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  • Swing data binding frameworks

    - by Ahe
    Hi Almost the same question has been asked a year ago, but the there has been some new development in this area. Selecting a (data binding) framework for swing application seems to be quite difficult. JSR-295 is abandoned, many swing frameworks which provide binding are work-in-progress, abandoned or too heavy for my quite simple app. JGoodies Swing suite is expensive, but luckily its libraries are free. Has anyone any real-world experience of new UFaceKit. It looks promising, but quite immature. I am particularly interested in Swing implementation and documentation. Any insight on UFaceKits development schedule would be appreciated, because I can hold by framework choice for a while. Requirements are not anything fancy, just working binding with a nice API. I also found Mogwai dataBinding, but it seems quite incomplete and requires manual synchronization activation, which makes it useless compared to coarse grained synchronization easily written by hand. Incomplete frameworks include at least Spring RCP and many JSR-296 forks. So, is the JGoodies data binding really the only realistic choice? Or are there any other viable solutions available?

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  • How does one properly redefine self while avoiding the "Multiple methods named ..." warning?

    - by Elise van Looij
    In Apple's The Objective-C Programming Language: Defining a Class the section named "Redifining self" recommends that that class methods allocate and return instances use 'self' only to allocate an instance and then refer only to that instance. Thus, I have a number of subclasses, that have class methods along the lines of: + (id)scrollViewWithFrame: (NSRect)rectFrame { id newInstance = [[[self alloc] initWithFrame:rectFrame] autorelease]; [newInstance setHasHorizontalScroller: YES]; [newInstance setHasVerticalScroller: YES]; [newInstance setBorderType: NSNoBorder]; [newInstance setAutoresizingMask: (NSViewWidthSizable | NSViewHeightSizable)]; return newInstance; } The above is, of course, a subclass of NSScrollView. Unfortunately, Xcode 3.x all these NSView subclasses now raise warnings: "Warning: Multiple methods named '-setAutoresizingMask' found". I believe it has something to do with GCC 4.2, the settings of which I have not changed. The warning is correct, of course, since NSView and its various subclasses all implement setAutoresizingMask, but it is also unnecessary. Since they're only warnings, I ignore them but there is a risk that in between the thirty or so unnecessary ones, a really useful warning lurks which I simply don't see. So, what to do? I do want to adhere to good coding practices and I want to build warning-free apps -- how can I do both?

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  • Implementing crossover in genetic programming

    - by Name
    Hi, I'm writing a genetic programming (GP) system (in C but that's a minor detail). I've read a lot of the literature (Koza, Poli, Langdon, Banzhaf, Brameier, et al) but there are some implementation details I've never seen explained. For example: I'm using a steady state population rather than a generational approach, primarily to use all of the computer's memory rather than reserve half for the interim population. Q1. In GP, as opposed to GA, when you perform crossover you select two parents but do you create one child or two, or is that a free choice you have? Q2. In steady state GP, as opposed to a generational system, what members of the population do the children created by crossover replace? This is what I haven't seen discussed. Is it the two parents, or is it two other, randomly-selected members? I can understand if it's the latter, and that you might use negative tournament selection to choose members to replace, but would that not create premature convergence? (After a crossover event the population contains the two original parents plus two children of those parents, and two other random members get removed. Elitism is inherent.) Q3. Is there a Web forum or mailing list focused on GP? Oddly I haven't found one. Yahoo's GP group is used almost exclusively for announcements, the Poli/Langdon Field Guide forum is almost silent, and GP discussions on general/game programming sites like gamedev.net are very basic. Thanks for any help you can provide!

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  • Linux Lightweight Distro and X Windows for Development

    - by Fernando Barrocal
    Heyall... I want to build a lightweight linux configuration to use for development. The first idea is to use it inside a Virtual Machine under Windows, or old Laptops with 1Gb RAM top. Maybe even a distributable environment for developers. So the whole idea is to use a LAMP server, Java Application Server (Tomcat or Jetty) and X Windows (any Window manager, from FVWM to Enlightment), Eclipse, maybe jEdit and of course Firefox. Edit: I am changing this post to compile a possible list of distros and window managers that can be used to configure a real lightweight development environment. I am using as base personal experiences on this matter. Info about the distros can be easily found in their sites. So please, focus on personal use of those systems Distros Ubuntu / Xubuntu Pros: Personal Experience in old systems or low RAM environment - @Schroeder, @SCdF Several sugestions based on personal knowledge - @Kyle, @Peter Hoffmann Gentoo Pros: Not targeted to Desktop Users - @paan Don't come with a huge ammount of applications - @paan Slackware Pros: Suggested as best performance in a wise install/configuration - @Ryan Damn Small Linux Pros: Main focus is the lightweight factor - 50MB LiveCD - @Ryan Debian Pros: Very versatile, can be configured for both heavy and lightweight computers - @Ryan APT as package manager - @Kyle Based on compatibility and usability - @Kyle -- Fell Free to add Prós and Cons on this, so we can compile a good Reference. -- X Windows suggestion keep coming about XFCE. If others are to add here, open a session for it Like the distro one :)

