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  • Server error at large posts

    - by Shirko
    On a large drupal site, the database server is on a separate server connected directly to the web server. The web server uses apache and memcached. The problem is that whenever the post is a large, say larger than 10KB, the server does not return correctly. I checked both apache and mysql logs but could not find any trace of errors being logged. The error happens also when I use nginx/php5-fpm instead of apache. Despite this, the large posts are registered, however incorrectly so that they show up for admin when I open a new page on the site. I'm really confused and appreciate your hints to pinpoint the possible sources if this chronic problem.

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  • How to sync client and server at the first frame

    - by wheelinlight
    I'm making a game where an authoritative server sends information to all clients about states and positions for objects in a 3d world. The player can control his character by clicking on the screen to set a destination for the character, much like in the Diablo series. I've read most information I can find online about interpolation, reconciliation, and general networking architecture (Valve's for instance). I think I understand everything but one thing seems to be missing in every article I read. Let say we have an interpolation delay of 100ms, server tickrate=50ms, latency=200ms; How do I know when 100ms has past on the client? If the server sends the first update on t=0, can I assume it arrives at t=200, therefore assuming that all packets takes the same amount of time to reach the client? What if the first packet arrives a little quick, for instance at t=150. I would then be starting the client with t=150 and at t=250 it will think it has past 100ms since its connect to the server when it in fact only 50ms has past. Hopefully the above paragraph is understandable. The summarized question would be: How do I know at what tick to start simulating the client? EDIT: This is how I ended up doing it: The client keeps a clock (approximately) in sync with the server. The client then simulates the world at simulationTime = syncedTime - avg(RTT)/2 - interpolationTime The round-trip time can fluctuate so therefore I average it out over time. By only keeping the most recent values when calculating the average I hope to adapt to more permanent changes in latency. It's still to early to draw any conclusion. I'm currently simulating bad network connections, but it's looking good so far. Anyone see any possible problems?

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  • Rendez-vous des Experts : SQL Server 2012 Denali, une émission en partenariat avec Developpez.com

    Rendez-vous des Experts : SQL Server 2012 Denali Une émission en partenariat avec Developpez.com SQL Server 2012 (anciennement Denali) est la prochaine version majeure de SQL Server, la plateforme de gestion et d'analyse de l'information de Microsoft. Cette version a été développée autour de trois axes majeurs :Devenir la plateforme de prédilection des applications critiques de l'entreprise, en réduisant le TCO Offrir une solution de business intelligence complète, accessible à tous, simplifiant l'accès à toutes les données de l'entreprise Permettre aux applications d'accéder de façon transparente aux données, qu'elles soient hébergées dans vos ...

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  • Webcast: Moving Client/Server and .NET Applications to Windows Azure Cloud

    - by Webgui
    The Cloud and SaaS models are changing the face of enterprise IT in terms of economics, scalability and accessibility . Visual WebGui Instant CloudMove transforms your Client / Server application code to run natively as .NET on Windows Azure and enables your Azure Client / Server application to have a secured-by-design plain Web or Mobile browser based accessibility. Itzik Spitzen VP of R&D, Gizmox will present a webcast on Microsoft Academy on Tuesday 8 March at 8am (USA Pacific Time) explaining how VWG bridges the gap between Client/Server applications’ richness, performance, security and ease of development and the Cloud’s economics & scalability. He will then introduce the unique migration and modernization tools which empower customers like Advanced Telemetry, Communitech, and others, to transform their existing Client/Server business application to a native Web Applications (Rich ASP.NET) and then deploy it on Windows Azure which allows accessibility from any browser (or mobile if desired by the customer). Registration page on Microsoft Academy: https://www.eventbuilder.com/microsoft/event_desc.asp?p_event=1u19p08y

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  • Ubuntu Server 10.10 vs. Fedora Server 14 for Mono.NET app hosting in VM

    - by Abbas
    Ubuntu Server 10.10 vs. Fedora Server 14 I want to create a web-server running Mono, MySQL 5.5 and OpenLDAP running as a VM (on VMWare Workstation). Searching “Ubuntu Server vs. Fedora Server” mostly yields flame wars and noise. There are a few good articles available but they are either out-of-date or don’t offer very convincing arguments. I know the answer is most likely to be “it depends” but I wanted to harness the collective wisdom on ServerFault and get opinions, experiences and factual information to the extent possible. My selection criteria would be (other than what is mentioned above): Ease of use Ease of development Reliability Security

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  • Serve my website from different server during downtime

    - by nfedyashev.mp
    I have a VPS server running in the cloud. Fully automated server image upgrade/downgrade(by RAM/HDD plans). The problem is that server upgrade/downgrade takes time and involves total unavailability during this period(up to 30 minutes). Goal: during this downtime server my website(http://mydomain.here) from different server with some message like "Under construction". How can I do this? -- mydomain.here is hosted on godaddy and uses its DNS(If I call it right). It's pointing with A-record to my VPS's IP address now. Change in these DNS settings will take more than 30minutes, so it's not an option. How can I find mode "dynamic" DNS? What should I learn?

