Search Results

Search found 33477 results on 1340 pages for 'static vs non static'.

Page 590/1340 | < Previous Page | 586 587 588 589 590 591 592 593 594 595 596 597  | Next Page >

  • Ubuntu install and boot failure 11.10

    - by Robert Moody
    I installed Ubuntu 11.10 on my machine alongside Vista, and upgraded to 12.4. I decided I liked 11.10 better, so I tried to install that again as my only OS, except I increased the size of the swap file partition to 2 gigs. It boots up fine off the CD, but when I install, it gives me a non-specific error, and returns me to the desktop. When attempting to boot off the hard drive, I get a black screen with a blinking underscore that starts in the corner, drops a couple spaces, and stays there. I managed to install 9.04, and am currently using that. The computer is a little outdated, but was fired up for the very first time last week, so the hard drive is in new condition and the CD rom drive is fine too. Running a 3GHzX2 processor. I ran a memory test, which came back fine, and being new to the linux environment, I've been scratching my head for the last couple days. How can I fix this?

    Read the article

  • Web Usage Policies at "Best Companies to Work For"

    - by Greg
    For any company that has made it onto a "Best Companies to Work For" list* in 2010 that hires programmers, what restrictions on web usage do they have in place? Does that company view unrestricted internet access as a benefit to their employees even if they might use it for non-work related reasons? If you can provide a link to back up this information, even better. (* I don't want to promote any specific publication, but they are easy enough to find.) My hypothesis is that a company that aspires to be one of the best needs to provide fairly unrestricted internet access and I'm trying to test it.

    Read the article

  • Microsoft gives you your cache back

    - by Dave Ballantyne
    The system works and its called Microsoft Connect , who would of thought it :) Following on from my previous blog post MicroSoft – Follow best practices, on the connect item , the followup stated that changes had been made in 2008.  I genuinely thought that a change would take an age to trickle through to the customer. But after firing up 2008R2 RTM and examining the SqlAgent traffic with profiler , where before i would see non-parameterized sql, I now see RPC calls.    Excellent , i get my cache back.

    Read the article

  • How to log out with a command in a gnome-less environment?

    - by octosquidopus
    I installed various window managers (Awesome, dwm, etc.) from which I am not able to log out back to the login screen (gnome-session) in order to switch to another window manager. I need to reboot to do that, which is a waste of time. Question How can you log out via the terminal? didn't work.. dbus-send --session --type=method_call --print-reply --dest=org.gnome.SessionManager /org/gnome/SessionManager org.gnome.SessionManager.Logout uint32:1 ..neither did this: gnome-session-save --force-logout ..nor that: gnome-session-quit --force-logout they all returned: Failed to call logout: The name org.gnome.SessionManager was not provided by any .service files Is there a quick way to log out back into Gnome's session manager from a non-Gnome desktop manager using a terminal emulator? I know that CTRL+ALT+BACKSPACE can be configured to restart X, but I'm looking for the easiest way to log out.

    Read the article

  • Where can I find affordable legal advice for game software related inquiries?

    - by Steven Lu
    I am working on simulation middleware which is applicable for game engine implementations. What I would like to do is to make it freely available for use for all non-commercial purposes, while at the same time imposing some percentage of royalty on revenue (above a certain threshold) that is derived from my work. Something very similar to Epic's UDK licensing model. To facilitate the use of my software, I plan to offer binaries (static libs) for several platforms, as well as obfuscated source code which I will freely distribute, in addition to documentation of the API. I simply want to impose the restriction that if you try to make money from it, I get a cut eventually. I'm wondering if there are online forums and such where I am likely to find people who are willing to assist me in terms of learning what sort of things I have to do to get things down on the right kinds of documents. So far a site like this seems to be the most promising.

    Read the article

  • Firefox va supporter le H.264 dans sa version mobile après avoir bataillé contre ce codec propriétaire : pragmatisme ou renoncement ?

