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  • WPF animation/UI features performance and benchmarking

    - by Rich
    I'm working on a relatively small proof-of-concept for some line of business stuff with some fancy WPF UI work. Without even going too crazy, I'm already seeing some really poor performance when using a lot of the features that I thought were the main reason to consider WPF for UI building in the first place. I asked a question on here about why my animation was being stalled the first time it was run, and at the end what I found was that a very simple UserControl was taking almost half a second just to build its visual tree. I was able to get a work around to the symptom, but the fact that it takes that long to initialize a simple control really bothers me. Now, I'm testing my animation with and without the DropShadowEffect, and the result is night and day. A subtle drop shadow makes my control look so much nicer, but it completely ruins the smoothness of the animation. Let me not even start with the font rendering either. The calculation of my animations when the control has a bunch of gradient brushes and a drop shadow make the text blurry for about a full second and then slowly come into focus. So, I guess my question is if there are known studies, blog posts, or articles detailing which features are a hazard in the current version of WPF for business critical applications. Are things like Effects (ie. DropShadowEffect), gradient brushes, key frame animations, etc going to have too much of a negative effect on render quality (or maybe the combinations of these things)? Is the final version of WPF 4.0 going to correct some of these issues? I've read that VS2010 beta has some of these same issues and that they are supposed to be resolved by final release. Is that because of improvements to WPF itself or because half of the application will be rebuilt with the previous technology?

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  • Texture2D problem

    - by Anders Karlsson
    I have a problem that is driving me crazy, I want to write a number of texts on the screen using Texture2D however I only seem to be able to write the first one. If I individually write one of the labels it works but not if I write all of them, only the first label is displayed. Let me show some code: -(void)drawText:(NSString*)theString AtX:(float)X Y:(float)Y withFont:(UIFont*)aFont { // set color glColor4f(1, 0, 0, 1.0); // Enable modes needed for drawing glEnableClientState(GL_TEXTURE_COORD_ARRAY); Texture2D* textTexture = [[Texture2D alloc] initWithString:theString dimensions:viewSize // 320x480 alignment:UITextAlignmentLeft font:aFont]; glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); [textTexture drawInRect:CGRectMake(X,Y,1,1)]; glDisableClientState(GL_TEXTURE_COORD_ARRAY); [textTexture release]; } When I call this drawText once it seems to display the text properly, but if I call it a second time nothing seems to be displayed. Somebody has an idea what it could be? The states like GL_BLEND and GL_TEXTURE_2D have been enabled in the view setup function. In the Texture2D the dimensions are 512x512 as I pass the whole screen to function. If I don't pass that the text gets enlarged and fuzzy. I am a bit uncertain about that parameter. TIA for any help.

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  • Styling an Input Field

    - by John
    Hello, How can I give the input field below the characteristics listed below? Characteristics: -Text typed into the field starts in the upper left corner and starts on another line (wraps?) when the right border of the field is reached. -A scroll bar appears if the text is more than what can fit into the field. -The text is in Courier font. Thanks in advance, John echo '<form action="http://www...com/sandbox/comments/comments2.php" method="post"> <input type="hidden" value="'.$_SESSION['loginid'].'" name="uid"> <input type="hidden" value="'.$submissionid.'" name="submissionid"> <input type="hidden" value="'.$submission.'" name="submission"> <label class="addacomment" for="title">Add a comment:</label> <input class="commentsubfield" name="comment" type="comment" id="comment" maxlength="1000"> <div class="commentsubbutton"><input name="submit" type="submit" value="Submit"></div> </form> '; Some relevant CSS: .commentsubfield {margin-left: 30px; margin-top: 30px; width: 390px; height: 90px; border: 1px solid #999999; padding: 5px; }

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  • jQuery click event on IE7-8, does not execute on the div, only on its text

    - by user3665301
    I have a problem using the jQuery click event with IE7-8-9. I apply the event on a div. But on these two IE versions, I have to click on the text contained within the div to make the event work. I don't understand because it was still normally working on these versions until I made a few changes (like adding the font css properties) but when I try to delete these changes it stil does not work as I want; Here is a jsfiddle illustrating the situation and its full screen result. http://jsfiddle.net/rC632/ function clickEvent(){ $('.answerDiv').click(function(){ $( "div:animated" ).stop(); if ( idPreviousClick === $(this)[0].id) { } else { if (idPreviousClick != -1) { $("#"+idPreviousClick).css({height:'100px', width:'100px', top:'0', 'line-height': '100px'}); $("#"+idPreviousClick).parent().css({height:'100px', width:'100px', top:'0'}); } $(this).animate({height:'120px', width:'120px', 'line-height': '120px'}); $(this).parent().animate({height:'120px', width:'120px', top:'-10px'}); idPreviousClick = $(this)[0].id; } }); } $(document).ready(function(){ clickEvent(); }); var idPreviousClick = -1; http://jsfiddle.net/rC632/embedded/result/ Could you have any idea of what is missing ? Thanks

