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  • Program freezing when syncing a ldap database (100+ entries added)

    - by djerry
    Hey guys, I'm updating a ldap database. I need to add a list of users to the db. I've written a simple foreach loop. There are about 180 users i need to add, but at the 128th user, the program freezes. I know ldap is really used for querying (fast), and that adding and modifying entries will not go as smooth as a search query, but is it normal that the program freezes while doing this? I'll post some code just in case. public static void SyncLDAPWithMySql(Novell.Directory.Ldap.LdapConnection _conn) { List<User> users = GetUsers(); int iteller = 0; foreach (User user in users) { if (!UserAlreadyInLdap(user, _conn)) { TelUser teluser = new TelUser(); teluser.Telephone = user.E164; teluser.Uid = user.E164; teluser.Company = "/"; teluser.Dn = ""; teluser.Name = "/"; teluser.DisplayName = "/"; teluser.FirstName = "/"; TelephoneDA.InsertUser(_conn, teluser ); } Console.WriteLine(iteller + " : " + user.E164); iteller++; } } private static bool UserAlreadyInLdap(User user, Novell.Directory.Ldap.LdapConnection _conn) { List<TelUser> users = TelephoneDA.GetAllEntries(_conn); foreach (TelUser teluser in users) { if (teluser.Telephone.Equals(user.E164)) return true; } return false; } public static int InsertUser(LdapConnection conn, TelUser user) { int iResponse = IsTelNumberUnique(conn, user.Dn, user.Telephone); if (iResponse == 0) { LdapAttributeSet attrSet = MakeAttSet(user); string dnForPhonebook = configurationManager.AppSettings.Get("phonebookDn"); LdapEntry ent = new LdapEntry("uid=" + user.Uid + "," + dnforPhonebook, attrSet); try { conn.Add(ent); } catch (Exception ex) { Console.WriteLine(ex.Message); } } return iResponse; } Am i adding too many entries at a time??? Thanks in advance.

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  • Flex customized Horizental List

    - by muzammal
    i have customized Horizontal List (items are image and some text) of a reel with some no of clips . i have customized highlight , un highlight and select style , which will be implemented dynamically and mouse over and out. now pproblem is to make un highlight previously playing clip. enter code here styleName="unhighlightedClip" updateComplete="currentlyPlaying();" rollOver="highlighted();" rollOut="unhighlighted();" .currentlyPlayingClip{ borderColor: #95123E; borderStyle: solid; borderThickness: 2; } .unhighlightedClip{ borderStyle: none; } .highlightedClip{ borderColor: #70BAE7; borderStyle: solid; borderThickness: 2; } </mx:Style> <mx:Script> <![CDATA[ import mx.controls.Alert; import mx.controls.HorizontalList; private var prevIndex:int = -1; protected function unhighlighted():void{ var selected:Boolean = HorizontalList(this.owner).isItemSelected(this.data); clipDesription.useHandCursor = false; clipStartTime.useHandCursor = false; this.useHandCursor = false; if(!selected) this.setStyle('styleName', 'unhighlightedClip'); } protected function highlighted():void{ clipDesription.useHandCursor = true; clipStartTime.useHandCursor = true; this.useHandCursor = true; var selected:Boolean = HorizontalList(this.owner).isItemSelected(this.data); if(!selected) this.setStyle('styleName', 'highlightedClip'); } protected function currentlyPlaying():void{ var selected:Boolean = HorizontalList(this.owner).isItemSelected(this.data); var currentIndex:int = HorizontalList(this.owner).selectedIndex; if(selected) this.setStyle('styleName', 'currentlyPlayingClip'); // else if(prevIndex != currentIndex ) // this.setStyle('styleName', 'unhighlightedClip'); // // prevIndex = currentIndex; } ]]

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  • C++: Construction and initialization order guarantees

    - by Helltone
    Hi, I have some doubts about construction and initialization order guarantees in C++. For instance, the following code has four classes X, Y, Z and W. The main function instantiates an object of class X. X contains an object of class Y, and derives from class Z, so both constructors will be called. Additionally, the const char* parameter passed to X's constructor will be implicitly converted to W, so W's constructor must also be called. What are the guarantees the C++ standard gives on the order of the calls to the copy constructors? Or, equivalently, this program is allowed to print? #include <iostream> class Z { public: Z() { std::cout << "Z" << std::endl; } }; class Y { public: Y() { std::cout << "Y" << std::endl; } }; class W { public: W(const char*) { std::cout << "W" << std::endl; } }; class X : public Z { public: X(const W&) { std::cout << "X" << std::endl; } private: Y y; }; int main(int, char*[]) { X x("x"); return 0; }

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  • HMAC URLs instead of login?