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  • How can one setup a version control system on a local network, without a server?

    - by Andrew
    Edit: Ok so I learned that I guess I need an distributed source control, however are there any UI based ones, and do they allow you to merge with other users on the network? This is kind of a two part question, so here it goes. I want to start developing a web application at home (with multiple developers). However, I don't have a dedicated server nor want to pay for on. So first, I don't know which version control system to use for this case, as at work we mostly have TFS setup, so I am not to familiar with whats out there. What are the best free CVS/SVN tools out there? Second, is it possible to somehow setup the CVS/SVN where there is no dedicated server and both clients store up to one week of the source code from the last check-in? Also, it would be helpful if it could integrate with visual studio, again this isn't that important at all. Problem: There are Five users, one is a Server. Server Connected: All Ok Server Disconnected: No one can share. What I am looking for: No Server: Users still have versioning based on version id of last check-in. Users must check all version on network to make sure they aren't outdated based on their last version id. If not check-in, otherwise merge/get latest. If they are update checkin, and set current version id +1.

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  • Cross-platform game development: ease of development vs security

    - by alcuadrado
    Hi, I'm a member and contributor of the Argentum Online (AO) community, the first MMORPG from Argentina, which is Free Software; which, although it's not 3D, it's really addictive and has some dozens of thousands of users. Really unluckily AO was developed in Visual Basic (yes, you can laugh) but the former community, so imagine, the code not only sucks, it has zero portability. I'm planning, with some friends to rewrite the client, and as a GNU/Linux frantic, want to do it cross-platform. Some other people is doing the same with the server in Java. So my biggest problem is that we would like to use a rapid development language (like Java, Ruby or Python) but the client would be pretty insecure. Ruby/Python version would have all it's code available, and the Java one would be easily decompilable (yes, we have some crackers in the community) We have consider the option to implement the security module in C/C++ as a dynamic library, but it can be replaced with a custom one, so it's not really secure. We are also considering the option of doing the core application in C++ and the GUI in Ruby/Python. But haven't analysed all it's implications yet. But we really don't want to code the entire game in C/C++ as it doesn't need that much performance (the game is played at 18fps on average) and we want to develop it as fast as possible. So what would you choose in my case? Thank you!

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  • Async file uploads in Firefox reset on any DOM change

    - by Vibhu
    I'm pretty sure this is a Firefox or flash-related bug, but I just want to check if anyone has ran into this problem or knows how to fix it. Basically, we have a multi-file upload widget for our highly dynamic web app (think Gmail). We've tried both uploadify for jQuery, and YUI uploader. We've also tried taking those out of our app interface and putting them in an iFrame. What happens is that in the event of any DOM manipulation, even if the uploader is in an iFrame, be it a tab change (in our web app) that covers the iframe temporarily, or a block, etc., the uploader will stop its current upload. In the case of YUI uploader, it fires the "contentReady" event again. This ONLY happens in Firefox. IE and Chrome are fine. In case you are wondering, we really don't have any custom needs here. Just need to have multi-upload file support, and we need to give people free reign to tab around in our interface while an upload is in progress. It seems like Yahoo! and Gmail have both solved this problem. How? What are we doing wrong?

