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  • Importing/Exporting Relationships in MS Access

    - by lamcro
    I have a couple of mdb files with the exact table structure. I have to change the primary key of the main table from autonumber to number in all of them, which means I have to: Drop the all the relationships the main table has Change the main table Create the relationships again,... for all the tables. Is there any way to export the relationships from one file and importing them to all the rest? I am sure this can be done with some macro/vb code. Does anyone has an example I could use? Thanks.

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  • How do I use modulus for float/double?

    - by ShrimpCrackers
    I'm creating an RPN calculator for a school project. I'm having trouble with the modulus operator. Since we're using the double data type, modulus won't work on floating point numbers. For example, 0.5 % 0.3 should return 0.2 but I'm getting a division by zero exception. The instruction says to use fmod(). I've looked everywhere for fmod(), including javadocs but I can't find it. I'm starting to think it's a method I'm going to have to create? edit: hmm, strange. I just plugged in those numbers again and it seems to be working fine...but just in case. Do I need to watch out using the mod operator in Java when using floating types? I know something like this can't be done in C++ (I think).

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  • Finding out if an IP address is static or dynamic?

    - by Joshua
    I run a large bulletin board and I get spammers every now and again. My moderation team does a good job filtering them out but every time I IP ban them they seem to come back (I'm pretty sure it's the same person on some occasions, as the post patterns are exactly the same as are the usernames) but I'm afraid to ban them by IP address every time. If they are on a dynamic IP address, I could be banning innocent users later down the line when they try to get to my forum through SERPs, but if I ban only via static IPs I know that I'm only banning that one person. So, is there a way to properly determine if an IP address is static or dynamic? Thanks.

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  • Django - transactions in the model?

    - by orokusaki
    Models (disregard typos / minor syntax issues. It's just pseudo-code): class SecretModel(models.Model): some_unique_field = models.CharField(max_length=25, unique=True) # Notice this is unique. class MyModel(models.Model): secret_model = models.OneToOneField(SecretModel, editable=False) # Not in the form spam = models.CharField(max_length=15) foo = models.IntegerField() def clean(self): SecretModel.objects.create(some_unique_field=self.spam) Now if I go do this: MyModel.objects.create(spam='john', foo='OOPS') # Obviously foo won't take "OOPS" as it's an IntegerField. #.... ERROR HERE MyModel.objects.create(spam='john', foo=5) # So I try again here. #... IntegrityError because SecretModel with some_unique_field = 'john' already exists. I understand that I could put this into a view with a request transaction around it, but I want this to work in the Admin, and via an API, etc. Not just with forms, or views. How is it possible?

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  • Setting a Forms Authentication cookie from a .NET client application

    - by Jon DellOro
    We currently have a .NET 2.0 web app that uses forms authentication via cookies. Associated with this web app is an old VB6 client application that has its own login system. Currently, the users have to login to the VB6 app, and then when they click on a link, need to authenticate themselves again with the .NET forms authentication system. I'm wondering if it's possible to create a client side .NET application, give it the username and password, and set the forms authentication cookie (without the browser being opened). Is that possible??

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  • No network packets sent immediately after quick physical disconnect and reconnect.

    - by Hans
    I am using Boost's ASIO libraries to establish a UDP connection to a remote server. To make sure the connection is active, every second a keep-alive message is sent to the server. I have noticed that if I unplug the network cable and reinsert it quickly, the first 2 or 3 keep-alive messages after the reinsert are never sent. I tested this by running wire-shark on the server. I have seen it take up to 5 seconds before the client starts sending out network traffic again. The client is running under Linux (2.6.2), if that helps.

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  • CodePlex Daily Summary for Tuesday, July 10, 2012