    Firefox supporte le H.264 après avoir longtemps bataillé contre ce codec propriétaire : pragmatisme ou renoncement ? Le codec H.264 a longtemps fait débat divisant les navigateurs en deux clans. Mozilla s'était rangé dans le camp contre ce codec, refusant catégoriquement d'obtenir une licence propriétaire pour son Firefox. La fondation militait depuis le début pour un web ouvert à 100%. Mais voila que sur le groupe de discussions de ses développeurs, Andreas Gal, Directeur de la recherche de Mozilla, annonce un virage. Du moins en ce qui concerne la future plateforme mobile de la fondation à but non lucratif. [IMG]http://ftp-developpez.com/sarah-mendes/logo_...

    Read the article

  • Setting APPMENU_DISPLAY_BOTH for gnome applications does not work on Ubuntu 12.04 LTS

    - by Jack'
    To start the application with the menu enabled in the application and the panel, the following command has to be used: APPMENU_DISPLAY_BOTH=1 appname I recently discovered that this only works for non-gnome applications on Ubuntu 12.04 LTS, i.e. if you replace appname with applications such as gnome-terminal, gedit, evince, empathy, evolution, rhythmbox, nautilus, etc. only global menus will be displayed. However, if you start, for example, gimp or inkscape by using APPMENU_DISPLAY_BOTH, both global and local menus will be shown. The questions is: why is APPMENU_DISPLAY_BOTH not taken into account when starting such gnome applications? P.S. I know how to disable global menus in order to get the local ones (UBUNTU_MENUPROXY trick, removing appmenu-gtk/qt packages, removing the indicator-appmenu, etc.) Thanks for the help!

    Read the article

  • What's the best way to explain branching (of source code) to a client?

    - by Jon Hopkins
    The situation is that a client requested a number of changes about 9 months ago which they then put on hold with them half done. They've now requested more changes without having made up their mind to proceed with the first set of changes. The two sets of changes will require alterations to the same code modules. I've been tasked with explaining why them not making a decision about the first set of changes (either finish them or bin them) may incur additional costs (essentially because the changes would need to be made to a branch then if they proceed with the first set of changes we'd have to merge them to the trunk - which will be messy - and retest them). The question I have is this: How best to explain branching of code to a non-technical client?

    Read the article

  • Microsoft attaque Google sur son navigateur, reprochant un manque de respect de la confidentialité

    Microsoft attaque Google sur son navigateur, reprochant un manque de respect de la confidentialité Pete LePage, chef de produit pour Internet Explorer, a attaqué Google sur le peu de confidentialité qu'apporterait son navigateur. Microsoft reproche notamment à Chrome d'envoyer chaque lettre entrée dans la barre d'adresse au moteur de recherche (fusion avec la barre de recherche), ce qui permet à la fonction « Suggest » des moteurs de recherche d'afficher une liste des mots-clés les plus utilisés. Action non respectueuse de la vie privée des internautes que n'éfectuerait pas IE8. Et pourtant, IE8 aussi envoie des informations anonymes à Google lorsque celui-ci est moteur de recherche par défaut. Tout co...

    Read the article

  • Tout savoir sur Office 365, la nouvelle offre Cloud professionnelle complète de Microsoft, avec la Directrice Marketing des Produits Office

    TechDays 2011 : Office 365, la nouvelle offre applicative professionnelle complète De Microsoft en mode Cloud, avec la Directrice Marketing des Produits Office Non, Office 365 n'est pas la version Cloud de Office 2010. C'est un peu plus que cela. Office 365 est le nouveau fer de lance de Microsoft sur le marché des applications professionnelles hébergées. Il s'agit d'une suite complète qui se compose de : SharePoint Online (et d'un espace en ligne), pour la création de portails, de sites web ou intranet, etc. Exchange Online, pour la gestion des courriels, agendas et contacts partagés. ...