    - by Tres
    In implementing my site (a Rails site if it makes any difference), one of my design priorities is to relieve the user of the need to create yet another username and password while still providing useful per-user functionality. The way I am planning to do this is: User enters information on the site. Information is associated with the user via server-side session. User completes entering information, server sends an access URL via e-mail to the user roughly in the form of: http://siteurl/<user identifier>/<signature: HMAC(secret + salt + user identifier)> User clicks URL, site looks up user ID and salt and computes the HMAC with the server-stored secret and authenticates if the computed HMAC and signature match. My question is: is this a reasonably secure way to accomplish what I'm looking to do? Are there common attacks that would render it useless? Is there a compelling reason to abandon my desire to avoid a username/password? Is there a must-read book or article on the subject? Note that I'm not dealing with credit card numbers or anything exceedingly private, but I would still like to keep the information reasonably secure.

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  • In ArrayBlockingQueue, why copy final member field into local final variable?

    - by mjlee
    In ArrayBlockingQueue, any method that requires lock will get set 'final' local variable before calling 'lock()'. public boolean offer(E e) { if (e == null) throw new NullPointerException(); final ReentrantLock lock = this.lock; lock.lock(); try { if (count == items.length) return false; else { insert(e); return true; } } finally { lock.unlock(); } } Is there any reason to set a local variable 'lock' from 'this.lock' when field 'this.lock' is final also. Additionally, it also set local variable of E[] before acting on. private E extract() { final E[] items = this.items; E x = items[takeIndex]; items[takeIndex] = null; takeIndex = inc(takeIndex); --count; notFull.signal(); return x; } Is there any reason for copying to local final variable?

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  • Organising UI code in .NET forms

    - by sb3700
    Hi I'm someone who has taught myself programming, and haven't had any formal training in .NET programming. A while back, I started C# in order to develop a GUI program to control sensors, and the project has blossomed. I was just wondering how best to organise the code, particularly UI code, in my forms. My forms currently are a mess, or at least seem a mess to me. I have a constructor which initialises all the parameters and creates events. I have a giant State property, which updates the Enabled state of all my form control as users progress through the application (ie: disconnected, connected, setup, scanning) controlled by a States enum. I have 3-10 private variables accessed through properties, some of which have side-effects in changing the values of form elements. I have a lot of "UpdateXXX" functions to handle UI elements that depend on other UI elements - ie: if a sensor is changed, then change the baud rate drop down list. They are separated into regions I have a lot of events calling these Update functions I have a background worker which does all the scanning and analysis. My problem is this seems like a mess, particularly the State property, and is getting unmaintainable. Also, my application logic code and UI code are in the same file and to some degree, intermingled which seems wrong and means I need to do a lot of scrolling to find what I need. How do you structure your .net forms? Thanks

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  • using yield in C# like I would in Ruby

    - by Sarah Vessels
    Besides just using yield for iterators in Ruby, I also use it to pass control briefly back to the caller before resuming control in the called method. What I want to do in C# is similar. In a test class, I want to get a connection instance, create another variable instance that uses that connection, then pass the variable to the calling method so it can be fiddled with. I then want control to return to the called method so that the connection can be disposed. I guess I'm wanting a block/closure like in Ruby. Here's the general idea: private static MyThing getThing() { using (var connection = new Connection()) { yield return new MyThing(connection); } } [TestMethod] public void MyTest1() { // call getThing(), use yielded MyThing, control returns to getThing() // for disposal } [TestMethod] public void MyTest2() { // call getThing(), use yielded MyThing, control returns to getThing() // for disposal } ... This doesn't work in C#; ReSharper tells me that the body of getThing cannot be an iterator block because MyThing is not an iterator interface type. That's definitely true, but I don't want to iterate through some list. I'm guessing I shouldn't use yield if I'm not working with iterators. Any idea how I can achieve this block/closure thing in C# so I don't have to wrap my code in MyTest1, MyTest2, ... with the code in getThing()'s body?

