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  • Calculate random points (pixel) within a circle (image)

    - by DMills
    I have an image that contains a circles at a specific location, and of a specific diameter. What I need to do is to be able to calculate random points within the circle, and then manipulate said the pixels they correlate to. I have the following code already: private Point CalculatePoint() { var angle = _random.NextDouble() * ( Math.PI * 2 ); var x = _originX + ( _radius * Math.Cos( angle ) ); var y = _originY + ( _radius * Math.Sin( angle ) ); return new Point( ( int )x, ( int )y ); } And that works fine for finding all the points at the circumference of the circle, but I need all points from anywhere in the circle. If this doesn't make sense let me know and I will do my best to clarify.

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  • Silverlight Pixel Shader resource "not found"; what should the URI be?

    - by Grank
    So I've written and compiled an HLSL pixel shader with Shazzam, placed the resulting .ps file in my project, and am trying to instantiate it. No matter what URI I put, Blend tells me that the resource can't be found whenever I try to view any xaml designer, and Visual Studio just shows me a blank page, both in design view and if I try to run the application. This is a Silverlight 4 SketchFlow project, in Blend 4 RC and Visual Studio 2010. I've tried both Resource and EmbeddedResource as the Build Action for the .ps file, neither make any difference (I'm pretty sure it's supposed to be set to Resource). I've tried the following URI formats: "ShaderFileName.ps" "/ShaderFileName.ps" "AssemblyName;component/ShaderFileName.ps" "/AssemblyName;component/ShaderFileName.ps" I also tried moving the shader file from the Screens assembly to the root assembly (that's how SketchFlow projects are created) and that didn't help either. Anyone have any thoughts?

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  • Nexus 7 (4.2.2) stuck as read-only on Ubuntu 13.04 (PC)

    - by Dalladubb
    I have a Nexus 7 running the latest Android (4.2.2) that seems to be stuck as read-only. I cannot transfer any files to or from the device though I am free to look through it. Permissions are: View Content: Only Owner Change Content: Nobody Access Content: Nobody And when I try to change the permission I get this error: Operation not supported by backend I'm baffled. This is a stock install of Ubuntu on my PC and the install isn't that old. Am I missing a lib or something? I feel the need to say it works fine on Windows 7. Thanks for looking.

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  • Ubuntu stuck in low resolution after UNinstalling / disabling NVidia drivers

    - by Han Cnx
    Tried the Nvidia driver, installed using the Additional Drivers panel. Didn't like it much; the CPU seemed to overheat more and the brightness controls stopped working. Also selecting a second display is a pain using that horrible NVidia settings thing. So wanted to disabled it again.. problem is, UBuntu is then stuck in either 640x480 or 800x600 (second time I tried to install it back and then remove again). How can I get this back the way it was? The original Ubuntu drivers worked just fine, allowing me to run Unity and games properly. I tried a xserver-xorg reconfigure but this didn't do anything. (No xorg.conf file either). This is on a Lenovo Thinkpad T410i

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  • What could cause a pixel shader to paint outside the lines of the vertex shader output?

    - by Rei Miyasaka
    From what I understand, the pixels that a pixel shader operates on are specified implicitly by the SV_POSITION output (in DirectX) of the vertex shader. What then could cause a pixel shader to render in the middle of nowhere? I used the new Visual Studio 2012 graphics debugger to visualize my vertex and pixel shader output. This is the output from a DrawIndexed() call that draws a cube: The pink part is the rendered output of the pixel shader, which takes the cube on its left as its input. The vertex shader code: cbuffer Buf { float4x4 final; }; struct In { float4 pos:POSITION; float3 norm:NORMAL; float2 texuv:TEXCOORD; }; struct Out { float4 col:COLOR; float2 tex:TEXCOORD; float4 pos:SV_POSITION; }; Out main(In input) { Out output; output.pos = mul(input.pos, final); output.col = float4(1.0f, 0.5f, 0.5f, 1.0f); output.tex = input.texuv; return output; } And the pixel shader: struct In { float4 col:COLOR; float2 tex:TEXCOORD; float4 pos:SV_POSITION; }; float4 main(In input) : SV_TARGET { return input.col; } The raster stage is the only thing between the vertex shader and the pixel shader, so my suspicion is that it's some raster stage settings. But the raster stage shouldn't change the shape of the vertex shader output so drastically, should it?