    CodePlex Daily Summary for Tuesday, July 10, 2012Popular ReleasesjListSelect - jQuery plug-in for a fully customizable select input: 1.0: This is the initial release. Documentation is available using the Documentation tab above and inside the JavaScript code.Push Framework: Push Framework 1.5: This version brings many bug fixes and enhancements to its predecessor.DbDiff: Database Diff and Database Scripting: 1.1.3.3: Sql 2005, Sql 2012 fixes Removed dbdiff recommended default exe because it was a wrong build.re-linq: 1.13.158: This is build 1.13.158 of re-linq. Find the complete release notes for the build here: Release NotesMishra Reader: Mishra Reader beta 3: Per-feed browsing Tons of bug fixes Note: This release requires .NET 4.5 RC. You'll be prompted to install it if you don't already have it. The RC will be upgradeable to the RTM once it's available.MVVM Light Toolkit: MVVM Light Toolkit V4 RTM: The issue with the installer is fixed, sorry for the problems folks This version supports Silverlight 3, Silverlight 4, Silverlight 5, WPF 3.5 SP1, WPF4, Windows Phone 7.0 and 7.5, WinRT (Windows 8). Support for Visual Studio 2010 and Visual Studio 2012 RC.BlackJumboDog: Ver5.6.7: 2012.07.08 Ver5.6.7 (1) ????????????????「????? Request.Receve()」?????????? (2) Web???????????FlMML customized: FlMML customized ??: FlMML customized ????。 ??、PCM??????????、??????。ecBlog: ecBlog 0.2: ecBlog alpha realaseTaskScheduler ASP.NET: Release 3 - 1.2.0.0: Release 3 - Version 1.2.0.0 That version was altered only the library: In TaskScheduler was added new properties: UseBackgroundThreads Enables the use of separate threads for each task. StoreThreadsInPool Manager enables to store in the Pool threads that are performing the tasks. OnStopSchedulerAutoCancelThreads Scheduler allows aborting threads when it is stopped. false if the scheduler is not aborted the threads that are running. AutoDeletedExecutedTasks Allows Manager Delete Task afte...DotNetNuke Persian Packages: ??? ?? ???? ????? ???? 6.2.0: *????? ???? ??? ?? ???? 6.2.0 ? ??????? ???? ????? ???? ??? ????? *????? ????? ????? ??? ??? ???? ??? ??????? ??????? - ???? *?????? ???? ??? ?????? ?? ???? ???? ????? ? ?? ??? ?? ???? ???? ?? *????? ????? ????? ????? ????? / ??????? ???? ?? ???? ??? ??? - ???? *???? ???? ???? ????? ? ??????? ??? ??? ??? ?? ???? *????? ????? ???????? ??? ? ??????? ?? ?? ?????? ????? ????????? ????? ?????? - ???? *????? ????? ?????? ????? ?? ???? ?? ?? ?? ???????? ????? ????? ????????? ????? ?????? *???? ?...Cypher Bot: Cypher Bot 4.1: Cypher Bot is the most advanced encryption tool on the planet.... and now it actually works. That's right we fixed the bugs! For a full program summary go to the Home Page or visit www.iRareMedia.com So what's new? We've pretty much fixed all the bugs, but here's a run down if you wanna know exactly what's different: Fixed Installation / Setup Error, where an error message would display: "No Internet Connection, Try Again Later" Fixed File Encryption / Decryption error where the file exten...Coding4Fun Kinect Service: Coding4Fun Kinect Service v1.5: Requires Kinect for Windows SDK v1.5 Minor bug fixes + Kinect for Windows SDK v1.5 Aligning version with the Kinect for Windows SDK requiredtedplay: tedplay 1.1: tedplay 1.1 source and Win32 binary is out now. Changes are: SID card support Commodore 64 PSID music format support optimized FIR filter global hotkeys for skipping tracks (Windows only) module properties window (Windows only) mutable noise channel via GUI button (Windows only) disable SID card from the menu (Windows only) bugfixes PSID tunes are played on the C64 clock frequency but in a Commodore plus/4 virtual machine. The purpose is not to have yet another SID player, but t...xUnit.net Contrib: xunitcontrib-resharper 0.6 (RS 7.0, 6.1.1): xunitcontrib release 0.6 (ReSharper runner) This release provides a test runner plugin for Resharper 7.0 (EAP build 82) and 6.1, targetting all versions of xUnit.net. (See the xUnit.net project to download xUnit.net itself.) Copies of the plugin that support previous verions of ReSharper can be downloaded from this release. The plan is to support the latest revisions of the last two paid-for major versions of ReSharper (namely 7.0 and 6.1) Also note that all builds work against ALL VERSIONS...Umbraco CMS: Umbraco 4.8.0 Beta: Whats newuComponents in the core Multi-Node Tree Picker, Multiple Textstring, Slider