.5f,+.5f,0, +.5f,-.5f,0, +.0f,+.0f,2, +.5f,-.5f,0, -.5f,-.5f,0, +.0f,+.0f,2, -.5f,-.5f,0, -.5f,+.5f,0, +.0f,+.0f,2, -.5f,+.5f,0, +.5f,+.5f,0, }; @Override public void run() { } private float[] arenaWalls = new float[] { 8.00f,2.00f,1f,2f,2f,1f,2.00f,8.00f,1f,8.00f,2.00f,1f,2.00f,8.00f,1f,8.00f,8.00f,1f, 2.00f,8.00f,1f,2f,2f,1f,0.00f,0.00f,0f,2.00f,8.00f,1f,0.00f,0.00f,0f,0.00f,10.00f,0f, 8.00f,8.00f,1f,2.00f,8.00f,1f,0.00f,10.00f,0f,8.00f,8.00f,1f,0.00f,10.00f,0f,10.00f,10.00f,0f, 2f,2f,1f,8.00f,2.00f,1f,10.00f,0.00f,0f,2f,2f,1f,10.00f,0.00f,0f,0.00f,0.00f,0f, 8.00f,2.00f,1f,8.00f,8.00f,1f,10.00f,10.00f,0f,8.00f,2.00f,1f,10.00f,10.00f,0f,10.00f,0.00f,0f, 10.00f,10.00f,0f,0.00f,10.00f,0f,0.00f,0.00f,0f,10.00f,10.00f,0f,0.00f,0.00f,0f,10.00f,0.00f,0f, 8.00f,6.00f,1f,8.00f,4.00f,1f,122f,4.00f,1f,8.00f,6.00f,1f,122f,4.00f,1f,122f,6.00f,1f, 8.00f,6.00f,1f,122f,6.00f,1f,120f,7.00f,0f,8.00f,6.00f,1f,120f,7.00f,0f,10.00f,7.00f,0f, 122f,4.00f,1f,8.00f,4.00f,1f,10.00f,3.00f,0f,122f,4.00f,1f,10.00f,3.00f,0f,120f,3.00f,0f, 480f,10.00f,0f,470f,10.00f,0f,470f,0.00f,0f,480f,10.00f,0f,470f,0.00f,0f,480f,0.00f,0f, 478f,2.00f,1f,478f,8.00f,1f,480f,10.00f,0f,478f,2.00f,1f,480f,10.00f,0f,480f,0.00f,0f, 472f,2f,1f,478f,2.00f,1f,480f,0.00f,0f,472f,2f,1f,480f,0.00f,0f,470f,0.00f,0f, 478f,8.00f,1f,472f,8.00f,1f,470f,10.00f,0f,478f,8.00f,1f,470f,10.00f,0f,480f,10.00f,0f, 472f,8.00f,1f,472f,2f,1f,470f,0.00f,0f,472f,8.00f,1f,470f,0.00f,0f,470f,10.00f,0f, 478f,2.00f,1f,472f,2f,1f,472f,8.00f,1f,478f,2.00f,1f,472f,8.00f,1f,478f,8.00f,1f, 478f,846f,1f,472f,846f,1f,472f,852f,1f,478f,846f,1f,472f,852f,1f,478f,852f,1f, 472f,852f,1f,472f,846f,1f,470f,844f,0f,472f,852f,1f,470f,844f,0f,470f,854f,0f, 478f,852f,1f,472f,852f,1f,470f,854f,0f,478f,852f,1f,470f,854f,0f,480f,854f,0f, 472f,846f,1f,478f,846f,1f,480f,844f,0f,472f,846f,1f,480f,844f,0f,470f,844f,0f, 478f,846f,1f,478f,852f,1f,480f,854f,0f,478f,846f,1f,480f,854f,0f,480f,844f,0f, 480f,854f,0f,470f,854f,0f,470f,844f,0f,480f,854f,0f,470f,844f,0f,480f,844f,0f, 10.00f,854f,0f,0.00f,854f,0f,0.00f,844f,0f,10.00f,854f,0f,0.00f,844f,0f,10.00f,844f,0f, 8.00f,846f,1f,8.00f,852f,1f,10.00f,854f,0f,8.00f,846f,1f,10.00f,854f,0f,10.00f,844f,0f, 2f,846f,1f,8.00f,846f,1f,10.00f,844f,0f,2f,846f,1f,10.00f,844f,0f,0.00f,844f,0f, 8.00f,852f,1f,2.00f,852f,1f,0.00f,854f,0f,8.00f,852f,1f,0.00f,854f,0f,10.00f,854f,0f, 2.00f,852f,1f,2f,846f,1f,0.00f,844f,0f,2.00f,852f,1f,0.00f,844f,0f,0.00f,854f,0f, 8.00f,846f,1f,2f,846f,1f,2.00f,852f,1f,8.00f,846f,1f,2.00f,852f,1f,8.00f,852f,1f, 6f,846f,1f,4f,846f,1f,4f,8f,1f,6f,846f,1f,4f,8f,1f,6f,8f,1f, 6f,846f,1f,6f,8f,1f,7f,10f,0f,6f,846f,1f,7f,10f,0f,7f,844f,0f, 4f,8f,1f,4f,846f,1f,3f,844f,0f,4f,8f,1f,3f,844f,0f,3f,10f,0f, 474f,8f,1f,474f,846f,1f,473f,844f,0f,474f,8f,1f,473f,844f,0f,473f,10f,0f, 476f,846f,1f,476f,8f,1f,477f,10f,0f,476f,846f,1f,477f,10f,0f,477f,844f,0f, 