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  • jQuery AJAX type: 'GET', passing value problem.

    - by Trez
    I have a jQuery AJAX call with type:'GET' like this: $.ajax({type:'GET',url:'/createUser',data:"userId=12345&userName=test"}, success:function(data){ alert('successful'); } ); In my console output is: GET:http://sample.com/createUser?userId=12345&userName=test params: userId 12345 userName test In my script i should get the value using $_GET['userId'] and $_GET['userName'] but i can't get the value passed in by ajax request using GET method. Any ideas on how to do this? thanks,

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  • cystal report calling in php

    - by khurshid
    I want to call crystal report in php. now after searching i reach at that point that it is possible through COM object but now one error is created which is Fatal error: Call to undefined method com::OpenReport() so how to remove it

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  • Form.GetChildsAtPoint

    - by serhio
    I would like to obtain the list of controls under a given point. There is a method on System.Windows.Form to obtain a control under a point(GetChildAtPoint) but not point(GetChildsAtPoint). Is there something similar for the list of controls (if borders intersect one other): I need this because I select the objects when user clicks on the panel(I use Microsoft.VisualBasic.PowerPacks.RectangleShape as label bellow). In case if labels are superposed, user should be asked what object to select.

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  • Tray Icon animation

    - by Click Ok
    I know how I do to place a icon in the systray. But what the best method to perform systray icon animation? animated gifs? timers? Preferentially using C# and/or WPF. Thanks!

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  • Encoding arbitrary data into numbers?

    - by Pekka
    Is there a common method to encode and decode arbitrary data so the encoded end result consists of numbers only - like base64_encode but without the letters? Fictitious example: $encoded = numbers_encode("Mary had a little lamb"); echo $encoded; // outputs e.g. 122384337422394237423 (fictitious result) $decoded = numbers_decode("122384337422394237423"); echo $decoded; // outputs "Mary had a little lamb"

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  • Error: Error #1502: A script has executed for longer than the default timeout period of 15 seconds.

    - by numerical25
    I got this error and I am not sure what it's about. The last thing I remember doing is adding a clearInterval() method to clear some setTimeOut() intervals varibles. besides that I am not sure what it could be. Not asking for a solution. But if anyone know's any possibilities of what it could trigger that error, maybe that might help me to figure out where its coming from.

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  • How do you implement an MPVolumeView?

    - by Emil
    Hey! I want the user to be able to change the system volume with a slider, and I realized the only way to do this is with an MPVolumeView. But I can't find any example code for it, and every method I try to implement won't show up. So what is the easiest and correct, working way of implementing a MPVolumeView?

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  • issues with live function

    - by Do Good
    I am using the .live function to fire of a function aaa(). Unable to fire the function because code does not reach alert msg The structure of my html is body id="plants" form id= flower method="post" div class= "rose" div class= "red" ul id = "colors" li a li a li a Cuurently I am using $( 'body#plants form#flower div.rose div.red ul#colors li a' ).live('click', function(){ alert('code reaches'); aaa(); }); How can I get this to work?

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  • Invoking external shell application through RubyCocoa

    - by Shyam
    Hi, How would I invoke an external application through the RubyCocoa bridge? I read something about NSTask, yet I have no idea how this should be translated in RubyCocoa. My goal is to have an IB_action to trigger a method which will run a terminal application with some parameters, i.e. ls -p $mydir, where mydir comes from an IB_outlet such as an Textfield. Any directions or help would be greatly appreciated!

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  • Generic data input form in asp.net mvc application

    - by Diego
    Hello, I have an application that have EF 16 classes that share this information: They all are classes only with a key field and a description. I think it should be a waste if I make a controller with just 1 method just to present a form to fill these classes info, then I was thinking in to make a generic form(with key, description) and dynamically fill the right class through a sort of selection the selected info in any way, any good suggestion or pattern to do that? Where the generic methods should be located.

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  • Grails Navigation with Dynamic Values

    - by TripWired
    I'm using the grails navigation plugin and one of the things i want to do is have the menu item have a dynamic number in it for example static navigation = [ group:'tabs', order:7, title:'Mail', action:'index', subItems: [ [action:'pending', order:1, title:"Pending"], [action:'active', order:10, title:'Active'], [action:'completed', order:11, title:'Completed'] ] ] So i want to figure out a way to make the title Mail(3) or Mail(2) based on the amount of messages a user has. I know this will have to be set in the method or by a service of some sort i'm just not sure how to get it to update.