    Read the article

  • Windows Azure XDrive

    - by kaleidoscope
    This allows your Windows Azure compute applications running in our cloud to use the existing NTFS APIs to store their data in a durable drive. The drive is backed by a Windows Azure Page Blob formatted as a single NTFS volume VHD.   The Page Blob can be mounted as a drive within the Windows Azure cloud, where all non-buffered/flushed NTFS writes are made durable to the drive (Page Blob).   If the application using the drive crashes, the data is kept persistent via the Page Blob, and can be remounted when the application instance is restarted or remounted elsewhere for a different application instance to use.   Since the drive is an NTFS formatted Page Blob, you can also use the standard blob interfaces to uploaded and download your NTFS VHDs to the cloud. More details can be found at: http://microsoftpdc.com/Sessions/SVC14 Anish, S

    Read the article

  • Why distance field text rendering have clear outline?

    - by jinhwan
    http://www.valvesoftware.com/publications/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf All the process for doing distance rendering is clear, but 'how does it work' is not clear for me. It looks like that distance field pixels which are created around original pixel may affect 2d texture sampling interpolation process. But I can't understand the interpolation process. I've read that the distance field rendering is processed under nearest-neighbour interpolation. If it is true, shouldn't the distance field redering creates non interpolated result? In my thought, they should looks liked retro style pixel art. Where do i misunderstand in this process? So far, It is no difference with alpha test for me. Both of them throw away all pixcel which are not in. How does extra distance field pixel affect rendering under nearest-neighbour interpolation?

    Read the article

  • Bouncing ball isssue

    - by user
    I am currently working on the 2D Bouncing ball physics that bounces the ball up and down. The physics behaviour works fine but at the end the velocity keep +3 then 0 non-stop even the ball has stopped bouncing. How should I modify the code to fix this issue? ballPos = D3DXVECTOR2( 50, 100 ); velocity = 0; accelaration = 3.0f; isBallUp = false; void GameClass::Update() { velocity += accelaration; ballPos.y += velocity; if ( ballPos.y >= 590 ) isBallUp = true; else isBallUp = false; if ( isBallUp ) { ballPos.y = 590; velocity *= -1; } // Graphics Rendering m_Graphics.BeginFrame(); ComposeFrame(); m_Graphics.EndFrame(); }

    Read the article

  • Ubuntu 12.04 Touchscreen Calibration

    - by Lee
    I have a machine with Ubuntu 12.04 installed, with dual monitor, via VGA and DVI Interface. The monitor is one touch screen and the other one is regular LCD Monitor. The touch screen is made in China with some unknown brand, and I am using eGalax Driver. The touch screen is now detected and works, but i need to do some calibration since it does not correctly perform click on touch. The problem is, when I’m using xinput_calibrator, it shows 4 crosses to be clicked on, because I’m using dual monitor, the crosses is now show 2 on the touch screen (touchable) and the others on the other monitor which is regular non-touch monitor. Please help, thank you.

    Read the article

  • Enable Configurator for Return Orders

    - by ChristineS-Oracle
    With release 12.2.4 for non-referenced RMAs, Order Management will allow you to configure the model from Sales Order / Quick Sales Order windows. This is only allowable when profile  OM: Enable Configuration UI for RMA is set to Yes.  All selected options must be returnable, as well as all included items. Order Management explodes included items and creates options and option classes in a way similar to outbound orders. The application creates all selected components with same line number but different option/component number.  Additionally, the application does not allow re-configuration and/or deletion of any line if any line in the same configuration is received, fulfilled, closed, cancelled, or split. For additional information refer to the Oracle Order Management Release Notes for Release 12.2.4 (Doc ID 1906521.1).

    Read the article

  • How do I start Nautilus as root?