476f,846f,1f,474f,846f,1f,474f,8f,1f,476f,846f,1f,474f,8f,1f,476f,8f,1f, 130f,10.00f,0f,120f,10.00f,0f,120f,0.00f,0f,130f,10.00f,0f,120f,0.00f,0f,130f,0.00f,0f, 128f,2.00f,1f,128f,8.00f,1f,130f,10.00f,0f,128f,2.00f,1f,130f,10.00f,0f,130f,0.00f,0f, 122f,2f,1f,128f,2.00f,1f,130f,0.00f,0f,122f,2f,1f,130f,0.00f,0f,120f,0.00f,0f, 128f,8.00f,1f,122f,8.00f,1f,120f,10.00f,0f,128f,8.00f,1f,120f,10.00f,0f,130f,10.00f,0f, 122f,8.00f,1f,122f,2f,1f,120f,0.00f,0f,122f,8.00f,1f,120f,0.00f,0f,120f,10.00f,0f, 128f,2.00f,1f,122f,2f,1f,122f,8.00f,1f,128f,2.00f,1f,122f,8.00f,1f,128f,8.00f,1f, 352f,8.00f,1f,358f,8.00f,1f,358f,2.00f,1f,352f,8.00f,1f,358f,2.00f,1f,352f,2.00f,1f, 358f,2.00f,1f,358f,8.00f,1f,360f,10.00f,0f,358f,2.00f,1f,360f,10.00f,0f,360f,0.00f,0f, 352f,2.00f,1f,358f,2.00f,1f,360f,0.00f,0f,352f,2.00f,1f,360f,0.00f,0f,350f,0.00f,0f, 358f,8.00f,1f,352f,8.00f,1f,350f,10.00f,0f,358f,8.00f,1f,350f,10.00f,0f,360f,10.00f,0f, 352f,8.00f,1f,352f,2.00f,1f,350f,0.00f,0f,352f,8.00f,1f,350f,0.00f,0f,350f,10.00f,0f, 350f,0.00f,0f,360f,0.00f,0f,360f,10.00f,0f,350f,0.00f,0f,360f,10.00f,0f,350f,10.00f,0f, 358f,6.00f,1f,472f,6.00f,1f,470f,7.00f,0f,358f,6.00f,1f,470f,7.00f,0f,360f,7.00f,0f, 472f,4.00f,1f,358f,4.00f,1f,360f,3.00f,0f,472f,4.00f,1f,360f,3.00f,0f,470f,3.00f,0f, 472f,4.00f,1f,472f,6.00f,1f,358f,6.00f,1f,472f,4.00f,1f,358f,6.00f,1f,358f,4.00f,1f, 472f,848f,1f,472f,850f,1f,358f,850f,1f,472f,848f,1f,358f,850f,1f,358f,848f,1f, 472f,848f,1f,358f,848f,1f,360f,847f,0f,472f,848f,1f,360f,847f,0f,470f,847f,0f, 358f,850f,1f,472f,850f,1f,470f,851f,0f,358f,850f,1f,470f,851f,0f,360f,851f,0f, 350f,844f,0f,360f,844f,0f,360f,854f,0f,350f,844f,0f,360f,854f,0f,350f,854f,0f, 352f,852f,1f,352f,846f,1f,350f,844f,0f,352f,852f,1f,350f,844f,0f,350f,854f,0f, 358f,852f,1f,352f,852f,1f,350f,854f,0f,358f,852f,1f,350f,854f,0f,360f,854f,0f, 352f,846f,1f,358f,846f,1f,360f,844f,0f,352f,846f,1f,360f,844f,0f,350f,844f,0f, 358f,846f,1f,358f,852f,1f,360f,854f,0f,358f,846f,1f,360f,854f,0f,360f,844f,0f, 352f,852f,1f,358f,852f,1f,358f,846f,1f,352f,852f,1f,358f,846f,1f,352f,846f,1f, 128f,846f,1f,122f,846f,1f,122f,852f,1f,128f,846f,1f,122f,852f,1f,128f,852f,1f, 122f,852f,1f,122f,846f,1f,120f,844f,0f,122f,852f,1f,120f,844f,0f,120f,854f,0f, 128f,852f,1f,122f,852f,1f,120f,854f,0f,128f,852f,1f,120f,854f,0f,130f,854f,0f, 122f,846f,1f,128f,846f,1f,130f,844f,0f,122f,846f,1f,130f,844f,0f,120f,844f,0f, 128f,846f,1f,128f,852f,1f,130f,854f,0f,128f,846f,1f,130f,854f,0f,130f,844f,0f, 130f,854f,0f,120f,854f,0f,120f,844f,0f,130f,854f,0f,120f,844f,0f,130f,844f,0f, 122f,848f,1f,8f,848f,1f,10f,847f,0f,122f,848f,1f,10f,847f,0f,120f,847f,0f, 8f,850f,1f,122f,850f,1f,120f,851f,0f,8f,850f,1f,120f,851f,0f,10f,851f,0f, 8f,850f,1f,8f,848f,1f,122f,848f,1f,8f,850f,1f,122f,848f,1f,122f,850f,1f, 10f,847f,0f,120f,847f,0f,124.96f,829.63f,-0.50f,10f,847f,0f,124.96f,829.63f,-0.50f,19.51f,829.63f,-0.50f, 