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  • Which format does static library (*.lib) files use? Where can I find "Official" specifications of *.

    - by claws
    Just now I found that static libraries in *nix systems, in other words *.a libraries are nothing but archives of relocatables(*.o files) in ar fromat. What about static libraries(*.lib files) in windows? Which format are they in? I found an article: http://www.microsoft.com/msj/0498/hood0498.aspx which explains *.lib file structure. But Where can I find "Official" specifications of *.lib file structure/format? Other than ar.exe of mingw is there any tool from Microsoft which extracts relocatable objects of *.lib & *.a files? EDIT: I wonder why I'm unable to get to this question. If there are no official specifications. Then how does the compiler ('linker' to be more correct) writers work with *.LIB files?

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  • Making an owner-draw button transparent against its arbitrary background in WINCE

    - by EndsOfInvention
    Hi I am trying to place an owner-draw button transparently onto a background. I have no trouble doing this when the background is a solid colour but if the background is an image I cannot seem to get the correct HDC (handle to device context) to Bitblt() the area that button covers. The HDC that is passed as part of the DRAWITEMSTRUCT gives me a button-default-grey area. If I attempt to get the parent of the HWND and then the device context of that i.e pdc = GetDC(GetParent(hWnd)); then the background that gets BitBlt'd is the background of the last painted window. I hope this question makes sense. this is the code I have: pdis = (LPDRAWITEMSTRUCT)(lParam); hdc = pdis->hDC; button = pdis->CtlID - IDC_BUTOFFSET; //pdc = GetDC((hWnd)); pdc = GetDC(GetParent(hWnd)); hbm = CreateCompatibleBitmap(pdc, Buttons_[button]->bc.Size.cx, Buttons_[button]->bc.Size.cy); SelectObject(hdc, hbm); BitBlt(hdc, 0, 0, Buttons_[button]->bc.Size.cx, Buttons_[button]->bc.Size.cy, pdc, Buttons_[button]->bc.Position.x, Buttons_[button]->bc.Position.y, SRCCOPY); TIA Best regards Ends

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  • The system cannot find the file specified.

    - by Sathish
    Till yesterday my webservice was running fine in my local system today when i run the Webservcie or any webproject from VS2005 i get the below error Server Error in '/MyWebService' Application. The system cannot find the file specified. (Exception from HRESULT: 0x80070002) Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.IO.FileNotFoundException: The system cannot find the file specified. (Exception from HRESULT: 0x80070002) Please help me

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  • MyController class must produce class according to the enum type.

    - by programmerist
    GenoTipController must produce class according to the enum type. i have 3 class: _Company,_Muayene,_Radyoloji. Also i have CompanyView Class GetPersonel method. if you look GenoTipController my codes need refactoring. Can you understand me? i need a class according to ewnum type must me produce class. For example; case DataModelType.Radyoloji it must return radyoloji= new Radyoloji . Everything must be one switch case? public class GenoTipController { public _Company GenerateCompany(DataModelType modeltype) { _Company company = null; switch (modeltype) { case DataModelType.Radyoloji: break; case DataModelType.Satis: break; case DataModelType.Muayene: break; case DataModelType.Company: company = new Company(); break; default: break; } return company; } public _Muayene GenerateMuayene(DataModelType modeltype) { _Muayene muayene = null; switch (modeltype) { case DataModelType.Radyoloji: break; case DataModelType.Satis: break; case DataModelType.Muayene: muayene = new Muayene(); break; case DataModelType.Company: break; default: break; } return muayene; } public _Radyoloji GenerateRadyoloji(DataModelType modeltype) { _Radyoloji radyoloji = null; switch (modeltype) { case DataModelType.Radyoloji: radyoloji = new Radyoloji(); break; case DataModelType.Satis: break; case DataModelType.Muayene: break; case DataModelType.Company: break; default: break; } return radyoloji; } } public class CompanyView { public static List GetPersonel() { GenoTipController controller = new GenoTipController(); _Company company = controller.GenerateCompany(DataModelType.Company); return company.GetPersonel(); } } public enum DataModelType { Radyoloji, Satis, Muayene, Company } }

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  • Excel 2003 VBA : how to paste a shape after selection

    - by Justin
    Just wondering how I can paste an object after I have selected it: sheet1.shapes("MyShape").select With Selection basically jsut wondering how to duplicate a shape object, or any object really. Eventually I am looking to use code to copy a shape object like above from Excel, and paste it into an access form automatically. Thanks!

