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  • uiscrollview not switching image subviews

    - by nickthedude
    I'm building a comic viewer app, that consists of two view controllers, the root viewcontroller basically displays a view where a user decides what comic they want to read by pressing a button. The second viewController actually displays the comic as a uiscrollview with a toolbar and a title at the top. So the problem I am having is that the comic image panels themselves are not changing from whatever the first comic you go to if you select another comic after viewing the first one. The way I set it up, and I admit it's not exactly mvc, so please don't hate, anyway the way I set it up is each comic uiscrollview consists of x number of jpg images where each comic set's image names have a common prefix and then a number like 'funny1.jpg', 'funny2.jpg', 'funny3.jpg' and 'soda1.jpg', 'soda2.jpg', 'soda3.jpg', etc... so when a user selects a comic to view in the root controller it makes a call to the delegate and sets ivars on instances of the comicviewcontroller that belongs to the delegate (mainDelegate.comicViewController.property) I set the number of panels in that comic, the comic name for the title label, and the image prefix. The number of images changes(or at least the number that you can scroll through), and the title changes but for some reason the images are the same ones as whatever comic you clicked on initially. I'm basing this whole app off of the 'scrolling' code sample from apple. I thought if I added a viewWillAppear:(BOOL) animated call to the comicViewController everytime the user clicked the button that would fix it but it didn't, after all that is where the scrollview is laid out. Anyway here is some code from each of the two controllers: RootController: -(IBAction) launchComic2{ AppDelegate *mainDelegate = [(AppDelegate *) [UIApplication sharedApplication] delegate]; mainDelegate.myViewController.comicPageCount = 3; mainDelegate.myViewController.comicTitle.text = @"\"Death by ETOH\""; mainDelegate.myViewController.comicImagePrefix = @"etoh"; [mainDelegate.myViewController viewWillAppear:YES]; [mainDelegate.window addSubview: mainDelegate.myViewController.view]; comicViewController: -(void) viewWillAppear:(BOOL)animated { self.view.backgroundColor = [UIColor viewFlipsideBackgroundColor]; // 1. setup the scrollview for multiple images and add it to the view controller // // note: the following can be done in Interface Builder, but we show this in code for clarity [scrollView1 setBackgroundColor:[UIColor whiteColor]]; [scrollView1 setCanCancelContentTouches:NO]; scrollView1.indicatorStyle = UIScrollViewIndicatorStyleWhite; scrollView1.clipsToBounds = YES; // default is NO, we want to restrict drawing within our scrollview scrollView1.scrollEnabled = YES; // pagingEnabled property default is NO, if set the scroller will stop or snap at each photo // if you want free-flowing scroll, don't set this property. scrollView1.pagingEnabled = YES; // load all the images from our bundle and add them to the scroll view NSUInteger i; for (i = 1; i <= self.comicPageCount; i++) { NSString *imageName = [NSString stringWithFormat:@"%@%d.jpg", self.comicImagePrefix, i]; NSLog(@"%@%d.jpg", self.comicImagePrefix, i); UIImage *image = [UIImage imageNamed:imageName]; UIImageView *imageView = [[UIImageView alloc] initWithImage:image]; // setup each frame to a default height and width, it will be properly placed when we call "updateScrollList" CGRect rect = imageView.frame; rect.size.height = kScrollObjHeight; rect.size.width = kScrollObjWidth; imageView.frame = rect; imageView.tag = i; // tag our images for later use when we place them in serial fashion [scrollView1 addSubview:imageView]; [imageView release]; } [self layoutScrollImages]; // now place the photos in serial layout within the scrollview } - (void)layoutScrollImages { UIImageView *view = nil; NSArray *subviews = [scrollView1 subviews]; // reposition all image subviews in a horizontal serial fashion CGFloat curXLoc = 0; for (view in subviews) { if ([view isKindOfClass:[UIImageView class]] && view.tag 0) { CGRect frame = view.frame; frame.origin = CGPointMake(curXLoc, 0); view.frame = frame; curXLoc += (kScrollObjWidth); } } // set the content size so it can be scrollable [scrollView1 setContentSize:CGSizeMake((self.comicPageCount * kScrollObjWidth), [scrollView1 bounds].size.height)]; } Any help would be appreciated on this. Nick

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  • LibreOffice UNO Java API: how to open a document, execute a macro and close it?

    - by MarcoS
    I'm working on LibreOffice server-side: on the server I run soffice --accept=... Then I use Java LibreOffice client API's to apply a macro on a document (calc or writer). The java execution does not give any error, but I do not get the job done (macro code is executed, but it's effects are not in the output file). More, after macro script is invoked, the Basic debugger window appears, apparently stopped on the first line of my macro; F5 does not restart it... This is the relevant code I'm using: try { XComponentContext xLocalContext = Bootstrap.createInitialComponentContext(null); System.out.println("xLocalContext"); XMultiComponentFactory xLocalServiceManager = xLocalContext.getServiceManager(); System.out.println("xLocalServiceManager"); Object urlResolver = xLocalServiceManager.createInstanceWithContext( "com.sun.star.bridge.UnoUrlResolver", xLocalContext); System.out.println("urlResolver"); XUnoUrlResolver xUrlResolver = (XUnoUrlResolver) UnoRuntime.queryInterface(XUnoUrlResolver.class, urlResolver); System.out.println("xUrlResolve"); try { String uno = "uno:" + unoMode + ",host=" + unoHost + ",port=" + unoPort + ";" + unoProtocol + ";" + unoObjectName; Object rInitialObject = xUrlResolver.resolve(uno); System.out.println("rInitialObject"); if (null != rInitialObject) { XMultiComponentFactory xOfficeFactory = (XMultiComponentFactory) UnoRuntime.queryInterface( XMultiComponentFactory.class, rInitialObject); System.out.println("xOfficeFactory"); Object desktop = xOfficeFactory.createInstanceWithContext("com.sun.star.frame.Desktop", xLocalContext); System.out.println("desktop"); XComponentLoader xComponentLoader = (XComponentLoader)UnoRuntime.queryInterface( XComponentLoader.class, desktop); System.out.println("xComponentLoader"); PropertyValue[] loadProps = new PropertyValue[3]; loadProps[0] = new PropertyValue(); loadProps[0].Name = "Hidden"; loadProps[0].Value = Boolean.TRUE; loadProps[1] = new PropertyValue(); loadProps[1].Name = "ReadOnly"; loadProps[1].Value = Boolean.FALSE; loadProps[2] = new PropertyValue(); loadProps[2].Name = "MacroExecutionMode"; loadProps[2].Value = new Short(com.sun.star.document.MacroExecMode.ALWAYS_EXECUTE_NO_WARN); try { XComponent xComponent = xComponentLoader.loadComponentFromURL("file:///" + inputFile, "_blank", 0, loadProps); System.out.println("xComponent from " + inputFile); String macroName = "Standard.Module1.MYMACRONAME?language=Basic&location=application"; Object[] aParams = null; XScriptProviderSupplier xScriptPS = (XScriptProviderSupplier) UnoRuntime.queryInterface(XScriptProviderSupplier.class, xComponent); XScriptProvider xScriptProvider = xScriptPS.getScriptProvider(); XScript xScript = xScriptProvider.getScript("vnd.sun.star.script:"+macroName); short[][] aOutParamIndex = new short[1][1]; Object[][] aOutParam = new Object[1][1]; @SuppressWarnings("unused") Object result = xScript.invoke(aParams, aOutParamIndex, aOutParam); System.out.println("xScript invoke macro" + macroName); XStorable xStore = (XStorable)UnoRuntime.queryInterface(XStorable.class, xComponent); System.out.println("xStore"); if (outputFileType.equalsIgnoreCase("pdf")) { System.out.println("writer_pdf_Export"); loadProps[0].Name = "FilterName"; loadProps[0].Value = "writer_pdf_Export"; } xStore.storeToURL("file:///" + outputFile, loadProps); System.out.println("storeToURL to file " + outputFile); xComponent.dispose(); xComponentLoader = null; rInitialObject = null; System.out.println("done."); System.exit(0); } catch(IllegalArgumentException e) { System.err.println("Error: Can't load component from url " + inputFile); } } else { System.err.println("Error: Unknown initial object name at server side"); } } catch(NoConnectException e) { System.err.println("Error: Server Connection refused: check server is listening..."); } } catch(java.lang.Exception e) { System.err.println("Error: Java exception:"); e.printStackTrace(); }

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  • Facebook - Publish Checkins using Graph API

    - by Zany
    I'm trying to publish Checkin using Facebook Graph API. I've gone through Facebook API documentation (checkins) and also have the publish_checkins permission. However, my checkin is not getting published. May I know is there anything wrong or am I missing anything else? Thank you for your time :) fbmain.php $user = $facebook->getUser(); $access_token = $facebook->getAccessToken(); // Session based API call if ($user) { try { $me = $facebook->api('/me'); if($me) { $_SESSION['fbID'] = $me['id']; $uid = $me['id']; } } catch (FacebookApiException $e) { error_log($e); } } else { echo "<script type='text/javascript'>top.location.href='$loginUrl';</script>"; exit; } $loginUrl = $facebook->getLoginUrl( array( 'redirect_uri' => $redirect_url, 'scope' => status_update, publish_stream, publish_checkins, user_checkins, user_location, user_status' ) ); main.php (Updated: 18/6/2012 11.12pm) <?php include_once "fbmain.php"; if (!isset($_POST['latitude']) && !isset($_POST['longitude'])) { ?> <html> <head> //ajax POST of latitude and longitude </head> <body> <script type="text/javascript"> window.fbAsyncInit = function() { FB.init({ appId: '<?php echo $facebook->getAppID() ?>', cookie: true, xfbml: true, oauth: true, frictionlessRequests: true }); FB.Canvas.setAutoGrow(); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }()); </script> ... <input type="button" value="Check In!" onclick="checkin(<?=$facebook?>);"/></span> </body> </html> <?php } else { print_r($_POST['latitude']); print_r($_POST['longitude']); ?> <script type="text/javascript"> // not using latitude and longitude to test function checkin($fb) { try { $tryCatch = $facebook->api('/'.$_SESSION['fbID'].'/checkins', 'POST', array( 'access_token' => $fb->getAccessToken(), //corrected 'place' => '165122993538708', 'message' =>'I went to placename today', 'coordinates' => json_encode(array( 'latitude' => '1.3019399200902', 'longitude' => '103.84067653695' )) )); } catch(FacebookApiException $e) { $tryCatch=$e->getMessage(); } return $tryCatch; } </script> <?php } ?>