130f,844f,0f,130f,854f,0f,134.55f,836.34f,-0.50f,130f,844f,0f,134.55f,836.34f,-0.50f,134.55f,826.76f,-0.50f, 350f,844f,0f,350f,854f,0f,345.45f,836.34f,-0.50f,350f,844f,0f,345.45f,836.34f,-0.50f,345.45f,826.76f,-0.50f, 360f,847f,0f,470f,847f,0f,460.49f,829.63f,-0.50f,360f,847f,0f,460.49f,829.63f,-0.50f,355.04f,829.63f,-0.50f, 470f,7.00f,0f,360f,7.00f,0f,355.04f,24.37f,-0.50f,470f,7.00f,0f,355.04f,24.37f,-0.50f,460.49f,24.37f,-0.50f, 350f,10.00f,0f,350f,0.00f,0f,345.45f,17.66f,-0.50f,350f,10.00f,0f,345.45f,17.66f,-0.50f,345.45f,27.24f,-0.50f, 130f,10.00f,0f,130f,0.00f,0f,134.55f,17.66f,-0.50f,130f,10.00f,0f,134.55f,17.66f,-0.50f,134.55f,27.24f,-0.50f, 473f,844f,0f,473f,10f,0f,463.36f,27.24f,-0.50f,473f,844f,0f,463.36f,27.24f,-0.50f,463.36f,826.76f,-0.50f, 7f,10f,0f,7f,844f,0f,16.64f,826.76f,-0.50f,7f,10f,0f,16.64f,826.76f,-0.50f,16.64f,27.24f,-0.50f, 120f,7.00f,0f,10.00f,7.00f,0f,19.51f,24.37f,-0.50f,120f,7.00f,0f,19.51f,24.37f,-0.50f,124.96f,24.37f,-0.50f, 120f,7.00f,0f,130f,10.00f,0f,134.55f,27.24f,-0.50f,120f,7.00f,0f,134.55f,27.24f,-0.50f,124.96f,24.37f,-0.50f, 10.00f,7.00f,0f,7f,10f,0f,16.64f,27.24f,-0.50f,10.00f,7.00f,0f,16.64f,27.24f,-0.50f,19.51f,24.37f,-0.50f, 350f,10.00f,0f,360f,7.00f,0f,355.04f,24.37f,-0.50f,350f,10.00f,0f,355.04f,24.37f,-0.50f,345.45f,27.24f,-0.50f, 473f,10f,0f,470f,7.00f,0f,460.49f,24.37f,-0.50f,473f,10f,0f,460.49f,24.37f,-0.50f,463.36f,27.24f,-0.50f, 473f,844f,0f,470f,847f,0f,460.49f,829.63f,-0.50f,473f,844f,0f,460.49f,829.63f,-0.50f,463.36f,826.76f,-0.50f, 360f,847f,0f,350f,844f,0f,345.45f,826.76f,-0.50f,360f,847f,0f,345.45f,826.76f,-0.50f,355.04f,829.63f,-0.50f, 130f,844f,0f,120f,847f,0f,124.96f,829.63f,-0.50f,130f,844f,0f,124.96f,829.63f,-0.50f,134.55f,826.76f,-0.50f, 7f,844f,0f,10f,847f,0f,19.51f,829.63f,-0.50f,7f,844f,0f,19.51f,829.63f,-0.50f,16.64f,826.76f,-0.50f, 19.51f,829.63f,-0.50f,124.96f,829.63f,-0.50f,136.47f,789.37f,-2f,19.51f,829.63f,-0.50f,136.47f,789.37f,-2f,41.56f,789.37f,-2f, 134.55f,826.76f,-0.50f,134.55f,836.34f,-0.50f,145.09f,795.41f,-2f,134.55f,826.76f,-0.50f,145.09f,795.41f,-2f,145.09f,786.78f,-2f, 345.45f,826.76f,-0.50f,345.45f,836.34f,-0.50f,334.91f,795.41f,-2f,345.45f,826.76f,-0.50f,334.91f,795.41f,-2f,334.91f,786.78f,-2f, 355.04f,829.63f,-0.50f,460.49f,829.63f,-0.50f,438.44f,789.37f,-2f,355.04f,829.63f,-0.50f,438.44f,789.37f,-2f,343.53f,789.37f,-2f, 460.49f,24.37f,-0.50f,355.04f,24.37f,-0.50f,343.53f,64.63f,-2f,460.49f,24.37f,-0.50f,343.53f,64.63f,-2f,438.44f,64.63f,-2f, 345.45f,27.24f,-0.50f,345.45f,17.66f,-0.50f,334.91f,58.59f,-2f,345.45f,27.24f,-0.50f,334.91f,58.59f,-2f,334.91f,67.22f,-2f, 134.55f,27.24f,-0.50f,134.55f,17.66f,-0.50f,145.09f,58.59f,-2f,134.55f,27.24f,-0.50f,145.09f,58.59f,-2f,145.09f,67.22f,-2f, 463.36f,826.76f,-0.50f,463.36f,27.24f,-0.50f,441.03f,67.22f,-2f,463.36f,826.76f,-0.50f,441.03f,67.22f,-2f,441.03f,786.78f,-2f, 