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  • sIFR3 and line-height/leading

    - by stephaniesullivan.mp
    I've successfully implemented sIFR3 using the nightlies from the end of Oct. All is well and much easier to work with than sIFR2 except where it comes to line-height. I was able to deal with my headings fine. But I have a pullquote that needs more line-height/leading and though I've read through support and see that it needs to be applied to the .sIFR-root, it's not working. Is there something funky I don't know about? Here's my code: sIFR.replace(fedraBook, { selector: '.callout p', css: '.sIFR-root { background-color: #FFFFFF; color: #968b85; leading: 3.5;}' }); I had the leading at 1.5 but changed to 3.5 just to see if I could get it to vary at all. It does not. I tried also affecting it with this CSS selector with no joy: .sIFR-active .callout p { font-size: 1.6em; padding-top: 7px; line-height: 2.5em; } Does anyone have any ideas here? What am I missing?

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  • hover effect jQuery

    - by Ori Cohen
    I have a bunch of li elements that I want to alternate in color using odds and evens, and then highlight based on mouse hover. In order to un-highlight I need to keep track of what the color used to be, odd or even. To do this when I apply the highlight color, I first set an arbitrary attribute to it. Are there any downsides to doing it this way? Is there a better way? Here's the code: <script type="text/javascript"> var init = function(event){ $("li:odd").css({'background-color' : '#eeeeee', 'font-weight' : 'bold'}); $("li:even").css('background-color', '#cccccc'); //initial colors setup $("li").hover( function () //hover over { var current = $(this); current.attr('old-background', current.css('background-color')); current.css('background-color', '#ffee99'); } , function() //hover out { var current = $(this); current.css('background-color', current.attr('old-background')); }) } $(document).ready(init); </script> So is there a better way to do this?

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  • error insert text in papervision typography class

    - by safeDomain
    hi evryone , i am encounter with a small problem i want to make a 3d rtl text animation with papervision this code generet a problem to this : [Fault] exception, information=TypeError: Error #1009: Cannot access a property or method of a null object reference. but when using a english text this error dont genereta my code : package { import flash.display.Sprite; import flash.events.Event; import org.papervision3d.scenes.Scene3D import org.papervision3d.view.Viewport3D import org.papervision3d.cameras.Camera3D import org.papervision3d.render.BasicRenderEngine import org.papervision3d.typography.Font3D import org.papervision3d.typography.fonts.HelveticaBold import org.papervision3d.typography.Text3D import org.papervision3d.materials.special.Letter3DMaterial import flash.text.engine.FontDescription import flash.text.engine.ElementFormat import flash.text.engine.TextElement import flash.text.engine.TextBlock import flash.text.engine.TextLine /** * ... * @author vahid */ public class Main extends Sprite { private var fd:FontDescription private var ef:ElementFormat private var te:TextElement protected var st:String; private var scene:Scene3D private var view:Viewport3D private var camera:Camera3D private var render:BasicRenderEngine private var vpWidth:Number = stage.stageWidth; private var vpHeight:Number = stage.stageHeight; private var text3d:Text3D private var font3d:Font3D //private var font:HelveticaBold private var textMaterial:Letter3DMaterial private var text:String public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); // rtl block fd = new FontDescription () ef = new ElementFormat (fd) te = new TextElement ("?????? ?????? ???? ?????? ?? papervision", ef) text = te.text //3d block scene = new Scene3D () view = new Viewport3D (vpWidth,vpHeight,true,true,false,false) camera = new Camera3D () render = new BasicRenderEngine() addChild (view) this.addEventListener (Event.ENTER_FRAME , renderThis) textMaterial = new Letter3DMaterial(0xFF0000,1) font3d = new HelveticaBold() text3d = new Text3D (text, font3d, textMaterial) scene.addChild (text3d) } protected function renderThis(e:Event):void { text3d.rotationY +=5 render.renderScene(scene,camera,view) } } } i am using flashdevelop. please help me thank's