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  • Unable to launch onscreen keyboard (osk.exe) from a 32-bit process on Win7 x64

    - by Steven Robbins
    90% of the time I am unable to launch osk.exe from a 32bit process on Win7 x64. Originally the code was just using: Process.Launch("osk.exe"); Which won't work on x64 because of the directory virtualization. Not a problem I thought, I'll just disable virtualization, launch the app, and enable it again, which I thought was the correct way to do things. I also added some code to bring the keyboard back up if it has been minimized (which works fine) - the code (in a sample WPF app) now looks as follows: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation;using System.Diagnostics; using System.Runtime.InteropServices; namespace KeyboardTest { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { [DllImport("kernel32.dll", SetLastError = true)] private static extern bool Wow64DisableWow64FsRedirection(ref IntPtr ptr); [DllImport("kernel32.dll", SetLastError = true)] public static extern bool Wow64RevertWow64FsRedirection(IntPtr ptr); private const UInt32 WM_SYSCOMMAND = 0x112; private const UInt32 SC_RESTORE = 0xf120; [DllImport("user32.dll", CharSet = CharSet.Auto)] static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, IntPtr wParam, IntPtr lParam); private string OnScreenKeyboadApplication = "osk.exe"; public MainWindow() { InitializeComponent(); } private void KeyboardButton_Click(object sender, RoutedEventArgs e) { // Get the name of the On screen keyboard string processName = System.IO.Path.GetFileNameWithoutExtension(OnScreenKeyboadApplication); // Check whether the application is not running var query = from process in Process.GetProcesses() where process.ProcessName == processName select process; var keyboardProcess = query.FirstOrDefault(); // launch it if it doesn't exist if (keyboardProcess == null) { IntPtr ptr = new IntPtr(); ; bool sucessfullyDisabledWow64Redirect = false; // Disable x64 directory virtualization if we're on x64, // otherwise keyboard launch will fail. if (System.Environment.Is64BitOperatingSystem) { sucessfullyDisabledWow64Redirect = Wow64DisableWow64FsRedirection(ref ptr); } // osk.exe is in windows/system folder. So we can directky call it without path using (Process osk = new Process()) { osk.StartInfo.FileName = OnScreenKeyboadApplication; osk.Start(); osk.WaitForInputIdle(2000); } // Re-enable directory virtualisation if it was disabled. if (System.Environment.Is64BitOperatingSystem) if (sucessfullyDisabledWow64Redirect) Wow64RevertWow64FsRedirection(ptr); } else { // Bring keyboard to the front if it's already running var windowHandle = keyboardProcess.MainWindowHandle; SendMessage(windowHandle, WM_SYSCOMMAND, new IntPtr(SC_RESTORE), new IntPtr(0)); } } } } But this code, most of the time, throws the following exception on osk.Start(): The specified procedure could not be found at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) I've tried putting long Thread.Sleep commands in around the osk.Start line, just to make sure it wasn't a race condition, but the same problem persists. Can anyone spot where I'm doing something wrong, or provide an alternative solution for this? It seems to work fine launching Notepad, it just won't play ball with the onscreen keyboard.

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  • How to manage a MotionEvent going from one View to another?

    - by Darren
    I have a SurfaceView that takes up part of the screen, and some buttons along the bottom. When a button is pressed and the user drags, I want to be able to drag a picture (based on the button) onto the SurfaceView and have it drawn there. I want to be able to use clickListeners and the like, and not just have a giant SurfaceView with me writing code to detect where the user pressed and if it's a button, etc. I have somewhat of a solution, but it seems a bit of a hack to me. What is the best way to accomplish this using the framework intelligently? Part of my XML: <RelativeLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@drawable/background"> <!-- Place buttons along the bottom --> <RelativeLayout android:id="@+id/bottom_bar" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="40dip" android:layout_alignParentBottom="true" android:background="@null"> <ImageButton android:id="@+id/btn_1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:background="@null" android:src="@drawable/btn_1"> </ImageButton> <!-- More buttons here... --> </RelativeLayout> <!-- Place the SurfaceView in a frame so we can stack on top of it --> <FrameLayout android:layout_width="fill_parent" android:layout_height="0px" android:layout_weight="1" android:layout_above="@id/bottom_bar"> <com.project.question.MySurfaceView android:id="@+id/my_view" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </FrameLayout> And the relevant Java code in MySurfaceView, which extends SurfaceView. mTouchX and Y are used in the onDraw method to draw the image: @Override public boolean onTouchEvent(MotionEvent event){ mTouchX = (int) event.getX(); mTouchY = (int) event.getY(); return true; } public void onButtonTouchEvent(MotionEvent event){ event.setLocation(event.getX(), event.getY() + mScreenHeight); onTouchEvent(event); } Finally, the activity: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.my_surface); mView = (MySurfaceView) findViewById(R.id.my_view); mSurfaceHeight = mView.getHeight(); mBtn = (ImageButton) findViewById(R.id.btn_1); mBtn.setOnTouchListener(mTouchListener); } OnTouchListener mTouchListener = new OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { int [] location = new int[2]; v.getLocationOnScreen(location); event.setLocation(event.getX() + location[0], event.getY()); mView.onButtonTouchEvent(event); return true; } }; Strangely, one has to add to the x-coordinate in the activity, then add to the y coordinate in the View. Otherwise, it doesn't show up in the correct position. If you add nothing, something drawn using mTouchX and mTouchY will show up in the upper left corner of the SurfaceView. Any direction would be greatly appreciated. If I'm going about this completely the wrong way, that would be good information too.

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  • Drawing a TextBox in an extended Glass Frame w/o WPF

    - by Lazlo
    I am trying to draw a TextBox on the extended glass frame of my form. I won't describe this technique, it's well-known. Here's an example for those who haven't heard of it: http://www.danielmoth.com/Blog/Vista-Glass-In-C.aspx The thing is, it is complex to draw over this glass frame. Since black is considered to be the 0-alpha color, anything black disappears. There are apparently ways of countering this problem: drawing complex GDI+ shapes are not affected by this alpha-ness. For example, this code can be used to draw a Label on glass (note: GraphicsPath is used instead of DrawString in order to get around the horrible ClearType problem): public class GlassLabel : Control { public GlassLabel() { this.BackColor = Color.Black; } protected override void OnPaint(PaintEventArgs e) { GraphicsPath font = new GraphicsPath(); font.AddString( this.Text, this.Font.FontFamily, (int)this.Font.Style, this.Font.Size, Point.Empty, StringFormat.GenericDefault); e.Graphics.SmoothingMode = SmoothingMode.HighQuality; e.Graphics.FillPath(new SolidBrush(this.ForeColor), font); } } Similarly, such an approach can be used to create a container on the glass area. Note the use of the polygons instead of the rectangle - when using the rectangle, its black parts are considered as alpha. public class GlassPanel : Panel { public GlassPanel() { this.BackColor = Color.Black; } protected override void OnPaint(PaintEventArgs e) { Point[] area = new Point[] { new Point(0, 1), new Point(1, 0), new Point(this.Width - 2, 0), new Point(this.Width - 1, 1), new Point(this.Width -1, this.Height - 2), new Point(this.Width -2, this.Height-1), new Point(1, this.Height -1), new Point(0, this.Height - 2) }; Point[] inArea = new Point[] { new Point(1, 1), new Point(this.Width - 1, 1), new Point(this.Width - 1, this.Height - 1), new Point(this.Width - 1, this.Height - 1), new Point(1, this.Height - 1) }; e.Graphics.FillPolygon(new SolidBrush(Color.FromArgb(240, 240, 240)), inArea); e.Graphics.DrawPolygon(new Pen(Color.FromArgb(55, 0, 0, 0)), area); base.OnPaint(e); } } Now my problem is: How can I draw a TextBox? After lots of Googling, I came up with the following solutions: Subclassing the TextBox's OnPaint method. This is possible, although I could not get it to work properly. It should involve painting some magic things I don't know how to do yet. Making my own custom TextBox, perhaps on a TextBoxBase. If anyone has good, valid and working examples, and thinks this could be a good overall solution, please tell me. Using BufferedPaintSetAlpha. (http://msdn.microsoft.com/en-us/library/ms649805.aspx). The downsides of this method may be that the corners of the textbox might look odd, but I can live with that. If anyone knows how to implement that method properly from a Graphics object, please tell me. I personally don't, but this seems the best solution so far. To be honest, I found a great C++ article, but I am way too lazy to convert it. http://weblogs.asp.net/kennykerr/archive/2007/01/23/controls-and-the-desktop-window-manager.aspx Note: If I ever succeed with the BufferedPaint methods, I swear to s/o that I will make a simple DLL with all the common Windows Forms controls drawable on glass.

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  • Is JQuery UI meant to work only with Google Chrome??? (How about IE and Firefox??!)