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  • Development environment for ASP.NET with EpiServer

    - by Binary255
    At our company we are going to develop more for the Windows platform than we have done up until now. As this scale of Windows development is new to us it would be nice with some feedback from experienced developers. Requirements we have: 5 developers from the beginning. 15 developers a year from now. All developers should be able to develop at the same time. Be able to develop solution for ASP.NET and EpiServer 5. Our idea: A shared server which developers use for development through Terminal Services. SQL Server Express. Start with some free express edition of Visual Studio, upgrade to a commercial version if we need the additional features. Use IIS and not the web server built into Visual Studio. Questions: Are we on the right track? In terms of license costs the above should be cheapest, right? What do you think about multiple developers doing development using a shared TS-server? Do you know of any company which has a similar development environment? Are we going to miss some features of the full Visual Studio version immediately? Is using Express version a bad choice? Is IIS the best choice? If use IIS the developers may use the same port for deployment. If we use the built in web server each one has to set their own port as we're sharing a machine. Comment answer: We are thinking about a shared server as it will most likely decrease the license costs. So it's purely a cost issue. We are using CVS for version control. Our situation is that we develop on Mac and Linux, that's why buying 1 server license + Visual Studio licenses seems to be a cost effective way of starting this type of development.

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  • Looking for a .Net ORM

    - by SLaks
    I'm looking for a .Net 3.5 ORM framework with a rather unusual set of requirements: I need to create and alter tables at runtime with schemas defined by my end-users. (Obviously, that wouldn't be strongly-typed; I'm looking for something like a DataTable there) I also want regular strongly-typed partial classes for rows in non-dynamic tables, with custom validation and other logic. (Like normal ORMs) I want to load the entire database (or some entire tables) once, and keep it in memory throughout the life of the (WinForms) GUI. (I have a shared SQL Server with a relatively slow connection) I also want regular LINQ support (like LINQ-to-SQL) for ASP.Net on the shared server (which has a fast connection to SQL Server) In addition to SQL Server, I also want to be able to use a single-file database that would support XCopy deployment (without installing SQL CE on the end-user's machine). (Probably Access or SQLite) Finally, it has to be free (unless it's OpenAccess) I'll probably have to write it myself, as I don't think there is an existing ORM that meets these requirements. However, I don't want to re-invent the wheel if there is one, hence this question. I'm using VS2010, but I don't know when my webhost (LFC) will upgrade to .Net 4.0

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  • Subversion - Do I need to reintegrate if I don't merge from trunk

    - by user314584
    Hi, I have read quite a bit about the need to re-integrate when you merge from a branch back to the trunk in SVN (This article was really helpful http://blogs.open.collab.net/svn/2008/07/subversion-merg.html). The problem seems to come from the fact that people are regularly updating the branch from the trunk which means that the final merge back is reflective. In my use-case, we want to create a release branch which will live for as long as it takes to stabilise the branch and fix any bugs. To maintain stability we don't want to merge up from the trunk but we do want to regularly merge fixes down from the release branch so that trunk gets all the bug fixes for free. We also don't want to wait until the end of QA to merge back to trunk. We therefore want to: 1.) Create the branch 2.) Make regular changes to the branch (and trunk) 3.) Merge back to trunk regularly (daily perhaps) Since we will never merge up from trunk I don't think that we need to worry about the problems that re-intergrating is designed to fix. Can anyone see a problem with this approach? Cheers, Matt

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  • Which Database to choose?

    - by Sundar
    I have the following criteria Database should be protected with a username and password. It should not be possible to copy the database file and use it else were like MS Access. There will be no central database server. Each machine will run their own database server locally and user will initiate synchronization. Concept is inspired from distributed version control system like Git. So it should have good replication support. Strong consistency is not needed. Users will synchronize each other database when they need. In case of conflicts it should be possible to find the conflict and present it (from application) to the user for fixing it. Revisions of data if available it will be good. e.g. Entire history of change to a invoice. I explored document oriented database and inclined towards the same. But I dont know what to choose. Database is small it will not reach even 1GB in the next few years (say 3 years). Please feel free to suggest any database which you think might be suitable. Any pointers is highly appreciated. Thanks in advance.

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  • Rendering PDF on WebPage

    - by Priyank
    Hi. We are trying to load a pdf file in web browser using pdfobject javascript api. Currently the size of the pdf's that we are trying to display is close to 10MBs. This creates a long delay in displaying a PDF on web page; while the complete PDF gets downloaded. We need to remove this lag by achieving either of the alternatives: Show a progress bar until the PDF is actually displayed. We couldn't find an event which is triggered and can be used to find out if pdf is visible now. This lacking doesn't let us decide when to stop showing progress bar/spinner OR lazy load the PDF such that it gets displayed as soon as first page gets loaded. With that ateast user will have a visual indication as to something is happening. We couldn'find anything in pdf object that lets us do a lazy load. User alternative pdf rendering api; this is a low priority as we already have complete code in place; but in an event of first 2 alternatives not being met; we'd have to consider this option. So please feel free to suggest. Any other ideas as to how user interaction can be made more intuitive or pleasant; would be welcome. Cheers