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  • How to create a String Array and link it to a Grade array

    - by user1861544
    I have a project that I need to create 2 Arrays, one to hold Student Names and one to hold Student Scores. The user inputs the size of the array, and the array needs to be sorted using BubbleSort (putting the high scores at the top). I have started the project, created the first array for scores, I have successfully done bubble sort and sorted the grades. Now I can't figure out how to make an array for Names, and once I do how do I make the names array correspond to the Grades array BubbleSort? Here is the code I have so far. import java.util.Scanner; public class Grades { public static void main(String[]args){ { Scanner UserIn = new Scanner(System.in); System.out.print( "How many students are there? " ); int[]GradeArray = new int[UserIn.nextInt()]; for( int i=0 ; i<GradeArray.length ; i++ ) { System.out.print( "Enter Grade for Student " + (i+1) + ": " ); GradeArray[i] = UserIn.nextInt(); } bubbleSort(GradeArray); for( int i : GradeArray ) System.out.println( i ); System.out.println(); } } private static void bubbleSort(int[]GradeArray){ int n = GradeArray.length; int temp = 0; String temp2; for(int i=0; i<n; i++){ for(int j=1; j<(n-i);j++){ if(GradeArray[j-1]<GradeArray[j]){ //swap temp=GradeArray[j-1]; GradeArray[j-1]=GradeArray[j]; GradeArray[j]=temp; } } } } } Also how do I change the grades to Double? I started with Int and when I try to change everything to double I get an error saying "Found Double, expected Int".

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  • Casting Type array to Generic array?

    - by George R
    The short version of the question - why can't I do this? I'm restricted to .NET 3.5. T[] genericArray; // Obviously T should be float! genericArray = new T[3]{ 1.0f, 2.0f, 0.0f }; // Can't do this either, why the hell not genericArray = new float[3]{ 1.0f, 2.0f, 0.0f }; Longer version - I'm working with the Unity engine here, although that's not important. What is - I'm trying to throw conversion between its fixed Vector2 (2 floats) and Vector3 (3 floats) and my generic Vector< class. I can't cast types directly to a generic array. using UnityEngine; public struct Vector { private readonly T[] _axes; #region Constructors public Vector(int axisCount) { this._axes = new T[axisCount]; } public Vector(T x, T y) { this._axes = new T[2] { x, y }; } public Vector(T x, T y, T z) { this._axes = new T[3]{x, y, z}; } public Vector(Vector2 vector2) { // This doesn't work this._axes = new T[2] { vector2.x, vector2.y }; } public Vector(Vector3 vector3) { // Nor does this this._axes = new T[3] { vector3.x, vector3.y, vector3.z }; } #endregion #region Properties public T this[int i] { get { return _axes[i]; } set { _axes[i] = value; } } public T X { get { return _axes[0];} set { _axes[0] = value; } } public T Y { get { return _axes[1]; } set { _axes[1] = value; } } public T Z { get { return this._axes.Length (Vector2 vector2) { Vector vector = new Vector(vector2); return vector; } public static explicit operator Vector(Vector3 vector3) { Vector vector = new Vector(vector3); return vector; } #endregion }

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  • Code won't work under mono, any ideas whats wrong?

    - by JL
    Mono won't fire the following code: I get internal server error 500, error writing request error. Code works perfectly under normal .net.... any ideas why its broken and how to fix it? [WebServiceBinding] public class testService : System.Web.Services.Protocols.SoapHttpClientProtocol { private string DummySoapRequest = @"<?xml version=""1.0"" encoding=""utf-8""?> <soap:Envelope xmlns:soap=""http://schemas.xmlsoap.org/soap/envelope/"" xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema""> <soap:Body> <DummyOperation xmlns=""http://mynamespace.com""> </DummyOperation> </soap:Body> </soap:Envelope>"; public void SendDummyRequest() { System.Net.WebRequest req = GetWebRequest(new Uri(Url)); req.Headers.Add("SOAPAction", ""); req.ContentType = "text/xml;charset=\"utf-8\""; req.Method = "POST"; using (Stream stm = req.GetRequestStream()) { using (StreamWriter stmw = new StreamWriter(stm)) { stmw.Write(DummySoapRequest); } } System.Net.WebResponse response = req.GetResponse(); } }