    - by Richard77
    Hello, I'm using "Jquery UI 1./Dan Wellman/Packt Publishing" to learn JQuery UI. I'm working on the 'Dialog widget' chapiter. After I've completed a series of exercises in order to build a Dialog widget (using Google Chrome), I then tried my work with Internet Explorer and Firefox. The result has been disappointing. Chrome was perfet With Internet Explorer, (1) the title of the Dialog widget did not appear, (2) The location of the dialog widget was not correct (given the position: ["center", "center"]). It was rather offset toward left. With Firefox, the location was respected. However, only the outer container was visible. the content was missing, just a blank container. Also using Option Show:true and Hide:true did only work with Chrome. I wonder now if JQuery UI was meant to be used only with Google Chrome. I just think that I might be missing some directives to make it work with major browsers (as the author claimed in his book). Here's the code. Since, I'm using ASP.NET MVC, certain codes, such as the element to the css, do not appear. But, for the rest, all the functioning code is bellow. <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <p> The goal of this tutorial is to explain one method of creating model classes for an ASP.NET MVC application. In this tutorial, you learn how to build model classes and perform database access by taking advantage of Microsoft LINQ to SQL. In this tutorial, we build a basic Movie database application. We start by creating the Movie database application in the fastest and easiest way possible. We perform all of our data access directly from our controller actions. </p> <div style = "font-size:.7em" id = "myDialog" title = "This is the title"> In this tutorial -- in order to illustrate how you can build model classes -- we build a simple Movie database application. The first step is to create a new database. Right-click the App_Data folder in the Solution Explorer window and select the menu option Add, New Item. Select the SQL Server Database template, give it the name MoviesDB.mdf, and click the Add button (see Figure 1). </div> </asp:Content> <asp:Content ID="Content3" ContentPlaceHolderID="ScriptContent" runat="server"> <script src="../../Content/development-bundle/jquery-1.3.2.js" type="text/javascript"></script> <script src="../../Content/development-bundle/ui/ui.core.js" type="text/javascript"></script> <script src="../../Content/development-bundle/ui/ui.dialog.js" type="text/javascript"></script> <script src="../../Content/development-bundle/ui/ui.draggable.js" type="text/javascript"></script> <script src="../../Content/development-bundle/ui/ui.resizable.js" type="text/javascript"></script> <script src="../../Content/development-bundle/external/bgiframe/jquery.bgiframe.js" type="text/javascript"></script> <script type = "text/javascript"> $(function() { var execute = function() { } var cancel = function() { } var dialogOpts = { position: ["center", "center"], title: '<a href="/Home/About">A link title!<a>', modal: true, minWidth: 500, minHeight: 500, buttons: { "OK": execute, "Cancel": cancel }, show:true, hide: true, bgiframe:true }; $("#myDialog").dialog(dialogOpts); }); </script> Thank for helping.

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  • jQuery / jqGrids / Submitting form data troubles...

    - by Kelso
    Ive been messing with jqgrids alot of the last couple days, and I have nearly everything the way I want it from the display, tabs with different grids, etc. Im wanting to make use of Modal for adding and editing elements on my grid. My problem that Im running into is this. I have my editurl:"editsu.php" set, if that file is renamed, on edit, i get a 404 in the modal.. great! However, with that file in place, nothing at all seems to happen. I even put a die("testing"); line at the top, so it sees the file, it just doesnt do anything with it. Below is the content. ........ the index page jQuery("#landings").jqGrid({ url:'server.php?tid=1', datatype: "json", colNames:['ID','Tower','Sector', 'Client', 'VLAN','IP','DLink','ULink','Service','Lines','Freq','Radio','Serial','Mac'], colModel:[ {name:'id', index:'id', width : 50, align: 'center', sortable:true,editable:true,editoptions:{size:10}}, {name:'tower', index:'tower', width : 85, align: 'center', sortable:true,editable:false,editoptions:{readonly:true,size:30}}, {name:'sector', index:'sector', width : 50, align: 'center',sortable:true,editable:true,editoptions:{readonly:true,size:20}}, {name:'customer',index:'customer', width : 175, align: 'left', editable:true,editoptions:{readonly:true,size:35}}, {name:'vlan', index:'vlan', width : 35, align: 'left',editable:true,editoptions:{size:10}}, {name:'suip', index:'suip', width : 65, align: 'left',editable:true,editoptions:{size:20}}, {name:'datadl',index:'datadl', width:55, editable: true,edittype:"select",editoptions:{value:"<? $qr = qquery("select * from datatypes"); while ($q = ffetch($qr)) {echo "$q[id]:$q[name];";}?>"}}, {name:'dataul', index:'dataul', width : 55, editable: true,edittype:"select",editoptions:{value:"<? $qr = qquery("select * from datatypes"); while ($q = ffetch($qr)) {echo "$q[id]:$q[name];";}?>"}}, {name:'servicetype', index:'servicetype', width : 85, editable: true,edittype:"select",editoptions:{value:"<? $qr = qquery("select * from servicetype"); while ($q = ffetch($qr)) {echo "$q[id]:$q[name];";}?>"}}, {name:'voicelines', index:'voicelines', width : 35, align: 'center',editable:true,editoptions:{size:30}}, {name:'freqname', index:'freqname', width : 35, editable: true,edittype:"select",editoptions:{value:"<? $qr = qquery("select * from freqband"); while ($q = ffetch($qr)) {echo "$q[id]:$q[name];";}?>"}}, {name:'radioname', index:'radioname', width : 120, editable: true,edittype:"select",editoptions:{value:"<? $qr = qquery("select * from radiotype"); while ($q = ffetch($qr)) {echo "$q[id]:$q[name];";}?>"}}, {name:'serial', index:'serial', width : 100, align: 'right',editable:true,editoptions:{size:20}}, {name:'mac', index:'mac', width : 120, align: 'right',editable:true,editoptions:{size:20}} ], rowNum:20, rowList:[30,50,70], pager: '#pagerl', sortname: 'sid', mtype: "GET", viewrecords: true, sortorder: "asc", altRows: true, caption:"Landings", editurl:"editsu.php", height:420 }); jQuery("#landings").jqGrid('navGrid','#pagerl',{edit:true,add:true,del:false,search:false},{height:400,reloadAfterSubmit:false},{height:400,reloadAfterSubmit:false},{reloadAfterSubmit:false},{}); now for the editsu.php file.. $operation = $_REQUEST['oper']; if ($operation == "edit") { qquery("UPDATE customers SET vlan = '".$_POST['vlan']."', datadl = '".$_POST['datadl']."', dataul = '".$_POST['dataul']."', servicetype = '".$_POST['servicetype']."', voicelines = '".$_POST['voicelines']."', freqname = '".$_POST['freqname']."', radioname = '".$_POST['radioname']."', serial = '".$_POST['serial']."', mac = '".$_POST['mac']."' WHERE id = '".$_POST['id']."'") or die(mysql_error()); } Im just having a hard time troubleshooting this to figure out where its getting hung up at. My next question after this would be to see if its possible to make it so when you click "add", that it auto inserts a row into the db with a couple variable predtermined and then bring up the modal window, but ill work on the first problem first. thanks!

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  • Javascript: Dynamic Check box (Fieldset with Father/Child Checkboxes)

    - by BoDiE2003
    I have a problem here, when I select any of the 'father' checkboxes all the child checkboxes are getting enabled or disabled. So I need each father checkbox to affect it own child fieldset. Could someone help me with this. Thank you <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html lang="en"> <head> <title>toggle disabled</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <style type="text/css"> .cssDisabled { color: #ccc; } </style> <script src="http://prototypejs.org/assets/2009/8/31/prototype.js" type="text/javascript"> </script> <script type="text/javascript"> Event.observe(window, 'load', function(){ // for all items in the group_first class $$('.father').each(function(chk1){ // watch for clicks chk1.observe('click', function(evt){ dynamicCheckbox(); }); dynamicCheckbox(); }); }); function dynamicCheckbox (){ // count how many of group_first are checked, // doEnable true if any are checked var doEnable = ($$('.father:checked').length > 0) ? true : false; // for each in group_second, enable the checkbox, and // remove the cssDisabled class from the parent label $$('.child').each(function(item){ if (doEnable) { item.enable().up('label').removeClassName('cssDisabled'); } else { item.disable().up('label').addClassName('cssDisabled'); } }); }; </script> </head> <body> <fieldset> <legend>First Group</legend> <label><input type="checkbox" value="1" class="father" />Check box 1</label><br /> <label><input type="checkbox" value="2" class="father" checked/>Check box 2</label> </fieldset> <fieldset> <legend>Second Group</legend> <label class="cssDisabled"><input type="checkbox" value="x" class="child" disabled="disabled" />Check box x</label><br /> <label class="cssDisabled"><input type="checkbox" value="y" class="child" disabled="disabled" />Check box y</label><br /> <label class="cssDisabled"><input type="checkbox" value="z" class="child" disabled="disabled" />Check box z</label> </fieldset> <fieldset> <legend>First Group</legend> <label><input type="checkbox" value="3" class="father" />Check box 1</label><br /> </fieldset> <fieldset> <legend>Second Group</legend> <label class="cssDisabled"><input type="checkbox" value="x" class="child" disabled="disabled" />Check box x</label><br /> <label class="cssDisabled"><input type="checkbox" value="y" class="child" disabled="disabled" />Check box y</label><br /> <label class="cssDisabled"><input type="checkbox" value="z" class="child" disabled="disabled" />Check box z</label> </fieldset> </body> </html>

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  • Win32: IProgressDialog will not disappear until you mouse over it.