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  • DirectX 10 Primitive is not displayed

    - by pypmannetjies
    I am trying to write my first DirectX 10 program that displays a triangle. Everything compiles fine, and the render function is called, since the background changes to black. However, the triangle I'm trying to draw with a triangle strip primitive is not displayed at all. The Initialization function: bool InitDirect3D(HWND hWnd, int width, int height) { //****** D3DDevice and SwapChain *****// DXGI_SWAP_CHAIN_DESC swapChainDesc; ZeroMemory(&swapChainDesc, sizeof(swapChainDesc)); swapChainDesc.BufferCount = 1; swapChainDesc.BufferDesc.Width = width; swapChainDesc.BufferDesc.Height = height; swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; swapChainDesc.BufferDesc.RefreshRate.Numerator = 60; swapChainDesc.BufferDesc.RefreshRate.Denominator = 1; swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapChainDesc.OutputWindow = hWnd; swapChainDesc.SampleDesc.Count = 1; swapChainDesc.SampleDesc.Quality = 0; swapChainDesc.Windowed = TRUE; if (FAILED(D3D10CreateDeviceAndSwapChain( NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, D3D10_SDK_VERSION, &swapChainDesc, &pSwapChain, &pD3DDevice))) return fatalError(TEXT("Hardware does not support DirectX 10!")); //***** Shader *****// if (FAILED(D3DX10CreateEffectFromFile( TEXT("basicEffect.fx"), NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, pD3DDevice, NULL, NULL, &pBasicEffect, NULL, NULL))) return fatalError(TEXT("Could not load effect file!")); pBasicTechnique = pBasicEffect->GetTechniqueByName("Render"); pViewMatrixEffectVariable = pBasicEffect->GetVariableByName( "View" )->AsMatrix(); pProjectionMatrixEffectVariable = pBasicEffect->GetVariableByName( "Projection" )->AsMatrix(); pWorldMatrixEffectVariable = pBasicEffect->GetVariableByName( "World" )->AsMatrix(); //***** Input Assembly Stage *****// D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = 2; D3D10_PASS_DESC PassDesc; pBasicTechnique->GetPassByIndex(0)->GetDesc(&PassDesc); if (FAILED( pD3DDevice->CreateInputLayout( layout, numElements, PassDesc.pIAInputSignature, PassDesc.IAInputSignatureSize, &pVertexLayout))) return fatalError(TEXT("Could not create Input Layout.")); pD3DDevice->IASetInputLayout( pVertexLayout ); //***** Vertex buffer *****// UINT numVertices = 100; D3D10_BUFFER_DESC bd; bd.Usage = D3D10_USAGE_DYNAMIC; bd.ByteWidth = sizeof(vertex) * numVertices; bd.BindFlags = D3D10_BIND_VERTEX_BUFFER; bd.CPUAccessFlags = D3D10_CPU_ACCESS_WRITE; bd.MiscFlags = 0; if (FAILED(pD3DDevice->CreateBuffer(&bd, NULL, &pVertexBuffer))) return fatalError(TEXT("Could not create vertex buffer!"));; UINT stride = sizeof(vertex); UINT offset = 0; pD3DDevice->IASetVertexBuffers( 0, 1, &pVertexBuffer, &stride, &offset ); //***** Rasterizer *****// // Set the viewport viewPort.Width = width; viewPort.Height = height; viewPort.MinDepth = 0.0f; viewPort.MaxDepth = 1.0f; viewPort.TopLeftX = 0; viewPort.TopLeftY = 0; pD3DDevice->RSSetViewports(1, &viewPort); D3D10_RASTERIZER_DESC rasterizerState; rasterizerState.CullMode = D3D10_CULL_NONE; rasterizerState.FillMode = D3D10_FILL_SOLID; rasterizerState.FrontCounterClockwise = true; rasterizerState.DepthBias = false; rasterizerState.DepthBiasClamp = 0; rasterizerState.SlopeScaledDepthBias = 0; rasterizerState.DepthClipEnable = true; rasterizerState.ScissorEnable = false; rasterizerState.MultisampleEnable = false; rasterizerState.AntialiasedLineEnable = true; ID3D10RasterizerState* pRS; pD3DDevice->CreateRasterizerState(&rasterizerState, &pRS); pD3DDevice->RSSetState(pRS); //***** Output Merger *****// // Get the back buffer from the swapchain ID3D10Texture2D *pBackBuffer; if (FAILED(pSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), (LPVOID*)&pBackBuffer))) return fatalError(TEXT("Could not get back buffer.")); // create the render target view if (FAILED(pD3DDevice->CreateRenderTargetView(pBackBuffer, NULL, &pRenderTargetView))) return fatalError(TEXT("Could not create the render target view.")); // release the back buffer pBackBuffer->Release(); // set the render target pD3DDevice->OMSetRenderTargets(1, &pRenderTargetView, NULL); return true; } The render function: void Render() { if (pD3DDevice != NULL) { pD3DDevice->ClearRenderTargetView(pRenderTargetView, D3DXCOLOR(0.0f, 0.0f, 0.0f, 0.0f)); //create world matrix static float r; D3DXMATRIX w; D3DXMatrixIdentity(&w); D3DXMatrixRotationY(&w, r); r += 0.001f; //set effect matrices pWorldMatrixEffectVariable->SetMatrix(w); pViewMatrixEffectVariable->SetMatrix(viewMatrix); pProjectionMatrixEffectVariable->SetMatrix(projectionMatrix); //fill vertex buffer with vertices UINT numVertices = 3; vertex* v = NULL; //lock vertex buffer for CPU use pVertexBuffer->Map(D3D10_MAP_WRITE_DISCARD, 0, (void**) &v ); v[0] = vertex( D3DXVECTOR3(-1,-1,0), D3DXVECTOR4(1,0,0,1) ); v[1] = vertex( D3DXVECTOR3(0,1,0), D3DXVECTOR4(0,1,0,1) ); v[2] = vertex( D3DXVECTOR3(1,-1,0), D3DXVECTOR4(0,0,1,1) ); pVertexBuffer->Unmap(); // Set primitive topology pD3DDevice->IASetPrimitiveTopology( D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP ); //get technique desc D3D10_TECHNIQUE_DESC techDesc; pBasicTechnique->GetDesc(&techDesc); for(UINT p = 0; p < techDesc.Passes; ++p) { //apply technique pBasicTechnique->GetPassByIndex(p)->Apply(0); //draw pD3DDevice->Draw(numVertices, 0); } pSwapChain->Present(0,0); } }