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  • Hide/Show problems on a questionerre application

    - by T. Todd
    I am doing an assignment involving the creation of a simple Quiz type form application. However, whenever I run the program, only the first answer shows for a multiple question and I cannot for the life of me figure out why. This is the contstructor: MultipleChoice dlg = new MultipleChoice( new Question("What is the capital of Zimbabwe?", new Answer("Paris", false), new Answer("Washington D.C.", false), new Answer("Harare", true), new Answer("Cairo", false), new Answer("N'Djamena", false))); if (dlg.ShowDialog() == DialogResult.OK) { if (dlg.Correct) MessageBox.Show("You got something right!"); else MessageBox.Show("You couldn't be more wrong"); } And this is the Question Form Code: private Question Q; public MultipleChoice (Question q) { Q = q; InitializeComponent(); textPrompt.Text = Q.Prompt; if (Q.A != null) { radioA.Text = Q.A.Prompt; } else radioA.Hide(); if (Q.B != null) { radioB.Text = Q.B.Prompt; } radioB.Hide(); if (Q.C != null) { radioC.Text = Q.C.Prompt; } radioC.Hide(); if (Q.D != null) { radioD.Text = Q.D.Prompt; } radioD.Hide(); if (Q.E != null) { radioE.Text = Q.E.Prompt; } radioE.Hide(); } public bool Correct { get { if (Q == null) return false; if (Q.A != null && Q.A.Correct && radioA.Checked) return true; if (Q.B != null && Q.B.Correct && radioB.Checked) return true; if (Q.C != null && Q.C.Correct && radioC.Checked) return true; if (Q.D != null && Q.D.Correct && radioD.Checked) return true; if (Q.E != null && Q.E.Correct && radioE.Checked) return true; return false; } Where have I gone wrong? Thank you, Travis

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  • setting the openCV configuration in an openGL project produce several errors

    - by GolSa
    I have a win32 solution which is set for openGL; it works well; but I want to write a function which use functions of openCV; I set the configuration for openCV for both X86 and X64;;I commented the openCV function and just to test the correctness of configuration, I run it; but when I want to run it on X64 I faced with the error below: Error 1 error C2065: 'GWL_HINSTANCE' : undeclared identifier D:\matrix\matrixProjection\src\ControllerMain.cpp 35 1 matrixProjection Error 2 error C2664: 'CreateDialogParamW' : cannot convert parameter 4 from 'BOOL (__cdecl *)(HWND,UINT,WPARAM,LPARAM)' to 'DLGPROC' D:\matrix\matrixProjection\src\DialogWindow.cpp 47 1 matrixProjection Error 2 points to this line of code: HWND DialogWindow::create() { /*-->this line*/ handle = ::CreateDialogParam(instance, MAKEINTRESOURCE(id), parentHandle, Win::dialogProcedure, (LPARAM)controller); return handle; } but on Debug Win32 configure, it runs; I used openGL32 in my project; is there any probability to be the cause? is there any X64 version for openGL? I know that there is something needed in X64 mode which my solution can not handle it; I googled a lot about it but I did not find any solution; How can I solve that?

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  • List<> of objects, different types, sort and pull out types individually?