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  • An annoying printing issue with Crystal Reports 2008

    - by Xience
    A little background: I have an extremely annoying printing issue with crystal reports. My environment is crystal reports 2008 SP2 on Windows 7 (64bit), Visual studio 2008 and .net framework 3.5 with all the latest updates for everything. The report is designed basically to render a small shelf label of the size (40mm width and 20mm height). In crystal when I set the page size to the above mentioned values and set orientation to portrait and take a preview, everything is displayed as i expect it to be and issuing a print command, it prints absolutely correct. The problem: The problem comes when i print this report from my program (in vb.net), dynamically setting data to some text fields, the result is that crystal somehow changes the print orientation, NOT the paper orientation as in portrait or landscape. Instead of printing from top left towards the bottom right, it rotates the whole output at 90 degrees to the left and reduces everything so small that it is barely visible, although it prints everything out. I have tested it on Intermec PF8t and Zebra GK420d label printers and a whole bunch of laser printers, but with the above stated page settings the output is always the same. Another strange thing that i noticed while experimenting with page sizes if i switch to landscape mode, the print out is correct in its font sizes and positions but then the text gets truncated due to overflowing the page size. Can anyone help me with this. Does crystal has anything like its own print drivers or something. I have tried to ensure to the best of my abilities that it is not a printer driver problem.

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  • Determing size of visible area of a ScrollingGraphicalViewer in Eclipse GEF

    - by Simon
    I am attempting to create a simple application using Eclipse GEF that displays a diagram inside a ScrollingGraphicalViewer. On start-up I want the diagram to be centered inside the viewer (imagine a star layout where the center of the star is in the center of the view). Here are what I think are the relevant code sections: My view: public class View extends ViewPart { public static final String ID = "GEFProofOfConcept.view"; ... public void createPartControl(Composite parent) { viewer.createControl(parent); viewer.setRootEditPart(rootEditPart); viewer.setEditPartFactory(editPartFactory); viewer.setContents(DummyModelCreator.generateModel()); } The edit part code: @Override protected void refreshVisuals() { Project project = (Project) getModel(); // This is where the actual drawing is done, // Simply a rectangle with text Rectangle bounds = new Rectangle(50, 50, 75, 50); getFigure().setBounds(bounds); Label label = new Label(project.getName()); projectFont = new Font(null, "Arial", 6, SWT.NORMAL); label.setFont(projectFont); label.setTextAlignment(PositionConstants.CENTER); label.setBounds(bounds.crop(IFigure.NO_INSETS)); getFigure().add(label); setLocation(); } private void setLocation() { Project project = (Project) getModel(); if (project.isRoot()) { // Place in centre of the layout Point centrePoint = new Point(0, 0); // This is where I need the center of the view getFigure().setLocation(centrePoint); } else { ... } } And the parent of the above edit part: public class ProjectDependencyModelEditPart extends AbstractGraphicalEditPart { @Override protected IFigure createFigure() { Figure f = new FreeformLayer(); f.setLayoutManager(new XYLayout()); return f; } ... Alternative solutions to the problem also welcome, I am most certainly a GEF (and Eclipse in general) newbie.

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  • Cannot create instance of abstract class

    - by SmartestVEGA
    I am trying to compile the following code and i am getting the error: Cannot create instance of abstract class . Please help m_objExcel = new Excel.Application(); m_objBooks = (Excel.Workbooks)m_objExcel.Workbooks; m_objBook = (Excel._Workbook)(m_objBooks.Add(m_objOpt)); m_objSheets = (Excel.Sheets)m_objBook.Worksheets; m_objSheet = (Excel._Worksheet)(m_objSheets.get_Item(1)); // Create an array for the headers and add it to cells A1:C1. object[] objHeaders = {"Order ID", "Amount", "Tax"}; m_objRange = m_objSheet.get_Range("A1", "C1"); m_objRange.Value = objHeaders; m_objFont = m_objRange.Font; m_objFont.Bold=true; // Create an array with 3 columns and 100 rows and add it to // the worksheet starting at cell A2. object[,] objData = new Object[100,3]; Random rdm = new Random((int)DateTime.Now.Ticks); double nOrderAmt, nTax; for(int r=0;r<100;r++) { objData[r,0] = "ORD" + r.ToString("0000"); nOrderAmt = rdm.Next(1000); objData[r,1] = nOrderAmt.ToString("c"); nTax = nOrderAmt*0.07; objData[r,2] = nTax.ToString("c"); } m_objRange = m_objSheet.get_Range("A2", m_objOpt); m_objRange = m_objRange.get_Resize(100,3); m_objRange.Value = objData; // Save the Workbook and quit Excel. m_objBook.SaveAs(m_strSampleFolder + "Book2.xls", m_objOpt, m_objOpt, m_objOpt, m_objOpt, m_objOpt, Excel.XlSaveAsAccessMode.xlNoChange, m_objOpt, m_objOpt, m_objOpt, m_objOpt); m_objBook.Close(false, m_objOpt, m_objOpt); m_objExcel.Quit();