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  • Converting plain text in SQL to hyperlink in Access

    - by manemawanna
    Hello, I've just started a new job my first since leaving University and as part of this my first task is to convert a wholly Access 2003 database to an Access front-end, SQL back-end. The Access database consists of a series of front end forms to add or review staff data, as part of this there is hyperlinks pointing to a photograph of the employee and there CV located on a shared drive. These were saved as hyperlinks within the Access DB. I have since converted the data in the Access DB to SQL and stored it in a database for me to test on, now as part of the data conversion the photo and CV locations were converted to nvarchar from hyperlink. I've done this using SSMA. My issue now is that I need to have these text links displayed and working as hyperlinks on the front end hidden behind the words "Photo" and "CV", but am unsure as to how to go about this, as in the past I've only ever used SQL and not Access. Any help or suggestions would be appreciated and if I've not been clear in any areas please feel free to ask questions and I'll try to clear anything up for you.

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  • How to mmap the stack for the clone() system call on linux?

    - by Joseph Garvin
    The clone() system call on Linux takes a parameter pointing to the stack for the new created thread to use. The obvious way to do this is to simply malloc some space and pass that, but then you have to be sure you've malloc'd as much stack space as that thread will ever use (hard to predict). I remembered that when using pthreads I didn't have to do this, so I was curious what it did instead. I came across this site which explains, "The best solution, used by the Linux pthreads implementation, is to use mmap to allocate memory, with flags specifying a region of memory which is allocated as it is used. This way, memory is allocated for the stack as it is needed, and a segmentation violation will occur if the system is unable to allocate additional memory." The only context I've ever heard mmap used in is for mapping files into memory, and indeed reading the mmap man page it takes a file descriptor. How can this be used for allocating a stack of dynamic length to give to clone()? Is that site just crazy? ;) In either case, doesn't the kernel need to know how to find a free bunch of memory for a new stack anyway, since that's something it has to do all the time as the user launches new processes? Why does a stack pointer even need to be specified in the first place if the kernel can already figure this out?