    - by Brazos
    I've got a handful of products, any, all, or none of which may be associated with a specific submission. All 7 products are subclasses of the class Product. I need to store all the products associated with a submission, and then retrieve them and their field data on my presentation layer. I've been using a List, and List, but when I use the OfType, I throw an error saying that I can't implicitly convert systems.generic.IEnumerable to type 'Product'. I've tried to cast, but to no avail. When I use prodlist.OfType<EPL>(); there are no errors, but when I try and store that in an instance of EPL "tempEpl", I get the aforementioned cast-related error. What gives? Code below. ProductService pserv = new ProductService(); IList<object> prodlist = pserv.getProductById(x); EPL tempEpl = new EPL(); if ((prodlist.OfType<EPL>()) != null) { tempEpl = prodlist.OfType<EPL>(); // this throws a conversion error. } the Data layer List<object> TempProdList = new List<object>(); conn.Open(); SqlCommand EplCmd = new SqlCommand(EPLQuery, conn); SqlDataReader EplRead = null; EplRead = EplCmd.ExecuteReader(); EPL TempEpl = new EPL(); if (EplRead.Read()) { TempEpl.Entity1 = EplRead.GetString(0); TempEpl.Employees1 = EplRead.GetInt32(1); TempEpl.CA1 = EplRead.GetInt32(2); TempEpl.MI1 = EplRead.GetInt32(3); TempEpl.NY1 = EplRead.GetInt32(4); TempEpl.NJ1 = EplRead.GetInt32(5); TempEpl.PrimEx1 = EplRead.GetInt32(6); TempEpl.EplLim1 = EplRead.GetInt32(7); TempEpl.EplSir1 = EplRead.GetInt32(8); TempEpl.Premium1 = EplRead.GetInt32(9); TempEpl.Wage1 = EplRead.GetInt32(10); TempEpl.Sublim1 = EplRead.GetInt32(11); TempProdList.Add(TempEpl); }

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  • .NET MVC Code Generation

    - by Josh
    Is there a way to force the MVC automatically generated code to follow the conventions you have set in your preferences? For example, I keep all curly braces on the same lines as their declaring class, method, etc, but when generating a controller, it completely disregards my settings. Is there a setting someplace to force the same code generation as other parts of project?

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  • Access Violation When Accessing an STL Object Through A Pointer or Reference In A Different DLL or E

    - by Yan Cheng CHEOK
    I experience the following problem while using legacy VC6. I just cann't switch to modern compiler, as I am working on a legacy code base. http://support.microsoft.com/kb/172396 Since there are no way to export map, my planned workaround is using static linking instead of dynamic linking. I was wondering whether you all had encountered the similar situation? What is your workaround for this? Another workaround is to create wrapper class around the stl map, to ensure creation and accessing stl map, are within the same DLL space. Note that, fun0, which uses wrapper class will just work fine. fun1 will crash. Here is the code example : // main.cpp. Compiled it as exe. #pragma warning (disable : 4786) #include <map> #include <string> template <class K, class V> class __declspec(dllimport) map_wrapper { public: map_wrapper(); ~map_wrapper(); map_wrapper(const map_wrapper&); map_wrapper& operator=(const map_wrapper&); V& operator[](const K&); const V& operator[](const K&) const; const V& get(const K&) const; void put(const K&, const V&); int size() const; private: std::map<K, V> *m; }; __declspec(dllimport) void fun0(map_wrapper<std::string, int>& m); __declspec(dllimport) void fun1(std::map<std::string, int>& m); int main () { map_wrapper<std::string, int> m0; std::map<std::string, int> m1; m0["hello"] = 888; m1["hello"] = 888; // Safe. The we create std::map and access map both in dll space. fun0(m0); // Crash! The we create std::map in exe space, and access map in dll space. fun1(m1); return 0; } // dll.cpp. Compiled it as dynamic dll. #pragma warning (disable : 4786) #include <map> #include <string> #include <iostream> /* In map_wrapper.h */ template <class K, class V> class __declspec(dllexport) map_wrapper { public: map_wrapper(); ~map_wrapper(); map_wrapper(const map_wrapper&); map_wrapper& operator=(const map_wrapper&); V& operator[](const K&); const V& operator[](const K&) const; const V& get(const K&) const; void put(const K&, const V&); int size() const; private: std::map<K, V> *m; }; /* End */ /* In map_wrapper.cpp */ template <class K, class V> map_wrapper<K, V>::map_wrapper() : m(new std::map<K, V>()) { } template <class K, class V> map_wrapper<K, V>::~map_wrapper() { delete m; } template <class K, class V> map_wrapper<K, V>::map_wrapper(const map_wrapper<K, V>& map) : m(new std::map<K, V>(*(map.m))) { } template <class K, class V> map_wrapper<K, V>& map_wrapper<K, V>::operator=(const map_wrapper<K, V>& map) { std::map<K, V>* tmp = this->m; this->m = new std::map<K, V>(*(map.m)); delete tmp; return *this; } template <class K, class V> V& map_wrapper<K, V>::operator[](const K& key) { return (*this->m)[key]; } template <class K, class V> const V& map_wrapper<K, V>::operator[](const K& key) const { return (*this->m)[key]; } template <class K, class V> const V& map_wrapper<K, V>::get(const K& key) const { return (*this->m)[key]; } template <class K, class V> void map_wrapper<K, V>::put(const K& key, const V& value) { (*this->m)[key] = value; } template <class K, class V> int map_wrapper<K, V>::size() const { return this->m->size(); } // See : http://www.parashift.com/c++-faq-lite/templates.html#faq-35.15 // [35.15] How can I avoid linker errors with my template classes? template class __declspec(dllexport) map_wrapper<std::string, int>; /* End */ __declspec(dllexport) void fun0(map_wrapper<std::string, int>& m) { std::cout << m["hello"] << std::endl; } __declspec(dllexport) void fun1(std::map<std::string, int>& m) { std::cout << m["hello"] << std::endl; }