16.64f,27.24f,-0.50f,16.64f,826.76f,-0.50f,38.97f,786.78f,-2f,16.64f,27.24f,-0.50f,38.97f,786.78f,-2f,38.97f,67.22f,-2f, 124.96f,24.37f,-0.50f,19.51f,24.37f,-0.50f,41.56f,64.63f,-2f,124.96f,24.37f,-0.50f,41.56f,64.63f,-2f,136.47f,64.63f,-2f, 124.96f,24.37f,-0.50f,134.55f,27.24f,-0.50f,145.09f,67.22f,-2f,124.96f,24.37f,-0.50f,145.09f,67.22f,-2f,136.47f,64.63f,-2f, 19.51f,24.37f,-0.50f,16.64f,27.24f,-0.50f,38.97f,67.22f,-2f,19.51f,24.37f,-0.50f,38.97f,67.22f,-2f,41.56f,64.63f,-2f, 345.45f,27.24f,-0.50f,355.04f,24.37f,-0.50f,343.53f,64.63f,-2f,345.45f,27.24f,-0.50f,343.53f,64.63f,-2f,334.91f,67.22f,-2f, 463.36f,27.24f,-0.50f,460.49f,24.37f,-0.50f,438.44f,64.63f,-2f,463.36f,27.24f,-0.50f,438.44f,64.63f,-2f,441.03f,67.22f,-2f, 463.36f,826.76f,-0.50f,460.49f,829.63f,-0.50f,438.44f,789.37f,-2f,463.36f,826.76f,-0.50f,438.44f,789.37f,-2f,441.03f,786.78f,-2f, 355.04f,829.63f,-0.50f,345.45f,826.76f,-0.50f,334.91f,786.78f,-2f,355.04f,829.63f,-0.50f,334.91f,786.78f,-2f,343.53f,789.37f,-2f, 134.55f,826.76f,-0.50f,124.96f,829.63f,-0.50f,136.47f,789.37f,-2f,134.55f,826.76f,-0.50f,136.47f,789.37f,-2f,145.09f,786.78f,-2f, 16.64f,826.76f,-0.50f,19.51f,829.63f,-0.50f,41.56f,789.37f,-2f,16.64f,826.76f,-0.50f,41.56f,789.37f,-2f,38.97f,786.78f,-2f, }; private float[] backgroundData = new float[] { // # ,Scale, Speed, 300 , 1.05f, .001f, 150 , 1.07f, .002f, 075 , 1.10f, .003f, 040 , 1.12f, .006f, 20 , 1.15f, .012f, 10 , 1.25f, .025f, 05 , 1.50f, .050f, 3 , 2.00f, .100f, 2 , 3.00f, .200f, }; private float[] triangleCoords = new float[] { 0, -25, 0, -.75f, -1, 0, +.75f, -1, 0, 0, +2, 0, -.99f, -1, 0, .99f, -1, 0, }; private float[] triangleColors = new float[] { 1.0f, 1.0f, 1.0f, 0.05f, 1.0f, 1.0f, 1.0f, 0.5f, 1.0f, 1.0f, 1.0f, 0.5f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.5f, 1.0f, 1.0f, 1.0f, 0.5f, }; private float[] drawArray2; private FloatBuffer drawBuffer2; private float[] colorArray2; private static FloatBuffer colorBuffer; private static FloatBuffer triangleBuffer; private static FloatBuffer quadBuffer; private static FloatBuffer drawBuffer; private float[] backgroundVerts; private FloatBuffer backgroundVertsWrapped; private float[] backgroundColors; private Buffer backgroundColorsWraped; private FloatBuffer backgroundColorsWrapped; private FloatBuffer arenaWallsWrapped; private FloatBuffer arenaColorsWrapped; private FloatBuffer arena2VertsWrapped; private FloatBuffer arena2ColorsWrapped; private long wallHitStartTime; private int wallHitDrawTime; private FloatBuffer pixelVertsWrapped; private float[] wallHit; private FloatBuffer pixelColorsWrapped; //private float[] pitVerts; private Resources lResources; private FloatBuffer pitVertsWrapped; private FloatBuffer pitColorsWrapped; private boolean arena2; private long lastStartTime; private long startTime; private