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  • Installing Gtk2 on portable strawberry

    - by XoR
    I downloaded "strawberry-perl-5.12.2.0-portable" and "gtk+-bundle_2.22.1-20101227_win32". I extracted strawberry-perl in some directory and there I put gtk folder with gtk stuff. In portableshell.bat I changed Path env and added: "%drivep%\gtk\bin;%drivep%\gtk\lib;". Don't ask me why I added lib directory, I saw that some guy added it in some website. When I run in portableshell command: "pkg-config --libs --cflags gtk+-2.0" I get: c:\test>pkg-config --libs --cflags gtk+-2.0 -mms-bitfields -Ic:/test/gtk/include/gtk-2.0 -Ic:/test/gtk/lib/gtk-2.0/include - Ic:/test/gtk/include/atk-1.0 -Ic:/test/gtk/include/cairo -Ic:/test/gtk/include/g dk-pixbuf-2.0 -Ic:/test/gtk/include/pango-1.0 -Ic:/test/gtk/include/glib-2.0 -Ic :/test/gtk/lib/glib-2.0/include -Ic:/test/gtk/include -Ic:/test/gtk/include/free type2 -Ic:/test/gtk/include/libpng14 -Lc:/test/gtk/lib -lgtk-win32-2.0 -lgdk-wi n32-2.0 -latk-1.0 -lgio-2.0 -lpangowin32-1.0 -lgdi32 -lpangocairo-1.0 -lgdk_pixb uf-2.0 -lpango-1.0 -lcairo -lgobject-2.0 -lgmodule-2.0 -lgthread-2.0 -lglib-2.0 -lintl All folders looks fine, I also have complete log of compiling glib here. It looks like it doesn't compile because pkg-config gives bad data, or something. Does anyone have some idea how to make this thing work?

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  • text-area-text-to-be-split-with-conditions repeated

    - by desmiserables
    I have a text area wherein i have limited the user from entering more that 15 characters in one line as I want to get the free flow text separated into substrings of max limit 15 characters and assign each line an order number. This is what I was doing in my java class: int interval = 15; items = new ArrayList(); TextItem item = null; for (int i = 0; i < text.length(); i = i + interval) { item = new TextItem (); item.setOrder(i); if (i + interval < text.length()) { item.setSubText(text.substring(i, i + interval)); items.add(item); } else { item.setSubText(text.substring(i)); items.add(item); } } Now it works properly unless the user presses the enter key. Whenever the user presses the enter key I want to make that line as a new item having only that part as the subText. I can check whether my text.substring(i, i + interval) contains any "\n" and split till there but the problem is to get the remaining characters after "\n" till next 15 or till next "\n" and set proper order and subText.

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  • Generic allocator class without variadic templates?

    - by rainer
    I am trying to write a generic allocator class that does not really release an object's memory when it is free()'d but holds it in a queue and returns a previously allocated object if a new one is requested. Now, what I can't wrap my head around is how to pass arguments to the object's constructor when using my allocator (at least without resorting to variadic templates, that is). The alloc() function i came up with looks like this: template <typename... T> inline T *alloc(const &T... args) { T *p; if (_free.empty()) { p = new T(args...); } else { p = _free.front(); _free.pop(); // to call the ctor of T, we need to first call its DTor p->~T(); p = new( p ) T(args...); } return p; } Still, I need the code to be compatible with today's C++ (and older versions of GCC that do not support variadic templates). Is there any other way to go about passing an arbitrary amount of arguments to the objects constructor?

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  • Monotouch or Titanium for rapid application development on IPhone?

    - by Ronnie
    As a .Net developer I always dreamed for the possibility to develop with my existing skills (c#) applications for the Iphone. Both programs require a Mac and the Iphone Sdk installed. Appcelerator Titanium was the first app I tried and it is based on exposing some Iphone native api to javascript so that they can be called using that language. Monotouch starts at $399 for beeing able to deploy on the Iphone and not on the Iphone simulator while Titanium is free. Monotouch (Monodevelop) has an Ide that is currently missing in Titanium (but you can use any editor like Textmate, Aptana...) I think both program generate at the end a native precompiled app (also if I am not sure about the size of the final app on the Iphone as I think the .Net framework calls are prelilnked at compilation time in Monotouch). I am also not sure about the full coverage of all the Iphone api and features. Titanium has also the advantage to enable Android app development but as a c# developer I still find Monotouch experience more like the Visual Studio one. Witch one would you choose and what are your experiences on Monotouch and Titanium?

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  • What are the attack vectors for passwords sent over http?

