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  • Is there a java library / package analogous to <stdio.h>?

    - by Roboprog
    I have been doing Java on and off for about 14 years, and almost nothing else the last 6 years or so. I really hate the java.io package -- its legion of subclasses and adapters. I do like exceptions, rather than having to always poll "errno" and the like, but I could surely live without declared exceptions. Is there anything that functions like the Unix/ANSI stdio.h routines in C? I know we will never be rid of java.io and its conventions until java itself is retired, as they have metastasized throughout the many frameworks that have accreted to java. That said, I would like something that works kind of like this (let's call it package javax.stdio): Have a main utility class, perhaps FileStar, that can read and write files (or pipes), either text or binary, either sequentially or random access, with constructors that mimic fopen() and popen(). This class should have a load of useful methods that do things like fread(), fwrite(), fgets(), fputs(), fseek(), and whatever else (fprintf()?). Methods that are incompatible with the open/construct mode simply throw up (just like some of the collections classes/methods do when restricted). Then, have a bunch of interfaces that suggest how you intend to use the stream once you have created it: Sequential, RandomAccess, ReadOnly, WriteOnly, Text, Binary, plus combinations of these that make sense. Perhaps even have methods to return the appropriate type-cast (interface), throwing up if you have asked for something incompatible. For extra flavor, skip the declared exceptions -- e.g. - javax.stdio.IOException extends RuntimeException. Is there an open source project like this floating around?

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  • Removing PDF attachments via itext

    - by r00fus
    I'm trying to remove attachments from a number of my pdf files (I can extract via pdftk, so preserving them is not an issue). I coded the following based on an example found from a google search: import java.io.FileOutputStream; import java.io.IOException; import com.lowagie.text.*; import com.lowagie.text.pdf.*; class pdfremoveattachment { public static void main(String[] args) throws IOException, DocumentException { if (args.length < 2) { System.out.println("Usage: java PDFremoveAttachments source.pdf target.pdf"); System.exit(1); } PdfReader sourcePDF = new PdfReader(args[0]); removeAttachments(sourcePDF); FileOutputStream targetFOS = new FileOutputStream(args[1]); PdfStamper targetPDF = new PdfStamper(sourcePDF,targetFOS); targetPDF.close(); } public static void removeAttachments(PdfReader reader) { PdfDictionary catalog = reader.getCatalog(); // System.out.println(catalog.getAsDict(PdfName.NAME)); // this would print "null" PdfDictionary names = (PdfDictionary)PdfReader.getPdfObject(catalog.get(PdfName.NAMES)); // System.out.println(names.toString()); //this returns NPE if( names != null) { PdfDictionary files = (PdfDictionary) PdfReader.getPdfObject(names.get(PdfName.FILEATTACHMENT)); if( files!= null ){ for( Object key : files.getKeys() ){ files.remove((PdfName)key); } files = (PdfDictionary) PdfReader.getPdfObject(names.get(PdfName.EMBEDDEDFILES)); } if( files!= null ){ for( Object key : files.getKeys() ){ files.remove((PdfName)key); } reader.removeUnusedObjects(); } } } } If anyone knows how I might be able to remove attachments, I'd greatly appreciate a reply.

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  • How to modify/replace option set file when building from command line?

    - by Heinrich Ulbricht
    I build packages from a batch file using commands like: msbuild ..\lib\Package.dproj /target:Build /p:config=%1 The packages' settings are dependent on an option set: <Import Project="..\optionsets\COND_Defined.optset" Condition="'$(Base)'!='' And Exists('..\optionsets\COND_Defined.optset')"/> This option set defines a conditional symbol many of my packages depend on. The file looks like this: <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <DCC_Define>CONDITION;$(DCC_Define)</DCC_Define> </PropertyGroup> <ProjectExtensions> <Borland.Personality>Delphi.Personality.12</Borland.Personality> <Borland.ProjectType>OptionSet</Borland.ProjectType> <BorlandProject> <Delphi.Personality/> </BorlandProject> <ProjectFileVersion>12</ProjectFileVersion> </ProjectExtensions> </Project> Now I need two builds: one with the condition defined and one without. My attack vector would be the option set file. I have some ideas on what to do: write a program which modifies the option set file, run this before batch build fiddle with the project files and modify the option set path to contain an environment variable, then have different option sets in different locations But before starting to reinvent the wheel I'd like to ask how you would tackle this task? Maybe there are already means meant to support such a case (like certain command line switches, things I could configure in Delphi or batch file magic).