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  • Hover effect for parent unordered list inherited by child list

    - by elvista
    I have a simple menu <ul id="menu"> <li class="leaf"><a href="#">Menu Item 1</a></li> <li class="leaf"><a href="#">Menu Item 2</a></li> <li class="expanded"><a href="#">Menu Item 3</a> <ul> <li class="leaf"><a href="#">Menu Item a</a></li> <li class="leaf"><a href="#">Menu Item b</a></li> <li class="leaf"><a href="#">Menu Item c</a></li> </ul> </li> <li class="leaf"><a href="#">Menu Item 4</a></li> </ul> and ul#menu li a:hover {font-weight:bold;} The problem I am facing is when I hover above a ul li li, the parent as well as all its siblings gets the hover effect. I only want the list item I hovered above to get the effect. I tried ul#menu li.leaf a: hover {..}, ul#menu li.expanded a: hover {..} , but even in that case, when I hover above li.expanded, it's child inherits the style. How do I fix this?

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  • Clipped UITextField with UITextFieldAlignmentRight

    - by Typeoneerror
    Got a small problem with UITextField. I have a simple UITextField and when I set the textAlignment property to "right", it gets clipped by 1-2 pixels. It looks shite so I'm hoping someone has an idea of how to remedy this. I've tried setting the frame to integers to prevent them from being on .5 pixels. - (UITextField *)textControlForSetting:(NSDictionary *)settings { CGRect frame = CGRectIntegral(CGRectMake(100.0f, 0.0f, 170.0f, 44.0f)); UITextField *textField = [[[UITextField alloc] initWithFrame:frame] autorelease]; NSString *defaultValue = [settings objectForKey:kDefaultValueKey]; NSString *currentValue = [prefs objectForKey:[settings objectForKey:kSettingKey]]; textField.tag = settingsCounter; textField.delegate = self; textField.textAlignment = UITextAlignmentRight; textField.font = [UIFont fontWithName:@"HelveticaNeue" size:14.0f]; textField.contentVerticalAlignment = UIControlContentVerticalAlignmentCenter; textField.placeholder = (currentValue != nil) ? currentValue : defaultValue; settingsCounter++; return textField; }

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  • CCLabelAtlas setString doesn't update label

    - by JonnyFunFun
    Hello! I have a CCLabelAtlas that I have on a layer to display the current score within my game...the problem that I am having with it is that it does not update when I use [scoreLabel setString:]. Here's how I have it laid out: In the header: @interface GameScene : CCLayer { ... CCLabelAtlas* scoreLabel; } And in the init: scoreLabel = [[CCLabelAtlas alloc] initWithString:@"0" charMapFile:@"scoreCharMap.png" itemWidth:6 itemHeight:8 startCharMap:'.']; [scoreLabel setPosition:ccp(105, 414)]; [self addChild:scoreLabel z: 6]; scoreCharMap.png is a custom map that includes ./0123456789 of my desired font. When the score is changed, I attempt to do this to get the label to update with the current score: NSString* str = [[NSString alloc] initWithFormat:@"%d", [[GameRunner sharedInstance] currentScore]]; [scoreLabel setString: str]; [str release]; [scoreLabel draw]; Problem is that it doesn't ever update - it just sits there and displays 0. I know for a fact due to breakpoints and debugging that setString is being called, and that the string that it should be displaying is correct - but it just doesn't update. Hard-coding the value and saying [scoreLabel setString:@"1234"] does nothing, either. What am I doing wrong here? I am using Cocos2d 0.99 - thanks in advance!