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  • '6' key stuck when outside the graphical interface

    - by Felipe Jacob
    A strange thing has been happening since I installed Ubuntu. Whenever I'm not on the graphical interface, that is, if I do ctrl+alt+f2, or while the system is shutting down, or when I try to reset my password accessing root on security mode, the '6' key seems to be stuck. This doesn't affect my day-to-day usage at all, but whenever I change from the graphical console, I can't do anything because it keeps pressing '666666...'. Does anyone know why that might be happening? My keyboard is a Logitech G710+, and hasn't shown any other possible compatibility issues.

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  • No longer able to boot stuck in busybox shell

    - by Chris J. Lee
    I've installed win 7 and ubuntu 11.04. After a storm killed the power. i'm unable to boot. I'm stuck in the busybox shell (ash). Here's what happens when i boot: Bios loads Grub displays option to load: ubuntu ubuntu recovery memtest another memtest option win7 win 7 recovery I load Ubuntu This cause it to load and i see no normal ubuntu screen just the busybox shell I try loading ubuntu via fsck -l; and it returns me a /bin/sh not found error. I load windows 7 and i'm unable to boot. I get a blue screen of death I then load ubuntu recovery and i don't have any luck either. Any ideas where to go from here?

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  • Moving in a diamond - enemy gets stuck

    - by Fibericon
    I have an enemy that I would like to move as follows: Start at (0, 200, 0) Move to (200, 0, 0) Move to (0, -200, 0) Move to (-200, 0, 0) Move to start point, repeat as long as it remains active. This is what I've done to achieve that: if (position.X < 200 && position.Y > 0) { Velocity = new Vector3(1, -1, 0) * speed; } else if (position.X >= 200 && position.Y <= 0 && position.Y > -200) { Velocity = new Vector3(-1, -1, 0) * speed; } else if (position.X <= 0 && position.Y <= -200) { Velocity = new Vector3(-1, 1, 0) * speed; } else { Velocity = new Vector3(1, 1, 0) * speed; } It moves to the second point, but then gets stuck and appears to vibrate in place. How should I be doing this?

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  • Stuck on Ubuntu startup screen (5 orange bullets)

    - by psyboy14
    I recently download Ubuntu 12.04 LTS onto my Macbook Pro 5-5. Everything worked seamlessly, save for the brightness control. I couldn't change the screen brightness from the hardware buttons, nor from the system preferences. To fix it, I used the instructions here: MacbookPro 5-5 LCD Brightness Control At #2, I restarted my laptop, only to see that it went straight to the Ubuntu Startup Screen, with the 5 orange dots (Usually they all startoff white, then turn orange to indicate progress). From there, I tried controlling the brightness from the keyboard, and it worked, but sadly, my computer is still stuck on the loading screen. (Yes, I have tried manually restarting it) Could you please help? Thank you in advance

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  • CPU frequancy stuck at 1.20 GHz using TLP?

    - by Rana Muhammad Waqas
    I have installed TLP for power optimization on Ubuntu 13.10. Instructions I start computer its running fine I can change the CPU frequencies to whatever I want, but after some time it stuck on minimum frequency 1.20 GHz, I cant change that to anything else. I have tried to stop it by using sudo tlp stop but it doesn't stop. Tried even to kill its process sudo killall tlp but it seems they have a different name of process of that so i am not sure what to do now. I reported to the linrunner but cant seem to find a solution

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  • Mouse permanently stuck on left side of screen

    - by Alex
    One of my two monitors is died, so while my computer was turned off I unplugged the dead monitor then turned my computer back on. When I got to the log in page I typed my password and got to the desktop my mouse was stuck to the left edge of the screen. I can move it up and down, and left and right click, but it won't come off the edge. I tried switching the monitor cable to the other slot to see if that would make a difference but nothing changed. If it makes a difference, I'm using Kubuntu.

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  • Ubuntu 12.10 - Resolution stuck at 1024x768 using Open Source Radeon Driver

    - by mumble
    I'm using Ubuntu 12.10 with an ATI Radeon HD5670 card. I currently have the open source xorg-edgers driver. I've been using this driver interchangeably with the Radeon open source driver since fglrx seems to give me a lot of freezes. So I can't really use proprietary drivers, the Radeon driver seems to be stable for me, the resolution is the only problem. The resolution is stuck at 1024x768, where my monitor's native resolution is 1366x768. How do I enable that resolution? Going to System Settings Display only gives me 800x600 and 1024x768 by the way. And just another question, how do I know if xorg-edgers driver is enabled? When I run sudo lshw -c video, I still see the radeon driver. configuration: driver=radeon latency=0 Thanks a lot in advance!