    - by Pho swan
    I got problem with nautilus in Ubuntu 12.04 LTS when i run command "gksu nautilus /" password ask box appear and I type my super-user password , than password box is disappear and nautilus is not open. . when i try to open nautilus via normal user in command box . "nautilus" the folder is open up. when i try in terminal ... $sudo nautilus I got following error $ sudo nautilus / ** (nautilus:8523): WARNING **: Command line `dbus-launch --autolaunch=2c8ce9b7da2257c2609b749700000007 --binary-syntax --close-stderr' exited with non-zero exit status 1: Autolaunch error: X11 initialization failed.\n Could not parse arguments: Cannot open display: how can i fix this error..

    Read the article

  • Windows : vulnérabilité critique dans le protocole MHTML, Microsoft publie une parade et le correctif devrait suivre

    Windows : vulnérabilité critique dans le protocole MHTML Microsoft publie une parade, le correctif devrait suivre Microsoft met en garde les utilisateurs de Windows sur une nouvelle faille de sécurité qui vient d'être découverte. Elle touche touche le gestionnaire de protocole MHTML, et pourrait permettre à un pirate d'utiliser un lien pointant sur un script malveillant pour dérober des informations sensibles ou effectuer d'autres actions non autorisées par l'utilisateur. Selon l'avis de sécurité publié par Microsoft, une preuve de faisabilité (PoC) a déjà été dévoilée. Cependant jusqu'ici cette vulnérabilité n'a pas encore été exploitée. Il n'existe pas encore de c...

    Read the article

  • Windows: starting sqlplus in new window from cygwin bash

    - by katsumii
    When I start sqlplus, more often than not, I want it to start in new window,whether it be on Linux/Solaris GNOME or Windows.I seldom use GNOME so I never bothered to figure out how.On Windows, one can use Windows menu or Win+R "Run" dialog but I prefer usingbash. Because, this way, I can keep the history in ~/.bash_history file.There are 2 ways. Using cmd.exe or cygstart.For example, to start default sqlplus.exe to connect to default local instance. $ cmd /c "start sqlplus sys/oracle as sysdba" 2nd example. To start sqlplus in 2nd Oracle home and to connect to non-default local instance. $ ORACLE_SID=orcl cygstart /cygdrive/g/app/product/11.2.0.3/dbhome_1/BIN/sqlplus scott I hope this tip helps reducing your DBA time.