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  • Apply [ThreadStatic] attribute to a method in external assembly

    - by Sen Jacob
    Can I use an external assembly's static method like [ThreadStatic] method? Here is my situation. The assembly class (which I do not have access to its source) has this structure public class RegistrationManager() { private RegistrationManager() {} public static void RegisterConfiguration(int ID) {} public static object DoWork() {} public static void UnregisterConfiguration(int ID) {} } Once registered, I cannot call the DoWork() with a different ID without unregistering the previously registered one. Actually I want to call the DoWork() method with different IDs simultaneously with multi-threading. If the RegisterConfiguration(int ID) method was [ThreadStatic], I could have call it in different threads without problems with calls, right? So, can I apply the [ThreadStatic] attribute to this method or is there any other way I can call the two static methods same time without waiting for other thread to unregister it? If I check it like the following, it should work. for(int i=0; i < 10; i++) { new Thread(new ThreadStart(() => Checker(i))).Start(); } public string Checker(int i) { public static void RegisterConfiguration(i); // Now i cannot register second time public static object DoWork(i); Thread.Sleep(5000); // DoWork() may take a little while to complete before unregistered public static void UnregisterConfiguration(i); }

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  • Do I have to implement Add/Delete methods in my NHibernate entities ?

    - by Lisa
    This is a sample from the Fluent NHibernate website: Compared to the Entitiy Framework I have ADD methods in my POCO in this code sample using NHibernate. With the EF I did context.Add or context.AddObject etc... the context had the methods to put one entity into the others entity collection! Do I really have to implement Add/Delete/Update methods (I do not mean the real database CRUD operations!) in a NHibernate entity ? public class Store { public virtual int Id { get; private set; } public virtual string Name { get; set; } public virtual IList<Product> Products { get; set; } public virtual IList<Employee> Staff { get; set; } public Store() { Products = new List<Product>(); Staff = new List<Employee>(); } public virtual void AddProduct(Product product) { product.StoresStockedIn.Add(this); Products.Add(product); } public virtual void AddEmployee(Employee employee) { employee.Store = this; Staff.Add(employee); } }

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  • transfering a container of data to different classes

    - by user340699
    I am passing a vector of bids from Trader class to Simulator class.which class then passes it on to the auctioneer class.something seems messed up, can anyone spot it please. Below is part of the code: Error: 199 expected primary-expression before '&' token //Class of Origin of the vector. class Trader { private: int nextBidId; public: Trader(); ~Trader(){}; Bid getNextBid(); Bid getNextBid(int trdId, int qty, int price, char type); void loadRange( vector <Bid> & bids ) {} ; void loadRange(BidList &, int trdId, int qty, int price, char type, int size); }; //To be received by the Simulator class Simulator { vector <Bid> list; Trader trader; Auctioneer auctioneer; public: void run(); }; // Passing the vector into a function in simulator Simulator::accept_bids(bid_vector::const_iterator begin, bid_vector::const_iterator end){ vector<Bid>::iterator itr; } //Its journey should end with the Auctioneer. who displays the data class Auctioneer { public: vector <Bid>v2;// created a new vector to hold the objects void accept_bids(vector<Bid> & bids); void displayBids(){return bids} };

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  • Cannot make a static reference to the non-static type MyRunnable

    - by kaiwii ho
    Here is the whole code : import java.util.ArrayList; public class Test{ ThreadLocal<ArrayList<E>>arraylist=new ThreadLocal<ArrayList<E>>(){ @Override protected ArrayList<E> initialValue() { // TODO Auto-generated method stub //return super.initialValue(); ArrayList<E>arraylist=new ArrayList<E>(); for(int i=0;i<=20;i++) arraylist.add((E) new Integer(i)); return arraylist; } }; class MyRunnable implements Runnable{ private Test mytest; public MyRunnable(Test test){ mytest=test; // TODO Auto-generated constructor stub } @Override public void run() { System.out.println("before"+mytest.arraylist.toString()); ArrayList<E>myarraylist=(ArrayList<E>) mytest.arraylist.get(); myarraylist.add((E) new Double(Math.random())); mytest.arraylist.set(myarraylist); System.out.println("after"+mytest.arraylist.toString()); } // TODO Auto-generated method stub } public static void main(String[] args){ Test test=new Test<Double>(); System.out.println(test.arraylist.toString()); new Thread(new MyRunnable(test)).start(); new Thread(new MyRunnable(test)).start(); System.out.println(arraylist.toString()); } } my questions are: 1\ why the new Thread(new MyRunnable(test)).start(); cause the error: Cannot make a static reference to the non-static type MyRunnable ? 2\ what is the static reference refer to right here? thx in advanced