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  • Active Server Pages error 'ASP 0126' classic asp pls help

    - by sagarmatha
    Hi friends, our company have a a old classic asp application, we have no choice but to host it. I just moved it to another server. It was perfectly running fine in old server but in this new server it's continuously giving this error. I am running windows 2003 server with IIS 6. Why I am geting this error ? please help. Active Server Pages error 'ASP 0126' Include file not found /application/unprocessed_application.asp, line 56 The include file '../../_fplclass/pdblib.inc' was not found.

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  • Consolidating SQL Server Error Logs from Multiple Instances Using SSIS

    SQL Server hides a lot of very useful information in its error log files. Unfortunately, the process of hunting through all these logs, file-by-file, server-by-server, can cause a problem. Rodney Landrum offers a solution which will allow you to pull error log records from multiple servers into a central database, for analysis and reporting with T-SQL.

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  • TPC-H Benchmarks on SQL Server 2014 with Columnstore

    - by jchang
    Three TPC-H benchmark results were published in April of this year at SQL Server 2014 launch, where the new updateable columnstore feature was used. SQL Server 2012 had non-updateable columnstore that required the base table to exist in rowstore form. This was not used in the one published TPC-H benchmark result on SQL Server 2012, which includes two refresh stored procedures, one inserting rows, the second deleting rows. It is possible that the TPC-H rules do not allow a view to union two tables?...(read more)

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  • Configure httpd.conf alias/subdirectory point to another server

    - by azrim
    Hi, I,m having a web server for testing purposes to host my domain http://www.domain.com which run perfectly. Below is server specs: OS Freebsd 7.2 MySQL 5.1.33 Apache 2.2.11 PHP 5.2.9 I can do alias directory in my httpd.conf so that my domain can have subdirectory hosting in the same server such as httpd://domain.com/subdomain1, httpd://domain.com/subdomain2 and so on. All my subdomain1 and subdomain2 directory folders reside on the same web server but only different location. Below is my example from httpd.conf for the alias subdomain1 block: Alias /subdomain1 "/usr/local/www/subdomain1" <Directory "/usr/local/www/subdomain1"> Options +Indexes AllowOverride None allow from all </Directory> I,m looking a way in order my subdomain1 and subdomain2 directory is read from another server in my LAN but remain hosted as httpd://domain.com/subdomain1. Really appreciate anyone know how to do this. Thanks,

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  • How can I use mobile network account at server so home sync works

    - by Mike Gallagher
    I would like to be able to use a mobile network account while sitting at my server. I had os x server 10.6 running on a mac mini server but recently got a new quad core iMac and want to take advantage of the extra power. My problem - I can sit at the server and log into the mobile network account but can not get it to sync back. When I attempt to sync it get error message that the afp share point is unavailable and that the files are hosted locally. My goal is to be able to use the new iMac as the server and set a user account so that it remains synced so when the account is accessed from other clients, particularly my macbook pro. Is mobile account the best route? Would an external account be a better option. Any advice or ideas of where to read up on this would be much appreciated.

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  • Can a Mac Mini Server and XCode be used for multiple students?

    - by twerdster
    I'm not an administrator but Ive been given the task of finding out whether this is possible. The scenario is like this: At our university we are offering a course in basic iPhone programming for between 4 to 8 groups of students. We have a few iPads, iPods and iPhones but only two Mac Minis. We want to enable the students to work on XCode in the lab (and from home if possible) without buying 8 Mac Minis. Is this possible to do using a Mac Mini Server? If so how would it work if 2 or more groups want to use XCode simultaneously and to debug their programs on devices simultaneously?

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  • USB MFP print server that works with Windows x64?

    - by hangy
    Right now, we are using the Longshine LCS-MFP101-2 to connect to our MFP device (printer/scanner combo) over LAN. However, the required driver (RMVUSB, Remote Virtual USB) cannot be installed on 64 bit Windows operating systems such as Windows XP x64 or Windows 7 x64. Since the distributor lists the product as "phased out", I do not expect any updated 64 bit drivers any time soon. :/ Because of that, I am searching for a relatively cheap SOHO MFP print server (1 USB port should be enough) which can be used with 32 bit and 64 bit versions of Windows. Do you have any ideas or recommendations? Thanks!