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  • Install wont boot up, stuck on loading text dots / restarts

    - by Franz Mayo Horkovic
    Friend gave me her laptop, we agreed on Ubuntu, but I have troubles even booting up live version (see the notebook). I tried 12.04 64bit on USB stick, it does nothing, when I choose booting live version, it just restarts PC. Then I tried 32bit version, it starts loading, but its stuck on loading components, printing on black screen just dots ........... I Googled it, found similar problem - somebody suggested to use older version and then upgrade it. I went through 11.04, 10.04 - 64 and 32 same result. Restart or infinite loading. I did memtest, it showed 4 errors, Windows Vista is running "fine", no "bluescreens" etc. Any ideas what am I doing wrong?

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  • Ubuntu Stuck at boot after update

    - by raphie
    I'm doing this question because I can't edit other questions and I'm trying to set up my computer with Ubuntu but I'm a total idiot about this. I want to give Ubuntu a try, I build up a system specially for Ubuntu but when everything seems to be OK I made a suggested update and now when I restart my computer Ubuntu is stuck in the purple screen. I read other questions about this but, as I said, I'm a total idiot with this and I don't understand a bit what you guys are talking about when saying reboot with Grub, press Ctrl-F4 or whatever. My keyboard shutdown when this happens and only accepts Alt-Ctrl-Del to reboot again. Ctrl-F4 is not working for me. Pleas Help Me, cure my MS insanity Pleaseee! :) Any help I will appreciate it!

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  • Ubuntu 13.10 gets stuck on boot

    - by Robert frost
    I have updated (via the Software Updater) Ubuntu 13.04 to Ubuntu 13.10. After it had finished the installation, the system required a reboot. When I reboot and load Ubuntu it will get stuck on the logo. I managed to boot into the recovery (both console and graphics mode) but I can't figure out how to repair it. I have tried a sudo update-grub, but nothing different happened. I have also tried sudo apt-get install gnome, but the same result... I am using a dual-boot Win7 + Ubuntu.

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  • Stuck at boot, both with wubi and USB

    - by Christoffer
    I have tried installing Ubuntu 12.04 through USB and with wubi interface. Nothing works. With USB, I will enter the main menu, doesn't matter what i choose, "install ubuntu on a hard drive" or "boot into ubuntu from USB". When I click on one of those it will scan my drives or something, and when it gets to the USB it gets stuck. It just stays there.... With wubi, the install goes fine, but when trying to boot for the first time to ubuntu it says "completing ubuntu installation"... NOTHING more happens, that cursor only blinks there. How can I get Ubuntu to work??? I got: 1TB HDD, 256GB HDD, 80GB SSD. I'm trying to install Ubuntu on my 256 GB HDD....

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  • Ubuntu 11.10 shut down stuck

    - by Jack Mayerz
    When I shut down it is always stuck on the shut down screen where it displays the ubuntu logo and the little dots. I tried to shut it down through shell, I checked the Init. process, shell and everything. I can't find out where the problem is!! I tried to shut down through terminal session and still the same problem. It's really annoying and I have to shut down with power button every single time. Anyone got a solution?

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  • Ubuntu One Client 3.02b stuck at "File Sync Starting" on Windows XP 32-bit

    - by user1491665
    I have been using Ubuntu One on Natty on my laptop and (sad) Win-XP 32-bit on my desktop. At first, the sync function worked well on both platforms but now it's stuck at "File sync starting" on Win-XP 32-bit. I have already tried to uninstall it completely (removed device, deleted folder, restarted pc) and reinstall it but no luck. It is able to display a list of "My Personal Folders" though. I did some Google-ing and found someone had similar problem on Win7 64-bit and some said the bug is resolved since version 3. Unfortunately that's not the case for me. As the title suggests, I am running v3.02b on WinXP. Any help / comments would be greatly appreciated. Thanks!

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  • Screen Brightness Stuck on high on an HP dv7t laptop

    - by theJollySin
    I have an otherwise fully-functioning install of Ubuntu 12.04 on my HPdv7t laptop. When I press the 'brightness buttons' on the keyboard the associated images appear on my screen to say I am increasing/decreasing the screen brightness. When I go into "System Settings" I can move the 'brightness slider bar' up and down. But none of that changes the fact that my screen is stuck on the highest brightness setting. ANY clues on how to fix this would be greatly appreciated. This giant 17-inch monitor is blinding, and this is making it hard to code for any length of time.