and XPath Lists Easier Lucene searching built in IFile providers for easier file handling Updated 3rd party libraries Applications / Trees moved out of the database SQL Azure support added Various bug fixes Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to...CODE Framework: 4.0.20704.0: See CODE Framework (.NET) Change Log for changes in this version.xUnit.net - Unit testing framework for C# and .NET (a successor to NUnit): xUnit.net 1.9.1: xUnit.net release 1.9.1Build #1600 Important note for Resharper users: Resharper support has been moved to the xUnit.net Contrib project. Important note for TestDriven.net users: If you are having issues running xUnit.net tests in TestDriven.net, especially on 64-bit Windows, we strongly recommend you upgrade to TD.NET version 3.0 or later. Important note for VS2012 users: The VS2012 runner is in the Visual Studio Gallery now, and should be installed via Tools | Extension Manager from insi...MVC Controls Toolkit: Mvc Controls Toolkit 2.2.0: Added Modified all Mv4 related features to conform with the Mvc4 RC Now all items controls accept any IEnumerable<T>(before just List<T> were accepted by most of controls) retrievalManager class that retrieves automatically data from a data source whenever it catchs events triggered by filtering, sorting, and paging controls move method to the updatesManager to move one child objects from a father to another. The move operation can be undone like the insert, update and delete operatio...IronPython: 2.7.3: On behalf of the IronPython team, I'm happy to announce the final release of IronPython 2.7.3. This release includes everything from IronPython 54498, 62475, and 74478 as well. Like all IronPython 2.7-series releases, .NET 4 is required to install it. Installing this release will replace any existing IronPython 2.7-series installation. The incompatibility with IronRuby has been resolved, and they can once again be installed side-by-side. The biggest improvements in IronPython 2.7.3 are: the...New ProjectsAuction Helper: Auction HelperBizTalk 0MQ Adapter: The BizTalk 0MQ Adapter allows BizTalk to send and receive messages using the ZeroMq cross platform messaging framework.fluentstatement: FluentStatement is a library for .NET usable to create Expressions Trees through its fluent interface. These ET can contain Lambda Expressions and Statements.Freemansoft: ??????????????????gppsoftware: gppsoftwarejAutoFitText - jQuery plug-in to auto-fit text similar to iOS applications: This is a jQuery plug-in that automatically fits text in a specific container using font size manipulation and/or string truncation. The end result is simjDelayedAction - jQuery plug-in to allow a delayed reaction to an event: This is a jQuery plug-in that allows the creation of an event (or multiple event) handler with a delay that can be extended or canceled before reacting.jInMemoryImageLoader - jQuery plug-in to asynchronously load an image: This is a jQuery plug-in that allows the asynchronous, in-memory loading of an image file with a callback for when it has succeeded or failed to load.jListSelect - jQuery plug-in for a fully customizable select input: A jQuery plug-in that allows you to create a fully customizable select input.jNumericalInput - jQuery plug-in to limit a text input to only numeric values: A simple jQuery plug-in that, when applied to an input of type text, only allows the input to have a numeric value (positive or negative).jVerticalAlignMiddle - jQuery plug-in to vertically align elements: A simple jQuery plug-in that vertically centers one element within its parent container.lhhp.net: this project is for testLiteCode: Your having enough of crackers, reverse engineers ? With LiteCode you can host your code remotely at a server where no cracker can touch itNetEx .net tool set: NetEx .net tool setOpenFlashChart: OpenFlashChart ??????Flash Chart??。 Project RPG: Developers learn how to design a game from the ground up.saka-pon.net: saka-pon.net.School System: Its all about school managementSeeForYourself: SeeForYourSelfSharepoint JQuery Editor Web Part: Enables quick JQuery development by executing your code immediately while in desing mode.Simplex: Simplex ???????????????J2EE???????????????。 Stuff.NET: This library provides several useful classes and methods to deal with frequently appearing challenges. e.g.: pathfinding, forms/controls, dynamic compiling, ...

