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  • Rails Scaffold problem # undefined method `edit_pais_path'

    - by Bruno Cordeiro
    I created a scaffold of named pais (This is a word in Portuguese of Brazil and is the same that country), i created using the follow command: ruby script\generate scaffold pais name:string abreviattion:string First I changed the inflections to my local idiom, like that: inflect.plural /^([a-zA-z]*)s$/i, '\1ses' #The plural of Pais is Paises And when I tryied to open the page on http://localhost:3000/paises I'm receiving the follow error: undefined method `edit_pais_path' for #<ActionView::Base:0x387fdf4> Thanks in advance.

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  • Looking for a good WTF story involving SSL

    - by lindelof
    I'm preparing a talk on SSL to our local Java user group, and I would like to introduce it with some story on how NOT to use it. I've searched through the DailyWTF archives but couldn't find anything really good. Do you know such a story, or do you have some pointers where I could go looking for one?

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  • Yii, yiic and console

    - by undsoft
    In the installation instructions for Yii it is nescessary to use console and command line utility - yiic. Well, on my shared hosting I don't have ssh access. This is why I have following questions: How often and for what reasons will I have to use console? Is there a way to avoid using yiic? May I run yiic on local server and then just transfer everything to the final web server? Thanks!

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  • PySVN: is property status "none" equivalent to unchanged?

    - by detly
    I know the practical difference between a PySVN property status of "normal" (has properties, not changed locally) and "none" (has no properties). My question is this: is it ever possible for there to be local modifications to an items properites, and have PySVN report the property status as "none"? I would say no, but maybe there's some corner case I'm missing.

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  • mysql_connect() causes page to not display (WAMP)

    - by VOIDHand
    I currently have a website running MySQL and PHP in which this is all working. I've tried installing WAMPServer to be able to work on the site on my own computer, but I have been having issues trying to get the site to work correctly. HTML and PHP files work correctly (by going to http://localhost/index.php, etc.). But some of the pages display "This Webpage is not available" (in Chrome) or "Internet Explorer cannot display this webpage", which leads me to think there is an error is the server, as when the page doesn't exist, it typically dispays "Oops! This link appears to be broken" or IE's standard 404 page. Each page in my site has an include() call to set up an instance of a class to handle all database transactions. This class opens the connection to the database in its constructor. I have found commenting out the contents of the constructor will allow the page to load, although this understandably causes errors later in the page. This is the contents of the included file: class dbAccess { private $db; function __construct() { $this->db = mysql_connect("externalURL","user","password") or die ("Connection for database not found."); mysql_select_db("dbName", $this->db) or die ("Database not selected"); } ... } As a note for what's happening here. I'm attempting to use the database on my site, rather than the local machine. The actual values of externalURL, dbName, user, and password work when I plug them into my database software and the file fine of the site, so I don't think the issue is with those values themselves, but rather some setting with Apache or Wamp. The issue persists if I try a local database as well. This is an excerpt of my Apache error log for one attempt at logging into the site: [Wed Apr 14 15:32:54 2010] [notice] Parent: child process exited with status 255 -- Restarting. [Wed Apr 14 15:32:54 2010] [notice] Apache/2.2.11 (Win32) PHP/5.3.0 configured -- resuming normal operations [Wed Apr 14 15:32:54 2010] [notice] Server built: Dec 10 2008 00:10:06 [Wed Apr 14 15:32:54 2010] [notice] Parent: Created child process 1756 [Wed Apr 14 15:32:55 2010] [notice] Child 1756: Child process is running [Wed Apr 14 15:32:55 2010] [notice] Child 1756: Acquired the start mutex. [Wed Apr 14 15:32:55 2010] [notice] Child 1756: Starting 64 worker threads. [Wed Apr 14 15:32:55 2010] [notice] Child 1756: Starting thread to listen on port 80. For the first line, isLoggedIn (from the first line) is a method of the class above. Assuming that the connection works, this error should disappear. I've tried searching for solutions online, but haven't been able to find anything to help. If you need any further information to help solve this issue, feel free to ask for it. (One more note, I don't even have Skype on this computer, so I can't see it being an issue, as this conflict seems to be the default response for any Wamp issue.) [Edit: Removed entry from the error log as it was solved as an unrelated issue]

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  • Select users in couchdb

    - by 2x2p1p
    Hi guys I have an HTML form for authentication of users, with SQL language is easier to extract data select name, password from users where name='nameField' and password='passwordField' In couchdb I cant use local views just temp views: curl -X POST -H 'Content-Type: application/json' -d '{"map": "function (doc) {if (doc.name === "nameField" && doc.password === "passwordField") {emit (doc.name, doc.passWord)}}"}' http://localhost:5984/somedb/_temp_view But it isnt recommended (Click here), what should I do ? :( Thanks

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  • Unable to deploy WAR file to Websphere using IBM Rational Application Developer

    - by Matt1776
    Hello - I am using the IBM RAD IDE and building a dynamic web project. When I build the project and attempt to add it to the server by selecting 'add or remove projects' I get the response that there are no projects to add or remove. Does this mean I will have to create a EAR file (J2EE Project) and add my web project to it in order to deploy to the local WAS? Might I be missing some essential configuration?