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  • Refactoring tools for namespaces and physical project structure

    - by simendsjo
    When I hack around, some code tend to get much bigger than originally planned. As this happens I usually introduce/collapse/merge namespaces, move files between them, move folders etc etc. Sometimes, if I don't have a clear picture of the end result, this is a real pain and really easy to just "skip". This leads the project deteriorate where classes belong elsewhere, strange namespaces, no folders/wrong folders etc. And then I usually cannot take it anymore and do a larger cleanup - which is usually not difficult, just very tedious and it feels nice to do everything at once, so I do a code freeze while finishing up. So my question is... Are there any tools to help refactoring the namespace/physical aspects of a project?

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  • how to use a class method as a WIN32 application callback method (WINPROC)... Error static struct HI

    - by numerical25
    I am receiving errors and at the same time trying to make this work so please read what I got to say. Thanks.... I am creating a c++ application and majority of the application is encapsulated into a class. That means that my WinProc function is a static class method that I use as my call back method for my win32 application. The problem is that since I created that as a win32 application, every class member I use inside that method has to be static as well. Including my HINSTANCE class which I use inside of it. Now I receive this error error LNK2001: unresolved external symbol "public: static struct HINSTANCE__ I need to figure out how to make this all work and below is my class declaration. My static member static HINSTANCE m_hInst is causing the error I believe. #pragma once #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: int m_width; int m_height; ATOM RegisterEngineClass(); public: static HINSTANCE m_hInst; //<------ This is causing the error HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name bool InitWindow(); bool InitDirectX(); bool InitInstance(); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); int Run(); }; Below is the implementation #include "stdafx.h" #include "RenderEngine.h" bool RenderEngine::InitWindow() { RenderEngine::m_hInst = NULL; // Initialize global strings LoadString(m_hInst, IDS_APP_TITLE, m_szTitle, MAX_LOADSTRING); LoadString(m_hInst, IDC_RENDERENGINE, m_szWindowClass, MAX_LOADSTRING); if(!RegisterEngineClass()) { return false; } if(!InitInstance()) { return false; } return true; } ATOM RenderEngine::RegisterEngineClass() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = RenderEngine::WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = m_hInst; wcex.hIcon = LoadIcon(m_hInst, MAKEINTRESOURCE(IDI_RENDERENGINE)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_RENDERENGINE); wcex.lpszClassName = m_szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } LRESULT CALLBACK RenderEngine::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(m_hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } bool RenderEngine::InitInstance() { m_hWnd = NULL; m_hWnd = CreateWindow(m_szWindowClass, m_szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, m_hInst, NULL); if (!m_hWnd) { return FALSE; } if(!ShowWindow(m_hWnd, m_nCmdShow)) { return false; } UpdateWindow(m_hWnd); return true; } // Message handler for about box. INT_PTR CALLBACK RenderEngine::About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int RenderEngine::Run() { MSG msg; HACCEL hAccelTable; hAccelTable = LoadAccelerators(m_hInst, MAKEINTRESOURCE(IDC_RENDERENGINE)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } and below is the code being used within the WinMain RenderEngine go; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. RenderEngine::m_hInst = hInstance; go.m_nCmdShow = nCmdShow; if(!go.InitWindow()) { return 0; } go.Run(); return 0; } If anything does not make any sense, then I apologize, I am a newb. Thanks for the help!!