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  • How to override the default init.tcl

    - by Sean Murphy
    I'm working on a project where I want to make use of TCL as the command interpreter. I have a working c library object which I can load from within the tcl shell but my problem is finding a way to automatically do this while starting a tclsh. Essentially my ultimate goal is to be able to run a script and have it load my library and run some initial startup tcl code before dropping me back to the tclsh command prompt in interactive mode. e.g. tclsh -f myscript.tcl --then-switch-to-interactive or EXPORT TCLINIT=myscript.tcl tclsh The basic goal is to avoid having to distribute tclsh but rather rely in local user installations of tcl. All I would like to distribute is my library, a startup script and a shell command to launch the tclsh with the library preloaded. I've tried using the environment variables TCLINIT and TCL_LIBRARY but they seem to have no effect. The only workable solutions I've found so far are to add "source myscript.tcl" to either the end of /usr/share/tcltk/tcl8.5.init.tcl or ~/.tclshrc However both of these "solutions" are non perfect as they require modification of the default users workspace. It strikes me that there must be a way to handle this in TCL, but my research so far hasn't yielded anything. Does anyone have any suggestions?

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  • Debian packaging of a Python package.

    - by chrisdew
    I need to write (or find) a script to create a Debian package (using python-support) from a Python package. The Python package will be pure Python (no C extensions). The Python package (for testing purposes) will just be a directory with an empty __init__.py file and a single Python module, package_test.py. The packaging script must use python-support to provide the correct bytecode for possible multiple installations of Python on a target platform. (i.e. v2.5 and v2.6 on Ubuntu Jaunty.) Most advice I find while googling are just examples nasty hacks that don't even use python-support or python-central. I have so far spent hours researching this, and the best I can come up with is to hack around the script from an existing open source project - but I don't know which bits are required for what I'm doing. Has anyone here made a Debian package out of a Python package in a reasonably non-hacky way? I'm starting to think that it will take me more than a week to go from no knowledge of Debian packaging and python-support to getting a working script. How long has it taken others? Any advice? Chris.

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  • strange behavior in python

    - by fsm
    The tags might not be accurate since I am not sure where the problem is. I have a module where I am trying to read some data from a socket, and write the results into a file (append) It looks something like this, (only relevant parts included) if __name__ == "__main__": <some init code> for line in file: t = Thread(target=foo, args=(line,)) t.start() while nThreads > 0: time.sleep(1) Here are the other modules, def foo(text): global countLock, nThreads countLock.acquire() nThreads += 1 countLock.release() """connect to socket, send data, read response""" writeResults(text, result) countLock.acquire() nThreads -= 1 countLock.release() def writeResults(text, result): """acquire file lock""" """append to file""" """release file lock""" Now here's the problem. Initially, I had a typo in the function 'foo', where I was passing the variable 'line' to writeResults instead of 'text'. 'line' is not defined in the function foo, it's defined in the main block, so I should have seen an error, but instead, it worked fine, except that the data was appended to the file multiple times, instead of being written just once, which is the required behavior, which I got when I fixed the typo. My question is, 1) Why didn't I get an error? 2) Why was the writeResults function being called multiple times?

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  • weird problem with load () or live () !!