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  • Update Nexus repository with local artifacts

    - by mamuesstack
    Hi, i recently downloaded some maven artifacts directly to my local repository (.m2/repository). Now i installed the Nexus Repository Manager and need to fill its storage without to download all the artifacts again. Is there a way to update the Nexus repository with the local one. I don't want to simply copy them because Nexus separate artifacts concerning their public servers (central, codehaus, etc.) and the local repository structure doesn't. Update: Meanwhile i copied the the artifacts from the local repository to the Nexus storage (public repository). I can browse to the artifacts via the Nexus webapp, but Maven somehow can't resolve the artifacts from Nexus. Do i need to register them particularly? I re-indexed the public repository and restarted Nexus multiple times - no changes.

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  • YouTube Scalability Lessons

    - by Bertrand Matthelié
    @font-face { font-family: "Arial"; }@font-face { font-family: "Courier New"; }@font-face { font-family: "Wingdings"; }@font-face { font-family: "Calibri"; }@font-face { font-family: "Cambria"; }p.MsoNormal, li.MsoNormal, div.MsoNormal { margin: 0cm 0cm 0.0001pt; font-size: 12pt; font-family: "Times New Roman"; }h2 { margin: 12pt 0cm 3pt; page-break-after: avoid; font-size: 14pt; font-family: "Times New Roman"; font-style: italic; }a:link, span.MsoHyperlink { color: blue; text-decoration: underline; }a:visited, span.MsoHyperlinkFollowed { color: purple; text-decoration: underline; }span.Heading2Char { font-family: Calibri; font-weight: bold; font-style: italic; }div.Section1 { page: Section1; }ol { margin-bottom: 0cm; }ul { margin-bottom: 0cm; } Very interesting blog post by Todd Hoff at highscalability.com presenting “7 Years of YouTube Scalability Lessons in 30 min” based on a presentation from Mike Solomon, one of the original engineers at YouTube: …. The key takeaway away of the talk for me was doing a lot with really simple tools. While many teams are moving on to more complex ecosystems, YouTube really does keep it simple. They program primarily in Python, use MySQL as their database, they’ve stuck with Apache, and even new features for such a massive site start as a very simple Python program. That doesn’t mean YouTube doesn’t do cool stuff, they do, but what makes everything work together is more a philosophy or a way of doing things than technological hocus pocus. What made YouTube into one of the world’s largest websites? Read on and see... Stats @font-face { font-family: "Arial"; }@font-face { font-family: "Cambria"; }p.MsoNormal, li.MsoNormal, div.MsoNormal { margin: 0cm 0cm 0.0001pt; font-size: 12pt; font-family: "Times New Roman"; }div.Section1 { page: Section1; } 4 billion Views a day 60 hours of video is uploaded every minute 350+ million devices are YouTube enabled Revenue double in 2010 The number of videos has gone up 9 orders of magnitude and the number of developers has only gone up two orders of magnitude. 1 million lines of Python code Stack @font-face { font-family: "Arial"; }@font-face { font-family: "Cambria"; }p.MsoNormal, li.MsoNormal, div.MsoNormal { margin: 0cm 0cm 0.0001pt; font-size: 12pt; font-family: "Times New Roman"; }div.Section1 { page: Section1; } Python - most of the lines of code for YouTube are still in Python. Everytime you watch a YouTube video you are executing a bunch of Python code. Apache - when you think you need to get rid of it, you don’t. Apache is a real rockstar technology at YouTube because they keep it simple. Every request goes through Apache. Linux - the benefit of Linux is there’s always a way to get in and see how your system is behaving. No matter how bad your app is behaving, you can take a look at it with Linux tools like strace and tcpdump. MySQL - is used a lot. When you watch a video you are getting data from MySQL. Sometime it’s used a relational database or a blob store. It’s about tuning and making choices about how you organize your data. Vitess- a  new project released by YouTube, written in Go, it’s a frontend to MySQL. It does a lot of optimization on the fly, it rewrites queries and acts as a proxy. Currently it serves every YouTube database request. It’s RPC based. Zookeeper - a distributed lock server. It’s used for configuration. Really interesting piece of technology. Hard to use correctly so read the manual Wiseguy - a CGI servlet container. Spitfire - a templating system. It has an abstract syntax tree that let’s them do transformations to make things go faster. Serialization formats - no matter which one you use, they are all expensive. Measure. Don’t use pickle. Not a good choice. Found protocol buffers slow. They wrote their own BSON implementation, which is 10-15 time faster than the one you can download. ...Contiues. Read the blog Watch the video

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  • What is the full "for" loop syntax in C (and others in case they are compatible) ?