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  • Getting Greyscale pixel value from RGB colourspace in Java using BufferedImage

    - by Andrew Bolster
    Anyone know of a simple way of converting the RGBint value returned from <BufferedImage> getRGB(i,j) into a greyscale value? I was going to simply average the RGB values by breaking them up using this; int alpha = (pixel >> 24) & 0xff; int red = (pixel >> 16) & 0xff; int green = (pixel >> 8) & 0xff; int blue = (pixel) & 0xff; and then average red,green,blue. But i feel like for such a simple operation I must be missing something...

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  • iPhone: CMYK Supported Pixel Formats woes

    - by user219393
    I am trying to create a image sized 1X1 in CMYK color space. as first step I am creating bitmapContext as CGColorSpaceRef cmykcolorSpace = CGColorSpaceCreateDeviceCMYK(); CGContextRef currentcontext = CGBitmapContextCreate(NULL, 1, 1, 8, //bitsPerComponent 4, // bytesPerRow cmykcolorSpace, kCGImageAlphaNone ); No matter what the combination for bitsPerComponent(8,16 or 32) for supported CMYK, there's always same error Unsupported pixel description - 4 components, 8 bits-per-component, 32 bits-per-pixel Any help is appreicated. These are the supported pixel formats 32 bpp, 8 bpc, kCGImageAlphaNone 64 bpp, 16 bpc, kCGImageAlphaNone 128 bpp, 32 bpc, kCGImageAlphaNone | kCGBitmapFloatComponents

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  • Create a buffered image from rgb pixel values

    - by Jeff Storey
    I have an integer array of RGB pixels that looks something like: pixels[0] = <rgb-value of pixel(0,0)> pixels[1] = <rgb-value of pixel(1,0)> pixels[2] = <rgb-value of pixel(2,0)> pixels[3] = <rgb-value of pixel(0,1)> ...etc... And I'm trying to create a BufferedImage from it. I tried the following: BufferedImage img = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); img.getRaster().setPixels(0, 0, width, height, pixels); But the resulting image has problems with the color bands. The image is unclear and there are diagonal and horizontal lines through it. What is the proper way to initialize the image with the rgb values? thanks, Jeff

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  • Drawing single pixel in Quartz

    - by wwrob
    I have an array of CGPoints, and I'd like to fill the whole screen with colours, the colour of each pixel depending on the total distance to each of the points in the array. The natural way to do this is to, for each pixel, compute the total distance, and turn that into a colour. Questions follow: 1) How can I colour a single pixel in Quartz? I've been thinking of making 1 by 1 rectangles. 2) Are there better, more efficient ways to achieve this effect?

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  • How to set TextureFilter to Point to make example Bloom filter work?

    - by Mr Bell
    I have simple app that renders some particles and now I am trying to apply the bloom shader from the xna samplers ( http://create.msdn.com/en-US/education/catalog/sample/bloom ) to it, but I am running into this exception: "XNA Framework HiDef profile requires TextureFilter to be Point when using texture format Vector4." When the BloomComponent tries to end the sprite batch in the DrawFullscreenQuad method: spriteBatch.Begin(0, BlendState.Opaque, SamplerState.PointWrap, null, null, effect); spriteBatch.Draw(texture, new Rectangle(0, 0, width, height), Color.White); spriteBatch.End(); //<------- Exception thrown here It seems to be related to the pixel shaders that I am using to animate the particle. In a nutshell, I have a texture2d in vector4 format that holds particle positions, and another one for velocities. Here is a snippet from that area: GraphicsDevice.SetRenderTarget(tempRenderTarget); animationEffect.CurrentTechnique = animationEffect.Techniques[technique]; spriteBatch.Begin(SpriteSortMode.Immediate, BlendState.Opaque, SamplerState.PointWrap, DepthStencilState.DepthRead, RasterizerState.CullNone, animationEffect); spriteBatch.Draw(randomValues, new Rectangle(0, 0, width, height), Color.White); spriteBatch.End(); What I comment out the code that calls the particle animation pixel shaders the bloom component runs fine. Is there some state that I need to reset to make the bloom work?

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