    - by silversky
    I load a page with load () and then I create dinamically a tag. Then I use live() to bind a click event and fires a function. At the end a call unload (). The problem is that when I load the same page again ( without refresh ) when on click the function will be fired twice. If I exit again (again with unload ()) and load the page again on click will fire 3 times and so on .... A sample of my code is: $('#tab').click(function() { $('#formWrap').load('newPage.php'); }); $('div').after('<p class="ctr" ></p>'); $('p.ctr').live('click', function(e) { if($(e.target).is('[k=lf]')) { console.log ('one'); delete ($this); } else if .... }); function delete () { $.post( 'update.php', data); } I have other $.post inside on this page and also on the above live fnc and all work well. The above one also works but like I said on the second load will fire twice and the 3 times and so on ... The weird part for me is that if replece the console with console.log ('two'); save the page and load the page without refresh it will fire on a different rows - one two - if I unload the page replace the console with console.log ('three'); and load again will fire one two and three. I try to use: $.ajax({ url: 'updateDB.php', data: data, type: 'POST', cache:false }); $.ajaxSetup ({ cache: false }); header("Cache-Control: no-cache"); none of this it's working. And I have this problem only on this fnc. What do you think, it could be the reason, it remembers it remembers the previous action and it fires again?

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  • How to TDD Asynchronous Events?

    - by Padu Merloti
    The fundamental question is how do I create a unit test that needs to call a method, wait for an event to happen on the tested class and then call another method (the one that we actually want to test)? Here's the scenario if you have time to read further: I'm developing an application that has to control a piece of hardware. In order to avoid dependency from hardware availability, when I create my object I specify that we are running in test mode. When that happens, the class that is being tested creates the appropriate driver hierarchy (in this case a thin mock layer of hardware drivers). Imagine that the class in question is an Elevator and I want to test the method that gives me the floor number that the elevator is. Here is how my fictitious test looks like right now: [TestMethod] public void TestGetCurrentFloor() { var elevator = new Elevator(Elevator.Environment.Offline); elevator.ElevatorArrivedOnFloor += TestElevatorArrived; elevator.GoToFloor(5); //Here's where I'm getting lost... I could block //until TestElevatorArrived gives me a signal, but //I'm not sure it's the best way int floor = elevator.GetCurrentFloor(); Assert.AreEqual(floor, 5); } Edit: Thanks for all the answers. This is how I ended up implementing it: [TestMethod] public void TestGetCurrentFloor() { var elevator = new Elevator(Elevator.Environment.Offline); elevator.ElevatorArrivedOnFloor += (s, e) => { Monitor.Pulse(this); }; lock (this) { elevator.GoToFloor(5); if (!Monitor.Wait(this, Timeout)) Assert.Fail("Elevator did not reach destination in time"); int floor = elevator.GetCurrentFloor(); Assert.AreEqual(floor, 5); } }

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  • IE event callback object JavaScript

    - by Randy Hall
    I may be WAY off on my terminology, so please feel free to correct me. Perhaps this is why I cannot seem to find anything relevant. No libraries, please. I have an event handler, which invokes a callback function. Fancy, right? In IE<9 the this object in the handler is the window. I don't know why, or how to access the correct object. if (document.addEventListener){ element.addEventListener(event, callback, false); } else { element.attachEvent('on' +event, callback); } This part DOES WORK. This part doesn't: function callback(event){ console.log(this); } this in IE is returning [object Window], whereas it returns the element that called the callback function in every other browser. This is cut down significantly from my full script, but this should be everything that's relevant. EDIT This link provided by @metadings How to reference the caller object ("this") using attachEvent is very close. However, there are still two issues. 1) I need to get both the event object and the DOM element calling this function. 2) This event is handled delegation style: there may be child DOM elements firing the event, meaning event.target is not necessarily (and in my case, not typically) the element with the listener.

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  • FLTK in Cygwin using Eclipse (Linking errors)