int state=1; private long introEndTime; protected long introTotalTime =8000; protected long introStartTime; private boolean initDone= false; private static int stateIntro = 0; private static int stateGame = 1; public GlRenderer(spacehockey nspacehockey) { lResources = nspacehockey.getResources(); nspacehockey.SetHandlerToGLRenderer(new Handler() { @Override public void handleMessage(Message m) { if (m.what ==0){ wallHit = m.getData().getFloatArray("wall hit"); wallHitStartTime =System.currentTimeMillis(); wallHitDrawTime = 1000; }else if (m.what ==1){ //state = stateIntro; introEndTime= System.currentTimeMillis()+introTotalTime ; introStartTime = System.currentTimeMillis(); } }}); } public void onSurfaceCreated(GL10 gl, EGLConfig config) { gl.glShadeModel(GL10.GL_SMOOTH); gl.glClearColor(.01f, .01f, .01f, .1f); gl.glClearDepthf(1.0f); gl.glEnable(GL10.GL_DEPTH_TEST); gl.glDepthFunc(GL10.GL_LEQUAL); gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); } private float SumOfStrideI(float[] data, int offset, int stride) { int sum= 0; for (int i=offset;i<data.length-1;i=i+stride){ sum = (int) (data[i]+sum); } return sum; } public void onDrawFrame(GL10 gl) { if (state== stateIntro){DrawIntro(gl);} if (state== stateGame){DrawGame(gl);} } private void DrawIntro(GL10 gl) { startTime = System.currentTimeMillis(); if (startTime< introEndTime){ float ptd = (float)(startTime- introStartTime)/(float)introTotalTime; float ptl = 1-ptd; gl.glClear(GL10.GL_COLOR_BUFFER_BIT);//dont move gl.glMatrixMode(GL10.GL_MODELVIEW); int setVertOff = 0; gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_COLOR_ARRAY); gl.glColorPointer(4, GL10.GL_FLOAT, 0, backgroundColorsWrapped); for (int i = 0; i < backgroundData.length / 3; i = i + 1) { int setoff = i * 3; int setVertLen = (int) backgroundData[setoff]; yoffs[i] = (backgroundData[setoff + 2]*(90+(ptl*250))) + yoffs[i]; if (yoffs[i] > Height) {yoffs[i] = 0;} gl.glPushMatrix(); //gl.glTranslatef(0, -(Height/2), 0); //gl.glScalef(1f, 1f+(ptl*2), 1f); //gl.glTranslatef(0, +(Height/2), 0); gl.glTranslatef(0, yoffs[i], i+60); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, backgroundVertsWrapped); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 2 * 3) - 0, (setVertLen * 2 * 3) - 1); gl.glTranslatef(0, -Height, 0); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 2 * 3) - 0, (setVertLen * 2 * 3) - 1); setVertOff = (int) (setVertOff + setVertLen); gl.glPopMatrix(); } gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_COLOR_ARRAY); }else{state = stateGame;} } private void DrawGame(GL10 gl) { lastStartTime = startTime; startTime = System.currentTimeMillis(); long moveTime = startTime-lastStartTime; gl.glClear(GL10.GL_COLOR_BUFFER_BIT);//dont move gl.glMatrixMode(GL10.GL_MODELVIEW); int setVertOff = 0; gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_COLOR_ARRAY); gl.glColorPointer(4, GL10.GL_FLOAT, 