    Read the article

  • How to make a player stay within bounds of world with 2D Camera

    - by Craig
    Im creating a simple top down survival game. At the moment, i have the sprite which is a ship and moves by rotating left or right then going forward in that direction. I have implemented a 2D camera, its always centered on the player. However, when i move towards the bounds of the world that the sprite is in it just keeps on going :( How to i sort it that it stops at the edge of the world and cant go beyond it? Cheers :) Below is the main game class using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace GamesCoursework_1 { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; // player variables Texture2D Ship; Vector2 Ship_Position; float Ship_Rotation = 0.0f; Vector2 Ship_Origin; Vector2 Ship_Velocity; const float tangentialVelocity = 4f; float friction = 0.05f; static Point CameraViewport = new Point(800, 800); Camera2d cam = new Camera2d((int)CameraViewport.X, (int)CameraViewport.Y); //Size of world static Point worldSize = new Point(1600, 1600); // Screen variables static Point worldCenter = new Point(worldSize.X / 2, worldSize.Y / 2); Rectangle playerBounds = new Rectangle(CameraViewport.X / 2, CameraViewport.Y / 2, worldSize.X - CameraViewport.X, worldSize.Y - CameraViewport.Y); Rectangle worldBounds = new Rectangle(0, 0, worldSize.X, worldSize.Y); Texture2D background; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = CameraViewport.X; graphics.PreferredBackBufferHeight = CameraViewport.Y; Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here Ship = Content.Load<Texture2D>("Ship"); Ship_Origin.X = Ship.Width / 2; Ship_Origin.Y = Ship.Height / 2; background = Content.Load<Texture2D>("aus"); Ship_Position = new Vector2(worldCenter.X, worldCenter.Y); cam.Pos = Ship_Position; cam.Zoom = 1f; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here Ship_Position = Ship_Velocity + Ship_Position; keyPressed(); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, null,null, cam.get_transformation(GraphicsDevice)); spriteBatch.Draw(background, Vector2.Zero, Color.White); spriteBatch.Draw(Ship, Ship_Position, Ship.Bounds, Color.White, Ship_Rotation, Ship_Origin, 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } private void Ship_Move(Vector2 move) { Ship_Position += move; } private void keyPressed() { KeyboardState keyState; // Move right keyState = Keyboard.GetState(); if (keyState.IsKeyDown(Keys.Right)) { Ship_Rotation = Ship_Rotation + 0.1f; } if (keyState.IsKeyDown(Keys.Left)) { Ship_Rotation = Ship_Rotation - 0.1f; } if (keyState.IsKeyDown(Keys.Up)) { Ship_Velocity.X = (float)Math.Cos(Ship_Rotation) * tangentialVelocity; Ship_Velocity.Y = (float)Math.Sin(Ship_Rotation) * tangentialVelocity; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; //tried world bounds here if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, -tangentialVelocity * 2); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, 2 * tangentialVelocity); } else if(Ship_Velocity != Vector2.Zero) { float i = Ship_Velocity.X; float j = Ship_Velocity.Y; Ship_Velocity.X = i -= friction * i; Ship_Velocity.Y = j -= friction * j; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; } if (keyState.IsKeyDown(Keys.Q)) { if (cam.Zoom < 2f) cam.Zoom += 0.05f; } if (keyState.IsKeyDown(Keys.A)) { if (cam.Zoom > 0.3f) cam.Zoom -= 0.05f; } } } } my 2d camera class using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace GamesCoursework_1 { public class Camera2d { protected float _zoom; // Camera Zoom public Matrix _transform; // Matrix Transform public Vector2 _pos; // Camera Position protected float _rotation; // Camera Rotation public int _viewportWidth, _viewportHeight; // viewport size public Camera2d(int ViewportWidth, int ViewportHeight) { _zoom = 1.0f; _rotation = 0.0f; _pos = Vector2.Zero; _viewportWidth = ViewportWidth; _viewportHeight = ViewportHeight; } // Sets and gets zoom public float Zoom { get { return _zoom; } set { _zoom = value; if (_zoom < 0.1f) _zoom = 0.1f; } // Negative zoom will flip image } public float Rotation { get { return _rotation; } set { _rotation = value; } } // Auxiliary function to move the camera public void Move(Vector2 amount) { _pos += amount; } // Get set position public Vector2 Pos { get { return _pos; } set { _pos = value; } } public Matrix get_transformation(GraphicsDevice graphicsDevice) { _transform = // Thanks to o KB o for this solution Matrix.CreateTranslation(new Vector3(-_pos.X, -_pos.Y, 0)) * Matrix.CreateRotationZ(Rotation) * Matrix.CreateScale(new Vector3(Zoom, Zoom, 1)) * Matrix.CreateTranslation(new Vector3(_viewportWidth * 0.5f, _viewportHeight * 0.5f, 0)); return _transform; } } }

    Read the article

  • eepc 100h ubuntu 12.04 external monitor higher resolution modes force a rotated display

    - by Acky
    Hi I have a eeepc 1000h netbook. I've just installed ubuntu. I mainly use an external display (samsung ta350 full hd 22 inch affair) but when I select 1080 from the dropdown list, my only options are for a rotated portrait. My neck's non too supple, so tilting my head for extended periods is not really viable. :-) Any ideas on making ubuntu display 1080 normal landscape? It must surely be possible. My gparted boot cd does it perfectly. Any help greatly appreciated. Cheers!