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  • Why is my slot not being called?

    - by Jen
    I have this class: class CustomEdit : public QTextEdit { Q_GADGET public: CustomEdit(QWidget* parent); public slots: void onTextChanged (); }; CustomEdit::CustomEdit(QWidget* parent) : QTextEdit(parent) { connect( this, SIGNAL(textChanged()), this, SLOT(onTextChanged())); } void CustomEdit::onTextChanged () { // ... do stuff } The onTextChanged method is never called when I type text into the edit control. What am I missing?

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  • use split() for splitting a string

    - by Hamed
    Hi again... Guys I'd asked 2 questions before and I'd said that I want to split a string like below: Input string: a=aa|b=b||b|c=cc and the output: a=aa b=b||b c=cc some guys answer my question but they use .Match(): var matches = "a=aa|b=b||b|c=cc".match(/(?:[^|]|\|\|)+/g) but I need to use the .split() method and store the outputs in an array. please help me guys... It's so critical... Thanks...

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  • So many ways to bind an event

    - by XGreen
    There are various ways to bind events to elements in jquery .click , .bind, .live, .delegate, saving events data in .data etc which is the most superior method among these and why? wouldn't a single pattern like this be more beneficial? $('selector').bind({ event: 'click mouseover ...', keepAlive: (true, false, ...), trigfunction: (function() { // I run for click }, function() { // i run for mouseover }, function() { ///... }) });

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  • Scaffolding Extensions: NoMethodError

    - by marienbad
    Not sure if many people are familiar with Scaffolding Extensions for Ruby, but I've looked through their docs, forums, and even the source code of the Heroku test site, and not found an answer. I made a basic Sinatra app and followed right from the RDoc's instructions: require 'scaffolding_extensions' require 'sinatra/base' class Thingy < Sinatra::Base scaffold_all_models end gives undefined method 'scaffold_all_models' for Thingy:Class (NoMethodError) and I know Scaffolding Extensions is loadable because I can successfully set some config variables in its classes.

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  • TabBarController NavigationController with black backgroundbar

    - by Simon
    hello I've placed this code my didload method, to get a black Navigationbar. rootTabBarController.navigationController.navigationBar.barStyle = UIBarStyleBlackOpaque; rootTabBarController.moreNavigationController.navigationBar.barStyle = UIBarStyleBlackOpaque; its working fine, but when the user rearranges the Icons in the editmode, i'm getting a default blue navigation bar. Can anyone help me to avid this ? btw: big thanks to the genius crowd!

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  • Break the nested(double) loop in python

    - by prosseek
    I use the following method to break the double loop in Python. for word1 in buf1: find = False for word2 in buf2: ... if res == res1: print "BINGO " + word1 + ":" + word2 find = True if find: break Is there better way to break the double loop?

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  • Using glDrawElements does not draw my .obj file