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  • Getting Http 403.14 error

    - by alice7
    Hi Guys, I have a MVC project and trying to host my web site using IIS 7.0 on my local desktop. My desktop has Vista x64 bit machine. I m getting 403.14 error. I have already tried the microsoft suggeston, but that doesn't help me. Does anyone know any other solution? Thnx

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  • Accidental Complexity in OpenSSL HMAC functions

    - by Hassan Syed
    SSL Documentation Analaysis This question is pertaining the usage of the HMAC routines in OpenSSL. Since Openssl documentation is a tad on the weak side in certain areas, profiling has revealed that using the: unsigned char *HMAC(const EVP_MD *evp_md, const void *key, int key_len, const unsigned char *d, int n, unsigned char *md, unsigned int *md_len); From here, shows 40% of my library runtime is devoted to creating and taking down **HMAC_CTX's behind the scenes. There are also two additional function to create and destroy a HMAC_CTX explicetly: HMAC_CTX_init() initialises a HMAC_CTX before first use. It must be called. HMAC_CTX_cleanup() erases the key and other data from the HMAC_CTX and releases any associated resources. It must be called when an HMAC_CTX is no longer required. These two function calls are prefixed with: The following functions may be used if the message is not completely stored in memory My data fits entirely in memory, so I choose the HMAC function -- the one whose signature is shown above. The context, as described by the man page, is made use of by using the following two functions: HMAC_Update() can be called repeatedly with chunks of the message to be authenticated (len bytes at data). HMAC_Final() places the message authentication code in md, which must have space for the hash function output. The Scope of the Application My application generates a authentic (HMAC, which is also used a nonce), CBC-BF encrypted protocol buffer string. The code will be interfaced with various web-servers and frameworks Windows / Linux as OS, nginx, Apache and IIS as webservers and Python / .NET and C++ web-server filters. The description above should clarify that the library needs to be thread safe, and potentially have resumeable processing state -- i.e., lightweight threads sharing a OS thread (which might leave thread local memory out of the picture). The Question How do I get rid of the 40% overhead on each invocation in a (1) thread-safe / (2) resume-able state way ? (2) is optional since I have all of the source-data present in one go, and can make sure a digest is created in place without relinquishing control of the thread mid-digest-creation. So, (1) can probably be done using thread local memory -- but how do I resuse the CTX's ? does the HMAC_final() call make the CTX reusable ?. (2) optional: in this case I would have to create a pool of CTX's. (3) how does the HMAC function do this ? does it create a CTX in the scope of the function call and destroy it ? Psuedocode and commentary will be useful.

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  • sessions get destroyed after return from sage gateway

    - by hussain
    I have developed a module using SagePay Form integration method. It works fine until it returns from the Sagepay site and all of my local user session vars are destroyed for some reason.Thus i am unable to use my own created session vars and save information about a user regarding that specific order. The url's it returns to are success and failure urls. What might be the possible reason? Please any help is appreciated. Regards.

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  • Failure sending mail

    - by jothiprasadb
    Hi, When i tried to send mail from Windows service, i got the exception with message "Failure sending mail". The same code works in the windows forms application. The windows service is running in local system account? Kindly help me in resolving this issue. Thanks, Jothi Prasad

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  • Convert or strip out "illegal" Unicode characters

    - by Oli
    I've got a database in MSSQL that I'm porting to SQLite/Django. I'm using pymssql to connect to the database and save a text field to the local SQLite database. However for some characters, it explodes. I get complaints like this: UnicodeDecodeError: 'ascii' codec can't decode byte 0x97 in position 1916: ordinal not in range(128) Is there some way I can convert the chars to proper unicode versions? Or strip them out?

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  • How to determine which my.cnf mysql is using

    - by japancheese
    Hello, Is there a way I can figure out which my.cnf mysql is currently using? The reason is because it's using the correct socket file to connect, but I can't figure out exactly which (if any) my.cnf it's using or trying to use so I can manually set the correct path on my local machine.