    Read the article

  • Screen resolution higher than monitor specs

    - by bisi
    Is there any magical or non-magical way to increase screen resolution for my monitor that officially does 1366 x 768? With my graphics card, I could do 1920, and when I actually do that, the image is very "unclean" on the screen... I run Ubuntu 10.10, on an HP Pavilion with a GeForce 315. My monitor is a HD ready Samsung LE32C450... my smaller previous monitor had no problem showing a 1920 resolution, and my obvious mishap was to assume a much bigger screen would support at least this same resolution... Any tips would be greatly appreciated!

    Read the article

  • Apache 301 redirection from one domain to another

    - by Sebastien Lachance
    I'm trying to set a redirection in my VirtualHost configuration for my website. So far I am able to redirect non www trafficto the www address like this : <VirtualHost: *:80> ServerAlias www.gcbeauce.com RewriteEngine on RewriteCond %{HTTP_HOST} ^guidedescommercesdebeauce\.com$ [NC] RewriteRule ^(.*)$ http://www.guidedescommercesdebeauce.com$1 [R=301,L] But what I also want is to redirect the old domain to this new one. I have tried adding : RewriteEngine on RewriteCond %{HTTP_HOST} ^guidedescommercesdebeauce\.com$ [NC] RewriteCond %{HTTP_HOST} ^gcbeauce\.com$ [NC] RewriteRule ^(.*)$ http://www.guidedescommercesdebeauce.com$1 [R=301,L] But nothing happens. Am I missing something here?

    Read the article

  • How to install SpatiaLite 3 on 12.04

    - by Terra
    1) sudo apt-get install libsqlite3-dev libgeos-dev 2) libspatialite-3.0.0-stable$ ./configure Result: configure: error: cannot find proj_api.h, bailing out checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking whether to enable maintainer-specific portions of Makefiles... no checking for style of include used by make... GNU checking for gcc... gcc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ISO C89... none needed checking dependency style of gcc... gcc3 checking how to run the C preprocessor... gcc -E checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking for stdlib.h... (cached) yes checking stdio.h usability... yes checking stdio.h presence... yes checking for stdio.h... yes checking for string.h... (cached) yes checking for memory.h... (cached) yes checking math.h usability... yes checking math.h presence... yes checking for math.h... yes checking float.h usability... yes checking float.h presence... yes checking for float.h... yes checking fcntl.h usability... yes checking fcntl.h presence... yes checking for fcntl.h... yes checking for inttypes.h... (cached) yes checking stddef.h usability... yes checking stddef.h presence... yes checking for stddef.h... yes checking for stdint.h... (cached) yes checking sys/time.h usability... yes checking sys/time.h presence... yes checking for sys/time.h... yes checking for unistd.h... (cached) yes checking sqlite3.h usability... yes checking sqlite3.h presence... yes checking for sqlite3.h... yes checking sqlite3ext.h usability... yes checking sqlite3ext.h presence... yes checking for sqlite3ext.h... yes checking for g++... no checking for c++... no checking for gpp... no checking for aCC... no checking for CC... no checking for cxx... no checking for cc++... no checking for cl.exe... no checking for FCC... no checking for KCC... no checking for RCC... no checking for xlC_r... no checking for xlC... no checking whether we are using the GNU C++ compiler... no checking whether g++ accepts -g... no checking dependency style of g++... none checking for gcc... (cached) gcc checking whether we are using the GNU C compiler... (cached) yes checking whether gcc accepts -g... (cached) yes checking for gcc option to accept ISO C89... (cached) none needed checking dependency style of gcc... (cached) gcc3 checking how to run the C preprocessor... gcc -E checking whether ln -s works... yes checking whether make sets $(MAKE)... (cached) yes checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking how to print strings... printf checking for a sed that does not truncate output... /bin/sed checking for fgrep... /bin/grep -F checking for ld used by gcc... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B checking the name lister (/usr/bin/nm -B) interface... BSD nm checking the maximum length of command line arguments... 1572864 checking whether the shell understands some XSI constructs... yes checking whether the shell understands "+="... yes checking how to convert i686-pc-linux-gnu file names to i686-pc-linux-gnu format... func_convert_file_noop checking how to convert i686-pc-linux-gnu file names to toolchain format... func_convert_file_noop checking for /usr/bin/ld option to reload object files... -r checking for objdump... objdump checking how to recognize dependent libraries... pass_all checking for dlltool... dlltool checking how to associate runtime and link libraries... printf %s\n checking for ar... ar checking for archiver @FILE support... @ checking for strip... strip checking for ranlib... ranlib checking command to parse /usr/bin/nm -B output from gcc object... ok checking for sysroot... no checking for mt... mt checking if mt is a manifest tool... no checking for dlfcn.h... yes checking for objdir... .libs checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... -fPIC -DPIC checking if gcc PIC flag -fPIC -DPIC works... yes checking if gcc static flag -static works... yes checking if gcc supports -c -o file.o... yes checking if gcc supports -c -o file.o... (cached) yes checking whether the gcc linker (/usr/bin/ld) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... yes checking for an ANSI C-conforming const... yes checking for off_t... yes checking for size_t... yes checking whether time.h and sys/time.h may both be included... yes checking whether struct tm is in sys/time.h or time.h... time.h checking for working volatile... yes checking whether lstat correctly handles trailing slash... yes checking whether lstat accepts an empty string... no checking whether lstat correctly handles trailing slash... (cached) yes checking for working memcmp... yes checking whether stat accepts an empty string... no checking for strftime... yes checking for memset... yes checking for sqrt... no checking for strcasecmp... yes checking for strerror... yes checking for strncasecmp... yes checking for strstr... yes checking for fdatasync... yes checking for ftruncate... yes checking for getcwd... yes checking for gettimeofday... yes checking for localtime_r... yes checking for memmove... yes checking for strerror... (cached) yes checking for sqlite3_prepare_v2 in -lsqlite3... yes checking for sqlite3_rtree_geometry_callback in -lsqlite3... yes checking proj_api.h usability... no checking proj_api.h presence... no checking for proj_api.h... no configure: error: cannot find proj_api.h, bailing out