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  • application specific seed data population

    - by user339108
    Env: JBoss, (h2, MySQl, postgres), JPA, Hibernate 3.3.x @Id @GeneratedValue(strategy = IDENTITY) private Integer key; Currently our primary keys are created using the above annotation. We expect to support a large number of users (~million users), what key should be used. Should it be Integer or Long or should I use the unsigned versions of the above declarations. We have a j2ee application which needs to be populated with some seed data on installation. On purchase, the customer creates his own data on top of the application. We just want to make sure that there is enough room to ship, modify or add data for future releases. What would be the best mechanism to support this, we had looked at starting all table identifiers from a certain id (say 1000) but this mandates modifying primary key generation to have table or sequence based generators and we have around ~100 tables. We are not sure if this is the right strategy for this. If we use a signed integer approach for the key, would it make sense to have the seed data as everything starting from 0 and below (i.e -ve numbers), so that all customer specific data will be available on 0 and above (i.e. +ve numbers)

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  • XML Serialization and Deserialization in C#

    - by SOF User
    <job id="ID00004" name="PeakValCalcO"> <uses file="Seismogram_FFI_0_1_ID00003.grm" link="input" /> <uses file="PeakVals_FFI_0_1_ID00003.bsa" link="output" /> </job> <job id="ID00005" name="SeismogramSynthesis" > <uses file="FFI_0_1_txt.variation-s07930-h00000" link="input" /> <uses file="Seismogram_FFI_0_1_ID00005.grm" link="output" /> </job> Let say I have this XML I want to convert into .net Object how can do this i tried it but it doesn't work correct... public class jobs : List<job> { } public class job { public string id { get; set; } public string name { get; set; } public List<uses> Files { get; set; } } public class uses { public string file { get; set; } public string link { get; set; } } private void Form1_Load(object sender, EventArgs e) { XmlSerializer serializer = new XmlSerializer(typeof(jobs)); TextReader tr = new StreamReader("CyberShake_100.xml"); job b = (job)serializer.Deserialize(tr); tr.Close(); }

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  • Need Help with .NET OpenId HttpHandler

    - by Mark E
    I'm trying to use a single HTTPHandler to authenticate a user's open id and receive a claimresponse. The initial authentication works, but the claimresponse does not. The error I receive is "This webpage has a redirect loop." What am I doing wrong? public class OpenIdLogin : IHttpHandler { private HttpContext _context = null; public void ProcessRequest(HttpContext context) { _context = context; var openid = new OpenIdRelyingParty(); var response = openid.GetResponse(); if (response == null) { // Stage 2: user submitting Identifier openid.CreateRequest(context.Request.Form["openid_identifier"]).RedirectToProvider(); } else { // Stage 3: OpenID Provider sending assertion response switch (response.Status) { case AuthenticationStatus.Authenticated: //FormsAuthentication.RedirectFromLoginPage(response.ClaimedIdentifier, false); string identifier = response.ClaimedIdentifier; //****** TODO only proceed if we don't have the user's extended info in the database ************** ClaimsResponse claim = response.GetExtension<ClaimsResponse>(); if (claim == null) { //IAuthenticationRequest req = openid.CreateRequest(identifier); IAuthenticationRequest req = openid.CreateRequest(Identifier.Parse(identifier)); var fields = new ClaimsRequest(); fields.Email = DemandLevel.Request; req.AddExtension(fields); req.RedirectingResponse.Send(); //Is this correct? } else { context.Response.ContentType = "text/plain"; context.Response.Write(claim.Email); //claim.FullName; } break; case AuthenticationStatus.Canceled: //TODO break; case AuthenticationStatus.Failed: //TODO break; } } }

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  • C++ Templates: Convincing self against code bloat

    - by ArunSaha
    I have heard about code bloats in context of C++ templates. I know that is not the case with modern C++ compilers. But, I want to construct an example and convince myself. Lets say we have a class template< typename T, size_t N > class Array { public: T * data(); private: T elems_[ N }; }; template< typename T, size_t N > T * Array<T>::data() { return elems_; } Further, let's say types.h contains typedef Array< int, 100 > MyArray; x.cpp contains MyArray ArrayX; and y.cpp contains MyArray ArrayY; Now, how can I verify that the code space for MyArray::data() is same for both ArrayX and ArrayY? What else I should know and verify from this (or other similar simple) examples? If there is any g++ specific tips, I am interested for that too. PS: Regarding bloat, I am concerned even for the slightest of bloats, since I come from embedded context.