    - by Ian Boyd
    i'm using the Win32 progress dialog. The damnest thing is that when i call: progressDialog.StopProgressDialog(); it doesn't disappear. It stays on screen until the user moves her mouse over it - then it suddenly disappers. The call to StopProgressDialog returns right away (i.e. it's not a synchronous call). i can prove this by doing things after the call has returned: private void button1_Click(object sender, EventArgs e) { //Force red background to prove we've started this.BackColor = Color.Red; this.Refresh(); //Start a progress dialog IProgressDialog pd = (IProgressDialog)new ProgressDialog(); pd.StartProgressDialog(this.Handle, null, PROGDLG.Normal, IntPtr.Zero); //The long running operation System.Threading.Thread.Sleep(10000); //Stop the progress dialog pd.SetLine(1, "Stopping Progress Dialog", false, IntPtr.Zero); pd.StopProgressDialog(); pd = null; //Return form to normal color to prove we've stopped. this.BackColor = SystemColors.Control; this.Refresh(); } The form: starts gray turns red to show we've stared turns back to gray color to show we've called stop So the call to StopProgressDialog has returned, except the progress dialog is still sitting there, mocking me, showing the message: Stopping Progress Dialog Doesn't Appear for 10 seconds Additionally, the progress dialog does not appear on screen until the System.Threading.Thread.Sleep(10000); ten second sleep is over. Not limited to .NET WinForms The same code also fails in Delphi, which is also an object wrapper around Window's windows: procedure TForm1.Button1Click(Sender: TObject); var pd: IProgressDialog; begin Self.Color := clRed; Self.Repaint; pd := CoProgressDialog.Create; pd.StartProgressDialog(Self.Handle, nil, PROGDLG_NORMAL, nil); Sleep(10000); pd.SetLine(1, StringToOleStr('Stopping Progress Dialog'), False, nil); pd.StopProgressDialog; pd := nil; Self.Color := clBtnFace; Self.Repaint; end; PreserveSig An exception would be thrown if StopProgressDialog was failing. Most of the methods in IProgressDialog, when translated into C# (or into Delphi), use the compiler's automatic mechanism of converting failed COM HRESULTS into a native language exception. In other words the following two signatures will throw an exception if the COM call returned an error HRESULT (i.e. a value less than zero): //C# void StopProgressDialog(); //Delphi procedure StopProgressDialog; safecall; Whereas the following lets you see the HRESULT's and react yourself: //C# [PreserveSig] int StopProgressDialog(); //Delphi function StopProgressDialog: HRESULT; stdcall; HRESULT is a 32-bit value. If the high-bit is set (or the value is negative) it is an error. i am using the former syntax. So if StopProgressDialog is returning an error it will be automatically converted to a language exception. Note: Just for SaG i used the [PreserveSig] syntax, the returned HRESULT is zero; MsgWait? The symptom is similar to what Raymond Chen described once, which has to do with the incorrect use of PeekMessage followed by MsgWaitForMultipleObjects: "Sometimes my program gets stuck and reports one fewer record than it should. I have to jiggle the mouse to get the value to update. After a while longer, it falls two behind, then three..." But that would mean that the failure is in IProgressDialog, since it fails equally well on CLR .NET WinForms and native Win32 code.

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  • Java script Gallery - how to show a next image with an arrow - shiftImg(1)

    - by Srikanth Naidu
    //html file Image slideshow </script>   Loading image. Please wait 1     1/12 2/12 3/12 4/12 5/12 6/12 7/12 8/12   // //JS File var displayWaitMessage=true; // Display a please wait message while images are loading? var activeImage = false; var imageGalleryLeftPos = false; var imageGalleryWidth = false; var imageGalleryObj = false; var maxGalleryXPos = false; var slideSpeed = 0; var imageGalleryCaptions = new Array(); function startSlide(e) { if(document.all)e = event; var id = this.id; this.getElementsByTagName('IMG')[0].src = 'images/' + this.id + '_over.gif'; if(this.id=='arrow_right'){ slideSpeedMultiply = Math.floor((e.clientX - this.offsetLeft) / 5); slideSpeed = -1*slideSpeedMultiply; slideSpeed = Math.max(-10,slideSpeed); }else{ slideSpeedMultiply = 10 - Math.floor((e.clientX - this.offsetLeft) / 5); slideSpeed = 1*slideSpeedMultiply; slideSpeed = Math.min(10,slideSpeed); if(slideSpeed<0)slideSpeed=10; } } function releaseSlide() { var id = this.id; this.getElementsByTagName('IMG')[0].src = 'images/' + this.id + '.gif'; slideSpeed=0; } function gallerySlide() { if(slideSpeed!=0){ var leftPos = imageGalleryObj.offsetLeft; leftPos = leftPos/1 + slideSpeed; if(leftPos>maxGalleryXPos){ leftPos = maxGalleryXPos; slideSpeed = 0; } if(leftPos<minGalleryXPos){ leftPos = minGalleryXPos; slideSpeed=0; } imageGalleryObj.style.left = leftPos + 'px'; } setTimeout('gallerySlide()',20); } function showImage() { if(activeImage){ activeImage.style.filter = 'alpha(opacity=50)'; activeImage.style.opacity = 0.5; } this.style.filter = 'alpha(opacity=100)'; this.style.opacity = 1; activeImage = this; } function initSlideShow() { document.getElementById('arrow_left').onmousemove = startSlide; document.getElementById('arrow_left').onmouseout = releaseSlide; document.getElementById('arrow_right').onmousemove = startSlide; document.getElementById('arrow_right').onmouseout = releaseSlide; imageGalleryObj = document.getElementById('theImages'); imageGalleryLeftPos = imageGalleryObj.offsetLeft; imageGalleryWidth = document.getElementById('galleryContainer').offsetWidth - 80; maxGalleryXPos = imageGalleryObj.offsetLeft; minGalleryXPos = imageGalleryWidth - document.getElementById('slideEnd').offsetLeft; var slideshowImages = imageGalleryObj.getElementsByTagName('IMG'); for(var no=0;no<slideshowImages.length;no++){ slideshowImages[no].onmouseover = showImage; } var divs = imageGalleryObj.getElementsByTagName('DIV'); for(var no=0;no<divs.length;no++){ if(divs[no].className=='imageCaption')imageGalleryCaptions[imageGalleryCaptions.length] = divs[no].innerHTML; } gallerySlide(); } function showPreview(imagePath,imageIndex){ var subImages = document.getElementById('previewPane').getElementsByTagName('IMG'); if(subImages.length==0){ var img = document.createElement('IMG'); document.getElementById('previewPane').appendChild(img); }else img = subImages[0]; if(displayWaitMessage){ document.getElementById('waitMessage').style.display='inline'; } document.getElementById('largeImageCaption').style.display='none'; img.onload = function() { hideWaitMessageAndShowCaption(imageIndex-1); }; img.src = imagePath; } function hideWaitMessageAndShowCaption(imageIndex) { document.getElementById('waitMessage').style.display='none'; document.getElementById('largeImageCaption').innerHTML = imageGalleryCaptions[imageIndex]; document.getElementById('largeImageCaption').style.display='block'; } function shiftImg(imageIndex){ } window.onload = initSlideShow;

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  • Delphi 2010 differs in Canvas transparency compared to Delphi 7?

    - by Tom1952
    I'm porting some very old code from Delph7 to Delphi2010 with a few changes as possible to the existing code base for the usual reasons. First: the good news for anyone who hasn't jumped yet: it's not as daunting as it may look! I'm actually pleased (& surprised) at how easy 1,000,000+ lines of code have moved across. And what a relief to be back on the leading edge! Delphi 2010 has so many great enhancements. However, I'm having a cosmetic problem with some TStringGrids and TDbGrids descendants. In the last century (literally!) someone wrote the two methods below. The first method is used to justify text. When run in Delphi 2010, the new text and the unjustified text to both appear in the cells written to. Of course it's a mess visually, almost illegible. Sometimes, as a result of the second method is use, the grid cells are actually semi-transparent, with text from the window below showing through. (Again, not pretty!) It appears to me that Delphi 2010's TDbGrid and TStringGrid have some differences in the way they handle transparency? I haven't much experience in this area of Delphi (in fact, I have no idea what the 2nd method is actually doing!) and was hoping someone could give me some pointers on what's going on and how to fix it. TIA! Method 1 procedure TForm1.gridDrawCell(Sender: TObject; Col, Row: Integer; Rect: TRect; State: TGridDrawState); {Used to align text in cells.} var x: integer; begin if (Row > 0) AND (Col > 0) then begin SetTextAlign(grdTotals.Canvas.Handle, TA_RIGHT); x := Rect.Right - 2; end else begin SetTextAlign(grdTotals.Canvas.Handle, TA_CENTER); x := (Rect.Left + Rect.Right) div 2; end; grdTotals.Canvas.TextRect(Rect, x, Rect.Top+2, grdTotals.Cells[Col,Row]); end; Method 2 procedure WriteText(ACanvas: TCanvas; ARect: TRect; DX, DY: Integer; const Text: string; TitleBreak: TTitleBreak; Alignment: TAlignment); const AlignFlags: array [TAlignment] of Integer = (DT_LEFT or { DT_WORDBREAK or } DT_EXPANDTABS or DT_NOPREFIX, DT_RIGHT or { DT_WORDBREAK or } DT_EXPANDTABS or DT_NOPREFIX, DT_CENTER or { DT_WORDBREAK or } DT_EXPANDTABS or DT_NOPREFIX); var ABitmap: TBitmap; AdjustBy: Integer; B, R: TRect; WordBreak: Integer; begin WordBreak := 0; if (TitleBreak = tbAlways) or ((TitleBreak = tbDetect) and (Pos(Chr(13) + Chr(10), Text) = 0)) then WordBreak := DT_WORDBREAK; ABitmap := TBitmap.Create; try ABitmap.Canvas.Lock; try AdjustBy := 1; if (Alignment = taRightJustify) then Inc(AdjustBy); with ABitmap, ARect do begin Width := Max(Width, Right - Left); Height := Max(Height, Bottom - Top); R := Rect(DX, DY, Right - Left - AdjustBy, Bottom - Top - 1); { @@@ } B := Rect(0, 0, Right - Left, Bottom - Top); end; with ABitmap.Canvas do begin Font := ACanvas.Font; Brush := ACanvas.Brush; Brush.Style := bsSolid; FillRect(B); SetBkMode(Handle, TRANSPARENT); DrawText(Handle, PChar(Text), Length(Text), R, AlignFlags[Alignment] or WordBreak); end; ACanvas.CopyRect(ARect, ABitmap.Canvas, B); finally ABitmap.Canvas.Unlock; end; finally ABitmap.Free; end; end;

