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  • UiScrollView with scrolling content

    - by objektivs
    I have a detail page of type UIScrollView. On it I want an optional UIImageView and a mandatory UITextView. If no image is available then the image view should not take any space. The text for the text view can be of varying sizes. When the view is loaded with, say, the image and the text I need to be able to scroll through all the contents. So the image slips off the top of the screen. I just can't get this work and I feel it ought to be easy. Any ideas?

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  • UIButton At Run Time

    - by rami
    I want to create UIButton At Run Time. I Have main view in which I have Table View when I select Row it Open Sub View with Toolbar and in that I Click on Add Button on tool Bar it opens the another view in which I add My value(like name)now when I press save Button It goes back to the sub View with Toolbar and it create button with name which I save and add it in sub view But problem is when I do it again all things done well But The Button Which created previous is not seen in sub view.It display only button with name Which I save Last.

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  • Image is not detected if taken from camera Using UIImagePickerControllerSourceTypeCamera

    - by user1314379
    I am trying to build an app which will compare the two images and gives the Matching Percentage. I am taking two Images from The camera(Making use of UIImagePickerController) and saving it to the document directory.Then i fetch these images in a different view controller to get the face part, using CIDetector API and CIfacefeature API. The problem is It is not detecting the face at all through i am able to fetch the images properly. And if i store the same image in the main bundle it detects. I dnt know where the problem is. I have tried everything. May Be the problem is with the UIImage or may be the format in which image is getting saved in document directory or with the camera. Please help. I will be grateful to you. Thanks in Advance.

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  • NSMutableArray of Objects misbehaves ...

    - by iFloh
    I hope someone understands what happens to my NSMutableArray. I read records a, b, c, d from a database, load the fields into an object an add the object to an array. To do this I read the records into an instance of that object (tmpEvent) and add the Object to the target array (NSMutableArray myArray). the code looks like: for (condition) { tmpEvent.field1 = [NSString stringWithUTF8String:(char*)sqlite3_column_text(stmt, 0)]; tmpEvent.field2 = [NSString stringWithUTF8String:(char*)sqlite3_column_text(stmt, 1)]; tmpEvent.field3 = [NSString stringWithUTF8String:(char*)sqlite3_column_text(stmt, 2)]; NSLog(@"myArray: adding %@", tmpEvent.field1); [myArray addObject:tmpEvent]; } The NSLog shows myArray: adding a myArray: adding b myArray: adding c myArray: adding d Subsequent I enumerate the array (this can be in the same or a different method): for (myObject *records in myArray) { NSLog(@"iEvents value %@", records.field1); } The NSLog now shows: myArray value d myArray value d myArray value d myArray value d a mystery .... ??? any thoughts?

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  • NSUserDefaults and show a picture

    - by Momeks
    Hi , iam using setting.bundle and i try to show a hidden picture with Switch toggle , here is my code but i miss something : NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [//Some code show the hidden pic]; myPic.hidden = NO; my key is .e.g = wood_back should i use ObjectForKey ?

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  • What does -setPropagatesDeletesAtEndOfEvent: actually do?

    - by dontWatchMyProfile
    Let me try it: If I don't set this, then the default value is YES. So when I delete an managed object from the context, the context propagates this immediately to the persistent store so the object is gone? And when I set this to NO, then objects are deleted from the persistent store only when calling -save? Is that really true? I mean: If it was true, then the default behavior is that once you call the context to delete an object, the object is gone. Lets assume you're not using an undo manager. So... gone. Right? No rollback possible? Or can it still be recovered with a rollback?

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  • Best way to save to nsuserdefaults for custom class?

    - by cannyboy
    If I have a custom class Person which has three variables (which are propertized and synthesized): NSString* theName; float* theHeight; int theAge; Person instances are stored in an NSArray 'Group'. There is only one Group. What is the best way of string and loading the Group in NSUserDefaults? (bearing in mind that float and int are not legal for NSUserDefaults)

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  • Help moving multiple images at once with touches

    - by daveMac
    Here is my problem: I am trying to move a puzzle piece around the screen and then connect to the other piece if they are in close proximity. I have achieved this, though it is perhaps a little odd the way I did. My problem though is that once they have connected, I can't figure out how to move them as one image, instead of two separate entities. I would really appreciate any help or suggestions. Here is a sample of what I have been doing: (void)touchesMovedNSSet *)touches withEventUIEvent *)event{ UITouch *touch = [touches anyObject]; [self dispatchTouchEvent:[touch view] toPosition:[touch locationInView:self.view]]; } -(void)dispatchTouchEventUIView *)theView toPositionCGPoint)position{ if ((CGRectContainsPoint([picture frame], position))) { picture.center = position; } if (CGRectContainsPoint([picture2 frame], position)) { picture2.center = position; } }