    - by fmsf
    I have seen some very weird for loops when reading other people's code. I have been trying to search for a full syntax explanation for the for loop in C but it is very hard because the word "for" appears in unrelated sentences making the search almost impossible to Google effectively. This question came to my mind after reading this thread which made me curious again. The for here: for(p=0;p+=(a&1)*b,a!=1;a>>=1,b<<=1); In the middle condition there is a comma separating the two pieces of code, what does this comma do? The comma on the right side I understand as it makes both a>>=1 and b<<=1. But within a loop exit condition, what happens? Does it exit when p==0, when a==1 or when both happen? It would be great if anyone could help me understand this and maybe point me in the direction of a full for loop syntax description.

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  • Relative cam movement and momentum on arbitrary surface

    - by user29244
    I have been working on a game for quite long, think sonic classic physics in 3D or tony hawk psx, with unity3D. However I'm stuck at the most fundamental aspect of movement. The requirement is that I need to move the character in mario 64 fashion (or sonic adventure) aka relative cam input: the camera's forward direction always point input forward the screen, left or right input point toward left or right of the screen. when input are resting, the camera direction is independent from the character direction and the camera can orbit the character when input are pressed the character rotate itself until his direction align with the direction the input is pointing at. It's super easy to do as long your movement are parallel to the global horizontal (or any world axis). However when you try to do this on arbitrary surface (think moving along complex curved surface) with the character sticking to the surface normal (basically moving on wall and ceiling freely), it seems harder. What I want is to achieve the same finesse of movement than in mario but on arbitrary angled surfaces. There is more problem (jumping and transitioning back to the real world alignment and then back on a surface while keeping momentum) but so far I didn't even take off the basics. So far I have accomplish moving along the curved surface and the relative cam input, but for some reason direction fail all the time (point number 3, the character align slowly to the input direction). Do you have an idea how to achieve that? Here is the code and some demo so far: The demo: https://dl.dropbox.com/u/24530447/flash%20build/litesonicengine/LiteSonicEngine5.html Camera code: using UnityEngine; using System.Collections; public class CameraDrive : MonoBehaviour { public GameObject targetObject; public Transform camPivot, camTarget, camRoot, relcamdirDebug; float rot = 0; //---------------------------------------------------------------------------------------------------------- void Start() { this.transform.position = targetObject.transform.position; this.transform.rotation = targetObject.transform.rotation; } void FixedUpdate() { //the pivot system camRoot.position = targetObject.transform.position; //input on pivot orientation rot = 0; float mouse_x = Input.GetAxisRaw( "camera_analog_X" ); // rot = rot + ( 0.1f * Time.deltaTime * mouse_x ); // wrapAngle( rot ); // //when the target object rotate, it rotate too, this should not happen UpdateOrientation(this.transform.forward,targetObject.transform.up); camRoot.transform.RotateAround(camRoot.transform.up,rot); //debug the relcam dir RelativeCamDirection() ; //this camera this.transform.position = camPivot.position; //set the camera to the pivot this.transform.LookAt( camTarget.position ); // } //---------------------------------------------------------------------------------------------------------- public float wrapAngle ( float Degree ) { while (Degree < 0.0f) { Degree = Degree + 360.0f; } while (Degree >= 360.0f) { Degree = Degree - 360.0f; } return Degree; } private void UpdateOrientation( Vector3 forward_vector, Vector3 ground_normal ) { Vector3 projected_forward_to_normal_surface = forward_vector - ( Vector3.Dot( forward_vector, ground_normal ) ) * ground_normal; camRoot.transform.rotation = Quaternion.LookRotation( projected_forward_to_normal_surface, ground_normal ); } float GetOffsetAngle( float targetAngle, float DestAngle ) { return ((targetAngle - DestAngle + 180)% 360) - 180; } //---------------------------------------------------------------------------------------------------------- void OnDrawGizmos() { Gizmos.DrawCube( camPivot.transform.position, new Vector3(1,1,1) ); Gizmos.DrawCube( camTarget.transform.position, new Vector3(1,5,1) ); Gizmos.DrawCube( camRoot.transform.position, new Vector3(1,1,1) ); } void OnGUI() { GUI.Label(new Rect(0,80,1000,20*10), "targetObject.transform.up : " + targetObject.transform.up.ToString()); GUI.Label(new Rect(0,100,1000,20*10), "target euler : " + targetObject.transform.eulerAngles.y.ToString()); GUI.Label(new Rect(0,100,1000,20*10), "rot : " + rot.ToString()); } //---------------------------------------------------------------------------------------------------------- void RelativeCamDirection() { float input_vertical_movement = Input.GetAxisRaw( "Vertical" ), input_horizontal_movement = Input.GetAxisRaw( "Horizontal" ); Vector3 relative_forward = Vector3.forward, relative_right = Vector3.right, relative_direction = ( relative_forward * input_vertical_movement ) + ( relative_right * input_horizontal_movement ) ; MovementController MC = targetObject.GetComponent<MovementController>(); MC.motion = relative_direction.normalized * MC.acceleration * Time.fixedDeltaTime; MC.motion = this.transform.TransformDirection( MC.motion ); //MC.transform.Rotate(Vector3.up, input_horizontal_movement * 10f * Time.fixedDeltaTime); } } Mouvement code: using UnityEngine; using System.Collections; public class MovementController : MonoBehaviour { public float deadZoneValue = 0.1f, angle, acceleration = 50.0f; public Vector3 motion ; //-------------------------------------------------------------------------------------------- void OnGUI() { GUILayout.Label( "transform.rotation : " + transform.rotation ); GUILayout.Label( "transform.position : " + transform.position ); GUILayout.Label( "angle : " + angle ); } void FixedUpdate () { Ray ground_check_ray = new Ray( gameObject.transform.position, -gameObject.transform.up ); RaycastHit raycast_result; Rigidbody rigid_body = gameObject.rigidbody; if ( Physics.Raycast( ground_check_ray, out raycast_result ) ) { Vector3 next_position; //UpdateOrientation( gameObject.transform.forward, raycast_result.normal ); UpdateOrientation( gameObject.transform.forward, raycast_result.normal ); next_position = GetNextPosition( raycast_result.point ); rigid_body.MovePosition( next_position ); } } //-------------------------------------------------------------------------------------------- private void UpdateOrientation( Vector3 forward_vector, Vector3 ground_normal ) { Vector3 projected_forward_to_normal_surface = forward_vector - ( Vector3.Dot( forward_vector, ground_normal ) ) * ground_normal; transform.rotation = Quaternion.LookRotation( projected_forward_to_normal_surface, ground_normal ); } private Vector3 GetNextPosition( Vector3 current_ground_position ) { Vector3 next_position; // //-------------------------------------------------------------------- // angle = 0; // Vector3 dir = this.transform.InverseTransformDirection(motion); // angle = Vector3.Angle(Vector3.forward, dir);// * 1f * Time.fixedDeltaTime; // // if(angle > 0) this.transform.Rotate(0,angle,0); // //-------------------------------------------------------------------- next_position = current_ground_position + gameObject.transform.up * 0.5f + motion ; return next_position; } } Some observation: I have the correct input, I have the correct translation in the camera direction ... but whenever I attempt to slowly lerp the direction of the character in direction of the input, all I get is wild spin! Sad Also discovered that strafing to the right (immediately at the beginning without moving forward) has major singularity trapping on the equator!! I'm totally lost and crush (I have already done a much more featured version which fail at the same aspect)