    Read the article

  • Access Control Service v2

    - by Your DisplayName here!
    A Resource-STS (others call it RP-STS or federation gateway) is a necessity for non-trivial federated identity scenarios. ADFS v2 does an excellent job in fulfilling that role – but (as of now) you have to run ADFS on-premise. The Azure Access Control Service is a Resource-STS in the cloud (with all the usual scalability/availability) promises. Unfortunately a lot of (the more interesting) features in ACS v1 had to be cut due to constrained time/resources. The good news is that ACS v2 is now in CTP and brings back a lot of the missing features (like WS* support) and adds some really sweet new ones (out of the box federation with Google, Facebook, LiveID – and OpenId in general). You can read about the details here. On a related note – ACS v2 works out of the box with StarterSTS – simply choose the ADFS v2 option and point the management portal to the StarterSTS WS-Federation metadata endpoint. Have fun ;)

    Read the article

  • Microsoft étend son projet 4Afrika à l'Afrique du Sud, pour connecter les zones rurales à Internet

    Microsoft étend son projet 4Afrika à l'Afrique du Sud, pour connecter les zones rurales à Internet Dans le domaine de la télécommunication, une zone blanche correspond à une zone du territoire non couverte par un réseau donné (le plus souvent réseau de téléphonie mobile ou internet). Dans son projet Microsoft 4Afrika, l'entreprise ambitionne d'exploiter ces zones blanches au Kenya. Des parties rurales de la province de Limpopo, au nord-est de l'Afrique du Sud, pourraient se voir connectées à Internet. Le projet pilote qui permettra à cinq écoles primaires et secondaires de surfer sur le web devrait fournir au pays la capacité de fournir à 80 % de sa population l'accès au web d'ici 2020.Paul G...

    Read the article

< Previous Page | 586 587 588 589 590 591 592 593 594 595 596 597  | Next Page >