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  • lightbox jquery api

    - by codedude
    you guys know how google code has made a ajax api for certain javascript plugins/libraries? Well, is there one for the lightbox plugin? I want to use it on my website, but I can only link to it (its not on my local server,) but I can't find a link that only gives my the javascript code and not the entire page's code. any help would be very much appreciated.

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  • how to update a web server's content to the new svn changes?

    - by ajsie
    i use netbeans to check out projects from svn repo, then i edit the files and commit the changes. but how should i do to update the live web server content (in /var/www)? should i in my ubuntu server use "svn checkout" and check it out to /var/www or should i use netbeans to check out to a local folder and then upload the files to /var/www with ftp or webdav (and which one of them should i use)?

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  • Checking Available Memory allocation in C#

    - by Jepe d Hepe
    i need to create a function in my application to set its available memory usage. What i want to do is when the application is running, and it reaches to the set memory settings, i'll have to switch from saving to the memory to saving to a file to the local drive to avoid application hang. Is this a better way to do? What things to consider when doing this in terms of memory allocation? Hope you understand :) Thanks, Jepe

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  • Processing incoming emails on Heroku

    - by Jerry Cheung
    For my side project kwiqi, I use ActionMailer's 'receive' method to process incoming email messages for tracking my expenses. Heroku doesn't have a local mail server running that same code will not work. One solution I've thought of is to periodically hit a controller action that will pull messages from Gmail. Are there other solutions that are reasonable? Is anyone processing incoming emails in Heroku?

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  • UIImagePickerController, UIImage, Memory and More!

