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  • Idiomatic Python: 'times' loop

    - by perimosocordiae
    Say I have a function foo that I want to call n times. In Ruby, I would write: n.times { foo } In Python, I could write: for _ in xrange(n): foo() But that seems like a hacky way of doing things. My question: Is there an idiomatic way of doing this in Python?

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  • Extension methods in class library project

    - by Mostafa
    I've implemented some extension methods and put those in separate Class Library project. Imagine I have a simple extension method like this in class library called MD.Utility: namespace MD.Utility { public static class ExtenMethods { public static bool IsValidEmailAddress(this string s) { Regex regex = new Regex(@"^[\w-\.]+@([\w-]+\.)+[\w-]{2,4}$"); return regex.IsMatch(s); } } } But nowhere in WebApp like App_code folder or WebFroms code-behind page I can't use this Extension method. If I do like this: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using MD.Utility; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { string email = "[email protected]"; if (email.IsValidEmailAddress()) { //To do } } } The compiler doesn't recognize IsValidEmailAddress() and even no intellisense support. While if I put my extension method in App_Code folder it's ok for using in another cs file in App_code Folder or Web Form code-behind pages.

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  • pdftotext can't find any of the files to convert when called within a python script

    - by hatorade
    i have a python script which keeps crashing on: subprocess.call(["pdftotext", pdf_filename]) the error being: OSError: [Errno 2] No such file or directory the absolute path to the filename (which i am storing in a log file as i debug) is fine; on the command line, if i type pdftotext <pdf_filename_goes_here> it works for any of the alledgedly bad file names. but when called using subprocess in python i keep getting that error. what is going on???

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  • Alternative to zc.buildout that runs on Python3

    - by srid
    My project uses buildout to do primarily two things: automatically fetch dependencies and create scripts; and setup cron jobs (on deployment machines) using the usercrontab buildout recipe. But buildout is not yet available for Python 3. So I would like to consider alternatives for buildout. I know that both virtualenv and pip work on Python 3 - but what is the preferred tool to automate the build toolchain (of creating virtualenv, and automatically installing/upgrading deps)? There is fabric, paver, and so on. What is your preferred tool of choice in this case? It must work seamlessly on both Windows and *nix.

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  • Python editor with automatic code completion?

    - by netvope
    I have seen various articles about good Python editors/IDEs, like this. However, none of them points out whether the editors support automatic code completion. I tried notepad++, PyScript and Komodo Edit, but all of these requires a hotkey to invoke the code completion dialog. Do you know any Python editors with automatic code completion?

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  • Python code translation to JVM

    - by jldupont
    Is there such a thing as a "translator" (for lack of a better word in my mind now) that translates Python code directly to JVM / Dalvik bytecode? Would be great for writing Android applications in Python! NOTE: I know about the scripting capabilities of the Android platform but I am looking for something that would generate a '.apk' without having to install the 'scripting' package... annoying for end-users.

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  • Official multiple python versions on the same machine?

    - by drozzy
    Is there an official documentation on python website somewhere, on how to install and run multiple versions of python on the same machine? On linux? I can find gazillions of blog posts and answers - but I want to know if there is a "standard" official way of doing this? Or is this all dependent on OS?

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  • Run python file -- what function is main?

    - by Jasie
    I have simple python script, 'first.py': #first.py def firstFunctionEver() : print "hello" firstFunctionEver() I want to call this script using : python first.py and have it call the firstFunctionEver(). But, the script is ugly -- what function can I put the call to firstFunctionEver() in and have it run when the script is loaded?

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  • Exit to command line in Python

    - by fuenfundachtzig
    I have a script that I want to exit early under some condition: if not "id" in dir(): print "id not set, cannot continue" # exit here! # otherwise continue with the rest of the script... print "alright..." [ more code ] I run this script using execfile("foo.py") from the Python interactive prompt and I would like the script to exit going back to the command line. How do I do this? If I use sys.exit(), the Python interpreter exits completely.