0, backgroundColorsWrapped); for (int i = 0; i < backgroundData.length / 3; i = i + 1) { int setoff = i * 3; int setVertLen = (int) backgroundData[setoff]; yoffs[i] = (backgroundData[setoff + 2]*moveTime) + yoffs[i]; if (yoffs[i] > Height) {yoffs[i] = 0;} gl.glPushMatrix(); gl.glTranslatef(0, yoffs[i], i+60); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, backgroundVertsWrapped); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 6) - 0, (setVertLen *6) - 1); gl.glTranslatef(0, -Height, 0); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 6) - 0, (setVertLen *6) - 1); setVertOff = (int) (setVertOff + setVertLen); gl.glPopMatrix(); } //arena frame gl.glPushMatrix(); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, arenaWallsWrapped); gl.glColorPointer(4, GL10.GL_FLOAT, 0, arenaColorsWrapped); gl.glColor4f(.1f, .5f, 1f, 1f); gl.glTranslatef(0, 0, 50); gl.glDrawArrays(GL10.GL_TRIANGLES, 0, (int)(arenaWalls.length / 3)); gl.glPopMatrix(); //arena2 frame if (arena2 == true){ gl.glLoadIdentity(); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, pitVertsWrapped); gl.glColorPointer(4, GL10.GL_FLOAT, 0, pitColorsWrapped); gl.glTranslatef(0, -Height, 40); gl.glDrawArrays(GL10.GL_TRIANGLES, 0, (int)(pitVertsWrapped.capacity() / 3)); } if (wallHitStartTime != 0) { float timeRemaining = (wallHitStartTime + wallHitDrawTime)-System.currentTimeMillis(); if (timeRemaining>0) { gl.glPushMatrix(); float percentDone = 1-(timeRemaining/wallHitDrawTime); gl.glLoadIdentity(); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, pixelVertsWrapped); gl.glColorPointer(4, GL10.GL_FLOAT, 0, pixelColorsWrapped); gl.glTranslatef(wallHit[0], wallHit[1], 0); gl.glScalef(8, Height*percentDone, 0); gl.glDrawArrays(GL10.GL_TRIANGLES, 0, 12); gl.glPopMatrix(); } else { wallHitStartTime = 0; } } gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_COLOR_ARRAY); } public void init(GL10 gl) { if (arena2 == true) { AssetManager assetManager = lResources.getAssets(); try { // byte[] ba = {111,111}; DataInputStream Dis = new DataInputStream(assetManager .open("arena2.ogl")); pitVertsWrapped = LoadFloatArray.FromDataInputStream(Dis); pitColorsWrapped = MakeFakeLighting(pitVertsWrapped.array(), .25f, .50f, 1f, 200, .5f); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if ((Height != 854) || (Width != 480)) { arenaWalls = ScaleFloats(arenaWalls, Width / 480f, Height / 854f); } arenaWallsWrapped = FloatBuffer.wrap(arenaWalls); arenaColorsWrapped = MakeFakeLighting(arenaWalls, .03f, .16f, .33f, .33f, 3); pixelVertsWrapped = FloatBuffer.wrap(pixelVerts); pixelColorsWrapped = MakeFakeLighting(pixelVerts, .03f, .16f, .33f, .10f, 20); initDone=true; } public void onSurfaceChanged(GL10 gl, int nwidth, int nheight) { Width= nwidth; Height = nheight; // avoid