    - by Itay
    I've noticed that there are many questions about how to handle UIImage objects, especially in conjunction with UIImagePickerController and then displaying it in a view (usually a UIImageView). Here is a collection of common questions and their answers. Feel free to edit and add your own. I obviously learnt all this information from somewhere too. Various forum posts, StackOverflow answers and my own experimenting brought me to all these solutions. Credit goes to those who posted some sample code that I've since used and modified. I don't remember who you all are - but hats off to you! How Do I Select An Image From the User's Images or From the Camera? You use UIImagePickerController. The documentation for the class gives a decent overview of how one would use it, and can be found here. Basically, you create an instance of the class, which is a modal view controller, display it, and set yourself (or some class) to be the delegate. Then you'll get notified when a user selects some form of media (movie or image in 3.0 on the 3GS), and you can do whatever you want. My Delegate Was Called - How Do I Get The Media? The delegate method signature is the following: - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info; You should put a breakpoint in the debugger to see what's in the dictionary, but you use that to extract the media. For example: UIImage* image = [info objectForKey:UIImagePickerControllerOriginalImage]; There are other keys that work as well, all in the documentation. OK, I Got The Image, But It Doesn't Have Any Geolocation Data. What gives? Unfortunately, Apple decided that we're not worthy of this information. When they load the data into the UIImage, they strip it of all the EXIF/Geolocation data. Can I Get To The Original File Representing This Image on the Disk? Nope. For security purposes, you only get the UIImage. How Can I Look At The Underlying Pixels of the UIImage? Since the UIImage is immutable, you can't look at the direct pixels. However, you can make a copy. The code to this looks something like this: UIImage* image = ...; // An image NSData* pixelData = (NSData*) CGDataProviderCopyData(CGImageGetDataProvider(image.CGImage)); unsigned char* pixelBytes = (unsigned char *)[pixelData bytes]; // Take away the red pixel, assuming 32-bit RGBA for(int i = 0; i < [pixelData length]; i += 4) { pixelBytes[i] = 0; // red pixelBytes[i+1] = pixelBytes[i+1]; // green pixelBytes[i+2] = pixelBytes[i+2]; // blue pixelBytes[i+3] = pixelBytes[i+3]; // alpha } However, note that CGDataProviderCopyData provides you with an "immutable" reference to the data - meaning you can't change it (and you may get a BAD_ACCESS error if you do). Look at the next question if you want to see how you can modify the pixels. How Do I Modify The Pixels of the UIImage? The UIImage is immutable, meaning you can't change it. Apple posted a great article on how to get a copy of the pixels and modify them, and rather than copy and paste it here, you should just go read the article. Once you have the bitmap context as they mention in the article, you can do something similar to this to get a new UIImage with the modified pixels: CGImageRef ref = CGBitmapContextCreateImage(bitmap); UIImage* newImage = [UIImage imageWithCGImage:ref]; Do remember to release your references though, otherwise you're going to be leaking quite a bit of memory. After I Select 3 Images From The Camera, I Run Out Of Memory. Help! You have to remember that even though on disk these images take up only a few hundred kilobytes at most, that's because they're compressed as a PNG or JPG. When they are loaded into the UIImage, they become uncompressed. A quick over-the-envelope calculation would be: width x height x 4 = bytes in memory That's assuming 32-bit pixels. If you have 16-bit pixels (some JPGs are stored as RGBA-5551), then you'd replace the 4 with a 2. Now, images taken with the camera are 1600 x 1200 pixels, so let's do the math: 1600 x 1200 x 4 = 7,680,000 bytes = ~8 MB 8 MB is a lot, especially when you have a limit of around 24 MB for your application. That's why you run out of memory. OK, I Understand Why I Have No Memory. What Do I Do? There is never any reason to display images at their full resolution. The iPhone has a screen of 480 x 320 pixels, so you're just wasting space. If you find yourself in this situation, ask yourself the following question: Do I need the full resolution image? If the answer is yes, then you should save it to disk for later use. If the answer is no, then read the next part. Once you've decided what to do with the full-resolution image, then you need to create a smaller image to use for displaying. Many times you might even want several sizes for your image: a thumbnail, a full-size one for displaying, and the original full-resolution image. OK, I'm Hooked. How Do I Resize the Image? Unfortunately, there is no defined way how to resize an image. Also, it's important to note that when you resize it, you'll get a new image - you're not modifying the old one. There are a couple of methods to do the resizing. I'll present them both here, and explain the pros and cons of each. Method 1: Using UIKit + (UIImage*)imageWithImage:(UIImage*)image scaledToSize:(CGSize)newSize; { // Create a graphics image context UIGraphicsBeginImageContext(newSize); // Tell the old image to draw in this new context, with the desired // new size [image drawInRect:CGRectMake(0,0,newSize.width,newSize.height)]; // Get the new image from the context UIImage* newImage = UIGraphicsGetImageFromCurrentImageContext(); // End the context UIGraphicsEndImageContext(); // Return the new image. return newImage; } This method is very simple, and works great. It will also deal with the UIImageOrientation for you, meaning that you don't have to care whether the camera was sideways when the picture was taken. However, this method is not thread safe, and since thumbnailing is a relatively expensive operation (approximately ~2.5s on a 3G for a 1600 x 1200 pixel image), this is very much an operation you may want to do in the background, on a separate thread. Method 2: Using CoreGraphics + (UIImage*)imageWithImage:(UIImage*)sourceImage scaledToSize:(CGSize)newSize; { CGFloat targetWidth = targetSize.width; CGFloat targetHeight = targetSize.height; CGImageRef imageRef = [sourceImage CGImage]; CGBitmapInfo bitmapInfo = CGImageGetBitmapInfo(imageRef); CGColorSpaceRef colorSpaceInfo = CGImageGetColorSpace(imageRef); if (bitmapInfo == kCGImageAlphaNone) { bitmapInfo = kCGImageAlphaNoneSkipLast; } CGContextRef bitmap; if (sourceImage.imageOrientation == UIImageOrientationUp || sourceImage.imageOrientation == UIImageOrientationDown) { bitmap = CGBitmapContextCreate(NULL, targetWidth, targetHeight, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo); } else { bitmap = CGBitmapContextCreate(NULL, targetHeight, targetWidth, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo); } if (sourceImage.imageOrientation == UIImageOrientationLeft) { CGContextRotateCTM (bitmap, radians(90)); CGContextTranslateCTM (bitmap, 0, -targetHeight); } else if (sourceImage.imageOrientation == UIImageOrientationRight) { CGContextRotateCTM (bitmap, radians(-90)); CGContextTranslateCTM (bitmap, -targetWidth, 0); } else if (sourceImage.imageOrientation == UIImageOrientationUp) { // NOTHING } else if (sourceImage.imageOrientation == UIImageOrientationDown) { CGContextTranslateCTM (bitmap, targetWidth, targetHeight); CGContextRotateCTM (bitmap, radians(-180.)); } CGContextDrawImage(bitmap, CGRectMake(0, 0, targetWidth, targetHeight), imageRef); CGImageRef ref = CGBitmapContextCreateImage(bitmap); UIImage* newImage = [UIImage imageWithCGImage:ref]; CGContextRelease(bitmap); CGImageRelease(ref); return newImage; } The benefit of this method is that it is thread-safe, plus it takes care of all the small things (using correct color space and bitmap info, dealing with image orientation) that the UIKit version does. How Do I Resize and Maintain Aspect Ratio (like the AspectFill option)? It is very similar to the method above, and it looks like this: + (UIImage*)imageWithImage:(UIImage*)sourceImage scaledToSizeWithSameAspectRatio:(CGSize)targetSize; { CGSize imageSize = sourceImage.size; CGFloat width = imageSize.width; CGFloat height = imageSize.height; CGFloat targetWidth = targetSize.width; CGFloat targetHeight = targetSize.height; CGFloat scaleFactor = 0.0; CGFloat scaledWidth = targetWidth; CGFloat scaledHeight = targetHeight; CGPoint thumbnailPoint = CGPointMake(0.0,0.0); if (CGSizeEqualToSize(imageSize, targetSize) == NO) { CGFloat widthFactor = targetWidth / width; CGFloat heightFactor = targetHeight / height; if (widthFactor > heightFactor) { scaleFactor = widthFactor; // scale to fit height } else { scaleFactor = heightFactor; // scale to fit width } scaledWidth = width * scaleFactor; scaledHeight = height * scaleFactor; // center the image if (widthFactor > heightFactor) { thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5; } else if (widthFactor < heightFactor) { thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5; } } CGImageRef imageRef = [sourceImage CGImage]; CGBitmapInfo bitmapInfo = CGImageGetBitmapInfo(imageRef); CGColorSpaceRef colorSpaceInfo = CGImageGetColorSpace(imageRef); if (bitmapInfo == kCGImageAlphaNone) { bitmapInfo = kCGImageAlphaNoneSkipLast; } CGContextRef bitmap; if (sourceImage.imageOrientation == UIImageOrientationUp || sourceImage.imageOrientation == UIImageOrientationDown) { bitmap = CGBitmapContextCreate(NULL, targetWidth, targetHeight, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo); } else { bitmap = CGBitmapContextCreate(NULL, targetHeight, targetWidth, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo); } // In the right or left cases, we need to switch scaledWidth and scaledHeight, // and also the thumbnail point if (sourceImage.imageOrientation == UIImageOrientationLeft) { thumbnailPoint = CGPointMake(thumbnailPoint.y, thumbnailPoint.x); CGFloat oldScaledWidth = scaledWidth; scaledWidth = scaledHeight; scaledHeight = oldScaledWidth; CGContextRotateCTM (bitmap, radians(90)); CGContextTranslateCTM (bitmap, 0, -targetHeight); } else if (sourceImage.imageOrientation == UIImageOrientationRight) { thumbnailPoint = CGPointMake(thumbnailPoint.y, thumbnailPoint.x); CGFloat oldScaledWidth = scaledWidth; scaledWidth = scaledHeight; scaledHeight = oldScaledWidth; CGContextRotateCTM (bitmap, radians(-90)); CGContextTranslateCTM (bitmap, -targetWidth, 0); } else if (sourceImage.imageOrientation == UIImageOrientationUp) { // NOTHING } else if (sourceImage.imageOrientation == UIImageOrientationDown) { CGContextTranslateCTM (bitmap, targetWidth, targetHeight); CGContextRotateCTM (bitmap, radians(-180.)); } CGContextDrawImage(bitmap, CGRectMake(thumbnailPoint.x, thumbnailPoint.y, scaledWidth, scaledHeight), imageRef); CGImageRef ref = CGBitmapContextCreateImage(bitmap); UIImage* newImage = [UIImage imageWithCGImage:ref]; CGContextRelease(bitmap); CGImageRelease(ref); return newImage; } The method we employ here is to create a bitmap with the desired size, but draw an image that is actually larger, thus maintaining the aspect ratio. So We've Got Our Scaled Images - How Do I Save Them To Disk? This is pretty simple. Remember that we want to save a compressed version to disk, and not the uncompressed pixels. Apple provides two functions that help us with this (documentation is here): NSData* UIImagePNGRepresentation(UIImage *image); NSData* UIImageJPEGRepresentation (UIImage *image, CGFloat compressionQuality); And if you want to use them, you'd do something like: UIImage* myThumbnail = ...; // Get some image NSData* imageData = UIImagePNGRepresentation(myThumbnail); Now we're ready to save it to disk, which is the final step (say into the documents directory): // Give a name to the file NSString* imageName = @"MyImage.png"; // Now, we have to find the documents directory so we can save it // Note that you might want to save it elsewhere, like the cache directory, // or something similar. NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString* documentsDirectory = [paths objectAtIndex:0]; // Now we get the full path to the file NSString* fullPathToFile = [documentsDirectory stringByAppendingPathComponent:imageName]; // and then we write it out [imageData writeToFile:fullPathToFile atomically:NO]; You would repeat this for every version of the image you have. How Do I Load These Images Back Into Memory? Just look at the various UIImage initialization methods, such as +imageWithContentsOfFile: in the Apple documentation.

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