    - by Hallik
    I am trying to correctly import an .OBJ file from 3ds Max. I got this working using glBegin() & glEnd() from a previous question on here, but had really poor performance obviously, so I am trying to use glDrawElements now. I am importing a chessboard, its game pieces, etc. The board, each game piece, and each square on the board is stored in a struct GroupObject. The way I store the data is like this: struct Vertex { float position[3]; float texCoord[2]; float normal[3]; float tangent[4]; float bitangent[3]; }; struct Material { float ambient[4]; float diffuse[4]; float specular[4]; float shininess; // [0 = min shininess, 1 = max shininess] float alpha; // [0 = fully transparent, 1 = fully opaque] std::string name; std::string colorMapFilename; std::string bumpMapFilename; std::vector<int> indices; int id; }; //A chess piece or square struct GroupObject { std::vector<Material *> materials; std::string objectName; std::string groupName; int index; }; All vertices are triangles, so there are always 3 points. When I am looping through the faces f section in the obj file, I store the v0, v1, & v2 in the Material-indices. (I am doing v[0-2] - 1 to account for obj files being 1-based and my vectors being 0-based. So when I get to the render method, I am trying to loop through every object, which loops through every material attached to that object. I set the material information and try and use glDrawElements. However, the screen is black. I was able to draw the model just fine when I looped through each distinct material with all the indices associated with that material, and it drew the model fine. This time around, so I can use the stencil buffer for selecting GroupObjects, I changed up the loop, but the screen is black. Here is my render loop. The only thing I changed was the for loop(s) so they go through each object, and each material in the object in turn. void GLEngine::drawModel() { glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // Vertex arrays setup glEnableClientState( GL_VERTEX_ARRAY ); glVertexPointer(3, GL_FLOAT, model.getVertexSize(), model.getVertexBuffer()->position); glEnableClientState( GL_NORMAL_ARRAY ); glNormalPointer(GL_FLOAT, model.getVertexSize(), model.getVertexBuffer()->normal); glClientActiveTexture( GL_TEXTURE0 ); glEnableClientState( GL_TEXTURE_COORD_ARRAY ); glTexCoordPointer(2, GL_FLOAT, model.getVertexSize(), model.getVertexBuffer()->texCoord); glUseProgram(blinnPhongShader); objects = model.getObjects(); // Loop through objects... for( int i=0 ; i < objects.size(); i++ ) { ModelOBJ::GroupObject *object = objects[i]; // Loop through materials used by object... for( int j=0 ; j<object->materials.size() ; j++ ) { ModelOBJ::Material *pMaterial = object->materials[j]; glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, pMaterial->ambient); glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, pMaterial->diffuse); glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, pMaterial->specular); glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, pMaterial->shininess * 128.0f); // Draw faces, letting OpenGL loop through them glDrawElements( GL_TRIANGLES, pMaterial->indices.size(), GL_UNSIGNED_INT, &pMaterial->indices ); } } if (model.hasNormals()) glDisableClientState(GL_NORMAL_ARRAY); if (model.hasTextureCoords()) { glClientActiveTexture(GL_TEXTURE0); glDisableClientState(GL_TEXTURE_COORD_ARRAY); } if (model.hasPositions()) glDisableClientState(GL_VERTEX_ARRAY); glBindTexture(GL_TEXTURE_2D, 0); glUseProgram(0); glDisable(GL_BLEND); } I don't know what I am missing that's important. If it's also helpful, here is where I read a 'f' face line and store the info in the obj importer in the pMaterial-indices. else if (sscanf(buffer, "%d/%d/%d", &v[0], &vt[0], &vn[0]) == 3) // v/vt/vn { fscanf(pFile, "%d/%d/%d", &v[1], &vt[1], &vn[1]); fscanf(pFile, "%d/%d/%d", &v[2], &vt[2], &vn[2]); v[0] = (v[0] < 0) ? v[0] + numVertices - 1 : v[0] - 1; v[1] = (v[1] < 0) ? v[1] + numVertices - 1 : v[1] - 1; v[2] = (v[2] < 0) ? v[2] + numVertices - 1 : v[2] - 1; currentMaterial->indices.push_back(v[0]); currentMaterial->indices.push_back(v[1]); currentMaterial->indices.push_back(v[2]); Again, this worked drawing it all together only separated by materials, so I haven't changed code anywhere else except added the indices to the materials within objects, and the loop in the draw method. Before everything was showing up black, now with the setup as above, I am getting an unhandled exception write violation on the glDrawElements line. I did a breakpoint there, and there are over 600 elements in the pMaterial-indices array, so it's not empty, it has indices to use. When I set the glDrawElements like this, it gives me the black screen but no errors glDrawElements( GL_TRIANGLES, pMaterial->indices.size(), GL_UNSIGNED_INT, &pMaterial->indices[0] ); I have also tried adding this when I loop through the faces on import if ( currentMaterial->startIndex == -1 ) currentMaterial->startIndex = v[0]; currentMaterial->triangleCount++; And when drawing... //in draw method glDrawElements( GL_TRIANGLES, pMaterial->triangleCount * 3, GL_UNSIGNED_INT, model.getIndexBuffer() + pMaterial->startIndex );

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  • how to detect touch on UIView with UIimage ontop of it?

    - by Silent
    hello all, i want to use a UIview and a UIImage ontop of it with a text box and button i want the user to drag it when the UIview or anything in the view is touched, what would be the best way to implement this method? the UIView is on a single View Controller and using Interface Builder to make my UIviews and UIimages.

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