division by zero if (Height == 0) Height = 1; // draw on the entire screen gl.glViewport(0, 0, Width, Height); // setup projection matrix gl.glMatrixMode(GL10.GL_PROJECTION); gl.glLoadIdentity(); gl.glOrthof(0, Width, Height, 0, 100, -100); // gl.glOrthof(-nwidth*2, nwidth*2, nheight*2,-nheight*2, 100, -100); // GLU.gluPerspective(gl, 180.0f, (float)nwidth / (float)nheight, // 1000.0f, -1000.0f); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); System.gc(); if (initDone == false){ SetupStars(); init(gl); } } public void SetupStars(){ backgroundVerts = new float[(int) SumOfStrideI(backgroundData,0,3)*triangleCoords.length]; backgroundColors = new float[(int) SumOfStrideI(backgroundData,0,3)*triangleColors.length]; int iii=0; int vc=0; float ascale=1; for (int i=0;i<backgroundColors.length-1;i=i+1){ if (iii==0){ascale = (float) Math.random();} if (vc==3){ backgroundColors[i]= (float) (triangleColors[iii]*(ascale)); }else if(vc==2){ backgroundColors[i]= (float) (triangleColors[iii]-(Math.random()*.2)); }else{ backgroundColors[i]= (float) (triangleColors[iii]-(Math.random()*.3)); } iii=iii+1;if (iii> triangleColors.length-1){iii=0;} vc=vc+1; if (vc>3){vc=0;} } int ii=0; int i =0; int set =0; while(ii<backgroundVerts.length-1){ float scale = (float) backgroundData[(set*3)+1]; int length= (int) backgroundData[(set*3)]; for (i=0;i<length;i=i+1){ if (set ==0){ AddVertsToArray(ScaleFloats(triangleCoords, scale,scale*.25f), backgroundVerts, (float)(Math.random()*Width),(float) (Math.random()*Height), ii); }else{ AddVertsToArray(ScaleFloats(triangleCoords, scale), backgroundVerts, (float)(Math.random()*Width),(float) (Math.random()*Height), ii);} ii=ii+triangleCoords.length; } set=set+1; } backgroundVertsWrapped = FloatBuffer.wrap(backgroundVerts); backgroundColorsWrapped = FloatBuffer.wrap(backgroundColors); } public void AddVertsToArray(float[] sva,float[]dva,float ox,float oy,int start){ //x for (int i=0;i<sva.length;i=i+3){ if((start+i)<dva.length){dva[start+i]= sva[i]+ox;} } //y for (int i=1;i<sva.length;i=i+3){ if((start+i)<dva.length){dva[start+i]= sva[i]+oy;} } //z for (int i=2;i<sva.length;i=i+3){ if((start+i)<dva.length){dva[start+i]= sva[i];} } } public FloatBuffer MakeFakeLighting(float[] sa,float r, float g,float b,float a,float multby){ float[] da = new float[((sa.length/3)*4)]; int vertex=0; for (int i=0;i<sa.length;i=i+3){ if (sa[i+2]>=1){ da[(vertex*4)+0]= r*multby*sa[i+2]; da[(vertex*4)+1]= g*multby*sa[i+2]; da[(vertex*4)+2]= b*multby*sa[i+2]; da[(vertex*4)+3]= a*multby*sa[i+2]; }else if (sa[i+2]<=-1){ float divisor = (multby*(-sa[i+2])); da[(vertex*4)+0]= r / divisor; da[(vertex*4)+1]= g / divisor; da[(vertex*4)+2]= b / divisor; da[(vertex*4)+3]= a / divisor; }else{ da[(vertex*4)+0]= r; da[(vertex*4)+1]= g; da[(vertex*4)+2]= b; da[(vertex*4)+3]= a; } vertex = vertex+1; } return