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  • Creating a button on a View from a second View

    - by BigJoke
    Hi, I have this app I'm working on, which on a second view asks (textfield) the name for a button to be created on first view. After specifying the name and pressing OK button, the first view pops up (as demanded) but there's no new button, although created indeed. Can I use the following code in a second view method, to "refresh" the first view before presenting itself. What's wrong with this code? Any other approach? Thank you. -(void)initWithView:(View1Controller *)aSuperview { theSuperview = aSuperview; } - (IBAction)itemNameButton { ... CGRect rectang; rectang = CGRectMake(0, 0, 320, 460);// just in case [theSuperview.view setNeedsDisplayInRect:rectang]; ... }

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  • How to set the attributes of cell progamatically without using nib file ?

    - by srikanth rongali
    - (void)viewDidLoad { [super viewDidLoad]; // Uncomment the following line to display an Edit button in the navigation bar for this view controller. self.title = @"Library"; self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Close" style:UIBarButtonItemStyleBordered target:self action:@selector(close:)]; self.tableView.rowHeight = 80; } -(void)close:(id)sender { // } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; UILabel *dateLabel = [[UILabel alloc]init]; dateLabel.frame = CGRectMake(85.0f, 6.0f, 200.0f, 20.0f); dateLabel.tag = tag1; [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator]; cell.contentView.frame = CGRectMake(0.0f, 0.0f, 320.0f, 80.0f); [cell.contentView addSubview:dateLabel]; [dateLabel release]; } // Set up the cell... //[(UILabel *)[cell viewWithTag:tag1] setText:@"Date"]; cell.textLabel.text = @"Date"; return cell; } But the control is not entering into the tableView: method. So I could not see any label in my table. How can I make this ? Thank You

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  • I need objective syntax for calculating bmi

    - by Umaid
    Actually I am working on bmi calculator. Where I would like to calculate bmi for height in inches and weight in lbs and also in need of correct formula for height in cm and weight in kgs. I have tried but couldn't calculate actual value coming withing the range as below. It exceeds the range. BMI Categories: * Underweight = <18.5 * Normal weight = 18.5-24.9 * Overweight = 25-29.9 * Obesity = BMI of 30 or greater

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  • Fake location for the device (custom)

    - by AtomRiot
    I know there are a few apps out there to fake a devices location but specifically what i want to do is use a location grabbed from a url. What direction should I look for setting the location on the device. The scenario i have is a jailbroken Wi-Fi iPad tethered to a nexus one. The nexus one would host a background service that when a request is recieved, it would respond with gps data of its current location. The jailbroken ipad would have a background service that either updated the location on a time interval, or on a per request basis (depending on how i have to implement it) by submitting a request to the tethered nexus one service. That data would then be set on the ipad and an application requesting location would get the service data. The goal is to recreate the location faker app's functionality with the exception of the spoofed location comes from the nexus ones gps via the service but i have not yet found out how to set the location data for the device. I can ofcourse implement this in a per app basis but it would be awesome to have any app be able to use it.

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  • Have my UIPickerView having the same behavior than the keyboard.

    - by camilo
    Hi. So I have a UITableView where one of its rows is a UITextView. When the user is writing something to UITextView (using the keyboard) the user can scroll the tableview and select another cell. Everything works. When the user selects another cell, a datePicker appears, and the user can select a given date. I want the user to be able to scroll the tableView the same way like when the keyboard is on the screen. The problem here is that when I scroll with the picker, the table bounces back to the previous position (with some cells hidden by the picker). I assume that this happens because I add the picker to the main window, as a subview... but I'm honestly not sure... Where (and how) should I add my picker so that it "appears" where the keyboard appears? Not sure I was clear... Thanks a lot.

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  • UIScrollView not scrolling...

    - by Mark
    I have a UIScrollView which contains many UIImageView's UILabel's etc... the labels are well longer that the UIScrollView, but when I run the app, I cannot click and scroll down... Why might this be? Thanks

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  • To find busstop with timetable data and more near me(current postion)

    - by Sabby
    I am developing an application which helps the user to find the bus stops near him through his current latitude and longitude. This will also give the time table of the bus, route direction, bus name etc. I searched over the google but didn't get success. I tried the trimet api, but that was also not much helpful as it only works for Portland area and the pin is always dropped on the map on Portland. Please help me! Is there any api to do this? This app is for our client. User will input the route id, loc id or what and will get all the detail of near by bus stops and their lat,long.