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  • Rails 2.x provide meaningful error message with http basic authentication

    - by randombits
    I'm using basic http authentication in my rails app via the following code: class ApplicationController < ActionController::Base helper :all # include all helpers, all the time before_filter :authenticate private def authenticate authenticate_or_request_with_http_basic do |username, password| if username.nil? || password.nil? render :inline => %(xml.instruct! :xml, :version => "1.0", :encoding => "UTF-8" xml.errors do xml.error('Could not authenticate you.') end), :type => :builder, :status => 401 end end end end The problem is, if you do a curl http://127.0.0.1:3000/foo/1.xml without providing the -u username:password flag, you get a dead beat response like this: HTTP/1.1 401 Unauthorized Cache-Control: no-cache WWW-Authenticate: Basic realm="Foo" X-Runtime: 1 Content-Type: text/html; charset=utf-8 Content-Length: 27 Server: WEBrick/1.3.1 (Ruby/1.9.1/2010-01-10) Date: Thu, 03 Jun 2010 03:09:18 GMT Connection: Keep-Alive HTTP Basic: Access denied. Is it possible at all to render the inline XML I have above in the event a username and password is not provided by the user?

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  • Java: Tracking a user login session - Session EJBs vs HTTPSession

    - by bguiz
    If I want to keep track of a conversational state with each client using my web application, which is the better alternative - a Session Bean or a HTTP Session - to use? Using HTTP Session: //request is a variable of the class javax.servlet.http.HttpServletRequest //UserState is a POJO HttpSession session = request.getSession(true); UserState state = (UserState)(session.getAttribute("UserState")); if (state == null) { //create default value .. } String uid = state.getUID(); //now do things with the user id Using Session EJB: In the implementation of ServletContextListener registered as a Web Application Listener in WEB-INF/web.xml: //UserState NOT a POJO this this time, it is //the interface of the UserStateBean Stateful Session EJB @EJB private UserState userStateBean; public void contextInitialized(ServletContextEvent sce) { ServletContext servletContext = sce.getServletContext(); servletContext.setAttribute("UserState", userStateBean); ... In a JSP: public void jspInit() { UserState state = (UserState)(getServletContext().getAttribute("UserState")); ... } Elsewhere in the body of the same JSP: String uid = state.getUID(); //now do things with the user id It seems to me that the they are almost the same, with the main difference being that the UserState instance is being transported in the HttpRequest.HttpSession in the former, and in a ServletContext in the case of the latter. Which of the two methods is more robust, and why?

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  • How to handle Win+Shift+LEft/Right on Win7 with custom WM_GETMINMAXINFO logic?

    - by Steven Robbins
    I have a custom windows implementation in a WPF app that hooks WM_GETMINMAXINFO as follows: private void MaximiseWithTaskbar(System.IntPtr hwnd, System.IntPtr lParam) { MINMAXINFO mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO)); System.IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST); if (monitor != System.IntPtr.Zero) { MONITORINFO monitorInfo = new MONITORINFO(); GetMonitorInfo(monitor, monitorInfo); RECT rcWorkArea = monitorInfo.rcWork; RECT rcMonitorArea = monitorInfo.rcMonitor; mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left); mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top); mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left); mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top); mmi.ptMinTrackSize.x = Convert.ToInt16(this.MinWidth * (desktopDpiX / 96)); mmi.ptMinTrackSize.y = Convert.ToInt16(this.MinHeight * (desktopDpiY / 96)); } Marshal.StructureToPtr(mmi, lParam, true); } It all works a treat and it allows me to have a borderless window maximized without having it sit on to of the task bar, which is great, but it really doesn't like being moved between monitors with the new Win7 keyboard shortcuts. Whenever the app is moved with Win+Shift+Left/Right the WM_GETMINMAXINFO message is received, as I'd expect, but MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST) returns the monitor the application has just been moved FROM, rather than the monitor it is moving TO, so if the monitors are of differing resolutions the window end up the wrong size. I'm not sure if there's something else I can call, other then MonitorFromWindow, or whether there's a "moving monitors" message I can hook prior to WM_GETMINMAXINFO. I'm assuming there is a way to do it because "normal" windows work just fine.