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  • onTextChanged Event for many Textboxes c#

    - by Alan Bennett
    Hi, I am currently building a prototype for a new system screen, and i am using c# to build this. The question i have is, i currently have 14 textboxes which are filled from a condition from a couple of other controls on the screen. these 14 textboxes all add up to a total shown in another textbox. as these textboxes are editable (in case the client wishes to increase the value) (cant go into to much detail but they will) I need to have a firable ontextchange event for when the values change so the total box updates. however i have a feeling there must be a way of not having to create 14 different events, is there a way that i can have 1 event which fires if any of the 14 text boxes are fired? thanks Alan

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  • Setting String as Image Source in C#

    - by Dan
    UPDATE: Okay I've changed my code to this: if (appSettings.Contains("image")) { Uri uri = new Uri( (string)appSettings["image"] + ".jpg", UriKind.Absolute); ImageSource imgSource = new BitmapImage(uri); myImage.Source = imgSource; } else { Uri uriDefault = new Uri("default.jpg", UriKind.Absolute); ImageSource imgSourceDefault = new BitmapImage(uriDefault); myImage.Source = imgSourceDefault; } But now I get "Invalid URI: The format of the URI could not be determined". Well I've looked up several methods to fix this in my Windows Phone 7 app but I can't seem to find anything that works. What confuses me is that I've done something just like this before with no problem, so I'm not sure why it's not working. The code causing me the problem is this: if (appSettings.Contains("image")) { myImage.Source = (string)appSettings["image"]; } else { myImage.Source = "default.jpg"; } The error I get is this "Cannot implicitly convert type 'string' to 'System.Windows.Media.ImageSource". The reason this confuses me is because I did this Twitter app tutorial: http://weblogs.asp.net/scottgu/archive/2010/03/18/building-a-windows-phone-7-twitter-application-using-silverlight.aspx , in which you bind the image source directly to a string. So what can I do to remedy this?

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  • supress warning for generated c# code

    - by soren.enemaerke
    I have turned on "Treat warnings as errors" for my VS project which mean that I get errors for missing documentation (nice reminder for this particular project). However, part of the code is generated by a custom tool which does not insert xml documentation so I'm looking for away to ignore the missing xml documentation for the generated code only, not for the entire project. I have no influence on the actual file generated and cannot really insert anything in the file (as it is regenerated frequently by the tool) so I looking for something existing outside the generated file (the classes that are generated are partial, if that helps)

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  • MSVCRTD.lib(cpu_disp.obj) : warning LNK4210: .CRT section exists; there may be unhandled static init

    - by Johan
    Hi I know this question has popped up before but I could not find a good answer so I try here. I have a pure C dll (Win32) and I get this warning when compiling: MSVCRTD.lib(cpu_disp.obj) : warning LNK4210: .CRT section exists; there may be unhandled static initializers or terminators Everything seems to work just fine but I am concerned about this warning since I do not understad it. I have quite a few static variables but I do not understand what ".CRT section exist" means. What approach should I take to eliminate this warning. When I try to add the libs msdn suggests I get a ton of linker errors.