    - by qpingu
    I have this assignment due that requires the usage of FLTK. The code is given to us and it should compile straight off of the bat, but I am having linking errors and do not know which other libraries I need to include. I currently have "opengl32", "fltk_gl", "glu32", and "fltk" included (-l), each of which seem to reduce the number of errors. I compiled FLTK using make with no specified options. Including all of the produced library files doesn't fix the problem, and I'm convinced that it's just some Windows specific problem. Compile log: **** Build of configuration Debug for project CG5 **** make all Building target: CG5.exe Invoking: Cygwin C++ Linker g++ -o"CG5.exe" ./src/draw_routines.o ./src/gl_window.o ./src/my_shapes.o ./src/shape.o ./src/shapes_ui.o ./src/tesselation.o -lopengl32 -lfltk_z -lfltk_gl -lglu32 -lfltk /usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x197): undefined reference to `_SelectPalette@12' /usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x1a7): undefined reference to `_RealizePalette@4' /usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x1fe): undefined reference to `_glDrawBuffer@4' /usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x20d): undefined reference to `_glReadBuffer@4' /usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x23a): undefined reference to `_glGetIntegerv@8' /usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x2c3): undefined reference to `_glOrtho@48' /usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x2f3): undefined reference to `_SwapBuffers@4' ...and lots more Thanks a ton for the help. EDIT: These first few lines are obviously OpenGL related, although I'm still not sure what additional libraries need to be included.

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  • How can I return a value from GM_xmlhttprequest?

    - by GeoffreyF67
    I have this code here: var infiltrationResult; while(thisOption) { var trNode = document.createElement('tr'); var tdNode = document.createElement('td'); var hrefNode = document.createElement('a'); infPlanetID = thisOption.getAttribute('value'); var myURL = "http://www.hyperiums.com/servlet/Planetinf?securitylevel=90&newinfiltr=New+infiltration&planetid=" + PlanetID + "&infplanetid=" + infPlanetID; GM_xmlhttpRequest({ method: 'GET', url: myURL, headers: { 'User-agent': 'Mozilla/4.0 (compatible) Greasemonkey', 'Accept': 'application/atom+xml,application/xml,text/xml', }, onload: function(responseDetails) { if (responseDetails.responseText.match(/<b>Invalid order<\/td><\/tr><tr><td><BR><center><font color=#AAAA77 face=verdana,arial size=2>The target planet is blocking all infiltrations[\s\S]<BR><BR>/im)) { // Successful match infiltrationResult = 'Invalid Order'; } else { // Match attempt failed infiltrationResult = 'Infiltration Successfully Created'; } } }); When I add alert(infiltrationResult); right after it is assigned, I correctly see the string. However, after the function has exited, I have try the same alert and I get: undefined Any ideas what I'm doing wrong? I'm guessing it's some simple silly javascript synxtax I'm missing here :) G-Man

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  • ie7 preserve whitespace on dynamically injected text

    - by Rajat
    <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <script type="text/javascript"> function init(){ document.getElementById('test2').innerHTML = '1 2'; } </script> <style type="text/css"> #test{ white-space:pre; } #test2{ white-space:pre; } </style> <title></title> </head> <body onload="init();"> <div id="test"> 1 2 </div> <div id="test2"></div> </body> </html> Here is an example page showing my problem. I have two divs. Each has this text '1 2' with white-space. The only difference is that one is injected dynamically and one is in the html itself. If you open the above page in IE7, the text in div test2 doesn't respect white space. How can i get the same behavior for the text that is dynamically injected?? P.S. My doctype is triggering standards mode on IE7.

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  • Python IOError: Not a gzipped file (Gzip and Blowfish Encrypt/Compress)

    - by notbad.jpeg
    I'm having some problems with python's built-in library gzip. Looked through almost every other stack question about it, and none of them seem to work. MY PROBLEM IS THAT WHEN I TRY TO DECOMPRESS I GET THE IOError I'm Getting: Traceback (most recent call last): File "mymodule.py", line 61, in return gz.read() File "/usr/lib/python2.7/gzip.py", line 245, readself._read(readsize) File "/usr/lib/python2.7/gzip.py", line 287, in _readself._read_gzip_header() File "/usr/lib/python2.7/gzip.py", line 181, in _read_gzip_header raise IOError, 'Not a gzipped file'IOError: Not a gzipped file This is my code to send it over SMB, it might not make sense why i do things, but it's normally in a while loop and memory efficient, I just simplified it. buffer = cStringIO.StringIO(output) #output is from a subprocess call small_buffer = cStringIO.StringIO() small_string = buffer.read() #need a string to write to buffer gzip_obj = gzip.GzipFile(fileobj=small_buffer,compresslevel=6, mode='wb') gzip_obj.write(small_string) compressed_str = small_buffer.getvalue() blowfish = Blowfish.new('abcd', Blowfish.MODE_ECB) remainder = '|'*(8 - (len(compressed_str) % 8)) compressed_str += remainder encrypted = blowfish.encrypt(compressed_str) #i send it over smb, then retrieve it later Then this is the code that retrieves it: #buffer is a cStringIO object filled with data from smb retrieval decrypter = Blowfish.new('abcd', Blowfish.MODE_ECB) value = buffer.getvalue() decrypted = decrypter.decrypt(value) buff = cStringIO.StringIO(decrypted) buff.seek(0) gz = gzip.GzipFile(fileobj=buff) return gz.read() Here's the problem return gz.read()

