Search Results

Search found 88661 results on 3547 pages for 'fake code monkey rashid'.

Page 589/3547 | < Previous Page | 585 586 587 588 589 590 591 592 593 594 595 596  | Next Page >

  • Get ready to wave at Google I/O

    Since unveiling Google Wave at I/O last year, we've seen a number of conferences (even entirely virtual ones) use Google Wave to facilitate discussions, note-taking, and conversations amongst...

    Read the article

  • In The Open, For RLZ

    When we released a new stable version of Google Chrome last March, we tried to improve the transparency and privacy options of Google Chrome. One area where we’ve...

    Read the article

  • How to serve a .php file locally?

    - by isomorphismes
    This part of the PHP documentation says that I should be able to make a small, fake server to serve up some local .php files in a folder using php -S localhost:8000 . But when I try that I get the following error: Usage: php [options] [-f] <file> [--] [args...] php [options] -r <code> [--] [args...] php [options] [-B <begin_code>] -R <code> [-E <end_code>] [--] [args...] php [options] [-B <begin_code>] -F <file> [-E <end_code>] [--] [args...] php [options] -- [args...] php [options] -a What am I doing wrong?

    Read the article

  • Google I/O 2012 - The Web Can Do That!?

    Google I/O 2012 - The Web Can Do That!? Eric Bidelman The web is changing so quickly that it's hard to keep up with what's new in the platform. HTML5's new capabilities allow developers to build a whole new suite of applications - things that were once impossible to do, are now a reality. This session will walk you down the bleeding edge of HTML5 for 2012 by focusing on in-depth techniques, which solve real world challenges. We'll cover media capture, file I/O, advanced usage of websockets, media streaming, device input, multimedia, and modern css design. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 361 37 ratings Time: 43:07 More in Science & Technology

    Read the article

  • Google Games Chat #5

    Google Games Chat #5 The Google Games Chat (official motto: "Still not cancelled") is back for yet another rousing debate about industry trends, the state of gaming in general, and, frankly, any other random thoughts that happen to cross our minds. We don't really filter what we say very much. Ask us questions in the moderator link! We might even get around to answering them! From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Gaming

    Read the article

  • Personal Activity Monitor tracks time you spend using desktop apps

    Up until a couple of years ago, I used to turn to RescueTime to figure out how I spend my time online. Then it got too complex, and I stopped using it. Personal Activity Monitor is like a vastly dumbed-down version of RescueTime, and I mean that as a compliment. It's free and bare-bones -- all it does is track what applications you're using and for how long. A big drawback at this point is that it doesn't integrate with Web browsers to help you analyze how you spend your time on the Web. Still, if your work doesn't require constant Web app use, knowing how long you've used a browser overall might be enough to help you manage your time. This is far from the only application in this space -- alternatives such as Slife and Chrometa are full-featured and impressive -- but PAM is good option for those who want a nice, simple tracker.Personal Activity Monitor tracks time you spend using desktop apps originally appeared on Download Squad on Sat, 05 Mar 2011 10:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments

    Read the article

  • Step by Step Guide to Silverlight 4 Command Binding

    Silverlight 4 now came up with the support of Command Binding. Using Command binding you can easily develop your Silverlight MVVM (Model-View-ViewModel) applications where your view will not know about data. In this article, I will describe you the Command binding feature in Silverlight 4 Step-by-St

    Read the article

  • Google Games Chat #7

    Google Games Chat #7 The Google Games Chat (official motto: "Now with 30% less swearing") is back! And we're ready to talk about all things Halloween related. Like zombies! And vampires! And things in games that scare us, like corrupt save game files. But we probably won't get Todd to talk about Amnesia: TDD, because he's too scared to play it. What a chicken. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Gaming

    Read the article

  • Google I/O Sandbox Case Study: MobileASL

    Google I/O Sandbox Case Study: MobileASL We interviewed MobileASL at the Google I/O Sandbox on May 11, 2011 and they explained to us the benefits of developing their accessibility applications on the Android platform. MobileASL is a video compression project that aims to make sign language communication on mobile phones a reality. For more information on Accessibility Developers, visit: google.com For more information on MobileASL, visit: mobileasl.cs.washington.edu From: GoogleDevelopers Views: 14 0 ratings Time: 01:57 More in Science & Technology

    Read the article

< Previous Page | 585 586 587 588 589 590 591 592 593 594 595 596  | Next Page >