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  • How can I detect collisions between two images in c#?

    - by Shane Callanan
    hope you can help me out with this one. I'm new to c# so am very inexperienced. But basically I'm trying to make a game in which certain objects fall from the sky. Some objects like feathers take a while to drop, while metal balls will drop faster. You start off with a certain amount of cash and can buy weapons of your choice to place on the ground below. Now I've never done anything to do with collisions before, so simple answers will be of much help! Here are some of the collisions that will be in the game: (Not sure if different types of collisions are coded differently) -Collision between bullets and falling objects -Collision between falling objects and the ground (which is inanimate) -Collisions between falling objects and a certain radius around another object (for example, if a weapon gives off a radiation beam starting from its centre) -Collisions between rotating objects (rotating blade) and falling objects If someone could help me with this, it would be much appreciated!

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  • problem in working with thread

    - by Xaver
    Ihave the tree view in which i have file system of logical disk. When user select some files and folders and press button programm evaluate the size of selected files and folders. this function may takes a long time. i decide do thread which will run this function. This function works with array of TreeNode. but then i want to now was it node expaned or not compiler say: "attempt to access control "treeview1" not from the thread, in which it was created." Why it appeared? Next code is show how i create array of Nodes which i send to new thread: void frmMain::FillSelected(TreeNode^ a, array<TreeNode^>^ *Paths) { if (a->Parent == nullptr) { for(int j = 0;j < a->Nodes->Count;j++) { if ((a->Nodes[j]->ImageIndex == 1)&&(a->Nodes[j]->Checked==true)) { (*Paths)->Resize((*Paths), (*Paths)->Length + 1); (*Paths)[(*Paths)->Length-1] = a->Nodes[j]; } } } for(int i = 0;i < a->Nodes->Count;i++) { if (a->Parent == nullptr) { FillSelected(a->Nodes[i], Paths); } else { if(a->Nodes[i]->Checked == true) { (*Paths)->Resize((*Paths), (*Paths)->Length + 1); (*Paths)[(*Paths)->Length-1] = a->Nodes[i]; } if ((a->Nodes[i]->Nodes->Count > 0)&&(a->Nodes[i]->Nodes[0]->FullPath != (a->Nodes[i]->FullPath + "\\"))) { FillSelected(a->Nodes[i], Paths); } } } return; }

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  • DataGridView: Scroll bar does not refreshed

    - by David.Chu.ca
    I am working (fixing bugs) on a project which was written in VS 2005. There is one DataGridView control on a form. When it is first time loaded, the control's data grid is populated with rows of data from a collection manually or in codes. Actually, there is method PopulateDataGrid() do the job. There is also another control on the form. When control is changed, the data grid will be cleared first and then rows are repopulated again through PopulateDataGrid(). The problem is that when the grid is refreshed, the vertical scroll bar does not get reset correctly. I thought it should be. Since the scroll bar is not reset, when I tried to click on grid and move down, I got exception: the max value of scroll bar was exceeded. All the settings for grid control are default values. For example, the ScrollBars is Both. The following is the only related place to set row auto size property: poDataGridView.AutoSizeRowsMode = DataGridViewAutoSizeRowsMode.DisplayedCellsExceptHeaders; I am not sure if there is any property I have to set in designer?

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  • MVC C# Controller Method to return Tables

    - by Rob Tiu
    I'm a real beginner with MVC and my issue is this, I have a mdf database with multiple tables and I want to have a method return "ANY" table from the database and pass it to a aspx view. Examples of other tables in the database: Articles, Products, Supplies Here is an example of my code to view an Article Table from the database: //USING LINQ-SQL CONTEXT DATABASE public ActionResult ArticlePage() { tinypeas_db_contextDataContext context = HttpContext.Application["context"] as tinypeas_db_contextDataContext; try { return View(context.Articles); } catch { return Json(false, JsonRequestBehavior.AllowGet); } } How would I modify this method to dynamically pass any table to the view? Or should I be using something else other than Linq-to-SQL

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