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  • Writing language converter in ANTLR

    - by Stefan
    I'm writing a converter between some dialects of the same programming language. I've found a grammar on the net - it's complex and handles all the cases. Now I'm trying to write the appropriate actions. Most of the input is just going to be rewritten to output. What I need to do is parse function calls, do my magic (rename function, reorder arguments, etc) and write it. I'm using AST as output. When I come across a function call, I build a custom object structure (from classes defined in my target language), call the appropriate function and I have a string that represents the transformed function that I want to get. The problem is, what I'm supposed to do with that string? I'd like to replace the .text attribute of the enclosing rule, but setText() is only available on lexer rules and the rule's .text attribute is read-only. How to solve this problem? program : statement_list { output = $statement_list.text; } ; //... statement : expression_statement // ... ; expression_statement : function_call // ... ; function_call : ID '(' { /* build the object, assign name */ Function function = new Function(); //... } ( arg1 = expression { /* add first parameter */ } ( ',' arg2 = expression { /* add the rest of parameters */ } )* )? ')' { /* convert the function call */ string converted = Tools.Convert(function); // $setText(converted); // doesn't work // $functionCall.text = converted; // doesn't work } ;

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  • How is a relative JMP (x86) implemented in an Assembler?

    - by Pindatjuh
    While building my assembler for the x86 platform I encountered some problems with encoding the JMP instruction: enc inst size in bytes EB cb JMP rel8 2 E9 cw JMP rel16 4 (because of 0x66 16-bit prefix) E9 cd JMP rel32 5 ... (from my favourite x86 instruction website, http://siyobik.info/index.php?module=x86&id=147) All are relative jumps, where the size of each encoding (operation + operand) is in the third column. Now my original (and thus fault because of this) design reserved the maximum (5 bytes) space for each instruction. The operand is not yet known, because it's a jump to a yet unknown location. So I've implemented a "rewrite" mechanism, that rewrites the operands in the correct location in memory, if the location of the jump is known, and fills the rest with NOPs. This is a somewhat serious concern in tight-loops. Now my problem is with the following situation: b: XXX c: JMP a e: XXX ... XXX d: JMP b a: XXX (where XXX is any instruction, depending on the to-be assembled program) The problem is that I want the smallest possible encoding for a JMP instruction (and no NOP filling). I have to know the size of the instruction at c before I can calculate the relative distance between a and b for the operand at d. The same applies for the JMP at c: it needs to know the size of d before it can calculate the relative distance between e and a. How do existing assemblers implement this, or how would you implement this? This is what I am thinking which solves the problem: First encode all the instructions to opcodes between the JMP and it's target, and if this region contains a variable-sized opcode, use the maximum size, i.e. 5 for JMP. Then in some conditions, the JMP is oversized (because it may fit in a smaller encoding): so another pass will search for oversized JMPs, shrink them, and move all instructions ahead), and set absolute branching instructions (i.e. external CALLs) after this pass is completed. I wonder, perhaps this is an over-engineered solution, that's why I ask this question.