FloatBuffer.wrap(da); } public float[] ScaleFloats(float[] va,float s){ float[] reta= new float[va.length]; for (int i=0;i<va.length;i=i+1){ reta[i]=va[i]*s; } return reta; } public float[] ScaleFloats(float[] va,float sx,float sy){ float[] reta= new float[va.length]; int cnt = 0; for (int i=0;i<va.length;i=i+1){ if (cnt==0){reta[i]=va[i]*sx;} else if (cnt==1){reta[i]=va[i]*sy;} else if (cnt==2){reta[i]=va[i];} cnt = cnt +1;if (cnt>2){cnt=0;} } return reta; } }

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  • Swt file dialog too much files selected?

    - by InsertNickHere
    Hi there, the swt file dialog will give me an empty result array if I select too much files (approx. 2500files). The listing shows you how I use this dialog. If i select too many sound files, the syso will show 0. Debugging tells me, that the files array is empty in this case. Is there any way to get this work? FileDialog fileDialog = new FileDialog(mainView.getShell(), SWT.MULTI); fileDialog.setText("Choose sound files"); fileDialog.setFilterExtensions(new String[] { new String("*.wav") }); Vector<String> result = new Vector<String>(); fileDialog.open(); String[] files = fileDialog.getFileNames(); for (int i = 0, n = files.length; i < n; i++) { if( !files[i].contains(".wav")) { System.out.println(files[i]); } StringBuffer stringBuffer = new StringBuffer(); stringBuffer.append(fileDialog.getFilterPath()); if (stringBuffer.charAt(stringBuffer.length() - 1) != File.separatorChar) { stringBuffer.append(File.separatorChar); } stringBuffer.append(files[i]); stringBuffer.append(""); String finalName = stringBuffer.toString(); if( !finalName.contains(".wav")) { System.out.println(finalName); } result.add(finalName); } System.out.println(result.size()) ;

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  • How does one advance in programming?

    - by Joe Barr
    I really have the felling as if I'm stuck in my own craft. I've been developing and learning for a while now and keep having the feeling that I should advance more, or even be more knowledgeable. I've started projects I didn't finish because I thought I lacked the knowledge and the skill to make that feature work just right, or to make that code magically appear on my screen. I've read books I didn't finish, thinking I wasn't advanced enough for the subjects they covered. I've been around long enough to know that everything comes with experience, hard work and dedication. Having said this, I just want to be able to work without getting stuck on a particular problem that involves my cluelessness of a language or a tool feature. My question to you would be, how does one advance in programming? What are the secrets (if any) to advance to the point of fluency in a particular language or a task. Thank you!

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