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  • problem with send me log

    - by Lynnooi
    Hi, I had try to implement the send me log feature into my apps but I can't get it right. Can anyone please help me with it? In the logcat, it shows the errors: 03-29 21:23:37.636: ERROR/AndroidRuntime(820): Uncaught handler: thread AsyncTask #1 exiting due to uncaught exception 03-29 21:23:37.726: ERROR/AndroidRuntime(820): java.lang.RuntimeException: An error occured while executing doInBackground() 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at android.os.AsyncTask$3.done(AsyncTask.java:200) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at java.util.concurrent.FutureTask$Sync.innerSetException(FutureTask.java:234) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:258) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at java.util.concurrent.FutureTask.run(FutureTask.java:122) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:648) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:673) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at java.lang.Thread.run(Thread.java:1058) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): Caused by: java.lang.NullPointerException 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at resonet.android.androidgallery.helloAndroid$CheckForceCloseTask.doInBackground(helloAndroid.java:1565) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at resonet.android.androidgallery.helloAndroid$CheckForceCloseTask.doInBackground(helloAndroid.java:1) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at android.os.AsyncTask$2.call(AsyncTask.java:185) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:256) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): ... 4 more Thanks. Here is my code: public class helloAndroid extends Activity implements OnClickListener { public static final int DIALOG_SEND_LOG = 345350; protected static final int DIALOG_PROGRESS_COLLECTING_LOG = 3255; protected static final int DIALOG_FAILED_TO_COLLECT_LOGS = 3535122; private static final int DIALOG_REPORT_FORCE_CLOSE = 3535788; private LogCollector mLogCollector; public void onCreate(Bundle savedInstanceState) { requestWindowFeature(Window.FEATURE_NO_TITLE); Bundle b = this.getIntent().getExtras(); s = b.getString("specialValue").trim(); String xmlURL = ""; CheckForceCloseTask task = new CheckForceCloseTask(); task.execute(); } private void throwException() { throw new NullPointerException(); } @Override protected Dialog onCreateDialog(int id) { Dialog dialog = null; switch (id) { case DIALOG_SEND_LOG: case DIALOG_REPORT_FORCE_CLOSE: Builder builder = new AlertDialog.Builder(this); String message; if (id==DIALOG_SEND_LOG) message = "Do you want to send me your logs?"; else message = "It appears this app has been force-closed, do you want to report it to me?"; builder.setTitle("Warning") .setIcon(android.R.drawable.ic_dialog_alert) .setMessage(message) .setPositiveButton("Yes", this) .setNegativeButton("No", this); dialog = builder.create(); break; case DIALOG_PROGRESS_COLLECTING_LOG: ProgressDialog pd = new ProgressDialog(this); pd.setTitle("Progress"); pd.setMessage("Collecting logs..."); pd.setIndeterminate(true); dialog = pd; break; case DIALOG_FAILED_TO_COLLECT_LOGS: builder = new AlertDialog.Builder(this); builder.setTitle("Error") .setMessage("Failed to collect logs.") .setNegativeButton("OK", null); dialog = builder.create(); } return dialog; } class CheckForceCloseTask extends AsyncTask { @Override protected Boolean doInBackground(Void... params) { return mLogCollector.hasForceCloseHappened(); } @Override protected void onPostExecute(Boolean result) { if (result) { showDialog(DIALOG_REPORT_FORCE_CLOSE); } else Toast.makeText(getApplicationContext(), "No force close detected.", Toast.LENGTH_LONG).show(); } } public void onClick(DialogInterface dialog, int which) { switch (which) { case DialogInterface.BUTTON_POSITIVE: new AsyncTask() { @Override protected Boolean doInBackground(Void... params) { return mLogCollector.collect(); } @Override protected void onPreExecute() { showDialog(DIALOG_PROGRESS_COLLECTING_LOG); } @Override protected void onPostExecute(Boolean result) { dismissDialog(DIALOG_PROGRESS_COLLECTING_LOG); if (result) mLogCollector.sendLog("[email protected]", "Error Log", "Preface\nPreface line 2"); else showDialog(DIALOG_FAILED_TO_COLLECT_LOGS); } }.execute(); } dialog.dismiss(); } }

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  • reading Twitter API with JSON framework

    - by iPixFolio
    Hi, I'm building a twitter reader into an app. I'm using this JSON library to parse the twitter API. I'm seeing some odd results on certain messages. I know that the Twitter API returns results in UTF8 format. I'm wondering if I'm doing something wrong when reading the JSON parsed fields. My code is spread out across multiple classes so it's hard to give a concise code drop with the symptoms, but here's what I've got: I am using ASIHTTP for async HTTP processing. Here is processing a response from ASIHTTP: ... NSMutableString* tempString = [[NSMutableString alloc] initWithString:[request responseString]]; NSError *error; SBJSON *json = [[SBJSON alloc] init]; id JSONresponse = [json objectWithString:tempString error:&error]; [tempString release]; [json release]; if (JSONresponse) { self.response = JSONresponse; ... self.response holds the JSON representation of the result from the Twitter call. Now, I will take the JSON response and write each tweet into a container object (Tweet). in the following code, the response from above is referenced as request.response: ... // save list of albums to local cache for (NSDictionary* response in request.response) { Tweet* tweet = [[Tweet alloc] init]; tweet.text = [response objectForKey:@"text"]; tweet.id = [response objectForKey:@"id"]; tweet.created = [response objectForKey:@"created_at"]; [Tweet addTweet:tweet]; [tweet release]; } ... at this point, I have a container holding the tweets. I'm only keeping 3 fields from the tweet: "id", "text", and "created_at". the "text" field is the problem field. To display the tweets, I build an HTML page from the container of tweets, like this: ... Tweet* tweet = nil; for (int i = 0; i < [Tweet tweetCount]; i++) { tweet = [Tweet tweetAtIndex:i]; [html appendString:@"<div class='tweet'>"]; [html appendFormat:@"<div class='tweet-date'>%@</div>", tweet.created ]; [html appendFormat:@"<div class='tweet-text'>%@</div>", tweet.text ]; [html appendString:@"</div>"]; } ... In another routine, I save the HTML page to a temp file. if (html && [html length] > 0 ) { NSString* uniqueString = [[NSProcessInfo processInfo] globallyUniqueString]; NSString* filename = [NSString stringWithFormat:@"%@.html", uniqueString ]; filename = [tempDir stringByAppendingPathComponent:filename]; NSError* error = nil; [html writeToFile:filename atomically:NO encoding:NSUTF8StringEncoding error:&error]; ... I then create a URLRequest from the file and load it into an UIWebview: NSURL* url = [NSURL fileURLWithPath:filename]; NSURLRequest* request = [NSURLRequest requestWithURL:url]; [self.webView loadRequest:request]; ... At this point, I can see the tweets in a browser window. some of the tweets will show invalid characters like this: iPhone 4 ad spoofed with Glee’s Jane Lynch ... Glee’s should be Glee's Can anybody shed any light on what I'm doing wrong and offer suggestions on how to fix? basically, to summarize: I'm reading a UTF8 feed with JSON I write the UTF8 strings into an HTML file I display the HTML file with UIWebview. some of the UTF8 strings are not properly decoded. I need to know where to decode them and how to do it. thanks! Mark

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  • VMRMixerControl9 & GDI problem!