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  • Java Simple Calculator

    - by Lahiru Kavinda
    I have made this calculator program in Java. This works well only when two numbers are calculated at one time. That means to get the sum of 1+2+3 you have to go this way : press 1 press + press 2 press = press + press 3 press = and it calculates it as 6. But I want to program this so that I can get the answer by: press 1 press + press 2 press + press 3 press = but this gives the answer 5!!! How to code this so that it works like an ordinary calculator? Here is my code: import java.awt.*; import java.awt.event.*; import javax.swing.*; public class cal1 extends JFrame { double op1 = 0d, op2 = 0d; double result = 0d; char action; boolean b = false; boolean pressequal = false; public cal1() { makeUI(); } private void makeUI() { setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(400, 400); b0 = new JButton("0"); b1 = new JButton("1"); b2 = new JButton("2"); b3 = new JButton("3"); b4 = new JButton("4"); b5 = new JButton("5"); b6 = new JButton("6"); b7 = new JButton("7"); b8 = new JButton("8"); b9 = new JButton("9"); bDot = new JButton("."); bMul = new JButton("*"); bDiv = new JButton("/"); bPlus = new JButton("+"); bMinus = new JButton("-"); bEq = new JButton("="); t = new JTextField(12); t.setFont(new Font("Tahoma", Font.PLAIN, 24)); t.setHorizontalAlignment(JTextField.RIGHT); numpad = new JPanel(); display = new JPanel(); numpad.add(b7); numpad.add(b8); numpad.add(b9); numpad.add(bMul); numpad.add(b4); numpad.add(b5); numpad.add(b6); numpad.add(bDiv); numpad.add(b1); numpad.add(b2); numpad.add(b3); numpad.add(bMinus); numpad.add(bDot); numpad.add(b0); numpad.add(bEq); numpad.add(bPlus); numpad.setLayout(new GridLayout(4, 5, 5, 4)); display.add(t); add(display, BorderLayout.NORTH); add(numpad, BorderLayout.CENTER); t.addKeyListener(new KeyAdapter() { @Override public void keyTyped(KeyEvent e) { typeOnt(e); } }); b0.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b0pressed(e); } }); b1.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b1pressed(e); } }); b2.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b2pressed(e); } }); b3.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b3pressed(e); } }); b4.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b4pressed(e); } }); b5.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b5pressed(e); } }); b6.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b6pressed(e); } }); b7.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b7pressed(e); } }); b8.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b8pressed(e); } }); b9.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b9pressed(e); } }); bDot.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bDotpressed(e); } }); bPlus.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bPlusPressed(e); } }); bMinus.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bMinusPressed(e); } }); bMul.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bMulPressed(e); } }); bDiv.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bDivPressed(e); } }); bEq.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bEqpressed(e); } }); } void typeOnt(KeyEvent e) { e.consume(); } void b0pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "0"); } else { t.setText(t.getText() + "0"); } } void b1pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "1"); } else { t.setText(t.getText() + "1"); } } void b2pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "2"); } else { t.setText(t.getText() + "2"); } } void b3pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "3"); } else { t.setText(t.getText() + "3"); } } void b4pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "4"); } else { t.setText(t.getText() + "4"); } } void b5pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "5"); } else { t.setText(t.getText() + "5"); } } void b6pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "6"); } else { t.setText(t.getText() + "6"); } } void b7pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "7"); } else { t.setText(t.getText() + "7"); } } void b8pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "8"); } else { t.setText(t.getText() + "8"); } } void b9pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "9"); } else { t.setText(t.getText() + "9"); } } void bDotpressed(ActionEvent e) { if (!t.getText().contains(".")) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "0."); } else if (t.getText().isEmpty()) { t.setText("0."); } else { t.setText(t.getText() + "."); } } } void bPlusPressed(ActionEvent e) { b = true; action = '+'; op1 = Double.parseDouble(t.getText()); } void bMinusPressed(ActionEvent e) { b = true; action = '-'; op1 = Double.parseDouble(t.getText()); } void bMulPressed(ActionEvent e) { b = true; action = '*'; op1 = Double.parseDouble(t.getText()); } void bDivPressed(ActionEvent e) { b = true; action = '/'; op1 = Double.parseDouble(t.getText()); } void bEqpressed(ActionEvent e) { op2 = Double.parseDouble(t.getText()); doCal(); } void doCal() { switch (action) { case '+': result = op1 + op2; break; case '-': result = op1 - op2; break; case '*': result = op1 * op2; break; case '/': result = op1 / op2; break; } t.setText(String.valueOf(result)); } public static void main(String[] args) { new cal1().setVisible(true); } JButton b0; JButton b1; JButton b2; JButton b3; JButton b4; JButton b5; JButton b6; JButton b7; JButton b8; JButton b9; JButton bDot; JButton bPlus; JButton bMinus; JButton bMul; JButton bDiv; JButton bEq; JPanel display; JPanel numpad; JTextField t; }