    - by KevinM
    I am trying to convince a customer to pay for SSL for a web site that requires login. I want to make sure I correctly understand the major scenarios in which someone can see the passwords that are being sent. My understanding is that at any of the hops along the way can use a packet analyzer to view what is being sent. This seems to require that any hacker (or their malware/botnet) be on the same subnet as any of the hops the packet takes to arrive at its destination. Is that right? Assuming some flavor of this subnet requirement holds true, do I need to worry about all the hops or just the first one? The first one I can obviously worry about if they're on a public Wifi network since anyone could be listening in. Should I be worried about what's going on in subnets that packets will travel across outside this? I don't know a ton about network traffic, but I would assume it's flowing through data centers of major carriers and there's not a lot of juicy attack vectors there, but please correct me if I am wrong. Are there other vectors to be worried about outside of someone listening with a packet analyzer? I am a networking and security noob, so please feel free to set me straight if I am using the wrong terminology in any of this.

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  • controlling which project header file Xcode will include

    - by jdmuys
    My Xcode project builds to variations of the same product using two targets. The difference between the two is only on which version of an included library is used. For the .c source files it's easy to assign the correct version to the correct target using the target check box. However, including the header file always includes the same one. This is correct for one target, but wrong for the other one. Is there a way to control which header file is included by each target? Here is my project file hierarchy (which is replicated in Xcode): MyProject TheirOldLib theirLib.h theirLib.cpp TheirNewLib theirLib.h theirLib.cpp myCode.cpp and myCode.cpp does thing such as: #include "theirLib.h" … somecode() { #if OLDVERSION theirOldLibCall(…); #else theirNewLibCall(…); #endif } And of course, I define OLDVERSION for one target and not for the other. So is there a way to tell Xcode which theirLib.h to include per target? Constraints: - the two header files have the same name. As a last resort, I could rename one of them, but I'd rather avoid that as this will lead to major hair pulling on the other platforms. - I'm free to tweak my project as I otherwise see fit Thanks for any help.

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  • Signals and threads - good or bad design decision?

    - by Jens
    I have to write a program that performs highly computationally intensive calculations. The program might run for several days. The calculation can be separated easily in different threads without the need of shared data. I want a GUI or a web service that informs me of the current status. My current design uses BOOST::signals2 and BOOST::thread. It compiles and so far works as expected. If a thread finished one iteration and new data is available it calls a signal which is connected to a slot in the GUI class. My question(s): Is this combination of signals and threads a wise idea? I another forum somebody advised someone else not to "go down this road". Are there potential deadly pitfalls nearby that I failed to see? Is my expectation realistic that it will be "easy" to use my GUI class to provide a web interface or a QT, a VTK or a whatever window? Is there a more clever alternative (like other boost libs) that I overlooked? following code compiles with g++ -Wall -o main -lboost_thread-mt <filename>.cpp code follows: #include <boost/signals2.hpp> #include <boost/thread.hpp> #include <boost/bind.hpp> #include <iostream> #include <iterator> #include <string> using std::cout; using std::cerr; using std::string; /** * Called when a CalcThread finished a new bunch of data. */ boost::signals2::signal<void(string)> signal_new_data; /** * The whole data will be stored here. */ class DataCollector { typedef boost::mutex::scoped_lock scoped_lock; boost::mutex mutex; public: /** * Called by CalcThreads call the to store their data. */ void push(const string &s, const string &caller_name) { scoped_lock lock(mutex); _data.push_back(s); signal_new_data(caller_name); } /** * Output everything collected so far to std::out. */ void out() { typedef std::vector<string>::const_iterator iter; for (iter i = _data.begin(); i != _data.end(); ++i) cout << " " << *i << "\n"; } private: std::vector<string> _data; }; /** * Several of those can calculate stuff. * No data sharing needed. */ struct CalcThread { CalcThread(string name, DataCollector &datcol) : _name(name), _datcol(datcol) { } /** * Expensive algorithms will be implemented here. * @param num_results how many data sets are to be calculated by this thread. */ void operator()(int num_results) { for (int i = 1; i <= num_results; ++i) { std::stringstream s; s << "["; if (i == num_results) s << "LAST "; s << "DATA " << i << " from thread " << _name << "]"; _datcol.push(s.str(), _name); } } private: string _name; DataCollector &_datcol; }; /** * Maybe some VTK or QT or both will be used someday. */ class GuiClass { public: GuiClass(DataCollector &datcol) : _datcol(datcol) { } /** * If the GUI wants to present or at least count the data collected so far. * @param caller_name is the name of the thread whose data is new. */ void slot_data_changed(string caller_name) const { cout << "GuiClass knows: new data from " << caller_name << std::endl; } private: DataCollector & _datcol; }; int main() { DataCollector datcol; GuiClass mc(datcol); signal_new_data.connect(boost::bind(&GuiClass::slot_data_changed, &mc, _1)); CalcThread r1("A", datcol), r2("B", datcol), r3("C", datcol), r4("D", datcol), r5("E", datcol); boost::thread t1(r1, 3); boost::thread t2(r2, 1); boost::thread t3(r3, 2); boost::thread t4(r4, 2); boost::thread t5(r5, 3); t1.join(); t2.join(); t3.join(); t4.join(); t5.join(); datcol.out(); cout << "\nDone" << std::endl; return 0; }