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  • How to rebase onto a private branch with conflicts in gerrit/git?

    - by edwardmlyte
    Aim: I want to rebase commit G from "bravo", onto commit F from "alpha". From this: G bravo / D--E--F alpha / A--B--C mainline To this: G bravo / D--E--F alpha / A--B--C mainline "alpha" has been successfully rebased onto the latest mainline work. I cherry-pick "alpha" onto C. And when I cherry-pick "bravo", it comes up with all the merge conflicts. Once I fix those, if I do commit --amend The commit message just has all the information for alpha, whereas I'd expect the information for bravo. So I tried again after hard resetting to C, doing pull (as oppose to cherry-pick) for alpha and then pull bravo. Fixed the conflicts and just ran: commit The commit message just lists it as a merge and has merge information. Though the commit succeeds, I can't push this to gerrit as it says I don't have the rights to push merges. When I've read about rebase, it's always just to mainline, but I want to rebase private branches. Where am I going wrong?

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  • codeigniter form validation if failed send user back

    - by Momen M El Zalabany
    i have this controller(visits.php) that use 3 models to build page, then it pass 4 vars to a view. this view contain a form that submit to another page (add_user.php) my question is how can i send the user back to visits.php in case the for_validation is false ? do i have to reload visits.php allover again ?-waste of resourss- or i should just send him back in history with js or php header for example ? can u plz show me an example of how u best handle false result of form_validation ? Note that when i user header('Location: ' . $_SERVER['HTTP_REFERER']); i couldnt echo validation_error() :( thanks for help

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  • Getting a Target to run BEFORE anything else runs when building from Visual Studio

    - by damageboy
    Hi, I'm trying to get a one-time costly target to run only when building a certain top-level project (that has many dependencies). I have no problem on getting this working from plain msbuild / command line build. I do this with setting and InitialTargets on the project, or alternatively with < BeforeBuild /. The tricky part is with Visual Studio. When I build the same project from VS. VS runs the dependencies before even invoking my .csproj, so my target (which affects how the other projects are built) doesn't get to run until they have already been built. Is there someway to force VS to run a target before invoking the dependencies? I'm currently working around this, by running the same costly target from my most low-level project (the one that get's always built...) by using: Condition=" $(BuildingInsideVisualStudio) " Any ideas on how to get this done "properly"? Again, I'm looking for a solution that will work FROM VS.

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  • Database error when deleting entry in my rails app.

    - by Danny McClelland
    Hi Everyone...again! I have almost everything in my Rails app working, with the exception of detroying entries. I can destroy entries for companies but not kases and people. The following error show when trying to do so: SQLite3::SQLException: no such column: kases_people.kase_id: SELECT * FROM "kases" INNER JOIN "kases_people" ON "kases".id = "kases_people".kase_id WHERE ("kases_people".person_id = 5 ) I suspect this is an error with the party model for the has_many :through associations that I dont fully understand. You can find an up to date version of the app at www.github.com/dannyweb/surveycontrol Thanks, Danny

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  • ASP.Net MVC 2 Forms Authentication cookieless = "UseUri" while submit authorization fails

    - by rintoantony
    hi, I just started working with ASP.Net MVC 2. I created a new ASP.Net MVC application and created one vehicle controler with a database table connected with LINQ. Then created forms authentication mechanism for the application and tried to use the uri instead of cookies it was working smoothly but when i submit the form by creating a "Create" view from the controler using the utility it just dont work. The autherization got failed and asking to enter the user name and password again.I had created the authorization mechanism by adding Authorise attribute to the Controller so as to get authorized for all the actions. namespace MVCNEW.Controllers { [Authorize] public class VehicleController : Controller { But if i use the cookies instead of uri it works fine. Thanks in advance...

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  • Can you use Github App with Beanstalk?

    - by mikemick
    Being new to Git, I wanted to use a GUI (Windows based) and preferred the Github App. However, I would like to integrate this site with a Beanstalkapp account. I'm pretty sure this is possible, but I can't figure it out. Inside of the Github app, I navigate to my repository. When I choose "Tools Settings...", I place the Git Clone URL for the repository provided by Beanstalk into the "Primary Remote (origin)" field in my Github app. Now when I click "Publish" (which says "Click to publish this branch to server" when I hover over it) it changes to "Publishing...". After a few seconds, I get this error: server failure The remote server disconnected. Try again later, or if this persists, contact [email protected] I am pretty sure I set the SSH keys up properly (never done this before). I added the key to both the Beanstalkapp and my Github web account.

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  • How to get the contents of the wav file into array so as to cut the required segment and convert it

    - by kaushik
    How to get the contents of the wav file into array so as to cut the required segment and convert it back to wav format using python?? My prob is similar to "ROMANs" prob,i hav seen earlier in the post at this site.. Basically,i want to combine parts of different wav file into one wav file?? if there is ne other apporach thn takin the contents into an array and cuting part and combining and again converting bac? please suggest... edited: I prefer unpacking the contents of the wave file into an array and editing by cutting the required segment of sound from the wav file,as i am working on speech processing,and guess this way would be easy to enchance the quality of sound later... can ne one suggest a way for this?? Plz help.. Thanks in advance.