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  • Input prediction and server re-simultaion

    - by Lope
    I have read plenty of articles about multiplayer principles and I have basic client-server system set up. There is however one thing I am not clear on. When player enters input, it is sent to the server and steps back in time to check if what should have happened at the time of that input and it resimulates the world again. So far everything's clear. All articles took shooting as an example, because it is easy to explain and it is pretty straightforward, but I believe movement is more complicated. Imagine following situation: 2 players move towards each other. A------<------B Player A stops halfway towards the collision point, but there is lag spike so the command does not arrive on the server for a second or so. Current state of the world on the server (and on the other clients as well) at the time when input arrives is this: [1]: -------AB------- The command arrives and we go back in time and re-simulate the world, the result is this: [2]: ---AB----------- Player A sees situation [2] which is correct, but the player is suddenly teleported from the position in [1] (center) to the position in [2]. Is this how this is supposed to work? Point of the client prediction is to give lagged player feeling that everything is smooth, not to ruin experience for other players. Alternative is to discard timestamp on the player's input and handle it when it arrives on the server without going back in time. This, however, creates even more severe problems for lagged player (even if he is lagging just a bit)

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  • Server unresponsive, messages shown on console but not in log files

    - by raistlin majere
    I'm using Ubuntu Server 10.04.4, and once in a while the server hangs (once a month) and is totally unresponsive. The tty is flooded with messages like these. The problem is that these messages are not in my log files after reboot. How to log these messages so that I can analyze them later? In the current logs I can't see anything that would tell me why this is happening. I would also appreciate if anybody can tell from those messages what's going on. This server is a guest virtual machine. The host server is also Ubuntu server 10.04 with KVM/QEMU.

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  • SQL SERVER Fix : Error : 8501 MSDTC on server is unavailable. Changed database context to publisher

    During configuring replication on one of the server, I received following error. This is very common error and the solution of the same is even simpler.MSDTC on server is unavailable. Changed database context to publisherdatabase. (Microsoft SQL Server, Error: 8501)Solution:Enable Distributed Transaction Coordinator in SQL Server.Method 1:Click on StartControl Panel-Administrative Tools-ServicesSelect the service [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • NOVANTE recherche un DBA SQL Server Production à 45 - 65 KEuro par an

    NOVANTE recherche un DBA SQL Server Production Pour 45 - 65 K€ par an NOVANTE est une société basée à Houilles dans le 78. Dans le cadre de son développement, elle recherche un DBA SQL Server Production (45 - 65 K€ par an). Profil recherché :DBA SQL Server de production avec au moins 2 années d'expérience. Vous êtes consciencieux et méthodique. Vous savez utiliser les commandes en lignes pour administrer SQL Server quand il le faut. Vous savez automatiser les tâches en scriptant des batchs d'administration. Si vous êtes confirmé, vous savez aussi analyser les performances et préconiser des solutions. Vous n'avez pas d'à priori ...

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  • Applying Service Pack 1 to Team Foundation Server 2010

    - by Enrique Lima
    Disclosure:  I performed the following activities on my Windows 7 SP1 system, Visual Studio 2010 SP1 and a local Basic installation of TFS 2010. As with any deployment of a service pack into a server environment, take your recommended precautions and be aware of the changes you are putting in.  With that said, make sure you backup your databases, and that you have an exit/rollback strategy in the event of an unexpected situation. Team Foundation Server 2010 Service Pack 1 corresponds to KB2182621.  The KB article is http://support.microsoft.com/kb/2182621 The process will be very simple to follow, you will need to execute the mu_team_foundation_server_2010_sp1_x86_x64_651711.exe file.  That will extract files needed and launch the wizard driven Installation. Once this process completes, you need to validate the changes. By looking at Team Foundation Server 2010 Administration Console, you should see the reference to the KB number and SP1. There is also a good reason to validate log locations and records. From the Team Foundation Server 2010 Administration Console. Or from Windows Explorer, go to the C:\ProgramData\Microsoft\Team Foundation\Server Configuration\Logs location and review the logs referenced by the servicing references.

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  • rsync server side limit bandwidth/connection

    - by c2h2
    In a VOIP application, I have upto 3000 clients rsync audio files from there linux server in a daily, server is placed at a data center (10Mbps in/out bound), the server works as a VOIP sip server running FreeSWITCH (low ping latency should be ensured.) Therefore I would like to have server side control of rsync which controls: Limit total outbound bandwidth. Limit total number of connections. (Reject clients while at max number of connection and let it retry after a specific time frame.) OPTIONAL: list/kill individual connections. Normally I would use ssh + rsync + pem_keys with some extra options, but above requirements are not feasible by simple command lines. Can anyone point me some direction. or show some scripts/tools? I would also probably integrate them and release on github. Thanks!

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