    - by freefallr
    I'm attempting to overlay a bitmap on some video. I create a bitmap in memory, then I call SelectObject to select it into a memoryDC, so I can perform a DrawText operation on it. I'm not getting any results on screen at all - can anyone suggest why? thanks HRESULT MyGraph::MixTextOverVMR9(LPCTSTR szText) { // create a bitmap object using GDI, render the text to it accordingly // then Sets the bitmap as an alpha bitmap to the VMR9, so that it can be overlayed. HRESULT hr = S_OK; CBitmap bmpMem; CFont font; LOGFONT logicfont; CRect rcText; CRect rcVideo; VMR9AlphaBitmap alphaBmp; HWND hWnd = this->GetFirstRendererWindow(); COLORREF clrText = RGB(255, 255, 0); COLORREF clrBlack = RGB(0,0,0); HDC hdcHwnd = NULL; CDC dcMem; LONG lWidth; LONG lHeight; if( ! m_spVideoRenderer.p ) return E_NOINTERFACE; if( !m_spWindowlessCtrl.p ) return E_NOINTERFACE; if( ! m_spIMixerBmp9.p ) { m_spIMixerBmp9 = m_spVideoRenderer; if( ! m_spIMixerBmp9.p ) return E_NOINTERFACE; } // create the font.. LPCTSTR sFont = _T("Times New Roman"); memset(&logicfont, 0, sizeof(LOGFONT)); logicfont.lfHeight = 42; logicfont.lfWidth = 20; logicfont.lfStrikeOut = 0; logicfont.lfUnderline = 0; logicfont.lfItalic = FALSE; logicfont.lfWeight = FW_NORMAL; logicfont.lfEscapement = 0; logicfont.lfCharSet = ANSI_CHARSET; logicfont.lfQuality = ANTIALIASED_QUALITY; logicfont.lfPitchAndFamily = DEFAULT_PITCH | FF_DONTCARE; wcscpy_s( &logicfont.lfFaceName[0], wcslen(sFont)*2, sFont ); font.CreateFontIndirectW(&logicfont); // create a compatible memDC from the video window's HDC if( hWnd == NULL ) return E_FAIL; hdcHwnd = GetDC(hWnd); dcMem = CreateCompatibleDC(hdcHwnd); // get the required bitmap metrics from the MediaBuffer if( ! SUCCEEDED(m_spWindowlessCtrl->GetNativeVideoSize(&lWidth, &lHeight, NULL, NULL)) ) return E_FAIL; // create a bitmap for the text bmpMem.CreateCompatibleBitmap(dcMem.m_hDC, lWidth, lHeight); SelectBitmap (dcMem.m_hDC, bmpMem); SetBkMode (dcMem.m_hDC, TRANSPARENT); SetTextColor (dcMem.m_hDC, clrText); SelectFont (dcMem.m_hDC, font.m_hFont); // draw the text DrawTextW(dcMem.m_hDC, szText, wcslen(szText), rcText, DT_CALCRECT | DT_NOPREFIX ); DrawTextW(dcMem.m_hDC, szText, wcslen(szText), rcText, DT_NOPREFIX ); // Set the alpha bitmap on the VMR9 renderer memset(&alphaBmp, 0, sizeof(VMR9AlphaBitmap)); alphaBmp.rDest.left = 0; alphaBmp.rDest.top = 0.5; alphaBmp.rDest.right = 0.5; alphaBmp.rDest.bottom = 1; alphaBmp.dwFlags = VMR9AlphaBitmap_hDC; alphaBmp.hdc = dcMem.m_hDC; alphaBmp.pDDS = NULL; alphaBmp.rSrc = rcText; // rect to copy from the source image alphaBmp.fAlpha = 0.5f; // transparency value (1.0 is opaque, 0.0 is transparent) alphaBmp.clrSrcKey = clrText; // alphaBmp.dwFilterMode = MixerPref9_AnisotropicFiltering; hr = m_spIMixerBmp9->SetAlphaBitmap(&alphaBmp); DeleteDC(hdcHwnd); dcMem.DeleteDC(); bmpMem.DeleteObject(); font.DeleteObject(); return hr; }

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  • Errors with the Basic OpenCV Hello World

    - by GuyNoir
    I'm simply trying to run the basic openCV hello world tutorial code, but I'm getting errors. I have everything properly linked and built, but it's not working. This seems like it should be extremely easy, but it's not working. OpenCV is properly installed, and I even attempted to place opencv_core220d and opencv_highgui220d in the Debug folder of my project, but no luck. I'm running Visual Studio 2010 under Windows 7 64bit. Here's the errors: 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\ntdll.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\kernel32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\KernelBase.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Users\John\Documents\Visual Studio 2010\Projects\Webcam test\Debug\opencv_core220d.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcp100d.dll', Symbols loaded. 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcr100d.dll', Symbols loaded. 'Webcam test.exe': Loaded 'C:\Users\John\Documents\Visual Studio 2010\Projects\Webcam test\Debug\opencv_highgui220d.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\user32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\gdi32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\lpk.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\usp10.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcrt.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\advapi32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\sechost.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\rpcrt4.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\sspicli.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\cryptbase.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\ole32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7600.16661_none_ebfb56996c72aefc\comctl32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\avifil32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\winmm.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msacm32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvfw32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\shell32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\shlwapi.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\avicap32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\version.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\imm32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msctf.dll', Cannot find or open the PDB file The program '[5512] Webcam test.exe: Native' has exited with code 1 (0x1). Here's my code: // OpenCV_Helloworld.cpp : Defines the entry point for the console application. // Created for build/install tutorial, Microsoft Visual Studio and OpenCV 2.2.0 #include "stdafx.h" #include <cv.h> #include <cxcore.h> #include <highgui.h> int _tmain(int argc, _TCHAR* argv[]) { // Open the file. IplImage *img = cvLoadImage("photo.jpg"); if (!img) { printf("Error: Couldn't open the image file.\n"); return 1; } // Display the image. cvNamedWindow("Image:", CV_WINDOW_AUTOSIZE); cvShowImage("Image:", img); // Wait for the user to press a key in the GUI window. cvWaitKey(0); // Free the resources. cvDestroyWindow("Image:"); cvReleaseImage(&img); for(int i = 0; i < 10000; i++){ printf("Error: Could"); } return 0; }

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  • OpenID and Iframes

    - by Phood
    hey guys, I'm having a little bit of trouble making OpenID work from within an iframe. basically I have some heavy handed content loaded on the main page and I want to build a log in system where the page doesn't need to be reloaded (and thus reload all of that content again). I fell in love with OpenID from using stack exchange websites, and have intergrated it relatively well into other projects. I feel to do what I want to do I would like to try and use an iframe (because new windows make me cry), however I have stumbled at some form of hurdle somewhere near the middle and for the life of me can't work out whats going on... basically I have a form in a jQuery generated DIV and openID form that seems to work to dynamically load an iframe. something along these lines: <script type="text/javascript"> contentboxs = 0; function contentbox() { if (contentboxs == 0){ $('#mainpage').append("<div id='contentbox'><div style='clear:both;' id='oritext'></div><div id='f_content'><iframe src ='' name='framedcontent' width='580' height='600' scrolling='false'></iframe></div></div>"); $('#f_content').hide(); contentboxs++; } else { $('#contentbox-wipe').remove(); $('#contentbox').remove(); contentboxs--; } } function loginpanel(){ contentbox(); if (contentboxs == 1){ $('#oritext').append("<form method='post' action='login.php' name='oidform' target='framedcontent'>Please Select your OpenID Provider: <br/><input type='text' name=\"id\" id='openidbox' /><br /><input type='submit' name='submit' value='Log In' onclick='loginsubmit();' ></form>"); } } function loginsubmit() { $('#oritext').html(''); $('#contentbox').animate({'height':'600px', 'width':'700px', 'margin-top' : '-300px', 'margin-left' : '-350px'},500, 'linear', function() { $('#f_content').show(); }); } </script> <a href='javascript:loginpanel();'>login</a> and as far as I can tell this all works fine. my problem comes in my re-direction to the openID remote sites (again doing it with JS along these lines:) echo("<div><p><center>Redirecting...</center></div>"); echo "<script type='text/javascript'> function delayer() { this.location = '".$url."' } setTimeout('delayer()', 3000) </script>"; sorry this is a bit long winded, but here is my problem (finally): this works fine for some of the OID sites that I have tried, but some are giving me problems: Google won't load at all, Yahoo and mySpace open fine in the iframe then instantly redirect the full window to the home page and the OID page respectively, and wordpress returns an error. I'm assuming that this is a counter measure put in place to stop me stealing login details (thats not what i'm trying to achieve btw, hence the preamble), and thats fair enough, but still bloody aggravating. is there any thing here that i'm doing retardedly, is there some way round this, and if neither of the above, is my only other options to create new windows or build my own login/registration. If you have got this far thank you very much for your time, and I hope you didn't mind too much the spelling mistakes.

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  • Isn't it better to use a single try catch instead of tons of TryParsing and other error handling sometimes?

    - by Ryan Peschel
    I know people say it's bad to use exceptions for flow control and to only use exceptions for exceptional situations, but sometimes isn't it just cleaner and more elegant to wrap the entire block in a try-catch? For example, let's say I have a dialog window with a TextBox where the user can type input in to be parsed in a key-value sort of manner. This situation is not as contrived as you might think because I've inherited code that has to handle this exact situation (albeit not with farm animals). Consider this wall of code: class Animals { public int catA, catB; public float dogA, dogB; public int mouseA, mouseB, mouseC; public double cow; } class Program { static void Main(string[] args) { string input = "Sets all the farm animals CAT 3 5 DOG 21.3 5.23 MOUSE 1 0 1 COW 12.25"; string[] splitInput = input.Split(' '); string[] animals = { "CAT", "DOG", "MOUSE", "COW", "CHICKEN", "GOOSE", "HEN", "BUNNY" }; Animals animal = new Animals(); for (int i = 0; i < splitInput.Length; i++) { string token = splitInput[i]; if (animals.Contains(token)) { switch (token) { case "CAT": animal.catA = int.Parse(splitInput[i + 1]); animal.catB = int.Parse(splitInput[i + 2]); break; case "DOG": animal.dogA = float.Parse(splitInput[i + 1]); animal.dogB = float.Parse(splitInput[i + 2]); break; case "MOUSE": animal.mouseA = int.Parse(splitInput[i + 1]); animal.mouseB = int.Parse(splitInput[i + 2]); animal.mouseC = int.Parse(splitInput[i + 3]); break; case "COW": animal.cow = double.Parse(splitInput[i + 1]); break; } } } } } In actuality there are a lot more farm animals and more handling than that. A lot of things can go wrong though. The user could enter in the wrong number of parameters. The user can enter the input in an incorrect format. The user could specify numbers too large or too small for the data type to handle. All these different errors could be handled without exceptions through the use of TryParse, checking how many parameters the user tried to use for a specific animal, checking if the parameter is too large or too small for the data type (because TryParse just returns 0), but every one should result in the same thing: A MessageBox appearing telling the user that the inputted data is invalid and to fix it. My boss doesn't want different message boxes for different errors. So instead of doing all that, why not just wrap the block in a try-catch and in the catch statement just display that error message box and let the user try again? Maybe this isn't the best example but think of any other scenario where there would otherwise be tons of error handling that could be substituted for a single try-catch. Is that not the better solution?