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  • An extended Bezier Library or Algorithms of bezier operations

    - by Sorush Rabiee
    Hi, Is there a library of data structures and operations for quadratic bezier curves? I need to implement: bezier to bitmap converting with arbitrary quality optimizing bezier curves common operations like subtraction, extraction, rendering etc. languages: c,c++,.net,python Algorithms without implementation (pseudocode or etc) could be useful too. (especially optimization)

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  • Python - drag file into .exe to run script

    - by PPTim
    Hi, I have a Python script that takes the directory path of a text file and converts it into an excel file. Currently I have it running as a console application (compiled with py2exe) and prompts the user for the directory path through raw_input(). How do i make it such that I can drag & drop my text file directly into the .exe of the python script? Thanks,

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  • Python pixel manipulation library

    - by silinter
    So I'm going through the beginning stages of producing a game in Python, and I'm looking for a library that is able to manipulate pixels and blit them relatively fast. My first thought was pygame, as it deals in pure 2D surfaces, but it only allows pixel access through pygame.get_at(), pygame.set_at() and pygame.get_buffer(), all of which lock the surface each time they're called, making them slow to use. I can also use the PixelArray and surfarray classes, but they are locked for the duration of their lifetimes, and the only way to blit them to a surface is to either copy the pixels to a new surface, or use surfarray.blit_array, which requires creating a subsurface of the screen and blitting it to that, if the array is smaller than the screen (if it's bigger I can just use a slice of the array, which is no problem). I don't have much experience with PyOpenGL or Pyglet, but I'm wondering if there is a faster library for doing pixel manipulation in, or if there is a faster method, in Pygame, for doing pixel manupilation. I did some work with SDL and OpenGL in C, and I do like the idea of adding vertex/fragment shaders to my program. My program will chiefly be dealing in loading images and writing/reading to/from surfaces.

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  • Python: OSX Library for fast full screen jpg/png display

    - by Parand
    Frustrated by lack of a simple ACDSee equivalent for OS X, I'm looking to hack one up for myself. I'm looking for a gui library that accommodates: Full screen image display High quality image fit-to-screen (for display) Low memory usage Fast display Reasonable learning curve (the simpler the better) Looks like there are several choices, so which is the best? Here are some I've run across: PyOpenGL PyGame PyQT wxpython I don't have any particular experience with any of these, nor any strong desire to become an expert - I'm looking for the simplest solution. What do you recommend? [Update] For those not familiar with ACDSee, here's what it does that I care about: Simple list/thubmnail display of images in a directory Sort by name/size/type Ability to view images full screen Single-key delete while viewing full screen Move to next/previous image while viewing full screen Ability to select a group of images for: move to / copy to directory delete resize ACDSee has a bunch of niceties as well, such as remembering directories you've moved images to in the past, remembering your resize settings, displaying the total size of the images you've selected, etc. I've tried most of the options I could find (including Xee) and none of them quite get there. Please keep in mind that this is a programming/library question, not a criticism of any of the existing tools.

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  • python: simple example for a python egg with a one-file source file?

    - by Jason S
    I'm not quite sure how to build a really simple one-file source module. Is there a sample module out there one the web somewhere which can be built as a python .egg? From the setuptools page it looks pretty simple, you just have your setup.py file and then at least one other .py file somewhere, and I can build an .egg file OK, and even install it using easy_install, but I can't seem to import the file from within python. (note: using 2.6.4)

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  • Which python mpi library to use?

    - by Dana the Sane
    I'm starting work on some simulations using MPI and want to do the programming in Python/scipy. The scipy site lists a number of mpi libraries, but I was hoping to get feedback on quality, ease of use, etc from anyone who has used one.

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  • sequence and merge jpeg images using python ?

    - by DILi
    im doing a project as part of academic programme.Im doing this in linux platform.I have converted a few pdf files in to html and jpeg images using pdftohtml.now i need to sequence the jpeg images depending on some conditions and to merge them .how can i do this using python?.if anyone can provide any such python script which have done any functions similar to this then it will be very helpful.

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