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  • How to setup OpenGL camera for a racing game

    - by vian
    I need the view to show the road polygon (a rectangle 3.f * 100.f) with a vanishing point for a road being at 3/4 height of the viewport and the nearest road edge as a viewport's bottom side. See Crazy Taxi game for an example of what I wish to do. I'm using iPhone SDK 3.1.2 default OpenGL ES project template. I setup the projection matrix as follows: glMatrixMode(GL_PROJECTION); glLoadIdentity(); glFrustumf(-2.25f, 2.25f, -1.5f, 1.5f, 0.1f, 1000.0f); Then I use glRotatef to adjust for landscape mode and setup camera. glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glRotatef(-90, 0.0f, 0.0f, 1.0f); const float cameraAngle = 45.0f * M_PI / 180.0f; gluLookAt(0.0f, 2.0f, 0.0f, 0.0f, 0.0f, 100.0f, 0.0f, cos(cameraAngle), sin(cameraAngle)); My road polygon triangle strip is like this: static const GLfloat roadVertices[] = { -1.5f, 0.0f, 0.0f, 1.5f, 0.0f, 0.0f, -1.5f, 0.0f, 100.0f, 1.5f, 0.0f, 100.0f, }; And I can't seem to find the right parameters for gluLookAt. My vanishing point is always at the center of the screen.

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  • Jekyll - How to approach asset processing (minification, spriting...)

    - by Gromix
    I recently switched to Jekyll and I find the conversion pipeline works really well. However I'm stuck on which approach to take when the process is many inputs to one output (ex: concatenating CSS files, creating image sprites...) I know several tools that can do it, that can be called either from the command line or in Ruby code directly. For ex: Jammit css sprites Compass sprites My current solution is a few Jekyll plugins that call these tools. However, it has the following problems: 1. SASS files should be processed, then concatenated/minified SASS-CSS is a Converter, and the concatenation is a Generator run on the output. Unfortunately generators are run first, which means the concatenation is always a step behind (I have to run the build twice) 2. Jekyll does not know about the source/output relationship With converters, when I run Jekyll in server mode, if I change a SASS file it automatically runs the conversion to CSS. When dealing with concatenation/spriting, I haven't found a way to do the same. I end up having to run a "normal" Jekyll build (not server auto) to update the concatenated files and sprites. Thanks for any ideas!

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  • How can i attached iphone image through mail in iphone

    - by Pugal Devan
    Hi, I am new to iphone development. I have created a button in the view. On clicking the button it loads the photolibrary from the Iphone. Now i want to attached the those selected image through mail. I donno how to attach the image in MFMailComposerView. How can i achieve this, Here my code is, -(IBAction) Pictures:(id)sender { self.imgpicker = [[UIImagePickerController alloc] init]; self.imgpicker.delegate = self; self.imgpicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; [self presentModalViewController:self.imgpicker animated:YES]; } - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)img1 editingInfo:(NSDictionary *)editInfo { [[picker parentViewController] dismissModalViewControllerAnimated:NO]; UIView *view = [[UIView alloc] init]; (This view for displaying the images) imageview = [[UIImageView alloc] initWithImage:img1]; [imageview setFrame:CGRectMake(0, 0, 320, 420)]; [self.view addSubview:imageview]; [view release]; UIBarButtonItem *rightbutton = [[UIBarButtonItem alloc] initWithTitle:@"Email" style:UIBarButtonItemStyleBordered target:self action:@selector(rightbutton)]; self.navigationItem.rightBarButtonItem = rightbutton; [rightbutton release]; } -(void) rightbutton { [self emailImage:(UIImage *)image];( how to pass the image to mail view) } - (void)emailImage:(UIImage *)image { picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [picker setToRecipients:[NSArray arrayWithObjects:@"[email protected]",nil]]; NSData *data = UIImagePNGRepresentation(image); [picker addAttachmentData:data mimeType:@"image/png" fileName:@"iPod Library Image"]; [self presentModalViewController:picker animated:YES]; [picker release]; } Please help me out. Thanks.