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  • C# Regex stops after first line matched

    - by JD Guzman
    Ok so I have a regex and I need it to find matches in a multiline string. This is the string I am using: Device Identifier: disk0 Device Node: /dev/disk0 Part of Whole: disk0 Device / Media Name: OCZ-VERTEX2 Media Volume Name: Not applicable (no file system) Mounted: Not applicable (no file system) File System: None Content (IOContent): GUID_partition_scheme OS Can Be Installed: No Media Type: Generic Protocol: SATA SMART Status: Verified Total Size: 240.1 GB (240057409536 Bytes) (exactly 468862128 512-Byte-Blocks) Volume Free Space: Not applicable (no file system) Device Block Size: 512 Bytes Read-Only Media: No Read-Only Volume: Not applicable (no file system) Ejectable: No Whole: Yes Internal: Yes Solid State: Yes OS 9 Drivers: No Low Level Format: Not supported Basically I need to separate each line into two groups with the colon as the separator. The regex I am using is: @"([A-Za-z0-9\(\) \-\/]+):([A-Za-z0-9\(\) \-\/]+).*" It does work but only picks up the first line and separates it into the two groups like I want but it stops at that point. I have tried the Multiline option but it doesn't make any difference. I must admit I am new to the regex world. Any help is appreciated.

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  • dynamically horizontal scalable key value store

    - by Zubair
    Hi, Is there a key value store that will give me the following: Allow me to simply add and remove nodes and will redstribute the data automatically Allow me to remove nodes and still have 2 extra data nodes to provide redundancy Allow me to store text or images up to 1GB in size Can store small size data up to 100TB of data Fast (so will allow queries to be performed on top of it) Make all this transparent to the client Works on Ubuntu/FreeBSD or Mac Free or open source I basically want something I can use a "single", and not have to worry about having memcached, a db, and several storage components so yes, I do want a database "silver bullet" you could say. Thanks Zubair Answers so far: MogileFS on top of BackBlaze - As far as I can see this is just a filesystem, and after some research it only seems to be appropriate for large image files Tokyo Tyrant - Needs lightcloud. This doesn't auto scale as you add new nodes. I did look into this and it seems it is very fast for queries which fit onto a single node though Riak - This is one I am looking into myself, but I don't have any results yet Amazon S3 - Is anyone using this as their sole persistance layer in production? From what I have seen it seems to be used for storage of images as complex queries are too expensive @shaman suggested Cassandra - definitely one I am looking into So far it seems that there is no database or key value store that fulfills the criteria I mentioned, not even after offering a bounty of 100 points did the question get answered!

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  • can't write to physical drive in win 7??

    - by matt
    I wrote a disk utility that allowed you to erase whole physical drives. it uses the windows file api, calling : destFile = CreateFile("\\.\PhysicalDrive1", GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING,createflags, NULL); and then just calling WriteFile, and making sure you write in multiples of sectors, i.e. 512 bytes. this worked fine in the past, on XP, and even on the Win7 RC, all you have to do is make sure you are running it as an administrator. but now I have retail Win7 professional, it doesn't work anymore! the drives still open fine for writing, but calling WriteFile on the successfully opened Drive now fails! does anyone know why this might be? could it have something to do with opening it with shared flags? this is always what I have done before, and its worked. could it be that something is now sharing the drive? blocking the writes? is there some way to properly "unmount" A drive, or atleast the partitions on it so that I would have exclusive access to it? some other tools that used to work don't any more either, but some do, like the WD Diagnostic's erase functionality. and after it has erased the drive, my tool then works on it too! leading me to belive there is some "unmount" process I need to be doing to the drive first, to free up permission to write to it. Any ideas?

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