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  • Speed of CSS

    - by Ólafur Waage
    This is just a question to help me understand CSS rendering better. Lets say we have a million lines of this. <div class="first"> <div class="second"> <span class="third">Hello World</span> </div> </div> Which would be the fastest way to change the font of Hello World to red? .third { color: red; } div.third { color: red; } div.second div.third { color: red; } div.first div.second div.third { color: red; } Also, what if there was at tag in the middle that had a unique id of "foo". Which one of the CSS methods above would be the fastest. I know why these methods are used etc, im just trying to grasp better the rendering technique of the browsers and i have no idea how to make a test that times it. UPDATE: Nice answer Gumbo. From the looks of it then it would be quicker in a regular site to do the full definition of a tag. Since it finds the parents and narrows the search for every parent found. That could be bad in the sense you'd have a pretty large CSS file though.

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  • How to use EffectUpdate?

    - by coma
    So, this is my sample: <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:s="library://ns.adobe.com/flex/spark"> <fx:Style> @namespace s "library://ns.adobe.com/flex/spark"; @namespace mx "library://ns.adobe.com/flex/mx"; s|Application { background-color: #333333; } #info { padding-top: 5; padding-right: 5; padding-bottom: 5; padding-left: 5; font-size: 22; background-color: #ffffff; } #plane { corner-radius: 8; background-color: #1c1c1c; } </fx:Style> <fx:Script> import mx.events.*; private var steps:uint = 0; private function effectUpdateHandler(event:EffectEvent):void { info.text = "rotationY: " + plane.rotationY + " ; steps: " + steps; steps++; } </fx:Script> <fx:Declarations> <s:Rotate3D id="spin" target="{plane}" autoCenterTransform="true" angleYFrom="0" angleYTo="360" repeatCount="10" effectUpdate="effectUpdateHandler(event)" /> </fx:Declarations> <s:VGroup horizontalAlign="center" gap="50" width="100%"> <s:Label id="info" width="100%"/> <s:BorderContainer id="plane" width="200" height="200" click="spin.play()"/> </s:VGroup> </s:Application> and it doesn't make me happy.

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  • OpenGl texture mapping blocking colours on FreeType?

    - by Dororo
    I'm using FreeType in order to allow fonts to be used in OpenGL. However, I'm having a problem where I cannot change the font colour whenever I do texture mapping. No matter what I select using glColor3f it will just come out white. The texture works fine. glClear(GL_COLOR_BUFFER_BIT); glLoadIdentity(); glColor3f(0.5,0.0,0.5); glPushMatrix(); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_TEXTURE_2D); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glBindTexture(GL_TEXTURE_2D, texName); glBegin(GL_POLYGON); glTexCoord2f(0,1); glVertex2f(-16,-16); glTexCoord2f(0,0); glVertex2f(-16,16); glTexCoord2f(1,0); glVertex2f(16,16); glTexCoord2f(1,1); glVertex2f(16,-16); glEnd(); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND); glPopMatrix(); glColor3f(1,0,0); print(our_font, -300+screenWidth/2.0, screenHeight/2.0, "fifty two - %7.2f", spin); This is the problem code, I can confirm that drawing a polygon beneath this code will indeed make it red. The text is not changing to red though which it should; if you remove the texture mapping above it will turn red again, I can only think it is a problem with enabling and disabling and I've forgotten to do something...?

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  • What encoding does InstallShield expect non-latin-alphabet string table entries to use?

    - by DNS
    I work on an app that gets distributed via a single installer containing multiple localizations. The build process includes a script that updates the .ism string table with translations for each supported language. This works fine for languages like French and German. But when testing the installer in, i.e. Japanese, the text shows up as a series of squares. It's unlikely to be a font problem, since the InstallShield-supplied strings show up fine; only the string table entries are mangled. So the problem seems to be that the strings are in the wrong encoding. The .ism is in XML format, with UTF-8 declared as its encoding, so I assumed the strings needed to be UTF-8 encoded as well. Do they actually need to use the encoding of the target platform? Is there any concern, then, about targets having different encodings, i.e. Chinese systems using one GB-encoding versus another? What is the right thing to do here?