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  • How can i attached iphone image through MFMailComposerView in iphone

    - by Pugal Devan
    Hi, I am new to iphone development. I have created a button in the view. On clicking the button it loads the photolibrary from the Iphone. Now i want to attached the those selected image through mail. I donno how can i attached the image in MFMailComposerView. How can i achieve this, Here my code is, -(IBAction) Pictures:(id)sender { self.imgpicker = [[UIImagePickerController alloc] init]; self.imgpicker.delegate = self; self.imgpicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; [self presentModalViewController:self.imgpicker animated:YES]; } - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)img1 editingInfo:(NSDictionary *)editInfo { [[picker parentViewController] dismissModalViewControllerAnimated:NO]; UIView *view = [[UIView alloc] init]; (This view for displaying the images) **imageview** = [[UIImageView alloc] initWithImage:img1]; [imageview setFrame:CGRectMake(0, 0, 320, 420)]; [self.view addSubview:imageview]; [view release]; UIBarButtonItem *rightbutton = [[UIBarButtonItem alloc] initWithTitle:@"Email" style:UIBarButtonItemStyleBordered target:self action:@selector(rightbutton)]; self.navigationItem.rightBarButtonItem = rightbutton; [rightbutton release]; } -(void) rightbutton { ***[self emailImage:(UIImage *)image]***;(I donno how to pass the image instance to mail view) } - (void)emailImage:(UIImage *)image { picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [picker setToRecipients:[NSArray arrayWithObjects:@"[email protected]",nil]]; NSData *data = UIImagePNGRepresentation(image); [picker addAttachmentData:data mimeType:@"image/png" fileName:@"iPod Library Image"]; [self presentModalViewController:picker animated:YES]; [picker release]; } Plese help me out. Thanks.

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  • Open PDF Content files in ASP.NET MVC 2

    - by mcbingo
    I want to provide simple href links to my PDF forms that reside in my Forms folder. I have a created a simple Index.aspx and FormController Index action that simple iterates through the list of PDF files using my FormMetaData.xml file. The links get created just fine but when you click on the links I get a 404 exception. That looks like this: Server Error in '/' Application. The resource cannot be found. Description: HTTP 404. The resource you are looking for (or one of its dependencies) could have been removed, had its name changed, or is temporarily unavailable. Please review the following URL and make sure that it is spelled correctly. Requested URL: /Forms/ccindteamgolfform.pdf Version Information: Microsoft .NET Framework Version:2.0.50727.4927; ASP.NET Version:2.0.50727.4927 This seems like this should open up a new browser window with the PDF in it but perhaps I am making a bad assumption. The PDF content files have Build Action of Content and Copy to Output set to Copy Always. Here is an example output html for the link from my Index.aspx page: <span class="form"> <a href="Forms/ccindteamgolfform.pdf" target="_blank"> <span class="description">Entry Form</span></span> I must be missing something because this does not work. Do I need to add a MapRoute for these documents? Or am I missing something else with the routing? This seems like it should not be that difficult.

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  • How do I reset a form in an ajax callback?

    - by B.Gordon
    I am sending a form using simple ajax and returning the results in a div above the form. The problem is that after the form is submitted and validated, I display a thank you and want to reset the form so they don't just press the submit button again... Can't seem to find the right code to do this... <form id="myForm" target="sendemail.php" method="post"> <div id="results"></div> <input type="text" name="value1"> <input type="text" name="value2"> <input type="submit" name="submit"> </form> So, my sendemail.php validation errors and success messages appear in #results without problems. But... when I try to send back a javascript form reset command, it does not work. Naturally I cannot see it in the source code since it is an AJAX callback so I don't know if that is the issue or if I am just using the wrong syntax. echo "<p>Thank you. Your message has been accepted for delivery.</p>"; echo "<script type=\"text/javascript\">setTimeout('document.getElementById('myForm').reset();',1000);</script>"; Any ideas gurus?