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  • FormStartPosition.CenterParent does not work

    - by kol
    In the following code, only the second method works for me (.NET 4.0). FormStartPosition.CenterParent does not center the child form over its parent. Why? Source: this SO question using System; using System.Drawing; using System.Windows.Forms; class Program { private static Form f1; public static void Main() { f1 = new Form() { Width = 640, Height = 480 }; f1.MouseClick += f1_MouseClick; Application.Run(f1); } static void f1_MouseClick(object sender, MouseEventArgs e) { Form f2 = new Form() { Width = 400, Height = 300 }; switch (e.Button) { case MouseButtons.Left: { // 1st method f2.StartPosition = FormStartPosition.CenterParent; break; } case MouseButtons.Right: { // 2nd method f2.StartPosition = FormStartPosition.Manual; f2.Location = new Point( f1.Location.X + (f1.Width - f2.Width) / 2, f1.Location.Y + (f1.Height - f2.Height) / 2 ); break; } } f2.Show(f1); } }

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  • C# array of objects - conditional validation

    - by fishdump
    Sorry about the vague title! I have an class with a number of member variables (system, zone, site, ...) public sealed class Cello { public String Company; public String Zone; public String System; public String Site; public String Facility; public String Process; //... } I have an array of objects of this class. private Cello[] m_cellos = null; // ... I need to know whether the array contains objects with the same site but different systems, zones or companies since such a situation would be illegal. I have various other checks to make but they are all along similar lines. The Array class has a number of functions that look promising but I am not very up on defining 'key selector' functions and things like that. Any suggestions or pointers would be greatly appreciated. --- Alistair.

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  • javac will not compile enum, ( Windows Sun 1.6 --> OpenJDK 1.6)

    - by avgvstvs
    package com.scheduler.process; public class Process { public enum state { NOT_SUBMITTED, SUBMITTED, BLOCKED, READY, RUNNING, COMPLETED } private state currentState; public state getCurrentState() { return currentState; } public void setCurrentState(state currentState) { this.currentState = currentState; } } package com.scheduler.machine; import com.scheduler.process.Process; import com.scheduler.process.Process.state; public class Machine { com.scheduler.process.Process p = new com.scheduler.process.Process(); state s = state.READY; //fails if I don't also explicitly import Process.state p.setCurrentState(s); //says I need a declarator id after 's'... this is wrong. p.setCurrentState(state.READY); } Modified the example to try and direct to the issue. I cannot change the state on this code. Eclipse suggests importing Process.state like I had on my previous example, but this doesn't work either. This allows state s = state.READY but the call to p.setCurrentState(s); fails as does p.setCurrentState(state.READY);

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  • Can I use Eclipse JDT to create new 'working copies' of source files in memory only?

    - by RYates
    I'm using Eclipse JDT to build a Java refactoring platform, for exploring different refactorings in memory before choosing one and saving it. I can create collections of working copies of the source files, edit them in memory, and commit the changes to disk using the JDT framework. However, I also want to generate new 'working copy' source files in memory as part of refactorings, and only create the corresponding real source file if I commit the working copy. I have seen various hints that this is possible, e.g. http://www.jarvana.com/jarvana/view/org/eclipse/jdt/doc/isv/3.3.0-v20070613/isv-3.3.0-v20070613.jar!/guide/jdt%5Fapi%5Fmanip.htm says "Note that the compilation unit does not need to exist in the Java model in order for a working copy to be created". So far I have only been able to create a new real file, i.e. ICompilationUnit newICompilationUnit = myPackage.createCompilationUnit(newName, "package piffle; public class Baz{private int i=0;}", false, null); This is not what I want. Does anyone know how to create a new 'working copy' source file, that does not appear in my file system until I commit it? Or any other mechanism to achieve the same thing?

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