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  • onLoad focus() event within jquerytools overlay effect

    - by tomcritchlow
    Hi, I'm using the overlay jquery from here: http://flowplayer.org/tools/overlay/index.html Within my overlay I have a search box like this: <div class="simple_overlay" id="asearch"> <div id="searchbox"> <form id="amazonsearch" style='float:left;'> <input class="title" id="amazon-terms" style="width:400px;font-size:2em;"> <button class="sexybutton sexysimple sexygreen">Search</button> </form> <div id="amazon-results"></div> </div><!--seachbox--> </div><!--Overlay--> What I want to happen is when you load the overlay the search box within the overlay gains focus so you can start typing into it. I thought that this would work: $("a[rel]").overlay({ onLoad: function() { $('#amazon-terms').focus(); } }); But that doesn't seem to do anything. I know the event is firing because this works: $("a[rel]").overlay({ onLoad: function() { alert('popup opened') } }); However, when this alert fires the overlay has not yet appeared on the screen so I wonder if that is part of the problem? According to the docs onLoad should fire "when the overlay has completely been displayed" (ref) Any help appreciated! :) Thanks Tom EDIT This code does what I want it to but I'm none the wiser as to why this works when the code above doesn't.... var triggers = $("a[rel]").overlay({ closeOnClick: false, onLoad: function() { $('input').focus(); } });

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  • PHP-REGEX: accented letters matches non-accented ones, and visceversa. How to achive it?

    - by Lightworker
    I want to do the typical higlight code. So I have something like: $valor = preg_replace("/(".$_REQUEST['txt_search'].")/iu", "<span style='background-color:yellow; font-weight:bold;'>\\1</span>", $valor); Now, the request word could be something like "josé". And with it, I want "jose" or "JOSÉ" or "José" or ... highlighted too. With this expression, if I write "josé", it matches "josé" and "JOSÉ" (and all the case variants). It always matches the accented variants only. If I search "jose", it matches "JOSE", "jose", "Jose"... but not the accented ones. So I've partially what I want, cause I have case insensitive on accented and non-accented separately. I need it fully combined, wich means accent (unicode) insensitive, so I can search "jose", and highlight "josé", "josÉ", "José", "JOSE", "JOSÉ", "JoSé", ... I don't want to do a replace of accents on the word, cause when I print it on screen I need to see the real word as it comes. Any ideas? Thanks!

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  • Trouble using latex in Matplotlib / Scipy etc.

    - by ajhall
    I'm having some issues with my first attempts at using matplotlib and scipy to make some scatter plots of my data (too many variables, trying to see many things at once). Here's some code of mine that is working fairly well... import numpy from scipy import * import pylab from matplotlib import * import h5py FileID = h5py.File('3DiPVDplot1.mat','r') # (to view the contents of: list(FileID) ) group = FileID['/'] CurrentsArray = group['Currents'].value IvIIIarray = group['IvIII'].value PFarray = group['PF'].value growthTarray = group['growthT'].value fig = pylab.figure() ax = fig.add_subplot(111) cax = ax.scatter(IvIIIarray, growthTarray, PFarray, CurrentsArray, alpha=0.75) cbar = fig.colorbar(cax) ax.set_xlabel('Cu / III') ax.set_ylabel('Growth T') ax.grid(True) pylab.show() I tried to change the code to include latex fonts and interpreting, none of it seems to work for me, however. Here's an example attempt that didn't work: import numpy from scipy import * import pylab from matplotlib import * import h5py rc('text', usetex=True) rc('font', family='serif') FileID = h5py.File('3DiPVDplot1.mat','r') # (to view the contents of: list(FileID) ) group = FileID['/'] CurrentsArray = group['Currents'].value IvIIIarray = group['IvIII'].value PFarray = group['PF'].value growthTarray = group['growthT'].value fig = pylab.figure() ax = fig.add_subplot(111) cax = ax.scatter(IvIIIarray, growthTarray, PFarray, CurrentsArray, alpha=0.75) cbar = fig.colorbar(cax) ax.set_xlabel(r'Cu / III') ax.set_ylabel(r'Growth T') ax.grid(True) pylab.show() I'm using fink installed python26 with corresponding packages for scipy matplotlib etc. I've been using iPython and manual work instead of scripts in python. Since I'm completely new to python and scipy, I'm sure I'm making some stupid simple mistakes. Please enlighten me! I greatly appreciate the help!

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  • app burns numbers into iPad screens, how can I prevent this?