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  • IB not responding to UIImageView moving

    - by Rudiger
    This an incredibly annoying bug. I had a imageView and 2 Labels in a customCell nib. I changed the locations of all of them in the nib and the labels moved, view didn't. I've cleaned my targets, deleted everything relating to it the library, deleted the cell completely, reset the simulator, built it on a different target (3.1.2) and it still compiles the image in the same stupid spot. Can anyone help this is nuts. Sorry for being blunt but completely frustrated. Edit: I have deleted the nib and created it over again by hand, but with the same names. Doesn't fix it. I've checked to see if im moving it somewhere in the code and no dice.

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  • jquery background image rotating script doesn't work

    - by Catfish
    I'm writing this script to rotate a background Image every 3 seconds but it doesn't work at all and i'm stumped as to why not. $(document).ready(function() { var inc = 0; var bgImages = new Array(); bgImages.push("../Images/backgroundDog-small.jpg"); bgImages.push("../Images/backgroundDog1-small.jpg"); bgImages.push("../Images/backgroundDog2-small.jpg"); bgImages.push("../Images/backgroundDog3-small.jpg"); setInterval(change, 3000); function change() { //if we're not at the end of the array if (inc < (bgImages.length)) { var image = bgImages[inc]; $('body').css('backgroundImage', image); console.log(image); inc++; //reset the counter inc and go through the array again } else { inc = 0; } } });

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  • Unable to add CRM 2011's Organization service as Service Reference to VS project

    - by Scorpion
    I have problem accessing Organization Service when I try to add it as a Service Reference in Visual Studio. However, I can Access the Service in browser. I have tried to add OrganizationData service and there is no issue with that. An Error occurred while attempting to find service at 'http://xxxxxxxx/xxxxx/XRMServices/2011/Organization.svc'. Error Details There was an error downloading 'http://xxxxxxxx/xxxxx/XRMServices/2011/Organization.svc/_vti_bin/ListData.svc/$metadata'. The request failed with HTTP status 400: Bad Request. Metadata contains a reference that cannot be resolved: 'http://xxxxxxxx/xxxxx/XRMServices/2011/Organization.svc'. Metadata contains a reference that cannot be resolved: 'http://xxxxxxxx/xxxxx/XRMServices/2011/Organization.svc'. If the service is defined in the current solution, try building the solution and adding the service reference again.

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  • How can I modify objects inside frames with AS3 in a permanent way?

    - by curro
    I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game. I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written. Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors. I find this behaviour of flash extremely weird. Is there a way I can set properties inside frames permanently? Thank you

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  • losing session in rails 2.3.2 app using subdomain

    - by mike in africa
    i have a 2.2.3 app which i upgraded to 2.3.2 it's a multi-site (using subdomain) that creates one top level session for all sites. this is how i change the domain in production.rb: ActionController::Base.session_options[:domain] = "xxx.com" # in rails 2.2.2, this is what i used to do: # ActionController::Base.session_options[:session_domain] = "xxx.com" strange things started to happen after i upgraded i can no longer login using restful authentication; it does authenticate me, but as soon as i'm redirected, it would ask me to login again. as i said, i use restful_authentication and i also use passenger 2.1.2. anyone can help?

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  • Complicated idea - how to create car racing for my RPG game's players

    - by Donator
    So, I want to create car racing for my RPG game's players. Player can create race and choose how many participants can participate in race. After race is being created, other people can join it. When the maximum participants are collected, race begins. My idea, when the last participant joins, then instantly choose the winner (who's car is the best, that person wins), but how can I do it? If I choose to pick the winner after the last participant joins, then I have to put many queries in one page (select data from table, then delete the race, then select players' cars' statistics and pick the winner and then again, using mysql, send message to everyone). But this idea is really not optimal and it will lag cruelly for that last person. Maybe you have any ideas how I can avoid lag and make it more optimal. Thank you very much.

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  • SQLce Select query problem

    - by DieHard
    Wrote a Truck show Contest voting app, financial etc using sqlite. decided to write backup app for show day using ce 3.5. Created db moved to data directory, created tables configured dgridviews all is well. Entered some test data started management studio 08 ran select query against table and got null returns. Started app from vs studio and found that test data is gone. Re entered data ran query in MS data gone again. If I use VS Studio can start and enter data, close app restart and data is still there, seems only when using outside tool on select query data deletes. I don't know ce that well but this cannot be right. select * from votes = delete * from votes??????????????

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