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  • Javascript Mouseover bubbling from children

    - by Nicky De Maeyer
    Ive got the following html setup: <div id="div1"> <div id="content1">blaat</div> <div id="content1">blaat2</div> </div> it is styled so you can NOT hover div1 without hovering one of the other 2 divs. Now i've got a mouseout on div1. The problem is that my div1.mouseout gets triggered when i move from content1 to content2, because their mouseouts are bubbling. and the event's target, currentTarget or relatedTarget properties are never div1, since it is never hovered directly... I've been searching mad for this, but I can only find articles and solutions for problems who are the reverse of what I need. It seems trivial but I can't get it to work... The mouseout of div1 should ONLY get triggered when the mouse leaves div1. One of the possibilities would be to set some data on mouse enter and mouseleave, but I'm convinced this should work out of the box, since it is just a mouseout... EDIT: bar.mouseleave(function(e) { if ($(e.currentTarget).attr('id') == bar.attr('id')) { bar.css('top', '-'+contentOuterHeight+'px'); $('#floatable-bar #floatable-bar-tabs span').removeClass('active'); } }); changed the mouseout to mouseleave and the code worked...

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  • Unidentifiable Vim Keymap

    - by asdf.qwer
    Hi I'm trying to get rid of a pesky keymapping in vim, namely \c The mapping is only loaded for latex files, so it should be related to the latex-suite. It's annoying, because it can't type \cite without this keymap ruining everything. I can unmap it "manually" by typing: :unmap! \c But this doesn't work when I put that into my ~/.vimrc file because it says there's no such keymap. I think this is because the keymap is loaded after .vimrc, although I'm not sure. I've tried locate in bash to locate all files on my system that start have "vim" in their filename, and subsequently grep keyword $filename to find all references to keyword that should be relevant. The keyword I search for is "Traditional" because that's what the mapping is called (that's what I find by typing :map! in vim normal mode). It finds some entries that contain "Traditional" but nothing that corresponds to \c, except in the file: ~/.gnome2/gvim-sA9LOO-session.vim But this file is not used by vim when starting up, as far as I know. Anyone know any fix?

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  • How to set UCS2 in numpy?

    - by mindcorrosive
    I'm trying to build numpy 1.2.1 as a module for a third-party python interpreter (custom-built, py2.4 linux x86_64) so that I can make calls to numpy from within it. Let's call this one interpreter A. The thing is, the system-wide python interpreter (also py2.4, let's call it B) from the vendor is built with --enable-unicode=ucs4, while the custom one is with UCS2. Needless to say, when I try to build a module with B, I get an error when I try to import numpy in A -- it complains about undefined symbol _PyUnicodeUCS4_IsWhiteSpace. I've searched around and apparently there's no way around this but to compile a custom Python interpreter -- which I did (let's call it interpreter C), properly specifying the unicode string length (verifiable through sys.maxunicode). I managed to build numpy with C as well, surprisingly enough, but still the problem persists when I try to import it in interpreter C. Previously, when I built numpy using B, there were no problems when importing it in B, but A would complain. Perhaps there's an option when building numpy to specify the length of Unicode strings to be used, as when configuring Python builds? Or am I doing something else wrong? A few notes: Upgrading to newer versions of python and/or numpy is not an option - interpreter A will stay on this version of the grammar for the foreseeable future. Also, it is not possible to start the interpreter A in standalone mode to build numpy with it, as it needs some other libraries preloaded I know that this whole thing is a mess, but I'd appreciate any help I can get to make this work. If you need more information, please let me know, I'd be happy to oblige. Thanks to everybody for their time in advance.

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  • HTTP Error 405 from a Tooltip loading another page.

    - by RandomBen
    I have a web page that uses tooltips. I am using Prototip specifically. One of the options is to use Ajax to load another page within the tool. The Ajax functionality is coming from the Prototype framework, http://www.prototypejs.org/api/ajax/request/. All I really want to load is an image. I just don't want the image to load on page creation because there are so many images. So when I put a link to a .jpg file or even a .html file I receive the error HTTP Error 405.0 - Method Not Allowed from IIS. I am running IIS7. Is this an issue with my code or an issue with IIS7? Also, the other version of the error I am getting is The HTTP verb POST used to access path '/Images/Items/tech_over_RST.jpg' is not allowed. I receive this version of the error message when I run in debug mode from VS2010. I am also using URL Routing but not MVC.

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