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  • print individual tables ??

    - by LiveEn
    I am getting values from a database and displaying in a table. Im trying to print the results as individual . Im using the below javascript <script type="text/javascript"> function print_parent(element) { element.parentNode.className = 'print'; window.print(); element.parentNode.className = ''; return false; } </script> The problem that i have is when i try to print all the results it works great.can some one please tell me how can i print each individual table in each result please? below is my php code $sql="select * from cisdb where pids LIKE '%$pids%'"; $result=mysql_query($sql) or die(mysql_error()); if (mysql_num_rows($result)==0) { echo '<b><center>There was no records !</center></b>'."<br>"; } while ($row=mysql_fetch_array($result)) { $cat=str_replace('+', ' ', $row['category']); print "<center>"; print "<table width='472' border='1' align='center' class='noprint'>"; print "<tr>"; print "<td width='150'><div align='center'><a href='#' onclick='return print_parent(this)'>Print</a> </div></td>"; print "<td width='150'><div align='center'><a href='process.php?mode=ed&id={$row['id']}'>Edit</div></td>"; print "<td width='150'><div align='center'><a href='process.php?mode=del&id={$row['id']}' onclick='return confirm('Are you sure you want to delete?')'>Delete</a></div></td>"; print "</tr>"; print "</table><br>"; print "<div id='divToPrint'>"; print"<table width=700 style=height:900 border=1 cellpadding=1 cellspacing=1 bordercolor=#D6D6D6 class=sss title={$row['title']}> <tr> <td height=25 colspan=2 align=left valign=top><strong>Customer:{$row['name']}</strong></td> <td width=183 align=left valign=top><strong>Sales ID:{$row['said']} </strong></td> <td width=100 align=left valign=top><strong>Phone Cord. ID:{$row['pcid']}</strong></td> <td align=left valign=top><strong>Type:{$row['classtype']}</strong></td> </tr> <tr> <td height=25 colspan=2 valign=top><strong>Contact Name: </strong></td> <td colspan=2 valign=top><strong>Email:</strong></td> <td width=154 valign=top><strong>Phone:</strong></td> </tr <tr> <td height=15 colspan=5 valign=top><strong>Remarks:</strong></td> </tr> <tr> <td height=15 colspan=2 valign=top><strong>Date Added: </strong></td> <td valign=top><strong>Date Edited : </strong></td> <td colspan=2 valign=top><strong>Printed : </strong></td> </tr> </table></div><br>"; print "</center>"; }

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  • Jquery calendar and tab sliding div clash...

    - by StealthRT
    Hey all, i am trying my best to figure out another way around this problem i seem to have encountered. On my website i have a jquery calendar and also a jquery div tab slider (this: http://www.queness.com/resources/html/tabmenu/jquery-tabbed-menu-queness.html). The problem comes into play with the DIV tag. The calender loads up inside a DIV with a id of 'calender'. The CSS for the tabs have the DIV hidden: CSS: .boxBody div {display:none;} .boxBody div.show {display:block;} .boxBody #category a {display:block;} And because of that, the calender never shows on the page. However, if i comment out that css code above, it shows up but does not cover each section as it should. In other words, everything is shown when it should be hidden until the tabs are clicked on to revel it. code: <script type="text/javascript"> $(document).ready(function() { $('#tabMenu > li').click(function(){ $('#tabMenu > li').removeClass('selected'); $(this).addClass('selected'); $('.boxBody div').slideUp('1500'); $('.boxBody div:eq(' + $('#tabMenu > li').index(this) + ')').slideDown('1500'); }).mouseover(function() { $(this).addClass('mouseover'); $(this).removeClass('mouseout'); }).mouseout(function() { $(this).addClass('mouseout'); $(this).removeClass('mouseover'); }); $('.boxBody #category li').mouseover(function() { $(this).css('backgroundColor','#888'); $(this).children().animate({paddingLeft:"20px"}, {queue:false, duration:300}); }).mouseout(function() { $(this).css('backgroundColor',''); $(this).children().animate({paddingLeft:"0"}, {queue:false, duration:300}); }); $('.boxBody li').click(function(){ window.location = $(this).find("a").attr("href"); }).mouseover(function() { $(this).css('backgroundColor','#888'); }).mouseout(function() { $(this).css('backgroundColor',''); }); }); </script> <div align="center"> <div class="Mainbox"> <ul id="tabMenu"> <div id="theLogo"><[img] src="img/theLogo.png" width="415" height="146" /></div> <li class="stats"><[img] src="img/Stats.png" width="70" height="52" id="tab1" /></li> <li class="cal"><[img] src="img/cal.png" width="70" height="52" id="tab2" /></li> <li class="loyalty"><[img] src="img/Loyalty.png" width="70" height="52" id="tab3" /></li> <li class="Employees"><[img] src="img/Employees.png" width="70" height="52" id="tab4" /></li> <li class="txtemail"><[img] src="img/TxtEmail.png" width="70" height="52" id="tab5" /></li> </ul> <div class="boxTop"></div> <div class="boxBody"> <div id="stats" class="show"> Just a test here.... </div> <div id="cal"> <div id='calendar'></div> </div> <div class="boxBottom"></div> </div> </div> How can i change the tab javascript code so that it does not have to hide the DIV's so that the calendar will work? I've tried to replace all div's with 'span' or 'p' but that does not seem to work at all. Any help would be great as i am stuck on this and can not go any further without it being solved! :) David

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  • Trouble with detecting gestures over ListView

    - by Andrew
    I have an Activity that contains a ViewFlipper. The ViewFlipper includes 2 layouts, both of which are essentially just ListViews. So the idea here is that I have two lists and to navigate from one to the other I would use a horizontal swipe. I have that working. However, what ever list item your finger is on when the swipe begins executing, that item will also be long-clicked. Here is the relevant code I have: public class MyActivity extends Activity implements OnItemClickListener, OnClickListener { private static final int SWIPE_MIN_DISTANCE = 120; private static final int SWIPE_MAX_OFF_PATH = 250; private static final int SWIPE_THRESHOLD_VELOCITY = 200; private GestureDetector mGestureDetector; View.OnTouchListener mGestureListener; class MyGestureDetector extends SimpleOnGestureListener { @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { try { if (Math.abs(e1.getY() - e2.getY()) > SWIPE_MAX_OFF_PATH) return false; // right to left swipe if(e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) { if (mCurrentScreen != SCREEN_SECONDLIST) { mCurrentScreen = SCREEN_SECONDLIST; mFlipper.setInAnimation(inFromRightAnimation()); mFlipper.setOutAnimation(outToLeftAnimation()); mFlipper.showNext(); updateNavigationBar(); } } else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) { if (mCurrentScreen != SCREEN_FIRSTLIST) { mCurrentScreen = SCREEN_FIRSTLIST; mFlipper.setInAnimation(inFromLeftAnimation()); mFlipper.setOutAnimation(outToRightAnimation()); mFlipper.showPrevious(); updateNavigationBar(); } } } catch (Exception e) { // nothing } return true; } } @Override public boolean onTouchEvent(MotionEvent event) { if (mGestureDetector.onTouchEvent(event)) return true; else return false; } ViewFlipper mFlipper; private int mCurrentScreen = SCREEN_FIRSTLIST; private ListView mList1; private ListView mList2; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.layout_flipper); mFlipper = (ViewFlipper) findViewById(R.id.flipper); mGestureDetector = new GestureDetector(new MyGestureDetector()); mGestureListener = new View.OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { if (mGestureDetector.onTouchEvent(event)) { return true; } return false; } }; // set up List1 screen mList1List = (ListView)findViewById(R.id.list1); mList1List.setOnItemClickListener(this); mList1List.setOnTouchListener(mGestureListener); // set up List2 screen mList2List = (ListView)findViewById(R.id.list2); mList2List.setOnItemClickListener(this); mList2List.setOnTouchListener(mGestureListener); } … } If I change the "return true;" statement from the GestureDetector to "return false;", I do not get long-clicks. Unfortunately, I get regular clicks. Does anyone know how I can get around this?

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  • Overriding Object.Equals() instance method in C#; now Code Analysis / FxCop warning CA2218: "should

    - by Chris W. Rea
    I've got a complex class in my C# project on which I want to be able to do equality tests. It is not a trivial class; it contains a variety of scalar properties as well as references to other objects and collections (e.g. IDictionary). For what it's worth, my class is sealed. To enable a performance optimization elsewhere in my system (an optimization that avoids a costly network round-trip), I need to be able to compare instances of these objects to each other for equality – other than the built-in reference equality – and so I'm overriding the Object.Equals() instance method. However, now that I've done that, Visual Studio 2008's Code Analysis a.k.a. FxCop, which I keep enabled by default, is raising the following warning: warning : CA2218 : Microsoft.Usage : Since 'MySuperDuperClass' redefines Equals, it should also redefine GetHashCode. I think I understand the rationale for this warning: If I am going to be using such objects as the key in a collection, the hash code is important. i.e. see this question. However, I am not going to be using these objects as the key in a collection. Ever. Feeling justified to suppress the warning, I looked up code CA2218 in the MSDN documentation to get the full name of the warning so I could apply a SuppressMessage attribute to my class as follows: [SuppressMessage("Microsoft.Naming", "CA2218:OverrideGetHashCodeOnOverridingEquals", Justification="This class is not to be used as key in a hashtable.")] However, while reading further, I noticed the following: How to Fix Violations To fix a violation of this rule, provide an implementation of GetHashCode. For a pair of objects of the same type, you must ensure that the implementation returns the same value if your implementation of Equals returns true for the pair. When to Suppress Warnings ----- Do not suppress a warning from this rule. [arrow & emphasis mine] So, I'd like to know: Why shouldn't I suppress this warning as I was planning to? Doesn't my case warrant suppression? I don't want to code up an implementation of GetHashCode() for this object that will never get called, since my object will never be the key in a collection. If I wanted to be pedantic, instead of suppressing, would it be more reasonable for me to override GetHashCode() with an implementation that throws a NotImplementedException? Update: I just looked this subject up again in Bill Wagner's good book Effective C#, and he states in "Item 10: Understand the Pitfalls of GetHashCode()": If you're defining a type that won't ever be used as the key in a container, this won't matter. Types that represent window controls, web page controls, or database connections are unlikely to be used as keys in a collection. In those cases, do nothing. All reference types will have a hash code that is correct, even if it is very inefficient. [...] In most types that you create, the best approach is to avoid the existence of GetHashCode() entirely. ... that's where I originally got this idea that I need not be concerned about GetHashCode() always.