    - by Andrew Johnson
    EDIT: My code for this is actually open source, if anyone would be able to look and comment. Things I can think of that might be an issue: using a custom font, using bright green, updating the label too fast? The repo is: https://github.com/andrewljohnson/StopWatch-of-Gaia The class for the time label: https://github.com/andrewljohnson/StopWatch-of-Gaia/blob/master/src/SWPTimeLabel.m The class that runs the timer to update the label: https://github.com/andrewljohnson/StopWatch-of-Gaia/blob/master/src/SWPViewController.m ============= My StopWatch app reportedly screen burns a number of iPads, for temporary periods. Does anyone have a suggestion about how I might prevent this screen persistence? Some known workaround to blank the pixels occasionally? I get emails all the time about it, and you can see numerous reviews here: http://itunes.apple.com/us/app/stopwatch+-timer-for-gym-kitchen/id518178439?mt=8 Apple can not advise me. I sent an email to appreview, and I was told to file a technical support request (DTS). When I filled the DTS, they told me it was not a code issue, and when I further asked for help from DTS, a "senior manager" told me that this was not an issue Apple knew about. He further advised me to file a bug with the Apple Radar bug tracker if I considered it to be a real issue. I filed the Radar bug a few weeks ago, but it has not been acknowledged. Updated radar link for Apple employees, per commenter's notes rdar://12173447

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  • why isn't my validator working?

    - by Lina
    hi, can anybody tell me why is the following code not working? <script type="text/javascript" src="../../Scripts/jquery.js"></script> <script type="text/javascript" src="../../Scripts/jquery.validate.js"></script> <script type="text/javascript"> $(function() { // validate contact form on keyup and submit $("#myform").validate({ //set the rules for the fild names rules: { hour: { required: true, minlength: 2, range:[0,23] }, minute: { required: true, minlength: 2, range:[0,60] }, }, //set messages to appear inline messages: { hour: "Please enter a valid hour", minute: "Please enter a valid minute" } }); }); </script> <style type="text/css"> .error { color: red; font: 12pt verdana; padding-left: 10px } </style> <form id="myform" method="" action=""> <input id="hour" type="text" name="hour" style="width:30px; text-align:center;"></input> : <input id="minute" type="text" name="minute" style="width:30px; text-align:center;"></input> <br/> <input type="submit" value="Validate!" /> </form> thanks a million in advance, Lina

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  • On IE cursor is comming always at start in textarea

    - by pravin
    I am dealing with textarea, and on click of this I am calling one replace function which will remove some specified string in textarea, this is the basic operation. Expected behavior after clicking on textarea 1) At first click : It should remove specified string from textarea Cursor should come at end of string 2) more than one click : - Cursor should come at where ever user clicks in text area Below is my replace function.... function replace(id,transFromDb) { newStr = $("#"+id).val(); var len = null; if(transFromDb == '') { newStr = newStr.replace(Lang.Message27,''); newStr = newStr.replace(Lang.Message28,''); } else { newStr = newStr.replace(Lang.Message28,''); newStr = newStr.replace(Lang.Message27,''); } /* change font weight as bold. */ $("#"+id).css({"fontWeight":"bold"}); $("#"+id).val(newStr); } Assume that Lang.Message is specified string. It's working above behavior with FF. Facing issue on IE, it always keep cursor position at first. Please provide any solution.... Thanks in Adavance Pravin

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  • TextRenderer.DrawText renders Arial differently on XP vs Vista

    - by Michael
    I have a c# application that does text rendering, something on par with a simple wysiwyg text editor. I'm using TextRenderer.DrawText to render the text to the screen and GetTextExtentPoint32 to measure text so I can position different font styles/sizes on the same line. In Vista this all works fine. In XP however, Arial renders differently, certain characters like 'o' and 'b' take up more width than in Vista. GetTextExtentPoint32 seems to be measuring the string as it would in Vista though, with the smaller widths. The end result is that every now and then a run of text will overlap the text preceding it because the preceding text gets measured as smaller than it actually is on the screen. Also, my text rendering code mimics ie's text rendering exactly (for simple formatting and english language only) and ie text rendering seems to be consistent between vista and xp - that's how I noticed the change in size of the different characters. Anyone have any ideas about what's going on? In short, TextRenderer.DrawText and GetTextExtentPoint32 don't match up in xp for Arial. DrawText seems to draw certain characters larger and/or smaller than it does in Vista but GetTextExtentPoint32 seems to be measuring the text as it would in Vista (which seems to match the text rendering in ie on both xp and vista). Hope that makes sense. Note: unfortunately TextRenderer.MeasureString isn't fast or accurate enough to meet my requirements. I tried using it and had to rip it out.

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