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  • Application to download video from youtube

    - by Nidal Saed
    I making an application to view videos form youtube, and I think it is very easy to write a code to make the user be able download the videos and save it in the documents folder of the application, my questions are: 1) is it legal to do this, and is there any concern of the application being rejected? 2) is it possible to make the user watch the video and when he finish (watched all the video) get this data and save it, (not to download it again since he already watched the video and downloaded it).

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  • Make UIViewController outside Navigation Controller

    - by user1447316
    i have a question for you. I'm working on this app that has a walkthrough/tutorial screens and also login ones. On each of this screens there is a button to skip this part and go directly to use the app, without completing the registration (you know, so that people can test it before signing-in). As you can see i'm using Storyboards. The NowPlaying04 ViewController is actually the app itself. Obviously, when the user will be a registered one, i should also be able to jump right back to that screen, skipping the walkthrough and signin process. The first question is: how is the best way to structure this? The second quesion is: how i can make a ViewController outside that Navigation controller. Cause as you can see now, the NowPlaying04 ViewController inherits the top navigation bar. Which is a thing that i don't want. I don't need that. I hope that you have understood my question. I'll appreciate any help. Programmatically or by dragging stuff around, i'm ok with all the solutions. The important thing is that it works correctly! :-)

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  • Should repeated use of the camera crash an app?

    - by Sam
    I have an app that builds a slideshow from user images. They can grab from their library or take a picture. I have found that repeated use of grabbing an image from the library is fine. But repeated use of taking a picture causes erratic behavior. I have been getting crashes but mostly what happens seems to be a reloading of the view after "didFinishPickingMediaWithInfo", which messes things up. I have no leaks and it seems to be releasing properly after each picture is taken. I am resizing the image and saving it in a data base. Is anyone else running into this situation? Was the camera not designed to be called this often?

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  • How do I get a reference to a rootViewController to a sub-view?

    - by Andy
    An answer posted for one of my previous questions brings up another question; I am calling a new view controller, "RuleBuilder," from my rootViewController. The rootViewController holds a reference to a contacts array. How do I get a reference to that array into the RuleBuilder? I tried adding UITableViewController *rootViewController; ... @property (nonatomic, retain) UITableViewController *rootViewController; to RuleBuilder.h, and then @synthesize rootViewController; in RuleBuilder.m. When I instantiate and push the RuleBuilder from within rootViewController, I do this: ruleBuilder.rootViewController = self; But when I try this [rootViewController.contacts addObject:newContact]; from within RuleBuilder, I get a compiler error to the effect of "request for 'contacts' in something not a struct" (or very similar; I haven't implemented this exact snippet of code, but I tried an identical approach not an hour ago for a couple of different references that I never was able to get working). Thanks, again, for your help.

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  • Converting a CGRect of a object in a subview in UITableViewCell in UITable to CGRect with respect to

    - by user362956
    Hey, I want to converte a CGRect "aRect" of a object in a subview in UITableViewCell in UITable to CGRect with respect to self.view. The problem is that aRect is with respect to the subview in the table cell. But i want to make it so that it is with respect to self.view What i tried is this rect = [self.view convertRect:aRect.frame toView:cellView]; but it doesn't work. So how to convert it?

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  • How to calculate the y-pixels of someones weight on a graph? (math+programming question)

    - by RexOnRoids
    I'm not that smart like some of you geniuses. I need some help from a math whiz. My app draws a graph of the users weight over time. I need a surefire way to always get the right pixel position to draw the weight point at for a given weight. For example, say I want to plot the weight 80.0(kg) on the graph when the range of weights is 80.0 to 40.0kg. I want to be able to plug in the weight (given I know the highest and lowest weights in the range also) and get the pixel result 400(y) (for the top of the graph). The graph is 300 pixels high (starts at 100 and ends at 400). The highest weight 80kg would be plot at 400 while the lowest weight 40kg would be plot at 100. And the intermediate weights should be plotted appropriately. I tried this but it does not work: -(float)weightToPixel:(float)theWeight { float graphMaxY = 400; //The TOP of the graph float graphMinY = 100; //The BOTTOM of the graph float yOffset = 100; //Graph itself is offset 100 pixels in the Y direction float coordDiff = graphMaxY-graphMinY; //The size in pixels of the graph float weightDiff = self.highestWeight-self.lowestWeight; //The weight gap float pixelIncrement = coordDiff/weightDiff; float weightY = (theWeight*pixelIncrement)-(coordDiff-yOffset); //The return value return weightYpixel; }

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