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  • Adding active class in menu only works on first page

    - by rileychuggins
    I have nav links that become active once they come into the window. I need to implement this on three separate pages on my website but the following scripts only work for the first page. var services_refresh = function () { // do stuff console.log('Stopped Scrolling'); if($('#ct_scans.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#ct_scans"]').addClass('active'); } else if($('#xray.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#xray"]').addClass('active'); } else if($('#fluoroscopy.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#fluoroscopy"]').addClass('active'); } else if($('#mri.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#mri"]').addClass('active'); } else if($('#neuroimaging.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#neuroimaging"]').addClass('active'); } else if($('#nuclear_medicine.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#nuclear_medicine"]').addClass('active'); } else if($('#ultrasound.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#ultrasound"]').addClass('active'); } else if($('#mammography.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#mammography"]').addClass('active'); } else if($('#breast_ultrasound.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#breast_ultrasound"]').addClass('active'); } else if($('#breast_biopsy.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#breast_biopsy"]').addClass('active'); } else if($('#breast_mri.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#breast_mri"]').addClass('active'); } else if($('#osteoporosis.anchor').visible()) { $('#our_services_sub_sections li a').removeClass('active'); $('#our_services_sub_sections li a[href="#osteoporosis"]').addClass('active'); } }; Here is my HTML for the first page that works: <ul id="our_services_sub_sections" class="diagnostic_images"> <li><a class="scroll active" href="#ct_scans">CT Scans</a></li> <li><a class="scroll" href="#xray">X-Ray</a></li> <li><a class="scroll" href="#fluoroscopy">Fluoroscopy</a></li> <li><a class="scroll" href="#mri">MRI</a></li> <li><a class="scroll" href="#neuroimaging">Neuroimaging</a></li> <li><a class="scroll" href="#nuclear_medicine">Nuclear Medicine</a></li> <li><a class="scroll" href="#ultrasound">Ultrasound</a></li> </ul> Here is my HTML for the second page which does not work: <ul id="our_services_sub_sections" class="womens_imaging"> <li><a class="scroll active" href="#mammography">Mammography</a></li> <li><a class="scroll" href="#breast_ultrasound">Breast Ultrasound</a></li> <li><a class="scroll" href="#breast_biopsy">Breast Biopsy</a></li> <li><a class="scroll" href="#breast_mri">Breast MRI</a></li> <li><a class="scroll osteo" href="#osteoporosis">Osteoporosis<br />Evaluation (DEXA)</a></li> </ul> Why is this not working?

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  • jQuery line 67 saying "TypeError: 'undefined' is not a function."

    - by dfdf
    var dbShell; function doLog(s){ /* setTimeout(function(){ console.log(s); }, 3000); */ } function dbErrorHandler(err){ alert("DB Error: "+err.message + "\nCode="+err.code); } function phoneReady(){ doLog("phoneReady"); //First, open our db dbShell = window.openDatabase("SimpleNotes", 2, "SimpleNotes", 1000000); doLog("db was opened"); //run transaction to create initial tables dbShell.transaction(setupTable,dbErrorHandler,getEntries); doLog("ran setup"); } //I just create our initial table - all one of em function setupTable(tx){ doLog("before execute sql..."); tx.executeSql("CREATE TABLE IF NOT EXISTS notes(id INTEGER PRIMARY KEY,title,body,updated)"); doLog("after execute sql..."); } //I handle getting entries from the db function getEntries() { //doLog("get entries"); dbShell.transaction(function(tx) { tx.executeSql("select id, title, body, updated from notes order by updated desc",[],renderEntries,dbErrorHandler); }, dbErrorHandler); } function renderEntries(tx,results){ doLog("render entries"); if (results.rows.length == 0) { $("#mainContent").html("<p>You currently do not have any notes.</p>"); } else { var s = ""; for(var i=0; i<results.rows.length; i++) { s += "<li><a href='edit.html?id="+results.rows.item(i).id + "'>" + results.rows.item(i).title + "</a></li>"; } $("#noteTitleList").html(s); $("#noteTitleList").listview("refresh"); } } function saveNote(note, cb) { //Sometimes you may want to jot down something quickly.... if(note.title == "") note.title = "[No Title]"; dbShell.transaction(function(tx) { if(note.id == "") tx.executeSql("insert into notes(title,body,updated) values(?,?,?)",[note.title,note.body, new Date()]); else tx.executeSql("update notes set title=?, body=?, updated=? where id=?",[note.title,note.body, new Date(), note.id]); }, dbErrorHandler,cb); } function init(){ document.addEventListener("deviceready", phoneReady, false); //handle form submission of a new/old note $("#editNoteForm").live("submit",function(e) { var data = {title:$("#noteTitle").val(), body:$("#noteBody").val(), id:$("#noteId").val() }; saveNote(data,function() { $.mobile.changePage("index.html",{reverse:true}); }); e.preventDefault(); }); //will run after initial show - handles regetting the list $("#homePage").live("pageshow", function() { getEntries(); }); //edit page logic needs to know to get old record (possible) $("#editPage").live("pageshow", function() { var loc = $(this).data("url"); if(loc.indexOf("?") >= 0) { var qs = loc.substr(loc.indexOf("?")+1,loc.length); var noteId = qs.split("=")[1]; //load the values $("#editFormSubmitButton").attr("disabled","disabled"); dbShell.transaction( function(tx) { tx.executeSql("select id,title,body from notes where id=?",[noteId],function(tx,results) { $("#noteId").val(results.rows.item(0).id); $("#noteTitle").val(results.rows.item(0).title); $("#noteBody").val(results.rows.item(0).body); $("#editFormSubmitButton").removeAttr("disabled"); }); }, dbErrorHandler); } else { $("#editFormSubmitButton").removeAttr("disabled"); } }); } Dats my code, awfully long, huh? Well anyways I got most of it from here, however I get an error on line 67 saying "TypeError: 'undefined' is not a function.". I'm using Steroids (phonegap-like) and testing dis on an iPhone simulator. I'm sure it uses some cordova for the database work. Thank you for your help :-)

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  • Qt - reloading widget contents

    - by bullettime
    I'm trying to modify the fridge magnets example by adding a button that will reload the widget where the draggable labels are drawn, reflecting any changes made to the text file it reads. I defined another class that would contain the button and the DragWidget object, so there would be an instance of this class instead of DragWidget in main(): class wrapWidget: public QWidget { public: wrapWidget(); }; wrapWidget::wrapWidget() { QGridLayout *gridlayout = new QGridLayout(); DragWidget *w = new DragWidget(); QPushButton *b = new QPushButton("refresh"); gridlayout ->addWidget(w,0,0); gridlayout ->addWidget(b,1,0); setLayout(gridlayout ); connect(b,SIGNAL(clicked()),w,SLOT(draw())); } The call to connect is where I'm trying to do the refresh thing. In the original fridge magnets example, all the label drawing code was inside the constructor of the DragWidget class. I moved that code to a public method that I named 'draw()', and called this method from the constructor instead. Here's DragWidget definition and implementation: #include <QWidget> QT_BEGIN_NAMESPACE class QDragEnterEvent; class QDropEvent; QT_END_NAMESPACE class DragWidget : public QWidget { public: DragWidget(QWidget *parent = 0); public slots: void draw(); protected: void dragEnterEvent(QDragEnterEvent *event); void dragMoveEvent(QDragMoveEvent *event); void dropEvent(QDropEvent *event); void mousePressEvent(QMouseEvent *event); void paintEvent(QPaintEvent *event); }; DragWidget::DragWidget(QWidget *parent) : QWidget(parent) { draw(); QPalette newPalette = palette(); newPalette.setColor(QPalette::Window, Qt::white); setPalette(newPalette); setMinimumSize(400, 100);//qMax(200, y)); setWindowTitle(tr("Fridge Magnets")); setAcceptDrops(true); } void DragWidget::draw(){ QFile dictionaryFile(":/dictionary/words.txt"); dictionaryFile.open(QFile::ReadOnly); QTextStream inputStream(&dictionaryFile); int x = 5; int y = 5; while (!inputStream.atEnd()) { QString word; inputStream >> word; if (!word.isEmpty()) { DragLabel *wordLabel = new DragLabel(word, this); wordLabel->move(x, y); wordLabel->show(); wordLabel->setAttribute(Qt::WA_DeleteOnClose); x += wordLabel->width() + 2; if (x >= 245) { x = 5; y += wordLabel->height() + 2; } } } } I thought that maybe calling draw() as a slot would be enough to reload the labels, but it didn't work. Putting the draw() call inside the widget's overriden paintEvent() instead of the constructor didn't work out as well, the program would end up in an infinite loop. What I did was obviously not the right way of doing it, so what should I be doing instead?

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